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mirror of https://github.com/ppy/osu.git synced 2024-09-23 00:07:24 +08:00
Commit Graph

6826 Commits

Author SHA1 Message Date
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511 Merge branch 'master' into c-sharp-10 2022-06-24 21:22:33 +09:00
Dean Herbert
2c5e5fed6f Add test coverage of star rating and difficulty updating on editor save 2022-06-24 21:02:38 +09:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Bartłomiej Dach
489ed5d34d
Rename test method 2022-06-23 18:04:38 +02:00
Gabe Livengood
454eff43c5
publicity -> accesstype 2022-06-23 11:40:25 -04:00
Gabe Livengood
9a15adbfff
add an all option to publicity filter 2022-06-23 11:24:28 -04:00
Gabe Livengood
2def6d809b
refactor to use enum dropdown 2022-06-23 11:02:27 -04:00
Dean Herbert
01da6f20b3 Tidy up all remaining usages 2022-06-23 19:27:35 +09:00
Dean Herbert
7ef8b7df5f Add timeout for all ManualResetEventSlim.Wait invocations
Timeout values were taken as best-guesses of upper values we'd expect
from sane execution.
2022-06-23 14:46:00 +09:00
Gabe Livengood
a03cfbc2d4
add test coverage 2022-06-22 17:01:42 -04:00
Dean Herbert
97fcf8cec9
Merge pull request #18668 from smoogipoo/editor-controlpoint-undo-redo 2022-06-23 04:02:24 +09:00
Bartłomiej Dach
a9f6eb0293
Add test coverage for new intended behaviour of sequential hotkey style 2022-06-21 15:18:37 +02:00
Bartłomiej Dach
a996325e19
Add test coverage for filter handling in classic style 2022-06-21 15:00:39 +02:00
Bartłomiej Dach
da1814e7c3
Restructure everything to fix free mod overlay issue 2022-06-21 14:48:41 +02:00
Bartłomiej Dach
143c8e8da6
Add test scene for desired classic selection behaviour 2022-06-21 13:35:00 +02:00
Bartłomiej Dach
658f5341c7
Set up flow for switching between hotkey styles 2022-06-21 13:34:58 +02:00
Bartłomiej Dach
73124d2b1f
Encapsulate mod hotkey selection logic in strategy pattern 2022-06-21 12:49:01 +02:00
Dean Herbert
10efb4bc6c Fix incorrect disposal in teardown steps 2022-06-21 14:08:30 +09:00
Bartłomiej Dach
21d60231b6
Add limited test coverage of osu:// scheme link IPC flow 2022-06-20 22:22:25 +02:00
Dan Balasescu
e0c82d11ab Convert == usages to ReferenceEquals 2022-06-20 16:56:19 +09:00
Dean Herbert
7daab2d45b Merge branch 'master' into skin-editor-transform-fix 2022-06-20 14:10:01 +09:00
Dean Herbert
e4d0c7a0fb Move beatmap import step to only be required when entering gameplay 2022-06-20 14:08:05 +09:00
Dean Herbert
329f1a0822 Add test coverage of original fail case and improve test reliability and code quality 2022-06-20 14:08:05 +09:00
Dean Herbert
243806e810 Move common step of toggling skin editor to own method 2022-06-20 13:32:44 +09:00
Gabe Livengood
2b0e82be40
add test coverage 2022-06-19 14:35:05 -04:00
Bartłomiej Dach
def87ed782
Add failing test for editor gameplay test using wrong ruleset 2022-06-19 19:28:35 +02:00
Salman Ahmed
47ce087694 Actually click the gameplay scene button than TriggerClick 2022-06-18 18:32:02 +03:00
Bartłomiej Dach
f6a3047596
Merge branch 'master' into editor-metadata-name-unification 2022-06-18 10:22:52 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
42378dbb88 Improve test coverage to ensure volume is unaffected when mouse is away 2022-06-16 20:22:57 +03:00
Salman Ahmed
47d0ecf5e8 Merge branch 'master' into editor-metadata-name-unification 2022-06-16 18:53:23 +03:00
Bartłomiej Dach
9c4f6d2ce0
Merge branch 'master' into first-run-setup-notification-interruption 2022-06-16 15:14:40 +02:00
Salman Ahmed
2c35b1404b Use FileInfo as current bindable type 2022-06-15 19:29:09 +03:00
Salman Ahmed
387c54c252 Ensure notification is displayed after first-run setup is hidden 2022-06-15 18:13:24 +03:00
Dean Herbert
584345a97e
Merge pull request #18693 from frenzibyte/toolbar-volume-control
Add basic volume control support in toolbar music button
2022-06-15 17:50:10 +09:00
Dean Herbert
87bf53485a
Merge pull request #18649 from frenzibyte/selection-context-outside-bounds
Fix context menus not appearing when clicking outside of editor playfield's bounds
2022-06-15 17:08:09 +09:00
Dean Herbert
