Dean Herbert
19ce1f2869
Remove second conditional
2019-03-01 13:43:16 +09:00
Dean Herbert
798bc1306b
Merge remote-tracking branch 'upstream/master' into m2307-master
...
# Conflicts:
# osu.Game/Screens/Select/SongSelect.cs
2019-03-01 10:08:35 +09:00
Dean Herbert
80b5f1c523
Fix code formatting issues
2019-03-01 09:49:36 +09:00
Dean Herbert
67928ac1fe
Remove pointless check
2019-03-01 09:49:11 +09:00
Dean Herbert
3e1f283281
Merge remote-tracking branch 'upstream/master' into more-inspections
2019-02-28 13:09:18 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
Joehu
5b4319a80f
Fix home button being cancelled by mod select again
2019-02-26 21:01:28 -08:00
Dean Herbert
56697339b3
Merge branch 'master' into fix-disabled-set-crash
2019-02-27 11:14:42 +09:00
Dean Herbert
6881563346
Merge branch 'master' into ScrollingExitFix
2019-02-25 19:11:05 +09:00
David Zhao
59ad470eed
Clean up test code
2019-02-25 18:41:13 +09:00
David Zhao
ad1bce3585
Fix song select backround not being exited in time
2019-02-25 18:40:19 +09:00
Dean Herbert
80737b9ef8
Remove "silent" parameter; consolidate import logic
2019-02-25 18:24:06 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Jamie Taylor
9b3f2fdd24
Change RelativePositionAxes default on osu! logo to be both
2019-02-20 19:34:55 +09:00
Dean Herbert
94ceb1e32b
Move screen change allowance to local usage
2019-02-14 13:28:21 +09:00
Dean Herbert
e2e615cc5c
Merge branch 'master' into leased-bindables-dont-work
2019-02-11 16:30:12 +09:00
smoogipoo
065b0c9076
Fix background not being faded correctly
2019-02-04 17:04:52 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Unknown
8c1f8ee596
restart correctly when leaving player (without noises)
2019-01-31 12:33:08 +01:00
Unknown
e2347ae7bf
Merge branch 'master' into correct-preview-loop
2019-01-31 10:53:09 +01:00
Dean Herbert
d34aa50613
Merge branch 'master' into iscreen
2019-01-31 01:08:06 +09:00
smoogipoo
ac0bc53c4b
Revert "Merge pull request #4154 from phosphene47/carousel-wedge-level"
...
This reverts commit cc8793a45e
, reversing
changes made to 94276c8abb
.
2019-01-31 00:02:05 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
Unknown
1fa87521f6
fix restarting with a different track in the same BeatmapSet
2019-01-26 07:29:30 +01:00
Unknown
3d5520d277
correctly loop from preview point in SongSelect
2019-01-26 07:09:01 +01:00
phosphene47
5c70be07ab
Display carousel over beatmap info wedge
2019-01-25 22:58:55 +11:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Microgolf
097062caf7
Addresses requested changes
2019-01-08 17:57:03 +01:00
smoogipoo
b17b88d071
Fix null beatmap possibly being selected
2019-01-08 18:06:46 +09:00
Matthias Coenraerds
472325b885
Verify leaderboard scope to be local
2019-01-06 13:37:30 +01:00
Matthias Coenraerds
a93c26ccfd
Filename does not match contained type
2019-01-04 20:40:07 +01:00
Matthias Coenraerds
3879348ee4
Implement clear scores on beatmap
2019-01-04 20:23:06 +01:00
smoogipoo
daa6292e08
Split results screen to allow for extensibility
2018-12-22 15:39:06 +09:00
smoogipoo
49dd6ae9b0
Move a lot more of PlaySongSelect into SongSelect
2018-12-12 13:21:44 +09:00
smoogipoo
10b526504a
Move ModOverlay to SongSelect
2018-12-06 19:29:18 +09:00
Dean Herbert
a33865efce
