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Commit Graph

407 Commits

Author SHA1 Message Date
smoogipoo
df31acb294 Fix slider nested hitobject samples not getting updated 2019-11-08 15:43:34 +09:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
dependabot-preview[bot]
f2084df0bb
Bump Microsoft.NET.Test.Sdk from 16.3.0 to 16.4.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.3.0 to 16.4.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.3...v16.4.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-11-07 06:19:49 +00:00
Dean Herbert
41a8954b81
Refactor follow points to support dynamic updates (#6721)
Refactor follow points to support dynamic updates

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-06 17:43:58 +09:00
Dean Herbert
ee544e174a Group -> Connection 2019-11-06 16:33:42 +09:00
smoogipoo
b83ceab1c1 Add tests 2019-11-06 16:20:13 +09:00
smoogipoo
020b08b450 Initial implementation of limited distance snap 2019-11-06 15:27:48 +09:00
smoogipoo
d028603769 Rename tests 2019-11-05 22:50:01 +09:00
smoogipoo
f2118b0eba Add automated test cases 2019-11-05 19:31:58 +09:00
smoogipoo
712253ff50 Replace follow point renderer with new implementation 2019-11-05 17:33:02 +09:00
smoogipoo
bfe7309964 Fix nullref 2019-11-05 17:33:02 +09:00
smoogipoo
02a7f92d18 Allow constructing arbitrary hitobject types 2019-11-05 17:33:02 +09:00
smoogipoo
e0ba35db75 Implement binding to hitobjects + refreshing 2019-11-05 17:33:02 +09:00
smoogipoo
c0badf1dce Type to DrawableOsuHitObject 2019-11-05 17:33:02 +09:00
smoogipoo
513ad96adf Cleanup property 2019-11-05 17:33:02 +09:00
smoogipoo
f861d8099c Remove unnecessary class 2019-11-05 17:33:02 +09:00
smoogipoo
c1850b2353 Add some basic tests 2019-11-05 17:33:02 +09:00
smoogipoo
7e60bc7240 Fix groups having 0 size 2019-11-05 17:33:02 +09:00
smoogipoo
861268eb1d Add basic structure for new follow point renderer 2019-11-05 17:33:02 +09:00
smoogipoo
20aeb7aaff Implement multiple selection 2019-10-31 17:25:30 +09:00
smoogipoo
cfdf710676 Add test 2019-10-31 16:51:58 +09:00
Huo Yaoyuan
8d290a3242 Resolve CS0067. 2019-10-30 23:43:13 +08:00
Dean Herbert
8069674824 Merge remote-tracking branch 'upstream/master' into bindable-control-points 2019-10-28 11:52:04 +09:00
Dean Herbert
e987db37ec Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
smoogipoo
ae011e8ee8 Fix distance snap grid test scenes 2019-10-25 17:25:46 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
smoogipoo
d83b9ef0e4 Rename grid snapping methods 2019-10-24 18:18:04 +09:00
Dean Herbert
fa9690d16c
Merge pull request #6582 from smoogipoo/grid-centre
Show centre point of distance snap grid
2019-10-23 18:28:05 +09:00
Dean Herbert
02efd0e943
Merge pull request #6556 from smoogipoo/fix-slider-stack-change
Fix sliders not moving with stacking changes
2019-10-23 17:48:06 +09:00
smoogipoo
97383b4a37 Show centre point of distance snap grid 2019-10-23 16:58:56 +09:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
smoogipoo
5f8d46f666 Fix sliders not moving with stacking change 2019-10-21 16:24:06 +09:00
smoogipoo
96649e0a6a Fix selection blueprints not respecting stacking 2019-10-21 15:03:49 +09:00
Dean Herbert
f92331531c Rename grid to DistanceSnap to be more in line with its purpose 2019-10-17 15:32:02 +09:00
smoogipoo
45835f97a1 Split out grids into separate files 2019-10-11 18:41:17 +09:00
smoogipoo
4d32a8aa6b More tests 2019-10-11 18:41:17 +09:00
smoogipoo
6301f837e0 Initial implementation of osu! beat snapping grid 2019-10-11 18:41:17 +09:00
