Dan Balasescu
1cafb09977
Increase border thickness
2024-03-07 17:22:38 +09:00
Joseph Madamba
c36232bc02
Fix results screen accuracy circle not showing correctly for failed S with no flair
2024-03-07 00:10:30 -08:00
Dan Balasescu
e0fe33a7a7
Merge pull request #27513 from bdach/osu-score-conversion-bad-very-not-good
...
Fix osu! standardised score estimation algorithm violating basic invariants
2024-03-07 17:05:32 +09:00
Salman Ahmed
0fe139a189
Adjust editor screen switcher control design and behaviour
2024-03-07 08:20:46 +03:00
Salman Ahmed
336a6180e5
Expose TRANSITION_LENGTH
from tab control
2024-03-07 08:20:20 +03:00
Bartłomiej Dach
aa3cd402ca
Fix broken english
2024-03-06 21:30:31 +01:00
Bartłomiej Dach
3121cf81e6
Bump score version
2024-03-06 21:30:09 +01:00
Dean Herbert
13f7480d79
Merge branch 'master' into sb-lifetime-improvements
2024-03-06 19:27:40 +08:00
Dean Herbert
5b6703ec0d
Move optimisation to isolated method
2024-03-06 19:25:13 +08:00
Dean Herbert
29a37e3585
Merge pull request #27491 from bdach/f-rank-appearance
...
Update F rank badge colours to match latest designs
2024-03-06 18:55:20 +08:00
Bartłomiej Dach
08609e19d6
Fix osu! standardised score estimation algorithm violating basic invariants
...
As it turns out, the "lower" and "upper" estimates of the combo portion
of the score being converted were misnomers. In selected cases
(scores with high accuracy but combo being lower than max by more than
a few objects) the janky score-based math could overestimate the count
of remaining objects in a map. For instance, in one case the numbers
worked out something like this:
- Accuracy: practically 100%
- Max combo on beatmap: 571x
- Max combo for score: 551x
The score-based estimation attempts to extract a "remaining object
count" from score, by doing something along of sqrt(571^2 - 551^2). That
comes out to _almost 150_. Which leads to the estimation overshooting
the total max combo count on the beatmap by some hundred objects.
To curtail this nonsense, enforce some basic invariants:
- Neither estimate is allowed to exceed maximum achievable
- Ensure that lower estimate is really lower and upper is really upper
by just looking at the values and making sure that is so rather than
just saying that it is.
2024-03-06 11:40:10 +01:00
Dan Balasescu
d8003ab8e8
Merge pull request #27489 from bdach/fix-catch-pp-mismatch
...
Fix catch pp calculator not matching live with respect to miss handling
2024-03-06 19:39:20 +09:00
Bartłomiej Dach
b740481eaf
Merge pull request #27504 from peppy/replay-state-sanity-1
...
Never set `waitingOnFrames` if a replay is not attached
2024-03-06 09:51:09 +01:00
Bartłomiej Dach
53fffc6a75
Remove unused using directives
2024-03-06 07:57:59 +01:00
Dean Herbert
06c7483347
Merge branch 'master' into update-framework
2024-03-06 12:36:05 +08:00
Dean Herbert
85364d25dc
Merge pull request #27276 from bdach/medals
...
Add flow for displaying achieved medals
2024-03-06 12:31:55 +08:00
Dean Herbert
3a224211aa
Update various packages which shouldn't cause issues
2024-03-06 12:17:00 +08:00
Dean Herbert
4c7678225e
Update framework
2024-03-06 12:13:41 +08:00
Dean Herbert
0696e7de52
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
Dean Herbert
b53b752e54
Update usage of MathUtils
2024-03-06 12:13:12 +08:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
Dean Herbert
65ce4ca390
Never set waitingOnFrames
if a replay is not attached
2024-03-06 04:37:11 +08:00
Dean Herbert
57daaa7fed
Add logging for GameplayClockContainer
starting or stopping
2024-03-06 04:37:11 +08:00
Bartłomiej Dach
09c6c5d79b
Merge pull request #27497 from frenzibyte/mod-select-overlay-fix-ux
...
Fix mod select overlay settings order not always matching mod panels
2024-03-05 19:40:13 +01:00
Bartłomiej Dach
429fa8dfae
Merge pull request #27242 from Susko3/log-global-statistics
...
