Dan Balasescu
3be4d8b68d
Remove ctor params from DrawableRoomPlaylist/DrawablePlaylistItem
2021-12-09 01:04:56 +09:00
Dean Herbert
8d9c37a825
Merge branch 'master' into primary-key-consistency
2021-12-08 21:34:38 +09:00
Dan Balasescu
beb5d61a42
Separate playlist item deletion to Playlists-specific class
2021-12-08 20:50:25 +09:00
Dean Herbert
8fa73fcbf6
Move helper method to end of class
2021-12-08 18:30:08 +09:00
Susko3
de89e321c8
Add sounds for IME composition
2021-12-08 09:57:53 +01:00
Susko3
af1e97b7c7
Move playing text added samples to private helper and fix it never playing the last sample
...
`RNG.Next` is exclusive of the upper bound, meaning that the last sample would never be played.
2021-12-08 09:49:36 +01:00
Dan Balasescu
65a09692da
Merge pull request #16001 from peppy/fix-own-rank-results-panel-in-multiplayer
...
Fix the local user's rank not showing on multiplayer/playlist results screen
2021-12-08 16:34:36 +09:00
Dean Herbert
872e0884c0
Fix the local user's rank not showing on multiplayer/playlist results screen
...
Applying the simple solution for now. Not sure how this will evolve over
time, but seems sane enough.
2021-12-08 15:22:10 +09:00
Dean Herbert
6ec3f41839
Fix LegacyComboCounter
not handling non-default anchor/origin specifications correctly
2021-12-08 15:07:15 +09:00
Dean Herbert
0775053a18
Fix the unmute notification potentially overwriting user's volume levels unnecessarily
...
I've also changed the cutoffs to 5% rather than zero, as this seems like
a saner method of showing this dialog. With levels 5% or less, the game
is basically inaudible.
Arguably, the cutoff can be increased to 10%.
2021-12-08 13:38:43 +09:00
Dean Herbert
2e640ff2ad
Merge pull request #15989 from bdach/fix-editor-clipboard-test-failure
...
Fix editor crashing if paste is performed while composer is loading
2021-12-08 11:18:59 +09:00
Bartłomiej Dach
10dd64e07c
Fix being able to paste objects while composer is loading
...
Would lead to exceptions due to modification of `Beatmap.HitObjects`
during its enumeration by `DrawableRuleset`, which was happening as an
async load via `EditorScreenWithTimeline.CreateMainContent()`.
2021-12-07 21:00:25 +01:00
Susko3
0b0ff36154
Allow only number characters parseable by int.TryParse
...
char.IsNumber() is too broad, allowing full width and other numbers.
2021-12-07 20:06:22 +01:00
Bartłomiej Dach
8b7ed759e3
Merge branch 'master' into beatmap-card/scale-on-hover
2021-12-07 19:11:01 +01:00
Dan Balasescu
86eacfdbd8
Merge pull request #15879 from peppy/multiplayer-delayed-playlist-load-broken
...
Load playlist panels on demand to reduce initial load time when joining a room
2021-12-08 00:42:20 +09:00
Dean Herbert
25a0505c97
Scale card when expanding to better distinguish hovered card from other cards in listing
2021-12-07 23:48:14 +09:00
Dean Herbert
d6e68feadc
Merge pull request #15948 from bdach/beatmap-card/difficulty-dropdown
...
Add difficulty dropdown to beatmap card
2021-12-07 23:40:06 +09:00
Dan Balasescu
7e236c3a41
Remove unused dependency
2021-12-07 23:36:48 +09:00
Dan Balasescu
52230a6f00
Merge branch 'master' into multiplayer-delayed-playlist-load-broken
2021-12-07 22:45:05 +09:00
Dean Herbert
a8c20368c0
Merge pull request #15976 from smoogipoo/add-modes-to-room-panels
...
Add match type and queue mode to multiplayer room panels
2021-12-07 22:08:30 +09:00
Dan Balasescu
4683193f09
Move implementation to base class
2021-12-07 20:36:39 +09:00
Dan Balasescu
5ffe702dd6
Add match type and queue mode to multiplayer room panels
2021-12-07 18:57:13 +09:00
Dean Herbert
9978caab12
Update framework
2021-12-07 18:37:30 +09:00
Dean Herbert
dea7f2308c
Fix participant panels potentially keeping a reference to an old user
...
If a user leave and then rejoins a multiplayer match while another user
is not at the lobby screen, there is a potential the `ParticipantPanel`
tracking the user will not correctly be recreated to reference the new
instance of the `MultiplayerUser`.
This happens because the `OnRoomUpdated` call is scheduled, which means
it is not running in the background, coupled with the local logic that
relies on `IEquatable(MultiplayerRoomUser)` (which in turn falls back to
a UserID comparison).
Changing this to a reference comparison is the easiest way to resolve
this. Whether we change the `IEquatable` implementation is up for
discussion.
Closes https://github.com/ppy/osu/issues/15970 .
2021-12-07 17:24:04 +09:00
Dean Herbert
cfa712473d
Use default timeout in GetPlayableBeatmap
when provided CancellationToken
is default
2021-12-07 13:33:41 +09:00
Dean Herbert
f3e9fb76fc
Add the ability to pass a CancellationToken
through DifficultyCalculator.CalculateAll
...
Was weirdly missing from this one method.
2021-12-07 13:32:47 +09:00
tbrose
882223b27f
Using static call and verbatim symbol and optimizes regex pattern for username check
2021-12-07 02:38:10 +01:00
tbrose
b6d47a41f4
Adjusted RegEx pattern to also take special characters into account
2021-12-07 02:14:40 +01:00
Salman Ahmed
974987550f
Move API request response size log to correct logging target
2021-12-07 04:01:56 +03:00
tbrose
7a0d4fca17
Fixes using Matches+Count instead of IsMatch negatively affecting performance
2021-12-07 01:41:21 +01:00
tbrose
f02e44d552
Fixes not matching coding style
2021-12-07 01:38:48 +01:00
tbrose
39594b7362
Fixes detection of mentioning of user falsely detects messages where the username is coincidentally contained in words of a message.
2021-12-06 23:32:21 +01:00
tbrose
0a6c221de4
Adds tests for checkContainsUsername function of MessageNotifier component
2021-12-06 22:07:47 +01:00
Bartłomiej Dach
999bba439f
Clarify usages of reverse child ID flow with inline comments
2021-12-06 21:02:40 +01:00
Bartłomiej Dach
82ed8eae6b
Ensure hover handling container always calls base on hover events
2021-12-06 21:02:40 +01:00
Bartłomiej Dach
ccfc361626
Apply naming suggestions
2021-12-06 21:02:38 +01:00
Bartłomiej Dach
4278a320e4
Fix skin setting resetting every launch
...
The reason this was happening was an unfortunate oversight in the
migration logic. The code that was attempting to parse the skin settings
as `int` was firing regardless of whether a skin migration from EF to
realm had already occurred. If it had occurred, the skin setting would
contain a GUID rather than an integer, and therefore fail to parse, and
therefore implicitly fallback to a EF skin ID of 0 which would be the
default skin.
Fix by not running the setting migrating logic at all when there are no
EF skins to migrate.
2021-12-06 20:12:02 +01:00
Dan Balasescu
d5cdb1bb87
Update test multiplayer client implementation
2021-12-07 00:01:07 +09:00
Dean Herbert
3e27859e4f
Update framework
2021-12-06 22:47:07 +09:00
Dan Balasescu
7ef960839b
Merge pull request #15898 from peppy/skin-export-instntiation-info
...
Serialise and deserialise `SkinInfo.InstantiationInfo` to allow for more correct imports
2021-12-06 22:08:20 +09:00
Dean Herbert
9033169177
Merge pull request #15951 from peppy/fix-failing-recorder-tests-w
...
Fix intermittent test failures in scenes using `SpectatorClient`
2021-12-06 18:40:27 +09:00
Dean Herbert
07abcf04b4
Merge branch 'master' into realm-integration/skins-filename-lookup-performance
2021-12-06 17:13:33 +09:00
Dean Herbert
68b482fc48
Merge branch 'master' into skin-export-instntiation-info
2021-12-06 17:12:42 +09:00
Dean Herbert
cf34b3f70e
Merge pull request #15859 from peppy/realm-integration/skins-rebase
...
Use realm for skins
2021-12-06 17:12:23 +09:00
Dean Herbert
7a333ffdcc
Add a paired schedule in SpectatorClient.BeginPlaying
...
Optimally, I would like to remove the `Schedule` in `EndPlaying`, but it
turns out quite a few test are relying on this at very least. Adding a
paired schedule ensure that order of operations is correct, at least.
