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Commit Graph

4399 Commits

Author SHA1 Message Date
O Thiago
407b104116 Revert changes
This reverts commit beef3b418a.

Revert "Use linq expression for handling breaks"

This reverts commit 8464a1941b.

Revert "renames variables to make more logical sense"

This reverts commit 3b87ecf56c.

Revert "Removes overhead when not combo based size"

This reverts commit ac4229e3d4.
2022-09-18 18:57:53 -04:00
O Thiago
ac4229e3d4 Removes overhead when not combo based size 2022-09-18 00:38:01 -04:00
O Thiago
3b87ecf56c renames variables to make more logical sense 2022-09-18 00:19:40 -04:00
O Thiago
8464a1941b Use linq expression for handling breaks 2022-09-17 23:49:23 -04:00
O Thiago
beef3b418a Simplifies size calculation 2022-09-17 23:41:23 -04:00
Dean Herbert
c7f8f948b9 Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
Dan Balasescu
96a89f4fca
Merge pull request #20319 from peppy/remove-ef-migration
Remove all entity framework code and migrations
2022-09-15 19:15:23 +09:00
Dean Herbert
28b15e232d Remove all EF models 2022-09-15 16:59:36 +09:00
Dan Balasescu
e56ea58e71 Fix up xmldoc 2022-09-15 16:06:21 +09:00
Dan Balasescu
c847cc521e Add some inline comments 2022-09-15 16:00:35 +09:00
Dan Balasescu
68e4d22898 Precondition against entryMap intead of parentMap 2022-09-15 15:43:15 +09:00
Dan Balasescu
31bc067dd1 Don't store nulls to parentMap 2022-09-15 15:38:44 +09:00
Dean Herbert
5dc0d32e42 Apply NRT to hitobject lifetime related classes 2022-09-14 15:24:20 +09:00
ekrctb
c59aa57450 Remove createLifetimeEntry from HitObjectEntryManager 2022-09-14 15:19:33 +09:00
ekrctb
47539e2129 Add doc comments to HitObjectEntryManager 2022-09-14 15:19:05 +09:00
ekrctb
bde390828b Manage entries of nested hit objects in HitObjectEntryManager
- Fix nested hit objects are leaked when parent hit object is edited or deleted
2022-09-14 15:19:05 +09:00
ekrctb
a9eba27129 Factor out pooling logic from Playfield 2022-09-14 15:19:05 +09:00
Dean Herbert
6bf6b7e125 Fix null considerations in DrawableRulesetDependencies 2022-09-13 13:13:38 +09:00
Dean Herbert
9c2b0efbc7
Merge pull request #20262 from smoogipoo/scoreprocessor-computeaccuracy
Add `ScoreProcessor.ComputeAccuracy()`
2022-09-13 11:55:02 +09:00
Salman Ahmed
0ca4be5e5b Fix one more inspection 2022-09-13 03:45:31 +03:00
Salman Ahmed
69b9bae3b3
Merge branch 'master' into scoreprocessor-computeaccuracy 2022-09-13 03:09:52 +03:00
Dan Balasescu
27d4016ccb Add ScoreProcessor.ComputeAccuracy() 2022-09-12 18:37:55 +09:00
andy840119
3d7367a842 Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
andy840119
e62999fb16 Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Osu/OsuRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
#	osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Dean Herbert
ec21ab8171 Reduce ramp mod multipliers in line with other difficulty change mods for now
Closes https://github.com/ppy/osu/issues/20204.

