diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt index 03fd21829d..3c60b28765 100644 --- a/CodeAnalysis/BannedSymbols.txt +++ b/CodeAnalysis/BannedSymbols.txt @@ -7,7 +7,6 @@ T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable ins M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText. M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900) T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods. -M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast() instead. M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection,NotificationCallbackDelegate) instead. M:System.Guid.#ctor;Probably meaning to use Guid.NewGuid() instead. If actually wanting empty, use Guid.Empty. M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable,NotificationCallbackDelegate) instead. diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index 72d1a161dd..ad6dedaa8f 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -3,7 +3,6 @@ using System; using System.Collections.Generic; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; @@ -62,43 +61,43 @@ namespace osu.Game.Rulesets.Catch public override IEnumerable ConvertFromLegacyMods(LegacyMods mods) { - if (mods.HasFlagFast(LegacyMods.Nightcore)) + if (mods.HasFlag(LegacyMods.Nightcore)) yield return new CatchModNightcore(); - else if (mods.HasFlagFast(LegacyMods.DoubleTime)) + else if (mods.HasFlag(LegacyMods.DoubleTime)) yield return new CatchModDoubleTime(); - if (mods.HasFlagFast(LegacyMods.Perfect)) + if (mods.HasFlag(LegacyMods.Perfect)) yield return new CatchModPerfect(); - else if (mods.HasFlagFast(LegacyMods.SuddenDeath)) + else if (mods.HasFlag(LegacyMods.SuddenDeath)) yield return new CatchModSuddenDeath(); - if (mods.HasFlagFast(LegacyMods.Cinema)) + if (mods.HasFlag(LegacyMods.Cinema)) yield return new CatchModCinema(); - else if (mods.HasFlagFast(LegacyMods.Autoplay)) + else if (mods.HasFlag(LegacyMods.Autoplay)) yield return new CatchModAutoplay(); - if (mods.HasFlagFast(LegacyMods.Easy)) + if (mods.HasFlag(LegacyMods.Easy)) yield return new CatchModEasy(); - if (mods.HasFlagFast(LegacyMods.Flashlight)) + if (mods.HasFlag(LegacyMods.Flashlight)) yield return new CatchModFlashlight(); - if (mods.HasFlagFast(LegacyMods.HalfTime)) + if (mods.HasFlag(LegacyMods.HalfTime)) yield return new CatchModHalfTime(); - if (mods.HasFlagFast(LegacyMods.HardRock)) + if (mods.HasFlag(LegacyMods.HardRock)) yield return new CatchModHardRock(); - if (mods.HasFlagFast(LegacyMods.Hidden)) + if (mods.HasFlag(LegacyMods.Hidden)) yield return new CatchModHidden(); - if (mods.HasFlagFast(LegacyMods.NoFail)) + if (mods.HasFlag(LegacyMods.NoFail)) yield return new CatchModNoFail(); - if (mods.HasFlagFast(LegacyMods.Relax)) + if (mods.HasFlag(LegacyMods.Relax)) yield return new CatchModRelax(); - if (mods.HasFlagFast(LegacyMods.ScoreV2)) + if (mods.HasFlag(LegacyMods.ScoreV2)) yield return new ModScoreV2(); } diff --git a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs index 4172720ada..83f48816f9 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs @@ -5,7 +5,6 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; @@ -121,7 +120,7 @@ namespace osu.Game.Rulesets.Catch.Edit result.ScreenSpacePosition.X = screenSpacePosition.X; - if (snapType.HasFlagFast(SnapType.RelativeGrids)) + if (snapType.HasFlag(SnapType.RelativeGrids)) { if (distanceSnapGrid.IsPresent && distanceSnapGrid.GetSnappedPosition(result.ScreenSpacePosition) is SnapResult snapResult && Vector2.Distance(snapResult.ScreenSpacePosition, result.ScreenSpacePosition) < distance_snap_radius) diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs index 31ff57395c..990f545ee4 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs @@ -8,7 +8,6 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -100,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Tests } private bool verifyAnchors(DrawableHitObject hitObject, Anchor expectedAnchor) - => hitObject.Anchor.HasFlagFast(expectedAnchor) && hitObject.Origin.HasFlagFast(expectedAnchor); + => hitObject.Anchor.HasFlag(expectedAnchor) && hitObject.Origin.HasFlag(expectedAnchor); private bool verifyAnchors(DrawableHoldNote holdNote, Anchor expectedAnchor) => verifyAnchors((DrawableHitObject)holdNote, expectedAnchor) && holdNote.NestedHitObjects.All(n => verifyAnchors(n, expectedAnchor)); diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs index ad45a3fb21..9880369dfb 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using osu.Framework.Extensions.EnumExtensions; using osuTK; using osu.Game.Audio; using osu.Game.Beatmaps; @@ -79,7 +78,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy else convertType |= PatternType.LowProbability; - if (!convertType.HasFlagFast(PatternType.KeepSingle)) + if (!convertType.HasFlag(PatternType.KeepSingle)) { if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && TotalColumns != 8) convertType |= PatternType.Mirror; @@ -102,7 +101,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy int lastColumn = PreviousPattern.HitObjects.FirstOrDefault()?.Column ?? 