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Commit Graph

1439 Commits

Author SHA1 Message Date
Dan Balasescu
a633501687 Change FilterTerms to use LocalisableString 2022-05-16 14:09:37 +09:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Dean Herbert
b6575c216b Allow selecting all mods at free mod select using ctrl+a 2022-05-15 03:25:14 +09:00
Dean Herbert
8a01050168 Refactor mod select button initialisation to allow shared usage of deselect button 2022-05-15 03:16:43 +09:00
Salman Ahmed
88ba84ac9c Replace Pill with Badge everywhere 2022-05-14 20:52:38 +03:00
Dean Herbert
d05cd69087 Change multiplayer leaderboard to always hide during gameplay unless holding-for-HUD 2022-05-11 16:12:54 +09:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
Bartłomiej Dach
4a3447f59f
Remove old free mod select overlay 2022-05-10 21:45:57 +02:00
Dan Balasescu
a16f2349aa Fix next queued item not selecting after gameplay 2022-05-09 17:55:42 +09:00
Dean Herbert
ab1d46b71c
Merge pull request #17270 from frenzibyte/multiplayer-disable-adaptive-speed
Disable mod "Adaptive Speed" in multiplayer
2022-05-09 17:31:47 +09:00
Dean Herbert
0d32bf91eb Hardcode hide key handling in ModSelectScreen 2022-05-08 01:35:11 +09:00
Bartłomiej Dach
9a56f6db44
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 13:15:13 +02:00
Salman Ahmed
d4c9de8596 Move button width in mod select to constant 2022-05-07 13:23:48 +03:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Bartłomiej Dach
6ad990dfc3
Add basic localisation strings for new mod select 2022-05-07 10:17:24 +02:00
Bartłomiej Dach
4ff96f82be
Dim other buttons if customisation panel is open 2022-05-07 09:50:09 +02:00
Bartłomiej Dach
852e4a9766
Add select/deselect all buttons to free mod select screen 2022-05-07 09:29:33 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Dean Herbert
641584a049
Merge branch 'master' into multiplayer-disable-adaptive-speed 2022-05-06 14:00:44 +09:00
Bartłomiej Dach
34cf4c6a38
Fix mod overlay not closing on toggle hotkey 2022-05-05 22:16:56 +02:00
Bartłomiej Dach
0caea77176
Fix mod selects not hiding when their owner screens exit 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
66473972da
Use new user mod select design in multiplayer lobby 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
4eefbd5bc2
Use new free mod select design in room creation flow 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
a859ca0b89
Merge branch 'master' into playlist-keyboard-traversal 2022-05-05 14:45:58 +02:00
Salman Ahmed
8501a41619 Bring back separate bool properties as non-cascading 2022-05-05 14:37:38 +03:00
Salman Ahmed
ac6342ff8d Add workaround for item scrolling issue 2022-05-05 10:16:16 +03:00
Salman Ahmed
f28978b856 Handle against playlists which disallow selection
`SelectedItem.Disabled` is also not checked against in the select-via-click flow inside `DrawableRoomPlaylistItem` (only `AllowSelection` is checked).
2022-05-05 05:48:35 +03:00
Salman Ahmed
464b3af5f3 Rename local correctly 2022-05-05 05:42:20 +03:00
Salman Ahmed
20e277d2e5 Apply proposed naming changes 2022-05-04 17:12:17 +03:00
Salman Ahmed
e9ecf26b6a Merge branch 'master' into multiplayer-disable-adaptive-speed 2022-05-04 17:12:03 +03:00
Bartłomiej Dach
e6fdef2d7a
Fix test failures due to selection/item collection desyncs 2022-05-04 13:51:47 +02:00
Bartłomiej Dach
0405c1c34a
Ensure selected playlist item is always scrolled into view 2022-05-04 13:15:26 +02:00
Bartłomiej Dach
3b04daddaa
Fix self-reference in region name 2022-05-04 12:36:43 +02:00
Dean Herbert
df1f4aecdc Add support for traversing playlist items using next/previous bindings
Addresses https://github.com/ppy/osu/discussions/18061.
