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mirror of https://github.com/ppy/osu.git synced 2024-12-16 00:02:54 +08:00
Commit Graph

5109 Commits

Author SHA1 Message Date
Joseph Madamba
570d36fde7 Make toolbar handle mouse events instead 2021-08-30 20:53:43 -07:00
Bartłomiej Dach
ddf9d2aa6c
Add test coverage 2021-08-30 22:55:58 +02:00
Bartłomiej Dach
89429021c9
Add test scene for labelled dropdowns 2021-08-30 21:37:15 +02:00
Salman Ahmed
6154642075
Merge branch 'master' into local-popover-containers 2021-08-30 15:44:29 +03:00
Dean Herbert
015df282fe Simplify copy operations 2021-08-30 18:32:55 +09:00
Joseph Madamba
7bb2269eba Add overlay closing behavior test 2021-08-29 22:27:56 -07:00
Dean Herbert
4dd60e3299 Merge branch 'master' into taiko-drum-refacor 2021-08-30 14:12:52 +09:00
Dan Balasescu
7be825f470
Merge pull request #14488 from frenzibyte/multi-spectator-player-leaving
Gray out and stop player instances who quit during multi-spectator sessions
2021-08-30 12:04:19 +09:00
Bartłomiej Dach
2efe82a18d
Remove popover container from manual input manager test scene 2021-08-28 20:20:42 +02:00
Salman Ahmed
eb90cedc9b Fix editor screen test scenes not updated to show their screens 2021-08-28 20:09:35 +03:00
Salman Ahmed
1650fbb8be Add failing test steps 2021-08-27 13:24:37 +03:00
Salman Ahmed
b7a0316194 Shorten test player count to 4 for less steps 2021-08-27 13:14:56 +03:00
Dean Herbert
97f27897b1 Add test coverage of mass multiplayer event firing 2021-08-27 18:57:35 +09:00
Dean Herbert
33aa48bcf6 Merge branch 'master' into lobby-sounds 2021-08-27 18:46:12 +09:00
Dean Herbert
23414b0c63 Combine test scene to avoid huge copy paste 2021-08-27 18:44:44 +09:00
Dean Herbert
34d185d846 Convert final step to until step to avoid unnecessary delays 2021-08-27 18:39:36 +09:00
Dean Herbert
f078a9d2bf Fix incorrect step type 2021-08-26 17:17:39 +09:00
Dean Herbert
982c4eff14 Merge branch 'master' into taiko-drum-refacor 2021-08-26 17:13:14 +09:00
Jamie Taylor
e341f471b0
Add lobby sfx for join/leave/kick/ready/unready events 2021-08-26 15:29:22 +09:00
Dean Herbert
6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Salman Ahmed
5acaafa708 Make end accept one user ID rather than unnecessarily an array 2021-08-25 18:28:25 +03:00
Salman Ahmed
998abcbf31 Replace occurences of Enumerable.Range(PLAYER_1_ID, ...) with a method 2021-08-25 18:25:31 +03:00
Salman Ahmed
c32168c61f Add failing test case 2021-08-25 17:03:34 +03:00
Dean Herbert
7e6e2a7e29 Remove unused assignment 2021-08-25 17:39:06 +09:00
Salman Ahmed
13acdb5f19 Add test coverage 2021-08-25 11:31:02 +03:00
Dean Herbert
fc85ae0e34 Add test coverage 2021-08-25 16:56:44 +09:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
Dean Herbert
568a8ee97e
Merge branch 'master' into fix-hud-test-failure-2 2021-08-24 16:54:48 +09:00
Dean Herbert
08f757a584
Merge pull request #14474 from smoogipoo/fix-multi-crash
Fix crash when entering multiplayer gameplay
2021-08-24 16:20:18 +09:00
smoogipoo
342f2d756d Fix test not working intermittently 2021-08-24 15:18:05 +09:00
Dean Herbert
4bbc98737f Fix english in test steps 2021-08-24 14:39:03 +09:00
Dean Herbert
8cd972a9fe Merge branch 'master' into pinned-comment 2021-08-24 14:37:31 +09:00
smoogipoo
b719887810 Fix test compile errors 2021-08-24 13:34:23 +09:00
smoogipoo
df170afbc4 Fix multiplayer crashing when entering gameplay 2021-08-24 13:22:06 +09:00
smoogipoo
c2974cfc65 Add full multiplayer gameplay flow test 2021-08-24 13:20:01 +09:00
smoogipoo
956c1cc216 Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 12:33:34 +09:00
Dean Herbert
3c9718339c
Merge pull request #14444 from frenzibyte/decouple-ruleset-bindables
Decouple rankings overlay's ruleset selector from the game-wide ruleset bindable
2021-08-24 11:58:13 +09:00
Salman Ahmed
