Dean Herbert
a8deb4ff50
Fix WaveOverlayContainer always being visible.
2017-03-04 19:02:13 +09:00
Thomas Müller
a2317e5a1e
Update usage of FillDirection
2017-03-04 11:00:17 +01:00
DrabWeb
a112b354f0
Basic implementation of score UI
2017-03-04 03:37:34 -04:00
Thomas Müller
c44bf5291c
Merge branch 'master' into mod-select-performance
2017-03-04 07:35:40 +01:00
DrabWeb
9141d244bf
Focus trigger in WaveOverlayContainer
2017-03-03 18:05:43 -04:00
DrabWeb
5a83687a27
Small cleanups
2017-03-03 18:02:31 -04:00
Thomas Müller
aff9e3617d
Massively improves fill-rate of mod select screen
...
This is done by masking away the parts of WaveOverlayContainer that
are behind the content.
2017-03-03 20:42:03 +01:00
Dean Herbert
6f3b59268a
Merge pull request #385 from DrabWeb/mod-overlay
...
Mod select
2017-03-03 21:09:08 +09:00
Dean Herbert
dc6a728cce
Merge branch 'master' into tournament_drawings
2017-03-03 20:48:07 +09:00
Dean Herbert
2ac248c7d0
Use OsuSpriteText.
2017-03-03 20:29:39 +09:00
Dean Herbert
71534b3e13
Fix incorrect triangle density on first display.
2017-03-03 18:09:16 +09:00
Seth
fde509ab1d
Merge branch 'master' into mod-overlay
2017-03-03 04:12:42 -04:00
Seth
1891bdf51e
Merge branch 'master' into mod-overlay
2017-03-03 01:11:15 -04:00
John Leuenhagen
417c7e341a
Password textbox now performs login on enter
2017-03-02 22:41:14 -05:00
Dean Herbert
3a8246f56d
Move PauseOverlay to correct namespace.
2017-03-03 10:17:39 +09:00
DrabWeb
536925c77a
Comply to naming conventions
2017-03-02 09:15:53 -04:00
Dean Herbert
ef8a35f5cc
Fix Toolbar's mode changer not working correctly.
2017-03-02 22:01:24 +09:00
Dean Herbert
e399d6c6d1
Use bindable for PlayMode.
2017-03-02 21:16:58 +09:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
Dean Herbert
435e845067
Merge branch 'master' into DrabWeb/song-progress-graph
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Overlays/Pause/PauseProgressBar.cs
# osu.Game/Overlays/Pause/PauseProgressGraph.cs
# osu.Game/osu.Game.csproj
2017-03-02 20:20:27 +09:00
Dean Herbert
963117f07d
Fix incorrect event order.
2017-03-02 17:41:33 +09:00
Dean Herbert
68857b573d
More code tidying.
2017-03-02 17:14:05 +09:00
Dean Herbert
c4871bbbf3
Tidy up code.
...
The triggered bool is not even necessary because input is no longer handled after the OverlayContainer's state is set to hidden.
2017-03-02 17:08:00 +09:00
Dean Herbert
d1cd077e0d
Post-merge fixes.
2017-03-02 16:54:55 +09:00
Dean Herbert
ff5f0af2d3
Merge branch 'master' into popup-dialog
2017-03-02 16:42:20 +09:00
DrabWeb
37ed1b3d09
Moved key press select mods to ModSection
2017-03-02 01:24:32 -04:00
DrabWeb
1eee587c18
CreateModSections -> GetModsFor(PlayMode), fixed deselect not working in ModSelectOverlay, added MultiMod for multiple mods in one mod, fixed issues with SelectedColour in ModSection
2017-03-02 01:07:28 -04:00
DrabWeb
6c680825ed
ModSections in Ruleset, fixed toolbar play mode changed not firing
2017-03-01 22:05:52 -04:00
DrabWeb
bb12463ae4
Working on better way to handle mods
2017-03-01 20:57:33 -04:00
DrabWeb
befdf68abe
Made DialogOverlay use PopupDialog's direct valfixed last dialogs not expiring, DialogOverlay actually hides now, fixed an issue where multiple buttons could be pressed at once
2017-03-01 18:41:00 -04:00
Thomas Müller
4d28696479
FlowDirection -> FillDirection
2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465
Update framewörk
2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b
Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
...