2022-05-04 19:09:44 +09:00
Bartłomiej Dach
e3641213e1
Always hide unimplemented mods on mod select screen 2022-05-03 21:45:40 +02:00
Huo Yaoyuan
5513710b2e Fix IDE0055 2022-05-03 13:09:19 +08:00
Ganendra Afrasya
81be69e72e Update search textbox implementation to use BasicSearchTextBox instead 2022-05-03 06:18:42 +07:00
Dean Herbert
c4c62ff4e7 Fix countdown sounds playing every minute, rather than only on the last minute 2022-05-02 22:46:14 +09:00
Dan Balasescu
1d8ac6917d Send Loaded state from PlayerLoader on update thread 2022-04-28 20:10:47 +09:00
Dan Balasescu
b293d3923c Merge branch 'master' into multiplayer-force-start-2 2022-04-23 01:03:55 +09:00
Dean Herbert
832d37b2c2 Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
Dan Balasescu
ef1955d8ab Make buttons only respond to MatchStartCountdown 2022-04-21 23:14:37 +09:00
Dan Balasescu
41355384bd Add support for gameplay abort/force start 2022-04-21 23:14:37 +09:00
Dan Balasescu
08d250fe58 Rename MatchStarted() -> GameplayStarted() 2022-04-21 22:39:24 +09:00
Dan Balasescu
8c3b541312 Add state for when user is ready for gameplay 2022-04-21 22:35:52 +09:00
Dean Herbert
5c0e5eb6f4
Merge pull request #17899 from Joehuu/localise-most-strings
Use existing web localisation for most hardcoded strings
2022-04-21 14:48:12 +09:00
Joseph Madamba
5e5c8e78a6 Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Dean Herbert
4466e15bfc Rename AllowConfiguration to AllowCustomisation and simplify drawable addition 2022-04-20 23:17:29 +09:00
Dean Herbert
b722ff8dc5 Merge branch 'master' into mod-overlay/extension-points 2022-04-20 23:17:04 +09:00
Dean Herbert
e315313266 Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Bartłomiej Dach
7eebc20124
Add replacements for mod overlays used by game 2022-04-17 23:28:51 +02:00
Dan Balasescu
9de4d416e2 Merge branch 'master' into fix-spectator-seeks 2022-04-14 18:54:52 +09:00
Dean Herbert
d4286255a0 Expose and set GameplayStartTime directly, rather than via Reset parameter 2022-04-13 13:58:44 +09:00
Dean Herbert
9c68b3edc5 Merge branch 'master' into fix-spectator-seeks 2022-04-13 12:33:41 +09:00
Dean Herbert
8b1cee75fa Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00
Dean Herbert
2b74dbca28 Fix potential crash in DrawableRoom due to lack of null check on post-lookup beatmap 2022-04-11 13:44:34 +09:00
Dean Herbert
24c2d465a9 Move null assert in MultiplayerPlayer on to update thread 2022-04-08 14:53:14 +09:00
Jamie Taylor
8a73831115
Add MP lobby 'warning' SFX for the final seconds of countdown 2022-04-07 13:12:33 +09:00
Dean Herbert
2b8a5833dd Fix back-to-front conditional check 2022-04-06 15:13:02 +09:00
Dean Herbert
a3695c7e97
Merge branch 'master' into fix-spectator-seeks 2022-04-06 12:58:43 +09:00
Dean Herbert
c540810943
Merge branch 'master' into fix-multiplayer-unobserved 2022-04-06 11:33:10 +09:00
Dean Herbert
01da3924cc Simplify IsCurrentScreen check to only apply to relevant call 2022-04-06 11:32:35 +09:00
Dean Herbert
3d8ae0465f Reword comment slightly 2022-04-05 15:51:04 +09:00
Dean Herbert
8e543204cd Remove debounce logic (not required after switching to Update clock time) 2022-04-05 15:49:47 +09:00
Dean Herbert
5f415cbe53 Full potential null reference and add better commentary on countdown scheduling 2022-04-05 15:48:18 +09:00
Dean Herbert
d0f83885ce Appease the CI 2022-04-05 13:20:34 +09:00
Dean Herbert
31bf0c4a9b Disable "final" sample in countdown for the time being 2022-04-05 13:16:06 +09:00
Dean Herbert
174dc1641c Fix multiple issues with timekeeping
- Using realtime (`DateTimeOffset.Now`) meant that values would be
  changing in the same frame, causing misfirings or incorrect displays
- No debounce on sample playback meant that scheduling edge cases could
  potentially cause samples to be played more than once.