Fix home button being cancelled by mod select
2018-12-04 12:06:05 +09:00
smoogipoo
a8ad7d4670
Add silent import parameter
2018-11-30 18:27:13 +09:00
smoogipoo
d07a724970
Only allow replay screen changes in menu + songselect
2018-11-30 18:25:54 +09:00
smoogipoo
a88b69ec43
Notify of existing imports
2018-11-28 20:19:35 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Kyle Chang
214ed43b81
Check if SongSelect is current screen before playing selected song
2018-10-30 23:47:54 -04:00
Kyle Chang
c7e950af7f
Remove EditSelected in favor in inlining beatmapNoDebounce in Edit
2018-10-29 00:04:51 -04:00
Kyle Chang
2b736c3cd6
Make beatmap edit button reload beatmap without mods
2018-10-28 13:04:45 -04:00
Kyle Chang
f8a8c7cb6b
Stop transferring track when editing
2018-10-28 12:43:19 -04:00
Dean Herbert
d28b9860ff
Don't use "beatmapset" terminology
2018-10-10 19:26:35 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Paul Teng
654345f380
Remove duplicate condition test
2018-09-20 22:32:24 -04:00
Paul Teng
1644719893
Update SongSelect.cs
2018-09-20 22:29:37 -04:00
Paul Teng
49fbe8443a
Test if there are beatmaps when click on delete btn
2018-09-20 22:00:20 -04:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
Dean Herbert
919e78a89a
Attempt to fix cross-thread database usage
2018-08-29 01:42:25 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
Dean Herbert
18aa30fcb0
Unbind song select's ruleset to avoid test failures
2018-08-20 14:27:32 +09:00
smoogipoo
970aa811bd
Fix mods not being reset prior to ruleset changing
2018-08-14 13:19:50 +09:00
Dean Herbert
9ab56bc4ef
Make Ruleset non-public
2018-07-31 16:35:51 +09:00
Dean Herbert
95cca046fb
Merge branch 'master' into open-downloaded-beatmas
2018-07-25 12:38:49 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
64ead0fdf7
Add more tests and fix one remaining issue case
2018-07-20 11:55:17 +09:00
Dean Herbert
d7f1766ee2
wip
2018-07-19 18:51:08 +09:00
Dean Herbert
c31676f8f1
Rework update methods to separate out ruleset and beatmap changes
...
Combining them was causing complexity and logic errors.
2018-07-19 18:48:40 +09:00
Dean Herbert
f1c3fbe644
Improve integrity of song select bind/change logic
2018-07-18 13:18:50 +09:00
Dean Herbert
4f5578245e
Fix regression causing previews to not play
2018-07-13 21:45:49 +09:00
Dean Herbert
63c40e9051
Remove unnecessary cache operations
2018-07-13 21:45:42 +09:00
Dean Herbert
ac078153ae
Merge remote-tracking branch 'upstream/master' into peppy-fix-incorrect-mods
2018-07-13 14:20:56 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
Dean Herbert
9e59b4a8e2
Fix SongSelect binding to ruleset too early
...
Causes music to stop playing while at main menu.
2018-07-10 01:29:24 +09:00
Dan Balasescu
ee4607c86e
Merge branch 'master' into fix-exit-race-condition
2018-07-09 19:02:37 +09:00
Dean Herbert
49e94850b6
Fix being able to trigger player before carousel is ready
...
Causes an eventual crash.
2018-07-09 18:43:20 +09:00
Dean Herbert
09b3375a9d
Fix pressing escape too fast causing multiple exit attempts at song select
2018-07-09 18:12:23 +09:00
Dean Herbert
e28a610757
Fix mods not correctly resetting when changing ruleset at song select
2018-07-05 13:22:52 +09:00
Dean Herbert
5fc17bacf3
Add "Select" action
...