873806c2ea Add keyboard adjustment support 2022-06-15 15:58:22 +09:00
Salman Ahmed
f3f0960335 Use unified filename for background and track during editor import 2022-06-15 09:02:48 +03:00
Salman Ahmed
850afcb1c3 Add failing test case 2022-06-15 05:43:39 +03:00
Salman Ahmed
1171d44ad9 Add failing test case 2022-06-15 03:37:04 +03:00
Salman Ahmed
36599d1174
Merge branch 'master' into fix-hit-error-when-not-visible 2022-06-14 22:47:11 +03:00
Salman Ahmed
7f23677972 Add volume control support via toolbar music button 2022-06-14 22:15:12 +03:00
Salman Ahmed
6fe5cacd3c Fix hot reload crashing toolbar test scene 2022-06-14 22:15:12 +03:00
Salman Ahmed
cd74f22e12 Add failing test case 2022-06-14 19:10:13 +03:00
Dean Herbert
0147a8ecee Add test coverage of HUD components still getting updated when hidden 2022-06-14 18:35:49 +09:00
Dean Herbert
f997886142 Add scrolling gameplay visualisation mode to latency certifier 2022-06-13 17:18:32 +09:00
Dean Herbert
17eaf7bb5c Add failing test coverage showing hit meters don't update when not visible 2022-06-13 16:36:22 +09:00
Salman Ahmed
20e7f32fd9 Improve test case to work in headless 2022-06-12 17:53:10 +03:00
Salman Ahmed
038021f682 Add failing test case 2022-06-11 20:52:25 +03:00
Salman Ahmed
5b3b9a2cd3 Add test coverage for "simple" mode 2022-06-11 16:21:22 +03:00
Dean Herbert
8d53ed64a3 Fix mode cycling and add test coverage 2022-06-11 21:36:43 +09:00
Dean Herbert
096d6df868 Fix regression in testing and setting logic 2022-06-10 20:33:21 +09:00
Dean Herbert
d46739ff0b Add circle gameplay test coverage 2022-06-10 19:42:25 +09:00
Dan Balasescu
e5d6dc1ba5
Merge pull request #18606 from peppy/latency-comparer
Add latency certifier system
2022-06-10 19:41:44 +09:00
Dean Herbert
936b38e0c5 Reduce test coverage to a point where headless tests will run correctly 2022-06-10 16:13:53 +09:00
Dean Herbert
e0644f2726 Simplify flow of progression to be linear 2022-06-10 15:19:10 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00
Dean Herbert
7d86010903 Fix test regression 2022-06-10 14:41:22 +09:00
Dean Herbert
4a5e86e451 Rename Beatmaps to BeatmapHashes for clarity 2022-06-10 14:03:51 +09:00
Dan Balasescu
bc7262a3dd
Merge pull request #18627 from Joehuu/always-show-mod-selector-beatmap-info
Always show mod selector on beatmap info leaderboards regardless of supporter
2022-06-09 18:18:12 +09:00
Dean Herbert
8879c59b36
Merge pull request #18623 from LittleEndu/new-me-recommender
Use new own profile statistics in difficulty recommender
2022-06-09 11:11:21 +09:00
Joseph Madamba
5c138de446 Add failing mod selector visibility test 2022-06-08 13:22:49 -07:00
Joseph Madamba
c6264d5b3d Split beatmap set overlay tests to online and offline 2022-06-08 13:21:23 -07:00
Endrik Tombak
bf67b35ade Use new own profile statistics in difficulty recommender 2022-06-08 17:44:57 +03:00
Dean Herbert
c661f2b059 Ensure ChannelManager has access to API from point of construction
Closes https://github.com/ppy/osu/issues/18451.
2022-06-08 19:15:23 +09:00
Dean Herbert
42cd7d9e6e Change CollectionManager to only store MD5 hashes instead of full BeatmapInfo 2022-06-08 18:23:09 +09:00
Dan Balasescu
c43670fcd9
Merge pull request #18603 from peppy/fix-import-dialog
Add placeholder when no results are visible at song select
2022-06-08 15:22:31 +09:00
Dean Herbert
3b46787e06
Merge pull request #18496 from smoogipoo/multiplayer-leaderboard-user-mods-2
Support mod/ruleset combinations in multiplayer gameplay leaderboard
2022-06-08 14:58:13 +09:00
Dean Herbert
eee79c9531
Merge pull request #18610 from jai-x/refactor-chat-line
Refactor `ChatLine` and fix `DrawableChannel` flow padding
2022-06-08 13:54:53 +09:00
Dean Herbert
cd649f7d97
Merge branch 'master' into multiplayer-leaderboard-user-mods-2 2022-06-08 13:39:42 +09:00
Salman Ahmed
c69d53df00 Add failing test case 2022-06-08 04:29:50 +03:00
Jai Sharma
2f635fa854 Refactor ChatLine and fix DrawableChannel flow padding
Refactors `ChatLine` component to use more sensible override properties
and layout using grid container. Moves creation of username component
into its own method to simplify BDL.