Dean Herbert
5d6648d9c9 Update 2.2 references 2019-10-10 17:45:38 +09:00
Dean Herbert
179cde917b
Merge branch 'master' into rework-selection-updates 2019-10-06 15:00:56 +08:00
smoogipoo
2d0c522398 Remove unused method 2019-10-03 18:43:46 +09:00
Dean Herbert
6268bbcfc8
Merge branch 'master' into beatmap-parsing-fallback-v2 2019-10-03 15:12:21 +08:00
smoogipoo
90ad1c5166 Add more tests for slider selection blueprint 2019-10-01 19:33:27 +09:00
smoogipoo
ba5c9547e1 Add more tests for hitcircle selection blueprint 2019-10-01 19:33:15 +09:00
smoogipoo
a310c4b65f Make selection blueprints a bit more testable 2019-10-01 19:32:47 +09:00
smoogipoo
e4e6634432 Add slider combo change test 2019-09-26 17:39:26 +09:00
smoogipoo
ea76dd6a9e Add test scene for hitcircles and combo changes 2019-09-26 17:18:16 +09:00
iiSaLMaN
c57868795e Remove redundant using directive 2019-09-26 04:38:57 +03:00
iiSaLMaN
d773f0cce1 Override autoplay bool instead of adding it 2019-09-26 04:38:20 +03:00
iiSaLMaN
186ea98217 Wait for track to start running instead 2019-09-26 02:23:18 +03:00
Dan Balasescu
13f922211f
Merge branch 'master' into decrease-disc-rotation-on-rewind 2019-09-24 12:58:27 +09:00
iiSaLMaN
18fd7aa805 Remove redundant using directive 2019-09-24 05:10:06 +03:00
iiSaLMaN
ba679684be Trim whitespaces 2019-09-24 04:59:57 +03:00
iiSaLMaN
143d7ab640 Add test scene for spinner rotation 2019-09-24 04:53:26 +03:00
Dean Herbert
a06cb54732
Merge branch 'master' into beatmap-parsing-fallback-v2 2019-09-20 15:28:08 +09:00
dependabot-preview[bot]
f10b390ca0
Bump Microsoft.NET.Test.Sdk from 16.2.0 to 16.3.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.2.0 to 16.3.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.2.0...v16.3)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-09-19 16:32:39 +00:00
Dean Herbert
adc2dfa6c6 Fix HitCircleLongCombo test stacking off-screen 2019-09-18 03:00:17 +09:00
Bartłomiej Dach
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Bartłomiej Dach
11eda44d34 Migrate decoding to line-buffered reader
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
smoogipoo
e408efff49 Add scaling to the test 2019-09-11 13:40:53 +09:00
smoogipoo
562280ced0 Add cursor trail test scene 2019-09-11 13:30:11 +09:00
iiSaLMaN
c4aee11fe0 Revert renaming changes 2019-09-09 15:35:18 +03:00
smoogipoo
be2d4d0d02 Merge branch 'remove-test-default-skin' into skinned-cursortrail-2 2019-09-09 17:09:17 +09:00
smoogipoo
81bb8d9bc4 Make SkinnabbleTestScene use stored classic skin 2019-09-09 17:05:27 +09:00
smoogipoo
5b692915be Add required type 2019-09-09 17:03:14 +09:00
smoogipoo
74440dcfdc Make the cursors click every so often 2019-09-09 13:01:40 +09:00
smoogipoo
af09ed1b7f Make cursor test scene more automated 2019-09-09 12:48:38 +09:00
iiSaLMaN
3d8b27abfa RotationAbsolute -> BidirectionalRotation 2019-09-08 16:13:36 +03:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
bebc3309ce Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
smoogipoo
8302658186 Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
smoogipoo
0c73c5acf3 Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d Add HitWindows to JudgementResult to indicate timing errors 2019-09-02 16:28:14 +09:00
Dean Herbert
f9fcf1562f Merge remote-tracking branch 'upstream/master' into iskincomponent 2019-09-02 14:21:02 +09:00
dependabot-preview[bot]
2876588193
Bump NUnit3TestAdapter from 3.15.0 to 3.15.1
