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Update HasFlag
usages
This commit is contained in:
parent
9034f6186b
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@ -7,7 +7,6 @@ T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> ins
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M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
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M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
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T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
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M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
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M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
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M:System.Guid.#ctor;Probably meaning to use Guid.NewGuid() instead. If actually wanting empty, use Guid.Empty.
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M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
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@ -3,7 +3,6 @@
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using System;
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using System.Collections.Generic;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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@ -62,43 +61,43 @@ namespace osu.Game.Rulesets.Catch
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public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
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{
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if (mods.HasFlagFast(LegacyMods.Nightcore))
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if (mods.HasFlag(LegacyMods.Nightcore))
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yield return new CatchModNightcore();
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else if (mods.HasFlagFast(LegacyMods.DoubleTime))
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else if (mods.HasFlag(LegacyMods.DoubleTime))
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yield return new CatchModDoubleTime();
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if (mods.HasFlagFast(LegacyMods.Perfect))
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new CatchModPerfect();
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else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new CatchModSuddenDeath();
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if (mods.HasFlagFast(LegacyMods.Cinema))
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if (mods.HasFlag(LegacyMods.Cinema))
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yield return new CatchModCinema();
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else if (mods.HasFlagFast(LegacyMods.Autoplay))
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else if (mods.HasFlag(LegacyMods.Autoplay))
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yield return new CatchModAutoplay();
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if (mods.HasFlagFast(LegacyMods.Easy))
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if (mods.HasFlag(LegacyMods.Easy))
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yield return new CatchModEasy();
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if (mods.HasFlagFast(LegacyMods.Flashlight))
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if (mods.HasFlag(LegacyMods.Flashlight))
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yield return new CatchModFlashlight();
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if (mods.HasFlagFast(LegacyMods.HalfTime))
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if (mods.HasFlag(LegacyMods.HalfTime))
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yield return new CatchModHalfTime();
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if (mods.HasFlagFast(LegacyMods.HardRock))
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if (mods.HasFlag(LegacyMods.HardRock))
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yield return new CatchModHardRock();
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if (mods.HasFlagFast(LegacyMods.Hidden))
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if (mods.HasFlag(LegacyMods.Hidden))
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yield return new CatchModHidden();
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if (mods.HasFlagFast(LegacyMods.NoFail))
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if (mods.HasFlag(LegacyMods.NoFail))
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yield return new CatchModNoFail();
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if (mods.HasFlagFast(LegacyMods.Relax))
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if (mods.HasFlag(LegacyMods.Relax))
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yield return new CatchModRelax();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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if (mods.HasFlag(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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@ -5,7 +5,6 @@ using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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@ -121,7 +120,7 @@ namespace osu.Game.Rulesets.Catch.Edit
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result.ScreenSpacePosition.X = screenSpacePosition.X;
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if (snapType.HasFlagFast(SnapType.RelativeGrids))
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if (snapType.HasFlag(SnapType.RelativeGrids))
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{
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if (distanceSnapGrid.IsPresent && distanceSnapGrid.GetSnappedPosition(result.ScreenSpacePosition) is SnapResult snapResult &&
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Vector2.Distance(snapResult.ScreenSpacePosition, result.ScreenSpacePosition) < distance_snap_radius)
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@ -8,7 +8,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -100,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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}
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private bool verifyAnchors(DrawableHitObject hitObject, Anchor expectedAnchor)
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=> hitObject.Anchor.HasFlagFast(expectedAnchor) && hitObject.Origin.HasFlagFast(expectedAnchor);
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=> hitObject.Anchor.HasFlag(expectedAnchor) && hitObject.Origin.HasFlag(expectedAnchor);
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private bool verifyAnchors(DrawableHoldNote holdNote, Anchor expectedAnchor)
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=> verifyAnchors((DrawableHitObject)holdNote, expectedAnchor) && holdNote.NestedHitObjects.All(n => verifyAnchors(n, expectedAnchor));
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@ -4,7 +4,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Extensions.EnumExtensions;
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using osuTK;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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@ -79,7 +78,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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else
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convertType |= PatternType.LowProbability;
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if (!convertType.HasFlagFast(PatternType.KeepSingle))
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if (!convertType.HasFlag(PatternType.KeepSingle))
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{
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if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && TotalColumns != 8)
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convertType |= PatternType.Mirror;
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@ -102,7 +101,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int lastColumn = PreviousPattern.HitObjects.FirstOrDefault()?.Column ?? 0;
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if (convertType.HasFlagFast(PatternType.Reverse) && PreviousPattern.HitObjects.Any())
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if (convertType.HasFlag(PatternType.Reverse) && PreviousPattern.HitObjects.Any())
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{
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// Generate a new pattern by copying the last hit objects in reverse-column order
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for (int i = RandomStart; i < TotalColumns; i++)
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@ -114,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return pattern;
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}
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if (convertType.HasFlagFast(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1
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if (convertType.HasFlag(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1
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// If we convert to 7K + 1, let's not overload the special key
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&& (TotalColumns != 8 || lastColumn != 0)
