DrabWeb
|
d4216eb539
|
Made resume not call until double the time of the fade animation
|
2017-01-28 20:45:10 -04:00 |
|
DrabWeb
|
6b57456681
|
Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable
|
2017-01-28 20:30:37 -04:00 |
|
DrabWeb
|
582599a8de
|
Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar
|
2017-01-28 16:55:42 -04:00 |
|
Andrey Zavadskiy
|
72bc7f8786
|
Simplify checking
|
2017-01-28 17:01:11 +03:00 |
|
Andrey Zavadskiy
|
e25b8bb298
|
Removed explicit methods
|
2017-01-28 16:56:05 +03:00 |
|
Andrey Zavadskiy
|
f12a8ace3f
|
Moved Config logic to OsuConfigManager
|
2017-01-28 13:10:05 +03:00 |
|
EVAST9919
|
ac7feafe9a
|
Merge branch 'master' into login_fix
|
2017-01-28 11:24:08 +02:00 |
|
Drew DeVault
|
10897486ba
|
Merge remote-tracking branch 'upstream/master' into song-select-filtering
|
2017-01-27 15:41:46 -05:00 |
|
DrabWeb
|
feba3f35ba
|
Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place
|
2017-01-27 15:28:39 -04:00 |
|
DrabWeb
|
601a5ed39c
|
Reverted Player to upstream
|
2017-01-27 14:29:51 -04:00 |
|
DrabWeb
|
490feac030
|
Working on design
|
2017-01-27 14:18:57 -04:00 |
|
Dean Herbert
|
3e7503e860
|
Make skip button work.
|
2017-01-27 21:57:22 +09:00 |
|
DrabWeb
|
e115120543
|
Renamed pauseDisableTime to pauseCooldown
|
2017-01-27 08:13:39 -04:00 |
|
Dean Herbert
|
420e61fa97
|
TwoLayerButton
|
2017-01-27 21:08:36 +09:00 |
|
DrabWeb
|
8c6d9bdf2e
|
Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second
|
2017-01-27 08:03:32 -04:00 |
|
DrabWeb
|
3ed88ea043
|
Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed
|
2017-01-27 07:11:22 -04:00 |
|
DrabWeb
|
81de5a2097
|
Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top)
|
2017-01-27 06:36:43 -04:00 |
|
DrabWeb
|
f35974021a
|
Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing
|
2017-01-27 06:19:52 -04:00 |
|
Dean Herbert
|
5787b43586
|
wip
|
2017-01-27 19:14:44 +09:00 |
|
DrabWeb
|
dedd6a4bcf
|
Small cleanups
|
2017-01-27 05:39:15 -04:00 |
|
DrabWeb
|
fe265c01cb
|
Added current work on pause overlay
|
2017-01-27 05:24:49 -04:00 |
|
Dean Herbert
|
6d44c5c8f1
|
Move logo colour definitions local to their usage.
|
2017-01-27 17:57:52 +09:00 |
|
Dean Herbert
|
9b2669e1ae
|
Add flash when activating the osu! logo.
|
2017-01-27 17:23:53 +09:00 |
|
Dean Herbert
|
50e4c39e32
|
Add flash when activating a menu button.
|
2017-01-27 17:23:53 +09:00 |
|
Dean Herbert
|
a238637990
|
Move osu! logo colour declarations to palette.
|
2017-01-27 17:23:53 +09:00 |
|
Dean Herbert
|
f3e9da609e
|
Merge pull request #295 from peppy/songselect-footer
Initial implementation of song select footer area.
|
2017-01-27 16:13:43 +09:00 |
|
Dean Herbert
|
8987a09741
|
Merge pull request #293 from peppy/general-fixes
Fix some nullrefs when running visualtests with no maps loaded.
