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Commit Graph

595 Commits

Author SHA1 Message Date
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display 2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility 2019-03-29 11:15:34 +09:00
Dean Herbert
8642886ffa Merge branch 'sprite-icon-compatibility' into universal-playfield-adjust 2019-03-29 00:39:51 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
3fcbc2eab3 Fix key counter getting overridden 2019-03-27 10:31:21 +09:00
Dean Herbert
15821c7511 Fix cursor adding 2019-03-26 17:04:14 +09:00
Dean Herbert
dde7788c44 Merge branch 'universal-playfield-adjust' into resume-cursor-2 2019-03-26 13:58:48 +09:00
Dean Herbert
fb302e7ad8 Remove using 2019-03-26 13:58:07 +09:00
Dean Herbert
8658de5108 Rename KeyCounterCollection -> KeyCounterDisplay
Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
27cb4ce0d1 Remove poop 2019-03-26 13:48:35 +09:00
Dean Herbert
fbc97edc55 Add base cursor class to retrieve true visibility state 2019-03-26 13:41:30 +09:00
Dean Herbert
b4d785c76c Don't update gameplay loop while paused 2019-03-26 13:36:17 +09:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
Dean Herbert
b75ea295db Rename KeyCounterCollection -> KeyCounterDisplay
Also fix not working
2019-03-26 11:28:43 +09:00
Dean Herbert
82140c38fc Apply CI fixes 2019-03-25 22:00:33 +09:00
Dean Herbert
a642f10131 Remove redundant cast 2019-03-25 21:52:01 +09:00
Dean Herbert
245f463e3f Don't update gameplay loop while paused 2019-03-25 20:31:55 +09:00
Dean Herbert
a23dfb58ad Add base cursor class to retrieve true visibility state 2019-03-25 20:31:55 +09:00
Dean Herbert
06d4856e17 Remove unnecessary CursorTargetContainer 2019-03-25 20:31:55 +09:00
Dean Herbert
c79d187a89 Add final osu! resume screen implementation 2019-03-25 20:31:55 +09:00
Dean Herbert
38e481686f Make PlayfieldAdjustmentContainer universal 2019-03-25 20:31:55 +09:00
Dean Herbert
57b3b7b54b Add back resume overlay 2019-03-25 20:31:55 +09:00
Dean Herbert
a694626cc6 Add proper resume request logic 2019-03-25 20:31:55 +09:00
Dean Herbert
9bf48863b0 Fix DrawableRuleset drawable creation method's name 2019-03-25 00:00:29 +09:00
Dean Herbert
f43e7a880c Merge remote-tracking branch 'upstream/master' into pause-logic-simplification 2019-03-20 15:27:06 +09:00
Dean Herbert
c186629b8a Reorder class 2019-03-20 14:55:38 +09:00
Dean Herbert
936c3e1ed9 Add safety type check to DrawableScrollingRuleset 2019-03-20 11:34:06 +09:00
Dean Herbert
45b8bfcfd3 Better protect not-generic DrawableRuleset 2019-03-20 11:31:03 +09:00
Dean Herbert
7b6d882ce6 Remove double-generic type 2019-03-20 11:29:16 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2 Refactor RulesetContainer for readability 2019-03-19 20:21:31 +09:00
Dean Herbert
9433a97747 Add resume requesting support and fix exit scenarios 2019-03-18 20:33:43 +09:00
Dean Herbert
9ca4d9d4d1
Remove regions 2019-03-18 10:48:44 +09:00
Dean Herbert
771d676ba1 Split RulesetInputManager out to FrameStabilityContainer 2019-03-17 13:30:52 +09:00
Dean Herbert
a73e3d9700 Move cursor construction to BDL 2019-03-08 15:01:45 +09:00
Dean Herbert
2c98ba1c0c Split out consumption and creation into two separate code paths 2019-03-08 14:59:45 +09:00
Dean Herbert
62716851a1 Revert some unnecessary changes 2019-03-06 17:41:54 +09:00
Dean Herbert
7aa30ca3f6 Change method of cursor creation 2019-03-06 17:41:54 +09:00
Dean Herbert
acf518c208 Move cursor inside playfield 2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-06 17:14:08 +09:00
Dean Herbert
558dbafb71 Use a safer method of setting the clock 2019-03-05 20:14:04 +09:00
Dean Herbert