Will require reprocessing of everything server-side.
2022-09-09 16:39:57 +09:00
Dean Herbert
d4afc3629c
Merge branch 'master' into kps 2022-09-08 23:00:36 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dean Herbert
6729bb3e1a Change FrameStableClock to inherit IGameplayClock 2022-09-08 18:24:18 +09:00
Dean Herbert
c6521e4c72 Rename ordering helper method 2022-09-08 17:50:27 +09:00
Dan Balasescu
b559d4ecdf Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
Acid Chicken (硫酸鶏)
267465df18
chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult into OsuColour.ForHitResult 2022-09-07 23:34:46 +09:00
Acid Chicken (硫酸鶏)
54f0bb797e
refactor(osu.Game): remove nullable optouts in HitResult.cs 2022-09-07 23:32:45 +09:00
Dean Herbert
75d0deef72 Apply proposed changes to remove inheritance from MasterGameplayClockContainer 2022-09-07 17:49:05 +09:00
Dean Herbert
bc1212f4e6 Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Dean Herbert
44b456e216 Use gameplay clock's TrueGameplayRate in FrameStabilityContainer? 2022-09-05 23:38:22 +09:00
Acid Chicken (硫酸鶏)
074d2a7a3a
chore(osu.Game): provide ordering index for HitResult 2022-09-05 02:01:44 +09:00
Acid Chicken (硫酸鶏)
5f0832ead7
refactor(osu.Game): separate OsuColour.ForHitResult by usage 2022-09-05 01:58:57 +09:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Dean Herbert
7337d4c1aa Merge branch 'master' into kps 2022-08-31 15:41:42 +09:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Dean Herbert
9b830d063f
Merge pull request #20010 from smoogipoo/scoreprocessor-no-rewrite-statistics
Don't include misses in failed score statistics
2022-08-29 17:07:13 +09:00
Dean Herbert
105aa01e7d Update usages of RemoveInternal 2022-08-29 15:57:40 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dan Balasescu
81ac0daba8 Update xmldoc 2022-08-29 15:51:12 +09:00
Dan Balasescu
b2e80ca7f0 Don't include misses in failed score statistics 2022-08-29 15:27:19 +09:00
Dean Herbert
90b9c02ac6 Remove "internal" identifier as unnecessary 2022-08-29 14:01:15 +09:00
Dan Balasescu
c0b13c7e1f Refactor ScoreProcessor ComputeScore() methods 2022-08-29 13:51:10 +09:00
Dan Balasescu
91e044542d
Merge pull request #19828 from peppy/no-gameplay-clock-gameplay-offset
Introduce `FramedBeatmapClock` (and use in gameplay flow)
2022-08-26 20:21:34 +09:00
Dan Balasescu
9bca7223f6 Adjust xmldoc to better explain score contribution 2022-08-25 17:16:30 +09:00
Dan Balasescu
e2e10a8f26 Add some explanatory comments to conditions 2022-08-25 17:14:53 +09:00
Dean Herbert
3a17c6df08 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-25 16:24:55 +09:00
Salman Ahmed
eb57ea76ab
Merge branch 'master' into legacy-combo-increase 2022-08-25 09:46:12 +03:00
Ryuki
5cddc7ed1f
Code cleanup (CPS) 2022-08-24 17:13:23 +02:00
Dan Balasescu
e7cbb6c63d Fix test failures/nullability 2022-08-24 19:53:16 +09:00
Dan Balasescu
c9ff39f8c3 Add HitResult.LegacyComboIncrease 2022-08-24 19:46:41 +09:00
Dan Balasescu
5ec95c9269 Update ScoreProcessor to make use of MaximumStatistics 2022-08-24 19:46:41 +09:00
Dean Herbert
f3847b90fd Tidy up attach logic 2022-08-24 19:36:01 +09:00
Dean Herbert
5129716612 Merge branch 'master' into kps 2022-08-24 18:18:45 +09:00
Dan Balasescu
f70af779a4 Add maximum statistics to ScoreInfo/SoloScoreInfo 2022-08-24 17:28:41 +09:00
Dean Herbert
ec61a94dc9 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-23 17:36:06 +09:00
Dean Herbert
758a554180 Add basic check for correct ruleset API version 2022-08-22 16:35:08 +09:00
Dean Herbert
f5710d8000 Add ruleset API versioning 2022-08-22 16:35:08 +09:00
Dan Balasescu
3fb3a18e68
Merge pull request #19906 from peppy/fix-editor-crash-mobile
Fix editor crashing on mobile releases
2022-08-22 16:31:19 +09:00
Dean Herbert
058d67f8e8
Merge pull request #19695 from naoei/ruleset-localization
Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
Dean Herbert
19bba143ee Fix editor crashing on mobile releases 2022-08-22 15:57:24 +09:00
Dean Herbert
d199b3b100 Update GetVariantName to also support localisation 2022-08-22 14:51:00 +09:00
Dean Herbert
9d31f61ca9 Don't throw when a ruleset type is completely missing 2022-08-22 14:35:44 +09:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
Dean Herbert
da407aa827
Merge branch 'master' into kps 2022-08-20 15:24:58 +09:00
Dean Herbert
2c6fd1ec6e Fix `GameplayClockContainer potentially resetting external seeks 2022-08-18 18:54:10 +09:00
Dean Herbert
b0a740071e Centralise logging of failed ruleset loads 2022-08-18 16:14:38 +09:00
Dean Herbert
e0edaf996f Test ruleset compatibility during initial startup to avoid runtime errors
As we continue to break the ruleset API, it makes more sense to
proactively check known changes and bail early during ruleset loading to
avoid a user experiencing a crash at a random point during execution.

