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Merge branch 'beatmap-lookup-cache' into multiplayer-delayed-playlist-load-broken
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@@ -347,11 +347,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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return Task.FromResult(new APIBeatmap
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{
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BeatmapSet = new APIBeatmapSet
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{
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OnlineID = set.OnlineID,
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},
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OnlineID = set.Beatmaps.First().OnlineID
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BeatmapSet = new APIBeatmapSet { OnlineID = set.OnlineID },
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OnlineID = beatmapId,
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Checksum = set.Beatmaps.First(b => b.OnlineID == beatmapId).MD5Hash
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});
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}
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