|
2017-01-27 16:12:46 +09:00 |
|
Drew DeVault
|
f3c5c1f0b8
|
Fixes following recent updates upstream
|
2017-01-26 21:31:28 -05:00 |
|
Drew DeVault
|
417933b7ec
|
Merge remote-tracking branch 'upstream/master' into song-select-filtering
|
2017-01-26 13:57:55 -05:00 |
|
Dean Herbert
|
629605c6b4
|
Make HasFailed's set private.
|
2017-01-27 00:41:34 +09:00 |
|
Dean Herbert
|
4efedd942d
|
Use null propagation.
|
2017-01-27 00:41:34 +09:00 |
|
Dean Herbert
|
f07b9591cd
|
Add null check when popping backgrounds from the mode stack.
|
2017-01-27 00:41:34 +09:00 |
|
Dean Herbert
|
139cac5e57
|
Add fail dialog and flow.
|
2017-01-27 00:41:34 +09:00 |
|
Dean Herbert
|
c3699c1395
|
Remove unused prevCount variable.
|
2017-01-27 00:39:00 +09:00 |
|
Dean Herbert
|
c01863dfa2
|
Add min/max constraints to HealthDisplay.
|
2017-01-27 00:39:00 +09:00 |
|
Dean Herbert
|
cd149f04fc
|
Use bindable for HealthDisplay.
|
2017-01-27 00:38:21 +09:00 |
|
Dean Herbert
|
8c7bb4990c
|
Add support for failing.
|
2017-01-27 00:38:21 +09:00 |
|
Dean Herbert
|
70271fee35
|
Move PlayerInputManager to own file.
|
2017-01-27 00:38:21 +09:00 |
|
Dean Herbert
|
4a7b3cf391
|
Initial implementation of song select footer area.
|
2017-01-27 00:36:12 +09:00 |
|
Dean Herbert
|
a2501cc81d
|
Fix TestCaseHitObjects not working at all due to state being set before load is complete.
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
7ee6a50404
|
Fix checkbox design regressions.
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
162e183b36
|
Fix some nullrefs when running visualtests with no maps loaded.
|
2017-01-27 00:16:02 +09:00 |
|
Dean Herbert
|
25da8a53dc
|
Fix incorrect configuration retrievals.
|
2017-01-26 23:08:39 +09:00 |
|
Dean Herbert
|
1853bbdda8
|
Move window/volume configuration to framework level.
|
2017-01-25 18:44:51 +09:00 |
|
Dean Herbert
|
23938a810b
|
Merge pull request #292 from peppy/general-fixes
Reset the beatmap database when it can't be read, rather than hard failing.
|
2017-01-23 21:43:52 +09:00 |
|
Dean Herbert
|
3a27178bb1
|
Merge pull request #289 from UselessToucan/JudgementsCapacity
Specify ScoreProcessor.Judgements.Capacity
|
2017-01-23 21:40:00 +09:00 |
|
Dean Herbert
|
373d2a0f35
|
Merge branch 'master' into general-fixes
|
2017-01-23 21:39:05 +09:00 |
|
Dean Herbert
|
56fe69852d
|
Change beatmap database reset logic to only run a maximum of once.
|
2017-01-23 18:13:06 +09:00 |
|
Dean Herbert
|
ef8347fe53
|
Reset the beatmap database when it can't be read, rather than hard failing.
|
2017-01-23 13:02:03 +09:00 |
|
Dean Herbert
|
ae464fcace
|
Move Intro logic to OnEntering in line with framework changes.
|
2017-01-20 16:30:24 +08:00 |
|
TocoToucan
|
badc8def9a
|
hitObjectsNumber -> hitObjectCount
|
2017-01-18 18:51:38 +03:00 |
|
Dean Herbert
|
2025e8ef71
|
Merge pull request #288 from peppy/hpdisplay
Simple HP display implementation.