This is a RFC and needs to be tested against known broken rulesets.
There might be some other calls we want to add in addition to the ones
I've listed.
2022-08-18 16:03:38 +09:00
Dean Herbert
43442dbf65 Merge branch 'even-less-gameplay-clock' into even-nicer-frame-stability-clock 2022-08-15 20:22:30 +09:00
Dean Herbert
87760bbc06 Fix IsCatchingUp not being in correct state 2022-08-15 20:17:48 +09:00
Dean Herbert
1fc3d005c0 Seal FrameStabilityContainer
No one should ever derive from this class. It is already too complex.
2022-08-15 19:31:02 +09:00
Dean Herbert
fff2b57905 Tidy up and document FrameStabilityContainer 2022-08-15 19:28:12 +09:00
Dean Herbert
9bc2e91de0 Fix incorrect handling of reference clocks when no parent IGameplayClock is available 2022-08-15 19:19:19 +09:00
Dean Herbert
828b6f2c30 Remove unnecessary setClock shenanigans 2022-08-15 19:19:19 +09:00
Dean Herbert
27569e2ed5 Remove FrameStableClock (and redirect usages to FrameStabilityContainer) 2022-08-15 19:19:19 +09:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
95c1b488a7 Add non-null assertion to FrameStabilityContainer 2022-08-15 18:08:49 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
naoei
45e9eda9e7 Localise hit result name 2022-08-14 14:57:02 -04:00
Ryuki
2aa3a1b50d
Rename all "KeysPerSecond" usages to "ClicksPerSecond" 2022-08-14 20:12:11 +02:00
Ryuki
9dc806506e
Make ActionListener and KeysPerSecondCalculator not rely on events to add timestamps 2022-08-14 19:31:14 +02:00
Dan Balasescu
9d1b0b5836 Revert sealing 2022-08-12 22:32:27 +09:00
Dean Herbert
e5e9841652 Apply multiple other mod debuffs as decided in pull request discussion 2022-08-12 18:58:09 +09:00
Dean Herbert
ac4213ecee Adjust relax mod multiplayer to 0.5x
Has previously been discussed internally. Probably good to get this out
before the next full reprocess of scores server-side.

The multiplier here was @smoogipoo's suggested value. I'd be willing to
go lower if this is seen at too high, but it should be a round number to
make it easy for users to understand the max score available to them.
2022-08-12 12:30:13 +09:00
Ryuki
9b252b1d81
Make KeysPerSecondCalculator dependency in HUDOverlay nullable 2022-08-11 11:58:30 +02:00
Ryuki
3c6461b9e4
Remove KPS acronym usage 2022-08-11 10:01:39 +02:00
naoei
1e356f6137 Revert localisation for GetDisplayNameForHitResult
Came across an issue where `LeaderboardScoreTooltip` attempts to capitalize all letters for the `displayName`.

