Dean Herbert
ffc8f763e5
Merge branch 'master' into fix-track-not-resetting
2017-08-18 17:24:22 +09:00
Dan Balasescu
cc6a5824f0
Merge branch 'master' into fix-ruleset-changing
2017-08-18 13:40:52 +09:00
Dean Herbert
7e21ddb5eb
Remove usage of HideOnEscape
2017-08-16 22:56:32 +09:00
MrTheMake
105048500a
Made modString private and moved the beatmap assignment inside GetScoresRequest
2017-08-15 15:30:53 +02:00
Dean Herbert
6ded194c53
Remove all usage of DI to retrieve InputManager
...
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
MrTheMake
920710e7d0
Assign a score's beatmap and cleanup to the Score class
2017-08-14 13:30:54 +02:00
Dean Herbert
9e1ffa27dc
Fix leaderboard icons not displaying correctly
2017-08-14 12:52:20 +09:00
MrTheMake
6b1184e8af
General formatting
2017-08-14 00:27:54 +02:00
MrTheMake
d9c26f98c7
Suggested changes
2017-08-13 19:54:07 +02:00
MrTheMake
e1e4eb78e3
Fix nullref in the leaderboard's test case
2017-08-13 18:00:53 +02:00
MrTheMake
4c2d7bf343
Parse the mods of a leaderboard's score
2017-08-13 17:41:13 +02:00
Dean Herbert
94b8d1de8b
Merge branch 'master' into fix-ruleset-changing
2017-08-13 11:14:41 +09:00
Dean Herbert
fe2911f165
Fix some formatting issues
2017-08-13 10:36:57 +09:00
Shane Woolcock
096e574401
Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter)
2017-08-12 19:52:09 +09:30
Shane Woolcock
e48c5898bd
Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed.
2017-08-11 17:26:30 +09:30
Dean Herbert
48d4ed55e9
Move a lot of code to framework
2017-08-11 16:11:46 +09:00
Dean Herbert
e8021c2b92
Move line inside if
2017-08-04 17:20:05 +09:00
Huo Yaoyuan
74facb32b4
Use removeAutoModOnResume as a field.
2017-08-04 15:34:11 +08:00
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e
Provide Autoplay mod in Ruleset.
2017-08-04 00:25:24 +08:00
Huo Yaoyuan
44fd0eb78b
Pass input state in OnSelected.
2017-08-04 00:09:41 +08:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
c8b5c1b8a5
Merge branch 'master' into scroll_to_selected
2017-08-01 11:06:32 +09:00
EVAST9919
700c7753c3
Applied suggestions
2017-07-31 14:20:12 +03:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
EVAST9919
62365090ad
Removed useless variable
2017-07-29 17:51:11 +03:00
EVAST9919
6b3a81f567
Fix hard crash when pressing random if no beatmaps avaliable
2017-07-29 17:42:32 +03:00
EVAST9919
e121b119be
Added "scroll to" container
2017-07-29 17:33:20 +03:00
EVAST9919
8458622c4d
Add ScrollToSelected method
2017-07-29 16:03:17 +03:00
Dean Herbert
e691dd12c5
Fix potential sequen of execution issues in BeatmapCarousel
2017-07-28 15:05:08 +09:00
Dean Herbert
6f4efbeda6
Merge remote-tracking branch 'upstream/master' into database-tidy
2017-07-27 17:41:29 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642
Make BeatmapStore's BeatmapDatabase private
2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777
Simplify and document DatabaseStore API
2017-07-27 15:06:10 +09:00
Dean Herbert
31bfa00d60
Schedule API callback to own scheduler
...
Fixes race condition when API returns a failure after exiting song select. Note that the API does also schedule to the correct thread, but this schedule ensures the callback is never run, which is what we want in this case.
2017-07-27 12:55:14 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
...
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Dean Herbert
3c7546e2c1
Merge remote-tracking branch 'upstream/master' into no-more-colourinfo
2017-07-25 10:14:48 +09:00
Dean Herbert
b528568547
Merge branch 'master' into drawableflag-ctor
2017-07-25 09:46:27 +09:00
Huo Yaoyuan
47b4ef5cd2
Handle control key with OnKeyUp/OnKeyDown.