Log `GlobalStatistics` when exporting logs from settings
2024-03-05 19:32:54 +01:00
Bartłomiej Dach
e6f1a722cb
Remove unused field and commented-out code
2024-03-05 18:49:19 +01:00
Berkan Diler
d0f7ab3316
Revert some changes
2024-03-05 17:18:59 +01:00
Berkan Diler
6fabbe2616
Use new ToDictionary() overload without delegates
2024-03-05 10:27:12 +01:00
Berkan Diler
5965db4fd7
Use ArgumentException.ThrowIfNullOrEmpty throw helper
2024-03-05 10:20:57 +01:00
Berkan Diler
a891303484
Use ArgumentOutOfRangeException throw helper methods
2024-03-05 10:20:30 +01:00
Berkan Diler
9bac60a98f
Use ArgumentNullException.ThrowIfNull in more places
2024-03-05 10:19:47 +01:00
Berkan Diler
43841e210d
Use ObjectDisposedException.ThrowIf throw helper
2024-03-05 09:58:46 +01:00
Salman Ahmed
49b3e81e8a
Migrate DefaultPerformancePointsCounter
and rename it
2024-03-05 04:35:39 +03:00
Salman Ahmed
0cbcfcecdc
Integrate "Argon" performance points counter with HUD layout
2024-03-05 03:58:43 +03:00
Salman Ahmed
d7f1e50d66
Add "Argon" performance points counter
2024-03-05 03:34:29 +03:00
Salman Ahmed
3ee57cdfba
Refactor performance points test scene to support skinning
2024-03-05 03:34:25 +03:00
Salman Ahmed
92f455f199
Abstractify performance points calculation to a base class
2024-03-05 03:33:48 +03:00
Salman Ahmed
9543908c7a
Fix mod select overlay settings order not always matching panels order
2024-03-04 23:36:45 +03:00
Bartłomiej Dach
6080c14dd5
Update F rank badge colours to match latest designs
2024-03-04 14:47:49 +01:00
Bartłomiej Dach
dcd6b02809
Fix incorrect implementation of GetCountMiss()
for catch
2024-03-04 11:49:12 +01:00
Dan Balasescu
6635d9be04
Add countdown display
2024-03-04 16:50:24 +09:00
Dan Balasescu
bce3bd55e5
Fix catch by moving cursor-specific handling local
2024-03-04 16:08:17 +09:00
Dan Balasescu
5bd037fe8f
Merge branch 'master' into catch-fail-on-banana
2024-03-04 13:13:26 +09:00
Salman Ahmed
85f131d2f8
Fix "unranked explaination" tooltip text using incorrect translation key
2024-03-02 22:45:15 +03:00
Andrei Zavatski
77b3055978
Improve sb sprite end time guessing
2024-03-01 22:30:44 +03:00
Salman Ahmed
17e167cc1e
Merge branch 'master' into hide-beatmap-details
2024-03-01 16:21:03 +03:00
Dean Herbert
c6201ea5de
Remove unused ruleset parameter when testing beatmap in editor
2024-03-01 20:28:52 +08:00
Dan Balasescu
14519b9982
Merge pull request #27426 from peppy/disallow-backwards-seeks-gameplay
...
Fix gameplay seeking backwards for a single frame for some users
2024-03-01 20:08:23 +09:00
Dean Herbert
963c0af814
Fix beatmap information still showing when testing a beatmap
2024-03-01 16:43:47 +08:00
Dean Herbert
19ed78eef5
Log backwards seeks to sentry
2024-03-01 12:40:05 +08:00
cdwcgt
4ad8bbb9e2
remove useless DrawablePool
2024-03-01 13:20:37 +09:00
Dean Herbert
00527da27d
When discord is set to privacy mode, don't show beatmap being edited
2024-03-01 11:42:35 +08:00
Dean Herbert
91483bdc2f
Merge pull request #27001 from Susko3/windows-file-uri-association
...
Associate with files and URIs on windows
2024-03-01 11:26:44 +08:00
Dean Herbert
4b3a5bde28
Merge pull request #27424 from frenzibyte/taiko-slider-storyboard
...
Hide osu!taiko scroller when the beatmap has storyboard
2024-03-01 10:49:12 +08:00
Andrei Zavatski
eb0933c3a5
Fix allocations in EffectPointVisualisation
2024-02-29 20:35:20 +03:00
Dean Herbert
cc8b838bd4
Add comprehensive log output to help figure out problematic clocks
2024-02-29 23:05:28 +08:00
Dean Herbert
4184a5c1ef
Add flag to allow backwards seeks in tests
2024-02-29 23:05:28 +08:00
Huo Yaoyuan
a11e63b184
Make the code more clear
2024-02-29 20:02:04 +08:00
Dean Herbert
3a780e2b67
Add logging when workaround is hit
2024-02-29 18:27:50 +08:00
Dean Herbert
3355764a68
"Fix" tests
2024-02-29 18:21:44 +08:00
Bartłomiej Dach
9a40a4f700
Merge branch 'master' into convert-path-string-new
2024-02-29 08:51:04 +01:00
Bartłomiej Dach
ee2dac35e0
Merge branch 'master' into taiko-slider-storyboard
2024-02-29 08:50:58 +01:00
Dean Herbert
76e8aee9cc
Disallow backwards seeks during frame stable operation when a replay is not attached
2024-02-29 14:15:32 +08:00
Dean Herbert
f44aadaaa8
Merge pull request #27331 from bdach/statistics-updates-in-multi
...
