smoogipoo
df31acb294
Fix slider nested hitobject samples not getting updated
2019-11-08 15:43:34 +09:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
dependabot-preview[bot]
f2084df0bb
Bump Microsoft.NET.Test.Sdk from 16.3.0 to 16.4.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.3.0 to 16.4.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.3...v16.4.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-11-07 06:19:49 +00:00
Dean Herbert
41a8954b81
Refactor follow points to support dynamic updates ( #6721 )
...
Refactor follow points to support dynamic updates
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-06 17:43:58 +09:00
Dean Herbert
ee544e174a
Group -> Connection
2019-11-06 16:33:42 +09:00
smoogipoo
b83ceab1c1
Add tests
2019-11-06 16:20:13 +09:00
smoogipoo
020b08b450
Initial implementation of limited distance snap
2019-11-06 15:27:48 +09:00
smoogipoo
d028603769
Rename tests
2019-11-05 22:50:01 +09:00
smoogipoo
f2118b0eba
Add automated test cases
2019-11-05 19:31:58 +09:00
smoogipoo
712253ff50
Replace follow point renderer with new implementation
2019-11-05 17:33:02 +09:00
smoogipoo
bfe7309964
Fix nullref
2019-11-05 17:33:02 +09:00
smoogipoo
02a7f92d18
Allow constructing arbitrary hitobject types
2019-11-05 17:33:02 +09:00
smoogipoo
e0ba35db75
Implement binding to hitobjects + refreshing
2019-11-05 17:33:02 +09:00
smoogipoo
c0badf1dce
Type to DrawableOsuHitObject
2019-11-05 17:33:02 +09:00
smoogipoo
513ad96adf
Cleanup property
2019-11-05 17:33:02 +09:00
smoogipoo
f861d8099c
Remove unnecessary class
2019-11-05 17:33:02 +09:00
smoogipoo
c1850b2353
Add some basic tests
2019-11-05 17:33:02 +09:00
smoogipoo
7e60bc7240
Fix groups having 0 size
2019-11-05 17:33:02 +09:00
smoogipoo
861268eb1d
Add basic structure for new follow point renderer
2019-11-05 17:33:02 +09:00
smoogipoo
20aeb7aaff
Implement multiple selection
2019-10-31 17:25:30 +09:00
smoogipoo
cfdf710676
Add test
2019-10-31 16:51:58 +09:00
Huo Yaoyuan
8d290a3242
Resolve CS0067.
2019-10-30 23:43:13 +08:00
Dean Herbert
8069674824
Merge remote-tracking branch 'upstream/master' into bindable-control-points
2019-10-28 11:52:04 +09:00
Dean Herbert
e987db37ec
Add grouping of ControlPoints
2019-10-25 19:52:02 +09:00
smoogipoo
ae011e8ee8
Fix distance snap grid test scenes
2019-10-25 17:25:46 +09:00
smoogipoo
607b4d874a
Refactor flow of snapping through HitObjectComposer
2019-10-25 16:40:30 +09:00
smoogipoo
d83b9ef0e4
Rename grid snapping methods
2019-10-24 18:18:04 +09:00
Dean Herbert
fa9690d16c
Merge pull request #6582 from smoogipoo/grid-centre
...
Show centre point of distance snap grid
2019-10-23 18:28:05 +09:00
Dean Herbert
02efd0e943
Merge pull request #6556 from smoogipoo/fix-slider-stack-change
...