0; - if (convertType.HasFlagFast(PatternType.Reverse) && PreviousPattern.HitObjects.Any()) + if (convertType.HasFlag(PatternType.Reverse) && PreviousPattern.HitObjects.Any()) { // Generate a new pattern by copying the last hit objects in reverse-column order for (int i = RandomStart; i < TotalColumns; i++) @@ -114,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy return pattern; } - if (convertType.HasFlagFast(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1 + if (convertType.HasFlag(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1 // If we convert to 7K + 1, let's not overload the special key && (TotalColumns != 8 || lastColumn != 0) // Make sure the last column was not the centre column @@ -127,7 +126,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy return pattern; } - if (convertType.HasFlagFast(PatternType.ForceStack) && PreviousPattern.HitObjects.Any()) + if (convertType.HasFlag(PatternType.ForceStack) && PreviousPattern.HitObjects.Any()) { // Generate a new pattern by placing on the already filled columns for (int i = RandomStart; i < TotalColumns; i++) @@ -141,7 +140,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (PreviousPattern.HitObjects.Count() == 1) { - if (convertType.HasFlagFast(PatternType.Stair)) + if (convertType.HasFlag(PatternType.Stair)) { // Generate a new pattern by placing on the next column, cycling back to the start if there is no "next" int targetColumn = lastColumn + 1; @@ -152,7 +151,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy return pattern; } - if (convertType.HasFlagFast(PatternType.ReverseStair)) + if (convertType.HasFlag(PatternType.ReverseStair)) { // Generate a new pattern by placing on the previous column, cycling back to the end if there is no "previous" int targetColumn = lastColumn - 1; @@ -164,10 +163,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy } } - if (convertType.HasFlagFast(PatternType.KeepSingle)) + if (convertType.HasFlag(PatternType.KeepSingle)) return generateRandomNotes(1); - if (convertType.HasFlagFast(PatternType.Mirror)) + if (convertType.HasFlag(PatternType.Mirror)) { if (ConversionDifficulty > 6.5) return generateRandomPatternWithMirrored(0.12, 0.38, 0.12); @@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (ConversionDifficulty > 6.5) { - if (convertType.HasFlagFast(PatternType.LowProbability)) + if (convertType.HasFlag(PatternType.LowProbability)) return generateRandomPattern(0.78, 0.42, 0, 0); return generateRandomPattern(1, 0.62, 0, 0); @@ -187,7 +186,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (ConversionDifficulty > 4) { - if (convertType.HasFlagFast(PatternType.LowProbability)) + if (convertType.HasFlag(PatternType.LowProbability)) return generateRandomPattern(0.35, 0.08, 0, 0); return generateRandomPattern(0.52, 0.15, 0, 0); @@ -195,7 +194,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (ConversionDifficulty > 2) { - if (convertType.HasFlagFast(PatternType.LowProbability)) + if (convertType.HasFlag(PatternType.LowProbability)) return generateRandomPattern(0.18, 0, 0, 0); return generateRandomPattern(0.45, 0, 0, 0); @@ -208,9 +207,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy foreach (var obj in p.HitObjects) { - if (convertType.HasFlagFast(PatternType.Stair) && obj.Column == TotalColumns - 1) + if (convertType.HasFlag(PatternType.Stair) && obj.Column == TotalColumns - 1) StairType = PatternType.ReverseStair; - if (convertType.HasFlagFast(PatternType.ReverseStair) && obj.Column == RandomStart) + if (convertType.HasFlag(PatternType.ReverseStair) && obj.Column == RandomStart) StairType = PatternType.Stair; } @@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { var pattern = new Pattern(); - bool allowStacking = !convertType.HasFlagFast(PatternType.ForceNotStack); + bool allowStacking = !convertType.HasFlag(PatternType.ForceNotStack); if (!allowStacking) noteCount = Math.Min(noteCount, TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects); @@ -250,7 +249,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy int getNextColumn(int last) { - if (convertType.HasFlagFast(PatternType.Gathered)) + if (convertType.HasFlag(PatternType.Gathered)) { last++; if (last == TotalColumns) @@ -297,7 +296,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// The containing the hit objects. private Pattern generateRandomPatternWithMirrored(double centreProbability, double p2, double p3) { - if (convertType.HasFlagFast(PatternType.ForceNotStack)) + if (convertType.HasFlag(PatternType.ForceNotStack)) return generateRandomPattern(1 / 2f + p2 / 2, p2, (p2 + p3) / 2, p3); var pattern = new Pattern(); diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PathObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PathObjectPatternGenerator.cs index 6d593a75e7..c54da74424 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PathObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PathObjectPatternGenerator.cs @@ -7,7 +7,6 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using osu.Framework.Extensions.EnumExtensions; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; @@ -139,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (ConversionDifficulty > 6.5) { - if (convertType.HasFlagFast(PatternType.LowProbability)) + if (convertType.HasFlag(PatternType.LowProbability)) return generateNRandomNotes(StartTime, 0.78, 0.3, 0); return generateNRandomNotes(StartTime, 0.85, 0.36, 0.03); @@ -147,7 +146,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (ConversionDifficulty > 4) { - if (convertType.HasFlagFast(PatternType.LowProbability)) + if (convertType.HasFlag(PatternType.LowProbability)) return generateNRandomNotes(StartTime, 0.43, 0.08, 0); return generateNRandomNotes(StartTime, 0.56, 0.18, 0); @@ -155,13 +154,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (ConversionDifficulty > 2.5) { - if (convertType.HasFlagFast(PatternType.LowProbability)) + if (convertType.HasFlag(PatternType.LowProbability)) return generateNRandomNotes(StartTime, 0.3, 0, 0); return generateNRandomNotes(StartTime, 0.37, 0.08, 0); } - if (convertType.HasFlagFast(PatternType.LowProbability)) + if (convertType.HasFlag(PatternType.LowProbability)) return generateNRandomNotes(StartTime, 0.17, 0, 0); return generateNRandomNotes(StartTime, 0.27, 0, 0); @@ -219,7 +218,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy var pattern = new Pattern(); int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true); - if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns) + if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns) nextColumn = FindAvailableColumn(nextColumn, PreviousPattern); int lastColumn = nextColumn; @@ -371,7 +370,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy static bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH; - bool canGenerateTwoNotes = !convertType.HasFlagFast(PatternType.LowProbability); + bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability); canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(StartTime).Any(isDoubleSample); if (canGenerateTwoNotes) @@ -404,7 +403,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy int endTime = startTime + SegmentDuration * SpanCount; int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true); - if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns) + if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns) nextColumn = FindAvailableColumn(nextColumn, PreviousPattern); for (int i = 0; i < columnRepeat; i++) @@ -433,7 +432,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy var pattern = new Pattern(); int holdColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true); - if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns) + if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns) holdColumn = FindAvailableColumn(holdColumn, PreviousPattern); // Create the hold note diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 667002533d..0dcbb36c77 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; @@ -89,79 +88,79 @@ namespace osu.Game.Rulesets.Mania public override IEnumerable ConvertFromLegacyMods(LegacyMods mods) { - if (mods.HasFlagFast(LegacyMods.Nightcore)) + if (mods.HasFlag(LegacyMods.Nightcore)) yield return new ManiaModNightcore(); - else if (mods.HasFlagFast(LegacyMods.DoubleTime)) + else if (mods.HasFlag(LegacyMods.DoubleTime)) yield return new ManiaModDoubleTime(); - if (mods.HasFlagFast(LegacyMods.Perfect)) + if (mods.HasFlag(LegacyMods.Perfect)) yield return new ManiaModPerfect(); - else if (mods.HasFlagFast(LegacyMods.SuddenDeath)) + else if (mods.HasFlag(LegacyMods.SuddenDeath)) yield return new ManiaModSuddenDeath(); - if (mods.HasFlagFast(LegacyMods.Cinema)) + if (mods.HasFlag(LegacyMods.Cinema)) yield return new ManiaModCinema(); - else if (mods.HasFlagFast(LegacyMods.Autoplay)) + else if (mods.HasFlag(LegacyMods.Autoplay)) yield return new ManiaModAutoplay(); - if (mods.HasFlagFast(LegacyMods.Easy)) + if (mods.HasFlag(LegacyMods.Easy)) yield return new ManiaModEasy(); - if (mods.HasFlagFast(LegacyMods.FadeIn)) + if (mods.HasFlag(LegacyMods.FadeIn)) yield return new ManiaModFadeIn(); - if (mods.HasFlagFast(LegacyMods.Flashlight)) + if (mods.HasFlag(LegacyMods.Flashlight)) yield return new ManiaModFlashlight(); - if (mods.HasFlagFast(LegacyMods.HalfTime)) + if (mods.HasFlag(LegacyMods.HalfTime)) yield return new ManiaModHalfTime(); - if (mods.HasFlagFast(LegacyMods.HardRock)) + if (mods.HasFlag(LegacyMods.HardRock)) yield return new ManiaModHardRock(); - if (mods.HasFlagFast(LegacyMods.Hidden)) + if (mods.HasFlag(LegacyMods.Hidden)) yield return new ManiaModHidden(); - if (mods.HasFlagFast(LegacyMods.Key1)) + if (mods.HasFlag(LegacyMods.Key1)) yield return new ManiaModKey1(); - if (mods.HasFlagFast(LegacyMods.Key2)) + if (mods.HasFlag(LegacyMods.Key2)) yield return new ManiaModKey2(); - if (mods.HasFlagFast(LegacyMods.Key3)) + if (mods.HasFlag(LegacyMods.Key3)) yield return new ManiaModKey3(); - if (mods.HasFlagFast(LegacyMods.Key4)) + if (mods.HasFlag(LegacyMods.Key4)) yield return new ManiaModKey4(); - if (mods.HasFlagFast(LegacyMods.Key5)) + if (mods.HasFlag(LegacyMods.Key5)) yield return new ManiaModKey5(); - if (mods.HasFlagFast(LegacyMods.Key6)) + if (mods.HasFlag(LegacyMods.Key6)) yield return new ManiaModKey6(); - if (mods.HasFlagFast(LegacyMods.Key7)) + if (mods.HasFlag(LegacyMods.Key7)) yield return new ManiaModKey7(); - if (mods.HasFlagFast(LegacyMods.Key8)) + if (mods.HasFlag(LegacyMods.Key8)) yield return new ManiaModKey8(); - if (mods.HasFlagFast(LegacyMods.Key9)) + if (mods.HasFlag(LegacyMods.Key9)) yield return new ManiaModKey9(); - if (mods.HasFlagFast(LegacyMods.KeyCoop)) + if (mods.HasFlag(LegacyMods.KeyCoop)) yield return new ManiaModDualStages(); - if (mods.HasFlagFast(LegacyMods.NoFail)) + if (mods.HasFlag(LegacyMods.NoFail)) yield return new ManiaModNoFail(); - if (mods.HasFlagFast(LegacyMods.Random)) + if (mods.HasFlag(LegacyMods.Random)) yield return new ManiaModRandom(); - if (mods.HasFlagFast(LegacyMods.Mirror)) + if (mods.HasFlag(LegacyMods.Mirror)) yield return new ManiaModMirror(); - if (mods.HasFlagFast(LegacyMods.ScoreV2)) + if (mods.HasFlag(LegacyMods.ScoreV2)) yield return new ModScoreV2(); } diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index f93874481d..784132ec4c 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -10,7 +10,6 @@ using System.Text.RegularExpressions; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Caching; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; @@ -194,7 +193,7 @@ namespace osu.Game.Rulesets.Osu.Edit public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All) { - if (snapType.HasFlagFast(SnapType.NearbyObjects) && snapToVisibleBlueprints(screenSpacePosition, out var snapResult)) + if (snapType.HasFlag(SnapType.NearbyObjects) && snapToVisibleBlueprints(screenSpacePosition, out var snapResult)) { // In the case of snapping to nearby objects, a time value is not provided. // This matches the stable editor (which also uses current time), but with the introduction of time-snapping distance snap @@ -204,7 +203,7 @@ namespace osu.Game.Rulesets.Osu.Edit // We want to ensure that in this particular case, the time-snapping component of distance snap is still applied. // The easiest way to ensure this is to attempt application of distance snap after a nearby object is found, and copy over // the time value if the proposed positions are roughly the same. - if (snapType.HasFlagFast(SnapType.RelativeGrids) && DistanceSnapProvider.DistanceSnapToggle.Value == TernaryState.True && distanceSnapGrid != null) + if (snapType.HasFlag(SnapType.RelativeGrids) && DistanceSnapProvider.DistanceSnapToggle.Value == TernaryState.True && distanceSnapGrid != null) { (Vector2 distanceSnappedPosition, double distanceSnappedTime) = distanceSnapGrid.GetSnappedPosition(distanceSnapGrid.ToLocalSpace(snapResult.ScreenSpacePosition)); if (Precision.AlmostEquals(distanceSnapGrid.ToScreenSpace(distanceSnappedPosition), snapResult.ScreenSpacePosition, 1)) @@ -216,7 +215,7 @@ namespace osu.Game.Rulesets.Osu.Edit SnapResult result = base.FindSnappedPositionAndTime(screenSpacePosition, snapType); - if (snapType.HasFlagFast(SnapType.RelativeGrids)) + if (snapType.HasFlag(SnapType.RelativeGrids)) { if (DistanceSnapProvider.DistanceSnapToggle.Value == TernaryState.True && distanceSnapGrid != null) { @@ -227,7 +226,7 @@ namespace osu.Game.Rulesets.Osu.Edit } } - if (snapType.HasFlagFast(SnapType.GlobalGrids)) + if (snapType.HasFlag(SnapType.GlobalGrids)) { if (rectangularGridSnapToggle.Value == TernaryState.True) { diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 6752712be1..73f9be3fdc 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; @@ -70,55 +69,55 @@ namespace osu.Game.Rulesets.Osu public override IEnumerable ConvertFromLegacyMods(LegacyMods mods) { - if (mods.HasFlagFast(LegacyMods.Nightcore)) + if (mods.HasFlag(LegacyMods.Nightcore)) yield return new OsuModNightcore(); - else if (mods.HasFlagFast(LegacyMods.DoubleTime)) + else if (mods.HasFlag(LegacyMods.DoubleTime)) yield return new OsuModDoubleTime(); - if (mods.HasFlagFast(LegacyMods.Perfect)) + if (mods.HasFlag(LegacyMods.Perfect)) yield return new OsuModPerfect(); - else if (mods.HasFlagFast(LegacyMods.SuddenDeath)) + else if (mods.HasFlag(LegacyMods.SuddenDeath)) yield return new OsuModSuddenDeath(); - if (mods.HasFlagFast(LegacyMods.Autopilot)) + if (mods.HasFlag(LegacyMods.Autopilot)) yield return new OsuModAutopilot(); - if (mods.HasFlagFast(LegacyMods.Cinema)) + if (mods.HasFlag(LegacyMods.Cinema)) yield return new OsuModCinema(); - else if (mods.HasFlagFast(LegacyMods.Autoplay)) + else if (mods.HasFlag(LegacyMods.Autoplay)) yield return new OsuModAutoplay(); - if (mods.HasFlagFast(LegacyMods.Easy)) + if (mods.HasFlag(LegacyMods.Easy)) yield return new OsuModEasy(); - if (mods.HasFlagFast(LegacyMods.Flashlight)) + if (mods.HasFlag(LegacyMods.Flashlight)) yield return new OsuModFlashlight(); - if (mods.HasFlagFast(LegacyMods.HalfTime)) + if (mods.HasFlag(LegacyMods.HalfTime)) yield return new OsuModHalfTime(); - if (mods.HasFlagFast(LegacyMods.HardRock)) + if (mods.HasFlag(LegacyMods.HardRock)) yield return new OsuModHardRock(); - if (mods.HasFlagFast(LegacyMods.Hidden)) + if (mods.HasFlag(LegacyMods.Hidden)) yield return new OsuModHidden(); - if (mods.HasFlagFast(LegacyMods.NoFail)) + if (mods.HasFlag(LegacyMods.NoFail)) yield return new OsuModNoFail(); - if (mods.HasFlagFast(LegacyMods.Relax)) + if (mods.HasFlag(LegacyMods.Relax)) yield return new OsuModRelax(); - if (mods.HasFlagFast(LegacyMods.SpunOut)) + if (mods.HasFlag(LegacyMods.SpunOut)) yield return new OsuModSpunOut(); - if (mods.HasFlagFast(LegacyMods.Target)) + if (mods.HasFlag(LegacyMods.Target)) yield return new OsuModTargetPractice(); - if (mods.HasFlagFast(LegacyMods.TouchDevice)) + if (mods.HasFlag(LegacyMods.TouchDevice)) yield return new OsuModTouchDevice(); - if (mods.HasFlagFast(LegacyMods.ScoreV2)) + if (mods.HasFlag(LegacyMods.ScoreV2)) yield return new ModScoreV2(); } diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs index 95a052dadb..30a77db5a1 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs @@ -7,7 +7,6 @@ using System; using System.Diagnostics; using System.Runtime.InteropServices; using osu.Framework.Allocation; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Rendering; @@ -243,14 +242,14 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor originPosition = Vector2.Zero; - if (Source.TrailOrigin.HasFlagFast(Anchor.x1)) + if (Source.TrailOrigin.HasFlag(Anchor.x1)) originPosition.X = 0.5f; - else if (Source.TrailOrigin.HasFlagFast(Anchor.x2)) + else if (Source.TrailOrigin.HasFlag(Anchor.x2)) originPosition.X = 1f; - if (Source.TrailOrigin.HasFlagFast(Anchor.y1)) + if (Source.TrailOrigin.HasFlag(Anchor.y1)) originPosition.Y = 0.5f; - else if (Source.TrailOrigin.HasFlagFast(Anchor.y2)) + else if (Source.TrailOrigin.HasFlag(Anchor.y2)) originPosition.Y = 1f; Source.parts.CopyTo(parts, 0); diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 13501c6192..2053a11426 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; @@ -79,43 +78,43 @@ namespace osu.Game.Rulesets.Taiko public override IEnumerable ConvertFromLegacyMods(LegacyMods mods) { - if (mods.HasFlagFast(LegacyMods.Nightcore)) + if (mods.HasFlag(LegacyMods.Nightcore)) yield return new TaikoModNightcore(); - else if (mods.HasFlagFast(LegacyMods.DoubleTime)) + else if (mods.HasFlag(LegacyMods.DoubleTime)) yield return new TaikoModDoubleTime(); - if (mods.HasFlagFast(LegacyMods.Perfect)) + if (mods.HasFlag(LegacyMods.Perfect)) yield return new TaikoModPerfect(); - else if (mods.HasFlagFast(LegacyMods.SuddenDeath)) + else if (mods.HasFlag(LegacyMods.SuddenDeath)) yield return new TaikoModSuddenDeath(); - if (mods.HasFlagFast(LegacyMods.Cinema)) + if (mods.HasFlag(LegacyMods.Cinema)) yield return new TaikoModCinema(); - else if (mods.HasFlagFast(LegacyMods.Autoplay)) + else if (mods.HasFlag(LegacyMods.Autoplay)) yield return new TaikoModAutoplay(); - if (mods.HasFlagFast(LegacyMods.Easy)) + if (mods.HasFlag(LegacyMods.Easy)) yield return new TaikoModEasy(); - if (mods.HasFlagFast(LegacyMods.Flashlight)) + if (mods.HasFlag(LegacyMods.Flashlight)) yield return new TaikoModFlashlight(); - if (mods.HasFlagFast(LegacyMods.HalfTime)) + if (mods.HasFlag(LegacyMods.HalfTime)) yield return new TaikoModHalfTime(); - if (mods.HasFlagFast(LegacyMods.HardRock)) + if (mods.HasFlag(LegacyMods.HardRock)) yield return