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.15.0 to 3.15.1.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15...V3.15.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-30 13:36:31 +00:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
ae05faa6d2 Fix indentation 2019-08-30 14:54:46 +09:00
Dean Herbert
c3fb4b9099 Fix test failing 2019-08-30 14:51:47 +09:00
Dean Herbert
493fc5d400 Bring back OsuPlayer test 2019-08-30 14:44:36 +09:00
Dean Herbert
22e3ad8b9c Add skinning support to cursor test 2019-08-30 14:09:17 +09:00
Dean Herbert
8b42890644 Fix unnecessary null check 2019-08-28 20:19:19 +09:00
Dean Herbert
01aede3e29 Add comprehensive skin fallback integration testing 2019-08-28 19:57:17 +09:00
Dean Herbert
7ccc409df7 Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-27 18:27:26 +09:00
Dean Herbert
7aeeb65ae7 Tidy up Player's container loading logic
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
2019-08-27 18:27:21 +09:00
Dean Herbert
62641c149d Fx component lookups being incorrect for non-databased legacy skins 2019-08-26 18:20:45 +09:00
Dean Herbert
6e3a63dae8 Update tests 2019-08-26 12:31:51 +09:00
dependabot-preview[bot]
72a644996c
Bump NUnit3TestAdapter from 3.14.0 to 3.15.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.14.0 to 3.15.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.14...V3.15)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-23 13:41:27 +00:00
Dean Herbert
4bffb0df84 Merge branch 'animated-legacy-skins' into animated-slider-ball 2019-08-20 18:14:17 +09:00
Dean Herbert
7d668c81fc Avoid test failures
This is a bit of a workaround (I'm pretty sure these tests are not running correctly on appveyor) but I think it will do for now. Cannot repro failures locally at all.
2019-08-20 18:13:53 +09:00
Dean Herbert
78c7170e86 Don't show judgement type "none" 2019-08-20 17:47:58 +09:00
Dean Herbert
2066a93918 Fix file extension case #2 2019-08-20 17:47:58 +09:00
Dean Herbert
9f0a0b2fcb Fix file extension case #1 2019-08-20 17:47:58 +09:00
Dean Herbert
9fbc8440fc Add actual testing of animations 2019-08-20 17:39:16 +09:00
Dean Herbert
b5cb59faf2 Add default skin sprites and specular/diffuse layer support 2019-08-20 13:19:32 +09:00
Dean Herbert
550311698b Update slider test scene 2019-08-20 13:18:59 +09:00
Dean Herbert
bc49164cc1
Merge branch 'master' into animated-legacy-skins 2019-08-13 00:40:20 +09:00
dependabot-preview[bot]
58e98e53d2
Bump NUnit3TestAdapter from 3.13.0 to 3.14.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.13.0 to 3.14.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.13...V3.14)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-09 03:58:06 +00:00
jorolf
167a81f40a add special skin hit "animations" 2019-08-07 18:12:11 +02:00
smoogipoo
bc3a340286 Fix incorrect path position being used for old stacking algorithm 2019-08-07 19:35:39 +09:00
smoogipoo
994c1f21ec Output stacked positions for conversion values 2019-08-07 19:33:20 +09:00
Dean Herbert
431834fc2f Merge remote-tracking branch 'upstream/master' into conversion-test-mods 2019-08-05 09:50:43 +02:00
smoogipoo
f2b940f930 Add tests 2019-08-01 17:31:37 +09:00
smoogipoo
ed4dda1936 Support beatmap conversion tests with mods 2019-08-01 12:49:01 +09:00
jorolf
7b95741dab fix crash and add some tests
- still missing special skin textures
2019-07-31 21:55:56 +02:00
Dean Herbert
6ded53b3a9 Reorder class 2019-07-30 21:53:28 +09:00
Dean Herbert
de20d02672 Make special skin more generic 2019-07-30 19:11:54 +09:00
Dean Herbert
466297df55 Fix shaking test 2019-07-29 17:27:00 +09:00
Dean Herbert
