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Add "None" snap type to fix flags not working correctly
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@ -8,8 +8,9 @@ namespace osu.Game.Rulesets.Edit
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[Flags]
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public enum SnapType
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{
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NearbyObjects = 0,
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Grids = 1,
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None = 0,
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NearbyObjects = 1 << 0,
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Grids = 1 << 1,
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All = NearbyObjects | Grids,
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}
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}
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