# Conflicts:
# osu-framework
# osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
DrabWeb
c3a81127f2
Updated to work with latest framework
2017-02-28 02:25:38 -04:00
DrabWeb
570c95cb98
Merge https://github.com/ppy/osu into mod-overlay
2017-02-28 02:22:59 -04:00
DrabWeb
ce1798b8bc
DialogManager -> DialogOverlay, cleaned up how BeatmapDeletDialog works, added global DialogOverlay
2017-02-28 02:09:36 -04:00
DrabWeb
50d172be39
Added DialogManager(not wired up for desktop project yet)
2017-02-28 00:59:36 -04:00
DrabWeb
bc7fd3bd39
Remove uneccesary cast, move enter OK button to one liner
2017-02-27 22:38:44 -04:00
DrabWeb
94f34b985b
Forgot returns
2017-02-27 22:32:30 -04:00
DrabWeb
0ce8fff666
Enter key presses first OK button, 1-9 presses button at number
2017-02-27 22:31:23 -04:00
DrabWeb
e8cae3b45e
Remove new override in DialogButton
2017-02-27 21:38:25 -04:00
DrabWeb
164f205ee5
Remove SpaceTextOnHover
2017-02-27 21:30:10 -04:00
DrabWeb
b3a231185b
Conform to naming conventions
2017-02-27 20:55:10 -04:00
DrabWeb
34ba3129a3
Removed background triangles
2017-02-27 20:44:27 -04:00
DrabWeb
64d036fe81
Update to work with latest framework
2017-02-27 16:41:45 -04:00
DrabWeb
3094c01a40
Merge https://github.com/ppy/osu into popup-dialog
2017-02-27 16:40:04 -04:00
default0
03889e6ca6
Update References to FlowStrategies
...
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Andrey Zavadskiy
9444ffd849
Removed redundant qualifiers
2017-02-27 17:37:38 +03:00
Andrey Zavadskiy
3487dfe236
Removed unused variables and parameters
2017-02-27 17:32:32 +03:00
DrabWeb
d78dca3d85
New design
2017-02-26 23:35:13 -04:00
default0
8d91519d59
Update usage of FlowContainer and its subclasses
2017-02-26 21:32:43 +01:00
Dean Herbert
686372a7f9
Update with framework structural changes.
2017-02-26 20:54:32 +09:00
Dean Herbert
9f5518312d
Add missing file.
2017-02-26 18:28:01 +09:00
Dean Herbert
79993a576f
Add basic GC options.
2017-02-26 18:06:59 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
DrabWeb
a009268370
Merge https://github.com/ppy/osu into popup-dialog
2017-02-25 21:22:47 -04:00
DrabWeb
bd6ca99246
Even faster
2017-02-24 16:48:30 -04:00
DrabWeb
42b26a4c2f
Speedup triangles
2017-02-24 16:41:10 -04:00
Dean Herbert
6c3bda18b6
Add beatmap deletion support.
...
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
2017-02-24 14:37:54 +09:00
DrabWeb
c94da4fcf0
Added popup dialog
2017-02-24 00:05:37 -04:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings
2017-02-24 11:29:34 +09:00
Thomas Müller
37bc75a7b6
Remove unused variables
2017-02-23 22:32:49 +01:00
Thomas Müller
2689de0c0c
Update framework and add "Async" suffix to asynchronous methods
2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Seth
b4b88712ad
Merge branch 'master' into mod-overlay
2017-02-23 08:00:24 -04:00
DrabWeb
a67bfacb19
Made requested changes
2017-02-23 07:57:58 -04:00
DrabWeb
e1c4abd8c5
Cleaned ModSelectOverlay
2017-02-23 07:36:31 -04:00
Kelvin
fd622286fe
Enable Tabbing in LoginOptions
2017-02-23 00:50:09 -08:00
Dean Herbert
f1538791c3
Correctly hook up window mode dropdown.