c514cbe2b7 Add basic skinning test 2019-07-29 17:27:00 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths (#5033)
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
Roman Kapustin
bf41fd5d9d Update package references 2019-07-06 23:29:35 +03:00
smoogipoo
5862eb172a Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
# Conflicts:
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
smoogipoo
3d12c709a5 Add test case 2019-07-05 15:40:47 +09:30
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
Dean Herbert
f33a5bc54c Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
Roman Kapustin
a538c94fed Update NuGet packages 2019-05-17 21:40:46 +03:00
Roman Kapustin
459a285cd8 Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
smoogipoo
7c105fd99f Fix testcase players pausing on window unfocus 2019-05-10 15:39:25 +09:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d1799d197d Update resources and mods usage 2019-04-18 09:27:30 +08:00
Dean Herbert
879f6152b0 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-04-17 22:17:10 +08:00
David Zhao
69748abedc Rename to TestCaseOsuFlashlight 2019-04-12 15:09:43 +09:00
David Zhao
dba4ccdf74 Add back flashlight testcase 2019-04-12 14:53:23 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c Rename SelectedMods -> Mods 2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
6949c233bf Merge remote-tracking branch 'upstream/master' into resume-cursor-2 2019-03-29 15:02:12 +09:00
Dean Herbert
202a0086cc
Merge branch 'master' into better-player-flags 2019-03-29 13:45:45 +09:00
Dean Herbert
6ac49fed75 Remove broken frame 2019-03-26 17:40:22 +09:00
Dean Herbert
a88f23e555 Convert remaining two flags to ctor parameters 2019-03-26 16:53:44 +09:00
Dean Herbert
83863d35c3 Remove AllowLeadIn flag 2019-03-26 16:35:00 +09:00
Dean Herbert
fbc97edc55 Add base cursor class to retrieve true visibility state 2019-03-26 13:41:30 +09:00
Dean Herbert
a23dfb58ad Add base cursor class to retrieve true visibility state 2019-03-25 20:31:55 +09:00
Dean Herbert
650a5c993a Add test 2019-03-25 20:31:55 +09:00
Dean Herbert
d6f17a5ecd Bring nuget packages up to date 2019-03-22 02:41:21 +09:00
Dean Herbert
9ca6699c64 Merge remote-tracking branch 'upstream/master' into player-test-flexibility 2019-03-19 20:33:39 +09:00
Dean Herbert
def15645f7 Update framework 2019-03-19 17:32:36 +09:00
Dean Herbert
8df47bc23e Increase flexibility of player test cases 2019-03-18 17:09:48 +09:00
Dean Herbert
f59b9e933e
Merge branch 'master' into extract-slider-tick-creation 2019-03-08 20:00:12 +09:00
Dean Herbert
dd50c5dc1a Add player test for osu! ruleset 2019-03-08 19:57:39 +09:00
Dean Herbert
fc0b297232 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-05 18:06:24 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
7fde21b51a Rename testcase 2019-02-25 16:09:12 +09:00
smoogipoo
d06f38b3f3 Cleanup 2019-02-25 15:57:07 +09:00
Dean Herbert
97d324ab11 Remove unnecessary using 2019-02-23 14:39:25 +09:00
Dean Herbert
acc160042b Move beatmap construction to step 2019-02-23 14:38:53 +09:00
Dean Herbert
c877801441 Use game clock as reference 2019-02-23 14:14:34 +09:00
Dean Herbert
5f792fbacc Fix tests not running more than once 2019-02-23 14:14:34 +09:00
Dean Herbert
39b203375f Ensure variable isolation over multiple test runs 2019-02-23 14:14:34 +09:00
Dean Herbert
6b81315009 Avoid test frame being the precise time of slider end 2019-02-23 14:14:34 +09:00
Dean Herbert
2bd75fd8ae Fix some huge oversights 2019-02-23 14:14:34 +09:00
Dean Herbert
e9a22a5c5d Not sure what a bm is 2019-02-23 14:14:34 +09:00
Dean Herbert