new TaikoModHardRock(); - if (mods.HasFlagFast(LegacyMods.Hidden)) + if (mods.HasFlag(LegacyMods.Hidden)) yield return new TaikoModHidden(); - if (mods.HasFlagFast(LegacyMods.NoFail)) + if (mods.HasFlag(LegacyMods.NoFail)) yield return new TaikoModNoFail(); - if (mods.HasFlagFast(LegacyMods.Relax)) + if (mods.HasFlag(LegacyMods.Relax)) yield return new TaikoModRelax(); - if (mods.HasFlagFast(LegacyMods.ScoreV2)) + if (mods.HasFlag(LegacyMods.ScoreV2)) yield return new ModScoreV2(); } diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs index c2f4097889..011aca5d9c 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs @@ -6,7 +6,6 @@ using System.Collections.Generic; using System.IO; using System.Linq; using osu.Framework.Extensions; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Logging; using osu.Game.Audio; using osu.Game.Beatmaps.ControlPoints; @@ -528,8 +527,8 @@ namespace osu.Game.Beatmaps.Formats if (split.Length >= 8) { LegacyEffectFlags effectFlags = (LegacyEffectFlags)Parsing.ParseInt(split[7]); - kiaiMode = effectFlags.HasFlagFast(LegacyEffectFlags.Kiai); - omitFirstBarSignature = effectFlags.HasFlagFast(LegacyEffectFlags.OmitFirstBarLine); + kiaiMode = effectFlags.HasFlag(LegacyEffectFlags.Kiai); + omitFirstBarSignature = effectFlags.HasFlag(LegacyEffectFlags.OmitFirstBarLine); } string stringSampleSet = sampleSet.ToString().ToLowerInvariant(); diff --git a/osu.Game/Database/LegacyImportManager.cs b/osu.Game/Database/LegacyImportManager.cs index 7e1641d16f..5c2f220045 100644 --- a/osu.Game/Database/LegacyImportManager.cs +++ b/osu.Game/Database/LegacyImportManager.cs @@ -10,7 +10,6 @@ using System.Threading; using System.Threading.Tasks; using osu.Framework; using osu.Framework.Allocation; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Platform; using osu.Game.Beatmaps; @@ -164,13 +163,13 @@ namespace osu.Game.Database var importTasks = new List(); Task beatmapImportTask = Task.CompletedTask; - if (content.HasFlagFast(StableContent.Beatmaps)) + if (content.HasFlag(StableContent.Beatmaps)) importTasks.Add(beatmapImportTask = new LegacyBeatmapImporter(beatmaps).ImportFromStableAsync(stableStorage)); - if (content.HasFlagFast(StableContent.Skins)) + if (content.HasFlag(StableContent.Skins)) importTasks.Add(new LegacySkinImporter(skins).ImportFromStableAsync(stableStorage)); - if (content.HasFlagFast(StableContent.Collections)) + if (content.HasFlag(StableContent.Collections)) { importTasks.Add(beatmapImportTask.ContinueWith(_ => new LegacyCollectionImporter(realmAccess) { @@ -180,7 +179,7 @@ namespace osu.Game.Database }.ImportFromStorage(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion)); } - if (content.HasFlagFast(StableContent.Scores)) + if (content.HasFlag(StableContent.Scores)) importTasks.Add(beatmapImportTask.ContinueWith(_ => new LegacyScoreImporter(scores).ImportFromStableAsync(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion)); await Task.WhenAll(importTasks.ToArray()).ConfigureAwait(false); diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index 1ece81be50..ff76142bcc 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -15,7 +15,6 @@ using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Development; using osu.Framework.Extensions; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Input.Bindings; using osu.Framework.Logging; using osu.Framework.Platform; @@ -1035,7 +1034,7 @@ namespace osu.Game.Database var legacyMods = (LegacyMods)sr.ReadInt32(); - if (!legacyMods.HasFlagFast(LegacyMods.ScoreV2) || score.APIMods.Any(mod => mod.Acronym == @"SV2")) + if (!legacyMods.HasFlag(LegacyMods.ScoreV2) || score.APIMods.Any(mod => mod.Acronym == @"SV2")) return; score.APIMods = score.APIMods.Append(new APIMod(new ModScoreV2())).ToArray(); diff --git a/osu.Game/Graphics/ParticleSpewer.cs b/osu.Game/Graphics/ParticleSpewer.cs index 64c70095bf..51fbd134d5 100644 --- a/osu.Game/Graphics/ParticleSpewer.cs +++ b/osu.Game/Graphics/ParticleSpewer.cs @@ -6,7 +6,6 @@ using System; using System.Diagnostics; using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Rendering; @@ -190,9 +189,9 @@ namespace osu.Game.Graphics float width = Texture.DisplayWidth * scale; float height = Texture.DisplayHeight * scale; - if (relativePositionAxes.HasFlagFast(Axes.X)) + if (relativePositionAxes.HasFlag(Axes.X)) position.X *= sourceSize.X; - if (relativePositionAxes.HasFlagFast(Axes.Y)) + if (relativePositionAxes.HasFlag(Axes.Y)) position.Y *= sourceSize.Y; return new RectangleF( diff --git a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs index 5532e5c6a7..6f61a14b75 100644 --- a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs +++ b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs @@ -12,7 +12,6 @@ using osu.Game.Graphics.Containers; using osu.Game.Beatmaps.ControlPoints; using osu.Framework.Audio.Track; using System; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; @@ -57,15 +56,15 @@ namespace osu.Game.Graphics.UserInterface set { base.Origin = value; - c1.Origin = c1.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight; - c2.Origin = c2.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft; + c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight; + c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft; - X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0; + X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0; Remove(c1, false); Remove(c2, false); - c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1; - c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0; + c1.Depth = value.HasFlag(Anchor.x2) ? 0 : 1; + c2.Depth = value.HasFlag(Anchor.x2) ? 