Updates padding of base `DrawableChannel` flow padding.

Removes usage of `ChatOverlayDrawableChannel` since it's overrides are
no longer needed.

Updates usage of `StandAloneChatDisplay` to use new override properties
of `DrawableChannel`.
2022-06-07 22:35:45 +01:00
Dean Herbert
b924aa3296 Fix tests failing when run headless 2022-06-08 00:36:19 +09:00
Dean Herbert
9da99a0ddf Rename to latency certifier 2022-06-07 23:34:55 +09:00
Dean Herbert
95dea00725 Tidy up code and namespaces 2022-06-07 23:10:08 +09:00
Dean Herbert
058760253a Add test coverage of certification flow 2022-06-07 23:02:15 +09:00
Dean Herbert
0adeccbf03 Add full latency testing flow 2022-06-07 17:28:31 +09:00
Dean Herbert
430bacf917 Add initial layout of comparison screens 2022-06-07 17:28:31 +09:00
Dean Herbert
0d32c94104 Add initial implementation of beatmap carousel no-results-placeholder 2022-06-07 17:25:06 +09:00
Dean Herbert
df9174ec00 Remove import popup dialog from song select
This has been replaced in spirit by the first run overlay.
2022-06-07 16:45:27 +09:00
Henry Lin
ef5d601f67 Fix difficulty name overflow in score panel 2022-06-07 12:05:03 +08:00
Dean Herbert
734636299e
Merge pull request #18567 from jai-x/update-dayseparator
Update `DaySeparator` to use new design throughout
2022-06-06 19:15:43 +09:00
Dan Balasescu
b897e1464f
Merge pull request #18462 from frenzibyte/fix-timeline-zooming
Fix timeline objects disappearing prematurely on wide-screens
2022-06-05 11:49:44 +09:00
Jai Sharma
c0aaeff2b3 Update DaySeparator to use new design throughout
Moves `DaySeparator` chat component to it's own file and update it to
match new chat design. Makes use of several virtual attributes that can
be overridden to update spacing and layout in other usage contexts.