2a544f66ea Formatting, ordering and simplification 2019-02-23 14:14:34 +09:00
Dean Herbert
3495aa645f Update headers 2019-02-23 14:14:34 +09:00
David Zhao
d59ba8cfe9 Rename base player test class to RateAdjustedBeatmap, refactor input tests 2019-02-23 14:14:34 +09:00
David Zhao
d80424b1d6 Remove load checks and place one in the constructor 2019-02-23 14:14:34 +09:00
David Zhao
f5aaf13363 Move all beatmap initialization logic into constructor 2019-02-23 14:14:34 +09:00
David Zhao
da922c603d Nuke whitespace again 2019-02-23 14:14:34 +09:00
David Zhao
01c4671fc8 phantom whitespace 2019-02-23 14:14:34 +09:00
David Zhao
ebcc041ac8 Nuke whitespace 2019-02-23 14:14:34 +09:00
David Zhao
4353002fde Fix dynamic compilation, use slidertick judgements 2019-02-23 14:14:34 +09:00
David Zhao
1f93fde246 Check for beatmap load state before performing test 2019-02-23 14:14:34 +09:00
David Zhao
d413d1ef1b re-order tests again 2019-02-23 14:14:34 +09:00
David Zhao
837b4f4f6c Fix input tests not using async loads 2019-02-23 14:14:34 +09:00
David Zhao
8b7cc2eaa2 Re-order tests 2019-02-23 14:14:34 +09:00
David Zhao
8e09c66cbb Split out testcase player for use in slider input tests 2019-02-23 14:14:34 +09:00
Dean Herbert
147a9c2440 Fix dynamic compilation failing 2019-02-23 14:14:34 +09:00
Dean Herbert
f79ce6a7f1 Remove unnecessary content override 2019-02-23 14:14:34 +09:00
Dean Herbert
927b0375fd Use schedule for *all* setup 2019-02-23 14:14:34 +09:00
Dean Herbert
a2613e6279 Formatting and constants 2019-02-23 14:14:34 +09:00
David Zhao
cacefd5c65 Reword slider test xmldocs. 2019-02-23 14:14:34 +09:00
David Zhao
dfa34776a5 Change ampersands in xmldoc 2019-02-23 14:14:34 +09:00
David Zhao
44501d7d4b Update test documentation 2019-02-23 14:14:34 +09:00
David Zhao
94d3814ae3 Add tests for slider input behavior 2019-02-23 14:14:34 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
smoogipoo
7e41fbc29b Remove LegacyDifficultyCalculator 2019-02-21 13:12:37 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
smoogipoo
fd70269021 Implement new difficulty calculator for Rulesets.Osu 2019-02-18 14:58:03 +09:00
smoogipoo
a8faa942a6 Implement new difficulty calculator structure 2019-02-18 14:49:43 +09:00
Dean Herbert
42dc7644f2
Merge branch 'master' into diffcalc-testcases 2019-02-17 21:06:42 +09:00
Jamie Taylor
1c8212d510
Add a TestCase for looong combos 2019-02-15 21:03:55 +09:00
smoogipoo
09e717d219 Add catch difficulty calculator tests 2019-02-15 15:49:51 +09:00
smoogipoo
c3138db390 Cleanup osu difficulty test 2019-02-15 14:42:52 +09:00
smoogipoo
280081d589 Fix beatmap ruleset not being set 2019-02-15 14:42:42 +09:00
smoogipoo
8becd7ff92 Add a slider-spinner test case 2019-02-15 12:49:48 +09:00
smoogipoo
f50a0be29d Add osu! difficulty calculator test 2019-02-14 16:22:14 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
bfb18b4ffb Update framework and other nuget packages 2019-01-16 10:14:37 +09:00
Dean Herbert
e26958f901 Fix targeting netcoreapp2.1 in many places 2018-12-21 10:24:32 +09:00
Dean Herbert
dbc33c45a6 Update nuget packages 2018-12-06 00:14:21 +09:00
Dean Herbert
68745b221e Update projects to target .NET core 2.2 2018-12-05 19:46:07 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
2612fd3099 Adjust ruleset-specific namespaces 2018-11-07 16:10:21 +09:00
smoogipoo
4277cb0d59 Adjust some missed renames 2018-11-07 15:04:48 +09:00
smoogipoo
b3fa7c111b Rename testcases 2018-11-06 18:06:20 +09:00
smoogipoo
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00