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// Make sure the last column was not the centre column
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@ -127,7 +126,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return pattern;
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}
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if (convertType.HasFlagFast(PatternType.ForceStack) && PreviousPattern.HitObjects.Any())
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if (convertType.HasFlag(PatternType.ForceStack) && PreviousPattern.HitObjects.Any())
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{
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// Generate a new pattern by placing on the already filled columns
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for (int i = RandomStart; i < TotalColumns; i++)
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@ -141,7 +140,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (PreviousPattern.HitObjects.Count() == 1)
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{
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if (convertType.HasFlagFast(PatternType.Stair))
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if (convertType.HasFlag(PatternType.Stair))
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{
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// Generate a new pattern by placing on the next column, cycling back to the start if there is no "next"
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int targetColumn = lastColumn + 1;
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@ -152,7 +151,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return pattern;
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}
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if (convertType.HasFlagFast(PatternType.ReverseStair))
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if (convertType.HasFlag(PatternType.ReverseStair))
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{
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// Generate a new pattern by placing on the previous column, cycling back to the end if there is no "previous"
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int targetColumn = lastColumn - 1;
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@ -164,10 +163,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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}
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}
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if (convertType.HasFlagFast(PatternType.KeepSingle))
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if (convertType.HasFlag(PatternType.KeepSingle))
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return generateRandomNotes(1);
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if (convertType.HasFlagFast(PatternType.Mirror))
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if (convertType.HasFlag(PatternType.Mirror))
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{
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if (ConversionDifficulty > 6.5)
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return generateRandomPatternWithMirrored(0.12, 0.38, 0.12);
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@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 6.5)
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{
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if (convertType.HasFlagFast(PatternType.LowProbability))
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if (convertType.HasFlag(PatternType.LowProbability))
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return generateRandomPattern(0.78, 0.42, 0, 0);
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return generateRandomPattern(1, 0.62, 0, 0);
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@ -187,7 +186,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 4)
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{
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if (convertType.HasFlagFast(PatternType.LowProbability))
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if (convertType.HasFlag(PatternType.LowProbability))
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return generateRandomPattern(0.35, 0.08, 0, 0);
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return generateRandomPattern(0.52, 0.15, 0, 0);
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@ -195,7 +194,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 2)
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{
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if (convertType.HasFlagFast(PatternType.LowProbability))
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if (convertType.HasFlag(PatternType.LowProbability))
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return generateRandomPattern(0.18, 0, 0, 0);
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return generateRandomPattern(0.45, 0, 0, 0);
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@ -208,9 +207,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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foreach (var obj in p.HitObjects)
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{
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if (convertType.HasFlagFast(PatternType.Stair) && obj.Column == TotalColumns - 1)
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if (convertType.HasFlag(PatternType.Stair) && obj.Column == TotalColumns - 1)
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StairType = PatternType.ReverseStair;
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if (convertType.HasFlagFast(PatternType.ReverseStair) && obj.Column == RandomStart)
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if (convertType.HasFlag(PatternType.ReverseStair) && obj.Column == RandomStart)
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StairType = PatternType.Stair;
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}
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@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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{
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var pattern = new Pattern();
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bool allowStacking = !convertType.HasFlagFast(PatternType.ForceNotStack);
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bool allowStacking = !convertType.HasFlag(PatternType.ForceNotStack);
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if (!allowStacking)
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noteCount = Math.Min(noteCount, TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects);
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@ -250,7 +249,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int getNextColumn(int last)
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{
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if (convertType.HasFlagFast(PatternType.Gathered))
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if (convertType.HasFlag(PatternType.Gathered))
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{
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last++;
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if (last == TotalColumns)
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@ -297,7 +296,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
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private Pattern generateRandomPatternWithMirrored(double centreProbability, double p2, double p3)
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{
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if (convertType.HasFlagFast(PatternType.ForceNotStack))
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if (convertType.HasFlag(PatternType.ForceNotStack))
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return generateRandomPattern(1 / 2f + p2 / 2, p2, (p2 + p3) / 2, p3);
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var pattern = new Pattern();
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@ -7,7 +7,6 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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@ -139,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 6.5)
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{
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if (convertType.HasFlagFast(PatternType.LowProbability))
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if (convertType.HasFlag(PatternType.LowProbability))
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return generateNRandomNotes(StartTime, 0.78, 0.3, 0);
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return generateNRandomNotes(StartTime, 0.85, 0.36, 0.03);
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@ -147,7 +146,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 4)
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{
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if (convertType.HasFlagFast(PatternType.LowProbability))
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if (convertType.HasFlag(PatternType.LowProbability))
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return generateNRandomNotes(StartTime, 0.43, 0.08, 0);
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return generateNRandomNotes(StartTime, 0.56, 0.18, 0);
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@ -155,13 +154,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 2.5)