2022-04-05 11:49:58 +09:00
Dean Herbert
64ba24c4f7 Merge branch 'master' into mp-countdown-sfx 2022-04-05 01:04:57 +09:00
Dan Balasescu
cbcbcd1a4a
Merge pull request #17643 from peppy/stable-countdown
Stabilise countdown updates to be based on when whole seconds change
2022-04-04 22:19:06 +09:00
Dean Herbert
0abebe4d23 Stabilise countdown updates to be based on when whole seconds change 2022-04-04 14:41:32 +09:00
Jamie Taylor
0f4b75ab15
Add multiplayer lobby countdown SFX 2022-04-01 21:33:57 +09:00
Dan Balasescu
16d4544ff9 Prevent reloads when playlist item order changes 2022-04-01 17:06:37 +09:00
Dean Herbert
0b6db31511 Guard other multiplayer client calls with exception handling 2022-03-31 19:45:38 +09:00
Dean Herbert
e0c125a628 Replace existing usage with helper method 2022-03-31 19:27:45 +09:00
Dean Herbert
ef5e37c47a Fix multiplayer sounds playing too much after gameplay
Regressed in https://github.com/ppy/osu/pull/15936.

Closes #17295.
2022-03-31 16:18:28 +09:00
Salman Ahmed
0f144f6801
Merge branch 'master' into fix-countdown-refresh 2022-03-30 16:26:12 +03:00
Dean Herbert
671386ba6c Fix MultiplayerMatchSongSelect potentially attempting to exit when not the current screen 2022-03-30 20:36:12 +09:00
Dan Balasescu
375a752e24 Fix countdown timer not refreshing on new countdown 2022-03-29 11:27:26 +09:00
Dean Herbert
01980effe2
Merge pull request #17449 from smoogipoo/countdown-button-ux
Improve multiplayer ready button/countdown button UX
2022-03-27 13:42:10 +09:00
Bartłomiej Dach
f400249f32
Fix multiplayer match settings overlay dropdown Z-ordering 2022-03-26 18:28:38 +01:00
Dean Herbert
5725cc36ff Add animation to countdown button when countdown is active 2022-03-26 14:29:53 +09:00
Dean Herbert
03f24c8b58
Merge branch 'master' into countdown-button-ux 2022-03-26 10:34:51 +09:00
Dean Herbert
a30d6256f4
Merge pull request #17447 from peppy/countdown-button-icon
Use more appropriate icon on countdown button (and give tooltip)
2022-03-26 10:20:07 +09:00
Dean Herbert
f92a31cd39
Merge pull request #17402 from smoogipoo/multiplayer-auto-countdown
Add multiplayer auto-start countdown timer
2022-03-25 20:31:14 +09:00
Dan Balasescu
11ee78b395
Merge branch 'master' into countdown-button-icon 2022-03-25 19:40:25 +09:00
Dan Balasescu
3986dfd160
Merge pull request #17444 from peppy/fix-countdown-counting
Update multiplayer countdown button text more often
2022-03-25 19:40:04 +09:00
Dean Herbert
f989158a31 Add back playlist availability control (because it's hooked up half way?) 2022-03-25 19:20:16 +09:00
Dan Balasescu
9963efce51 Improve ready/countdown button UX 2022-03-25 18:40:32 +09:00
Dean Herbert
320110f179 Remove "room visibility" from playlists settings to match 2022-03-25 18:37:46 +09:00
Dean Herbert
b13408aed0 Add back "room visibility" control commented out for now 2022-03-25 18:37:20 +09:00
Dan Balasescu
3ad092d808 Always show the countdown button when host 2022-03-25 18:29:00 +09:00
Dean Herbert
463091bde2 Use more appropriate icon on countdown button (and give tooltip) 2022-03-25 18:25:48 +09:00
Dean Herbert
aa9e642e40
Merge branch 'master' into pin-multiplayer-host 2022-03-25 16:49:35 +09:00
Dean Herbert
4a30b6ef56 Update multiplayer countdown button text more often
At once a second, it regularly skips whole seconds (because scheduler
isn't guaranteed to run exactly as often as specified). 10 updates a
second seems amicable and less noticeable to my eye.