Show user statistics updates on multiplayer and playlists results screens
2024-02-29 12:26:48 +08:00
Dean Herbert
5c404d0f61
Merge pull request #27361 from bdach/difficulty-peppy-stars-zero-osu
...
Fix incorrect standardised score estimation on selected beatmaps in osu! ruleset
2024-02-29 11:45:53 +08:00
Huo Yaoyuan
f28f19ed7e
Fix method indent size
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2024-02-29 10:47:16 +08:00
Salman Ahmed
7f5f3804f1
Expose beatmap storyboard as part of GameplayState
2024-02-29 05:39:36 +03:00
Salman Ahmed
a7a758400c
Merge branch 'master' into fix-wireframe
2024-02-29 01:56:50 +03:00
Salman Ahmed
8f97f0503f
Move away from Solo
namespace
2024-02-29 01:21:17 +03:00
Salman Ahmed
de48c51715
Apply renaming in remaining usages
2024-02-29 01:11:08 +03:00
Salman Ahmed
c3a7e99849
Remove unnecessary max operation
2024-02-29 01:01:55 +03:00
Salman Ahmed
4a4ef91bc9
Simplify active mods computation
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-02-29 00:42:52 +03:00
Salman Ahmed
92eb206b49
Merge branch 'master' into spectator-remove-back-button
2024-02-29 00:12:24 +03:00
Joseph Madamba
5ca6e8c68a
Fix some NRT changes
2024-02-28 11:03:09 -08:00
Bartłomiej Dach
a5948d38ac
Merge pull request #27380 from frenzibyte/fix-advanced-stats-display
...
Fix advanced stats in beatmap info overlay showing "key count" on non-mania beatmaps
2024-02-28 18:02:48 +01:00
Huo Yaoyuan
e86ebd6cdb
Fix formatting
2024-02-29 00:24:24 +08:00
Huo Yaoyuan
470d2be2e1
The overhead of LINQ is not ignorable
2024-02-29 00:07:00 +08:00
Bartłomiej Dach
6a3a7cca58
Merge branch 'master' into adjust-carousel-padding
2024-02-28 16:00:43 +01:00
Bartłomiej Dach
c10ba6ece9
Fix right mouse scroll clamping not going along well with padding
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2024-02-28 15:59:22 +01:00
Huo Yaoyuan
bcb91f348d
Use ArrayPool instead of stackalloc
2024-02-28 22:51:36 +08:00
Huo Yaoyuan
fe34577ee2
Update parsing.
2024-02-28 22:42:08 +08:00
Huo Yaoyuan
4bff54d35d
Add ToString on PathControlPoint for debugging
2024-02-28 22:37:14 +08:00
Bartłomiej Dach
9902dad4c6
Merge branch 'master' into log-global-statistics
2024-02-28 15:09:24 +01:00
Huo Yaoyuan
f49aa4d815
Parse points and segments for path string
2024-02-28 22:01:39 +08:00
Bartłomiej Dach
ce994a7a73
Fix wireframe misalignment in argon accuracy counter
...
- Closes https://github.com/ppy/osu/issues/27385 .
- Supersedes / closes https://github.com/ppy/osu/pull/27392 .
2024-02-28 13:42:45 +01:00
Bartłomiej Dach
3fb2662d74
Update framework
...
Mainly for the sake of https://github.com/ppy/osu-framework/pull/6196 .
2024-02-28 12:05:33 +01:00
Joseph Madamba
6e03384c6b
Apply NRT to SoloSpectatorPlayer
2024-02-28 00:01:16 -08:00
Joseph Madamba
8e462fbb38
Apply NRT to touched files
2024-02-27 23:58:28 -08:00
Joseph Madamba
dee57c7e72
Refactor test to only allow init of actions
2024-02-27 23:24:16 -08:00
Joseph Madamba
351160f94e
Move back/quit button from bottom left to fail overlay when spectating
2024-02-27 23:24:16 -08:00
Dean Herbert
31f667224f
Merge branch 'master' into medals
2024-02-28 13:48:57 +08:00
Salman Ahmed
d83aeb73e4
Fix menu cursor tracing rotation while override by gameplay cursor
2024-02-28 01:02:36 +03:00
Bartłomiej Dach
2889cf39d7
Merge pull request #27391 from smoogipoo/high-performance-session-redux
...
Use high performance session during gameplay
2024-02-27 16:28:04 +01:00
Gabriel Del Nero
09dee50372
Change initial scroll animation to mod columns
...
Starting from the end (which should be fine with the current number of columns, even on different/wider screen resolutions), and with a custom decay value when it reaches zero offset.