Fix sliders not moving with stacking changes
2019-10-23 17:48:06 +09:00
smoogipoo
97383b4a37
Show centre point of distance snap grid
2019-10-23 16:58:56 +09:00
smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
smoogipoo
5f8d46f666
Fix sliders not moving with stacking change
2019-10-21 16:24:06 +09:00
smoogipoo
96649e0a6a
Fix selection blueprints not respecting stacking
2019-10-21 15:03:49 +09:00
Dean Herbert
f92331531c
Rename grid to DistanceSnap to be more in line with its purpose
2019-10-17 15:32:02 +09:00
smoogipoo
45835f97a1
Split out grids into separate files
2019-10-11 18:41:17 +09:00
smoogipoo
4d32a8aa6b
More tests
2019-10-11 18:41:17 +09:00
smoogipoo
6301f837e0
Initial implementation of osu! beat snapping grid
2019-10-11 18:41:17 +09:00
Dean Herbert
5d6648d9c9
Update 2.2 references
2019-10-10 17:45:38 +09:00
Dean Herbert
179cde917b
Merge branch 'master' into rework-selection-updates
2019-10-06 15:00:56 +08:00
smoogipoo
2d0c522398
Remove unused method
2019-10-03 18:43:46 +09:00
Dean Herbert
6268bbcfc8
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-10-03 15:12:21 +08:00
smoogipoo
90ad1c5166
Add more tests for slider selection blueprint
2019-10-01 19:33:27 +09:00
smoogipoo
ba5c9547e1
Add more tests for hitcircle selection blueprint
2019-10-01 19:33:15 +09:00
smoogipoo
a310c4b65f
Make selection blueprints a bit more testable
2019-10-01 19:32:47 +09:00
smoogipoo
e4e6634432
Add slider combo change test
2019-09-26 17:39:26 +09:00
smoogipoo
ea76dd6a9e
Add test scene for hitcircles and combo changes
2019-09-26 17:18:16 +09:00
iiSaLMaN
c57868795e
Remove redundant using directive
2019-09-26 04:38:57 +03:00
iiSaLMaN
d773f0cce1
Override autoplay bool instead of adding it
2019-09-26 04:38:20 +03:00
iiSaLMaN
186ea98217
Wait for track to start running instead
2019-09-26 02:23:18 +03:00
Dan Balasescu
13f922211f
Merge branch 'master' into decrease-disc-rotation-on-rewind
2019-09-24 12:58:27 +09:00
iiSaLMaN
18fd7aa805
Remove redundant using directive
2019-09-24 05:10:06 +03:00
iiSaLMaN
ba679684be
Trim whitespaces
2019-09-24 04:59:57 +03:00
iiSaLMaN
143d7ab640
Add test scene for spinner rotation
2019-09-24 04:53:26 +03:00
Dean Herbert
a06cb54732
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-09-20 15:28:08 +09:00
dependabot-preview[bot]
f10b390ca0
Bump Microsoft.NET.Test.Sdk from 16.2.0 to 16.3.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.2.0 to 16.3.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.2.0...v16.3 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-09-19 16:32:39 +00:00
Dean Herbert
adc2dfa6c6
Fix HitCircleLongCombo test stacking off-screen
2019-09-18 03:00:17 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Bartłomiej Dach
11eda44d34
Migrate decoding to line-buffered reader
...
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
smoogipoo
e408efff49
Add scaling to the test
2019-09-11 13:40:53 +09:00
smoogipoo
562280ced0
Add cursor trail test scene
2019-09-11 13:30:11 +09:00
iiSaLMaN
c4aee11fe0
Revert renaming changes
2019-09-09 15:35:18 +03:00
smoogipoo
be2d4d0d02
Merge branch 'remove-test-default-skin' into skinned-cursortrail-2
2019-09-09 17:09:17 +09:00
smoogipoo
81bb8d9bc4
Make SkinnabbleTestScene use stored classic skin
2019-09-09 17:05:27 +09:00
smoogipoo
5b692915be
Add required type
2019-09-09 17:03:14 +09:00
smoogipoo
74440dcfdc
Make the cursors click every so often
2019-09-09 13:01:40 +09:00
smoogipoo
af09ed1b7f
Make cursor test scene more automated
2019-09-09 12:48:38 +09:00
iiSaLMaN
3d8b27abfa
RotationAbsolute -> BidirectionalRotation
2019-09-08 16:13:36 +03:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
Dean Herbert
f9fcf1562f
Merge remote-tracking branch 'upstream/master' into iskincomponent
2019-09-02 14:21:02 +09:00
dependabot-preview[bot]
2876588193
Bump NUnit3TestAdapter from 3.15.0 to 3.15.1
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.15.0 to 3.15.1.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15...V3.15.1 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-30 13:36:31 +00:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
ae05faa6d2
Fix indentation
2019-08-30 14:54:46 +09:00
Dean Herbert
c3fb4b9099
Fix test failing
2019-08-30 14:51:47 +09:00
Dean Herbert
493fc5d400
Bring back OsuPlayer test
2019-08-30 14:44:36 +09:00
Dean Herbert
22e3ad8b9c
Add skinning support to cursor test
2019-08-30 14:09:17 +09:00
Dean Herbert
8b42890644
Fix unnecessary null check
2019-08-28 20:19:19 +09:00
Dean Herbert
01aede3e29
Add comprehensive skin fallback integration testing
2019-08-28 19:57:17 +09:00
Dean Herbert
7ccc409df7
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-27 18:27:26 +09:00
Dean Herbert
7aeeb65ae7
Tidy up Player's container loading logic
...