2017-07-24 22:14:21 +08:00
Huo Yaoyuan
c2e5788ed1
Make OsuScreen.Ruleset protected.
2017-07-24 21:47:31 +08:00
Huo Yaoyuan
e0b1057b87
Merge branch 'master' into fixes
2017-07-24 20:50:33 +08:00
Dean Herbert
84f12c722f
Merge branch 'master' into master
2017-07-24 18:23:36 +09:00
tgi74000
d0e99f0c95
check removed beatmap being null, check promptdelete beatmap being default
2017-07-24 10:25:33 +02:00
tgi74000
5d30efc090
Do not trigger Random if no Beatmaps are imported
2017-07-24 09:57:12 +02:00
Nabile Rahmani
c80f5c708a
Less verbose DrawableFlag constructor.
2017-07-24 09:25:49 +02:00
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
EVAST9919
d9e9ab22db
Merge remote-tracking branch 'refs/remotes/ppy/master' into scrollable_carousel
2017-07-23 13:27:03 +03:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
EVAST9919
388fcfb295
Make BeatmapCarousel inherit from OsuScrollContainer
2017-07-21 13:13:53 +03:00
Thomas Müller
2cd8f6b30c
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-21 11:15:26 +02:00
Dean Herbert
9a33e77d63
Merge branch 'master' into fix-carousel-debounce-race
2017-07-21 17:44:04 +09:00
Dean Herbert
12b6b80d5c
Make method to flush filter requests
2017-07-21 17:20:52 +09:00
Dean Herbert
b4dddc98ee
Fix selection changing on entering song select
...
Conditional was backwards, easy fix.
2017-07-21 06:15:44 +09:00
Dean Herbert
fb2f1224b3
Fix carousel filter debounce causing a race condition
...
Clicking a ruleset button on toolbar would schedule a delayed filter of carousel, which could in turn trigger a beatmap change after pushing a Player. This resolves that by forcing any pending operations to complete.
2017-07-21 05:58:58 +09:00
Thomas Müller
e84d8cc020
Merge branch 'master' into fix-empty-carousel
2017-07-20 21:15:58 +02:00
Thomas Müller
4e33efd41f
Merge branch 'master' into fix-empty-carousel
2017-07-20 21:04:45 +02:00
Thomas Müller
518a7c460e
Merge branch 'master' into fix-beatmap-select-race
2017-07-20 21:04:40 +02:00
Thomas Müller
e21822cdeb
Merge branch 'master' into fix-working-beatmap-double-load
2017-07-20 20:35:31 +02:00
Thomas Müller
01ff7e8f4b
Merge branch 'master' into fix-empty-carousel
2017-07-20 20:31:06 +02:00
Dean Herbert
451f92772a
Merge branch 'master' into fixes
2017-07-20 19:46:50 +09:00
Thomas Müller
8108f3e78d
Merge branch 'master' into no-set-exclusive
2017-07-20 12:11:32 +02:00
Dean Herbert
6e0b7b81f8
Switch to correct ruleset when changing beatmap
...
This is only really noticeable when using the MusicController to change tracks while at song select.
2017-07-20 19:10:20 +09:00
Dean Herbert
577740d329
Fix footer button light fading incorrectly
...
Logic was reliant on HoverLost coming before Hover events, which has since changed. Was also able to tidy this code up a bit in the process.
2017-07-20 18:08:51 +09:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
...
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
4f10256182
Remove unnecessary count check
2017-07-20 15:34:44 +09:00
Dean Herbert
61c665f239
Add required null check
2017-07-20 15:16:07 +09:00
Dean Herbert
a59557f039
Fix selection not being reset correct when changing between rulesets
...
Carousels filtered to results with no maps visible were not being handled correctly in a few different ways. This covers all those scenarios.
2017-07-20 15:12:20 +09:00
Dean Herbert
c130981184
Fix WorkingBeatmap being loaded twice when using MusicController at SongSelect
2017-07-20 14:06:09 +09:00
Dean Herbert
15eb6954da
Fix hitting down and enter at song select causing a hard-crash
...
Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
2017-07-20 11:50:52 +09:00
Dean Herbert
8d727b898f
Don't rely on BeatmapSetInfo being present
2017-07-20 09:23:11 +09:00
Thomas Müller
c4619f614a
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
35157ca6b8
Make DefaultBeatmap private get.
2017-07-19 18:09:59 +09:00
Dean Herbert
c8593a38c8
Remove incorrect looping reset behaviour
...
Note that tracks' looping is never restored now. There's unfortunately no easy way around this, but it shouldn't have any side-effects for now.
2017-07-19 15:55:16 +09:00
Dean Herbert
64ebc01a3b
Remove many now unnecessary null-checks
2017-07-19 15:45:23 +09:00
Dean Herbert
8e8767cd37
Give song select a better default background whecn the beatmap's can't be loaded
2017-07-19 15:16:55 +09:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Dean Herbert
0846414c5b
Simplify state changes
2017-07-19 15:16:51 +09:00
Dean Herbert
632d2e8ba5
Dummy beatmap has dummy ruleset
2017-07-19 15:16:48 +09:00
Dean Herbert
f168ee660c
Move dummy to BeatmapDatabase
2017-07-19 15:16:43 +09:00
Dean Herbert
21984ba764
Move DummyWorkingBeatmap to a more global level (OsuScreen)
2017-07-19 15:16:39 +09:00
Dean Herbert
df60fc0f0a
Stop playing previous beatmap even if new beatmap has no track
2017-07-19 15:16:36 +09:00
Dean Herbert
e47faf4e85
Add a dummy beatmap provider for use in BeatmapInfoWedge
2017-07-19 15:16:33 +09:00
Thomas Müller
4d8261fe0b
Merge branch 'master' of https://github.com/ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
# osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
# osu.Game/Overlays/DragBar.cs
2017-07-18 15:16:02 +03:00
Huo Yaoyuan
9cd895c249
Implement Ctrl+Enter in PlaySongSelect.
2017-07-18 15:55:21 +08:00
Dean Herbert
b5035ec245
Merge branch 'master' into songselect-preview-fix
2017-07-18 13:05:03 +09:00
Thomas Müller
87bcd526f3
Get rid of raw AddDelay calls within osu.Game
2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b
ApplyDelay -> AddDelay
2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee
Delay -> ApplyDelay; DelayReset -> ResetDelay
2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
ce204b8e7b
Merge remote-tracking branch 'ppy/master' into right-mouse-scrollbar
2017-07-14 06:23:07 +09:00
Dean Herbert
de46f3ab07
Remove all unnecessary parenthesis where object initialisers are used
...
Enforces at CI.
2017-07-13 15:11:33 +09:00
Dean Herbert
9d47dd9ff9
Add support for right mouse absolute scrolling (when enabled)
...
Will likely need to be bindable when hooked up to settings and actually used.
2017-07-12 18:57:44 +09:00
Dean Herbert
0322e66c25
Merge remote-tracking branch 'upstream/master' into container-collection-readonlylist
2017-07-12 13:07:23 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Thomas Müller
4045083dcd
Update sorting comparers in line with framework changes
2017-07-11 21:21:58 +03:00
Thomas Müller
178685292a
Merge branch 'master' of https://github.com/ppy/osu into better-fill-mode
2017-07-08 12:25:08 +03:00
Thomas Müller
22a987f6cc
Update test cases to new framework and fix old crashes
2017-07-07 15:05:55 +03:00
Dean Herbert
724e5aa99e
Merge master into better-input
2017-07-05 13:59:40 -07:00
Thomas Müller
bb15bc0467
Use ReceiveMouseInputAt whenever possible
2017-06-30 09:54:03 +03:00
Dean Herbert
28f0da606a
Add OsuFocusedOverlayContainer with predefined sounds.