9d807656f2 Add more complete test coverage of decoupling 2021-08-23 21:08:59 +03:00
Salman Ahmed
e33c3fcdbf Add test coverage for new changes 2021-08-23 13:53:03 +03:00
Salman Ahmed
6931721864 Revert test coverage 2021-08-23 12:39:27 +03:00
Salman Ahmed
79aea1fb78 Fix test overlay ruleset selectors not surrounded with overlay colour providers 2021-08-23 11:44:52 +03:00
Dean Herbert
eaa4d479ac
Merge pull request #14408 from smoogipoo/remove-current-room
Remove the global "selected room" from online screens
2021-08-23 17:29:31 +09:00
Salman Ahmed
391c4e529c Add test coverage for all added features 2021-08-23 11:12:48 +03:00
smoogipoo
4f3a5fbad5 Fix test failure 2021-08-23 14:29:15 +09:00
Bartłomiej Dach
e4a8f72167
Add failing test case 2021-08-22 19:16:43 +02:00
Salman Ahmed
318f830cd2 Expand test coverage for different scaling modes
Intentionally not using `[Values]` as the scale modes can be applied to
the running game instance directly, rather than recreating it all over
again.

The same could be said for the notification overlay but not sure, seems
like something that should be considered at an `OsuGameTestScene` level
instead (whether the same game instance can be reused for further
testing).
2021-08-21 04:19:55 +03:00
Dean Herbert
e13b516f31 Fix excess blank lines 2021-08-20 22:26:38 +09:00
smoogipoo
ceb07826d7 Merge branch 'master' into remove-current-room 2021-08-20 21:10:41 +09:00
Dan Balasescu
0aea39f5f1
Merge branch 'master' into temporary-directory-test-storage 2021-08-20 20:41:54 +09:00
Dean Herbert
b9ff94485d Revert usage of OsuGameTestScene for TestSceneOsuGame
Turns out we likely don't want this, as it means the testing user (using
a visual test browser) will not have access to their beatmaps. Can
revisit at a future date if the temporary files are still an issue.
2021-08-20 19:45:54 +09:00
Endrik Tombak
cbee379f62 Test scrolled to section top is visible 2021-08-20 12:30:49 +03:00
smoogipoo
610a162271 Merge branch 'master' into remove-current-room 2021-08-20 16:23:36 +09:00
Dean Herbert
98357d51da
Merge pull request #14323 from minetoblend/editor-seek
Prevent seeking before mp3 start time while editor is playing
2021-08-20 13:28:20 +09:00
Dan Balasescu
c95bf735fe
Merge branch 'master' into multiplayer-chat 2021-08-20 11:54:42 +09:00
Dean Herbert
7021133029 Merge branch 'master' into temporary-directory-test-storage 2021-08-20 11:54:33 +09:00
Dan Balasescu
580136a5e9
Merge branch 'master' into fix-lounge-loading 2021-08-20 10:51:30 +09:00
Bartłomiej Dach
5f1948d040
Add failing test case 2021-08-19 22:40:35 +02:00
Dean Herbert
e25592f325
Merge branch 'master' into fix-lounge-loading 2021-08-19 20:01:47 +09:00
Dean Herbert
2b0f2a6db9
Merge pull request #14355 from frenzibyte/mod-settings-difficulty-cache
Update star difficulty bindables on mod settings change
2021-08-19 20:00:48 +09:00
Dean Herbert
b09105e5a7
Merge pull request #14381 from smoogipoo/match-subscreen-redesign
Update layout of multiplayer room screens
2021-08-19 19:36:21 +09:00
smoogipoo
00be7f4cca Make RoomsContainer/DrawableRoom not resolve via DI 2021-08-19 16:52:54 +09:00
smoogipoo
c31af96f1d Pass room into RoomSettingsOverlay 2021-08-19 16:41:21 +09:00
smoogipoo
1fd746524d Remove realtime room category, fix end-date showing for realtime 2021-08-19 16:09:28 +09:00
Dean Herbert
6d00ea3375 Allow toggling focus via binding 2021-08-19 14:19:59 +09:00
Dean Herbert
786beb9759 Fix missing initial state test step 2021-08-19 14:14:47 +09:00
Salman Ahmed
65c0ae757b Merge spectrum test case 2021-08-19 07:18:18 +03:00
Salman Ahmed
102320f8ae Merge branch 'master' into mod-settings-difficulty-cache 2021-08-19 06:35:13 +03:00
Salman Ahmed
47ef33e731 Fix playlists lounge sub screen test potentially failing 2021-08-19 06:28:31 +03:00
Salman Ahmed
b984780d6a Merge branch 'master' into fix-lounge-loading 2021-08-19 06:26:15 +03:00