Remove redundant usage of `ChatOverlayDaySeparator`, since the new
design is now part of the base class.

Create `StandAloneDaySeparator` to use in `StandAloneChatDisplay` which
overrides attributes to match correct spacing and layout for its design.

Ensure that `DrawableChannel.CreateDaySeparator` returns type of
`DaySeparator` instead of `Drawable`.
2022-06-04 18:02:14 +01:00
Dan Balasescu
1c738e22ae
Merge pull request #18523 from peppy/tap-button
Add tap for BPM button
2022-06-03 18:11:10 +09:00
Salman Ahmed
588151f48b Add new failing test coverage 2022-06-03 02:34:10 +03:00
Salman Ahmed
ca68751fdc Update test to match expectation 2022-06-03 02:22:16 +03:00
Salman Ahmed
8471b24659 Merge branch 'master' into fix-timeline-zooming 2022-06-03 02:00:09 +03:00
Bartłomiej Dach
6f1437e73d
Fix compilation failure due not applying rename fully 2022-06-02 21:18:09 +02:00
Bartłomiej Dach
59ffc8b08e
Merge branch 'master' into multiplayer-leaderboard-user-mods-2 2022-06-02 20:45:10 +02:00
Dean Herbert
c42485cea9 Fix test button references 2022-06-02 17:29:45 +09:00
Dean Herbert
5adbf85654
Merge pull request #18422 from smoogipoo/detect-exclusive-fullscreen
Detect exclusive fullscreen on Windows
2022-06-02 15:13:02 +09:00
Dan Balasescu
793dfe2bc8 Mark players as playing 2022-06-02 14:22:45 +09:00
Dan Balasescu
600da89f72 Fix disposing previous leaderboard too late 2022-06-02 14:22:15 +09:00
Dean Herbert
d12f6ea221 Add basics of tap button 2022-06-02 11:57:06 +09:00
Dean Herbert
24ce10ed6f
Merge branch 'master' into fix-dummmy-api-request-firing-2 2022-06-02 07:47:21 +09:00
Dean Herbert
6b297bc6ed
Merge pull request #18502 from peppy/editor-timing-follow-current-time
Add automatic control point tracking to the timing screen
2022-06-02 07:37:03 +09:00
Dean Herbert
42598ce22a Refactor warning to notice in method names and usages 2022-06-01 16:51:58 +09:00
Dean Herbert
a940676fc2 Add adjustment buttons 2022-05-31 21:31:20 +09:00
Dan Balasescu
13d85b8cc7 Merge branch 'scoreprocessor-cleanup' into multiplayer-leaderboard-user-mods-2 2022-05-31 19:53:37 +09:00
Dean Herbert
9746cbb161 Ensure rows have loaded before attempting to click them 2022-05-31 15:54:07 +09:00
Dean Herbert
cf5da44492 Add automatic control point tracking to the timing screen 2022-05-31 15:00:30 +09:00
Dean Herbert
53844d3df1 Refactor settings item "warning" text to allow non-warning state 2022-05-31 14:01:42 +09:00
Dean Herbert
c892aed797 Merge branch 'master' into fix-dummmy-api-request-firing-2 2022-05-31 12:23:26 +09:00
Dean Herbert
1d5a156c15
Merge pull request #18427 from sw1tchbl4d3r/currently_playing_search
Add search bar for the `CurrentlyPlayingDisplay`
2022-05-30 23:03:00 +09:00
Dean Herbert
17174a7b09 Ensure some results have been loaded in playlist results screen tests
Basically, the failing delayed test would fire two web requests during
the proceedings. In unfortunate timing, the first would succeed and the
test would think "everything is okay", but the actual request loading
results has not yet run.