Unsure if I should completely ignore it and localise it anyway.
2022-08-10 16:03:59 -04:00
naoei
60dae70a18 Change mod description type to LocalisableString 2022-08-10 15:54:48 -04:00
naoei
8cb2e11766 Change most ruleset-accessible string types to Localisable strings 2022-08-10 15:51:11 -04:00
Dan Balasescu
f9c6dc314b
Merge pull request #19678 from peppy/fix-file-comparisons-many-places
Fix audio track not correctly advancing when changing between certain beatmaps
2022-08-10 20:38:14 +09:00
Dean Herbert
ac99c1ad69 Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
its5Q
abca3d1b2a Prefix common strings for context 2022-08-10 00:35:19 +10:00
Ryuki
b52a07c16a
Use DI to provide dependencies for KPS Calculator and improve input
gathering

KPS Calculator now uses DI to retrieve the clocks. Using `HUDOverlay` it
is now cached for `KeysPerSecondCounter`s to resolve it. This also
allows to make an "Attach" flow like `KeyCounter`.
2022-08-08 21:54:06 +02:00
its5Q
5080d62e77 Add missing localisation for settings enums 2022-08-08 21:51:23 +10:00
Dan Balasescu
802dc90cb1 Adjust using directives for vertices 2022-08-05 20:37:33 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Dan Balasescu
dc49862466 Merge branch 'irenderer-shaders' into irenderer-textures 2022-08-02 19:25:24 +09:00
Dan Balasescu
a2a913ab52 Merge branch 'irenderer-batches' into irenderer-textures 2022-08-02 19:25:08 +09:00
Bartłomiej Dach
cbabc4886c
Convert ModPreset to realm object 2022-07-31 22:10:15 +02:00
Dan Balasescu
e06f39a69f Apply IRenderer shader changes 2022-07-30 01:29:11 +09:00
Dan Balasescu
09979d44aa Apply DrawNode batching changes 2022-07-29 23:32:09 +09:00
Dan Balasescu
155dac55d0 Apply DrawNode parameter changes 2022-07-29 22:33:34 +09:00
Dan Balasescu
ce694123eb Move spectator begin/end playing to SubmittingPlayer 2022-07-28 20:44:04 +09:00
Dean Herbert
ef10145d6f Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
Bartłomiej Dach
d0e15d04cc
Merge branch 'master' into mod-overlay/preset-panel 2022-07-22 19:23:09 +02:00
Dan Balasescu
d9105c9785
Merge pull request #19272 from peppy/beatmap-background-reprocessing
Add background beatmap processing
2022-07-22 20:33:26 +09:00
Bartłomiej Dach
de0a076eb6
Add model class for mod presets 2022-07-21 23:29:21 +02:00
Dean Herbert
68f28ff660 Add last applied version to RulesetInfo 2022-07-21 18:15:25 +09:00
Dean Herbert
aca19a005e Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Salman Ahmed
a97170a272 Keep Rank bindable enabled on score fail 2022-07-21 08:16:17 +03:00
Salman Ahmed
9df49db45f Include bonus/ignore judgements in statistics fill logic 2022-07-21 08:13:09 +03:00
Salman Ahmed
ad09e728fd Move Passed assignment inside FailScore 2022-07-21 08:12:06 +03:00
Salman Ahmed
c1bcbd9c8a Fix fail score not handling bonus/tick-only beatmaps 2022-07-21 07:20:59 +03:00
Salman Ahmed
0f0b19da4a Populate score with remaining "miss" statistics on fail/exit 2022-07-21 06:01:36 +03:00
Salman Ahmed
c4089b71bd Store maximum score results from simulated autoplay 2022-07-21 06:00:41 +03:00
Salman Ahmed
6ce6f6f7df
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-20 08:57:43 +03:00
Dan Balasescu
ebb9861377
Merge branch 'master' into remove-nullable-disable-in-the-mods 2022-07-20 13:28:28 +09:00
Salman Ahmed
4210ec6502 Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-19 19:21:26 +03:00
為什麼
317558f876 Mark the shader as non-nullable because shader should always has the value.
And initialize the breaks to avoid get the null instance.
2022-07-19 20:39:41 +08:00
為什麼
3af093cb27 Remove the null check because bindable should always have the value. 2022-07-19 20:39:41 +08:00
為什麼
ce1bb206c8 Initialize some bindables for prevent get the null instance. 2022-07-19 20:39:41 +08:00
andy840119
1f9f2b413e Remove the nullable disable annotation.
Also, mark as nullable for some properties.
2022-07-19 20:39:41 +08:00
Salman Ahmed
8f80a22ef9 Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
Salman Ahmed
5ddb5a3d74 Introduce HitObjectProperty<T> 2022-07-19 05:39:10 +03:00
Dean Herbert
51f91fe62e Update naming 2022-07-18 16:17:20 +09:00
Dean Herbert
eddf106f7c
Merge branch 'master' into score-country-storage 2022-07-18 16:12:40 +09:00
Salman Ahmed
6bfa5e53e0 Add property for whether mod uses default configuration 2022-07-18 07:29:03 +03:00
NotGumballer91
028653eb97
Update ModAdaptiveSpeed.cs 2022-07-18 00:10:49 +08:00
NotGumballer91
1caab78bdc
Update ModAutoplay.cs 2022-07-18 00:09:31 +08:00
Salman Ahmed
4e7156cee8 Store user country on databased scores 2022-07-16 06:39:05 +03:00
Dean Herbert
8dbe24fd7c Simplify colour assigning logic and remove system mod colour for now 2022-07-12 14:36:50 +09:00
為什麼
8e1ed1c621 Mark CreateHitObjectComposer() accept null.
And add the null check in the test case.
2022-07-10 10:15:27 +08:00
為什麼
57c6763556 Mark the CreateBeatmapProcessor() as nullable.
Also, should add the null check in the working beatmap.
2022-07-10 10:15:27 +08:00
為什麼
d39f53f1f0 Mark CreateConfig() return type as nullable because it's not required all ruleset to implement.
Also, remove nullable disable annotation for all using classes.