2017-06-28 10:18:12 -07:00
Thomas Müller
40225238d9
Set RelativeSizeAxes for updated FillMode behavior
2017-06-28 12:24:23 +03:00
Dean Herbert
480cdba023
Add OsuClickableContainer with generic sounds
2017-06-27 21:05:49 +09:00
EVAST9919
127c473f3b
Merge remote-tracking branch 'refs/remotes/ppy/master' into cancel-select-random
2017-06-25 23:38:39 +03:00
Thomas Müller
1bca9ca0e9
Update framework with better children list
2017-06-24 12:56:35 +02:00
Thomas Müller
e3489928b7
Remove now obsolete InternalContains
2017-06-24 09:21:08 +02:00
Thomas Müller
f5829860a2
Get rid of AlwaysReceiveInput
2017-06-23 18:02:24 +02:00
EVAST9919
be94163d21
Merge remote-tracking branch 'refs/remotes/ppy/master' into cancel-select-random
2017-06-22 04:28:47 +03:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
MrTheMake
a399b18837
Removed debug line
2017-06-19 00:11:47 +02:00
MrTheMake
3b3cc59471
Fix NullReferenceException
2017-06-18 20:21:24 +02:00
MrTheMake
23d1c89a67
Fix not applying song select preview seek
2017-06-18 20:12:28 +02:00
Dean Herbert
ae79ba48be
Merge branch 'master' into numpad-enter
2017-06-16 15:32:52 +09:00
MrTheMake
06089a74e3
Handle the numpad's Enter in cases where only the normal Enter was handled
2017-06-15 23:06:28 +02:00
EVAST9919
5117baae66
Make random works with panels too
2017-06-15 06:37:20 +03:00
Dan Balasescu
5a1edaa93c
Merge branch 'master' into cancel-select-random
2017-06-14 14:11:45 +09:00
Dean Herbert
3ca80eb149
Add readonly
2017-06-13 15:54:26 +09:00
Dean Herbert
e94425f311
Improve the loading animation and use it in multiple places
...
- Supersedes https://github.com/ppy/osu/pull/926 .
- [ ] Depends on https://github.com/ppy/osu-framework/pull/817 .
2017-06-12 17:04:42 +09:00
smoogipooo
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
EVAST9919
e552c39444
change function to a property
2017-06-11 22:04:35 +03:00
EVAST9919
c3f4b1b3cb
Merge remote-tracking branch 'refs/remotes/ppy/master' into cancel-select-random
2017-06-11 21:56:55 +03:00
John Neijzen
aa3a231763
Review Changes
2017-06-07 22:00:14 +08:00
John Neijzen
f9c466eee9
bit more readable
2017-06-07 20:12:16 +08:00
John Neijzen
23a7045eef
More Clean UP
2017-06-07 20:07:18 +08:00
John Neijzen
9b0e1c26a3
Clean Up Code
2017-06-07 19:53:37 +08:00
EVAST9919
78500eec21
Applied suggested changes
2017-06-05 12:24:28 +03:00
EVAST9919
a42c67ee97
Cancel beatmap random selection
2017-06-01 20:54:42 +03:00
Patrick Andersson
94294e4b45
Changed default selection type and added suggestions from PR feedback
2017-06-01 08:54:48 +02:00
Patrick Andersson
a3945bb11d
Added suggestions by code inspector
2017-05-31 22:04:29 +02:00
Patrick Andersson
9592e9778b
Trim whitespace
2017-05-31 20:31:05 +02:00
Patrick Andersson
1dd85b5986
Add alternative for random beatmap selection
...
"Never repeat" will not repeat until all songs have been seen by repeatedly pressing F2/Random button
2017-05-31 20:11:26 +02:00
Dean Herbert
8544b45443
Update in line with framework
2017-05-30 22:23:51 +09:00
Dean Herbert
d749fc516d
Update focus handling in line with framework changes
2017-05-28 20:08:46 +09:00
Dean Herbert
4ee11764b8
Merge branch 'master' into osu-direct
2017-05-24 12:16:34 +09:00
Dean Herbert
dee6a1e2be
Merge branch 'master' into songselect-fix
2017-05-24 09:45:34 +09:00
MrTheMake
24f64c8815
More formatting
2017-05-24 02:38:05 +02:00
MrTheMake
67774192dd
Formatting fixes
2017-05-24 02:30:32 +02:00
MrTheMake
0616256bd0
CI fix
2017-05-24 02:23:52 +02:00
MrTheMake
09adb23591
Fix scheduled task not being canceled
2017-05-24 02:22:30 +02:00
Dean Herbert
0634a3a5c5
Merge branch 'master' into osu-direct
2017-05-23 17:33:20 +09:00
smoogipooo
3cdfd2eef5
Split ControlPoint into different types.