This check ensures *something* is loaded, which seems to be enough to
make things reliable.
2022-05-30 19:29:16 +09:00
Dan Balasescu
22d998dc2a Use new score processor in MultiplayerGameplayLeaderboard 2022-05-30 19:26:26 +09:00
Dean Herbert
0981d415a1 Select correct channel regardless of load order 2022-05-30 17:57:48 +09:00
Dean Herbert
f65d2db77f Remove "V2" suffix from ChatOverlay components 2022-05-30 17:54:09 +09:00
Dean Herbert
9e678101cf
Merge pull request #18442 from jai-x/new-chat-announce-channel
Display Announce type channels separately in new chat overlay
2022-05-30 16:53:15 +09:00
Dean Herbert
5478ac21ea
Merge branch 'master' into currently_playing_search 2022-05-30 16:48:53 +09:00
Dan Balasescu
be998cdb0a
Merge pull request #18477 from frenzibyte/fix-timeline-context-menu
Fix context menu no longer opening for hitobjects in timeline
2022-05-30 11:49:06 +09:00
Dan Balasescu
779ec7d9db
Merge pull request #18487 from jai-x/remove-old-chat
Remove old chat overlay components
2022-05-30 11:04:05 +09:00
Dean Herbert
03deb336b2 Fix some more chat tests failing intermittently
```
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Channel 1 ready
--TearDown
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
   at System.Threading.Thread.StartHelper.Callback(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

-----

One or more child tests had errors
  Exception doesn't have a stacktrace

[runtime] 2022-05-29 19:29:09 [verbose]: 💨 Class: TestSceneChatOverlayV2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔶 Test:  TestSlowLoadingChannel
[runtime] 2022-05-29 19:29:09 [verbose]: Chat is now polling every 60000 ms
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #1 Setup request handler
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #2 Add test channels
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #3 Show overlay (slow-loading)
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #4 Join channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #5 Select channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #6 Channel 1 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #7 Join channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #8 Select channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #9 Channel 2 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #10 Finish channel 1 load
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #11 Channel 1 ready
[runtime] 2022-05-29 19:29:09 [verbose]: 💥 Failed
[runtime] 2022-05-29 19:29:09 [verbose]:  Currently loading components (2)
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state:  Loading
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state:  Ready
[runtime] 2022-05-29 19:29:09 [verbose]: 🧵 Task schedulers
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:1 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: 🎱 Thread pool
[runtime] 2022-05-29 19:29:09 [verbose]: worker:          min 32     max 32,767 available 32,765
[runtime] 2022-05-29 19:29:09 [verbose]: completion:      min 32     max 1,000  available 1,000

```
2022-05-30 04:34:10 +09:00
Jai Sharma
8f596520f3 Remove old chat overlay components 2022-05-29 20:08:43 +01:00
Bartłomiej Dach
f9f8a32380
Merge branch 'master' into new-chat-announce-channel 2022-05-29 18:55:43 +02:00
Dean Herbert
caee9e67b6 Centralise DrawableChannel checks and account for async load delays 2022-05-29 23:16:26 +09:00
Bartłomiej Dach
18f75d8c58
Remove redundant initialiser 2022-05-29 16:06:01 +02:00
Dean Herbert
c078c06902 Fix unsafe config fetching 2022-05-29 22:55:53 +09:00
Salman Ahmed
12d5b355e4 Add failing test coverage 2022-05-29 15:23:32 +03:00
Salman Ahmed
0349d92f8b Add failing test case 2022-05-28 17:45:00 +03:00
Bartłomiej Dach
a8e1c5ba87
Fix remaining cases of incorrect GameplayState construction in tests
Manual attempts to initialise replaced by a new `TestGameplayState`
helper for ease of use.
2022-05-28 15:23:29 +02:00
Bartłomiej Dach
dcf3d76954
Fix unobserved exceptions due to using unconverted beatmap
`TestSceneBeatmapSkinFallbacks` was locally caching a `GameplayState`
instance to fulfill dependencies of a
`SkinnableTargetComponentsContainer`. However, it was doing so using
`new TestBeatmap()`, which is a raw decoded beatmap that hasn't been
converted to any ruleset yet, which was causing failures in
`BeatmapDifficultyCache.GetTimedDifficultyAttributesAsync()` as that
method is expecting to receive a post-conversion, ready-for-gameplay
beatmap.