2024-02-27 15:35:51 +01:00
Dean Herbert
189c680555
Add basic xmldoc on interface type
2024-02-27 20:46:25 +08:00
Dan Balasescu
069b400dd0
Move manager to desktop game
2024-02-27 19:36:03 +09:00
Dan Balasescu
dc3b41865c
Add logging
2024-02-27 19:17:34 +09:00
Dan Balasescu
f2d52fbaa2
Make class not overrideable
2024-02-27 17:33:24 +09:00
Dean Herbert
7f0a552b86
Merge pull request #27366 from EVAST9919/mod-overlay-performnce
...
Reduce allocations when `ModSelectOverlay` is visible
2024-02-27 08:54:18 +08:00
Salman Ahmed
3f9fbb9318
Introduce the concept of ActiveMods
in mod select overlay and rewrite once more
2024-02-26 22:25:06 +03:00
Salman Ahmed
2b73d816a7
Bring back mod setting tracker in BeatmapAttributesDisplay
2024-02-26 22:24:45 +03:00
Bartłomiej Dach
3833f2cfa7
Merge pull request #27393 from peppy/main-menu-key-delay
...
Fix main menu eating keys if user presses too fast
2024-02-26 16:22:27 +01:00
Dean Herbert
fe59a3b9be
Merge branch 'master' into medals
2024-02-26 22:49:55 +08:00
Dean Herbert
4c6e8a606f
Fix main menu eating keys if user presses too fast
2024-02-26 22:24:39 +08:00
Dan Balasescu
bfb5098238
Use high performance session during gameplay
2024-02-26 22:32:48 +09:00
Dean Herbert
c686dfd361
Apply safeties for AudioFilter
usage around drawables which go non-present
2024-02-26 21:22:25 +08:00
Dean Herbert
7a96cf1289
Expose AudioFilter.IsAttached
publicly
2024-02-26 21:15:44 +08:00
Dan Balasescu
3e9425fdf2
Adjust API of HighPerformanceSession + rename
2024-02-26 22:12:46 +09:00
Bartłomiej Dach
09b420a083
Merge pull request #27234 from brandondong/delete_none_message
...
Add feedback to delete button even when no-op
2024-02-26 13:13:53 +01:00
Bartłomiej Dach
119a373285
Merge pull request #27389 from peppy/menu-hotkeys
...
Allow better menu navigation using same hotkey to progress to destination
2024-02-26 12:31:22 +01:00
Bartłomiej Dach
46ec477191
Merge pull request #27386 from peppy/fix-use-current-distance-snap
...
Fix "Use current" snap not working
2024-02-26 12:30:35 +01:00
Dean Herbert
8e336610d0
Add xmldoc explaining Ruleset
bindable's usage
2024-02-26 18:31:40 +08:00
Bartłomiej Dach
353485a707
Merge branch 'master' into flashlight-playfield-based-size-
2024-02-26 10:55:06 +01:00
Bartłomiej Dach
115d82664b
Assert proportional scaling rather than assume average
...
Because if scaling is ever actually non-proportional then this should be
somewhat loud.
Also use the absolute value to prevent funny things happening if/when
someone does negative scale.
2024-02-26 10:53:04 +01:00
Dean Herbert
8962be2ed5
Allow better menu navigation using same hotkey to progress to destination
...
As touched on in https://github.com/ppy/osu/discussions/27102 .
You can now use:
- `L L L` to get to playlists
- `M M M` to get to multiplayer
- `S` to get to settings
2024-02-26 17:24:04 +08:00
Dean Herbert
9a46e738bd
Fix inspections
2024-02-26 15:45:29 +08:00
Dean Herbert
4c744ccb69
Fix "Use current" snap not working
...
Regressed with https://github.com/ppy/osu/pull/27249 .
I was suspicious of this specific operation at the time but didn't test properly.
2024-02-26 14:11:54 +08:00
Dean Herbert
4421ff975b
Add local function to perform iteration to better explain the "why"
2024-02-26 09:04:39 +08:00
Salman Ahmed
5c049feca1
Fix advanced stats in beatmap info overlay showing "key count" on non-mania beatmaps
2024-02-25 21:18:15 +03:00
Andrei Zavatski
9e3defebda
Remove unused using
2024-02-25 19:05:40 +03:00
Andrei Zavatski
c3fa97d062
Reduce allocations in HitObjectLifetimeEntry
2024-02-25 18:02:42 +03:00
Andrei Zavatski
f948f8ee5c
Fix HUDOverlay allocations
2024-02-25 17:59:20 +03:00
Andrei Zavatski
081aa84718
Simplify last footer button selection
2024-02-25 10:36:15 +03:00
Dean Herbert
e8d2abc4f7
Merge pull request #27364 from EVAST9919/spinner-alloc
...
Reduce osu spinner allocations
2024-02-25 09:36:02 +08:00
Andrei Zavatski
6d2187e079
Reduce allocations in ModSelectOverlay
2024-02-24 22:58:23 +03:00
Andrei Zavatski
3b53ed3c3a
Reduce allocations in ModColumn
2024-02-24 22:44:58 +03:00
Andrei Zavatski
1fb19e7129
Reduce allocations in DrawableSpinner
2024-02-24 20:18:30 +03:00
Dan Balasescu
006416057b
Merge pull request #27144 from cdwcgt/allow-muted-ranked
...