d5943330b1 Fix potential infinite loop 2019-03-05 20:06:04 +09:00
Dean Herbert
9a9b4efb8d Fix excess line 2019-03-05 16:41:11 +09:00
Dean Herbert
ec063a13db Update RulesetInputManager to support new clock structure more accurately 2019-03-05 16:34:50 +09:00
Dean Herbert
01f1018d02 Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
c8793911a8 Enable more stringent inspectcode style inspections 2019-02-27 21:25:40 +09:00
smoogipoo
a07d797d75 Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization 2019-02-27 12:08:43 +09:00
Dean Herbert
90cae0a69c Simplify RulesetInputManager further 2019-02-23 15:48:34 +09:00
Dean Herbert
6d3c0e3191 Holy sheet 2019-02-23 14:39:55 +09:00
Dean Herbert
0c218eb0d5 Apply new RulesetInputManager logic
Run UpdateSubTree twice to ensure correctness
2019-02-23 14:14:41 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dan Balasescu
c9c8cccd68
Merge branch 'master' into use-lifetime-optimization 2019-02-18 15:22:34 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
ekrctb
8955d5de04 Update hit object result when lifetime is end 2019-01-29 15:25:27 +09:00
ekrctb
504e79b968 Merge branch 'master' into use-lifetime-optimization 2019-01-29 12:15:02 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
c18ce2c23a Formatting fixes 2019-01-23 14:51:25 +09:00
Dean Herbert
49633b3394 Fix key counter receptor getting overwritten by async load drawables 2019-01-23 14:51:25 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score 2019-01-04 13:11:17 +09:00
Dean Herbert
ef9d93ff6b Remove mod multipliers
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d Simplify changes to RulesetContainer 2018-12-20 19:35:32 +09:00
ekrctb
6f8a2e6ff2 Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
Dean Herbert
7d9cdf6f81 Remove unnecessary private field 2018-12-07 20:13:03 +09:00
WebFreak001
3cb91979bd Merge branch 'master' of https://github.com/ppy/osu into mod-fl2 2018-12-06 12:14:48 +01:00
Roman Kapustin
c6c255718b Handle ModAutoplay during score construction in the Player 2018-12-03 22:37:26 +03:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase 2018-11-30 14:59:58 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
595e2ffbff Unbind event when column changes 2018-11-19 16:20:21 +09:00
Dean Herbert
2ae139d260
Merge branch 'master' into more-global-scrollalgo 2018-11-14 13:54:53 +09:00
smoogipoo
2c277545e0 Merge branch 'add-mania-selection-testcase' into mania-selection-movement 2018-11-13 15:40:51 +09:00
smoogipoo
b9b20607af Add IScrollAlgorithm.TimeAt() 2018-11-12 17:43:22 +09:00
smoogipoo
d8e7ad8241 Fix post-rebase issues 2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6 Move rest of ScrollingPlayfield into ScrollingRulesetContainer 2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7 Move ScrollAlgorithm inside IScrollingInfo 2018-11-12 17:34:35 +09:00
smoogipoo
54668a0dec Simplify construction of ScrollingInfo 2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666 Move scroll direction to scrollinginfo 2018-11-12 17:34:35 +09:00
smoogipoo
48486895ba Remove unused code 2018-11-12 17:34:35 +09:00
smoogipoo
9fde7f7f44 Move scrolling info to osu.Game 2018-11-12 17:34:35 +09:00
smoogipoo
7f0f143a1b Move IScrollAlgorithm to ScrollingRulesetContainer + use DI 2018-11-12 17:34:35 +09:00
smoogipoo
aee7a80e71 ScrollAlgorithm -> ScrollVisualisationMethod 2018-11-12 17:26:37 +09:00
smoogipoo
33056b8098 Adjust namespaces 2018-11-08 14:04:21 +09:00
smoogipoo
f66a9f4f1e Rename IScrollChangeVisualiser -> IScrollAlgorithm 2018-11-08 14:04:21 +09:00
smoogipoo
2f87f267a3 Fix height being set instead of width 2018-11-08 14:04:20 +09:00
smoogipoo