2022-03-25 16:25:20 +09:00
Dean Herbert
b1f0f89fdd Simplify AutoStart and Host checks 2022-03-25 15:41:01 +09:00
Bartłomiej Dach
878e8d21a3
Remove assertion to fix "expression always true" inspection 2022-03-24 21:51:10 +01:00
Dan Balasescu
1abf3f7bf4 Fix cancel tooltip showing for autostart countdowns 2022-03-24 20:25:17 +09:00
Dan Balasescu
40eca0fbe2 Merge branch 'master' into multiplayer-auto-countdown 2022-03-24 18:11:51 +09:00
Dean Herbert
2d58feebb1 Guard against potential null CurrentItem in ParticipantPanel 2022-03-24 17:54:21 +09:00
Dean Herbert
e3f8bc0588 Revert Availability to private 2022-03-24 17:15:17 +09:00
Dan Balasescu
528ffea38d Fix incorrect event binding 2022-03-24 17:11:08 +09:00
Dan Balasescu
96a447f68b Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
Dan Balasescu
90c7945bca Re-remove PopoverButton class with better test fix 2022-03-24 14:26:31 +09:00
Dean Herbert
6f529cf7a4 Merge branch 'master' into fix-spectator-seeks 2022-03-24 14:24:20 +09:00
Dan Balasescu
547418e47e Revert "Remove PopoverButton class"
This reverts commit 6b712be97d.
2022-03-24 11:15:51 +09:00
Dan Balasescu
34a367b369 Merge branch 'master' into multiplayer-countdown-timers-2 2022-03-23 15:40:50 +09:00
Dan Balasescu
a83a90e675 Rename countdown Delay -> Duration 2022-03-23 15:21:16 +09:00
Dan Balasescu
f7c0047206 Send time remaining in countdowns instead 2022-03-23 15:19:43 +09:00
Dan Balasescu
d4ad4ac9db Limit countdown updates to once per second 2022-03-23 10:50:05 +09:00
Dan Balasescu
6b712be97d Remove PopoverButton class 2022-03-23 10:40:38 +09:00
Dan Balasescu
9138aaf780 Split MultiplayerReadyButton 2022-03-23 10:38:56 +09:00
Dean Herbert
ff8352b749
Merge branch 'master' into screen-mod-retention 2022-03-22 17:27:26 +09:00
Dan Balasescu
23be0f1be9 Remove availability picker for now 2022-03-22 14:34:06 +09:00
Dan Balasescu
d0fee53e1f Implement auto countdown timers
Change to using TimeSpan
2022-03-22 14:34:06 +09:00
Dan Balasescu
4630aa15cc Apply refactorings according to reviews 2022-03-22 12:54:19 +09:00
NAGILSON
17b639b404 Implement suggested change to wipe mods on multiplayer screen 2022-03-21 22:42:17 -04:00
Salman Ahmed
add9f3ec91 Rename multiplayer mod usages to make more sense 2022-03-20 13:12:24 +03:00
Salman Ahmed
70e943fbcc ModUsage.Solo -> ModUsage.User 2022-03-20 06:36:51 +03:00
Salman Ahmed
e1d22e58bf Simplify queue count text logic 2022-03-20 06:25:14 +03:00
Salman Ahmed
7529d6fc00 Bind queue items during playlist initialization
Along with where the other bindables are bound together (only bind, not
listening).