Resolve by proxying forward dependency instances from the
already-known-to-be-working `actualComponentsContainer`.
2022-05-28 15:23:29 +02:00
Bartłomiej Dach
e18fec3d89
Fix unobserved exceptions due to unimplemented beatmap converter
`TestSceneStatisticsPanel` intends to check the operation of statistics
panels using dummy ruleset classes. However, `StatisticsPanel` relies on
being able to retrieve the playable beatmap, which requires a converter.
One was not provided by the dummy rulesets, therefore the retrieval
would fail with an unobserved exception.

To fix, add a barebones converter implementation that is enough for the
test to pass.
2022-05-28 14:10:57 +02:00
Jai Sharma
320b6ca631 Display Announce type channels separately in new chat overlay 2022-05-27 16:18:22 +01:00
sw1tchbl4d3
e2951d70d1 Address code style issues 2022-05-27 16:38:54 +02:00
Dean Herbert
2f57849bcb Fix unexpected assertion failure 2022-05-27 20:59:00 +09:00
Dean Herbert
ef47b380c6 Add featured artist playlist category 2022-05-27 20:18:46 +09:00
Joseph Madamba
125dda716d Add failing scores container visibility test 2022-05-26 19:46:42 -07:00
Joseph Madamba
0cdefbc6df Add failing beatmap info status test 2022-05-26 17:52:17 -07:00
Bartłomiej Dach
818b344c2b
Merge branch 'master' into editor-bottom-bar-new-design 2022-05-26 19:26:35 +02:00
Dean Herbert
b2607196b8 Merge branch 'master' into new-chat-integrate 2022-05-26 18:38:26 +09:00
Dean Herbert
fb586fe0b2 Merge branch 'master' into editor-bottom-bar-new-design 2022-05-26 18:32:28 +09:00
Dean Herbert
93c94b8ea0 Fix test caching woes 2022-05-26 18:30:37 +09:00
Bartłomiej Dach
af1d4d3aee
Use more proper button subtypes in tests 2022-05-25 23:06:12 +02:00
Bartłomiej Dach
4f8b6b52ba
Add failing test coverage for select/deselect all enable behaviour 2022-05-25 21:49:31 +02:00
Dean Herbert
acd554d918 Update time info and add bpm 2022-05-25 23:54:59 +09:00
Dean Herbert
91834f0319 Fix missing colour dependency in menu bar test scene 2022-05-25 22:56:47 +09:00
Dan Balasescu
fb22801afb
Merge pull request #18388 from peppy/editor-timing-waveforms
Add waveform comparison view to editor timing screen
2022-05-25 20:15:25 +09:00
Dan Balasescu
79c8752bb4
Merge pull request #18408 from peppy/first-run-ui-scale-first
Move UI scale setup to the beginning of the first run setup
2022-05-25 12:56:03 +09:00
Dean Herbert
de5d2df100 Move UI scale setup to the beginning of the first run setup 2022-05-25 12:19:26 +09:00
Dan Balasescu
f468d1eb16
Merge branch 'master' into editor-tidy-up 2022-05-25 11:58:34 +09:00
Jai Sharma
f6810d3f59 Add keyboard shortcuts to ChatOverlayV2 with tests 2022-05-24 23:05:25 +01:00
Bartłomiej Dach
5f6baaca13
Merge branch 'master' into editor-beat-divisor-size-static 2022-05-24 23:17:02 +02:00
Bartłomiej Dach
c33aee17b0
Cache some more OverlayColourProviders to fix tests 2022-05-24 23:14:28 +02:00
Dean Herbert
0bcf8c846c Change editor colour scheme to aquamarine 2022-05-24 18:43:22 +09:00
Dean Herbert
0471f35d84 Merge branch 'editor-beat-divisor-size-static' into editor-combined 2022-05-24 18:43:00 +09:00
Dean Herbert
33fd1555f2 Update TestSceneRoundedButton with new colour assertions 2022-05-24 18:42:45 +09:00
Dean Herbert
bb82abe48d Update test to use new triangle type resolution 2022-05-24 18:38:08 +09:00
Dean Herbert
3c2e57bf00 Update BeatDivisorControl to better match new designs and metrics 2022-05-24 18:26:01 +09:00
Dean Herbert
4bcf15f632 Refactor test to allow waveform testing 2022-05-24 14:36:44 +09:00
Bartłomiej Dach
4cf8df1628
Fix test inteference from TestOverlayClosing 2022-05-23 23:58:12 +02:00
Bartłomiej Dach
14f14b4311
Add failing test case for back button behaviour in song select 2022-05-23 23:37:05 +02:00
Jai Sharma