2017-02-23 17:35:14 +09:00
Dean Herbert
da2bfe6d3c
Framework updates.
2017-02-23 16:42:12 +09:00
Dean Herbert
c683cdbb1d
Derive from FocusedOverlayContainer and remove custom focus logic.
2017-02-23 12:51:32 +09:00
Dean Herbert
cee1c14557
Clean-up code.
2017-02-23 12:48:24 +09:00
Dean Herbert
8d1498a8db
Fix initial state and shorten disappear animation.
2017-02-23 12:47:20 +09:00
Dean Herbert
b33627a750
Make transitions better.
2017-02-23 12:42:31 +09:00
Dean Herbert
8787b0dc90
Remove a lot of constants (use object initialisers instead).
2017-02-23 12:17:59 +09:00
Dean Herbert
521a9b7728
Remove need for waves array; use generic container.
2017-02-23 11:26:50 +09:00
Dean Herbert
d154cf7938
Abstract wave logic to class.
2017-02-23 11:22:01 +09:00
Dean Herbert
9f367bcc0e
Fix line endings.
2017-02-23 11:16:23 +09:00
DrabWeb
79ff96de0d
Typo
2017-02-22 16:38:36 -04:00
DrabWeb
a58a0a4edf
Fix transition stutter
2017-02-22 16:37:58 -04:00
DrabWeb
cf5258ceb0
Thanks refactoring
2017-02-22 13:17:06 -04:00
DrabWeb
bf1d13e734
Comply to formatting style
2017-02-22 13:12:39 -04:00
DrabWeb
8cd7ebcb43
readonly -> const
2017-02-22 13:03:19 -04:00
DrabWeb
416772e96f
Update to work with latest framework
2017-02-22 12:46:38 -04:00
DrabWeb
99f1f88c75
Merge https://github.com/ppy/osu into mod-overlay
2017-02-22 12:35:55 -04:00
DrabWeb
bac0431102
Fixed build failing
2017-02-22 12:28:34 -04:00
DrabWeb
cc956bc8ec
Newline
2017-02-22 12:23:46 -04:00
DrabWeb
584a514267
Cleanup part 2
2017-02-22 12:22:29 -04:00
DrabWeb
4821f323b8
Cleanup
2017-02-22 12:12:41 -04:00
DrabWeb
337a1004d3
Made mod disabling better
2017-02-22 11:34:22 -04:00
Thomas Müller
44bedb5407
Merge branch 'master' into chat-improvement
2017-02-22 07:36:42 +01:00
Dean Herbert
190bed8939
Add top padding.
2017-02-22 13:38:22 +09:00
Dean Herbert
b7a9fd85ea
Assert single channel support for now.
2017-02-22 13:38:10 +09:00
Dean Herbert
cbd061d573
Improve appearance of notifications.
2017-02-21 13:52:37 +09:00
Dean Herbert
6a83620589
Add better focus handling and padding/margin updates.
2017-02-20 21:11:09 +09:00
Dean Herbert
e3fa49dda7
Naively "send" messages that the user types (doesn't arrive yet).
2017-02-20 21:10:43 +09:00
Dean Herbert
7a2eedbd7e
Add message batching per-channel.
2017-02-20 21:09:34 +09:00
Dean Herbert
de87141e90
Remove unused using statements.
2017-02-19 18:39:54 +09:00
Dean Herbert
aac4ba2baa
Add input box to ChatOverlay.
