Dean Herbert
3ad7688eaf
Merge pull request #14339 from peppy/revert-breaking-config-rename
...
Revert "Rename element in OsuSettings enum"
2021-08-16 19:18:22 +09:00
Dean Herbert
1c7cbc8621
Add missing readonly
keyword to new bindable
2021-08-16 17:14:13 +09:00
Dean Herbert
8555a465ac
Merge pull request #14318 from bdach/editor-colours-save
...
Add support for saving edited combo colours and displaying them in composer
2021-08-16 17:07:53 +09:00
Dean Herbert
fc89f2bac4
Revert "Rename element in OsuSettings enum"
...
This reverts commit c2bbe17562
.
2021-08-16 16:56:48 +09:00
Dean Herbert
8d45f86bd3
Rename variable to better reflect its purpose
2021-08-16 16:48:40 +09:00
Dean Herbert
ae8a1adae8
Allow seeking via Player.Seek
even if disabled
2021-08-16 16:47:57 +09:00
Dean Herbert
838bcc51b2
Avoid new bindable requirement
2021-08-16 16:27:19 +09:00
Dean Herbert
81480ac4fc
Use PlayerConfiguration
to convey no-seek state
2021-08-16 16:16:02 +09:00
Salman Ahmed
7fe6f6dd14
Fix kick button action asserting and using User.User.ID
rather than User.UserID
2021-08-16 09:47:23 +03:00
Salman Ahmed
79cd062784
Let TeamDisplay
take the full MultiplayerRoomUser
rather than the underlying User
2021-08-16 09:47:23 +03:00
smoogipoo
08d347f10b
Merge branch 'master' into multi-polling-request-refactor
2021-08-16 13:12:08 +09:00
smoogipoo
b6a2020c59
General refactorings from PR review
2021-08-16 13:09:04 +09:00
smoogipoo
81f9442471
Inline update/addRoom in usage sites
2021-08-16 13:04:06 +09:00
Salman Ahmed
554b09ac1b
Fix SkinnableTargetsContainer
blocked from processing scheduled tasks
2021-08-16 06:57:45 +03:00
Dean Herbert
f0fe79b568
Remove buffered container workarounds for now
2021-08-16 11:04:21 +09:00
Dean Herbert
d35886ef19
Reduce frame buffer render scale for blurred background
2021-08-16 11:03:49 +09:00
Dean Herbert
e8e387b549
Cache buffered background to fix multiplayer lounge performance
...
Consider this a request for comment. It's the cleanest solution I can
come up with without dropping either the blur, or use of
`ModelBackedDrawable`.
Intended to resolve https://github.com/ppy/osu/issues/14276 .
2021-08-16 08:04:54 +09:00
Nathan Alo
cc3468b4ab
apply suggestions
...
- make `UserActivity.InGame` and derive that to `InSoloGame` and `InMultiplayerGame`
- rename `SoloGame` to `InSoloGame`
- rename `MultiplayerGame` to `InMultiplayerGame`
2021-08-16 06:32:33 +08:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Bartłomiej Dach
81280dfd25
Use editable skin structure in combo colour picker
2021-08-15 21:18:08 +02:00
Bartłomiej Dach
0d64da8c63
Add skin providing container responding to beatmap skin edits
2021-08-15 21:18:08 +02:00
Bartłomiej Dach
df43e758ee
Add editable beatmap skin
2021-08-15 21:18:07 +02:00
Marvin Schürz
d287db7961
Clamping seekTime to beatmap length
2021-08-15 14:48:56 +02:00
Nathan Alo
2cc096101e
trim whitespace
2021-08-15 18:56:24 +08:00
Salman Ahmed
2ddf28346a
PlayerSettingsGroups -> PlayerSettings
2021-08-14 19:58:20 +03:00
Nathan Alo
4ed06a1021
apply suggestions
2021-08-14 22:39:12 +08:00
kj415j45
c2bbe17562
Rename element in OsuSettings enum
...