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{
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if (convertType.HasFlagFast(PatternType.LowProbability))
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if (convertType.HasFlag(PatternType.LowProbability))
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return generateNRandomNotes(StartTime, 0.3, 0, 0);
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return generateNRandomNotes(StartTime, 0.37, 0.08, 0);
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}
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if (convertType.HasFlagFast(PatternType.LowProbability))
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if (convertType.HasFlag(PatternType.LowProbability))
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return generateNRandomNotes(StartTime, 0.17, 0, 0);
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return generateNRandomNotes(StartTime, 0.27, 0, 0);
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@ -219,7 +218,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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var pattern = new Pattern();
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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nextColumn = FindAvailableColumn(nextColumn, PreviousPattern);
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int lastColumn = nextColumn;
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@ -371,7 +370,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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static bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH;
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bool canGenerateTwoNotes = !convertType.HasFlagFast(PatternType.LowProbability);
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bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability);
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canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(StartTime).Any(isDoubleSample);
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if (canGenerateTwoNotes)
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@ -404,7 +403,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int endTime = startTime + SegmentDuration * SpanCount;
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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nextColumn = FindAvailableColumn(nextColumn, PreviousPattern);
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for (int i = 0; i < columnRepeat; i++)
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@ -433,7 +432,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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var pattern = new Pattern();
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int holdColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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holdColumn = FindAvailableColumn(holdColumn, PreviousPattern);
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// Create the hold note
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@ -4,7 +4,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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@ -89,79 +88,79 @@ namespace osu.Game.Rulesets.Mania
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public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
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{
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if (mods.HasFlagFast(LegacyMods.Nightcore))
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if (mods.HasFlag(LegacyMods.Nightcore))
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yield return new ManiaModNightcore();
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else if (mods.HasFlagFast(LegacyMods.DoubleTime))
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else if (mods.HasFlag(LegacyMods.DoubleTime))
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yield return new ManiaModDoubleTime();
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if (mods.HasFlagFast(LegacyMods.Perfect))
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new ManiaModPerfect();
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else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new ManiaModSuddenDeath();
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if (mods.HasFlagFast(LegacyMods.Cinema))
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if (mods.HasFlag(LegacyMods.Cinema))
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yield return new ManiaModCinema();
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else if (mods.HasFlagFast(LegacyMods.Autoplay))
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else if (mods.HasFlag(LegacyMods.Autoplay))
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yield return new ManiaModAutoplay();
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if (mods.HasFlagFast(LegacyMods.Easy))
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if (mods.HasFlag(LegacyMods.Easy))
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yield return new ManiaModEasy();
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if (mods.HasFlagFast(LegacyMods.FadeIn))
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if (mods.HasFlag(LegacyMods.FadeIn))
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yield return new ManiaModFadeIn();
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if (mods.HasFlagFast(LegacyMods.Flashlight))
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if (mods.HasFlag(LegacyMods.Flashlight))
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yield return new ManiaModFlashlight();
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if (mods.HasFlagFast(LegacyMods.HalfTime))
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if (mods.HasFlag(LegacyMods.HalfTime))
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yield return new ManiaModHalfTime();
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if (mods.HasFlagFast(LegacyMods.HardRock))
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if (mods.HasFlag(LegacyMods.HardRock))
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yield return new ManiaModHardRock();
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if (mods.HasFlagFast(LegacyMods.Hidden))
|
||||
if (mods.HasFlag(LegacyMods.Hidden))
|
||||
yield return new ManiaModHidden();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key1))
|
||||
if (mods.HasFlag(LegacyMods.Key1))
|
||||
yield return new ManiaModKey1();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key2))
|
||||
if (mods.HasFlag(LegacyMods.Key2))
|
||||
yield return new ManiaModKey2();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key3))
|
||||
if (mods.HasFlag(LegacyMods.Key3))
|
||||
yield return new ManiaModKey3();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key4))
|
||||
if (mods.HasFlag(LegacyMods.Key4))
|
||||
yield return new ManiaModKey4();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key5))
|
||||
if (mods.HasFlag(LegacyMods.Key5))
|
||||
yield return new ManiaModKey5();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key6))
|
||||
if (mods.HasFlag(LegacyMods.Key6))
|
||||
yield return new ManiaModKey6();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key7))
|
||||
if (mods.HasFlag(LegacyMods.Key7))
|
||||
yield return new ManiaModKey7();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key8))
|
||||
if (mods.HasFlag(LegacyMods.Key8))
|
||||
yield return new ManiaModKey8();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Key9))
|
||||
if (mods.HasFlag(LegacyMods.Key9))
|
||||
yield return new ManiaModKey9();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.KeyCoop))
|
||||
if (mods.HasFlag(LegacyMods.KeyCoop))
|
||||
yield return new ManiaModDualStages();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.NoFail))
|
||||
if (mods.HasFlag(LegacyMods.NoFail))
|
||||
yield return new ManiaModNoFail();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Random))
|
||||
if (mods.HasFlag(LegacyMods.Random))
|
||||
yield return new ManiaModRandom();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Mirror))
|
||||
if (mods.HasFlag(LegacyMods.Mirror))
|
||||
yield return new ManiaModMirror();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.ScoreV2))
|
||||
if (mods.HasFlag(LegacyMods.ScoreV2))
|
||||
yield return new ModScoreV2();
|
||||
}
|
||||
|
||||
|
@ -10,7 +10,6 @@ using System.Text.RegularExpressions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -194,7 +193,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All)
|
||||
{
|
||||
if (snapType.HasFlagFast(SnapType.NearbyObjects) && snapToVisibleBlueprints(screenSpacePosition, out var snapResult))
|
||||
if (snapType.HasFlag(SnapType.NearbyObjects) && snapToVisibleBlueprints(screenSpacePosition, out var snapResult))
|
||||
{
|
||||
// In the case of snapping to nearby objects, a time value is not provided.
|
||||
// This matches the stable editor (which also uses current time), but with the introduction of time-snapping distance snap
|
||||
@ -204,7 +203,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
// We want to ensure that in this particular case, the time-snapping component of distance snap is still applied.
|
||||
// The easiest way to ensure this is to attempt application of distance snap after a nearby object is found, and copy over
|
||||
// the time value if the proposed positions are roughly the same.