195f82fa96 Give visualiser methods range+length params again 2018-11-08 14:04:20 +09:00
smoogipoo
f41bfd14ca Add some xmldocs 2018-11-08 14:04:20 +09:00
smoogipoo
76ea314c27 Reorder params 2018-11-08 14:04:20 +09:00
smoogipoo
589c3a47e2 Remove state computation + updates from ISpeedChangeVisualiser 2018-11-08 14:04:20 +09:00
smoogipoo
0bdeebbce2 Expose basic values from ISpeedChangeVisualiser 2018-11-08 14:04:20 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement 2018-10-31 06:46:48 +09:00
Kyle Chang
6d00aff9fd Add type parameter to IApplicableToBeatmap 2018-10-30 00:13:33 -04:00
Kyle Chang
df6fc4013a Add interface to adjust Beatmaps 2018-10-28 02:21:25 -04:00
WebFreak001
3b08ad0742 Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
smoogipoo
d36ac59ca2 Reduce complexity of creating edit ruleset containers 2018-10-17 18:06:00 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
468f7fd1ea Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework 2018-10-12 19:25:08 +09:00
Dean Herbert
ad42f2244d Add fallback logic in case a ruleset consumer forgets to add the HitObjectContainer 2018-10-12 19:15:11 +09:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2 2018-10-12 11:44:55 +02:00
Dean Herbert
1de770e093
Merge branch 'master' into fix-sv 2018-10-12 18:13:50 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2 2018-10-10 19:48:46 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format 2018-10-10 19:19:36 +09:00
Dean Herbert
06ea174f34
Merge branch 'master' into fix-sv 2018-10-09 18:00:34 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
ekrctb
b9d0fc927b Remove duplicated code 2018-10-04 18:03:34 +09:00
Dean Herbert
593dee202c Fix gameplay mouse button disable setting no longer having any effect
Regressed at 50091252e2 (diff-20562da8cde558aacafa9540b97b7975)
2018-10-04 03:07:00 +09:00
smoogipoo
540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
ekrctb
b7a2ad1aa5 Use UIEvent level getters for modifier keys. 2018-10-02 13:26:36 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
b68eeae777 Fix scrolling rulesets not accounting for slider multiplier 2018-10-01 18:12:30 +09:00
Hanamuke
6c1b3cf1a5 Merge remote-tracking branch 'origin/AR_Catch' into AR_Catch 2018-09-30 16:09:27 +02:00
Hanamuke
b983e20067 Merge branch 'master' into AR_Catch 2018-09-30 16:01:55 +02:00
smoogipoo
0bc2bcaf14 Remove GetAspectAdjustedSize() and PlayfieldArea 2018-09-21 15:14:49 +09:00
smoogipoo
368ceec47c Simplify creation of a playfield 2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7 Make Playfield not a ScalableContainer 2018-09-21 14:02:32 +09:00
Dan Balasescu
4b907336c5
Move readonly field above ctor 2018-09-20 13:17:17 +09:00
Hanamuke
309d8c8cb4 CI 2018-09-19 18:43:39 +02:00
Hanamuke
e7d78b94ae Remove ScrollingVisualisation from settings 2018-09-19 18:30:25 +02:00
ekrctb
a3e6973b41 Replace usage of now removed TriggerKeyPress and similar methods. 2018-09-19 11:36:55 +09:00
ekrctb
c8e9d9375f Use new InputStateChangeEvent for RulesetInputManager 2018-09-19 11:36:55 +09:00
Hanamuke
6d229716e7 Remove unused using directives 2018-09-18 20:42:55 +02:00
Hanamuke
2afcdb1451 Add the file 2018-09-18 20:23:25 +02:00
Hanamuke
e3cc25a96a Implement ConstantScrollingSpeedVisualiser 2018-09-18 20:21:10 +02:00
WebFreak001
5f3c0549c9 Sprites in blinds mod & gameplay improvements
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2 2018-09-15 20:12:06 +02:00
Joehu
f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
Dean Herbert
68a79f895a Fix mania throwing an exception on start of map 2018-08-30 14:58:00 +09:00
smoogipoo
fcf98390f5 Cleanup 2018-08-21 12:10:00 +09:00