Setting store can be nullable because `RulesetConfigManager()` can accept null setting store.
2022-07-10 10:15:27 +08:00
為什麼
857377e145 Move CreateConvertibleReplayFrame() into legacy ruleset interface because technically only legacy ruleset use it to convert the legacy frame.
But seems some of the customized ruleset use it for save the replay frame.
2022-07-10 10:15:27 +08:00
為什麼
e67cb4c905 Mark create beatmap verifier as nullable because seems it's not requirement to be implemented. 2022-07-10 10:10:43 +08:00
為什麼
4a503bab0a Remove unnecessary attribute. 2022-07-10 10:10:43 +08:00
為什麼
855debd5f6 Remove nullable disable annotation and mark some return value as nullable. 2022-07-10 09:29:17 +08:00
Adam Baker
7ced84b7ef Replace switch statement with ForModType
In order to make `highlightedColour` dependent on the mod type color, the color is converted to an `osu.Framework.Graphics.Colour4` and calls `Lighten`.
2022-07-08 03:23:58 -05:00
Adam Baker
89f1c75f7a Update mod icon colors 2022-07-07 21:57:18 -05:00
andy840119
59e3d4b9e5 Remove the nullable disable annotation in the Ruleset.Filter namespace. 2022-07-03 21:00:54 +08:00
andy840119
ea573f314e Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project. 2022-07-02 13:08:25 +08:00
Dan Balasescu
edc4ace17e Attach DT with NC, SD with PF, and Cinema with Autoplay 2022-06-30 11:52:30 +09:00
Dean Herbert
6c64cea057 Catch a second location 2022-06-29 18:56:15 +09:00
Dean Herbert
b092e6937a Guard against ruleset icon creation failures to avoid whole game death 2022-06-29 18:51:07 +09:00
Dan Balasescu
2989803b71 Merge branch 'master' into speed-acc-scaling 2022-06-29 16:15:20 +09:00
Joseph Madamba
aacded0ecf Fix difficulty adjust settings having more padding on sliders 2022-06-28 07:33:05 -07:00
Dan Balasescu
0fd2c010e5 Remove NRT disables from attributes classes 2022-06-27 16:07:15 +09:00
Dan Balasescu
0579780bb8 Add IBeatmapOnlineInfo parameter and use to extract more data 2022-06-27 16:07:15 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511 Merge branch 'master' into c-sharp-10 2022-06-24 21:22:33 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Dan Balasescu
a7de43ade6 Add attribute ID 2022-06-21 19:31:45 +09:00
Dan Balasescu
e0c82d11ab Convert == usages to ReferenceEquals 2022-06-20 16:56:19 +09:00
Dean Herbert
bd5037fcad Fix new hitobject placements not taking on the existing sample settings
Similar to velocity / difficulty points, a user expectation is that
volume and sample settings will be transferred to newly placed objects
from the most recent one.