Salman Ahmed
49bc3a8250 Refactor playlists room manager to handle dummy API requests 2021-08-19 06:25:47 +03:00
Bartłomiej Dach
2e43f38d8a
Merge branch 'master' into settings-delayed-load 2021-08-18 22:53:34 +02:00
smoogipoo
eadf02933a Split lounge-specific implementation from DrawableRoom 2021-08-18 20:56:44 +09:00
smoogipoo
63af67f61b Cleanup around footers 2021-08-18 20:25:48 +09:00
Dean Herbert
fc3fa4f241 Merge branch 'master' into settings-delayed-load 2021-08-18 18:51:25 +09:00
Dean Herbert
28e2b6cec7 Add transform test for fun 2021-08-18 18:34:09 +09:00
Dean Herbert
1faf789f0e Allow expanding chat using key binding even when it is hidden 2021-08-18 18:25:21 +09:00
Dean Herbert
2099298444 Disallow clicking on chat textbox during gameplay 2021-08-18 17:30:50 +09:00
Dean Herbert
9d2664cbb1 Merge branch 'master' into star-rating-display-v2 2021-08-18 17:22:33 +09:00
Salman Ahmed
74d6c26520 Refactor star rating display layout with flexibility in mind 2021-08-18 11:03:35 +03:00
smoogipoo
5faf2df9b4 Revert unintentional change 2021-08-18 16:56:42 +09:00
smoogipoo
6dc96fdb83 Disable edit button in playlists 2021-08-18 16:56:42 +09:00
Dean Herbert
4725b802b0 Share OsuGameTestScene with implementations across template projects 2021-08-18 16:53:32 +09:00
Dean Herbert
2758a83d55 Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
smoogipoo
f3bc9c3e45 Merge branch 'master' into match-subscreen-redesign 2021-08-18 15:19:29 +09:00
Salman Ahmed
6ed3e469f7 Fix wrong attribute used for setup method 2021-08-18 06:50:01 +03:00
Salman Ahmed
f592350856 Fix config pollution in HUD overlay test scene 2021-08-18 04:59:08 +03:00
Marvin Schürz
2296ee6059 Add test coverage 2021-08-17 16:56:06 +02:00
Dan Balasescu
eaf7bd72fc
Merge branch 'master' into multiplayer-chat 2021-08-17 20:08:01 +09:00
Dean Herbert
1b49e92e99 Merge branch 'master' into settings-delayed-load 2021-08-17 17:42:23 +09:00
smoogipoo
5d72c5911a Rename MatchSettingsOverlay and related classes
Because "match" is a multiplayer-only concept.
2021-08-17 17:14:28 +09:00
smoogipoo
4b198d14eb Initial refactor of RoomSubScreen 2021-08-17 17:05:20 +09:00
Dean Herbert
72dd18732d Fix regressed tests 2021-08-17 16:37:18 +09:00
Dean Herbert
a901fca54a
Merge branch 'master' into multi-polling-request-refactor 2021-08-17 16:23:46 +09:00
Dean Herbert
6a2d82c81a Add test coverage 2021-08-17 16:17:31 +09:00
Dean Herbert
0d283aa6a3 Expose LocalUserPlaying from Player 2021-08-17 16:16:49 +09:00
Dean Herbert
e3b29df299 Add test scene for MultiplayerPlayer 2021-08-17 16:16:49 +09:00
smoogipoo
f4b7ee5c7f Merge branch 'master' into hide-player-settings-overlay 2021-08-17 13:44:33 +09:00
Salman Ahmed
eb6c6830bc Add visual test slider for changing star difficulty in beatmap wedge 2021-08-17 05:46:14 +03:00
smoogipoo
5214731dc1 Refactor test a bit 2021-08-17 09:45:10 +09:00
smoogipoo
b672d4b936 Refactor RequestHandlingMultiplayerRoomManager to avoid confusion 2021-08-17 09:43:37 +09:00
smoogipoo
352949069a Move filter to LoungeSubScreen 2021-08-17 09:36:43 +09:00
smoogipoo
6320768a67 Merge branch 'master' into multi-polling-request-refactor 2021-08-17 08:44:56 +09:00
Dean Herbert
677f5aff9e Fix test failures 2021-08-16 23:30:50 +09:00
Dean Herbert
4b975ca10d Add better test coverage of SettingsPanel 2021-08-16 18:55:50 +09:00
Salman Ahmed
6653a78e65 Add test coverage 2021-08-16 12:48:49 +03:00
Dean Herbert
8555a465ac
Merge pull request #14318 from bdach/editor-colours-save
Add support for saving edited combo colours and displaying them in composer
2021-08-16 17:07:53 +09:00
Salman Ahmed
67bac207cf Cover kicking a multiplayer room user with null User 2021-08-16 09:37:31 +03:00
Salman Ahmed
f82ed64aa7 Fix participant panel null user test no longer functioning properly
I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.

Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
Salman Ahmed
53c3eccfb5 Force HUD visibility mode to "Always" during testing 2021-08-16 07:21:37 +03:00
smoogipoo
08d347f10b Merge branch 'master' into multi-polling-request-refactor 2021-08-16 13:12:08 +09:00
Salman Ahmed
9d99741663 Add failing test case 2021-08-16 06:56:59 +03:00
smoogipoo
3db0b69f92 Throw not implemented exceptions 2021-08-16 12:44:12 +09:00
Nathan Alo
cc3468b4ab apply suggestions
- make `UserActivity.InGame` and derive that to `InSoloGame` and `InMultiplayerGame`
- rename `SoloGame` to `InSoloGame`
- rename `MultiplayerGame` to `InMultiplayerGame`
2021-08-16 06:32:33 +08:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
Bartłomiej Dach
3648e0ca26
Merge branch 'master' into auto-restart 2021-08-15 15:04:50 +02:00
Bartłomiej Dach
f9e2e80874
Add testing for auto-restart behaviour 2021-08-15 15:04:14 +02:00
Dean Herbert
a10ba17b64
Merge pull request #14250 from peppy/leaderboard-limit-player-count
Add ability for gameplay leaderboard scroll when too many users are displayed
2021-08-14 14:08:18 +09:00
Bartłomiej Dach
8f3fedade3
Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 21:30:44 +02:00
Bartłomiej Dach
2e9ab78275
Split test scene into two to follow class split 2021-08-13 21:30:26 +02:00
Gagah Pangeran Rosfatiputra
4494ff55e3
fix pinned drawable comment test 2021-08-14 00:17:45 +07:00
Gagah Pangeran Rosfatiputra
48b84db7b9
add no comment and single comment test 2021-08-13 23:59:36 +07:00
Gagah Pangeran Rosfatiputra
1c32993fe5
initialize pinned comments in test offline comment 2021-08-13 23:03:42 +07:00
smoogipoo
1c0ffd4621 Merge branch 'master' into multi-polling-request-refactor 2021-08-13 22:24:01 +09:00
smoogipoo
d57508853e Merge branch 'master' into multi-polling-request-refactor 2021-08-13 22:04:31 +09:00
smoogipoo
44b3e3bfac Merge branch 'master' into fix-playlists-cross-ruleset-entry 2021-08-13 21:58:15 +09:00
Salman Ahmed
1fed9193f8 Revert reverted segment to fix failure 2021-08-13 15:24:10 +03:00
Salman Ahmed
c32ba9e38f Remove arbitrarily-set wait step with until step instead, keeping the comment 2021-08-13 15:06:11 +03:00
Gagah Pangeran Rosfatiputra
e3f91413cf
add pinned comment test case for comment container 2021-08-13 18:53:31 +07:00
Salman Ahmed
7cf6b551d3 Replace until step with wait step with explanatory comment 2021-08-13 13:01:17 +03:00
smoogipoo
fbadc4897e Remove test scene 2021-08-13 18:28:20 +09:00
Salman Ahmed
f5cea0cacd Fix failing test and rename to match new behaviour 2021-08-13 12:12:20 +03:00
smoogipoo
8910781bcd Move listing polling component to LoungeSubScreen 2021-08-13 17:39:09 +09:00
Dean Herbert
c1d67976e6 Rename const, add xmldoc and make protected 2021-08-13 16:29:36 +09:00
Dean Herbert
bb36d1614f
Merge branch 'master' into improve-screen-offsetting 2021-08-13 16:23:02 +09:00
Dean Herbert
df24f7a81e
Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
Dean Herbert
732dcd30c7 Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 16:03:10 +09:00
Dean Herbert
bf024fbd21
Merge branch 'master' into fix-playlists-cross-ruleset-entry 2021-08-13 15:06:37 +09:00
Gagah Pangeran Rosfatiputra
ff860b90a9
add pinned test case for drawable comment 2021-08-13 12:57:30 +07:00
Dean Herbert
699a61500a
Merge pull request #14264 from smoogipoo/fix-multi-spectate-test-failure
Fix multiplayer spectating test failures
2021-08-13 14:53:11 +09:00
Dean Herbert
dfb68904d7
Merge pull request #14266 from smoogipoo/fix-multi-navigation-test-failure
Fix multiplayer navigation test failure
2021-08-13 14:52:51 +09:00
Dean Herbert
92d4c9224a Merge branch 'master' into fix-playlists-cross-ruleset-entry 2021-08-13 14:28:14 +09:00
smoogipoo
755b6460b6 Fix multiplayer navigation test failure 2021-08-13 14:05:44 +09:00
smoogipoo
8fc0edb283 Fix some multiplayer test failures 2021-08-13 13:54:52 +09:00
Salman Ahmed
fc22e806f4 Cover newly hidden/expired elements in existing test 2021-08-13 07:30:24 +03:00
smoogipoo
2850f6ce95 Privatise counter again 2021-08-13 13:24:05 +09:00
smoogipoo
ee034874bb Merge branch 'master' into remove-comments-page 2021-08-13 13:17:13 +09:00
Salman Ahmed
1892db7f37 Add test coverage 2021-08-13 06:38:28 +03:00
smoogipoo
7aa361d772 Remove now-incorrect test 2021-08-13 09:02:19 +09:00
Bartłomiej Dach
70005cb39d
Merge branch 'master' into multiplayer-team-vs-results 2021-08-12 20:39:48 +02:00
Bartłomiej Dach
53b4cdfb02
Handle ties in team vs. results screen 2021-08-12 20:38:24 +02:00
Bartłomiej Dach
d9190607e4
Add test coverage for both teams winning 2021-08-12 20:21:53 +02:00
Bartłomiej Dach
f06f13215b
Split off multiplayer team results screen to separate class
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.

To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
Bartłomiej Dach
d08d22e3e9
Ensure tests wait for screen load 2021-08-12 19:57:05 +02:00
Dean Herbert
00ca066c39
Merge pull request #14202 from gagahpangeran/changelog-supporter
Add supporter promo section in changelog overlay
2021-08-13 00:33:57 +09:00
Dean Herbert
8249ce7988
Merge branch 'master' into multiplayer-header-redesign 2021-08-12 21:00:46 +09:00
smoogipoo
83703e4283 Add colour provider to online play dependencies 2021-08-12 20:08:14 +09:00
smoogipoo
047b37788b Merge online play filter control with the lounge subscreen 2021-08-12 19:48:15 +09:00
Dean Herbert
7b66616dc4 Simplify logic and test/fix edge case 2021-08-12 19:47:26 +09:00
Dean Herbert
8a67304b9f Fix recent participants hidden user logic not handling edge case correctly
Hiding just one user never makes sense, so this will now always show up
to the required circle count until two users are required to be hidden.
This will make the listing more consistent with the width requirement
spec.