2021-12-06 17:07:19 +09:00
Dan Balasescu
310e503b85
Merge pull request #15950 from peppy/fix-incorrect-match-current-beatmap
...
Ensure user is returned to the `RoomSubScreen` before gameplay is started
2021-12-06 16:34:46 +09:00
Dan Balasescu
991becdfa7
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 16:34:31 +09:00
Dean Herbert
a13067eaa4
Merge pull request #15929 from smoogipoo/update-test-multiplayer-client
...
Update test multiplayer client to match server implementation
2021-12-06 15:57:08 +09:00
Dean Herbert
452fa93444
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 15:21:02 +09:00
Dan Balasescu
fae41b2182
Remove one more piece of code
2021-12-06 15:17:33 +09:00
Dan Balasescu
5be74af8fe
Update addItem() implementation
2021-12-06 15:09:06 +09:00
Dean Herbert
0ea7a69084
Ensure user is returned to the RoomSubScreen
before gameplay is started
...
This covers the scenario where a user may be at the song select screen
while another user (the room host) starts the match. This was only made
possible with the new queue modes, so is quite a recent regression.
2021-12-06 14:03:52 +09:00
Dean Herbert
a76cfbea21
Add test coverage of incorrect beatmap being used in multiplayer when match started from song select
2021-12-06 14:03:33 +09:00
Dean Herbert
ca1f96d2c2
Reword xmldoc of MultiplayerPlaylistItem.PlaylistOrder
to better match actual behaviour
2021-12-06 13:03:14 +09:00
Dean Herbert
5ff452cc9a
Update success bool to access Exception
to stop exceptions from firing outwards
2021-12-06 12:29:11 +09:00
Dean Herbert
91aa38c4f6
Change playlist lookup to fail hard when failing
2021-12-06 12:28:48 +09:00
Bartłomiej Dach
0f74389389
Add scrolling for long difficulty lists in beatmap card
2021-12-05 20:17:59 +01:00
Bartłomiej Dach
af35652b8b
Disable beatmap card expansion on solo spectator screen
2021-12-05 20:07:58 +01:00
Bartłomiej Dach
af10223ac4
Add reverse fill flows & depth specs at usage sites for correct Z-ordering
2021-12-05 20:07:46 +01:00
Bartłomiej Dach
e451e43b90
Implement input handling behaviour of beatmap card dropdown
2021-12-05 16:31:45 +01:00
Bartłomiej Dach
250e5b47b7
Move "extra info" beatmap card row to separate component
2021-12-05 15:52:19 +01:00
Bartłomiej Dach
3fea8d5e62
Implement visual behaviour of expanded card state
2021-12-05 15:48:02 +01:00
Bartłomiej Dach
a07f8c74dc
Add basic structure for composable card dropdown
2021-12-05 15:26:37 +01:00
ColdVolcano
81215b9f0e
Use correct effect points when EarlyActivationMilliseconds is not zero
2021-12-04 22:31:55 -06:00
Bartłomiej Dach
504210a6cd
Merge branch 'master' into multiplayer-room-composite-event-debounce-fix
2021-12-04 17:50:32 +01:00
Dean Herbert
e1897f9998
Don't debounce MultiplayerRoomComposite
events
...
This avoids accidental usage which could result in data being lost or
ignored (as only the last `user` in a single frame would arrive).
This was added specifically to debounce sample playback, but given that
it's only debouncing on a single frame (hardly noticeable) I'm not going
to add back support for that yet. It should be handled by sample
playback concurrency or something more local to the usage.
2021-12-05 01:38:39 +09:00
Bartłomiej Dach
f051720fa1
Fix score encoder being dependent on current culture
...
As it turns out, on some cultures, the "negative integer" sign is not
encoded using the U+002D HYPHEN-MINUS codepoint. For instance, Swedish
uses U+2212 MINUS SIGN instead. This was confusing the legacy decoder,
since it is correctly depending on the serialisation being
culture-independent.
To fix, ensure that the special "end replay" frame, as well as the
replay MD5 hash, are generated in a culture-invariant manner.
Thankfully the replay MD5 hash is currently being discarded in
`LegacyScoreDecoder`, so it changing in future scores should not have
any negative effect on lazer operation.
2021-12-04 17:13:43 +01:00
Bartłomiej Dach
38702beabf
Merge branch 'master' into i-ruleset-store
2021-12-04 15:05:39 +01:00
Bartłomiej Dach
53a6ef22ce
Add null check to resolve inspection
2021-12-04 14:55:35 +01:00
Dan Balasescu
85d3b70d8c
Update test multiplayer client to match server-side
2021-12-04 22:34:38 +09:00
Bartłomiej Dach
b3b239c9a1
Fix test failures due to beatmap lookup logic being active even when model is populated
2021-12-04 13:59:01 +01:00
Dean Herbert
517a344bcc
Merge branch 'master' into new-multiplayer-playlist
2021-12-04 13:16:09 +09:00
Dan Balasescu
f4e07f1483
Merge branch 'master' into diffcalc-cli-arg
2021-12-03 20:34:59 +09:00
Dan Balasescu
d5803e541b
Give playlist items a PlayedAt date
2021-12-03 20:25:51 +09:00
Dan Balasescu
4145a16d5b
Merge pull request #15920 from peppy/clean-up-unused-resolves
...
Clean up unused resolved properties
2021-12-03 20:08:48 +09:00
Dan Balasescu
e350c68b5f
Merge pull request #15918 from peppy/volume-adjust-during-gameplay-alt-exception
...
Fix alt-scroll not adjusting volume in gameplay when scroll wheel is disabled
2021-12-03 19:09:20 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
2acf46154a
Remove many unused resolutions of RulesetStore
2021-12-03 18:16:29 +09:00
Dean Herbert
e75e209053
Cache and consume IRulesetStore
where feasible
2021-12-03 18:16:01 +09:00
Dean Herbert
15db1372aa
Add missing equality implementations on IRulesetInfo
2021-12-03 18:01:45 +09:00
Dean Herbert
675ecb603f
Add IRulesetStore
to allow for transitional usage in upcoming manager classes
2021-12-03 17:57:40 +09:00
Dean Herbert
6b73672403
Stop Player
from blocking volume adjust when Alt
it held
...
Similar case to what we already have in `OsuScrollContainer`, so there
is precedent for handling this locally in this fashion.
2021-12-03 17:18:07 +09:00
Dean Herbert
aaa46960b3
Reword mouse wheel disable setting to better explain its purpose
2021-12-03 17:18:07 +09:00
Dan Balasescu
9d6fe558c2
Update TestMultiplayerClient with expired item ordering
2021-12-03 17:01:33 +09:00
Dan Balasescu
487a71312e
Split out code so base methods aren't called
2021-12-03 16:40:20 +09:00
Dean Herbert
e4b296e16e
Use OptIn
serialisation on SkinInfo
to avoid writing unnecessary information
2021-12-03 16:36:27 +09:00
Dean Herbert
dad5b06e84
Avoid sending empty parameters in GetBeatmapRequest
2021-12-03 16:23:39 +09:00
Dan Balasescu
0a1304b92a
Remove gameplay_order, use existing playlist_order
2021-12-03 15:45:13 +09:00
Dean Herbert
9c717ce7ec
Merge branch 'master' into diffcalc-cli-arg
2021-12-03 15:10:55 +09:00
Dan Balasescu
b75a5b778e
Update history list to also sort by gameplay order
2021-12-03 15:05:56 +09:00
Dan Balasescu
1d2d1bfcf3
Add UpdatedAt to MultiplayerPlaylistItem
2021-12-03 15:05:56 +09:00
Dean Herbert
9803e63e6f
Update IPC usage to return null
2021-12-03 14:30:15 +09:00
Dean Herbert
6142566974
Update resources
2021-12-03 14:26:53 +09:00
Dean Herbert
abf7735b84
Update framework
2021-12-03 14:18:03 +09:00
Dan Balasescu
806ca5d4de
Update TestMultiplayerClient implementation to match server
2021-12-02 22:58:12 +09:00
Dan Balasescu
933fd49cff
Fix missed callbacks due to AddOnce() schedules
2021-12-02 22:33:14 +09:00
Dan Balasescu
9760a2b087
Update MultiplayerQueueList to take advantage of GameplayOrder
2021-12-02 22:33:14 +09:00
Dan Balasescu
ba8af303cc
Add GameplayOrder to MultiplayerPlaylistItem
2021-12-02 22:33:14 +09:00
Dean Herbert
cdf2fa9930
Serialise and deserialise SkinInfo.InstantiationInfo
to allow for more correct imports
...