Allow pp for muted mod for any combination of settings
2024-02-25 00:31:37 +09:00
Bartłomiej Dach
f6ceedc7a6
Inline last version which touched ranks when checking for upgrade
2024-02-24 13:55:44 +01:00
Bartłomiej Dach
4bc92a263f
Bump score version
2024-02-24 13:20:42 +01:00
Bartłomiej Dach
e80b08c46f
Fix incorrect standardised score estimation on selected beatmaps
2024-02-24 09:56:58 +01:00
Dean Herbert
05f0b4796c
Merge pull request #27344 from bdach/editor-combo-colours-rotate
...
Fix editor displaying combo colours in effectively incorrect order
2024-02-24 10:44:02 +08:00
Salman Ahmed
d4bc3090e7
Fix incorrect conflict resolution
2024-02-23 18:42:07 +03:00
Salman Ahmed
618819ba9f
Merge branch 'master' into freemod_mapinfo_fix
2024-02-23 18:34:41 +03:00
Salman Ahmed
c1db9d7819
Add test coverage
2024-02-23 18:16:44 +03:00
Bartłomiej Dach
869f0a82de
Use hashset for faster lookup
2024-02-23 15:38:52 +01:00
Salman Ahmed
fdc0636554
General code cleanup
2024-02-23 17:31:54 +03:00
Salman Ahmed
9ce07a96b2
Rewrite mods flow and remove RoomBeatmapAttributesDisplay
2024-02-23 17:30:13 +03:00
Salman Ahmed
323d7f8e2d
Change BeatmapAttributesDisplay
retrieval to proper method
2024-02-23 16:59:43 +03:00
Salman Ahmed
918577d530
Compute required mods list once per update
2024-02-23 16:53:41 +03:00
Bartłomiej Dach
f86b7f0702
Enable NRT in EditorBeatmapSkin
2024-02-23 14:52:44 +01:00
Salman Ahmed
f94cd4483c
Avoid relying on game-wide ruleset bindable
2024-02-23 16:50:33 +03:00
Salman Ahmed
ae9c58be30
Remove "multiplayer" references from subclass and move to appropriate place
2024-02-23 16:50:33 +03:00
Bartłomiej Dach
d1d32fc16c
Fix editor displaying combo colours in effectively incorrect order
...
Addresses https://github.com/ppy/osu/discussions/27316 .
Stable lies about the first combo colour being first; in the `.osu`
file it is actually second. It does a thing in editor itself to correct
for this.
https://github.com/peppy/osu-stable-reference/blob/master/osu!/GameModes/Edit/Forms/SongSetup.cs#L233-L234
2024-02-23 14:49:46 +01:00
Dean Herbert
157819c199
Materialise realm collection hashes during song select search process
...
Without this, there's a large overhead to do a realm-live `Contains`
search when a collection is selected.
This may also help considerably alleviate
https://github.com/ppy/osu/discussions/27298#discussioncomment-8552508
as we will be performing the native realm search much less.
2024-02-23 11:41:27 +08:00
Brandon
6c8204f9a3
Update delete collections message when none
2024-02-22 19:40:02 -08:00
Brandon
d6beae2ce1
Update delete/restore mod presets message when none
2024-02-22 19:10:15 -08:00
Brandon
01d0ad506d
Merge branch 'master' into delete_none_message
2024-02-22 17:37:26 -08:00
Bartłomiej Dach
eac4c5f69d
Rename {Solo -> User}StatisticsWatcher
et al.
...
The "solo" prefix is a bit unbecoming now. The updates are not only
for solo.
2024-02-22 20:36:24 +01:00
Bartłomiej Dach
1e53503608
Show user statistics after completing a playlists / multiplayer score
2024-02-22 20:35:50 +01:00
Bartłomiej Dach
0074bdc5a1
Change ResultsScreen
constructor boolean params to init-only properties
2024-02-22 20:15:03 +01:00
Bartłomiej Dach
f9e92c69a8
Merge branch 'master' into fix-skin-editor-init-fail
2024-02-22 14:08:38 +01:00
Bartłomiej Dach
82b2edd4b7
Merge pull request #26769 from EVAST9919/results-clean
...
Rework `AccuracyCircle` to not use `BufferedContainer`s
2024-02-22 13:46:28 +01:00
Bartłomiej Dach
49b7f0e3a7
Merge pull request #26531 from smallketchup82/multiplayer-difficulty-tooltip
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Implement difficulty tooltips for multiplayer lobbies
2024-02-22 12:57:35 +01:00
Bartłomiej Dach
7861125e7a
Swap AR and OD on tooltips
...