2017-02-19 18:02:25 +09:00
Dean Herbert
0da0ef5a1b
Fix padding, fonts and alignment of chat display.
2017-02-19 17:06:41 +09:00
DrabWeb
3f5d155583
Added DeselectAll
2017-02-18 11:40:05 -04:00
DrabWeb
a024353574
Wave animation fine tuning
2017-02-18 11:21:41 -04:00
Dean Herbert
ebc38917dc
Fix options sidebar not displaying correclty.
2017-02-18 22:29:20 +09:00
DrabWeb
d1af050355
Fixed typo, made mod select take focus when visible
2017-02-18 07:50:22 -04:00
DrabWeb
006fb5502d
ModSelect -> ModSelectOverlay, + WaveOverlayContainer, + ModButton selected colours, made song select OnExit not handle closing mod select
2017-02-18 07:28:22 -04:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes.
2017-02-18 17:35:04 +09:00
Thomas Müller
4b0d6cd26b
Don't rely on default relative size of ScrollContainer.
2017-02-17 20:08:28 +01:00
DrabWeb
4ccfa380f5
Added high/low multiplier indication
2017-02-16 19:09:18 -04:00
DrabWeb
e0dab3490f
Added toggling mods with keys
2017-02-16 19:00:18 -04:00
DrabWeb
9fc3726925
ModSelector -> ModSelect, added mod descriptions, added per-mode mod selection, changed animations and made the wave mask properly
2017-02-16 18:32:27 -04:00
DrabWeb
0a58fc62db
Added mod selection overlay
2017-02-16 16:05:03 -04:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText.
2017-02-15 21:37:43 +09:00
Jorolf
d42c5481b0
Make mode selector selected line non-relative. ( #352 )
...
* mode selector line has the correct length now
* calculation is now a 'one-liner'
* Line length is absolute now
* Line length is calculated inline
2017-02-15 13:48:49 +09:00
Dean Herbert
13ed7db361
Merge branch 'master' into general-fixes
2017-02-15 01:14:25 +09:00
Dean Herbert
f207da6041
Add/update license headers.
2017-02-14 18:17:35 +09:00
Dean Herbert
4f9d1a6c39
Visually disable options which aren't yet wired up.
2017-02-14 00:36:50 +09:00
Thomas Müller
aaaf7163e0
Update framework.
2017-02-13 17:46:50 +09:00
Dean Herbert
e32ccb6153
Move scene graph init to ctors.
2017-02-12 19:39:54 +09:00
Dean Herbert
ac548dc9ec
Rework notifications to be more flexible.
2017-02-12 14:50:42 +09:00
Dean Herbert
a14b7eb598
NotificationManager should become visible when receiving a notification (until we implement toasts).
2017-02-12 14:50:02 +09:00
Thomas Müller
d3380631e8
Handle preferred audio device correctly when it is unavailable
...
This commit allows loading, storing, and displaying a preferred audio
device from config even when it is unavailable.
2017-02-11 16:33:54 +01:00
Thomas Müller
d79c8b9695
Update AudioDevicesOptions when devices are found or lost
...
This commit hooks up AudioDevicesOptions to the new events exposed by
the AudioManager of osu-framework. The device list is now updated when
new devices become available or are lost.
2017-02-11 16:29:33 +01:00
Thomas Müller
8394e2ff38
Update OptionDropDown value when items change
...
Items of OptionDropDown could previously already be changes on-the-fly,
but the selected value was not correctly updated (it kept the same index).
This commit addresses this problem.
2017-02-11 16:27:15 +01:00
Thomas Müller
2c4ecb990d
Remove line break in MusicController
2017-02-11 16:23:15 +01:00
Dean Herbert
398ac6f459
Add assert to ensure complete is only called once.
2017-02-10 16:58:40 +09:00
Dean Herbert
dd8ec70bd5
Remove excess newline.