|
||||
if (snapType.HasFlagFast(SnapType.RelativeGrids) && DistanceSnapProvider.DistanceSnapToggle.Value == TernaryState.True && distanceSnapGrid != null)
|
||||
if (snapType.HasFlag(SnapType.RelativeGrids) && DistanceSnapProvider.DistanceSnapToggle.Value == TernaryState.True && distanceSnapGrid != null)
|
||||
{
|
||||
(Vector2 distanceSnappedPosition, double distanceSnappedTime) = distanceSnapGrid.GetSnappedPosition(distanceSnapGrid.ToLocalSpace(snapResult.ScreenSpacePosition));
|
||||
if (Precision.AlmostEquals(distanceSnapGrid.ToScreenSpace(distanceSnappedPosition), snapResult.ScreenSpacePosition, 1))
|
||||
@ -216,7 +215,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
SnapResult result = base.FindSnappedPositionAndTime(screenSpacePosition, snapType);
|
||||
|
||||
if (snapType.HasFlagFast(SnapType.RelativeGrids))
|
||||
if (snapType.HasFlag(SnapType.RelativeGrids))
|
||||
{
|
||||
if (DistanceSnapProvider.DistanceSnapToggle.Value == TernaryState.True && distanceSnapGrid != null)
|
||||
{
|
||||
@ -227,7 +226,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
}
|
||||
}
|
||||
|
||||
if (snapType.HasFlagFast(SnapType.GlobalGrids))
|
||||
if (snapType.HasFlag(SnapType.GlobalGrids))
|
||||
{
|
||||
if (rectangularGridSnapToggle.Value == TernaryState.True)
|
||||
{
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@ -70,55 +69,55 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
|
||||
{
|
||||
if (mods.HasFlagFast(LegacyMods.Nightcore))
|
||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||
yield return new OsuModNightcore();
|
||||
else if (mods.HasFlagFast(LegacyMods.DoubleTime))
|
||||
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||
yield return new OsuModDoubleTime();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Perfect))
|
||||
if (mods.HasFlag(LegacyMods.Perfect))
|
||||
yield return new OsuModPerfect();
|
||||
else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
|
||||
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||
yield return new OsuModSuddenDeath();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Autopilot))
|
||||
if (mods.HasFlag(LegacyMods.Autopilot))
|
||||
yield return new OsuModAutopilot();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Cinema))
|
||||
if (mods.HasFlag(LegacyMods.Cinema))
|
||||
yield return new OsuModCinema();
|
||||
else if (mods.HasFlagFast(LegacyMods.Autoplay))
|
||||
else if (mods.HasFlag(LegacyMods.Autoplay))
|
||||
yield return new OsuModAutoplay();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Easy))
|
||||
if (mods.HasFlag(LegacyMods.Easy))
|
||||
yield return new OsuModEasy();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Flashlight))
|
||||
if (mods.HasFlag(LegacyMods.Flashlight))
|
||||
yield return new OsuModFlashlight();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.HalfTime))
|
||||
if (mods.HasFlag(LegacyMods.HalfTime))
|
||||
yield return new OsuModHalfTime();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.HardRock))
|
||||
if (mods.HasFlag(LegacyMods.HardRock))
|
||||
yield return new OsuModHardRock();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Hidden))
|
||||
if (mods.HasFlag(LegacyMods.Hidden))
|
||||
yield return new OsuModHidden();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.NoFail))
|
||||
if (mods.HasFlag(LegacyMods.NoFail))
|
||||
yield return new OsuModNoFail();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Relax))
|
||||
if (mods.HasFlag(LegacyMods.Relax))
|
||||
yield return new OsuModRelax();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.SpunOut))
|
||||
if (mods.HasFlag(LegacyMods.SpunOut))
|
||||
yield return new OsuModSpunOut();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Target))
|
||||
if (mods.HasFlag(LegacyMods.Target))
|
||||
yield return new OsuModTargetPractice();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.TouchDevice))
|
||||
if (mods.HasFlag(LegacyMods.TouchDevice))
|
||||
yield return new OsuModTouchDevice();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.ScoreV2))
|
||||
if (mods.HasFlag(LegacyMods.ScoreV2))
|
||||
yield return new ModScoreV2();
|
||||
}
|
||||
|
||||
|
@ -7,7 +7,6 @@ using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Rendering;
|
||||
@ -243,14 +242,14 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
originPosition = Vector2.Zero;
|
||||
|
||||
if (Source.TrailOrigin.HasFlagFast(Anchor.x1))
|
||||
if (Source.TrailOrigin.HasFlag(Anchor.x1))
|
||||
originPosition.X = 0.5f;
|
||||
else if (Source.TrailOrigin.HasFlagFast(Anchor.x2))
|
||||
else if (Source.TrailOrigin.HasFlag(Anchor.x2))
|
||||
originPosition.X = 1f;
|
||||
|
||||
if (Source.TrailOrigin.HasFlagFast(Anchor.y1))
|
||||
if (Source.TrailOrigin.HasFlag(Anchor.y1))
|
||||
originPosition.Y = 0.5f;
|
||||
else if (Source.TrailOrigin.HasFlagFast(Anchor.y2))
|
||||
else if (Source.TrailOrigin.HasFlag(Anchor.y2))
|
||||
originPosition.Y = 1f;
|
||||
|
||||
Source.parts.CopyTo(parts, 0);
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@ -79,43 +78,43 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
|
||||
{
|
||||
if (mods.HasFlagFast(LegacyMods.Nightcore))
|
||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||
yield return new TaikoModNightcore();
|
||||
else if (mods.HasFlagFast(LegacyMods.DoubleTime))