2022-03-20 06:23:44 +03:00
hwabis
ef823d58a7 address frenzibyte review (refactor bindable flow, clean up CI stuff) 2022-03-19 13:05:35 -04:00
Salman Ahmed
9afe82a0d5 Fix potentially null drawable call to SetLayoutPosition 2022-03-19 14:54:58 +03:00
hwabis
5d16519a82 make code prettier 2022-03-18 23:41:55 -04:00
Salman Ahmed
0adad3a599 Handle potential null room hosts 2022-03-19 04:01:35 +03:00
hwabis
5a5629eb5a (works now) use BindValueChanged to set the Queue text 2022-03-18 20:47:45 -04:00
hwabis
5e5fbc496e (still not working) try bindables instead of int 2022-03-18 20:32:37 -04:00
hwabis
d9b2a29c6d (not working yet) add MultiplayerPlaylistTabControl, "Queue ({count})" 2022-03-18 20:02:26 -04:00
hwabis
faa36c78e5 put count and tabs into new fillflowcontainer 2022-03-18 12:55:00 -04:00
Dan Balasescu
04f4e81852 Rename start countdown request 2022-03-18 21:05:19 +09:00
Dean Herbert
611562c650 Add more comments around catch up logic 2022-03-18 16:21:14 +09:00
Dean Herbert
f09a946722 Start GameplayClockContainer paused for better state control 2022-03-18 15:28:22 +09:00
Dean Herbert
59aef88504 Simplify clock reset/start flow in MultiSpectatorScreen 2022-03-18 15:07:57 +09:00
hwabis
c2e7ff7e3e display count of listQueue 2022-03-18 01:37:53 -04:00
Dan Balasescu
72843a6797 Add support for starting/stopping countdowns 2022-03-18 14:33:09 +09:00
Dan Balasescu
efce471f0b Add countdown button + popover 2022-03-18 14:31:57 +09:00
Dan Balasescu
b76a87e6f8 Split ready button visual logic into button itself 2022-03-18 14:31:57 +09:00
Salman Ahmed
1bd08b4a4b Remove kick button fading as well to not look jarring 2022-03-18 08:09:15 +03:00
Salman Ahmed
98b420ee6f Remove no longer correct crown fade animation
Since the host is pinned to the top without any animation, it would look
jarring for the crown to fade away from the old panel (and at a 50ms
duration).
2022-03-18 07:25:12 +03:00
Salman Ahmed
1c899d00b9 Pin multiplayer host panel to the top of the list 2022-03-18 07:25:03 +03:00
Salman Ahmed
f2248ecc08 Update usages to use IsPlayable instead 2022-03-18 02:11:18 +03:00
Dan Balasescu
da0ffab14e Integrate ready button implementation 2022-03-17 18:43:04 +09:00
Dan Balasescu
461d41529b Integrate spectate button implementation 2022-03-17 18:36:33 +09:00
Salman Ahmed
187059a37f Replace hardcoded overrides with the newly introduced Mod properties 2022-03-17 03:51:27 +03:00
Salman Ahmed
1025e1939b Disable "Adaptive Speed" mod in multiplayer 2022-03-16 11:54:18 +03:00
Dan Balasescu
4ff6879b85 Fix incorrect copied room end dates 2022-03-15 11:30:57 +09:00
Dan Balasescu
885cb3ce5b Add current screen checks for added safety 2022-03-10 20:03:02 +09:00
Dean Herbert
2d135e5be6 Explain purpose of Schedule call in MultiplayerPlayer.onResultsReady 2022-03-10 19:56:13 +09:00
Dan Balasescu
45d537ef72 Fix potential multiplayer crash with async disposal 2022-03-10 18:50:53 +09:00
Dean Herbert
94ff6a338f
Merge branch 'master' into scoreprocessor-rework 2022-03-09 23:04:18 +09:00
Dan Balasescu
4839bd8044
Notify if copying room fails
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-03-09 16:47:47 +09:00
Dan Balasescu
b07a1e8d09 Fix unable to copy playlist rooms without first opening 2022-03-09 15:38:00 +09:00
Dan Balasescu
f1c40bd9ed Rework GetScore() method signatures + implementations
Rename legacy-facing overload to mention as much