2017-02-10 16:57:49 +09:00
Dean Herbert
2da5628184
Merge remote-tracking branch 'upstream/master' into notifications-manager
2017-02-10 16:54:56 +09:00
Dean Herbert
8ec927899f
Implement notifications.
2017-02-10 16:30:23 +09:00
DrabWeb
7fea233181
Removed gradient from test case, modified DragBar to allow access to what's needed in the progress bar, styled the progress bar
2017-02-09 16:28:40 -04:00
Andrey Zavadskiy
e06aa44c4c
Warning Fixes
2017-02-09 16:18:08 +03:00
Dean Herbert
d73093867d
Merge pull request #320 from default0/audio-device-selection
...
Audio device selection
2017-02-09 16:45:29 +09:00
Thomas Müller
b7fd65070e
Merge pull request #335 from peppy/overlay-improvements
...
Overlay improvements
2017-02-09 08:43:58 +01:00
Dean Herbert
23bc84fa3c
Fix borked header.
2017-02-09 16:38:39 +09:00
Dean Herbert
d05b544d0d
Merge branch 'master' into audio-device-selection
...
# Conflicts:
# osu-framework
# osu.Game/Overlays/Options/Sections/Audio/AudioDevicesOptions.cs
2017-02-09 16:21:28 +09:00
Dean Herbert
0937424e0c
Add base.PopOut calls to allow for passing away focus.
2017-02-09 13:57:52 +09:00
Dean Herbert
30bec0876d
Make MusicController a focused overlay.
2017-02-09 13:57:49 +09:00
Dean Herbert
581ec765fb
Improve transitions of MusicController.
2017-02-09 13:57:47 +09:00
Dean Herbert
18bb61897f
Update overlay containers in lines with framework changes.
...
Allows closing the MusicController using escape.
2017-02-09 13:57:44 +09:00
Dean Herbert
f6956fc51c
Fix MusicController doing work in the background when not visible.
2017-02-09 11:36:45 +09:00
Dean Herbert
b6398a1c77
Centralise toolbar size variables and adjust to design.
2017-02-08 20:30:45 +09:00
Dean Herbert
143cfae93a
Login overlay should disappear when toolbar is hidden.
2017-02-08 20:30:45 +09:00
Dean Herbert
a7dac15d05
Toolbar is now toggled by the main menu.
2017-02-08 20:30:45 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better.
2017-02-08 20:30:45 +09:00
Dean Herbert
5eb3ef3948
Make LoginOverlay and OptionsOverlay focused containers.
2017-02-08 15:13:32 +09:00
Dean Herbert
a6f02106a4
Use new placeholder logic.
2017-02-08 14:08:01 +09:00
Dean Herbert
446b277972
Don't allow clicks/hover events to pass through the options overlay.
2017-02-07 20:29:40 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
756fd78a88
Fix incorrect line endings.
2017-02-07 13:52:19 +09:00
DrabWeb
7c83dc8aed
Merge https://github.com/ppy/osu into song-progress-graph
2017-02-06 20:40:49 -04:00
Danil Yarancev
c222ce4403
Fix name
2017-02-06 21:19:27 +03:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00
default0
6add77c30b
Rename Standard device option to Default
...
Changed the name of the option for using the default audio device
to "Default" for consistency with english windows. Also changed
the "" value to string.Empty for consistency with the Frameworks
treatment of this special value.
2017-02-06 12:26:32 +01:00
default0
ae03ef0787
Allow audio device selection in settings
2017-02-06 01:22:37 +01:00
default0
b4f30dd417
Rework OptionDropdowns to be more versatile
...
The existing OptionDropdown only supported enums and was thus renamed
to OptionEnumDropDown. A new OptionDropdown has been created in its
place to allow binding to arbitrary values, with a set of user-provided
items.
2017-02-06 01:21:26 +01:00
Thomas Müller
91f0951255
Handle OnMouseDown in PauseOverlay such that players can not click circles through the overlay while paused.
