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Allow seeking to sample point on double-click
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@ -2,7 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Audio;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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@ -22,6 +24,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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NodeIndex = nodeIndex;
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}
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protected override bool OnDoubleClick(DoubleClickEvent e)
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{
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var hasRepeats = (IHasRepeats)HitObject;
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EditorClock?.SeekSmoothlyTo(HitObject.StartTime + hasRepeats.Duration * NodeIndex / hasRepeats.SpanCount());
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this.ShowPopover();
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return true;
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}
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protected override IList<HitSampleInfo> GetSamples()
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{
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var hasRepeats = (IHasRepeats)HitObject;
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@ -32,6 +32,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public readonly HitObject HitObject;
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[Resolved]
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protected EditorClock? EditorClock { get; private set; }
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public SamplePointPiece(HitObject hitObject)
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{
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HitObject = hitObject;
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@ -54,6 +57,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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return true;
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}
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protected override bool OnDoubleClick(DoubleClickEvent e)
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{
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EditorClock?.SeekSmoothlyTo(HitObject.StartTime);
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this.ShowPopover();
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return true;
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}
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private void updateText()
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{
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Label.Text = $"{abbreviateBank(GetBankValue(GetSamples()))} {GetVolumeValue(GetSamples())}";
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