Closes https://github.com/ppy/osu/issues/18742.
2022-06-18 13:49:59 +09:00
Dan Balasescu
fd9902e816 Manual #nullable processing 2022-06-17 16:38:35 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
ea191da496
Merge pull request #18728 from peppy/fix-unsafe-sample-playback
Fix unsafe sample playback in `GameplaySampleTriggerSource`
2022-06-17 12:26:46 +09:00
Dean Herbert
ec53d87c30 Fix unsafe sample playback in GameplaySampleTriggerSource
Resolves https://github.com/ppy/osu/issues/18727.

Added delay from `Schedule` should be minimal as it is always called
from the `Update` thread (input propagation) anyway.
2022-06-16 16:04:57 +09:00
Bartłomiej Dach
30382b0445
Fill out GetModsFor() xmldoc and annotate items as non-null 2022-06-15 17:40:15 +02:00
Gabe Livengood
4b73c423bd don't specify icon 2022-06-09 18:58:22 -04:00
Dan Balasescu
6d2a2ba7d6 Rename Position -> Index 2022-06-09 18:49:11 +09:00
Dan Balasescu
f0ef2e610e Merge branch 'master' into dho 2022-06-09 18:29:14 +09:00
Gabe Livengood
99dc2fbc3e
specify culture 2022-06-09 00:15:15 -04:00
Gabe Livengood
fdbec4f8c0
display tooltip accuracy as percentage 2022-06-08 23:44:34 -04:00
Gabe Livengood
a805f78909
Merge branch 'master' into mod-accuracy-challenge 2022-06-06 12:11:47 -04:00
Gabe Livengood
6710df94a7
change max accuracy to 99% 2022-06-06 12:05:45 -04:00
Dan Balasescu
6351f652a2 Fix combo starting at 0 when spectating 2022-06-06 17:56:25 +09:00
Dan Balasescu
a638392e81 Rename member 2022-06-02 16:35:50 +09:00
Dan Balasescu
055845d4f5 Throw exception on access before ApplyBeatmap() 2022-06-02 16:34:45 +09:00
Dan Balasescu
e551e48697 Use ScoreInfo overload in more places 2022-06-02 11:01:46 +09:00
Dan Balasescu
425390e13b Refactor to reduce nested conditions 2022-06-01 09:54:47 +09:00
Dan Balasescu
50c3dfca31 Apply code reviews 2022-06-01 09:54:47 +09:00
Dan Balasescu
1e0ee1b214 Expose MaximumScoringValues for user consumption 2022-05-31 19:49:37 +09:00
Dan Balasescu
93240073a6 Rename field + rewrite xmldoc a bit 2022-05-31 19:40:07 +09:00
Dan Balasescu
28d8799e11 Add overloads to + document + expose ExtractScoringValues 2022-05-31 19:40:07 +09:00
Dan Balasescu
d6d56ee22d Fix unintentional truncation 2022-05-31 19:40:07 +09:00
Dan Balasescu
44ca350822 Reset minimal scoring values from frames 2022-05-31 19:40:07 +09:00
Dan Balasescu
20988be6bb Fix incorrect value 2022-05-31 19:40:07 +09:00
Dan Balasescu
6ccdb61853 Use new ComputeScore() overload in more cases 2022-05-31 19:40:02 +09:00
Dan Balasescu
2289812801 Add method to compute score from ScoringValues 2022-05-31 19:39:53 +09:00
Dan Balasescu
a809a19eec Remove getBonusScore() 2022-05-31 19:39:42 +09:00
Dan Balasescu
d0e3e50ca7 Extract score statistics directly into ScoringValues 2022-05-31 19:39:42 +09:00
Dan Balasescu
af0f934e1a Move raw ScoreProcessor values into ScoringValues struct 2022-05-31 19:39:38 +09:00
Dan Balasescu
132c94c1b5 Remove Ruleset parameter from ResetFromReplayFrame() 2022-05-31 17:16:23 +09:00
Bartłomiej Dach
e511c1dfff
Merge branch 'master' into use-normalised-precise-scrolling 2022-05-27 16:55:13 +02:00
apollo-dw
66a6467403 Pass object position to the object 2022-05-26 19:26:14 +01:00
Gabe Livengood
58d4aeb4fb
add accuracy calculation comment 2022-05-25 15:11:06 -04:00