Until now, skins were always imported using the `LegacySkin`
instantiation type. For cases where a user has edited the lazer or
classic default (via the new skin editor), which would result in
incorrect fallback paths after exporting and importing the edited skin.
2021-12-02 18:05:16 +09:00
Dean Herbert
0e82e9355b
Ensure skin is saved immediately after becoming mutable
...
Without doing this, the JSON content is not written to the file. A user
assumption is that as soon as a skin shows up in the skin list as
exportable, it should export correctly, so it makes sense that it should
be in a sane state even if the user has not made any changes in the skin
editor yet.
Going forward, we might move more of the json serialisation logic out,
and run for consistency as part of the import process. This seems like
the simplest way to guarantee things for now, though.
2021-12-02 17:42:17 +09:00
Dean Herbert
fe99d4e984
Standardise parameter naming across all file IO methods
2021-12-02 17:19:53 +09:00
Dean Herbert
ae3038ead4
Overwrite existing files if AddFile
is called with an existing filename
2021-12-02 17:18:06 +09:00
Dean Herbert
512818648f
Add some more breathing room between tab control and queue content
2021-12-02 16:56:30 +09:00
Dean Herbert
5976982b12
Add missing xmldoc for MultiplayerClient
events
2021-12-02 16:45:26 +09:00
Dan Balasescu
c00684a2f7
Merge branch 'master' into new-multiplayer-playlist
2021-12-02 16:19:34 +09:00
Dean Herbert
bdddaba352
Remove unnecessary test request handling
2021-12-02 14:33:56 +09:00
Dean Herbert
624ec4580a
Ensure updateLocalRoomSettings
is only called after full population
2021-12-02 14:32:39 +09:00
Dean Herbert
505608ab12
Merge branch 'realm-integration/skins-rebase' into realm-integration/skins-filename-lookup-performance
2021-12-02 14:01:39 +09:00
Dean Herbert
e855a49833
Add test coverage of default skin edit and export
2021-12-02 14:01:18 +09:00
Dean Herbert
0a14acfd83
Fix incorrect conditional on export/mutate feasability of skin
2021-12-02 13:41:58 +09:00
Dean Herbert
65f0a80c97
Merge branch 'master' into realm-integration/skins-rebase
2021-12-02 13:37:20 +09:00
Dean Herbert
c82195390f
Update usage of SubscribeForNotifications
2021-12-02 13:24:16 +09:00
Dean Herbert
9483a3013c
Merge branch 'master' into realm-integration/skins-filename-lookup-performance
2021-12-02 13:20:56 +09:00
Dean Herbert
4f826589e5
Remove subscription logic for the time being
2021-12-02 12:20:07 +09:00
Bartłomiej Dach
8bef50cbba
Revert "Refactor migration precondition to read better"
...
Realm cannot translate `.All()` LINQ queries.
This reverts commit 0e0e8c25e8
.
2021-12-01 19:39:44 +01:00
Dean Herbert
caa88950da
Merge pull request #15889 from smoogipoo/fix-multi-test-ids
...
Fix testable online IDs starting at 0
2021-12-01 22:51:24 +09:00
Dean Herbert
a8e17cb3a5
Add relative size specs so partially on-screen panels still start loading
...
Without this, panels at the top of the list but not fully on-screen
wouldn't begin their metadata loading process.
2021-12-01 22:46:38 +09:00
Dean Herbert
d262baefad
Only query for the owner user metadata in the case it is actually required
2021-12-01 22:43:32 +09:00
Dean Herbert
a0ff86f5e8
Ensure all read and write operations on APIRoom
are done on the update thread
2021-12-01 22:43:03 +09:00
Dan Balasescu
e5e2ae8ab4
Fix dangling line post-rebase
2021-12-01 21:36:25 +09:00
Dan Balasescu
89c47708a1
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:35:23 +09:00
Dan Balasescu
e87b0003fb
Fix queue mode not being bound to in all cases
2021-12-01 21:35:23 +09:00
Dan Balasescu
ad35f3434b
Fix queue list not considering expired items
2021-12-01 21:35:23 +09:00
Dan Balasescu
e2f289eeff
Xmldocs
2021-12-01 21:35:23 +09:00
Dan Balasescu
93a7726f4a
Remove now-unused parameter
2021-12-01 21:35:23 +09:00
Dan Balasescu
d70355237d
Fix selected item not bound
2021-12-01 21:35:23 +09:00
Dan Balasescu
c3dfe10a8a
Add new list to match subscreen
2021-12-01 21:35:22 +09:00
Dan Balasescu
1152c4e8e9
Fix tests
2021-12-01 21:35:22 +09:00
Dan Balasescu
7847ce6253
Redesign with tab control
2021-12-01 21:35:22 +09:00
Dan Balasescu
95050d6597
Extract class to file
2021-12-01 21:35:22 +09:00
Dan Balasescu
fc8c8685b8
Add playlist queue tests
2021-12-01 21:35:22 +09:00
Dan Balasescu
e0ca1af9b8
Remove ctor params
2021-12-01 21:35:22 +09:00
Dan Balasescu
bfd2dc28c8
Rename QueueList -> MultiplayerQueueList
2021-12-01 21:35:22 +09:00
Dan Balasescu
6b198ce112
Document simulation
2021-12-01 21:35:22 +09:00
Dan Balasescu
ef170471f0
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:35:22 +09:00
Dan Balasescu
9806c75743
Implement better round robin algorithm
2021-12-01 21:35:12 +09:00
Dan Balasescu
68bb49fc1e
Add QueueList tests
2021-12-01 21:33:48 +09:00
Dan Balasescu
0cb35e8b18
Separate out QueueList
2021-12-01 21:33:48 +09:00
Dan Balasescu
17bc0b51aa
Merge branch 'playlist-item-add-owner' into new-multiplayer-playlist
2021-12-01 21:33:48 +09:00
Dan Balasescu
942e48ffbd
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:33:11 +09:00
Dan Balasescu
c38537a51a
Initial implementation of MultiplayerPlaylist
2021-12-01 21:32:56 +09:00
Dan Balasescu
42ad726154
Merge branch 'master' into multiplayer-delayed-playlist-load-broken
2021-12-01 20:28:29 +09:00
Dan Balasescu
685bdd522e
Replace 'skin' in comments with 'instance'
2021-12-01 20:17:38 +09:00
Dan Balasescu
c225f8f84c
Merge branch 'master' into realm-subscribe-helper-methods
2021-12-01 20:15:21 +09:00
Dan Balasescu
af704dfe5b
Merge pull request #15878 from peppy/beatmap-lookup-cache
...
Cache beatmap metadata lookups used by multiplayer
2021-12-01 20:13:21 +09:00
Dan Balasescu
7224f6bac5
Fix testable online IDs starting at 0
2021-12-01 20:00:31 +09:00
Dean Herbert
bf5a186a2b
Add early abort to avoid sending empty lookup requests
2021-12-01 17:47:16 +09:00
Dean Herbert
81f82c24c3
Use new API endpoint to do batch lookups
2021-12-01 17:45:41 +09:00
Dean Herbert
09817ff161
Add missing returns
additional documentation to main method call
2021-12-01 15:27:10 +09:00
Dean Herbert
4306420922
Add extension methods to add extra safety to realm subscriptions
...
Also adjusts the naming and documentation to make it (hopefully) easier
to understand what this method/process implies.
2021-12-01 15:09:53 +09:00
Dean Herbert
1cf1543866
Fix test failures due to attempting to subscribe to non-managed instances
2021-12-01 13:50:19 +09:00
Dean Herbert
ea66cd6c5e
Add xmldoc and make realm ongoing transaction file op methods protected
instead of public
2021-12-01 12:55:21 +09:00
Dean Herbert
8ce7467e97
Fix ordering of skins in dropdown being reverse of expected
2021-12-01 12:50:47 +09:00
Dean Herbert
0e0e8c25e8
Refactor migration precondition to read better
2021-12-01 12:48:49 +09:00
Dean Herbert
370135d484
Remove outdated TODO
2021-12-01 12:47:32 +09:00
Dean Herbert
fb2310f826
Specify config file default as DEFAULT_SKIN
's guid
2021-12-01 12:45:47 +09:00
Dan Balasescu
7d0135063e
Merge pull request #15875 from peppy/fix-match-type-propagation
...