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
smoogipoo
6d6436c8d3
Fix ruleset not getting updated if changed
2018-06-29 20:50:39 +09:00
smoogipoo
9187eb8626
SongSelect needs to recache as IBindable
2018-06-29 20:50:30 +09:00
Dean Herbert
1c32951d4b
Ensure toolbar triggers updates to SongSelect's ruleset
2018-06-29 19:32:42 +09:00
Dean Herbert
6d6fcc953b
Trim lines
2018-06-29 19:25:20 +09:00
Dean Herbert
4dd12cedad
Fix review issues
2018-06-26 17:01:40 +09:00
Dean Herbert
b0a1b25983
Privatise game ruleset and access via DI
...
Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Dean Herbert
475fb06559
Use new bind method
2018-06-07 16:46:54 +09:00
smoogipoo
e77084bec4
Give OsuScreen a mutable BindableBeatmap
2018-06-06 20:19:53 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
Dean Herbert
5c2a2e394e
Fix incorrect async logic in BeatmapInfoWedge
...
Closes #2653 .
Alternative to #2657 .
2018-06-01 20:31:29 +09:00
Dan Balasescu
76567ae98b
Merge branch 'master' into song-selet-enumerable
2018-05-31 14:42:58 +09:00
Dean Herbert
a28e71995d
Offload database query to task
...
Allows song select to load a touch faster, in theory.
2018-05-30 16:15:57 +09:00
Dean Herbert
54e53f7190
Fix player getting loaded when exiting song select
2018-05-30 15:48:20 +09:00
smoogipoo
f1ac84d95b
Fix base.CreateLocalDependencies sometimes not being called
2018-05-24 13:03:25 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
62229300c4
Fix DummyRuleset getting selected
...
Resolves #2261 .
2018-03-22 00:26:48 +09:00
Dean Herbert
db2a663234
Use private instead of protected
2018-03-11 01:26:03 +09:00
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change.
2018-03-09 19:39:28 +05:30
naoey
d04f47718f
Make song select choose random when initial selection fails.
...
- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
...
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
naoey
a57dc154f9
More specific tests.
2018-03-03 20:34:29 +05:30
naoey
307147a8a3
Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps
2018-03-03 16:10:22 +05:30
naoey
fb724ca8a7
Make song select ensure current beatmap is always playable in the active ruleset.
...
- Add a to TestCasePlaySongSelect testing this scenario
2018-03-03 16:09:24 +05:30
Dean Herbert
510ecd7c87
Ensure selection is finalised before exiting song select
...
Resolves #2080 .
2018-02-28 00:07:28 +09:00
Dean Herbert
ddf49c2e65
Fix intro not being replaced by a playable song when entering song select
2018-02-16 10:45:15 +09:00
Dean Herbert
d340509b1d
Move ArchiveReaders to a more global namespace
...
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6e0cb1adb3
Remove redundant arguments
2018-01-29 15:05:07 +09:00
smoogipoo
b4e1872322
osu!-side changes in-line with framework BDL cache changes
2018-01-22 12:56:30 +09:00
TocoToucan
3c11978cfa
Use local functions
2018-01-15 21:42:17 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
dfee8e911f
Fix dummy beatmap selection not propagating to song select components
2017-12-31 12:55:53 +09:00
Dean Herbert
e0f23a056a
Fix crash from being able to perform selection after entering play mode
...
Closes #1757
2017-12-28 21:07:19 +09:00
Dean Herbert
18d2be75d5
Fix random selection happening more than once on quick imports
2017-12-27 13:04:50 +09:00
Dean Herbert
3182c22c7d
Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info
2017-12-26 20:36:22 +09:00
Dean Herbert
7504cd589d
Move alpha handling to state
2017-12-26 20:18:47 +09:00
Dean Herbert
ee67e7119d
Merge remote-tracking branch 'upstream/master' into fix-info-wedge
2017-12-26 19:44:28 +09:00
Dean Herbert
798c2c6666
Add special logic to song select to avoid obvious clipping when notifications are displayed
...
