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Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project.
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@ -1,11 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Objects;
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@ -34,7 +31,7 @@ namespace osu.Game.Rulesets.Replays
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/// </summary>
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public abstract Replay Generate();
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protected virtual HitObject GetNextObject(int currentIndex)
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protected virtual HitObject? GetNextObject(int currentIndex)
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{
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if (currentIndex >= Beatmap.HitObjects.Count - 1)
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return null;
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@ -51,8 +48,7 @@ namespace osu.Game.Rulesets.Replays
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/// </summary>
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protected readonly List<TFrame> Frames = new List<TFrame>();
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[CanBeNull]
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protected TFrame LastFrame => Frames.Count == 0 ? null : Frames[^1];
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protected TFrame? LastFrame => Frames.Count == 0 ? null : Frames[^1];
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protected AutoGenerator(IBeatmap beatmap)
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: base(beatmap)
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Game.Beatmaps;
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using osu.Game.Replays.Legacy;
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@ -19,7 +17,7 @@ namespace osu.Game.Rulesets.Replays.Types
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/// <param name="currentFrame">The <see cref="LegacyReplayFrame"/> to extract values from.</param>
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/// <param name="beatmap">The beatmap.</param>
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/// <param name="lastFrame">The last post-conversion <see cref="ReplayFrame"/>, used to fill in missing delta information. May be null.</param>
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void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null);
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void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame? lastFrame = null);
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/// <summary>
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/// Populates this <see cref="ReplayFrame"/> using values from a <see cref="LegacyReplayFrame"/>.
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