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
MrTheMake
e9c2b51012
Random the difficulty too
2017-05-22 01:59:10 +02:00
MrTheMake
5ef7451dba
Improved LEFTand RIGHT key behaviour
2017-05-22 01:53:36 +02:00
MrTheMake
4056338203
Remove unnecessary track starting
2017-05-21 21:35:49 +02:00
MrTheMake
0539584578
CI fix
2017-05-21 21:33:54 +02:00
MrTheMake
b543b1f9fc
Remove unnecessary restart
2017-05-21 21:20:59 +02:00
MrTheMake
6219b8e6dd
Fixed an error with looping
2017-05-21 20:27:41 +02:00
MrTheMake
974e8d1f82
Fix pressing up always goes to the first beatmap group difficulty, not the last
2017-05-21 19:27:34 +02:00
MrTheMake
9b87f5d8db
Reformating
2017-05-21 18:16:54 +02:00
MrTheMake
6d7f70d0ea
Fix CI warnings
2017-05-21 18:00:31 +02:00
MrTheMake
34653eb8c0
Fixed null references
2017-05-21 17:20:20 +02:00
MrTheMake
7db45cb58f
Moved the whole looping assignments inside PlaySongSelect
2017-05-21 17:09:56 +02:00
MrTheMake
ec213efc49
Trimmed whitespaces
2017-05-21 16:13:20 +02:00
MrTheMake
cc35cc281c
Fixed null reference in case there are no beatmaps
2017-05-21 16:10:10 +02:00
MrTheMake
48f4879157
Use the track's implemented looping algorithm to loop tracks in the song select screen
2017-05-21 15:57:41 +02:00
MrTheMake
043d1ed20a
Updated preload condition to handle special case
2017-05-21 14:08:04 +02:00
MrTheMake
662ea0ec2d
Repeat a beatmap's track if it has ended
2017-05-21 14:00:40 +02:00
MrTheMake
1546bbc66b
Updated preload condition.
2017-05-21 13:04:04 +02:00
MrTheMake
44cad4e0ac
Fix a bug that prevents the lowest beatmap group from being selected if it is not completly on-screen.
2017-05-21 03:04:12 +02:00
MrTheMake
33ebc8fd49
Trimmed more whitespaces
2017-05-20 22:23:49 +02:00
MrTheMake
97aadad113
Trimmed spaces.
2017-05-20 22:16:05 +02:00
MrTheMake
f76abe2329
Disallow clicking through the song select footer.
2017-05-20 22:13:23 +02:00
MrTheMake
306feb177a
Fix null pointer reference
2017-05-20 20:18:29 +02:00
MrTheMake
031fddc995
Fix current beatmap track is started again when entering songselect and changing to another difficulty from the same beatmap set.
2017-05-20 19:53:18 +02:00
Dean Herbert
0b987be600
Merge branch 'master' into osu-direct
2017-05-20 16:17:59 +09:00
DrabWeb
e030573436
Add ReverseDepthFillFlowContainer to remove code duplication
2017-05-19 23:44:36 -03:00
Dean Herbert
5ae3a7143e
Fix audio seeking when entering play mode in certain cases
...
Resolves #794
2017-05-19 13:23:11 +09:00
Dean Herbert
7bb38e927b
Fix song select reverting to first difficulty of current group on entering
2017-05-17 17:33:20 +09:00
Dean Herbert
cab12ee55a
Reduce the possibility of recomputing drawables when underlying beatmap hasn't changed
2017-05-17 17:33:16 +09:00
nyaamara
a3e93afb37
Merge pull request #3 from ppy/master
...
cool
2017-05-16 16:57:45 -04:00
nyaamara
b22c84287a
Fix typo.