2022-03-08 22:30:44 +09:00
Dan Balasescu
5b6b8d1fa9 Remove GetStandardisedScore() proxy method 2022-03-08 21:49:41 +09:00
Dan Balasescu
387ae59bc4 Fix nullref in tests 2022-02-25 16:12:25 +09:00
Dan Balasescu
48ed9c6144 Enable high chat polling rate 2022-02-25 16:03:56 +09:00
Dan Balasescu
f9d9ad388b Add chat display to multiplayer spectator screen 2022-02-25 16:03:28 +09:00
Dan Balasescu
16a3bbbcb4
Merge pull request #16944 from peppy/rooms-request-faster
Update playlists/multiplayer to use new compact response
2022-02-24 23:20:07 +09:00
Dan Balasescu
7193bc8554 Fix playlists comparing mod equality via APIMod 2022-02-24 17:04:16 +09:00
Dean Herbert
bb1aa032bd Combine SelectedItem and CurrentPlaylistItem into same storage 2022-02-24 16:21:20 +09:00
Dean Herbert
c6d78b9325 Fix several oversights in data linking causing drawable rooms not updating as expected 2022-02-24 16:12:15 +09:00
Dan Balasescu
71a012bea6
Don't update count twice immediately
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-02-23 13:42:47 +09:00
Dan Balasescu
2bea485af8 Fix currently playing text not showing in lounge 2022-02-23 13:37:47 +09:00
Dean Herbert
71ae425fb2 Merge branch 'master' into rooms-request-faster 2022-02-22 15:45:05 +09:00
Dean Herbert
057fd6c352 Add mention of StarRatingRangeDisplay fallback scenario being wrong for multiplayer 2022-02-22 15:37:42 +09:00
Dean Herbert
cde3d9c08b Change precedence order to favour playlist as a source for beatmap count 2022-02-22 15:15:57 +09:00
Dan Balasescu
a676acd80d
Merge pull request #16945 from peppy/three-column-playlist
Update playlist room display to a three column layout
2022-02-22 12:21:56 +09:00
Dean Herbert
2aa0364092 Fix null reference in tests during attempted ruleset filtering 2022-02-22 00:14:33 +09:00
Dean Herbert
655b23f408 Update playlist room display to a three column layout
Similar to the changes made to multiplayer.
2022-02-21 19:46:33 +09:00
Dean Herbert
c7e9cf904b Fix incorrect null check on now-bindable DifficultyRange 2022-02-21 19:38:26 +09:00
Dean Herbert
ffa5291b74 Add fallback handling for item count to support different request types 2022-02-21 19:37:36 +09:00
Dean Herbert
b5348e0407 Update ruleset filtering to use newly provided array return 2022-02-21 19:05:32 +09:00
Dean Herbert
b43008b9f6 Add cover and count handling from newer response version 2022-02-21 19:05:22 +09:00
Dean Herbert
39d64e779c Handle API returned difficulty range for rooms 2022-02-21 19:05:19 +09:00
Dean Herbert
02a8500500 Ensure spotlights always show at the top of the lounge listing
As proposed at https://github.com/ppy/osu/discussions/16936. Spotlights
are intended to have focus, so let's make sure they are the first thing
the user sees for the time being.
2022-02-21 18:01:46 +09:00
Dean Herbert
2a1edcdf73
Merge branch 'master' into remove-playlistitem-beatmap 2022-02-17 17:19:26 +09:00
Stedoss
aac1c53b06 Remove creator name from playlist item panel beatmap text 2022-02-17 03:04:16 +00:00
Dan Balasescu
edd31bf3aa Revert styling change 2022-02-16 15:51:18 +09:00
Dean Herbert
7e24b36f26 Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
Dan Balasescu
ea5bb46fb8
Merge branch 'master' into net6 2022-02-16 00:40:04 +09:00
Dan Balasescu
b1dbd4abfe Fix incorrect playlist item <-> availability tracker logic
Results in revert to some prior logic for the tracker implementation.