|
2017-01-18 11:18:45 +08:00 |
|
Dean Herbert
|
cd8c9393f3
|
HP -> Health
|
2017-01-18 11:08:16 +08:00 |
|
Drew DeVault
|
678f0aaa16
|
Implement filtering with strings
|
2017-01-17 19:18:15 -05:00 |
|
Drew DeVault
|
75de03bd88
|
Use OsuColour for green text
|
2017-01-17 18:26:43 -05:00 |
|
Drew DeVault
|
46e7bcef8c
|
Improve beatmap import
|
2017-01-17 17:05:06 -05:00 |
|
Drew DeVault
|
7559fc593a
|
Use default background on empty song select screen
|
2017-01-17 16:43:53 -05:00 |
|
Drew DeVault
|
5eb1cda77b
|
Rename FilterSongSelect, use OsuColour
|
2017-01-17 16:43:40 -05:00 |
|
Drew DeVault
|
63031fbc3d
|
Move filter container z depth and add hover fx
|
2017-01-17 15:41:50 -05:00 |
|
Drew DeVault
|
73e46ee8c0
|
Initial layout of song select filtering UI
|
2017-01-17 15:41:50 -05:00 |
|
TocoToucan
|
259c0964fd
|
Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations
|
2017-01-16 23:14:35 +03:00 |
|
Dean Herbert
|
ee0b6be84b
|
Merge pull request #266 from kizayoi/master
Add support for old beatmaps
|
2017-01-16 16:02:22 +08:00 |
|
Dean Herbert
|
a3770adbc5
|
Merge branch 'master' into hpdisplay
|
2017-01-16 11:23:54 +08:00 |
|
Dean Herbert
|
4030413291
|
Merge branch 'refs/heads/SirCmpwn/colors'
|
2017-01-14 06:52:30 +08:00 |
|
Drew DeVault
|
e81073695f
|
Implement disable mouse buttons
|
2017-01-13 17:17:04 -05:00 |
|
Drew DeVault
|
f5f545df62
|
Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
|
2017-01-12 23:49:05 -05:00 |
|
Drew DeVault
|
fa007e632d
|
Refactor colors to palette based design
|
2017-01-12 16:38:27 -05:00 |
|
Andrey Zavadskiy
|
63fcfdbbde
|
Fixed checkboxes state and better code
|
2017-01-11 10:28:24 +03:00 |
|
Drew DeVault
|
c222be05c0
|
Add Color4.Opacity and OsuColor.Gray
|
2017-01-10 13:44:40 -05:00 |
|
Dean Herbert
|
1392cdfb9a
|
Hook up naively.
|
2017-01-10 18:35:27 +08:00 |
|
Dean Herbert
|
7eab50b989
|
Add basic HP display support.
|
2017-01-10 16:08:01 +08:00 |
|
Drew DeVault
|
70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
|
2017-01-09 17:20:31 -05:00 |
|
柯十六夜
|
acfbf2e32e
|
Add prefix Online to BeatmapID and BeatmapSetID
|
2017-01-09 21:05:01 +08:00 |
|
Andrey Zavadskiy
|
c0980437a6
|
Removed unnecessary api reference
|
2017-01-07 00:55:04 +03:00 |
|
Drew DeVault
|
4899d88d19
|
Update framework
|
2017-01-05 02:10:05 -05:00 |
|
Drew DeVault
|
b27139c2bd
|
Simplify layout of dropdown menu item
|
2017-01-05 00:57:19 -05:00 |
|
Drew DeVault
|
af4aeeab09
|
Update following framework changes
|
2017-01-04 01:14:25 -05:00 |
|
Drew DeVault
|
a1f8c0df64
|
Style dropdown to match osu!stable
|
2017-01-03 23:00:28 -05:00 |
|
Huo Yaoyuan
|
6690d1bd72
|
Move logic into updateDisplay.
|
2017-01-04 02:12:18 +08:00 |
|
Huo Yaoyuan
|
794e4663d8
|
Fix PreferUnicode changing when nothing to play.