2017-02-05 20:17:29 +01:00
Thomas Müller
0f72ef7dc2
Make pause buttons OnClick and not OnMouseDown.
2017-02-05 20:17:02 +01:00
Thomas Müller
c56478e154
Add missing license header.
2017-02-05 20:16:40 +01:00
Thomas Müller
d291103d22
Avoid triangle bleeding by masking the triangle container without smoothness.
2017-02-05 16:34:47 +01:00
Thomas Müller
a69c306334
Merge branch 'master' of github.com:ppy/osu into fix-login-button
2017-02-05 15:28:44 +01:00
Thomas Müller
ba38a27274
Fix incorrect sizing of login button.
...
When logging in or out the size of the login button would not correctly update,
resulting in a messed-up flow of toolbar buttons. This branch fixes the problem
by avoiding an invalidation-chain-breaking override of Size. Instead, the loginOverlay
bypasses auto sizing by using a new framework feature.
2017-02-05 15:17:54 +01:00
Andrey Zavadskiy
43dcf0bbc1
PauseButton Triangles
2017-02-05 13:47:37 +03:00
Dean Herbert
714c94b7a8
Fix toolbar sizing hackiness.
2017-02-04 22:27:05 +09:00
Dean Herbert
57d97ba2e9
Make triangles look better in many cases.
2017-02-04 22:09:44 +09:00
Dean Herbert
0fefa50b54
Add padding beneath sliders in options.
2017-02-04 20:57:08 +09:00
Thomas Müller
1913ec659a
Merge branch 'master' of github.com:ppy/osu into better-option-sliders
2017-02-04 12:07:21 +01:00
Thomas Müller
6db70f8850
Use MaskingSmoothness to make masked diagonal edges smoother.
2017-02-04 11:06:26 +01:00
Thomas Müller
0edc64a08c
Re-use checkbox nub for option sliders and slightly re-structure.
2017-02-04 09:50:58 +01:00
DrabWeb
0d8815bd37
Added back current work
2017-02-03 15:22:02 -04:00
Dean Herbert
4504440f80
Fix much dropdown shit.
2017-02-03 19:13:10 +09:00
Dean Herbert
fc9badf20f
Fix autosize issues.
2017-02-03 15:22:00 +09:00
Dean Herbert
16a01abc4d
Merge remote-tracking branch 'upstream/master' into options-refactor
...
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
a6fd7f46c3
Merge remote-tracking branch 'upstream/master' into login-updates
2017-02-03 12:48:52 +09:00
Drew DeVault
52fb345e79
Merge branch 'master' into song-select-filtering
2017-02-02 09:25:27 -08:00
Dean Herbert
aec84ae725
Fix laggy animations, incorrect hiding logic.
2017-02-02 19:24:14 +09:00
Dean Herbert
90fd9d9132
Merge branch 'master' into options-refactor
2017-02-01 14:07:49 +09:00
Dean Herbert
e94c92b920
Merge branch 'master' into login-updates
2017-02-01 13:23:22 +09:00
DrabWeb
0d53d3c4ff
Fixed quitting not working
2017-01-31 22:33:28 -04:00
Dean Herbert
ea204ad606
Merge pull request #301 from DrabWeb/pause-overlay
...
Pause overlay
2017-02-01 10:07:12 +09:00
DrabWeb
91a5d0b3cf
Made requested changes
2017-01-31 09:17:47 -04:00
DrabWeb
bf54ae86ea
Added flash when clicking a PauseButton
2017-01-31 08:07:05 -04:00
Dean Herbert
6803b1a8db
Sidebar button style pass.
2017-01-31 19:58:38 +09:00
Dean Herbert
86b61cab8e
Pink -> Yellow.
2017-01-31 19:58:22 +09:00
Dean Herbert
a2cd829a2c
Colour conformity pass.