1 : 0; Add(c1); Add(c2); } diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs index 6ecd0f51d3..2d03a4a26d 100644 --- a/osu.Game/Overlays/Music/PlaylistOverlay.cs +++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs @@ -8,7 +8,6 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; @@ -131,7 +130,7 @@ namespace osu.Game.Overlays.Music filter.Search.HoldFocus = true; Schedule(() => filter.Search.TakeFocus()); - this.ResizeTo(new Vector2(1, RelativeSizeAxes.HasFlagFast(Axes.Y) ? 1f : PLAYLIST_HEIGHT), transition_duration, Easing.OutQuint); + this.ResizeTo(new Vector2(1, RelativeSizeAxes.HasFlag(Axes.Y) ? 1f : PLAYLIST_HEIGHT), transition_duration, Easing.OutQuint); this.FadeIn(transition_duration, Easing.OutQuint); } diff --git a/osu.Game/Overlays/SettingsToolboxGroup.cs b/osu.Game/Overlays/SettingsToolboxGroup.cs index de13bd96d4..53849fa53c 100644 --- a/osu.Game/Overlays/SettingsToolboxGroup.cs +++ b/osu.Game/Overlays/SettingsToolboxGroup.cs @@ -4,7 +4,6 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Caching; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -161,7 +160,7 @@ namespace osu.Game.Overlays protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source) { - if (invalidation.HasFlagFast(Invalidation.DrawSize)) + if (invalidation.HasFlag(Invalidation.DrawSize)) headerTextVisibilityCache.Invalidate(); return base.OnInvalidate(invalidation, source); diff --git a/osu.Game/Overlays/SkinEditor/SkinSelectionHandler.cs b/osu.Game/Overlays/SkinEditor/SkinSelectionHandler.cs index a671e7a76e..722ffd6d07 100644 --- a/osu.Game/Overlays/SkinEditor/SkinSelectionHandler.cs +++ b/osu.Game/Overlays/SkinEditor/SkinSelectionHandler.cs @@ -6,7 +6,6 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.UserInterface; @@ -145,9 +144,9 @@ namespace osu.Game.Overlays.SkinEditor var blueprintItem = ((Drawable)blueprint.Item); blueprintItem.Scale = Vector2.One; - if (blueprintItem.RelativeSizeAxes.HasFlagFast(Axes.X)) + if (blueprintItem.RelativeSizeAxes.HasFlag(Axes.X)) blueprintItem.Width = 1; - if (blueprintItem.RelativeSizeAxes.HasFlagFast(Axes.Y)) + if (blueprintItem.RelativeSizeAxes.HasFlag(Axes.Y)) blueprintItem.Height = 1; } }); diff --git a/osu.Game/Overlays/SkinEditor/SkinSelectionScaleHandler.cs b/osu.Game/Overlays/SkinEditor/SkinSelectionScaleHandler.cs index 08df8df7e2..4bfa7fba81 100644 --- a/osu.Game/Overlays/SkinEditor/SkinSelectionScaleHandler.cs +++ b/osu.Game/Overlays/SkinEditor/SkinSelectionScaleHandler.cs @@ -7,7 +7,6 @@ using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Utils; @@ -51,7 +50,7 @@ namespace osu.Game.Overlays.SkinEditor CanScaleDiagonally.Value = true; } - private bool allSelectedSupportManualSizing(Axes axis) => selectedItems.All(b => (b as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(axis) == false); + private bool allSelectedSupportManualSizing(Axes axis) => selectedItems.All(b => (b as CompositeDrawable)?.AutoSizeAxes.HasFlag(axis) == false); private Dictionary? objectsInScale; private Vector2? defaultOrigin; diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs index 1da2e1b744..221282ef13 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs @@ -4,7 +4,6 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -150,9 +149,9 @@ namespace osu.Game.Overlays.Toolbar { Direction = FillDirection.Vertical, RelativeSizeAxes = Axes.Both, // stops us being considered in parent's autosize - Anchor = TooltipAnchor.HasFlagFast(Anchor.x0) ? Anchor.BottomLeft : Anchor.BottomRight, + Anchor = TooltipAnchor.HasFlag(Anchor.x0) ? Anchor.BottomLeft : Anchor.BottomRight, Origin = TooltipAnchor, - Position = new Vector2(TooltipAnchor.HasFlagFast(Anchor.x0) ? 5 : -5, 5), + Position = new Vector2(TooltipAnchor.HasFlag(Anchor.x0) ? 5 : -5, 5), Alpha = 0, Children = new Drawable[] { diff --git a/osu.Game/Replays/Legacy/LegacyReplayFrame.cs b/osu.Game/Replays/Legacy/LegacyReplayFrame.cs index f345504ca1..b48fc44963 100644 --- a/osu.Game/Replays/Legacy/LegacyReplayFrame.cs +++ b/osu.Game/Replays/Legacy/LegacyReplayFrame.cs @@ -3,7 +3,6 @@ using MessagePack; using Newtonsoft.Json; -using osu.Framework.Extensions.EnumExtensions; using osu.Game.Rulesets.Replays; using osuTK; @@ -32,23 +31,23 @@ namespace osu.Game.Replays.Legacy [JsonIgnore] [IgnoreMember] - public bool MouseLeft1 => ButtonState.HasFlagFast(ReplayButtonState.Left1); + public bool MouseLeft1 => ButtonState.HasFlag(ReplayButtonState.Left1); [JsonIgnore] [IgnoreMember] - public bool MouseRight1 => ButtonState.HasFlagFast(ReplayButtonState.Right1); + public bool MouseRight1 => ButtonState.HasFlag(ReplayButtonState.Right1); [JsonIgnore] [IgnoreMember] - public bool MouseLeft2 => ButtonState.HasFlagFast(ReplayButtonState.Left2); + public bool MouseLeft2 => ButtonState.HasFlag(ReplayButtonState.Left2); [JsonIgnore] [IgnoreMember] - public bool MouseRight2 => ButtonState.HasFlagFast(ReplayButtonState.Right2); + public bool MouseRight2 => ButtonState.HasFlag(ReplayButtonState.Right2); [JsonIgnore] [IgnoreMember] - public bool Smoke => ButtonState.HasFlagFast(ReplayButtonState.Smoke); + public bool Smoke => ButtonState.HasFlag(ReplayButtonState.Smoke); [Key(3)] public ReplayButtonState ButtonState; diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 540e0440c6..5bd720cfba 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -10,7 +10,6 @@ using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -505,7 +504,7 @@ namespace osu.Game.Rulesets.Edit var playfield = PlayfieldAtScreenSpacePosition(screenSpacePosition); double? targetTime = null; - if (snapType.HasFlagFast(SnapType.GlobalGrids)) + if (snapType.HasFlag(SnapType.GlobalGrids)) { if (playfield is ScrollingPlayfield scrollingPlayfield) { diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs index 66b3033f90..37a87462ca 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs @@ -12,7 +12,6 @@ using osu.Game.Beatmaps.Formats; using osu.Game.Audio; using System.Linq; using JetBrains.Annotations; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Utils; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.Legacy; @@ -58,7 +57,7 @@ namespace osu.Game.Rulesets.Objects.Legacy