Not sure if we will keep this going forward (there will likely be an opaque tab control on the notifications overlay similar to options) but let's go with this for now.
2017-12-26 02:52:43 +09:00
Dean Herbert
482e10966c
Ensure a selection is made on entering song select if no selection is current
2017-12-24 17:02:56 +09:00
Dean Herbert
cf316b3c51
Add tests for initial load states of PlaySongSelect
2017-12-24 15:39:25 +09:00
Dean Herbert
2313ff0ddb
Fix beatmap info wedge not showing up when zero beatmaps are loaded
...
Closes #1722 .
2017-12-22 22:19:11 +09:00
Dean Herbert
5c9d484395
Adjust debounce a bit
2017-12-22 00:50:32 +09:00
Dean Herbert
4c1f00567b
Fix incorrect flush logic when starting play from non-selected difficulty using context menu
2017-12-18 11:31:38 +09:00
Dean Herbert
30a15729ec
Fix event handling from outside carousel being scheduled at the wrong level
...
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
33f8c8419a
Fix initial beatmap selection potentially being incorrect
2017-12-16 21:25:54 +09:00
Dean Herbert
df7e795aa3
Simplify and rename filter methods
2017-12-16 16:27:39 +09:00
Dean Herbert
59d512762e
SongSelect tidying
2017-12-15 14:44:14 +09:00
Dean Herbert
5cbb9b9b18
Fix random and add tests
...
Also exposes SelectedBeatmapSet.
2017-12-15 14:36:51 +09:00
Dean Herbert
1b85952441
Cleanup and basic TestCase
2017-12-15 14:36:51 +09:00
Dean Herbert
99b00143eb
More clean-ups and event bindings
2017-12-15 14:36:51 +09:00
Dean Herbert
78dd975a35
Initial carousel infrastructue changes
2017-12-15 14:36:51 +09:00
Aergwyn
9fed972678
removed unnecessary using
2017-12-12 11:15:34 +01:00
Aergwyn
d11bf379d8
no longer select beatmapsets on import/download
...
let's save some ears and eyes for now
2017-12-12 11:04:11 +01:00
Aergwyn
e4628427cb
moved query into schedule
2017-12-10 08:15:29 +01:00
Aergwyn
dde7678095
select beatmap on import/download
2017-12-08 13:09:30 +01:00
Aergwyn
3e417d8e30
removed specific AddBeatmap method
...
the way UpdateBeatmapSet was extended it can handle all of this and better
2017-12-08 12:47:28 +01:00
Aergwyn
105d01d85b
fix crash when restoring from any non-SongSelect-screen
...
removed unwanted refresh
2017-12-07 22:02:53 +01:00
Aergwyn
011223048b
fix crash if any amount of maps were restored from main menu
...
also fixes preview not playing if an entire set is restored
2017-12-04 11:47:27 +01:00
Dean Herbert
70b29b8b62
Merge branch 'master' into fix-set-hidden-crash
2017-12-01 23:35:48 +09:00
Aergwyn
acb2cafa58
fix wedge not appearing
2017-11-29 21:09:08 +01:00
mattiapette
6dd6f08bd0
Random song selection when entering the select menu with default osu theme or invalid beatmap
2017-11-29 11:51:56 +01:00
Dean Herbert
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
Dean Herbert
5aa6615107
Add confirm-selection sound in song select
2017-11-26 17:21:22 +09:00
Dean Herbert
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
Dean Herbert
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
Dean Herbert
1824540325
Schedule calls to correct thread
...
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
Dean Herbert
49a5af60e2
Fix multiple order-of-execution issues with osu! logo
...
Also sets better defaults.
2017-11-13 18:43:16 +09:00
Dean Herbert
9e82fc21ac
Improve transition when exiting song select
...