Matches everything else.
2024-02-22 12:11:49 +01:00
Bartłomiej Dach
46c8560ca5
Merge branch 'master' into multiplayer-difficulty-tooltip
2024-02-22 12:08:29 +01:00
Bartłomiej Dach
d06c67ad8f
Substitute two jank interdependent bool flags for single tri-state enums
2024-02-22 12:05:50 +01:00
Bartłomiej Dach
6770b73e4e
Merge pull request #27192 from smoogipoo/mod-search-ignore-whitespace
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Adjust search terms for mods
2024-02-22 11:41:31 +01:00
Bartłomiej Dach
84fdcd24ef
Remove description from mod search terms
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Closes https://github.com/ppy/osu/issues/27111 .
2024-02-22 11:02:08 +01:00
Bartłomiej Dach
1a831145ce
Merge branch 'master' into fix-bpm-differences
2024-02-22 10:41:22 +01:00
Dean Herbert
8b24c6a905
Merge pull request #27299 from BoudewijnPopkema/27272-clear-remembered-username
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Clear stored username/token from config when relevant checkboxes are unticked on login panel
2024-02-22 17:29:36 +08:00
Bartłomiej Dach
81a9908c60
Extract common helper for BPM rounding
2024-02-22 10:27:37 +01:00
Bartłomiej Dach
01f6ab0336
Use more correct implementation
2024-02-22 09:44:59 +01:00
Bartłomiej Dach
a1046f0a86
Revert "clear remembered username when checkbox is unticked"
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This reverts commit d01421b951
.
2024-02-22 09:40:27 +01:00
Bartłomiej Dach
57bb0b85a1
Merge pull request #27107 from Joehuu/rank-highest-tooltip
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Add highest rank tooltip to global rank display
2024-02-22 09:08:22 +01:00
Boudewijn Popkema
d01421b951
clear remembered username when checkbox is unticked
2024-02-21 23:15:37 +01:00
Andrei Zavatski
4cefa8bb8d
Reduce allocations in TimelineBlueprintContainer
2024-02-21 23:13:10 +03:00
Dean Herbert
fc30abc7b0
Merge branch 'indented-code-block' into update-framework
2024-02-21 21:44:25 +08:00
Dean Herbert
9d732bd9b1
Merge branch 'remove-legacy-gl' into update-framework
2024-02-21 21:44:19 +08:00
Dean Herbert
6d32cfb7ee
Update framework
2024-02-21 21:39:33 +08:00
Dean Herbert
fb593470d5
Use DEFAULT
instead of INSTANCE
or static field
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Matches other similar comparers.
2024-02-21 21:02:20 +08:00
Bartłomiej Dach
929858226a
Use custom comparer in beatmap carousel for expected sort behaviour
2024-02-21 12:43:18 +01:00
Bartłomiej Dach
59235d6c50
Implement custom comparer for expected carousel sort behaviour
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2024-02-21 12:43:17 +01:00
Dean Herbert
9c40ff2911
Merge pull request #27278 from EVAST9919/grid-update
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Apply padding to `GridContainer`s directly where possible
2024-02-21 17:29:21 +08:00
Andrei Zavatski
2543a48ac8
Apply padding to GridContainers directly
2024-02-20 23:18:37 +03:00
Andrei Zavatski
871bdb9cf7
Reduce string allocations in TimeInfoContainer
2024-02-20 20:31:18 +03:00
Bartłomiej Dach
33a0dcaf20
NRT-annotate MedalAnimation
and fix possible nullref
2024-02-20 17:59:21 +01:00
Andrei Zavatski
6678c4783b
Fix PlaybackControl string allocations
2024-02-20 19:31:28 +03:00
Bartłomiej Dach
9b938f333d
Fix test failures
2024-02-20 17:25:11 +01:00
Bartłomiej Dach
1db5cd3aba
Move medal overlay to topmost container
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
611e3fe76b
Delay medal display when wanting to show results animation
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
96825915f7
Fix threading failure
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Implicitly showing the medal overlay fires off some transforms, and the
websocket listener runs on a TPL thread. That's a recipe for disaster,
so schedule the show call.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
8abcc70b93
Add medal overlay to game
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
b334b78b63
Make medal overlay respect overlay disable via activation mode
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
e4971ae121
Add display queueing when multiple medals are granted in quick succession
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
2e5b61302a
Implement basic medal display flow
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4f321e242b
Enable NRT in OsuFocusedOverlayContainer
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4911f5208b
Demote medal "overlay" to animation
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I need the actual overlay to be doing way more things (receiving the
actual websocket events, queueing the medals for display, handling
activation mode), so the pre-existing API design of the overlay just
will not fly.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
48bf9680e1
Add new structures for receiving new medal data
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4a314a8e31
Namespacify data structures used in websocket communications
2024-02-20 16:31:31 +01:00
Givikap120
ed028e8d26
Update MultiplayerModSelectOverlay.cs
2024-02-20 13:13:13 +02:00
Givikap120
8199a49ee2
minor look changes
2024-02-20 13:11:19 +02:00
Givikap120
a4288e7ecc
removed unnecessary changes
2024-02-20 13:00:59 +02:00
Givikap120
54ef397d56
Changed override method
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now it overrides mods getter instead of calculate fuctions
2024-02-20 12:57:28 +02:00
Dean Herbert
ef413c08f1
Merge pull request #27249 from EVAST9919/editor-alloc
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Reduce osu editor allocations with many objects selected
2024-02-20 15:06:25 +08:00
Dan Balasescu
40d6e8ce85
Remove legacy OpenGL renderer option, it's now just OpenGL
2024-02-20 15:14:30 +09:00
Dean Herbert
3ea47e64f0
Merge pull request #27258 from Loreos7/storage-error-localisation
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Localise storage error popup dialog
2024-02-20 13:37:10 +08:00
Joseph Madamba
2ff8667dd2
Revert "Centralise global rank display logic to new class"
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Also don't show on `LoginOverlay` usage for now.