|
2017-01-04 01:00:08 +08:00 |
|
Andrey Zavadskiy
|
acc50e3473
|
fixed wrong parameter for token
|
2016-12-24 10:16:22 +03:00 |
|
Andrey Zavadskiy
|
eabfa11614
|
Minor fix
|
2016-12-24 10:04:43 +03:00 |
|
Andrey Zavadskiy
|
5fbc0e408b
|
Remove unnesessary Username field check
|
2016-12-24 09:16:17 +03:00 |
|
Andrey Zavadskiy
|
ba1d0b3a84
|
Added Events for checkboxes
|
2016-12-24 09:09:01 +03:00 |
|
Andrey Zavadskiy
|
9f202ecba8
|
fix
|
2016-12-23 23:49:42 +03:00 |
|
Andrey Zavadskiy
|
70c8250021
|
Revert "Dependent checkboxes"
This reverts commit 70dc3bae4a .
|
2016-12-23 23:05:44 +03:00 |
|
Andrey Zavadskiy
|
70dc3bae4a
|
Dependent checkboxes
|
2016-12-23 20:24:28 +03:00 |
|
Andrey Zavadskiy
|
cd3ab33d08
|
Remove the password field from game.ini
|
2016-12-23 00:43:43 +03:00 |
|
Andrey Zavadskiy
|
7c96102229
|
When we have empty login, api.Token becames empty
So we can't sign in having Token without login
|
2016-12-22 16:09:42 +03:00 |
|
Andrey Zavadskiy
|
4817d4bf10
|
Stop using password field in .ini at all
|
2016-12-22 15:41:06 +03:00 |
|
Andrey Zavadskiy
|
b066a7d905
|
Stop saving password
|
2016-12-22 15:26:31 +03:00 |
|
柯十六夜
|
e578e50721
|
Add support for old beatmaps
|
2016-12-21 16:29:57 +08:00 |
|
柯十六夜
|
ef11c3f389
|
Add default Beatmap ID
|
2016-12-21 14:47:56 +08:00 |
|
Andrey Zavadskiy
|
1c79ebff9f
|
Fix loggining on start even after logout and exit
|
2016-12-21 01:51:01 +03:00 |
|
Andrey Zavadskiy
|
bba4c46ae3
|
TODO comment and deleted repeating lines
|
2016-12-21 01:05:10 +03:00 |
|
Andrey Zavadskiy
|
c7de449713
|
Token fix
If "Save Password" is checked, Token will be saved
|
2016-12-21 00:37:54 +03:00 |
|
柯十六夜
|
02f6e46105
|
Add support for v9 beatmaps
|
2016-12-20 23:56:49 +08:00 |
|
Andrey Zavadskiy
|
d519e28dda
|
PasswordTextBox fix
|
2016-12-20 17:52:16 +03:00 |
|
Andrey Zavadskiy
|
21c6c23189
|
Login improvements
|
2016-12-20 17:28:27 +03:00 |
|
Dean Herbert
|
561b0928bb
|
Merge pull request #263 from EVAST9919/fixes
Remove unnecessary items from OptionsOverlay
|
2016-12-20 01:18:51 +09:00 |
|
Andrey Zavadskiy
|
e23a1b8e92
|
Remove unnecessary items from OptionsOverlay
|
2016-12-19 19:17:04 +03:00 |
|
n4b3l
|
aebe87fefc
|
better implementation
|
2016-12-19 16:09:29 +01:00 |
|
n4b3l
|
09f9f86b06
|
check if dimLevel is null on exit
|
2016-12-19 14:03:10 +01:00 |
|
n4b3l
|
c614d61b1a
|
getbpm takes Beatmap instead of WorkingBeatmap
|
2016-12-18 19:34:20 +01:00 |
|
n4b3l
|
ded6588d3b
|
minor style fixed
|
2016-12-18 17:21:05 +01:00 |
|
n4b3l
|
5f893d46c7
|
style fixes
|
2016-12-18 16:53:52 +01:00 |
|
Thomas Müller
|
db21fe062e
|
Merge pull request #252 from n4b3l/background-dim
basic background dim
|
2016-12-18 16:04:10 +01:00 |
|
Thomas Müller
|
66435a515c
|
Don't async/await song selection since audio operations are now on a separate thread.