2021-08-12 19:47:26 +09:00
Dean Herbert
512382987e Add colour provider for multiplayer usage 2021-08-12 19:47:26 +09:00
Dean Herbert
5f3ceaf0ad
Merge branch 'master' into lounge-redesign 2021-08-12 16:31:14 +09:00
Dean Herbert
e84224f64c Rename AddPlayer method now that there's no conflict 2021-08-12 16:20:37 +09:00
Dean Herbert
68dbbc17e8 Add support for automatic scrolling in gameplay leaderboard 2021-08-12 16:20:37 +09:00
smoogipoo
14fe2eea2a Add empty step to multiplayer TestEmpty() test 2021-08-12 16:20:08 +09:00
Dean Herbert
f4591b01d7 Add test step to show leaderboard in expanded state by default 2021-08-12 15:21:00 +09:00
Dean Herbert
b713ba1bd4 Add test coverage 2021-08-12 15:12:48 +09:00
Dean Herbert
524128441e Mark PollingComponent test as headless 2021-08-12 15:03:05 +09:00
Dan Balasescu
60e988aac3
Merge branch 'master' into multiplayer-kick-support 2021-08-12 11:46:56 +09:00
smoogipoo
9393c6351d Fix another potential test case failure 2021-08-12 11:08:52 +09:00
smoogipoo
531fba8f39 Fix potential test case failure 2021-08-12 11:05:31 +09:00
smoogipoo
5d0b92e28c Fix multi spectator test not showing teams 2021-08-12 10:38:20 +09:00
smoogipoo
c160e50f4f Merge branch 'master' into multiplayer-team-vs-leaderboard 2021-08-12 10:27:31 +09:00
smoogipoo
0f5bea235c Merge branch 'master' into lounge-redesign 2021-08-11 18:15:34 +09:00
Dan Balasescu
2c935df190
Merge pull request #14221 from peppy/bring-back-osu-game-test-scene
Bring back `TestSceneOsuGame`
2021-08-11 18:09:51 +09:00
Dean Herbert
bb51ebd0ef Don't show button on self 2021-08-11 17:42:46 +09:00
Dean Herbert
50bda6023c Add test coverage 2021-08-11 17:31:54 +09:00
Dean Herbert
0ffe740ca1 Bring back TestSceneOsuGame
I marked this as headless to avoid it being "ungrouped", but it turns
out this is quite useful to have around and I have searched for it on
multiple occasions.
2021-08-11 16:24:49 +09:00
Dean Herbert
c376e652a4 Convey and show team scores at the multiplayer results screen 2021-08-11 15:32:14 +09:00
Gagah Pangeran Rosfatiputra
f2f84a2e23
wait for content to load in test 2021-08-11 12:11:39 +07:00
Gagah Pangeran Rosfatiputra
6d763ca3c7
Merge branch 'master' into changelog-supporter 2021-08-11 10:47:51 +07:00
Dan Balasescu
56b23fc765
Merge branch 'master' into context-menu-sounds 2021-08-11 11:46:10 +09:00
Dean Herbert
a503274e1d Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
Dean Herbert
53d03745e0 Remove unused test scene 2021-08-10 17:48:47 +09:00
smoogipoo
e0e0d5deb0 Remove unused using 2021-08-10 17:25:10 +09:00
Gagah Pangeran Rosfatiputra
595763ae34
add test case for supporter and non supporter 2021-08-10 14:58:11 +07:00
Dean Herbert
5ea7909eea Fix incorrectly failing test 2021-08-10 16:23:53 +09:00
Gagah Pangeran Rosfatiputra
bdf6c2a5ed
add changelog supporter promo test scene 2021-08-10 12:00:26 +07:00
Dean Herbert
ea6e441dec Simplify method of marking players as playing in test scenes 2021-08-09 19:21:22 +09:00
Dean Herbert
551929cf5a Simplify method of marking players as playing in test scenes 2021-08-09 19:18:13 +09:00
Dean Herbert
5f3d087101 Also add team score display to multiplayer spectator screen 2021-08-09 19:17:51 +09:00
Dean Herbert
121648b593 Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Dean Herbert
ebbf6467e8 Support more than two teams 2021-08-09 17:23:02 +09:00
Dean Herbert
cdc173e867 Add tracking of team totals to leaderboard implementation 2021-08-09 17:08:32 +09:00
Dean Herbert
ab522e1569 Add test coverage of team display on leaderboard 2021-08-09 17:06:21 +09:00
Dean Herbert
1e5d9003d3 Add the ability for tests to alter the room and user states which during testing 2021-08-09 16:58:36 +09:00
Dean Herbert
54ffb8dc4e Add basic multiplayer gameplay test coverage 2021-08-09 16:31:18 +09:00
Dean Herbert
0b76460043 Merge branch 'master' into lounge-redesign 2021-08-09 16:28:28 +09:00
Salman Ahmed
3a0dd5b019 Add more insane star difficulties for visual testing 2021-08-08 01:37:48 +03:00
Salman Ahmed
d099bb8ab6 Calculate offsets from overlay ScreenSpaceDrawQuads instead 2021-08-07 21:08:26 +03:00
Salman Ahmed
19a19f915c Adjust settings panel to autosize to zero when hiding it
Previously, when hiding the settings overlay, it remains to have a width
of `56` (sidebar width), this is due to the panel content being placed
next to the sidebar, so therefore the content has to move 400
(PANEL_WIDTH) + 56 (sidebar_width) backwards, for the overlay to have a
width of 0 on hide.
2021-08-07 21:07:08 +03:00