2024-02-19 12:11:12 -08:00
Andrei Zavatski
c758640311
Reduce allocations in ComposerDistanceSnapProvider
2024-02-19 20:49:56 +03:00
Susko3
24e3fe79a4
Log GlobalStatistics
when exporting logs from settings
2024-02-19 17:02:53 +01:00
Mike Will
012d6b7fe1
Change userBeatmapOffsetClock
to a FramedOffsetClock
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Assuming that the global audio offset is set perfectly, such that
any audio latency is fully accounted for, if a specific beatmap
still sounds out of sync, that would no longer be a latency issue.
Instead, it would indicate a misalignment between the beatmap's
track and time codes, the correction for which should be a
virtual-time offset, not a real-time offset.
2024-02-19 09:14:49 -05:00
Dean Herbert
c87bc8b597
Merge pull request #27180 from bdach/better-submission-failure-messaging
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Add better submission failure messaging
2024-02-19 21:38:23 +08:00
Bartłomiej Dach
ec26ab51d1
Use different wording
2024-02-19 13:56:21 +01:00
Bartłomiej Dach
d7b1e3ba50
Merge pull request #27226 from peppy/no-audio-filter-funny-business
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Ensure audio filters can't be attached before load (or post-disposal)
2024-02-19 13:01:34 +01:00
Dean Herbert
398eaee5d0
Merge pull request #27238 from bdach/disable-nested-managers-when-skin-editor-open
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Disable nested input managers on edited screen when skin editor is open
2024-02-19 19:27:26 +08:00
Bartłomiej Dach
f5666185ab
Merge pull request #27239 from peppy/fix-cached-beatmap
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Fix `WorkingBeatmapCache` caching beatmap in wrong state leading to crash
2024-02-19 12:06:45 +01:00
Bartłomiej Dach
1ca566c6b0
Disable nested input managers on edited screen when skin editor is open
2024-02-19 10:19:25 +01:00
Dean Herbert
7f82f10317
Fix beatmap potentially loading in a bad state
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Over-caching could mean that a beatmap could load and cause a late
crash. Let's catch it early to avoid such a crash occurring.
2024-02-19 17:18:07 +08:00
Brandon
413b7aab60
Switch to const string
2024-02-18 22:12:03 -08:00
Brandon
c6ca812ea0
Add feedback to delete button even when no-op
2024-02-18 21:52:23 -08:00
maromalo
5a448ce02f
Turn BPMDisplay to RollingCounter<int>
2024-02-18 19:59:56 -03:00
Dean Herbert
998d820666
Ensure audio filters can't be attached before load (or post-disposal)
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Will probably fix https://github.com/ppy/osu/issues/27225 ?
2024-02-19 00:25:01 +08:00
Dean Herbert
6b6a6aea54
Apply NRT to LogoTrackingContainer
2024-02-18 23:35:26 +08:00
Dean Herbert
882f11bf79
Fix logo tracking container being off by one frame
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This was especially visible at the main menu when running in single thread mode.