Fix match type not being propagated correctly to other users' settings
2021-12-01 11:23:28 +09:00
Dean Herbert
9411b42d0a
Cache skin filename to path mapping to reduce realm lookups during gameplay skin changes
2021-12-01 02:27:41 +09:00
Dean Herbert
03e1305b3f
Fix toast display potentially causing a child mutation before load complete
2021-12-01 01:55:17 +09:00
Dean Herbert
bba985e0e5
Merge branch 'beatmap-lookup-cache' into multiplayer-delayed-playlist-load-broken
2021-11-30 20:09:52 +09:00
Dean Herbert
0fae10500a
Fix failing tests
2021-11-30 20:09:45 +09:00
Dean Herbert
ef3d0ee0db
Merge branch 'master' into realm-integration/skins-rebase
2021-11-30 19:59:59 +09:00
Dan Balasescu
857e559f87
Merge pull request #15877 from peppy/log-response-sizes
...
Log output API request response sizes
2021-11-30 19:58:29 +09:00
Dean Herbert
e4ba66877d
Improve transitions when loading new data into a playlist panel
2021-11-30 19:54:26 +09:00
Dean Herbert
fe119da044
Add fetching of beatmap and user data when playlist panels come on screen
2021-11-30 19:52:36 +09:00
Bartłomiej Dach
95373649a4
Skip null items in star rating range display
2021-11-30 19:44:50 +09:00
Bartłomiej Dach
695167a749
Add support for null item display in DrawableRoomPlaylistItem
2021-11-30 19:44:50 +09:00
Bartłomiej Dach
23dd21339d
Delay online fetch of non-current playlist item on room join
2021-11-30 19:44:50 +09:00
Dean Herbert
01bc330d1c
Rename method to match new purpose
2021-11-30 19:42:46 +09:00
Dean Herbert
f58c5cd9c0
Update MultiplayerClient
to use BeatmapLookupCache
2021-11-30 19:36:25 +09:00
Dean Herbert
87883f1fe4
Add BeatmapLookupCache
2021-11-30 19:28:45 +09:00
Dean Herbert
23e297d414
Log output response sizes
...
Visibility is the first step towards action. Or something.
2021-11-30 19:09:13 +09:00
Dan Balasescu
8fdb9ab4e5
Merge branch 'master' into realm-integration/live-queryable-fix
2021-11-30 18:54:14 +09:00
Dan Balasescu
daa7135381
Merge branch 'master' into realm-nested-context-creation-deadlock-fix
2021-11-30 18:01:00 +09:00
Dean Herbert
25b9575de0
Fix missing transfer of match type to settings
2021-11-30 17:09:40 +09:00
Dean Herbert
e83ada40f9
Merge branch 'realm-nested-context-creation-deadlock-fix' into realm-integration/skins-rebase
2021-11-30 15:56:34 +09:00
Dean Herbert
1ff0326f8e
Merge branch 'master' into realm-integration/skins-rebase
2021-11-30 15:50:10 +09:00
Dean Herbert
6f66ecd77b
Move migrations to own file and add user skin choice config migration
2021-11-30 15:41:18 +09:00
Dean Herbert
0efd565c8b
Remove forgotten using statement
2021-11-30 15:41:07 +09:00
Dean Herbert
a943089be2
Add support for migration of skins from EF to Realm
2021-11-30 15:17:26 +09:00
Dean Herbert
6bf9327228
Add linking property on SkinFileInfo
to allow EF to understand the link post-rename
2021-11-30 15:17:16 +09:00
Dean Herbert
6e4cd91b7b
Fix update thread realm context never being Refresh()
ed
2021-11-30 14:12:36 +09:00
Dean Herbert
384a0664c2
Remove unused migration method
2021-11-30 14:05:44 +09:00
Dean Herbert
f921acc681
Fix chat tab dropdown not being reachable at default sizing
...
Would have liked to fix this in a more local way, but the structure of
the dropdowns is just a pain in the ass to work with, so this will do
for now.
2021-11-30 13:01:46 +09:00
Dean Herbert
6b0999052f
Merge branch 'master' into realm-integration/live-queryable-fix
2021-11-30 12:02:37 +09:00
Dean Herbert
f3f77fa053
Update missed xmldoc/comments
2021-11-30 11:56:53 +09:00
Dean Herbert
35d68d6ab0
Remove all optimisations from RealmLive
2021-11-30 11:47:29 +09:00
Bartłomiej Dach
45656c3599
Fix difficulty spectrum display not ordering ruleset groups by ID
2021-11-29 22:06:11 +01:00
Bartłomiej Dach
0fc4d6dc2a
Implement beatmap card difficulty list
2021-11-29 22:04:09 +01:00
Dan Balasescu
823552a5e8
Merge pull request #15856 from peppy/simplify-replace-file
...
Remove the ability to specify a filename in `ReplaceFile`
2021-11-29 20:49:38 +09:00
Dan Balasescu
0ee524a72f
Merge pull request #15857 from peppy/realm-importer-remove-pointless-fast-hash
...
Remove `computeHashFast` usage in `RealmArchiveModelImporter.ComputeHash`
2021-11-29 18:58:40 +09:00
Dan Balasescu
8a188b74b1
Merge pull request #15850 from peppy/realm-integration/misc-qol
...
Apply a couple of realm related documentation/interface changes
2021-11-29 18:58:15 +09:00
Dean Herbert
0bcfb8e199
Fix regression in implementation of fix
2021-11-29 18:52:29 +09:00
Dean Herbert
6877867467
Make default fallback logic more robust
2021-11-29 18:28:25 +09:00
Dean Herbert
0d18c83d75
Simplify deletion by adding always present conditionals to Delete
method
2021-11-29 18:28:25 +09:00
Dean Herbert
f6a3709060
Store default skins to database
2021-11-29 18:28:25 +09:00
Dean Herbert
c629a7a36f
Fix random selection and avoid using legacy events for handling skin import/deletion
2021-11-29 18:28:25 +09:00
Dean Herbert
29d074bdb8
Implement missing behaviours required for skin file operations via RealmArchiveModelManager
2021-11-29 18:28:25 +09:00
Dean Herbert
e2d9a685d7
Update skin implementations to match new structures
2021-11-29 18:28:25 +09:00
Dean Herbert
744a5b33f5
Rewrite SkinSection
to use realm subscriptions and databased defaults
2021-11-29 18:28:25 +09:00
Dean Herbert
6b55de2845
Use ILive
for Skin.SkinInfo
2021-11-29 18:28:25 +09:00
Dean Herbert
cd0c811ab1
Add the ability to call ToString
on a RealmLive
to get the underlying object's implementation
2021-11-29 18:28:25 +09:00
Dean Herbert
5db7cf23d3
Add pending deletion skin cleanup
2021-11-29 18:28:25 +09:00
Dean Herbert
23146d59d1
Use ILive
for current skin
2021-11-29 18:28:25 +09:00
Dean Herbert
2a9c7c00c8
Update tests and file access code
2021-11-29 18:28:25 +09:00
Dean Herbert
3db5646fa8
Create Guid constants for system skins (and store skin choice to configuration as guid)
2021-11-29 18:28:25 +09:00
Dean Herbert
e283379f0e
Replace EF SkinInfo
with realm implementation
2021-11-29 18:28:25 +09:00
Dean Herbert
5f067172b4
Add model class for realm skin
2021-11-29 18:28:25 +09:00
Dean Herbert
0a961fd9d8
Replace usages of IHasFiles
with IHasRealmFiles
2021-11-29 18:28:25 +09:00
Dean Herbert
348d1d0be9
Don't dispose fetched realm instance when using RealmLive.Value
...
See https://github.com/realm/realm-dotnet/discussions/2734#discussioncomment-1705038 for reasoning.
2021-11-29 18:28:25 +09:00
Dean Herbert
1dd5e1ca89
Remove RealmLive
context re-fetch optimisation for now
2021-11-29 18:28:25 +09:00
Dean Herbert
c411a755c7
Merge branch 'realm-nested-context-creation-deadlock-fix' into realm-integration/compiled
2021-11-29 18:28:07 +09:00
Dean Herbert
0f1712a272
Merge branch 'realm-importer-remove-pointless-fast-hash' into realm-integration/compiled
2021-11-29 18:28:05 +09:00
Dean Herbert
29f1ad10ba
Merge branch 'realm-integration/misc-qol' into realm-integration/compiled
2021-11-29 18:28:03 +09:00
Dean Herbert
1cfcd33b07
Merge branch 'simplify-replace-file' into realm-integration/compiled
2021-11-29 18:28:02 +09:00
Dean Herbert
23fded4a3a
Fix potential oversight in semaphore release logic
2021-11-29 18:26:37 +09:00
Dean Herbert
94b10492be
Update legacy SkinManager
to match new interface
2021-11-29 18:20:07 +09:00
Dean Herbert
6aad90674e
Remove computeHashFast
usage in RealmArchiveModelImporter.ComputeHash
2021-11-29 18:13:27 +09:00
Dean Herbert
a7e4e7be3a
Remove the ability to specify a filename in ReplaceFile
2021-11-29 18:11:51 +09:00
Dean Herbert
f19cfcc82e
Make readonly
2021-11-29 17:38:54 +09:00
Dean Herbert
673481ebc5
Use ThreadLocal
to avoid potential threading issues
2021-11-29 17:38:42 +09:00
Dean Herbert
6dcc244e21
Fix RealmLive
not working is data is attached to realm post-ToLive
call
2021-11-29 17:34:58 +09:00
Dean Herbert
c98451a7bf
Fix potential deadlock on nested context creation requests
2021-11-29 16:29:53 +09:00
Dean Herbert
2ee08b5f4c
Fix undelete on existing not committing transaction
2021-11-29 14:48:31 +09:00
Dean Herbert
cb8fa80352
Don't dispose fetched realm instance when using RealmLive.Value
...