Reduces the delay before the main menu appears, but also synchronises the full main menu appearance animation with the logo's apperance.
2017-11-10 01:10:44 +09:00
Dean Herbert
4874371dbf
Rename methods back
2017-11-09 17:38:20 +09:00
Dean Herbert
c2d4a213b1
Rename logo-related methods
2017-11-08 16:34:03 +09:00
Dean Herbert
b8b05fe8d2
Make the osu! logo shared game-wide
...
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Dean Herbert
31dc5c97f2
Fix intro and duplicate inserts
2017-10-17 11:22:42 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
TocoToucan
8b01f8671f
Merge from ppy/master
2017-10-10 21:07:36 +03:00
smoogipoo
d3109a5950
Hook up BeatmapPanel "Edit" item
2017-10-07 00:59:14 +09:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
120446e4a7
Ensure only one dialog is being displayed by the SongSelect footer at a time
...
Fixes #1208
2017-09-20 14:32:15 +09:00
Dean Herbert
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
Dean Herbert
543a71efcc
Fix ObjectDisposal exceptions due to lingering event binds
2017-09-04 08:21:07 +09:00
Dean Herbert
dd26c80837
Delete -> Hide
2017-09-04 07:59:32 +09:00
Dean Herbert
3d61cde266
Correctly delay loading of PlaySongSelect-specific components
2017-09-01 18:22:38 +09:00
Dean Herbert
1f646e6d54
Add hiding support for beatmap difficulties
2017-09-01 17:57:12 +09:00
Dean Herbert
3b4b4b669b
Add framework for deleting difficulties
2017-08-30 21:12:46 +09:00
Dean Herbert
2fb4126ffc
Use BeatmapSetInfo instead of WorkingBeatmap
2017-08-30 20:53:33 +09:00
Dean Herbert
07da29ea1c
Add context menu to beatmap set header
2017-08-30 20:41:41 +09:00
Huo Yaoyuan
4aa5ce8b41
Always load background and info wedge when no beatmap available.
2017-08-28 17:53:57 +08:00
Shane Woolcock
4901ac9e35
Add some comments explaining why the Track is being forcefully added to the TrackManager
2017-08-18 18:01:18 +09:30
Dean Herbert
ffc8f763e5
Merge branch 'master' into fix-track-not-resetting
2017-08-18 17:24:22 +09:00
Dan Balasescu
cc6a5824f0
Merge branch 'master' into fix-ruleset-changing
2017-08-18 13:40:52 +09:00
Dean Herbert
6ded194c53
Remove all usage of DI to retrieve InputManager
...
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Shane Woolcock
096e574401
Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter)
2017-08-12 19:52:09 +09:30
Shane Woolcock
e48c5898bd
Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed.
2017-08-11 17:26:30 +09:30
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
44fd0eb78b
Pass input state in OnSelected.
2017-08-04 00:09:41 +08:00
Dean Herbert
c8b5c1b8a5
Merge branch 'master' into scroll_to_selected
2017-08-01 11:06:32 +09:00
EVAST9919
700c7753c3
Applied suggestions
2017-07-31 14:20:12 +03:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
EVAST9919
62365090ad
Removed useless variable
2017-07-29 17:51:11 +03:00
EVAST9919
e121b119be
Added "scroll to" container
2017-07-29 17:33:20 +03:00
Dean Herbert
e691dd12c5
Fix potential sequen of execution issues in BeatmapCarousel
2017-07-28 15:05:08 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642
Make BeatmapStore's BeatmapDatabase private
2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777
Simplify and document DatabaseStore API
2017-07-27 15:06:10 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
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Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Huo Yaoyuan
47b4ef5cd2
Handle control key with OnKeyUp/OnKeyDown.
2017-07-24 22:14:21 +08:00
Huo Yaoyuan
c2e5788ed1
Make OsuScreen.Ruleset protected.