|
||||
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||
yield return new TaikoModDoubleTime();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Perfect))
|
||||
if (mods.HasFlag(LegacyMods.Perfect))
|
||||
yield return new TaikoModPerfect();
|
||||
else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
|
||||
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||
yield return new TaikoModSuddenDeath();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Cinema))
|
||||
if (mods.HasFlag(LegacyMods.Cinema))
|
||||
yield return new TaikoModCinema();
|
||||
else if (mods.HasFlagFast(LegacyMods.Autoplay))
|
||||
else if (mods.HasFlag(LegacyMods.Autoplay))
|
||||
yield return new TaikoModAutoplay();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Easy))
|
||||
if (mods.HasFlag(LegacyMods.Easy))
|
||||
yield return new TaikoModEasy();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Flashlight))
|
||||
if (mods.HasFlag(LegacyMods.Flashlight))
|
||||
yield return new TaikoModFlashlight();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.HalfTime))
|
||||
if (mods.HasFlag(LegacyMods.HalfTime))
|
||||
yield return new TaikoModHalfTime();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.HardRock))
|
||||
if (mods.HasFlag(LegacyMods.HardRock))
|
||||
yield return new TaikoModHardRock();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Hidden))
|
||||
if (mods.HasFlag(LegacyMods.Hidden))
|
||||
yield return new TaikoModHidden();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.NoFail))
|
||||
if (mods.HasFlag(LegacyMods.NoFail))
|
||||
yield return new TaikoModNoFail();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.Relax))
|
||||
if (mods.HasFlag(LegacyMods.Relax))
|
||||
yield return new TaikoModRelax();
|
||||
|
||||
if (mods.HasFlagFast(LegacyMods.ScoreV2))
|
||||
if (mods.HasFlag(LegacyMods.ScoreV2))
|
||||
yield return new ModScoreV2();
|
||||
}
|
||||
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
@ -528,8 +527,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (split.Length >= 8)
|
||||
{
|
||||
LegacyEffectFlags effectFlags = (LegacyEffectFlags)Parsing.ParseInt(split[7]);
|
||||
kiaiMode = effectFlags.HasFlagFast(LegacyEffectFlags.Kiai);
|
||||
omitFirstBarSignature = effectFlags.HasFlagFast(LegacyEffectFlags.OmitFirstBarLine);
|
||||
kiaiMode = effectFlags.HasFlag(LegacyEffectFlags.Kiai);
|
||||
omitFirstBarSignature = effectFlags.HasFlag(LegacyEffectFlags.OmitFirstBarLine);
|
||||
}
|
||||
|
||||
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
|
||||
|
@ -10,7 +10,6 @@ using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -164,13 +163,13 @@ namespace osu.Game.Database
|
||||
var importTasks = new List<Task>();
|
||||
|
||||
Task beatmapImportTask = Task.CompletedTask;
|
||||
if (content.HasFlagFast(StableContent.Beatmaps))
|
||||
if (content.HasFlag(StableContent.Beatmaps))
|
||||
importTasks.Add(beatmapImportTask = new LegacyBeatmapImporter(beatmaps).ImportFromStableAsync(stableStorage));
|
||||
|
||||
if (content.HasFlagFast(StableContent.Skins))
|
||||
if (content.HasFlag(StableContent.Skins))
|
||||
importTasks.Add(new LegacySkinImporter(skins).ImportFromStableAsync(stableStorage));
|
||||
|
||||
if (content.HasFlagFast(StableContent.Collections))
|
||||
if (content.HasFlag(StableContent.Collections))
|
||||
{
|
||||
importTasks.Add(beatmapImportTask.ContinueWith(_ => new LegacyCollectionImporter(realmAccess)
|
||||
{
|
||||
@ -180,7 +179,7 @@ namespace osu.Game.Database
|
||||
}.ImportFromStorage(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion));
|
||||
}
|
||||
|
||||
if (content.HasFlagFast(StableContent.Scores))
|
||||
if (content.HasFlag(StableContent.Scores))
|
||||
importTasks.Add(beatmapImportTask.ContinueWith(_ => new LegacyScoreImporter(scores).ImportFromStableAsync(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion));
|
||||
|
||||
await Task.WhenAll(importTasks.ToArray()).ConfigureAwait(false);
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
@ -1035,7 +1034,7 @@ namespace osu.Game.Database
|
||||
|
||||
var legacyMods = (LegacyMods)sr.ReadInt32();
|
||||
|
||||
if (!legacyMods.HasFlagFast(LegacyMods.ScoreV2) || score.APIMods.Any(mod => mod.Acronym == @"SV2"))
|
||||
if (!legacyMods.HasFlag(LegacyMods.ScoreV2) || score.APIMods.Any(mod => mod.Acronym == @"SV2"))
|
||||
return;
|
||||
|
||||
score.APIMods = score.APIMods.Append(new APIMod(new ModScoreV2())).ToArray();
|
||||
|
@ -6,7 +6,6 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Rendering;
|
||||
@ -190,9 +189,9 @@ namespace osu.Game.Graphics
|
||||
float width = Texture.DisplayWidth * scale;
|
||||
float height = Texture.DisplayHeight * scale;
|
||||
|
||||
if (relativePositionAxes.HasFlagFast(Axes.X))
|
||||
if (relativePositionAxes.HasFlag(Axes.X))
|
||||
position.X *= sourceSize.X;
|
||||
if (relativePositionAxes.HasFlagFast(Axes.Y))
|
||||
if (relativePositionAxes.HasFlag(Axes.Y))
|
||||
position.Y *= sourceSize.Y;
|
||||
|
||||
return new RectangleF(
|
||||
|
@ -12,7 +12,6 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Audio.Track;
|
||||
using System;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -57,15 +56,15 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set
|
||||
{
|
||||
base.Origin = value;
|
||||