|
2016-12-18 15:19:41 +01:00 |
|
Dean Herbert
|
1d5dc77c4d
|
Keep reference to reader to avoid early disposal.
|
2016-12-18 20:47:00 +09:00 |
|
n4b3l
|
df305989d0
|
use config bindable directly
|
2016-12-18 10:48:59 +01:00 |
|
Dean Herbert
|
f14a9e7d6b
|
Remove unused beatmap reference in BeatmapGroup.
|
2016-12-18 17:06:56 +09:00 |
|
Dean Herbert
|
5ac9402d5f
|
Adjust fade out transform of difficulty panels to avoid overlap.
|
2016-12-18 17:06:03 +09:00 |
|
Dean Herbert
|
6e10a9bb29
|
Allow starting maps by clicking an active panel a second time.
|
2016-12-18 16:59:13 +09:00 |
|
Dean Herbert
|
2cbc528971
|
Remove janky beatmap info wedge animation, restore pixel snapping.
|
2016-12-18 16:50:39 +09:00 |
|
n4b3l
|
492581fa50
|
fixed length.seconds display
|
2016-12-18 04:03:11 +01:00 |
|
n4b3l
|
f551133b0e
|
..
|
2016-12-18 03:56:27 +01:00 |
|
n4b3l
|
3d64bee069
|
proper round + std bpm
|
2016-12-18 03:53:26 +01:00 |
|
n4b3l
|
63dd8893d9
|
bpm as ints
|
2016-12-18 02:53:43 +01:00 |
|
n4b3l
|
0fbd2d8bc8
|
removed random enter
|
2016-12-17 21:03:14 +01:00 |
|
n4b3l
|
224e6a877a
|
responsive to dim changes
|
2016-12-17 20:59:41 +01:00 |
|
n4b3l
|
36049cc493
|
smoother transition
|
2016-12-17 20:29:20 +01:00 |
|
n4b3l
|
73532b9172
|
small code improvements
|
2016-12-17 19:57:58 +01:00 |
|
n4b3l
|
2f708a704d
|
bpm range added + changed spacing
|
2016-12-17 19:31:34 +01:00 |
|
n4b3l
|
a04a0a7d2c
|
fix allignment...
|
2016-12-17 15:58:51 +01:00 |
|
n4b3l
|
d812a7cb4e
|
func for icons
|
2016-12-17 15:53:26 +01:00 |
|
n4b3l
|
c73fbe6e42
|
Remove unnecessary casts
|
2016-12-17 15:06:56 +01:00 |
|
n4b3l
|
9e6161b862
|
better scaling
|
2016-12-17 12:18:55 +01:00 |
|
n4b3l
|
e31e19f1b8
|
removed unnecessary padding
|
2016-12-17 12:04:42 +01:00 |
|
n4b3l
|
376b3df2f8
|
icons with TextAwesome
|
2016-12-17 11:57:52 +01:00 |
|
n4b3l
|
590db66b37
|
remove icons from resource
|
2016-12-17 11:30:30 +01:00 |
|
Dean Herbert
|
3e42fa4f90
|
Merge pull request #247 from peppy/song-select-async-player
Load player async
|
2016-12-17 16:05:50 +09:00 |
|
n4b3l
|
b78b40a629
|
implement icons
|
2016-12-17 01:58:39 +01:00 |
|
n4b3l
|
ba81222af6
|
basic background dim
|
2016-12-16 17:13:24 +01:00 |
|
n4b3l
|
881d58574e
|
Design improvements
|
2016-12-16 14:21:12 +01:00 |
|
Drew DeVault
|
67d748f677
|
Adjust padding on sliders
|
2016-12-16 01:27:57 -05:00 |
|
Drew DeVault
|
796858f86f
|
Fix transparency issues
|
2016-12-16 00:37:37 -05:00 |
|
Drew DeVault
|
96a6e30a21
|
Drop complicated type constraints
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
80574423cb
|
Drop SliderBarEventSource
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
abc6db18b3
|
Add license header
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
a751cfcba3
|
Update SliderOption implementation
Per @Tom94's suggestion, the bars track the nub in Update instead of
animating seperately. Also only animates when the event source is the
keyboard.