2017-01-31 19:40:02 +09:00
Dean Herbert
0d529cb636
General tidy-ups.
2017-01-31 19:23:52 +09:00
Dean Herbert
a723e6ee9c
Chevron size adjustment for dropdown items.
2017-01-31 19:19:11 +09:00
Dean Herbert
a2dd5f09d3
Fix subsection headers not being displayed in many cases. + spacing tweaks.
2017-01-31 19:19:01 +09:00
Dean Herbert
6b66ecc131
Global shadows and more sane font size setting.
2017-01-31 18:53:52 +09:00
Dean Herbert
9e5000d448
Remove (soon-to-be) redundant labels.
2017-01-31 18:40:18 +09:00
Dean Herbert
6ca974bf0c
Re-namespace options, adjust font sizes + more.
2017-01-31 18:37:11 +09:00
Dean Herbert
20ee1872b4
Broaden invalidation.
2017-01-31 17:15:46 +09:00
Dean Herbert
6cd9f93fb5
Adjust transitions slightly.
2017-01-31 17:05:42 +09:00
Dean Herbert
62c5ad907a
Merge remote-tracking branch 'upstream/master' into login-updates
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-31 17:05:33 +09:00
Dean Herbert
22ef576c64
Make LoginOverlay mask better.
2017-01-31 16:59:38 +09:00
Dean Herbert
3476abc38b
Add proper masking support to the login overlay.
2017-01-31 16:42:46 +09:00
DrabWeb
fe09bab78f
Removed empty ctor in PauseProgressGraph
2017-01-30 16:18:34 -04:00
DrabWeb
9d4a14074f
Woops forgot to add PauseButton
2017-01-30 16:18:11 -04:00
Dean Herbert
4cf2993db1
Fix lack of visibility check causing weird hover regions.
2017-01-30 23:25:37 +09:00
Dean Herbert
2aa924c104
Fix global hover regression.
2017-01-30 23:24:30 +09:00
Dean Herbert
74366c620b
Move login screen to toolbar and update design (still not fully implemented).
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
# osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Dean Herbert
b2ec3508d5
Add shadow to opaque toolbar elements.
2017-01-30 22:54:36 +09:00
Dean Herbert
cbd6fe3f36
Move definition of MusicController's position out of itself.
2017-01-30 22:54:33 +09:00
DrabWeb
2f2f0ed9a3
Fixed an issue with PauseButton's glow not fading in
2017-01-30 09:26:24 -04:00
DrabWeb
740f6e5595
Moved delaying resuming to Player
2017-01-30 09:06:26 -04:00
Dean Herbert
bdbe8501d3
Merge branch 'master' into add-flash-effects
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
DrabWeb
af8294f02c
Renamed/removed various private constants
2017-01-30 08:45:10 -04:00
DrabWeb
dbb9078e30
Fixed glow on PauseButton not updating
2017-01-30 08:19:44 -04:00
DrabWeb
ed3ed8251f
Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses
2017-01-30 08:04:39 -04:00
Dean Herbert
26e9533ff0
Add custom implementation of TextBox.
2017-01-30 20:29:04 +09:00
DrabWeb
dcb02eff65
Cleared out PauseProgressGraph
2017-01-30 07:19:14 -04:00
DrabWeb
015832f242
Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause
2017-01-30 06:14:28 -04:00
DrabWeb
62282076c7
Changes on PauseButton to match design closer
2017-01-30 05:04:57 -04:00
DrabWeb
f8cbc35f8e
Small cleanups
2017-01-30 04:43:06 -04:00
DrabWeb
d70cbd37dd
Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player
2017-01-30 04:08:14 -04:00
Dean Herbert
578b33dc64
Merge pull request #300 from peppy/more-beatmap-info
...
Beatmap details
2017-01-30 16:23:30 +09:00
Dean Herbert
2ed5cf7c91
Hook up icons better.