c1.Origin = c1.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
|
||||
c2.Origin = c2.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
|
||||
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
|
||||
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
|
||||
|
||||
X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
|
||||
X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
|
||||
|
||||
Remove(c1, false);
|
||||
Remove(c2, false);
|
||||
c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1;
|
||||
c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0;
|
||||
c1.Depth = value.HasFlag(Anchor.x2) ? 0 : 1;
|
||||
c2.Depth = value.HasFlag(Anchor.x2) ? 1 : 0;
|
||||
Add(c1);
|
||||
Add(c2);
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -131,7 +130,7 @@ namespace osu.Game.Overlays.Music
|
||||
filter.Search.HoldFocus = true;
|
||||
Schedule(() => filter.Search.TakeFocus());
|
||||
|
||||
this.ResizeTo(new Vector2(1, RelativeSizeAxes.HasFlagFast(Axes.Y) ? 1f : PLAYLIST_HEIGHT), transition_duration, Easing.OutQuint);
|
||||
this.ResizeTo(new Vector2(1, RelativeSizeAxes.HasFlag(Axes.Y) ? 1f : PLAYLIST_HEIGHT), transition_duration, Easing.OutQuint);
|
||||
this.FadeIn(transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -161,7 +160,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
|
||||
{
|
||||
if (invalidation.HasFlagFast(Invalidation.DrawSize))
|
||||
if (invalidation.HasFlag(Invalidation.DrawSize))
|
||||
headerTextVisibilityCache.Invalidate();
|
||||
|
||||
return base.OnInvalidate(invalidation, source);
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -145,9 +144,9 @@ namespace osu.Game.Overlays.SkinEditor
|
||||
var blueprintItem = ((Drawable)blueprint.Item);
|
||||
blueprintItem.Scale = Vector2.One;
|
||||
|
||||
if (blueprintItem.RelativeSizeAxes.HasFlagFast(Axes.X))
|
||||
if (blueprintItem.RelativeSizeAxes.HasFlag(Axes.X))
|
||||
blueprintItem.Width = 1;
|
||||
if (blueprintItem.RelativeSizeAxes.HasFlagFast(Axes.Y))
|
||||
if (blueprintItem.RelativeSizeAxes.HasFlag(Axes.Y))
|
||||
blueprintItem.Height = 1;
|
||||
}
|
||||
});
|
||||
|
@ -7,7 +7,6 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
@ -51,7 +50,7 @@ namespace osu.Game.Overlays.SkinEditor
|
||||
CanScaleDiagonally.Value = true;
|
||||
}
|
||||
|
||||
private bool allSelectedSupportManualSizing(Axes axis) => selectedItems.All(b => (b as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(axis) == false);
|
||||
private bool allSelectedSupportManualSizing(Axes axis) => selectedItems.All(b => (b as CompositeDrawable)?.AutoSizeAxes.HasFlag(axis) == false);
|
||||
|
||||
private Dictionary<Drawable, OriginalDrawableState>? objectsInScale;
|
||||
private Vector2? defaultOrigin;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -150,9 +149,9 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.Both, // stops us being considered in parent's autosize
|
||||
Anchor = TooltipAnchor.HasFlagFast(Anchor.x0) ? Anchor.BottomLeft : Anchor.BottomRight,
|
||||
Anchor = TooltipAnchor.HasFlag(Anchor.x0) ? Anchor.BottomLeft : Anchor.BottomRight,
|
||||
Origin = TooltipAnchor,
|
||||
Position = new Vector2(TooltipAnchor.HasFlagFast(Anchor.x0) ? 5 : -5, 5),
|
||||
Position = new Vector2(TooltipAnchor.HasFlag(Anchor.x0) ? 5 : -5, 5),
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using MessagePack;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osuTK;
|
||||
|
||||
@ -32,23 +31,23 @@ namespace osu.Game.Replays.Legacy
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool MouseLeft1 => ButtonState.HasFlagFast(ReplayButtonState.Left1);
|
||||
public bool MouseLeft1 => ButtonState.HasFlag(ReplayButtonState.Left1);
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool MouseRight1 => ButtonState.HasFlagFast(ReplayButtonState.Right1);
|
||||
public bool MouseRight1 => ButtonState.HasFlag(ReplayButtonState.Right1);
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool MouseLeft2 => ButtonState.HasFlagFast(ReplayButtonState.Left2);
|
||||
public bool MouseLeft2 => ButtonState.HasFlag(ReplayButtonState.Left2);
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool MouseRight2 => ButtonState.HasFlagFast(ReplayButtonState.Right2);
|
||||
public bool MouseRight2 => ButtonState.HasFlag(ReplayButtonState.Right2);
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool Smoke => ButtonState.HasFlagFast(ReplayButtonState.Smoke);
|
||||
public bool Smoke => ButtonState.HasFlag(ReplayButtonState.Smoke);
|
||||
|
||||
[Key(3)]
|
||||
public ReplayButtonState ButtonState;
|
||||
|
@ -10,7 +10,6 @@ using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -505,7 +504,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
var playfield = PlayfieldAtScreenSpacePosition(screenSpacePosition);
|
||||
double? targetTime = null;
|
||||
|
||||
if (snapType.HasFlagFast(SnapType.GlobalGrids))
|
||||
if (snapType.HasFlag(SnapType.GlobalGrids))
|
||||
{
|
||||
if (playfield is ScrollingPlayfield scrollingPlayfield)
|
||||
{
|
||||
|
@ -12,7 +12,6 @@ using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Audio;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
@ -58,7 +57,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
int comboOffset = (int)(type & LegacyHitObjectType.ComboOffset) >> 4;
|
||||