Dean Herbert
ff0dfa7acf
Merge branch 'master' into relax 2018-08-16 17:36:24 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework 2018-08-06 12:30:46 +09:00
smoogipoo
2a54b5b78d ResetResult -> RevertResult 2018-08-06 12:29:22 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
Dean Herbert
0c920fe486
Merge branch 'master' into mania-mask-container 2018-08-06 04:22:21 +09:00
WebFreak001
b011edd85d added Overlays container to RulesetContainer
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
tgi74000
07d6a75e23 Rename variables to be human readable 2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9 Add relax mod 2018-08-03 14:03:11 +02:00
smoogipoo
3619290c34 Split out judgement definition from judgement result 2018-08-02 20:35:54 +09:00
Dean Herbert
3c06655672 Split out Special mods into Automation and Conversion 2018-07-31 18:00:42 +09:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
Dean Herbert
d868d81b59
Merge branch 'master' into centralise-judgement-display 2018-07-23 02:58:49 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
3fc7f33e90
Merge branch 'master' into centralise-judgement-display 2018-07-20 17:29:15 +09:00
smoogipoo
1139f0dbf2 Centralise method of disabling playfield judgements 2018-07-20 17:04:33 +09:00
Dean Herbert
c2cdf12986 Better pause logic 2018-07-18 19:59:04 +09:00
smoogipoo
6437fdd9db Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-07-17 16:46:48 +09:00
smoogipoo
3905a9105c Add a playfield method to retrieve all hitobjects 2018-07-17 15:51:10 +09:00
smoogipoo
48190e3b5a Make NestedPlayfields non-null 2018-07-17 15:48:51 +09:00
Dean Herbert
569d0f7993
Merge branch 'master' into scrolldirection-cleanup 2018-07-17 15:39:13 +09:00
smoogipoo
827c5c4939 Remove scroll direction from ScrolingPlayfield constructor 2018-07-17 15:14:03 +09:00
Dean Herbert
b967fe714b Fix lead-in time now being long enough in many cases 2018-07-17 14:29:22 +09:00
Dean Herbert
24054246b8 Fix DI regression 2018-07-11 17:54:01 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
ekrctb
d71b61c122 Rewrite disable mouse buttons logic 2018-07-03 20:04:15 +09:00
Dean Herbert
1e1ff8339e
Merge branch 'master' into non-null-nestedobjects 2018-07-03 19:43:46 +09:00
smoogipoo
f0ec117bcb Merge remote-tracking branch 'origin/master' into add-scroll-speed-keybinds
# Conflicts:
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-07-02 17:21:18 +09:00
smoogipoo
45a4187923 Tidy up lookups to NestedHitObjects 2018-07-02 16:10:56 +09:00
Dean Herbert
594cc0d21d
Merge branch 'master' into mania-playfield-inversions 2018-06-25 18:36:23 +09:00
ekrctb
d6084c0b30 Adapt to new input handling changes 2018-06-22 18:10:27 +09:00
Tom Arrow
ad883e087a RulesetContainer<TObject> cannot be derived 2018-06-19 14:31:24 +02:00
Dean Herbert
57011ff13b
Merge branch 'master' into mania-playfield-inversions 2018-06-15 18:33:40 +09:00
Dan Balasescu
0e0e64895a
Merge branch 'master' into mania-step-interval 2018-06-13 13:55:27 +09:00
Dean Herbert
bcfb092e53
Change step to 200 2018-06-12 18:03:45 +09:00
Dean Herbert
ae136e89a4
Merge branch 'master' into ruleset-configs 2018-06-12 13:13:18 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering 2018-06-11 17:53:33 +09:00
smoogipoo
563a2667d3 Merge branch 'ruleset-configs' into mania-playfield-inversions 2018-06-11 15:08:48 +09:00
smoogipoo
14b7530994 Use a global ruleset config cache 2018-06-11 15:07:42 +09:00
smoogipoo
be01dbae3a Move ruleset dependency caching to CreateLocalDependencies
In some cases we may want to refer to the cached configmanager dependency from subclasses. This prevents injection errors when doing so.