2017-01-30 13:35:40 +09:00
DrabWeb
28967cf77a
Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups
2017-01-29 05:04:48 -04:00
DrabWeb
c75b234b1a
Adjusted the fade time of the pause overlay, put a fill behind the colour of PauseButton to fix an issue where the background gray is visible when the pause overlay is fading out
2017-01-28 21:50:06 -04:00
DrabWeb
d0a22bfdd4
Added PauseOverlay.SetRetries for updating the retry indicator
2017-01-28 20:56:23 -04:00
DrabWeb
d4216eb539
Made resume not call until double the time of the fade animation
2017-01-28 20:45:10 -04:00
DrabWeb
6b57456681
Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable
2017-01-28 20:30:37 -04:00
DrabWeb
582599a8de
Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar
2017-01-28 16:55:42 -04:00
Andrey Zavadskiy
f12a8ace3f
Moved Config logic to OsuConfigManager
2017-01-28 13:10:05 +03:00
EVAST9919
ac7feafe9a
Merge branch 'master' into login_fix
2017-01-28 11:24:08 +02:00
DrabWeb
feba3f35ba
Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place
2017-01-27 15:28:39 -04:00
DrabWeb
490feac030
Working on design
2017-01-27 14:18:57 -04:00
DrabWeb
e115120543
Renamed pauseDisableTime to pauseCooldown
2017-01-27 08:13:39 -04:00
DrabWeb
8c6d9bdf2e
Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second
2017-01-27 08:03:32 -04:00
DrabWeb
3ed88ea043
Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed
2017-01-27 07:11:22 -04:00
DrabWeb
81de5a2097
Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top)
2017-01-27 06:36:43 -04:00
DrabWeb
f35974021a
Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing
2017-01-27 06:19:52 -04:00
DrabWeb
dedd6a4bcf
Small cleanups
2017-01-27 05:39:15 -04:00
DrabWeb
fe265c01cb
Added current work on pause overlay
2017-01-27 05:24:49 -04:00
Dean Herbert
7ee6a50404
Fix checkbox design regressions.
2017-01-27 00:16:02 +09:00
Dean Herbert
25da8a53dc
Fix incorrect configuration retrievals.
2017-01-26 23:08:39 +09:00
Dean Herbert
1853bbdda8
Move window/volume configuration to framework level.
2017-01-25 18:44:51 +09:00
Drew DeVault
f5f545df62
Refactor OsuColour into injected instance class
...
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
Andrey Zavadskiy
63fcfdbbde
Fixed checkboxes state and better code
2017-01-11 10:28:24 +03:00
Drew DeVault
c222be05c0
Add Color4.Opacity and OsuColor.Gray
2017-01-10 13:44:40 -05:00
Drew DeVault
70ecf48ca7
Add central color class
...
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
2017-01-09 17:20:31 -05:00
Andrey Zavadskiy
c0980437a6
Removed unnecessary api reference
2017-01-07 00:55:04 +03:00
Drew DeVault
4899d88d19
Update framework
2017-01-05 02:10:05 -05:00
Drew DeVault
b27139c2bd
Simplify layout of dropdown menu item
2017-01-05 00:57:19 -05:00
Drew DeVault
af4aeeab09
Update following framework changes
2017-01-04 01:14:25 -05:00
Drew DeVault
a1f8c0df64
Style dropdown to match osu!stable
2017-01-03 23:00:28 -05:00
Huo Yaoyuan
6690d1bd72
Move logic into updateDisplay.
2017-01-04 02:12:18 +08:00
Huo Yaoyuan
794e4663d8
Fix PreferUnicode changing when nothing to play.
2017-01-04 01:00:08 +08:00
Andrey Zavadskiy
eabfa11614
Minor fix
2016-12-24 10:04:43 +03:00
Andrey Zavadskiy
ba1d0b3a84
Added Events for checkboxes
2016-12-24 09:09:01 +03:00