type &= ~LegacyHitObjectType.ComboOffset;
|
||||
|
||||
bool combo = type.HasFlagFast(LegacyHitObjectType.NewCombo);
|
||||
bool combo = type.HasFlag(LegacyHitObjectType.NewCombo);
|
||||
type &= ~LegacyHitObjectType.NewCombo;
|
||||
|
||||
var soundType = (LegacyHitSoundType)Parsing.ParseInt(split[4]);
|
||||
@ -66,14 +65,14 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
|
||||
HitObject result = null;
|
||||
|
||||
if (type.HasFlagFast(LegacyHitObjectType.Circle))
|
||||
if (type.HasFlag(LegacyHitObjectType.Circle))
|
||||
{
|
||||
result = CreateHit(pos, combo, comboOffset);
|
||||
|
||||
if (split.Length > 5)
|
||||
readCustomSampleBanks(split[5], bankInfo);
|
||||
}
|
||||
else if (type.HasFlagFast(LegacyHitObjectType.Slider))
|
||||
else if (type.HasFlag(LegacyHitObjectType.Slider))
|
||||
{
|
||||
double? length = null;
|
||||
|
||||
@ -145,7 +144,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
|
||||
result = CreateSlider(pos, combo, comboOffset, convertPathString(split[5], pos), length, repeatCount, nodeSamples);
|
||||
}
|
||||
else if (type.HasFlagFast(LegacyHitObjectType.Spinner))
|
||||
else if (type.HasFlag(LegacyHitObjectType.Spinner))
|
||||
{
|
||||
double duration = Math.Max(0, Parsing.ParseDouble(split[5]) + Offset - startTime);
|
||||
|
||||
@ -154,7 +153,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
if (split.Length > 6)
|
||||
readCustomSampleBanks(split[6], bankInfo);
|
||||
}
|
||||
else if (type.HasFlagFast(LegacyHitObjectType.Hold))
|
||||
else if (type.HasFlag(LegacyHitObjectType.Hold))
|
||||
{
|
||||
// Note: Hold is generated by BMS converts
|
||||
|
||||
@ -472,7 +471,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_NORMAL, bankInfo.BankForNormal, bankInfo.Volume, bankInfo.CustomSampleBank,
|
||||
// if the sound type doesn't have the Normal flag set, attach it anyway as a layered sample.
|
||||
// None also counts as a normal non-layered sample: https://osu.ppy.sh/help/wiki/osu!_File_Formats/Osu_(file_format)#hitsounds
|
||||
type != LegacyHitSoundType.None && !type.HasFlagFast(LegacyHitSoundType.Normal)));
|
||||
type != LegacyHitSoundType.None && !type.HasFlag(LegacyHitSoundType.Normal)));
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -480,13 +479,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
soundTypes.Add(new FileHitSampleInfo(bankInfo.Filename, bankInfo.Volume));
|
||||
}
|
||||
|
||||
if (type.HasFlagFast(LegacyHitSoundType.Finish))
|
||||
if (type.HasFlag(LegacyHitSoundType.Finish))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_FINISH, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
|
||||
if (type.HasFlagFast(LegacyHitSoundType.Whistle))
|
||||
if (type.HasFlag(LegacyHitSoundType.Whistle))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_WHISTLE, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
|
||||
if (type.HasFlagFast(LegacyHitSoundType.Clap))
|
||||
if (type.HasFlag(LegacyHitSoundType.Clap))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_CLAP, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
|
||||
return soundTypes;
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -298,13 +297,13 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// </remarks>
|
||||
public void PerformFlipFromScaleHandles(Axes axes)
|
||||
{
|
||||
if (axes.HasFlagFast(Axes.X))
|
||||
if (axes.HasFlag(Axes.X))
|
||||
{
|
||||
dragHandles.FlipScaleHandles(Direction.Horizontal);
|
||||
OnFlip?.Invoke(Direction.Horizontal, false);
|
||||
}
|
||||
|
||||
if (axes.HasFlagFast(Axes.Y))
|
||||
if (axes.HasFlag(Axes.Y))
|
||||
{
|
||||
dragHandles.FlipScaleHandles(Direction.Vertical);
|
||||
OnFlip?.Invoke(Direction.Vertical, false);
|
||||
|
@ -7,7 +7,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
@ -74,9 +73,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
foreach (var handle in scaleHandles)
|
||||
{
|
||||
if (direction == Direction.Horizontal && !handle.Anchor.HasFlagFast(Anchor.x1))
|
||||
if (direction == Direction.Horizontal && !handle.Anchor.HasFlag(Anchor.x1))
|
||||
handle.Anchor ^= Anchor.x0 | Anchor.x2;
|
||||
if (direction == Direction.Vertical && !handle.Anchor.HasFlagFast(Anchor.y1))
|
||||
if (direction == Direction.Vertical && !handle.Anchor.HasFlag(Anchor.y1))
|
||||
handle.Anchor ^= Anchor.y0 | Anchor.y2;
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -46,8 +45,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
Icon = FontAwesome.Solid.Redo,
|
||||
Scale = new Vector2
|
||||
{
|
||||
X = Anchor.HasFlagFast(Anchor.x0) ? 1f : -1f,
|
||||
Y = Anchor.HasFlagFast(Anchor.y0) ? 1f : -1f
|
||||
X = Anchor.HasFlag(Anchor.x0) ? 1f : -1f,
|
||||
Y = Anchor.HasFlag(Anchor.y0) ? 1f : -1f
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
@ -128,6 +127,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
}
|
||||
|
||||
private bool isCornerAnchor(Anchor anchor) => !anchor.HasFlagFast(Anchor.x1) && !anchor.HasFlagFast(Anchor.y1);
|
||||
private bool isCornerAnchor(Anchor anchor) => !anchor.HasFlag(Anchor.x1) && !anchor.HasFlag(Anchor.y1);
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@ -295,7 +294,7 @@ namespace osu.Game.Screens.Play
|
||||
Drawable drawable = (Drawable)element;
|
||||
|
||||
// for now align some top components with the bottom-edge of the lowest top-anchored hud element.