Gabe Livengood
5944a15c30 review pass eins 2022-05-24 20:04:57 -04:00
apollo
bf35ded871
Correct operation
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-05-24 17:06:11 +01:00
apollo-dw
1ef711de41 Return null for out of range objects 2022-05-24 16:40:24 +01:00
apollo-dw
30b9e0e7ab Use object list size for object position 2022-05-24 16:30:25 +01:00
Gabe Livengood
dde0756bed add accuracy challenge mod 2022-05-24 10:23:44 -04:00
Dean Herbert
17206bbebf Update screen padding and colouring to better match new designs 2022-05-24 18:43:22 +09:00
Dan Balasescu
9259aa94f1 Fix Catmull slider parsing with duplicate initial point 2022-05-24 11:47:42 +09:00
Susko3
88217e0c98 Adjust ScrollDelta usages to account for normalised IsPrecise values 2022-05-23 20:22:27 +02:00
apollo-dw
903c4f7b3d Merge remote-tracking branch 'master/master' into dho 2022-05-23 13:39:04 +01:00
apollo-dw
d054e404da Set object list to read-only 2022-05-23 13:10:42 +01:00
Dean Herbert
87947c6ef0
Merge pull request #18340 from smoogipoo/hp-ratio-improvements
Adjust HP drain and recoveries to closer match osu-stable
2022-05-23 15:19:42 +09:00
apollo-dw
40f560d7d0 Remove internal process method 2022-05-22 21:45:27 +01:00
apollo-dw
26985ca8af Store hitobject history in the hitobject 2022-05-22 16:26:22 +01:00
Dean Herbert
eabf578282 Use interface to convey beat sync information 2022-05-22 22:44:54 +09:00
Dan Balasescu
b29172ea45 Increase HP lost for misses 2022-05-20 17:53:14 +09:00
Dean Herbert
2e21d75b10 Move metronome into own class and rename to avoid conflict with mod sounds 2022-05-20 17:30:04 +09:00
Dan Balasescu
3fdff7bbcb Make Meh judgements not drain HP 2022-05-20 15:36:30 +09:00
Dan Balasescu
64a371638e
Merge pull request #18236 from peppy/snap-unification
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
Dean Herbert
b3d6f76cfa Add "None" snap type to fix flags not working correctly 2022-05-19 15:57:17 +09:00
Dan Balasescu
731f0960ec Don't merge adjacent legacy Catmull segments 2022-05-18 17:16:24 +09:00
Dan Balasescu
5ad9692467 Adjust minimum health targets to match osu-stable 2022-05-17 19:24:51 +09:00
Dean Herbert
51744e428f Merge branch 'master' into editor-readability 2022-05-12 22:56:55 +09:00
Dean Herbert
c63e65c677 Don't hide SelectionBlueprints themselves, only their children 2022-05-12 19:26:13 +09:00
Dean Herbert
10e41d018a Fix toggling hit animations on the editor not applying immediately 2022-05-12 17:36:35 +09:00
Dean Herbert
f7e055dbfe Move mania note height offset application to a much more suitable location 2022-05-12 16:19:07 +09:00
Dean Herbert
c0abce918f Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
Salman Ahmed
82b784ce5a Change IApplicableToSample to receive adjustable component instead
Done for consistency with `IApplicableToTrack`.
2022-05-10 18:06:03 +03:00
Salman Ahmed
4f5001704e Change IApplicableToTrack to receive adjustable component instead 2022-05-10 18:06:03 +03:00
Salman Ahmed
bbbecbb6b7 Apply time-ramping adjustment using clock instead of track 2022-05-10 18:06:03 +03:00
Dean Herbert
ab1d46b71c
Merge pull request #17270 from frenzibyte/multiplayer-disable-adaptive-speed
Disable mod "Adaptive Speed" in multiplayer
2022-05-09 17:31:47 +09:00
Salman Ahmed