2017-07-24 21:47:31 +08:00
Huo Yaoyuan
e0b1057b87
Merge branch 'master' into fixes
2017-07-24 20:50:33 +08:00
tgi74000
d0e99f0c95
check removed beatmap being null, check promptdelete beatmap being default
2017-07-24 10:25:33 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Dean Herbert
9a33e77d63
Merge branch 'master' into fix-carousel-debounce-race
2017-07-21 17:44:04 +09:00
Dean Herbert
12b6b80d5c
Make method to flush filter requests
2017-07-21 17:20:52 +09:00
Dean Herbert
b4dddc98ee
Fix selection changing on entering song select
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Conditional was backwards, easy fix.
2017-07-21 06:15:44 +09:00
Dean Herbert
fb2f1224b3
Fix carousel filter debounce causing a race condition
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Clicking a ruleset button on toolbar would schedule a delayed filter of carousel, which could in turn trigger a beatmap change after pushing a Player. This resolves that by forcing any pending operations to complete.
2017-07-21 05:58:58 +09:00
Thomas Müller
e84d8cc020
Merge branch 'master' into fix-empty-carousel
2017-07-20 21:15:58 +02:00
Thomas Müller
4e33efd41f
Merge branch 'master' into fix-empty-carousel
2017-07-20 21:04:45 +02:00
Thomas Müller
518a7c460e
Merge branch 'master' into fix-beatmap-select-race
2017-07-20 21:04:40 +02:00
Thomas Müller
e21822cdeb
Merge branch 'master' into fix-working-beatmap-double-load
2017-07-20 20:35:31 +02:00
Thomas Müller
01ff7e8f4b
Merge branch 'master' into fix-empty-carousel
2017-07-20 20:31:06 +02:00
Dean Herbert
451f92772a
Merge branch 'master' into fixes
2017-07-20 19:46:50 +09:00
Dean Herbert
6e0b7b81f8
Switch to correct ruleset when changing beatmap
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This is only really noticeable when using the MusicController to change tracks while at song select.
2017-07-20 19:10:20 +09:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
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Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
61c665f239
Add required null check
2017-07-20 15:16:07 +09:00
Dean Herbert
a59557f039
Fix selection not being reset correct when changing between rulesets
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Carousels filtered to results with no maps visible were not being handled correctly in a few different ways. This covers all those scenarios.
2017-07-20 15:12:20 +09:00
Dean Herbert
c130981184
Fix WorkingBeatmap being loaded twice when using MusicController at SongSelect
2017-07-20 14:06:09 +09:00
Dean Herbert
15eb6954da
Fix hitting down and enter at song select causing a hard-crash
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Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
2017-07-20 11:50:52 +09:00
Dean Herbert
8d727b898f
Don't rely on BeatmapSetInfo being present
2017-07-20 09:23:11 +09:00
Dean Herbert
35157ca6b8
Make DefaultBeatmap private get.
2017-07-19 18:09:59 +09:00
Dean Herbert
64ebc01a3b
Remove many now unnecessary null-checks
2017-07-19 15:45:23 +09:00
Dean Herbert
8e8767cd37
Give song select a better default background whecn the beatmap's can't be loaded
2017-07-19 15:16:55 +09:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Dean Herbert
0846414c5b
Simplify state changes
2017-07-19 15:16:51 +09:00
Dean Herbert
f168ee660c
Move dummy to BeatmapDatabase
2017-07-19 15:16:43 +09:00
Dean Herbert
df60fc0f0a
Stop playing previous beatmap even if new beatmap has no track
2017-07-19 15:16:36 +09:00
Huo Yaoyuan
9cd895c249
Implement Ctrl+Enter in PlaySongSelect.