See https://github.com/realm/realm-dotnet/discussions/2734#discussioncomment-1705038 for reasoning.
2021-11-29 14:25:43 +09:00
Dean Herbert
e40e5096ea
Remove RealmLive
context re-fetch optimisation for now
2021-11-29 14:25:43 +09:00
Dean Herbert
3bd4872520
Add note about indexing support for RealmNamedFileUsage.Filename
2021-11-29 14:12:22 +09:00
Dean Herbert
21e8ab8357
Return ILive
from ToLive
calls instead of realm-typed instance
2021-11-29 14:12:22 +09:00
MK56
d2e11ea622
Merge branch 'ppy:master' into positional-sounds-strength-adjustment
2021-11-28 16:19:49 +01:00
Bartłomiej Dach
93b5aec23e
Fix realm migration failures when upgrading from old versions
...
* `RealmRulesetSetting` was added in 2021.916.0.
* `RealmKeyBinding` was added in 2021.703.0.
Attempting to upgrade from older releases than the above would cause
migrations up to schema versions 10 and 11 to fail.
2021-11-28 15:00:40 +01:00
Dan Balasescu
0d147b4ad9
Return null IPC response for archive imports
2021-11-28 22:59:53 +09:00
mk-56
cd095b5f7d
Merge remote-tracking branch 'origin/positional-sounds-strength-adjustment' into positional-sounds-strength-adjustment
2021-11-28 14:21:26 +01:00
mk-56
9c42cc0c05
Fix
2021-11-28 14:12:39 +01:00
mk-56
9065179c52
Fix
2021-11-28 14:09:30 +01:00
mk-56
c3fb793762
Fixed the problems that were brought up and deleted the old bind logic
2021-11-28 14:06:53 +01:00
Dan Balasescu
e5dcfc3113
Use console IPC
2021-11-28 14:03:21 +09:00
mk-56
ff9c68dd6a
cleanup
2021-11-28 03:28:35 +01:00
mk-56
74a16f233f
Merge remote-tracking branch 'origin/positional-sounds-strength-adjustment' into positional-sounds-strength-adjustment
2021-11-28 03:25:58 +01:00
mk-56
e83115ad5e
Binding logic fix, nullification of unnecessary path
2021-11-28 03:25:11 +01:00
MK56
753c1c7fea
Merge branch 'ppy:master' into positional-sounds-strength-adjustment
2021-11-28 02:59:36 +01:00
mk-56
eaa464e548
Initial implementation of adjustable positional hitobject audio strength
2021-11-28 02:58:08 +01:00
Dean Herbert
51a7c60eec
Merge pull request #15835 from bdach/off-thread-transforms-unbind
...
Fix instances of components adding off-thread transforms on unbind
2021-11-28 09:27:43 +09:00
Bartłomiej Dach
db49d99cc0
Ensure correct disabled ruleset callback scheduling in ruleset selector
2021-11-27 15:28:23 +01:00
Bartłomiej Dach
05f7ea6b6d
Remove mentions of "panel" and "direct" from names of old download buttons
2021-11-27 15:08:03 +01:00
Bartłomiej Dach
a043d1e427
Move old beatmap download button to more general namespace
2021-11-27 15:06:57 +01:00
Bartłomiej Dach
251ab183a0
Move beatmap play button nearer its only remaining usage
2021-11-27 15:04:05 +01:00
Bartłomiej Dach
7419682334
Move icon pill to beatmap card-specific namespace
2021-11-27 15:01:48 +01:00
Bartłomiej Dach
6773877a40
Remove no-longer-used beatmap panels
2021-11-27 15:00:06 +01:00
Bartłomiej Dach
f4b7db5a7b
Ensure correct disabled beatmap callback scheduling in now playing overlay
2021-11-27 14:36:34 +01:00
Dean Herbert
0a75067ee5
Update framework
2021-11-27 12:13:39 +09:00
Dean Herbert
d570054b8c
Merge pull request #15801 from smoogipoo/playlist-item-add-owner
...
Add owner avatar to multiplayer playlist items
2021-11-27 00:30:35 +09:00
Dan Balasescu
2cc06a6ae1
Merge pull request #15820 from peppy/fix-track-owner-log
...
Fix incorrect logging of preview tracks without track owner
2021-11-27 00:25:54 +09:00
Dean Herbert
b8a47755fa
Don't show loading tooltip for now
...
Should probably be replaced with a loading spinner in the future, don't
really like "loading" tooltips.
2021-11-26 22:54:11 +09:00
Dean Herbert
d5d1a4c0b5
Merge branch 'master' into playlist-item-add-owner
2021-11-26 22:43:08 +09:00
Dean Herbert
f16ef1ee69
Reapply schedule workaround for PreviewTrack
2021-11-26 22:34:05 +09:00
Dean Herbert
7f9cc4d5ff
Fix incorrect logging of preview tracks without track owner
2021-11-26 21:37:43 +09:00
Dean Herbert
89b4e5cffb
Rename mass deletion confirmation dialog
2021-11-26 18:18:45 +09:00
Dan Balasescu
e1445dcb05
Only show owner in match subscreen
2021-11-26 17:40:45 +09:00
Dan Balasescu
e9a19aacd7
Fix tests by requiring host
2021-11-26 17:23:50 +09:00
Dan Balasescu
8be2defd09
Right-align avatar
2021-11-26 17:17:06 +09:00
Dan Balasescu
8541db1e85
Merge branch 'master' into playlist-item-add-owner
2021-11-26 17:13:23 +09:00
Dan Balasescu
c7f905f8da
Merge pull request #15813 from peppy/beatmap-card/download-spinner
...
Show a spinner instead of the download button on the new card during beatmap download
2021-11-26 16:35:58 +09:00
Dan Balasescu
5e53f51c99
Merge pull request #15812 from peppy/realm-live-unmanaged-fetch-fix
...
Avoid attempting to fetch a non-managed `RealmLive` instance from the realm backing
2021-11-26 15:37:58 +09:00
Dean Herbert
bf443a5a7a
Switch unnecessary return
to break
instead
2021-11-26 15:36:16 +09:00
Dean Herbert
5de2f6211d
Show a spinner instead of the download button on the new card during beatmap download
2021-11-26 15:32:33 +09:00
Dean Herbert
8e16ff7f72
Merge pull request #15807 from bdach/beatmap-card/integration
...
Replace existing usages of beatmap panel with new beatmap card
2021-11-26 15:31:55 +09:00
Dean Herbert
40d1b97af1
Avoid attempting to fetch a non-managed RealmLive
instance from the realm backing
...
For compatibility reasons, we quite often convert completely unmanaged
instances to `ILive`s so they fit the required parameters of a property
or method call. This ensures such cases will not cause any issues when
trying to interact with the underlying data.
Originally I had this allowing write operations, but that seems a bit
unsafe (when performing a write one would assume that the underlying
data is being persisted, whereas in this case it is not). We can change
this if the requirements change in the future, but I think throwing is
the safest bet for now.
2021-11-26 15:06:14 +09:00
Dean Herbert
13612c0d02
Add equality support to ILive
types
2021-11-26 14:56:16 +09:00
Dean Herbert
1d96542a2a
Fix incorrect ConfigureAwait
specification causing stalled test
...
This only occurs on upcoming changes I have (occurred when switching
existing skin import tests across to realm). Unsure why it was set to
`true`, seems like a weird oversight.
2021-11-26 12:47:43 +09:00
Bartłomiej Dach
a188d6662f
Use beatmap card in solo spectator screen
2021-11-25 22:31:02 +01:00
Bartłomiej Dach
ec2265d5bb
Use beatmap cards in spotlights layout
2021-11-25 22:30:47 +01:00
Bartłomiej Dach
42b09fd1ec
Use beatmap cards in user profile overlay
2021-11-25 22:30:47 +01:00
Bartłomiej Dach
0f9ebe3d5d
Use beatmap cards in beatmap listing overlay
2021-11-25 22:30:46 +01:00
Bartłomiej Dach
84a36ab4a9
Add integration with beatmap set overlay
2021-11-25 22:30:46 +01:00
Dan Balasescu
1f5d95666e
Add owner avatar to multiplayer items
2021-11-25 23:15:29 +09:00
Dean Herbert
7a3c69544b
Merge pull request #15799 from smoogipoo/fix-songselect-test-failures-2
...