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
2019-08-27 18:27:21 +09:00
Dean Herbert
62641c149d
Fx component lookups being incorrect for non-databased legacy skins
2019-08-26 18:20:45 +09:00
Dean Herbert
6e3a63dae8
Update tests
2019-08-26 12:31:51 +09:00
dependabot-preview[bot]
72a644996c
Bump NUnit3TestAdapter from 3.14.0 to 3.15.0
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.14.0 to 3.15.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.14...V3.15 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-23 13:41:27 +00:00
Dean Herbert
4bffb0df84
Merge branch 'animated-legacy-skins' into animated-slider-ball
2019-08-20 18:14:17 +09:00
Dean Herbert
7d668c81fc
Avoid test failures
...
This is a bit of a workaround (I'm pretty sure these tests are not running correctly on appveyor) but I think it will do for now. Cannot repro failures locally at all.
2019-08-20 18:13:53 +09:00
Dean Herbert
78c7170e86
Don't show judgement type "none"
2019-08-20 17:47:58 +09:00
Dean Herbert
2066a93918
Fix file extension case #2
2019-08-20 17:47:58 +09:00
Dean Herbert
9f0a0b2fcb
Fix file extension case #1
2019-08-20 17:47:58 +09:00
Dean Herbert
9fbc8440fc
Add actual testing of animations
2019-08-20 17:39:16 +09:00
Dean Herbert
b5cb59faf2
Add default skin sprites and specular/diffuse layer support
2019-08-20 13:19:32 +09:00
Dean Herbert
550311698b
Update slider test scene
2019-08-20 13:18:59 +09:00
Dean Herbert
bc49164cc1
Merge branch 'master' into animated-legacy-skins
2019-08-13 00:40:20 +09:00
dependabot-preview[bot]
58e98e53d2
Bump NUnit3TestAdapter from 3.13.0 to 3.14.0
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.13.0 to 3.14.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.13...V3.14 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-09 03:58:06 +00:00
jorolf
167a81f40a
add special skin hit "animations"
2019-08-07 18:12:11 +02:00
smoogipoo
bc3a340286
Fix incorrect path position being used for old stacking algorithm
2019-08-07 19:35:39 +09:00
smoogipoo
994c1f21ec
Output stacked positions for conversion values
2019-08-07 19:33:20 +09:00
Dean Herbert
431834fc2f
Merge remote-tracking branch 'upstream/master' into conversion-test-mods
2019-08-05 09:50:43 +02:00
smoogipoo
f2b940f930
Add tests
2019-08-01 17:31:37 +09:00
smoogipoo
ed4dda1936
Support beatmap conversion tests with mods
2019-08-01 12:49:01 +09:00
jorolf
7b95741dab
fix crash and add some tests
...
- still missing special skin textures
2019-07-31 21:55:56 +02:00
Dean Herbert
6ded53b3a9
Reorder class
2019-07-30 21:53:28 +09:00
Dean Herbert
de20d02672
Make special skin more generic
2019-07-30 19:11:54 +09:00
Dean Herbert
466297df55
Fix shaking test
2019-07-29 17:27:00 +09:00
Dean Herbert
c514cbe2b7
Add basic skinning test
2019-07-29 17:27:00 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths ( #5033 )
...