2024-02-18 23:19:57 +08:00
Dean Herbert
415a65bf59
Add failing tests for beatmap inconsistencies
2024-02-18 19:32:21 +08:00
Dean Herbert
4d4d69521f
Merge pull request #27114 from EVAST9919/judgements-rework
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Cache created judgement in `HitObject`
2024-02-18 18:07:58 +08:00
Dean Herbert
9655e8c48a
Adjust xmldoc slightly
2024-02-18 17:54:29 +08:00
Dean Herbert
715236765a
Merge pull request #27206 from EVAST9919/selection-enumerators
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Reduce allocations during beatmap selection
2024-02-18 10:02:35 +08:00
Givikap120
24171bd02b
Update MultiplayerModSelectOverlay.cs
2024-02-18 03:34:02 +02:00
Givikap120
a6b63efe7d
Fixed NVika code quality errors
2024-02-18 03:28:24 +02:00
Givikap120
9070e973d3
Update BeatmapAttributesDisplay.cs
2024-02-18 03:16:18 +02:00
Givikap120
4aaf016ee0
quality improvements
2024-02-18 03:15:53 +02:00
Givikap120
6fb3192648
Update BeatmapAttributesDisplay.cs
2024-02-18 03:14:36 +02:00
Givikap120
2df5787dc7
Packed changes into separate class
2024-02-18 03:13:57 +02:00
Salman Ahmed
91675e0970
Update markdown code block implementation in line with framework changes
2024-02-18 02:00:55 +03:00
Givikap120
ed819fde15
Fixed bugs and added ranked status update
2024-02-17 23:01:31 +02:00
Givikap120
cd8ac6a722
Update BeatmapAttributesDisplay.cs
2024-02-17 22:12:15 +02:00
Dean Herbert
6960f87509
Merge pull request #26895 from vmfunc/ordinal-sorting
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Consider case sensitivity when sorting beatmaps in song select
2024-02-18 04:05:22 +08:00
Dean Herbert
71afb8881a
Merge pull request #27199 from EVAST9919/link-compiler-alloc
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Fix `DrawableLinkCompiler` allocations
2024-02-18 04:04:34 +08:00
Dean Herbert
520576a0fd
Merge pull request #27193 from bdach/fix-not-working-metadata-hub-cleanup
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Fix a few issues in metadata hub's disconnection requested flow
2024-02-18 03:46:02 +08:00
Andrei Zavatski
dd82de473a
Revert BeatmapCarousel changes
2024-02-17 22:42:47 +03:00
Dean Herbert
62a7e315bf
Update framework
2024-02-18 03:11:29 +08:00
Andrei Zavatski
22f5a66c02
Reduce allocations during beatmap selection
2024-02-17 15:46:38 +03:00
Joseph Madamba
7a74eaa2de
Fix star counter decrease animation being delayed when current is over displayed star count
2024-02-16 22:47:38 -08:00
Joseph Madamba
6e8d8b977e
Move ternary inside Math.Max()
2024-02-16 22:47:38 -08:00
Andrei Zavatski
b0f334c39e
Fix DrawableLinkCompiler allocations
2024-02-17 00:45:30 +03:00
Andrei Zavatski
060b01eee8
Make CreateJudgement public again and add remarks
2024-02-16 20:24:02 +03:00
Andrei Zavatski
dd32c0a226
Merge branch 'master' into judgements-rework
2024-02-16 20:08:57 +03:00
Bartłomiej Dach
1049be7d72
Add extended xmldoc to DisconnectRequested()
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Just expounds on what the previous commit message said.
2024-02-16 13:09:36 +01:00
Bartłomiej Dach
b4aa247032
Do not attempt to stop watching user presence when requested to disconnect
...
First of all, this sort of cleanup isn't really the client's
responsibility, and secondly, at the point the client received this
request to disconnect, *none of its requests will be honored anymore*
(currently the only scenario of this if another client has connected
- the server-side concurrency filter will reject this request).
When disconnection is requested, the only valid thing to do with respect
to talking to the server is to stop doing it.
This will be moved server-side in a follow-up change, although I'm not
even strictly sure that's required - I'd like to think signalr would
know to clean up a disconnecting client from all groups they were in.
2024-02-16 13:08:39 +01:00
Bartłomiej Dach
9fa60b169e
Actually disconnect from metadata hub when requested to
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Nothing in this override, on in the base implementation, would actually
attempt to disconnect.
2024-02-16 12:58:50 +01:00
Bartłomiej Dach
171270d99c
Fix missing RPC method mapping
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Thanks, signalr.
2024-02-16 12:58:13 +01:00
Dan Balasescu
0fff9d4937
Add non-whitespace search term for mods
2024-02-16 19:17:41 +09:00
Salman Ahmed
583e71634f
Always bring master/music volume to 50%
2024-02-16 11:20:07 +03:00
Salman Ahmed
952c5b0d18
Use Precision.AlmostBigger
2024-02-16 11:13:41 +03:00
Salman Ahmed
9f53185fa9
Revert changes to muted notification action
2024-02-16 10:47:56 +03:00
Salman Ahmed
df40f55c07
Merge branch 'master' into mute_detection
2024-02-16 01:35:02 +03:00
Salman Ahmed
7530b1f362
Adjust comment again
2024-02-16 01:31:52 +03:00
Salman Ahmed
5431781f80
Bring back target volume to 50%
2024-02-16 01:23:26 +03:00
Salman Ahmed
d81b148b09
Remove mention of decibel units in comment
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Decibels are irrelevant in the volume bindables, as mentioned in PR already.
2024-02-16 01:23:18 +03:00