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mirror of https://github.com/ppy/osu.git synced 2024-12-14 05:32:54 +08:00
osu-lazer/osu.Game/Rulesets
2022-05-20 17:53:14 +09:00
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Configuration Update remaining cases of clashes with realm.Write and realm.RegisterForNotifications 2022-01-25 13:09:48 +09:00
Difficulty Ignore zero-sections on a per-case basis 2022-05-03 16:06:20 +09:00
Edit Don't hide SelectionBlueprints themselves, only their children 2022-05-12 19:26:13 +09:00
Filter Rename all remaining cases 2021-10-03 00:55:29 +09:00
Judgements Increase HP lost for misses 2022-05-20 17:53:14 +09:00
Mods Change IApplicableToSample to receive adjustable component instead 2022-05-10 18:06:03 +03:00
Objects Fix toggling hit animations on the editor not applying immediately 2022-05-12 17:36:35 +09:00
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Scoring Adjust minimum health targets to match osu-stable 2022-05-17 19:24:51 +09:00
Timing Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion) 2021-09-06 21:06:13 +09:00
UI Merge branch 'master' into fix-spectator-seeks 2022-03-24 14:24:20 +09:00
AssemblyRulesetStore.cs Add xmldoc and allow constructing an AssemblyRulesetStore with a directory path 2022-02-16 17:25:16 +09:00
EFRulesetInfo.cs Update pointless CompareTo implementation once again 2022-02-11 04:17:30 +03:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
IRulesetConfigCache.cs Extract interface for ruleset config cache 2021-12-23 18:59:02 +01:00
IRulesetInfo.cs Allow IRulesetInfos of same type to be comparable 2022-02-11 04:03:23 +03:00
IRulesetStore.cs Add IRulesetStore to allow for transitional usage in upcoming manager classes 2021-12-03 17:57:40 +09:00
RealmRulesetStore.cs Split out realm portion of RulesetStore 2022-02-16 17:13:31 +09:00
Ruleset.cs Require ScoreProcessor to receive ruleset 2022-03-14 15:51:10 +09:00
RulesetConfigCache.cs Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
RulesetInfo.cs Introduce private APIRuleset for online ID equality comparison 2022-02-11 08:27:01 +03:00
RulesetLoadException.cs Throw again to ensure correct available state is set 2021-11-11 17:39:36 +09:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Split out realm portion of RulesetStore 2022-02-16 17:13:31 +09:00