2022-02-15 23:50:12 +09:00
Dan Balasescu
bdc3b76df0 Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
Dan Balasescu
afcb7a4630 Make DrawableRoomPlaylistItem look up the online beatmap 2022-02-15 23:41:50 +09:00
Dan Balasescu
73ce1b324e Make DrawableRoom look up the online beatmap 2022-02-15 23:41:50 +09:00
Dan Balasescu
5b765581d8 Fix free mod selection not showing allowed mods 2022-02-15 16:28:15 +09:00
Dan Balasescu
efeba30b9f Remove ruleset and mod bindables from PlaylistItem 2022-02-15 16:28:15 +09:00
Dean Herbert
8da0800d7f Update ChangeFocus usage in line with framework changes 2022-02-15 02:47:35 +09:00
Dan Balasescu
18251c9285 Clean up SpectatorScreen based on suggestions 2022-02-09 12:20:07 +09:00
Dan Balasescu
ffc4c64f7e Unify namings across the board 2022-02-09 12:10:07 +09:00
Dan Balasescu
886d1d2df6 Refactorings 2022-02-08 21:29:43 +09:00
Dan Balasescu
4c76027178 Rename completed state to passed 2022-02-08 20:29:49 +09:00
Dan Balasescu
45b3f472ab Merge branch 'master' into spectator-state-rework 2022-02-08 19:51:50 +09:00
Dan Balasescu
c2416c490e Fix crash on disconnection during multi-spectate 2022-02-08 11:29:39 +09:00
Dan Balasescu
d5269ba05b Merge branch 'fix-spectator-restart-crash' into spectator-state-rework 2022-02-04 17:59:18 +09:00
Dan Balasescu
0473c6c52f Also handle null SelectedItem for safety 2022-02-04 17:53:51 +09:00
Dan Balasescu
b41655d5b9 Fix crash when gameplay starts while in multi-spectator screen 2022-02-04 17:47:41 +09:00
Dan Balasescu
f285060148 Fix MultiSpectatorScreen not continuing to results 2022-02-03 21:50:19 +09:00
Dan Balasescu
483977d5c8 Merge branch 'master' into spectator-state-rework 2022-02-03 19:59:07 +09:00
Dan Balasescu
6d3bc005ea Merge branch 'master' into spectator-state-rework 2022-02-02 18:57:04 +09:00
Dan Balasescu
b5fb3b7dae Fix crash when selecting swap mod as freemod 2022-02-02 18:42:22 +09:00
Dean Herbert
d065e32ca1 Fix crash due to MatchLeaderboardScores not having populated rulesets 2022-02-02 13:23:49 +09:00
Dan Balasescu
781cb9f18d Move HasPassed/HasFailed into GameplayState 2022-02-01 14:46:24 +09:00
Dan Balasescu
f3d4756c7f
Merge pull request #16713 from frenzibyte/fix-spectator-gcc-state-2
Fix multiplayer spectator occasionally rewinding time unexpectedly
2022-01-31 18:33:08 +09:00
Dan Balasescu
a49a9ed0a0 Fix incorrect invoke 2022-01-31 17:19:04 +09:00
Dean Herbert
acc1199add Consolidate flows of Set operations, either result or error 2022-01-30 16:16:00 +09:00
Salman Ahmed
3ec193d47e Fix spectator clock container incorrectly starting catch-up clock 2022-01-30 01:46:10 +03:00
Salman Ahmed
4f4f60248f Add failing test case 2022-01-30 01:46:10 +03:00
Dean Herbert
daea13f491 Simplify flow of cancellation token 2022-01-29 23:58:57 +09:00
Dean Herbert
3d59bab7c6 Remove fetch callback logic completely 2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5 Rename methods to make more sense (and always run through AddOnce) 2022-01-29 23:58:57 +09:00
Dean Herbert
c44af4853d Add thread safety to PollingComponent.Poll implementations 2022-01-28 13:43:53 +09:00
Jamie Taylor
493a970ed5
Remove unused AudioManager 2022-01-19 14:08:21 +09:00
Dean Herbert
5601f6f1fe Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-17 12:29:02 +09:00
Dean Herbert
671a3d47b8 Move bindable binding to LoadComplete and remove unnecessary unbind 2022-01-15 21:20:27 +09:00
Dean Herbert
ea8e49c543 Reorder private/protected methods 2022-01-15 21:19:02 +09:00
Jamie Taylor
7e9b5dd150
Add audio feedback for host change in multiplayer 2022-01-14 18:11:00 +09:00
Dean Herbert
f4a1fa85a1 Fix incorrect conditional for deciding whether scores can be deleted from UI 2022-01-12 17:49:10 +09:00
Bartłomiej Dach
c5ac996e3f
Restore ruleset using current playlist item on resuming room sub screen
Ensures that the ruleset selected at the multiplayer song selection
screen does not overwrite the current playlist item's ruleset.