60b10fca4e Remove redundant caching of overlays in ChatLink test 2022-05-23 21:02:50 +01:00
Jai Sharma
606f3b2bd1 Use ChatOverlayV2 in screen navigation tests 2022-05-23 21:02:50 +01:00
Jai Sharma
d2a49ca266 Use ChatOverlayV2 in message notifier and tests 2022-05-23 21:02:50 +01:00
Jai Sharma
58d39734d0 Integrate ChatOverlayV2 into main game 2022-05-23 21:02:47 +01:00
Dean Herbert
7d93778355
Merge pull request #18290 from jai-x/new-chat-remove-selector-item
Use dummy channel to show selector and remove `ChannelListSelector`
2022-05-23 15:49:00 +09:00
Dan Balasescu
7d0470794b
Merge pull request #18353 from frenzibyte/spectator-catch-up-work-alt
Disallow multi-spectator player clocks from being started/stopped externally
2022-05-23 13:59:54 +09:00
Dan Balasescu
e3c1c78b17
Merge pull request #18348 from maromalo/mod-key-multiplayer
Add toggle mod hotkey support in multiplayer room
2022-05-23 13:45:02 +09:00
Dan Balasescu
f111d33b25
Merge pull request #18339 from peppy/editor-timing
Add first pieces of editor timing UI
2022-05-23 11:12:22 +09:00
Bartłomiej Dach
0bef2ca752
Adjust test slightly
* Import `osuTK.Input` instead of using full qualified name
* Use some more straightforward assertions
2022-05-22 19:27:20 +02:00
Dean Herbert
eabf578282 Use interface to convey beat sync information 2022-05-22 22:44:54 +09:00
maromalo
fc25d248ad Test coverage + no virtual 2022-05-21 18:16:29 -03:00
Jai Sharma
efae934e01 Fix slow loading channel test 2022-05-21 17:35:31 +01:00
Jai Sharma
fb06b7658b Merge branch 'master' into new-chat-remove-selector-item 2022-05-21 17:30:06 +01:00
Salman Ahmed
d73afcaf48 Fix existing test coverage false-passing
Also improves general test coverage to test more realisticly, in order
to produce accurate results.
2022-05-21 17:12:04 +03:00
Dean Herbert
982856a8b2 Merge branch 'localisable-filter-items' into update-framework 2022-05-21 15:17:51 +09:00
Salman Ahmed
1f17652c1d Fix test failure due to async-loading of content 2022-05-20 19:08:41 +03:00
Salman Ahmed
84a3cee452 Apply rate multiplier outside BPM rounding 2022-05-20 18:04:12 +03:00
Dean Herbert
4633eed78c Merge branch 'master' into localisable-filter-items 2022-05-20 23:55:16 +09:00
Salman Ahmed
de8aedf348 Add failing test case 2022-05-20 17:53:28 +03:00
Dean Herbert
2b3ec53fed Merge branch 'safe-file-writes' into localisable-filter-items 2022-05-20 23:51:24 +09:00
Dean Herbert
c3bfbe8880 Allow BeatSyncedContainer to prefer EditorBeatmap when available 2022-05-20 23:24:57 +09:00
Dean Herbert
2e21d75b10 Move metronome into own class and rename to avoid conflict with mod sounds 2022-05-20 17:30:04 +09:00
Dean Herbert
42179568f3 Initial animation pass on metronome 2022-05-20 17:30:04 +09:00
Dean Herbert
ce7be940e2 Setup basics for control and test 2022-05-20 17:30:04 +09:00
Dan Balasescu
64a371638e
Merge pull request #18236 from peppy/snap-unification
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
Dean Herbert
136ecb45e2 Rename dummy channel and move to a nested class inside the ChannelListing itself 2022-05-19 19:26:14 +09:00
Dean Herbert
d187ca2d8c
Merge pull request #18246 from jai-x/new-chat-cache-loaded-channels
Add drawable channel caching to new chat overlay
2022-05-19 15:15:47 +09:00
Salman Ahmed
5d3878a737 Add test coverage for slow-loading channels 2022-05-18 22:58:39 +03:00
Dan Balasescu
49340888c0 Fix compile errors 2022-05-18 10:56:42 +09:00
Dean Herbert
1b7ec1be26 Add basic test coverage of new screen 2022-05-17 18:15:14 +09:00
Dean Herbert
218642c300 Update unsafe file write usages 2022-05-16 18:05:27 +09:00
Jai Sharma
ae5b6c3e10 Use dummy channel to show selector and remove ChannelListSelector
Add dummy channel `DummySelectorChannel` which should be set as the
current channel in the channel manager when the selector in the chat
overlay should be shown.

