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mirror of https://github.com/ppy/osu.git synced 2024-12-15 16:25:32 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay
Dan Balasescu 4ce61d4260 Directly bind to room updates
Currently doesn't really cause any difference, however it may in the
future if we decide the queueing algorithm shouldn't update PlaylistOrder
when an item has been played.
2021-12-21 18:40:29 +09:00
..
Components Remove unused using 2021-12-10 17:55:18 +09:00
Lounge Move implementation to base class 2021-12-07 20:36:39 +09:00
Match Re-simplify code by removing BeatmapManager event instead 2021-12-13 16:09:54 +09:00
Multiplayer Directly bind to room updates 2021-12-21 18:40:29 +09:00
Playlists Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
DrawableRoomPlaylist.cs Add edit button to DrawableRoomPlaylistItem 2021-12-10 01:08:54 +09:00
DrawableRoomPlaylistItem.cs Add note about reasoning behind MultiplayerClient.GetAPIBeatmap call 2021-12-13 13:39:32 +09:00
FooterButtonFreeMods.cs Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
FreeModSelectOverlay.cs Remove mod multiplier completely 2021-06-25 16:36:31 +09:00
Header.cs Use Torus alternates on online play screens as per design 2021-10-04 00:26:41 +02:00
IOnlinePlaySubScreen.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
IRoomManager.cs Refactorings 2021-08-13 22:09:47 +09:00
OngoingOperationTracker.cs Move lease check inside schedule 2021-01-30 21:03:09 +01:00
OnlinePlayComposite.cs Remove unnecessary nameofs 2021-11-19 15:45:45 +09:00
OnlinePlayScreen.cs Also add logging to OnlinePlayScreen 2021-12-21 15:07:06 +09:00
OnlinePlaySongSelect.cs Allow host to enqeue items and items to be edited 2021-12-10 01:15:19 +09:00
OnlinePlaySubScreen.cs Move AllowTrackAdjustments specification to RoomSubScreen 2021-09-17 13:24:01 +09:00
OnlinePlaySubScreenStack.cs Move gradient to be part of the background for now 2021-08-23 15:27:32 +09:00