Fix SongSelect-related test failures
2021-11-25 23:01:06 +09:00
Dan Balasescu
7c91cd674e
Update test classes to set owner ids
2021-11-25 22:17:18 +09:00
Dan Balasescu
8a941fa422
Add owner id to PlaylistItem
2021-11-25 21:41:03 +09:00
Dan Balasescu
09dd054283
Fix SongSelect-related test failures
2021-11-25 21:11:13 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
...
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dan Balasescu
d7a960212f
Merge pull request #15794 from peppy/realm-integration/stable-export-flow
...
Split out legacy model export logic into `LegacyModelExporter` classes
2021-11-25 20:20:18 +09:00
Dan Balasescu
8baf00c023
Remove unused using
2021-11-25 19:36:06 +09:00
Dan Balasescu
2b85738384
Merge pull request #15797 from peppy/remove-pointless-i-beatmap-model-manager
...
Remove pointless interface class for `IBeatmapModelManager`
2021-11-25 19:07:19 +09:00
Dan Balasescu
d3a4890c31
Merge branch 'master' into realm-integration/stable-export-flow
2021-11-25 19:06:18 +09:00
Dean Herbert
e2ebcf7a26
Remove unnecessary manager parameter
...
Confused why I added this in the first place..
2021-11-25 18:36:03 +09:00
Dean Herbert
a6ee0eec0d
Remove pointless interface class for IBeatmapModelManager
...
Was originally going to be used but serves no purpose any more.
2021-11-25 18:15:10 +09:00
Dean Herbert
eeccf836ec
Remove unnecessary GameHost
parameter
2021-11-25 17:42:41 +09:00
Dean Herbert
a2ab9f457d
Move score download logic out of ScoreManager
2021-11-25 17:33:04 +09:00
Dean Herbert
716543b5b3
Move beatmap download logic out of BeatmapManager
2021-11-25 17:29:41 +09:00
Dean Herbert
79459c1aeb
Fix typo in class and variable names
2021-11-25 17:12:15 +09:00
Dean Herbert
ec9a09d5a4
Add missing licence headers
2021-11-25 16:56:19 +09:00
Dean Herbert
cc1b91e4bd
Split out legacy model export logic into LegacyModelExporter
classes
2021-11-25 16:41:12 +09:00
Dean Herbert
7488ccd5fe
Update all models to implement IHasNamedFiles
2021-11-25 16:41:12 +09:00
Dan Balasescu
6d60725b31
Merge branch 'master' into realm-integration/stable-import-flow
2021-11-25 16:36:02 +09:00
Dean Herbert
416ee2447a
Move archive filename helper method to extension method
2021-11-25 16:35:54 +09:00
Dan Balasescu
d8a23aad4d
Merge pull request #15791 from peppy/realm-integration/skin-model-manager
...
Split out `SkinModelManager` from `SkinManager`
2021-11-25 16:35:05 +09:00
Dean Herbert
a0fa030f55
Rename base class to LegacyModelImporter
2021-11-25 16:33:04 +09:00
Dean Herbert
210dfab392
Merge pull request #15790 from peppy/realm-integration/score-manager-interface-reduction
...
Reduce interface exposure of `ScoreManager`
2021-11-25 15:46:38 +09:00
Dean Herbert
2df793ca22
Inline individual importers to avoid unnecessary construction for singular import types
2021-11-25 15:44:04 +09:00
Dean Herbert
9dcb20a821
Rename Stable
to Legacy
and add xmldoc
2021-11-25 15:39:05 +09:00
Dean Herbert
6cab7b877d
Move stable import handling into its own class
2021-11-25 15:36:58 +09:00
Dean Herbert
2bfc473689
Split out SkinModelManager
from SkinManager
2021-11-25 15:14:43 +09:00
Dean Herbert
60b207f20a
Reduce interface exposure of ScoreManager
2021-11-25 14:34:13 +09:00
Dean Herbert
bcdb73e1e8
Clean up files last
2021-11-25 14:28:27 +09:00
Dean Herbert
315e126497
Add automatic clean-up call for RealmFileStore
2021-11-25 14:17:44 +09:00
Dean Herbert
204bd2b604
Ensure Cleanup
can run from non-update thread and add basic log output
2021-11-25 14:17:44 +09:00
Dean Herbert
fd321109da
Remove unnecessary virtual
specification on Refresh
2021-11-25 14:06:12 +09:00
Dean Herbert
306e13fa7b
Remove all usages of FileStore.QueryFiles
2021-11-25 14:06:02 +09:00
Dean Herbert
1533e245de
Merge pull request #15767 from bdach/beatmap-card/track-preview
...
Add preview track playback function to beatmap card
2021-11-25 12:08:03 +09:00
Bartłomiej Dach
20f71da2c4
Merge branch 'master' into fix-mp-resuming
2021-11-24 20:17:58 +01:00
Dan Balasescu
1865227e08
Merge pull request #15773 from peppy/remove-model-file-list-inits
...
Initialise `IHasFiles<TFile>.Files` lists at construction time
2021-11-24 21:05:36 +09:00
Dan Balasescu
016684b52d
Remove unreachable code
2021-11-24 20:29:47 +09:00
Dan Balasescu
132bb59203
Update working beatmap when returning to match
2021-11-24 19:56:02 +09:00
Dan Balasescu
ce8500a732
Merge branch 'master' into remove-model-file-list-inits
2021-11-24 19:46:42 +09:00
Dean Herbert
b739b6a725
Merge branch 'master' into beatmap-card/track-preview
2021-11-24 18:54:25 +09:00
Dean Herbert
61009013cc
Give a more correct default value to beatmap and set statuses
2021-11-24 18:48:12 +09:00
Dean Herbert
052ed8f930
Add online status to RealmBeatmapSet
2021-11-24 18:48:02 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
ddbd4f9473
Merge branch 'master' into remove-model-file-list-inits
2021-11-24 18:39:01 +09:00
Dan Balasescu
5ff62a8e04
Merge pull request #15779 from peppy/remaining-misc-fixes
...
Apply some various code quality fixes that don't fit elsewhere
2021-11-24 16:59:49 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
...
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dan Balasescu
834bdd8e5c
Merge pull request #15776 from peppy/non-null-beatmapset-metadata
...
Make `BeatmapSet.Metadata` non-null
2021-11-24 16:48:28 +09:00
Dan Balasescu
8ce5324c8b
Merge pull request #15772 from peppy/remove-model-list-inits
...
Initialise `BeatmapSet.Beatmaps` list at construction time
2021-11-24 16:41:19 +09:00
Dean Herbert
2dabedebff
Remove unnecessary user assign in HitObjectSampleTest
2021-11-24 16:30:00 +09:00
Dean Herbert
3e0e01abdb
Move bookmark parsing logic into LegacyBeatmapDecoder
2021-11-24 16:29:51 +09:00
Dean Herbert
9c61ec217b
Remove unnecessary mainTrackMixer
parameter from BeatmapManager
2021-11-24 16:27:17 +09:00
Dan Balasescu
2ec3fb2e9e
Merge pull request #15760 from peppy/realm-move-data-migration-to-context-factory
...
Move realm data migrations inside the `RealmContextFactory`
2021-11-24 16:23:56 +09:00
Dean Herbert
bbd3ea5b77
Update all actual usages of RulesetInfo.ID
to use OnlineID
instead
2021-11-24 15:50:26 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dean Herbert
e57c343531
Add helper setter to EF RulesetInfo.OnlineID
to allow updating usages
2021-11-24 15:50:26 +09:00
Dan Balasescu
33d95fbb9c
Merge pull request #15771 from peppy/ruleset-config-cache-shortname
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Update `RulesetConfigCache` to cache via `ShortName` instead of `ID`
2021-11-24 15:24:57 +09:00
Dan Balasescu
73e50af9cc
Merge pull request #15775 from peppy/update-framework
...