Refactors the `ChannelListItem` to not show mention pill and close
button when the channel is the dummy selector channel.

Ensure that the `ChannelList` selects the dummy channel on clicking the
selector item.

Removes `ChannelListSelector` as it is no longer needed.

Removes the `setCurrent` parameter from `ChannelManager.JoinChannel`
method as it is no longer needed.
2022-05-15 20:24:49 +01:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Dean Herbert
b6575c216b Allow selecting all mods at free mod select using ctrl+a 2022-05-15 03:25:14 +09:00
Dean Herbert
282c8aec86
Fix typo in test step
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-05-15 03:09:15 +09:00
Dean Herbert
a759cf2dab Add key binding to deselect all mods
Defaults to `Backspace`.
2022-05-15 02:51:58 +09:00
Salman Ahmed
d5027cdfbd Add FeaturedInSpotlight property to API beatmapsets 2022-05-14 19:46:13 +03:00
Jai Sharma
bd68ffa805 Fix textbox focus test in ChatOverlayV2 2022-05-14 12:16:00 +01:00
Dean Herbert
a346456daf Add test coverage of new traversal keys 2022-05-14 03:01:42 +09:00
Dean Herbert
c0abce918f Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
Salman Ahmed
82c4a5fe9f
Merge branch 'master' into new-chat-visibility-behaviour 2022-05-12 09:04:24 +03:00
Dan Balasescu
678cde3310
Merge pull request #18230 from bdach/mod-overlay/data-flow-refactor
Restructure data flow in mod select overlay
2022-05-12 14:40:49 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour 2022-05-12 13:59:35 +09:00
Dan Balasescu
effc92475b
Merge pull request #18227 from frenzibyte/fix-results-screen-test-failure
Fix intermittent test failures in results screen
2022-05-12 11:19:13 +09:00
Jai Sharma
c45e8f619b Update ChannelList test scene 2022-05-11 22:52:25 +01:00
Bartłomiej Dach
7ac6073f13
Fix column test scene to work 2022-05-11 22:31:25 +02:00