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
Roman Kapustin
bf41fd5d9d
Update package references
2019-07-06 23:29:35 +03:00
smoogipoo
5862eb172a
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
...
# Conflicts:
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
smoogipoo
3d12c709a5
Add test case
2019-07-05 15:40:47 +09:30
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Dean Herbert
f33a5bc54c
Centralise and update WorkingBeatmap creation in test cases
2019-05-31 14:40:53 +09:00
Roman Kapustin
a538c94fed
Update NuGet packages
2019-05-17 21:40:46 +03:00
Roman Kapustin
459a285cd8
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
smoogipoo
7c105fd99f
Fix testcase players pausing on window unfocus
2019-05-10 15:39:25 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d1799d197d
Update resources and mods usage
2019-04-18 09:27:30 +08:00
Dean Herbert
879f6152b0
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-04-17 22:17:10 +08:00
David Zhao
69748abedc
Rename to TestCaseOsuFlashlight
2019-04-12 15:09:43 +09:00
David Zhao
dba4ccdf74
Add back flashlight testcase
2019-04-12 14:53:23 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
202a0086cc
Merge branch 'master' into better-player-flags
2019-03-29 13:45:45 +09:00
Dean Herbert
6ac49fed75
Remove broken frame
2019-03-26 17:40:22 +09:00
Dean Herbert
a88f23e555
Convert remaining two flags to ctor parameters
2019-03-26 16:53:44 +09:00
Dean Herbert
83863d35c3
Remove AllowLeadIn flag
2019-03-26 16:35:00 +09:00
Dean Herbert
fbc97edc55
Add base cursor class to retrieve true visibility state
2019-03-26 13:41:30 +09:00
Dean Herbert
a23dfb58ad
Add base cursor class to retrieve true visibility state
2019-03-25 20:31:55 +09:00
Dean Herbert
650a5c993a
Add test
2019-03-25 20:31:55 +09:00
Dean Herbert
d6f17a5ecd
Bring nuget packages up to date
2019-03-22 02:41:21 +09:00
Dean Herbert
9ca6699c64
Merge remote-tracking branch 'upstream/master' into player-test-flexibility
2019-03-19 20:33:39 +09:00
Dean Herbert
def15645f7
Update framework
2019-03-19 17:32:36 +09:00
Dean Herbert
8df47bc23e
Increase flexibility of player test cases
2019-03-18 17:09:48 +09:00
Dean Herbert
f59b9e933e
Merge branch 'master' into extract-slider-tick-creation
2019-03-08 20:00:12 +09:00
Dean Herbert
dd50c5dc1a
Add player test for osu! ruleset
2019-03-08 19:57:39 +09:00
Dean Herbert
fc0b297232
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-05 18:06:24 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
7fde21b51a
Rename testcase
2019-02-25 16:09:12 +09:00
smoogipoo
d06f38b3f3
Cleanup
2019-02-25 15:57:07 +09:00
Dean Herbert
97d324ab11
Remove unnecessary using
2019-02-23 14:39:25 +09:00
Dean Herbert
acc160042b
Move beatmap construction to step
2019-02-23 14:38:53 +09:00
Dean Herbert
c877801441
Use game clock as reference
2019-02-23 14:14:34 +09:00
Dean Herbert
5f792fbacc
Fix tests not running more than once
2019-02-23 14:14:34 +09:00
Dean Herbert
39b203375f
Ensure variable isolation over multiple test runs
2019-02-23 14:14:34 +09:00
Dean Herbert
6b81315009
Avoid test frame being the precise time of slider end
2019-02-23 14:14:34 +09:00
Dean Herbert
2bd75fd8ae
Fix some huge oversights
2019-02-23 14:14:34 +09:00
Dean Herbert
e9a22a5c5d
Not sure what a bm is
2019-02-23 14:14:34 +09:00
Dean Herbert
2a544f66ea
Formatting, ordering and simplification
2019-02-23 14:14:34 +09:00
Dean Herbert
3495aa645f
Update headers
2019-02-23 14:14:34 +09:00