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
10cc6f7885
|
Move where clause to next line
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
9e75ecab4f
|
Fix up slider bugs
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
22c2a4757c
|
Play slider sample as the value changes in 1/10ths
|
2016-12-16 00:27:06 -05:00 |
|
Drew DeVault
|
c642f6c34f
|
Add sliderbar L+F
|
2016-12-16 00:27:06 -05:00 |
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n4b3l
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991ad298d9
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more beatùa
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2016-12-16 04:25:28 +01:00 |
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BuildTools
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d37ff8f153
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Deleted unnecesary things (I guess)
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2016-12-15 17:35:14 -06:00 |
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BuildTools
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b788878c95
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Unnecesary things were removed (I guess)
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2016-12-15 17:28:22 -06:00 |
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BuildTools
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a845a897b3
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Add Base Preview Time
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2016-12-15 17:11:48 -06:00 |
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Dean Herbert
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20260b43d1
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Improve star animation.
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2016-12-15 22:58:34 +09:00 |
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Dean Herbert
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8ce18e8986
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Improve song select startup time via better database querying. Also fix difficulty displays.
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2016-12-15 22:58:32 +09:00 |
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Dean Herbert
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cf8283582b
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Don't update LifetimeStart on HitObject state change.
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2016-12-15 22:58:23 +09:00 |
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Dean Herbert
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d8e40d4fb1
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Add naive lifetime calculation for drawable HitObjects.
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2016-12-15 22:58:22 +09:00 |
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Dean Herbert
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0a9e3ce1b0
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Don't handle input in triangle particle effect containers.
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2016-12-15 22:58:19 +09:00 |
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Dean Herbert
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08ef8ed8ea
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Add comment about future implementation.
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2016-12-15 22:58:18 +09:00 |
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Dean Herbert
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8d800dac99
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Make Player load async.
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2016-12-15 22:58:00 +09:00 |
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Dean Herbert
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9557821776
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Start a map using enter key.
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2016-12-15 22:57:28 +09:00 |
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Dean Herbert
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21f993d149
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Add ability to navigate song select carousel using arrow keys.
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2016-12-15 22:57:14 +09:00 |
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Dean Herbert
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c420c55291
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Merge branch 'master' into hit-samples
# Conflicts:
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
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2016-12-13 17:57:24 +09:00 |
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Dean Herbert
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658f203c4e
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Merge pull request #236 from Tom94/fix-carousel-panel-x
Fix panels that are moving off-screen having an incorrect X coordinat…
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2016-12-11 19:47:09 +09:00 |
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Thomas Müller
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882d5edf7d
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Fix dropped input outside of playfield.
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2016-12-11 10:09:58 +01:00 |
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Thomas Müller
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9c4c713aa0
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Fix panels that are moving off-screen having an incorrect X coordinate applied.
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2016-12-10 11:30:22 +01:00 |
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Dean Herbert
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f8395c4d3f
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Fix slider ball not tracking when mouse hasn't been moved since slider appeared.
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2016-12-08 21:07:20 +09:00 |
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Dean Herbert
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6cfb174f02
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Fix exiting results screen returning to player.
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2016-12-08 20:03:18 +09:00 |
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Dean Herbert
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c53743ca7d
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Fix unit test regression.
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2016-12-08 20:00:24 +09:00 |
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Dean Herbert
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391767e01d
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Add very basic hitsound support.
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2016-12-08 19:54:22 +09:00 |
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Dean Herbert
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63da7e5ea4
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Merge pull request #225 from peppy/hitobject-improvements
Slider & other hit object improvements.