2022-01-08 14:56:01 +01:00
Dean Herbert
675bdd3213 Fix MultiplayerMatchSubScreen mutating mods outside of bindable lease
As seen at https://github.com/peppy/osu/runs/4674501626?check_suite_focus=true.
2022-01-01 12:13:59 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Dan Balasescu
a43cc20ae2 Apply changes to GameplayCompleted from reviews 2021-12-24 21:58:20 +09:00
Dan Balasescu
c6854b37c8 Unbind event on disposal 2021-12-24 21:58:09 +09:00
Dan Balasescu
727335dcad Improve reliability of exiting gameplay 2021-12-24 14:23:09 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
4ce61d4260 Directly bind to room updates
Currently doesn't really cause any difference, however it may in the
future if we decide the queueing algorithm shouldn't update PlaylistOrder
when an item has been played.
2021-12-21 18:40:29 +09:00
Dan Balasescu
a34d24fb20 Disallow expired items from showing delete button
This isn't possible in practice since expired items are removed from the
queue list, but this helps out in tests.
2021-12-21 18:37:42 +09:00
Dan Balasescu
4ba5a939db
Merge pull request #16178 from bdach/lounge-background-screen-correct
Fix lounge screen showing information sourced from wrong playlist item
2021-12-21 17:36:23 +09:00
Dan Balasescu
51b7e920c0 Fix delete button being able to show on current item 2021-12-21 16:57:58 +09:00
Dean Herbert
d08b66a5ff Also add logging to OnlinePlayScreen 2021-12-21 15:07:06 +09:00
Dean Herbert
ddadf3c4b5 Add logging of MultiplayerMatchSubScreen exiting from room loss 2021-12-21 14:53:24 +09:00
Bartłomiej Dach
a5a9922f81
Fix lounge screen content not matching current room playlist item 2021-12-20 13:32:42 +01:00
Dean Herbert
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
Dean Herbert
cd8dfac625
Merge pull request #16097 from smoogipoo/forego-resetting-spectate-state
Don't reset spectating state if spectator exited after gameplay finishes
2021-12-15 22:30:41 +09:00
Dean Herbert
33cf4ba7f6
Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
2021-12-15 19:59:19 +09:00
Dean Herbert
9e82a3e79a Merge branch 'master' into forego-resetting-spectate-state 2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207 Don't reset spectating state if gameplay is finished 2021-12-15 17:40:30 +09:00
Dan Balasescu
740a6f16c7 Fix exception when updating the room's visual playlist 2021-12-15 16:53:25 +09:00
Dan Balasescu
9ade8069a1 Rename to AbortGameplay() and handle additional states 2021-12-15 06:40:28 +09:00
Dan Balasescu
2f1dc91211 Add AbortLoad() method to abort gameplay loads 2021-12-14 11:30:42 +09:00
Dan Balasescu
70045494ba Re-simplify code by removing BeatmapManager event instead 2021-12-13 16:09:54 +09:00
Dean Herbert
c097dc8048 Add note about reasoning behind MultiplayerClient.GetAPIBeatmap call 2021-12-13 13:39:32 +09:00
Dean Herbert
3ea07b426b
Merge branch 'master' into multiplayer-local-beatmap-query 2021-12-13 13:27:34 +09:00
Dan Balasescu
2cd2b10ce1 Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
Dan Balasescu
bf3abb2455
Merge branch 'master' into multiplayer-local-beatmap-query 2021-12-12 16:37:41 +09:00
Dan Balasescu
a6e77f172d Add some comments 2021-12-12 16:30:37 +09:00
Dan Balasescu
d6c08fae48 Fix incorrect global beatmap with availability changes 2021-12-11 23:08:21 +09:00
Dan Balasescu
ece2cddb7f Fix DrawableRoomPlaylistItem lookup interfering with tests 2021-12-11 22:51:20 +09:00