Update framework
2021-11-24 15:24:43 +09:00
Dean Herbert
cb093e1e01
Remove reundant self-sets of metadata
2021-11-24 15:08:04 +09:00
Dean Herbert
3946a39b65
Make BeatmapSet.Metadata
non-null
2021-11-24 15:03:34 +09:00
Dan Balasescu
c4b5a07f4b
Merge branch 'master' into realm-move-data-migration-to-context-factory
2021-11-24 14:40:26 +09:00
Dean Herbert
a7853fc9cc
Fix cases of known-non-null
2021-11-24 14:26:25 +09:00
Dean Herbert
ec89dfa043
Update framework
2021-11-24 14:09:25 +09:00
Dean Herbert
0aedbbe165
Fix incorrect fallback logic causing test failure
2021-11-24 14:04:55 +09:00
Dean Herbert
c2f8d9f677
Update tests which set Files
lists directly
2021-11-24 14:00:14 +09:00
Dean Herbert
99a139dc98
Initialise all file lists at construction time (and remove setter)
2021-11-24 13:56:21 +09:00
Dan Balasescu
5a0a95f9d4
Trim whitespace
2021-11-24 13:48:59 +09:00
Dan Balasescu
84268c3d85
Merge branch 'master' into realm-ruleset-keybinding-short-name
2021-11-24 13:48:48 +09:00
Dan Balasescu
6183d1cd46
Merge pull request #15769 from peppy/model-equality-consistency
...
Update cases where equality can be used instead of primary key equality
2021-11-24 13:45:57 +09:00
Dan Balasescu
6ffba8a546
Merge pull request #15768 from peppy/standardise-ruleset-create-instance
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Remove nullability of `Ruleset.CreateInstance`
2021-11-24 13:43:23 +09:00
Dean Herbert
a3fdab34d5
Avoid json serialisation of aggregate helper properties
...
Also avoids `throw`ing when there are no beatmaps available. Until now
this wasn't an issue due to the `Beatmaps` list being null instead of empty.
2021-11-24 13:36:34 +09:00
Dean Herbert
8c60f37508
Fix cases of dynamically assigning Beatmap
s to BeatmapSetInfo
using list assignment
2021-11-24 13:27:37 +09:00
Dean Herbert
49c2cb9125
Initialise BeatmapSet.Beatmaps
list to line up with realm expectations
2021-11-24 13:25:55 +09:00
Dean Herbert
ee22c24370
Update RulesetConfigCache
to cache via ShortName
instead of ID
2021-11-24 13:10:18 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
6aed41eacc
Merge branch 'master' into realm-move-data-migration-to-context-factory
2021-11-24 12:38:44 +09:00
Dean Herbert
63b09b356f
Rewrite commments to read better
2021-11-24 12:37:09 +09:00
Dean Herbert
6cd1bfd94f
Remove outdated comment
2021-11-24 12:35:05 +09:00
Dean Herbert
0eea026afb
Remove null checks on CreateInstance()
calls
2021-11-24 12:23:09 +09:00
Dean Herbert
8d69ebd7db
Remove nullability of Ruleset.CreateInstance
2021-11-24 12:23:06 +09:00
Dean Herbert
049f25a133
Merge pull request #15757 from smoogipoo/fix-multiplayer-tests
...
Fix several intermittent multiplayer test failures
2021-11-24 09:32:01 +09:00
Bartłomiej Dach
1a1603f0db
Implement preview track playback
2021-11-23 23:17:30 +01:00
Bartłomiej Dach
9164f006aa
Implement basic behaviour of play button
2021-11-23 22:44:09 +01:00
Bartłomiej Dach
5d13686cdf
Add play button for card preview
2021-11-23 22:44:08 +01:00
Bartłomiej Dach
4011da033b
Split off thumbnail to separate component
2021-11-23 22:44:07 +01:00
Bartłomiej Dach
0d409fa33e
Merge branch 'master' into realm-ruleset-keybinding-short-name
2021-11-23 20:18:58 +01:00
Bartłomiej Dach
fa96b29d6b
Merge branch 'master' into realm-ruleset-setting-short-name
2021-11-23 19:44:41 +01:00
Dean Herbert
6b134359c9
Handle the case where the ruleset isn't found in the EF database any more
2021-11-23 19:15:52 +09:00
Dean Herbert
4149d458f0
Move realm data migrations inside the RealmContextFactory
2021-11-23 18:14:15 +09:00
Dean Herbert
d9917ee6c7
Merge branch 'realm-ruleset-setting-short-name' into realm-ruleset-keybinding-short-name
2021-11-23 18:13:26 +09:00
Dean Herbert
40cd998f99
Fix incorrect disposal
2021-11-23 18:13:05 +09:00
Dan Balasescu
79a8e60468
Resolve inspection
2021-11-23 17:55:04 +09:00
Dean Herbert
782191c410
Merge branch 'realm-ruleset-setting-short-name' into realm-ruleset-keybinding-short-name
2021-11-23 17:48:48 +09:00
Dean Herbert
b1b6723826
Add xmldoc and verbatim string markers
2021-11-23 17:47:43 +09:00
Dean Herbert
505fede44d
Pass the full EF context rather than a legacy RulesetStore
2021-11-23 17:40:20 +09:00
Dan Balasescu
fd4d5e98a7
Merge pull request #15745 from bdach/settings-number-box-stack-overflow
...
Fix crashes on trying to play back replays of seeded mods with seed value over 1 billion
2021-11-23 16:36:05 +09:00
Dan Balasescu
b7510697c8
Merge pull request #15753 from peppy/osu-test-scene-isolation-clean-up
...
Restructure how the headless storage is used / documented to hopefully make more sense
2021-11-23 16:29:39 +09:00
Dan Balasescu
6363833fb3
Revert unnecessary changes
2021-11-23 16:17:09 +09:00
Dan Balasescu
1f13669636
Don't poll while in room
...
Fixes timeout in `TestJoinRoomWithoutPassword`, because the 'server' returns
out-of-date data while the `MatchSubScreen` has possible not been entered
yet (and thus hasn't disabled polling itself yet).
Can be tested by adding a `Task.Delay(3000);` at the end of
the `MultiplayerClient.JoinRoom()` task.
2021-11-23 16:14:01 +09:00
Dan Balasescu
69a9fc9732
Fix a few more multiplayer test timeouts
...
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Dan Balasescu
7906ae2b1d
Update room immediately on join
2021-11-23 16:03:37 +09:00
Dean Herbert
6fb2757739
Remove usage of Nuget.Packaging
extension methods for IList.AddRange
2021-11-23 15:02:02 +09:00
Dean Herbert
0989d6a92e
Merge branch 'realm-ruleset-setting-short-name' into realm-ruleset-keybinding-short-name
2021-11-23 14:55:40 +09:00
Dean Herbert
f264b128c2
Merge branch 'master' into realm-ruleset-setting-short-name
2021-11-23 14:55:36 +09:00
Dean Herbert
473f6b0347
Add more xmldoc
2021-11-23 14:17:24 +09:00
Dean Herbert
55f7d120e6
Rename and reorder fields in OsuTestScene
2021-11-23 14:13:14 +09:00
Dean Herbert
5631e75f16
Restructure how the headless storage is used / documented to hopefully make more sense
2021-11-23 14:11:27 +09:00
Dean Herbert
49e2a8afa3
Don't directly reset the database when running tests
...
The containing storage is destroyed anyway, so this is redundant.
2021-11-23 14:08:04 +09:00
Dean Herbert
feb983d5bd
Rename Debug
namespace to avoid collisions
2021-11-23 13:09:41 +09:00
Dean Herbert
53d6b3c402
Merge branch 'realm-ruleset-setting-short-name' into realm-ruleset-keybinding-short-name
2021-11-23 11:49:13 +09:00
Dean Herbert
1f321e2910
Run EF migrations earlier to ensure it is complete before usage
2021-11-23 11:48:58 +09:00
Dean Herbert
119ac19f86
Merge branch 'master' into realm-beatmap-file-relation
2021-11-23 10:20:22 +09:00
Dean Herbert
e580fc5abc
Merge pull request #15735 from peppy/remove-ruleset-info-inheritance
...
Remove subclassing of `RulesetInfo`
2021-11-23 10:18:32 +09:00
Bartłomiej Dach
1ec5dd2cdf
Merge branch 'master' into realm-beatmap-file-relation
2021-11-22 21:53:08 +01:00
Bartłomiej Dach
4a9f080f3c
Accept full range of int
in SettingsNumberBox
...
This fixes stack overflow exceptions that would arise when a
`Current.Value` of 1 billion or more was set on a `SettingsNumberBox`.
The stack overflow was caused by the "maximum 9 digits" spec. If a value
technically within `int` bounds, but larger than 1 billion (in the range
[1,000,000,000; 2,147,483,647], to be more precise), a feedback loop
between the setting control's `Current` and its inner text box's
`Current` would occur, wherein the last digit would be trimmed and then
re-appended again forevermore.