|
||||
if (drawable.Anchor.HasFlagFast(Anchor.y0))
|
||||
if (drawable.Anchor.HasFlag(Anchor.y0))
|
||||
{
|
||||
// health bars are excluded for the sake of hacky legacy skins which extend the health bar to take up the full screen area.
|
||||
if (element is LegacyHealthDisplay)
|
||||
@ -305,20 +304,20 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
bool isRelativeX = drawable.RelativeSizeAxes == Axes.X;
|
||||
|
||||
if (drawable.Anchor.HasFlagFast(Anchor.TopRight) || isRelativeX)
|
||||
if (drawable.Anchor.HasFlag(Anchor.TopRight) || isRelativeX)
|
||||
{
|
||||
if (lowestTopScreenSpaceRight == null || bottom > lowestTopScreenSpaceRight.Value)
|
||||
lowestTopScreenSpaceRight = bottom;
|
||||
}
|
||||
|
||||
if (drawable.Anchor.HasFlagFast(Anchor.TopLeft) || isRelativeX)
|
||||
if (drawable.Anchor.HasFlag(Anchor.TopLeft) || isRelativeX)
|
||||
{
|
||||
if (lowestTopScreenSpaceLeft == null || bottom > lowestTopScreenSpaceLeft.Value)
|
||||
lowestTopScreenSpaceLeft = bottom;
|
||||
}
|
||||
}
|
||||
// and align bottom-right components with the top-edge of the highest bottom-anchored hud element.
|
||||
else if (drawable.Anchor.HasFlagFast(Anchor.BottomRight) || (drawable.Anchor.HasFlagFast(Anchor.y2) && drawable.RelativeSizeAxes == Axes.X))
|
||||
else if (drawable.Anchor.HasFlag(Anchor.BottomRight) || (drawable.Anchor.HasFlag(Anchor.y2) && drawable.RelativeSizeAxes == Axes.X))
|
||||
{
|
||||
var topLeft = element.ScreenSpaceDrawQuad.TopLeft;
|
||||
if (highestBottomScreenSpace == null || topLeft.Y < highestBottomScreenSpace.Value.Y)
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -282,7 +281,7 @@ namespace osu.Game.Screens.Ranking.Statistics
|
||||
|
||||
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
|
||||
{
|
||||
if (invalidation.HasFlagFast(Invalidation.DrawSize))
|
||||
if (invalidation.HasFlag(Invalidation.DrawSize))
|
||||
{
|
||||
if (lastDrawHeight != null && lastDrawHeight != DrawHeight)
|
||||
Scheduler.AddOnce(updateMetrics, false);
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
@ -828,7 +827,7 @@ namespace osu.Game.Screens.Select
|
||||
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
|
||||
{
|
||||
// handles the vertical size of the carousel changing (ie. on window resize when aspect ratio has changed).
|
||||
if (invalidation.HasFlagFast(Invalidation.DrawSize))
|
||||
if (invalidation.HasFlag(Invalidation.DrawSize))
|
||||
itemsCache.Invalidate();
|
||||
|
||||
return base.OnInvalidate(invalidation, source);
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
@ -19,9 +18,9 @@ namespace osu.Game.Skinning
|
||||
// todo: can probably make this better via deserialisation directly using a common interface.
|
||||
component.Position = drawableInfo.Position;
|
||||
component.Rotation = drawableInfo.Rotation;
|
||||
if (drawableInfo.Width is float width && width != 0 && (component as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(Axes.X) != true)
|
||||
if (drawableInfo.Width is float width && width != 0 && (component as CompositeDrawable)?.AutoSizeAxes.HasFlag(Axes.X) != true)
|
||||
component.Width = width;
|
||||
if (drawableInfo.Height is float height && height != 0 && (component as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(Axes.Y) != true)
|
||||
if (drawableInfo.Height is float height && height != 0 && (component as CompositeDrawable)?.AutoSizeAxes.HasFlag(Axes.Y) != true)
|
||||
component.Height = height;
|
||||
component.Scale = drawableInfo.Scale;
|
||||
component.Anchor = drawableInfo.Anchor;
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
@ -68,10 +67,10 @@ namespace osu.Game.Skinning
|
||||
Rotation = component.Rotation;
|
||||
Scale = component.Scale;
|
||||
|
||||
if ((component as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(Axes.X) != true)
|
||||
if ((component as CompositeDrawable)?.AutoSizeAxes.HasFlag(Axes.X) != true)
|
||||
Width = component.Width;
|
||||
|
||||
if ((component as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(Axes.Y) != true)
|
||||
if ((component as CompositeDrawable)?.AutoSizeAxes.HasFlag(Axes.Y) != true)
|
||||
Height = component.Height;
|
||||
|
||||
Anchor = component.Anchor;
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
|
||||
@ -22,18 +21,18 @@ namespace osu.Game.Storyboards
|
||||
// Either flip horizontally or negative X scale, but not both.
|
||||
if (flipH ^ (vectorScale.X < 0))
|
||||
{
|
||||
if (origin.HasFlagFast(Anchor.x0))
|
||||
if (origin.HasFlag(Anchor.x0))
|
||||
origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
else if (origin.HasFlagFast(Anchor.x2))
|
||||
else if (origin.HasFlag(Anchor.x2))
|
||||
origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
}
|
||||
|
||||
// Either flip vertically or negative Y scale, but not both.
|
||||
if (flipV ^ (vectorScale.Y < 0))
|
||||
{
|
||||
if (origin.HasFlagFast(Anchor.y0))
|
||||
if (origin.HasFlag(Anchor.y0))
|
||||
origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
else if (origin.HasFlagFast(Anchor.y2))
|
||||
else if (origin.HasFlag(Anchor.y2))
|
||||
origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user