2017-05-16 16:54:33 -04:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Dean Herbert
622b155fda
OsuConfig -> OsuSetting
2017-05-15 10:56:27 +09:00
Dean Herbert
eaaba11586
Change all instances of options to settings where applicable
2017-05-15 10:55:29 +09:00
Dean Herbert
e096dd8126
Merge branch 'master' into fix-beatmap-population
2017-05-12 20:30:06 +09:00
Dean Herbert
a9b3f74218
Fix ruleset not always getting populated in a WorkingBeatmap
2017-05-12 20:05:44 +09:00
Dean Herbert
d2e066ca35
Move SearchTextBox to better namespace
...
Is being used in multiple places now.
2017-05-12 19:57:06 +09:00
Huo Yaoyuan
f37c857af8
CI fixes.
2017-05-06 16:06:38 +08:00
Huo Yaoyuan
767cfaaac3
Access database recursively.
2017-05-06 15:37:53 +08:00
Huo Yaoyuan
146d57953d
Use metadata field of WorkingBeatmap.
2017-05-06 14:57:11 +08:00
skettios
36dff94802
removed check if ModSelectOverlay is open
2017-05-05 18:16:48 -07:00
skettios
d129bd0c1f
Fix ModSelectOverlay accepting escape when it shouldn't
...
Because PlaySongSelect is suspending when selecting a song, we don't actually hide ModSelectOverlay.
2017-05-05 17:03:24 -07:00
Dean Herbert
6074cb5979
Make playlist filtering work.
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Also standardises searchable terms in beatmap metadata.
2017-05-02 10:45:55 +09:00
ColdVolcano
f2b0602f90
Double check if the selectedpanel is not the provided as argument
2017-05-01 00:13:00 -05:00
Dean Herbert
1e3847c73c
Cancel the existing scheduled task when running it ahead of time.
2017-04-29 20:28:56 +09:00
Dean Herbert
2dcb4e9b93
Fix race condition when attempting to start a beatmap during debounce.
2017-04-29 20:12:09 +09:00
Dean Herbert
2ece1cbd07
CI Fixes.
2017-04-28 22:26:51 +09:00
Dean Herbert
a681e3e380
Remove unused method.
2017-04-28 22:17:42 +09:00
Dean Herbert
4e65da0fd1
Fix regression in panel select animation.
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Currently we are required to update computeYPositions twice per selection. Without doing this, panels are in the wrong place when using keyboard selection.
There's still a bit of work to be done to make this work correctly. It's caused by a race condition of state application for panels which have not yet been presented (and get their state applied in LoadComplete which breaks the order of things).
2017-04-28 22:17:35 +09:00
Dean Herbert
70e81115f4
Refactor BeatmapInfoWedge to suck a little less.
2017-04-28 21:16:37 +09:00
Dean Herbert
59cc5ea00a
CI Fixes.
2017-04-28 20:50:23 +09:00
Dean Herbert
45729a8881
Add debounce to WorkingBeatmap creation at song select.
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Improves perceived performance when quickly moving through carousel.
2017-04-28 20:44:16 +09:00
Dean Herbert
003cf53441
Streamline panel selection event logic.
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Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
2017-04-28 20:43:42 +09:00
Dean Herbert
b78fa99620
Don't perform a selection if we already have the correct panel selected.
2017-04-28 20:31:09 +09:00
Dan Balasescu
91b264da1a
Merge branch 'master' into info-wedge-design-update
2017-04-25 08:14:59 +09:00
Dan Balasescu
f329587bd4
Fix mismatched braces.
2017-04-25 08:02:09 +09:00
Dean Herbert
43d09a9734
CI fixes
2017-04-24 20:31:25 +09:00
Dean Herbert
c7b789424b
Update BeatmapInfoWedge design
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- Adds colour difficulty strip.
- Adjusts paddings.
- Fixes source/artist confusion.
- Double dash to em-dash.
2017-04-24 20:19:44 +09:00
Dean Herbert
d84f1f05e2
Add better commenting for ambiguous parameter
2017-04-24 20:16:53 +09:00