2018-06-11 15:07:29 +09:00
smoogipoo
f49b7d6e16 Add mania direction to settings 2018-06-11 14:36:19 +09:00
smoogipoo
93696fb5e5 Merge branch 'ruleset-configs' into mania-playfield-inversions
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-06-11 13:46:39 +09:00
smoogipoo
4fb6a8627e Merge remote-tracking branch 'origin/master' into mania-playfield-inversions 2018-06-11 13:45:47 +09:00
smoogipoo
eca016ec6c Move ruleset config managers to Ruleset 2018-06-11 13:17:08 +09:00
smoogipoo
63ec36b3be Explicitly handle null settings case + add annotations 2018-06-11 12:57:56 +09:00
smoogipoo
b219c17115 Move dependency creation under ctor 2018-06-11 12:57:26 +09:00
Dean Herbert
9bdb3113ce Revert "Always update children when ruleset input manager is updated"
This reverts commit 4eb7a34944.
2018-06-08 21:05:28 +09:00
smoogipoo
2a48e0e44a Fix sequential speed change visualiser not working with 0 control points 2018-06-08 15:11:43 +09:00
smoogipoo
55a5dfa9b6 Add column testcase 2018-06-07 20:24:33 +09:00
Dean Herbert
5e9a1961cb Greatly increase the playfield scroll speed adjust step
It was so small previously that I believe many people didn't even realise it was working.
2018-06-07 14:35:33 +09:00
Dean Herbert
3567823759 Reverse order of exposed objects in HitObjectContainer
Closes #2740.
2018-06-06 15:03:47 +09:00
Dean Herbert
d3cd267036 Formatting fixes 2018-06-06 14:20:51 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting 2018-06-06 12:09:12 +09:00
smoogipoo
4eb7a34944 Always update children when ruleset input manager is updated 2018-05-31 18:02:10 +09:00
Dean Herbert
7f0cb0bbf6 Add key bindings for scroll speed
Closes #2689.
- [ ] Depends on ppy/osu-framework#1569 being fixed.
2018-05-31 12:10:53 +09:00
Dean Herbert
5ec349de78 Reorder methods and remove useless comments 2018-05-21 15:59:33 +09:00
Dean Herbert
f53164843d Reduce spacing changes 2018-05-21 15:56:02 +09:00
Vidalee
2492e34d3f
resolving codefactor styling issues 2018-05-17 19:44:09 +02:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting 2018-05-17 19:39:17 +02:00
smoogipoo
397d93660a Don't deep-clone beatmapinfo/control points 2018-05-17 13:17:33 +09:00
Dean Herbert
8a6ef0dabb
Merge branch 'master' into beatmap-conversion-rework 2018-05-10 19:10:07 +08:00
smoogipoo
db3e48c194 Rename GetBeatmap() to GetPlayableBeatmap() 2018-05-07 10:40:30 +09:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
77e661489d Merge branch 'i-beatmap' into beatmap-conversion-rework 2018-05-07 10:00:24 +09:00
Vidalee
c4e45e30ef Solving conflict 2018-05-06 13:18:12 +02:00
Vidalee
d36d9643eb Missed one white space.. I guess my editor wasn't properly configured
for this file
2018-05-06 13:09:46 +02:00
Vidalee
af85102277 Should be ok now 2018-05-06 13:04:20 +02:00