David Zhao
d59ba8cfe9
Rename base player test class to RateAdjustedBeatmap, refactor input tests
2019-02-23 14:14:34 +09:00
David Zhao
d80424b1d6
Remove load checks and place one in the constructor
2019-02-23 14:14:34 +09:00
David Zhao
f5aaf13363
Move all beatmap initialization logic into constructor
2019-02-23 14:14:34 +09:00
David Zhao
da922c603d
Nuke whitespace again
2019-02-23 14:14:34 +09:00
David Zhao
01c4671fc8
phantom whitespace
2019-02-23 14:14:34 +09:00
David Zhao
ebcc041ac8
Nuke whitespace
2019-02-23 14:14:34 +09:00
David Zhao
4353002fde
Fix dynamic compilation, use slidertick judgements
2019-02-23 14:14:34 +09:00
David Zhao
1f93fde246
Check for beatmap load state before performing test
2019-02-23 14:14:34 +09:00
David Zhao
d413d1ef1b
re-order tests again
2019-02-23 14:14:34 +09:00
David Zhao
837b4f4f6c
Fix input tests not using async loads
2019-02-23 14:14:34 +09:00
David Zhao
8b7cc2eaa2
Re-order tests
2019-02-23 14:14:34 +09:00
David Zhao
8e09c66cbb
Split out testcase player for use in slider input tests
2019-02-23 14:14:34 +09:00
Dean Herbert
147a9c2440
Fix dynamic compilation failing
2019-02-23 14:14:34 +09:00
Dean Herbert
f79ce6a7f1
Remove unnecessary content override
2019-02-23 14:14:34 +09:00
Dean Herbert
927b0375fd
Use schedule for *all* setup
2019-02-23 14:14:34 +09:00
Dean Herbert
a2613e6279
Formatting and constants
2019-02-23 14:14:34 +09:00
David Zhao
cacefd5c65
Reword slider test xmldocs.
2019-02-23 14:14:34 +09:00
David Zhao
dfa34776a5
Change ampersands in xmldoc
2019-02-23 14:14:34 +09:00
David Zhao
44501d7d4b
Update test documentation
2019-02-23 14:14:34 +09:00
David Zhao
94d3814ae3
Add tests for slider input behavior
2019-02-23 14:14:34 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
smoogipoo
7e41fbc29b
Remove LegacyDifficultyCalculator
2019-02-21 13:12:37 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
smoogipoo
fd70269021
Implement new difficulty calculator for Rulesets.Osu
2019-02-18 14:58:03 +09:00
smoogipoo
a8faa942a6
Implement new difficulty calculator structure
2019-02-18 14:49:43 +09:00
Dean Herbert
42dc7644f2
Merge branch 'master' into diffcalc-testcases
2019-02-17 21:06:42 +09:00
Jamie Taylor
1c8212d510
Add a TestCase for looong combos
2019-02-15 21:03:55 +09:00
smoogipoo
09e717d219
Add catch difficulty calculator tests
2019-02-15 15:49:51 +09:00
smoogipoo
c3138db390
Cleanup osu difficulty test
2019-02-15 14:42:52 +09:00
smoogipoo
280081d589
Fix beatmap ruleset not being set
2019-02-15 14:42:42 +09:00
smoogipoo
8becd7ff92
Add a slider-spinner test case
2019-02-15 12:49:48 +09:00
smoogipoo
f50a0be29d
Add osu! difficulty calculator test
2019-02-14 16:22:14 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
bfb18b4ffb
Update framework and other nuget packages
2019-01-16 10:14:37 +09:00
Dean Herbert
e26958f901
Fix targeting netcoreapp2.1 in many places
2018-12-21 10:24:32 +09:00
Dean Herbert
dbc33c45a6
Update nuget packages
2018-12-06 00:14:21 +09:00
Dean Herbert
68745b221e
Update projects to target .NET core 2.2
2018-12-05 19:46:07 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
...
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
2612fd3099
Adjust ruleset-specific namespaces
2018-11-07 16:10:21 +09:00
smoogipoo
4277cb0d59
Adjust some missed renames
2018-11-07 15:04:48 +09:00
smoogipoo
b3fa7c111b
Rename testcases
2018-11-06 18:06:20 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00