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Type to DrawableOsuHitObject
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@ -10,7 +10,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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@ -22,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneFollowPoints : OsuTestScene
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{
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private Container<DrawableHitObject> hitObjectContainer;
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private Container<DrawableOsuHitObject> hitObjectContainer;
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private FollowPointRenderer followPointRenderer;
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[SetUp]
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@ -30,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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Children = new Drawable[]
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{
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hitObjectContainer = new Container<DrawableHitObject> { RelativeSizeAxes = Axes.Both },
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hitObjectContainer = new Container<DrawableOsuHitObject> { RelativeSizeAxes = Axes.Both },
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followPointRenderer = new FollowPointRenderer { RelativeSizeAxes = Axes.Both }
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};
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});
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@ -44,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[Test]
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public void TestRemoveSingleHitObject()
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{
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DrawableHitObject obj = null;
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DrawableOsuHitObject obj = null;
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addObjects(() => new[] { new HitCircle { Position = new Vector2(100, 100) } }, o => obj = o);
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removeObject(() => obj);
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@ -66,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[Test]
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public void TestRemoveEndObject()
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{
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var objects = new List<DrawableHitObject>();
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var objects = new List<DrawableOsuHitObject>();
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AddStep("reset", () => objects.Clear());
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@ -85,7 +84,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[Test]
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public void TestRemoveStartObject()
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{
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var objects = new List<DrawableHitObject>();
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var objects = new List<DrawableOsuHitObject>();
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AddStep("reset", () => objects.Clear());
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@ -104,7 +103,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[Test]
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public void TestRemoveMiddleObject()
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{
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var objects = new List<DrawableHitObject>();
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var objects = new List<DrawableOsuHitObject>();
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AddStep("reset", () => objects.Clear());
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@ -123,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[Test]
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public void TestMoveHitObject()
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{
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var objects = new List<DrawableHitObject>();
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var objects = new List<DrawableOsuHitObject>();
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AddStep("reset", () => objects.Clear());
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@ -136,10 +135,10 @@ namespace osu.Game.Rulesets.Osu.Tests
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new HitCircle { Position = new Vector2(500, 500) },
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}, o => objects.Add(o));
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AddStep("move hitobject", () => ((OsuHitObject)objects[2].HitObject).Position = new Vector2(300, 100));
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AddStep("move hitobject", () => objects[2].HitObject.Position = new Vector2(300, 100));
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}
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private void addObjects(Func<HitCircle[]> ctorFunc, Action<DrawableHitObject> storeFunc = null)
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private void addObjects(Func<HitCircle[]> ctorFunc, Action<DrawableOsuHitObject> storeFunc = null)
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{
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AddStep("add hitobjects", () =>
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{
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@ -159,7 +158,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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});
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}
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private void removeObject(Func<DrawableHitObject> getFunc)
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private void removeObject(Func<DrawableOsuHitObject> getFunc)
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{
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AddStep("remove hitobject", () =>
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{
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@ -173,11 +172,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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private class FollowPointRenderer : CompositeDrawable
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{
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/// <summary>
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/// Adds the <see cref="FollowPoint"/>s around a <see cref="DrawableHitObject"/>.
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/// Adds the <see cref="FollowPoint"/>s around a <see cref="DrawableOsuHitObject"/>.
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/// This includes <see cref="FollowPoint"/>s leading into <paramref name="hitObject"/>, and <see cref="FollowPoint"/>s exiting <paramref name="hitObject"/>.
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/// </summary>
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/// <param name="hitObject">The <see cref="DrawableHitObject"/> to add <see cref="FollowPoint"/>s for.</param>
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public void AddFollowPoints(DrawableHitObject hitObject)
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/// <param name="hitObject">The <see cref="DrawableOsuHitObject"/> to add <see cref="FollowPoint"/>s for.</param>
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public void AddFollowPoints(DrawableOsuHitObject hitObject)
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{
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var startGroup = new FollowPointGroup(hitObject);
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AddInternal(startGroup);
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@ -205,11 +204,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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/// <summary>
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/// Removes the <see cref="FollowPoint"/>s around a <see cref="DrawableHitObject"/>.
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/// Removes the <see cref="FollowPoint"/>s around a <see cref="DrawableOsuHitObject"/>.
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/// This includes <see cref="FollowPoint"/>s leading into <paramref name="hitObject"/>, and <see cref="FollowPoint"/>s exiting <paramref name="hitObject"/>.
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/// </summary>
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/// <param name="hitObject">The <see cref="DrawableHitObject"/> to remove <see cref="FollowPoint"/>s for.</param>
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public void RemoveFollowPoints(DrawableHitObject hitObject)
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/// <param name="hitObject">The <see cref="DrawableOsuHitObject"/> to remove <see cref="FollowPoint"/>s for.</param>
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public void RemoveFollowPoints(DrawableOsuHitObject hitObject)
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{
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var groups = findGroups(hitObject);
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@ -224,12 +223,12 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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/// <summary>
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/// Finds the <see cref="FollowPointGroup"/>s with <paramref name="hitObject"/> as the start and end <see cref="DrawableHitObject"/>s.
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/// Finds the <see cref="FollowPointGroup"/>s with <paramref name="hitObject"/> as the start and end <see cref="DrawableOsuHitObject"/>s.
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/// </summary>
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/// <param name="hitObject">The <see cref="DrawableHitObject"/> to find the relevant <see cref="FollowPointGroup"/> of.</param>
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/// <param name="hitObject">The <see cref="DrawableOsuHitObject"/> to find the relevant <see cref="FollowPointGroup"/> of.</param>
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/// <returns>A tuple containing the end group (the <see cref="FollowPointGroup"/> where <paramref name="hitObject"/> is the end of),
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/// and the start group (the <see cref="FollowPointGroup"/> where <paramref name="hitObject"/> is the start of).</returns>
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private (FollowPointGroup start, FollowPointGroup end) findGroups(DrawableHitObject hitObject)
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private (FollowPointGroup start, FollowPointGroup end) findGroups(DrawableOsuHitObject hitObject)
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{
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// endGroup startGroup
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// h1 -> -> -> -> -> h2 -> -> -> -> -> h3
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@ -273,24 +272,24 @@ namespace osu.Game.Rulesets.Osu.Tests
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private const double preempt = 800;
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/// <summary>
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/// The <see cref="DrawableHitObject"/> which <see cref="FollowPoint"/>s will exit from.
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/// The <see cref="DrawableOsuHitObject"/> which <see cref="FollowPoint"/>s will exit from.
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/// </summary>
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[NotNull]
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public readonly DrawableHitObject Start;
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public readonly DrawableOsuHitObject Start;
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public FollowPointGroup(DrawableHitObject start)
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public FollowPointGroup(DrawableOsuHitObject start)
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{
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Start = start;
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RelativeSizeAxes = Axes.Both;
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}
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private DrawableHitObject end;
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private DrawableOsuHitObject end;
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/// <summary>
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/// The <see cref="DrawableHitObject"/> which <see cref="FollowPoint"/>s will enter.
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/// The <see cref="DrawableOsuHitObject"/> which <see cref="FollowPoint"/>s will enter.
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/// </summary>
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[CanBeNull]
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public DrawableHitObject End
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public DrawableOsuHitObject End
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{
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get => end;
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set
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@ -307,8 +306,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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if (End == null)
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return;
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OsuHitObject osuStart = (OsuHitObject)Start.HitObject;
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OsuHitObject osuEnd = (OsuHitObject)End.HitObject;
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OsuHitObject osuStart = Start.HitObject;
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OsuHitObject osuEnd = End.HitObject;
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if (osuEnd.NewCombo)
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return;
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