int comboOffset = (int)(type & LegacyHitObjectType.ComboOffset) >> 4; type &= ~LegacyHitObjectType.ComboOffset; - bool combo = type.HasFlagFast(LegacyHitObjectType.NewCombo); + bool combo = type.HasFlag(LegacyHitObjectType.NewCombo); type &= ~LegacyHitObjectType.NewCombo; var soundType = (LegacyHitSoundType)Parsing.ParseInt(split[4]); @@ -66,14 +65,14 @@ namespace osu.Game.Rulesets.Objects.Legacy HitObject result = null; - if (type.HasFlagFast(LegacyHitObjectType.Circle)) + if (type.HasFlag(LegacyHitObjectType.Circle)) { result = CreateHit(pos, combo, comboOffset); if (split.Length > 5) readCustomSampleBanks(split[5], bankInfo); } - else if (type.HasFlagFast(LegacyHitObjectType.Slider)) + else if (type.HasFlag(LegacyHitObjectType.Slider)) { double? length = null; @@ -145,7 +144,7 @@ namespace osu.Game.Rulesets.Objects.Legacy result = CreateSlider(pos, combo, comboOffset, convertPathString(split[5], pos), length, repeatCount, nodeSamples); } - else if (type.HasFlagFast(LegacyHitObjectType.Spinner)) + else if (type.HasFlag(LegacyHitObjectType.Spinner)) { double duration = Math.Max(0, Parsing.ParseDouble(split[5]) + Offset - startTime); @@ -154,7 +153,7 @@ namespace osu.Game.Rulesets.Objects.Legacy if (split.Length > 6) readCustomSampleBanks(split[6], bankInfo); } - else if (type.HasFlagFast(LegacyHitObjectType.Hold)) + else if (type.HasFlag(LegacyHitObjectType.Hold)) { // Note: Hold is generated by BMS converts @@ -472,7 +471,7 @@ namespace osu.Game.Rulesets.Objects.Legacy soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_NORMAL, bankInfo.BankForNormal, bankInfo.Volume, bankInfo.CustomSampleBank, // if the sound type doesn't have the Normal flag set, attach it anyway as a layered sample. // None also counts as a normal non-layered sample: https://osu.ppy.sh/help/wiki/osu!_File_Formats/Osu_(file_format)#hitsounds - type != LegacyHitSoundType.None && !type.HasFlagFast(LegacyHitSoundType.Normal))); + type != LegacyHitSoundType.None && !type.HasFlag(LegacyHitSoundType.Normal))); } else { @@ -480,13 +479,13 @@ namespace osu.Game.Rulesets.Objects.Legacy soundTypes.Add(new FileHitSampleInfo(bankInfo.Filename, bankInfo.Volume)); } - if (type.HasFlagFast(LegacyHitSoundType.Finish)) + if (type.HasFlag(LegacyHitSoundType.Finish)) soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_FINISH, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank)); - if (type.HasFlagFast(LegacyHitSoundType.Whistle)) + if (type.HasFlag(LegacyHitSoundType.Whistle)) soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_WHISTLE, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank)); - if (type.HasFlagFast(LegacyHitSoundType.Clap)) + if (type.HasFlag(LegacyHitSoundType.Clap)) soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_CLAP, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank)); return soundTypes; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs index fec3224fad..0cc8a8273f 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBox.cs @@ -4,7 +4,6 @@ using System; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -298,13 +297,13 @@ namespace osu.Game.Screens.Edit.Compose.Components /// public void PerformFlipFromScaleHandles(Axes axes) { - if (axes.HasFlagFast(Axes.X)) + if (axes.HasFlag(Axes.X)) { dragHandles.FlipScaleHandles(Direction.Horizontal); OnFlip?.Invoke(Direction.Horizontal, false); } - if (axes.HasFlagFast(Axes.Y)) + if (axes.HasFlag(Axes.Y)) { dragHandles.FlipScaleHandles(Direction.Vertical); OnFlip?.Invoke(Direction.Vertical, false); diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs index e7f69b7b37..e5ac05ca6a 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxDragHandleContainer.cs @@ -7,7 +7,6 @@ using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -74,9 +73,9 @@ namespace osu.Game.Screens.Edit.Compose.Components { foreach (var handle in scaleHandles) { - if (direction == Direction.Horizontal && !handle.Anchor.HasFlagFast(Anchor.x1)) + if (direction == Direction.Horizontal && !handle.Anchor.HasFlag(Anchor.x1)) handle.Anchor ^= Anchor.x0 | Anchor.x2; - if (direction == Direction.Vertical && !handle.Anchor.HasFlagFast(Anchor.y1)) + if (direction == Direction.Vertical && !handle.Anchor.HasFlag(Anchor.y1)) handle.Anchor ^= Anchor.y0 | Anchor.y2; } } diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index b9383f1bad..c62e0e0d41 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -4,7 +4,6 @@ using System; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; @@ -46,8 +45,8 @@ namespace osu.Game.Screens.Edit.Compose.Components Icon = FontAwesome.Solid.Redo, Scale = new Vector2 { - X = Anchor.HasFlagFast(Anchor.x0) ? 1f : -1f, - Y = Anchor.HasFlagFast(Anchor.y0) ? 1f : -1f + X = Anchor.HasFlag(Anchor.x0) ? 1f : -1f, + Y = Anchor.HasFlag(Anchor.y0) ? 1f : -1f } }); } diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs index 3f4f2c2854..7b0943c1d0 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs @@ -3,7 +3,6 @@ using osu.Framework.Allocation; using osu.Framework.Extensions; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Framework.Utils; @@ -128,6 +127,6 @@ namespace osu.Game.Screens.Edit.Compose.Components } } - private bool isCornerAnchor(Anchor anchor) => !anchor.HasFlagFast(Anchor.x1) && !anchor.HasFlagFast(Anchor.y1); + private bool isCornerAnchor(Anchor anchor) => !anchor.HasFlag(Anchor.x1) && !anchor.HasFlag(Anchor.y1); } } diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 0c0941573c..ef3bb7c04a 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -8,7 +8,6 @@ using System.Collections.Generic; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; @@ -295,7 +294,7 @@ namespace osu.Game.Screens.Play Drawable drawable = (Drawable)element; // for now align some top components with the bottom-edge of the lowest top-anchored hud element. - if (drawable.Anchor.HasFlagFast(Anchor.y0)) + if (drawable.Anchor.HasFlag(Anchor.y0)) { // health bars are excluded for the sake of hacky legacy skins which extend the health bar to take up the full screen area. if (element is LegacyHealthDisplay) @@ -305,20 +304,20 @@ namespace osu.Game.Screens.Play bool isRelativeX = drawable.RelativeSizeAxes == Axes.X; - if (drawable.Anchor.HasFlagFast(Anchor.TopRight) || isRelativeX) + if (drawable.Anchor.HasFlag(Anchor.TopRight) || isRelativeX) { if (lowestTopScreenSpaceRight == null || bottom > lowestTopScreenSpaceRight.Value) lowestTopScreenSpaceRight = bottom; } - if (drawable.Anchor.HasFlagFast(Anchor.TopLeft) || isRelativeX) + if (drawable.Anchor.HasFlag(Anchor.TopLeft) || isRelativeX) { if (lowestTopScreenSpaceLeft == null || bottom > lowestTopScreenSpaceLeft.Value) lowestTopScreenSpaceLeft = bottom; } } // and align bottom-right components with the top-edge of the highest bottom-anchored hud element. - else if (drawable.Anchor.HasFlagFast(Anchor.BottomRight) || (drawable.Anchor.HasFlagFast(Anchor.y2) && drawable.RelativeSizeAxes == Axes.X)) + else if (drawable.Anchor.HasFlag(Anchor.BottomRight) || (drawable.Anchor.HasFlag(Anchor.y2) && drawable.RelativeSizeAxes == Axes.X)) { var topLeft = element.ScreenSpaceDrawQuad.TopLeft; if (highestBottomScreenSpace == null || topLeft.Y < highestBottomScreenSpace.Value.Y) diff --git a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs index 47807a8346..207e19a716 100644 --- a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs +++ b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs @@ -5,7 +5,6 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -282,7 +281,7 @@ namespace osu.Game.Screens.Ranking.Statistics protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source) { - if (invalidation.HasFlagFast(Invalidation.DrawSize)) + if (invalidation.HasFlag(Invalidation.DrawSize)) { if (lastDrawHeight != null && lastDrawHeight != DrawHeight) Scheduler.AddOnce(updateMetrics, false); diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 4f2325adbf..56e7c24985 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -10,7 +10,6 @@ using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Caching; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Pooling; @@ -828,7 +827,7 @@ namespace osu.Game.Screens.Select protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source) { // handles the vertical size of the carousel changing (ie. on window resize when aspect ratio has changed). - if (invalidation.HasFlagFast(Invalidation.DrawSize)) + if (invalidation.HasFlag(Invalidation.DrawSize)) itemsCache.Invalidate(); return base.OnInvalidate(invalidation, source); diff --git a/osu.Game/Skinning/SerialisableDrawableExtensions.cs b/osu.Game/Skinning/SerialisableDrawableExtensions.cs index 97c4cc8f73..a0488492ae 100644 --- a/osu.Game/Skinning/SerialisableDrawableExtensions.cs +++ b/osu.Game/Skinning/SerialisableDrawableExtensions.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Configuration; @@ -19,9 +18,9 @@ namespace osu.Game.Skinning // todo: can probably make this better via deserialisation directly using a common interface. component.Position = drawableInfo.Position; component.Rotation = drawableInfo.Rotation; - if (drawableInfo.Width is float width && width != 0 && (component as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(Axes.X) != true) + if (drawableInfo.Width is float width && width != 0 && (component as CompositeDrawable)?.AutoSizeAxes.HasFlag(Axes.X) != true) component.Width = width; - if (drawableInfo.Height is float height && height != 0 && (component as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(Axes.Y) != true) + if (drawableInfo.Height is float height && height != 0 && (component as CompositeDrawable)?.AutoSizeAxes.HasFlag(Axes.Y) != true) component.Height = height; component.Scale = drawableInfo.Scale; component.Anchor = drawableInfo.Anchor; diff --git a/osu.Game/Skinning/SerialisedDrawableInfo.cs b/osu.Game/Skinning/SerialisedDrawableInfo.cs index ac1aa80d29..b4be5745d1 100644 --- a/osu.Game/Skinning/SerialisedDrawableInfo.cs +++ b/osu.Game/Skinning/SerialisedDrawableInfo.cs @@ -6,7 +6,6 @@ using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; using osu.Framework.Bindables; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Logging; @@ -68,10 +67,10 @@ namespace osu.Game.Skinning Rotation = component.Rotation; Scale = component.Scale; - if ((component as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(Axes.X) != true) + if ((component as CompositeDrawable)?.AutoSizeAxes.HasFlag(Axes.X) != true) Width = component.Width; - if ((component as CompositeDrawable)?.AutoSizeAxes.HasFlagFast(Axes.Y) != true) + if ((component as CompositeDrawable)?.AutoSizeAxes.HasFlag(Axes.Y) != true) Height = component.Height; Anchor = component.Anchor; diff --git a/osu.Game/Storyboards/StoryboardExtensions.cs b/osu.Game/Storyboards/StoryboardExtensions.cs index 04c7196315..110af73cca 100644 --- a/osu.Game/Storyboards/StoryboardExtensions.cs +++ b/osu.Game/Storyboards/StoryboardExtensions.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osuTK; @@ -22,18 +21,18 @@ namespace osu.Game.Storyboards // Either flip horizontally or negative X scale, but not both. if (flipH ^ (vectorScale.X < 0)) { - if (origin.HasFlagFast(Anchor.x0)) + if (origin.HasFlag(Anchor.x0)) origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2)); - else if (origin.HasFlagFast(Anchor.x2)) + else if (origin.HasFlag(Anchor.x2)) origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2)); } // Either flip vertically or negative Y scale, but not both. if (flipV ^ (vectorScale.Y < 0)) { - if (origin.HasFlagFast(Anchor.y0)) + if (origin.HasFlag(Anchor.y0)) origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2)); - else if (origin.HasFlagFast(Anchor.y2)) + else if (origin.HasFlag(Anchor.y2)) origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2)); }