To resolve, remove the offending spec and rely on `int.TryParse`
entirely to be able to discern overflow range. Additionally, UX of the
text box is slightly changed to notify when the `int` range is exceeded
with a red flash.
This behaviour would not have been possible to implement without recent
framework-side fixes to text box (removal of text set scheduling).
2021-11-22 20:49:14 +01:00
Dan Balasescu
fba9e360a1
Merge branch 'master' into ruleset-use-short-name
2021-11-22 23:56:34 +09:00
Dan Balasescu
7ce5cb6162
Merge pull request #15739 from peppy/realm-migration-ordering
...
Fix realm applying migrations from one version too early
2021-11-22 23:52:50 +09:00
Dean Herbert
6c36770eb3
Add back allowance for tests scenes using empty ShortName
2021-11-22 21:41:09 +09:00
Dean Herbert
d94b27a8a2
Switch realm ruleset key bindings to use ruleset's ShortName
as key
2021-11-22 18:52:30 +09:00
Dean Herbert
329bae50b0
Switch realm ruleset configuration to use ruleset's ShortName
as key
2021-11-22 18:52:00 +09:00
Dean Herbert
ca26b6c540
Provide RealmContextFactory
with the EF RulesetStore
for migration purposes
2021-11-22 18:51:44 +09:00
Dean Herbert
d2062ff97f
Reformat realm migrations list for legibility
2021-11-22 18:47:18 +09:00
Dean Herbert
361cb78880
Fix realm applying migrations from one version too early
2021-11-22 18:46:46 +09:00
Dean Herbert
f1926c6d27
Store preferred ruleset to configuration using ShortName
instead of ID
2021-11-22 17:45:31 +09:00
Dean Herbert
377ba2673a
Use Ruleset
's ShortName
for mod caching purposes
2021-11-22 16:52:54 +09:00
Dean Herbert
a8bc1ab052
Attempt to fix fody issues by ignoring new property
2021-11-22 16:45:55 +09:00
Dean Herbert
cb5b6911e6
Seal RulesetInfo
and remove virtual
methods
2021-11-22 16:39:26 +09:00
Dean Herbert
b9923e5396
Remove subclassing of RulesetInfo
2021-11-22 16:39:17 +09:00
Dan Balasescu
0633f3bcfe
Add owner id to playlist items
2021-11-22 16:35:58 +09:00
Dean Herbert
1cdfa6d9a0
Add helper property to access a realm beatmap's beatmap file
2021-11-22 15:30:11 +09:00
Dean Herbert
ff13a98077
Reformat realm migrations list for legibility
2021-11-22 15:23:16 +09:00
Dan Balasescu
f64d20ed71
Fix APIRoom queue mode not updated on change
2021-11-22 13:46:01 +09:00
Dean Herbert
bbb3abbc61
Merge branch 'master' into multi-queueing-modes
2021-11-22 12:32:47 +09:00
Dan Balasescu
f3ba62d2c2
Add xmldoc to serverSidePlaylist
2021-11-22 11:26:41 +09:00
Dan Balasescu
10dc08a855
Store server-side playlist instead of mutating client-side version
2021-11-22 11:18:21 +09:00
Dan Balasescu
6420971660
Adjust test client with new queue-changing logic
2021-11-22 11:10:10 +09:00
Dan Balasescu
4b498c7bd6
Merge branch 'master' into multi-queueing-modes
2021-11-22 07:46:45 +09:00
Bartłomiej Dach
975744d26c
Remove no longer used [Cached]
attribute
2021-11-21 13:19:16 +01:00
Dean Herbert
c0962b1c4f
Merge branch 'master' into beatmap-card/download-button
2021-11-21 20:04:26 +09:00
Bartłomiej Dach
aaf3f3854e
Merge branch 'master' into fix-working-beatmap-wrong-exception-type
2021-11-21 11:32:29 +01:00
Bartłomiej Dach
bb8e8bc4f0
Use consistent type for mod collection in all overloads
2021-11-21 11:30:45 +01:00
Dean Herbert
8c72f4843d
Merge pull request #15684 from frenzibyte/fix-ios-online
...
Fix MessagePack workaround formatter potentially initializing on iOS
2021-11-21 16:02:08 +09:00
Dean Herbert
63642450a4
Merge branch 'master' into fix-working-beatmap-wrong-exception-type
2021-11-21 15:50:07 +09:00
Dan Balasescu
49de22ebba
Merge pull request #15711 from peppy/fix-skill-memory-leak
...
Stop persisting `Skill`s in `DifficultyAttributes`
2021-11-21 15:47:49 +09:00
Dan Balasescu
a06b361fe2
Merge pull request #15705 from bdach/fix-difficulty-cache-caching-zeroes
...
Fix zero star difficulty values being cached when diffcalc was interrupted
2021-11-21 15:45:29 +09:00
Salman Ahmed
af01b0ed48
BASE_DERIVED
-> BASE_TYPE_MAPPING
2021-11-21 06:30:14 +03:00
Dean Herbert
fd3e5d333e
Add xmldoc note about Skill
potentially being memory expensive
2021-11-21 12:15:32 +09:00
Dean Herbert
9f688f6291
Stop persisting Skill
s in DifficultyAttributes
2021-11-21 12:15:32 +09:00
Salman Ahmed
915bde6f96
Remove unnecessary MatchServerEvent
mapping
2021-11-21 06:09:45 +03:00
Bartłomiej Dach
65cb011bac
Merge branch 'master' into beatmap-card/download-button
2021-11-20 18:49:11 +01:00
Bartłomiej Dach
297de27a6a
Use BindTarget
from card rather than caching & resolving download tracker
2021-11-20 18:48:26 +01:00
Bartłomiej Dach
b3606f4a21
Rename {Play -> GoToBeatmap}Button
2021-11-20 18:36:39 +01:00
Bartłomiej Dach
78ee213573
Merge branch 'master' into storage-path-extension-method
2021-11-20 18:21:46 +01:00
Bartłomiej Dach
a7e45a9098
Log all non-cancellation errors in difficulty cache
2021-11-20 17:32:40 +01:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
...
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.
To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
...
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.
To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Salman Ahmed
8b28bf31f6
Separate SignalR workaround types away from resolver
2021-11-20 15:11:02 +03:00
Dean Herbert
e0629ba81c
Update all dependencies
2021-11-20 13:31:10 +09:00
Salman Ahmed
0342923408
Fix SignalR messagepack formatter potentially initializing on iOS
2021-11-19 20:04:31 +03:00
Dean Herbert
83b4625bd5
Replace existing cases with new helper method
2021-11-19 22:15:41 +09:00
Dean Herbert
eecf6ad558
Add IsManaged
helper method to EF classes to match realm implementation
2021-11-19 21:56:06 +09:00
Dan Balasescu
d397524878
Merge pull request #15676 from peppy/multiplayer-incorrect-beatmap-error
...
Show better error message when selecting an unavailable beatmap during multiplayer room creation
2021-11-19 18:59:46 +09:00
Dan Balasescu
de0e8ad822
Merge branch 'master' into multi-queueing-modes
2021-11-19 18:58:15 +09:00
Dan Balasescu
4c8c34b43f
Use full name for round robin
2021-11-19 18:42:34 +09:00
Dan Balasescu
4e625b78e2
Update queue mode names
2021-11-19 18:28:43 +09:00
Dan Balasescu
f3f8ac2c43
Use single
2021-11-19 16:36:32 +09:00
Dan Balasescu
abb8b0de47
Also mutate multiplayer room playlist on callbacks
2021-11-19 16:35:45 +09:00
Dean Herbert
59e763467f
Move StoragePath
implementation to an extension method
2021-11-19 16:08:38 +09:00
Dan Balasescu
12e1142b07
Rename settings section
2021-11-19 15:47:40 +09:00
Dan Balasescu
a922ce2fd9
Remove unnecessary nameofs
2021-11-19 15:45:45 +09:00
Dean Herbert
6e5918a100
Add slight scale to icon buttons
2021-11-19 15:28:03 +09:00
Dean Herbert
741c27c1f2
Always populate action to make button behave better in testing scenarios
2021-11-19 15:27:38 +09:00
Dean Herbert
5034cb1025
Merge branch 'master' into beatmap-card/download-button
2021-11-19 14:59:42 +09:00
Dean Herbert
0c289bf8e5
Remove pointless namespace
2021-11-19 14:46:53 +09:00
Dean Herbert
284e554cbf
Only show user displayable portion of server errors when seleting a song in multiplayer
2021-11-19 13:58:03 +09:00
Dean Herbert
c901a4fd7e
Show better error message when selecting an unavailable beatmap during multiplayer room creation
2021-11-19 13:28:42 +09:00