2017-07-18 15:55:21 +08:00
Dean Herbert
b5035ec245
Merge branch 'master' into songselect-preview-fix
2017-07-18 13:05:03 +09:00
Thomas Müller
22a987f6cc
Update test cases to new framework and fix old crashes
2017-07-07 15:05:55 +03:00
EVAST9919
be94163d21
Merge remote-tracking branch 'refs/remotes/ppy/master' into cancel-select-random
2017-06-22 04:28:47 +03:00
MrTheMake
a399b18837
Removed debug line
2017-06-19 00:11:47 +02:00
MrTheMake
3b3cc59471
Fix NullReferenceException
2017-06-18 20:21:24 +02:00
MrTheMake
23d1c89a67
Fix not applying song select preview seek
2017-06-18 20:12:28 +02:00
MrTheMake
06089a74e3
Handle the numpad's Enter in cases where only the normal Enter was handled
2017-06-15 23:06:28 +02:00
EVAST9919
78500eec21
Applied suggested changes
2017-06-05 12:24:28 +03:00
EVAST9919
a42c67ee97
Cancel beatmap random selection
2017-06-01 20:54:42 +03:00
MrTheMake
24f64c8815
More formatting
2017-05-24 02:38:05 +02:00
MrTheMake
67774192dd
Formatting fixes
2017-05-24 02:30:32 +02:00
MrTheMake
0616256bd0
CI fix
2017-05-24 02:23:52 +02:00
MrTheMake
09adb23591
Fix scheduled task not being canceled
2017-05-24 02:22:30 +02:00
MrTheMake
7db45cb58f
Moved the whole looping assignments inside PlaySongSelect
2017-05-21 17:09:56 +02:00
MrTheMake
48f4879157
Use the track's implemented looping algorithm to loop tracks in the song select screen
2017-05-21 15:57:41 +02:00
MrTheMake
662ea0ec2d
Repeat a beatmap's track if it has ended
2017-05-21 14:00:40 +02:00
MrTheMake
306feb177a
Fix null pointer reference
2017-05-20 20:18:29 +02:00
MrTheMake
031fddc995
Fix current beatmap track is started again when entering songselect and changing to another difficulty from the same beatmap set.
2017-05-20 19:53:18 +02:00
Dean Herbert
5ae3a7143e
Fix audio seeking when entering play mode in certain cases
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Resolves #794
2017-05-19 13:23:11 +09:00
Dean Herbert
cab12ee55a
Reduce the possibility of recomputing drawables when underlying beatmap hasn't changed
2017-05-17 17:33:16 +09:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Huo Yaoyuan
767cfaaac3
Access database recursively.
2017-05-06 15:37:53 +08:00
Huo Yaoyuan
146d57953d
Use metadata field of WorkingBeatmap.
2017-05-06 14:57:11 +08:00
Dean Herbert
1e3847c73c
Cancel the existing scheduled task when running it ahead of time.
2017-04-29 20:28:56 +09:00
Dean Herbert
2dcb4e9b93
Fix race condition when attempting to start a beatmap during debounce.
2017-04-29 20:12:09 +09:00
Dean Herbert
2ece1cbd07
CI Fixes.
2017-04-28 22:26:51 +09:00
Dean Herbert
a681e3e380
Remove unused method.
2017-04-28 22:17:42 +09:00
Dean Herbert
59cc5ea00a
CI Fixes.
2017-04-28 20:50:23 +09:00
Dean Herbert
45729a8881
Add debounce to WorkingBeatmap creation at song select.
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Improves perceived performance when quickly moving through carousel.
2017-04-28 20:44:16 +09:00
Dean Herbert
003cf53441
Streamline panel selection event logic.
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Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
2017-04-28 20:43:42 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase.
2017-04-17 17:43:48 +09:00
smoogipooo
4a149c4ab8
Better default values + don't set Mode from outside.
2017-04-15 06:14:31 +09:00
smoogipooo
0a1376c2db
Remove PlayMode game-wide.
2017-04-15 05:22:41 +09:00
Dean Herbert
8173d01d78
Fix crash on changing play mode too early.
2017-04-05 17:26:45 +09:00