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Make Meh judgements not drain HP

This commit is contained in:
Dan Balasescu 2022-05-17 15:11:22 +09:00
parent 5ad9692467
commit 3fdff7bbcb

View File

@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Judgements
return -DEFAULT_MAX_HEALTH_INCREASE;
case HitResult.Meh:
return -DEFAULT_MAX_HEALTH_INCREASE * 0.05;
return DEFAULT_MAX_HEALTH_INCREASE * 0.05;
case HitResult.Ok:
return DEFAULT_MAX_HEALTH_INCREASE * 0.5;