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2016-12-08 16:11:50 +09:00 |
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Dean Herbert
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0538681f3b
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Merge branch 'refs/heads/master' into general-fixes
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2016-12-08 13:29:59 +09:00 |
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Drew DeVault
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bf7ec397dd
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Wire dropdowns back to bindables
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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bf33bded24
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Update star min/max type, just use sliders for now
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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9db8e63f83
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Make star display min/max a double
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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b06f412ffb
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Use styled dropdown
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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0e07ce26bc
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Remove Height from dropdown
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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cf60c52f00
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Switch to System.ComponentModel.Description
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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5456e0102c
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s/OptionsDropdown/DropdownOption/g
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2016-12-07 09:42:52 -05:00 |
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Drew DeVault
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4757a1c433
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Wire up enum-backed dropdowns
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2016-12-07 09:42:52 -05:00 |
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Drew DeVault
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0378de8346
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Add DisplayName
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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9daf524120
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Add OptionsDropdown<T> and wire up one example
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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ff7ec88e66
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s/OptionsSlider/SliderOption/g
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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b97902d006
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Add missing sliders
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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92cf841589
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Add and wire up all sliderbar-based options
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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3aefa4d6a5
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Wire up remaining sliders, except for ints
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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a350e95e40
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Add OptionsSlider and wire up volume sliders
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2016-12-07 09:41:28 -05:00 |
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Dean Herbert
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08f8eb649c
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Make counters closer to what they should be looking like.
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2016-12-07 21:05:29 +09:00 |
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Dean Herbert
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bbc11c77ca
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Add (temporary) transitions to songselect and player.
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2016-12-07 20:47:28 +09:00 |
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Dean Herbert
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bc6c57c619
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Make toolbar icons the same width as options icons.
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2016-12-07 19:14:05 +09:00 |
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Dean Herbert
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87ad44b901
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Fix HitObject test case not displaying properly.
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2016-12-07 18:46:47 +09:00 |
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Dean Herbert
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ae72f91975
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Reshuffle hit explosions to be on their own layer.
Style misses better.
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2016-12-06 21:14:38 +09:00 |
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Dean Herbert
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f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
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Dean Herbert
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421dd19aaf
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Move initial state updates to DrawableHitObject.
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2016-12-06 18:35:08 +09:00 |
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Dean Herbert
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ef8793ff24
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Merge branch 'refs/heads/master' into more-sound-effects
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2016-12-06 00:08:45 +09:00 |
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Dean Herbert
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e33aaa95a8
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Merge pull request #222 from peppy/better-exit-process
Move the actual outro sequence into Intro rather than MainMenu.
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2016-12-06 00:06:42 +09:00 |
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Dean Herbert
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3cb9cb647d
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Tidy up BackButton and adjust transitions a bit.
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2016-12-05 21:36:42 +09:00 |
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Dean Herbert
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7bd9a87bda
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Add menu button sound effects.
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2016-12-05 21:09:41 +09:00 |
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Dean Herbert
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3056bbda5d
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Add temporary workaround for crash.
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2016-12-05 21:09:17 +09:00 |
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Dean Herbert
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8fc8ca3998
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Add song select panel sound effects.
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2016-12-05 20:09:56 +09:00 |
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Dean Herbert
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590ca3108c
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Add checkbox sound effects.
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2016-12-05 19:45:54 +09:00 |
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Dean Herbert
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ff85ccca6d
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Move the actual outro sequence into Intro rather than MainMenu.
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2016-12-05 19:34:52 +09:00 |
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Dean Herbert
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4d27101aca
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Add ability to adjust game clock's speed (pgup/pgdn).
A bit hacky, probably need to expose rate better.
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2016-12-05 19:33:38 +09:00 |
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Thomas Müller
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a0131b8b25
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Fix slider velocity not being applied.
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2016-12-03 14:52:51 +01:00 |
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Thomas Müller
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773d64cd5e
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Update judgement after children have been updated.
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2016-12-03 14:40:15 +01:00 |
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