144d33f0d2
Merge branch 'master' into distance-snapping-test 2022-05-06 17:29:27 +03:00
Dean Herbert
c6bc6be128 Fix toolbox expand being interrupted by gaps between groups 2022-05-06 19:06:40 +09:00
Dean Herbert
641584a049
Merge branch 'master' into multiplayer-disable-adaptive-speed 2022-05-06 14:00:44 +09:00
Dean Herbert
5029710de7 Merge branch 'master' into distance-snapping-test 2022-05-05 22:00:40 +09:00
Salman Ahmed
43c9058d09 Fix wrong obsolete message 2022-05-05 14:39:05 +03:00
Salman Ahmed
8501a41619 Bring back separate bool properties as non-cascading 2022-05-05 14:37:38 +03:00
Dan Balasescu
39d10487b9
Merge branch 'master' into snapping-tidy-distance 2022-05-05 19:55:55 +09:00
Dean Herbert
e83604a1fc Merge branch 'master' into cache-at-interface 2022-05-05 18:54:24 +09:00
Dean Herbert
7b71fb860b Expose DistanceSpacingMultiplier for test usage 2022-05-05 18:49:12 +09:00
Dean Herbert
947a68006a Add note about IDistanceSnapProvider not multiplying DistanceSpacing itself 2022-05-05 17:50:17 +09:00
Dean Herbert
c3d2648f85
Reword weird xmldoc
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-05-05 17:07:05 +09:00
Dean Herbert
4226583afd Merge branch 'cache-at-interface' 2022-05-05 16:52:03 +09:00
Dean Herbert
19cf9dc20b Merge branch 'snapping-tidy-distance' 2022-05-05 16:51:32 +09:00
Dean Herbert
5a1ac71d90 Remove unnecessary type specification in HitObjectComposer's caching 2022-05-05 16:44:37 +09:00
Dean Herbert
1c6a233cc0 Move snap provider caching to interfaces 2022-05-05 16:44:37 +09:00
Dean Herbert
b411b59006 Move IPlacementHandler caching to interface 2022-05-05 16:43:02 +09:00
Dean Herbert
977e6d8a80 Add xmldoc for IDistanceSnapProvider and related properties 2022-05-05 16:25:45 +09:00
Dean Herbert
1fce0da331 Reword slightly, to allow better conformity with IDistanceSnapProvider 2022-05-05 16:04:34 +09:00
Dean Herbert
f6fc926f1a Add xmldoc and rename methods in IPositionSnapProvider for legibility 2022-05-05 15:58:21 +09:00
Salman Ahmed
8488a29e9e Renew obsoletion date 2022-05-04 17:22:11 +03:00
Salman Ahmed
20e277d2e5 Apply proposed naming changes 2022-05-04 17:12:17 +03:00
Salman Ahmed
e9ecf26b6a Merge branch 'master' into multiplayer-disable-adaptive-speed 2022-05-04 17:12:03 +03:00
Bartłomiej Dach
bf80dd864c
Merge branch 'master' into fix-editor-toolbox-click-through 2022-05-04 11:57:32 +02:00
Dean Herbert
4e0f899159 Rename value changed variable 2022-05-04 18:13:30 +09:00
Salman Ahmed
f5d4f02200 Use ToUpper for key binding text 2022-05-04 11:59:29 +03:00
Salman Ahmed
0b8fd2e39f Improve distance spacing toast inline with key binding changes 2022-05-04 11:43:19 +03:00
Dean Herbert
b325f0ee0b Combine editor toolbox container implementation and fix input blocking
Until now, toolbox scroll areas would block input from arriving behind
them, even when no visible element was clicked.

In addition, clicking on a button inside a toolbox would still send a
`MouseDown` event to things behind it. Specifically, the editor's
`HitObjectComposer` would receive these events and also place objects
when the user does not expect them to be placed.

This fixes another regression that occurred due to `ScrollContainer`s no
longer blocking input theirselves.
2022-05-04 17:41:30 +09:00