`ShowProgressGraph` -> `ShowDifficultyGraph`
2021-08-14 22:35:15 +08:00
Nathan Alo
a553942a7f
update InitialActivity
on multiplayer Player
and SongSelect
2021-08-14 13:20:36 +08:00
Dean Herbert
b8c63eb1cb
Merge branch 'master' into multiplayer-kick-support-events
2021-08-14 14:08:34 +09:00
Dean Herbert
a10ba17b64
Merge pull request #14250 from peppy/leaderboard-limit-player-count
...
Add ability for gameplay leaderboard scroll when too many users are displayed
2021-08-14 14:08:18 +09:00
Bartłomiej Dach
e2cc96097f
Unify match score display formatting
...
Commas are already applied on the multiplayer leaderboard, as well as
the results screen.
2021-08-13 23:57:51 +02:00
Bartłomiej Dach
00317c0e30
Round when totalling up team scores instead of truncating
...
Matches score handling in `ScoreManager`.
2021-08-13 23:44:07 +02:00
Bartłomiej Dach
8f3fedade3
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 21:30:44 +02:00
smoogipoo
0e66a05963
Hide left border of beatmap wedge
2021-08-13 22:29:22 +09:00
smoogipoo
1c0ffd4621
Merge branch 'master' into multi-polling-request-refactor
2021-08-13 22:24:01 +09:00
smoogipoo
155e9e16a5
Refactorings
2021-08-13 22:09:47 +09:00
smoogipoo
d57508853e
Merge branch 'master' into multi-polling-request-refactor
2021-08-13 22:04:31 +09:00
smoogipoo
44b3e3bfac
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 21:58:15 +09:00
smoogipoo
c71a581106
Fix exception when leaving match
2021-08-13 18:24:19 +09:00
smoogipoo
1f992e67f3
Fix listing polling rate when entering room
2021-08-13 18:17:25 +09:00
smoogipoo
1bae7173d3
Fix initial multiplayer poll
2021-08-13 18:14:02 +09:00
smoogipoo
6a46105b5e
Fix incorrect dependency
2021-08-13 18:12:32 +09:00
smoogipoo
83935540ca
Add selection polling component to PlaylistsRoomSubScreen
2021-08-13 18:11:52 +09:00
Dan Balasescu
62970108df
Merge pull request #14269 from peppy/remove-unnecessary-delimiters
...
Fix searches at song select with '!' or ',' not matching as expected
2021-08-13 18:00:11 +09:00
smoogipoo
7cbf4c48ed
Fix multiplayer polling when not connected
2021-08-13 17:59:18 +09:00
smoogipoo
8910781bcd
Move listing polling component to LoungeSubScreen
2021-08-13 17:39:09 +09:00
Dean Herbert
5a60b39643
Remove unnecessary delimiters from song select filter splitting
2021-08-13 16:42:58 +09:00
Dean Herbert
db52549152
Move below everything rather than proxying (works better with new design)
2021-08-13 16:20:53 +09:00
Dean Herbert
6a95fa0278
Merge branch 'master' into fix-loading-screen-depth
2021-08-13 16:20:38 +09:00
Dean Herbert
df24f7a81e
Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
...
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
Dean Herbert
f9f3339885
Fix vertical offset not being handled correctly during score panel detach process
2021-08-13 16:14:23 +09:00
Dan Balasescu
f47f2b43b0
Merge branch 'master' into fix-loading-screen-depth
2021-08-13 16:09:00 +09:00
Dean Herbert
732dcd30c7
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 16:03:10 +09:00
Dean Herbert
dd7ca4b77b
Increase "create room" button height
2021-08-13 15:35:45 +09:00
Dean Herbert
3b6a8a2bae
Rename background sprite and reduce load delay
2021-08-13 15:25:00 +09:00
Dean Herbert
5cec50bdd1
Add comment mentioning why event bindings are not unbound
2021-08-13 15:24:43 +09:00
Dean Herbert
bf024fbd21
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 15:06:37 +09:00
Dean Herbert
90755c0307
Replace condition with matching precalculated bool
2021-08-13 14:50:59 +09:00
Dean Herbert
93574acf72
Fix exception messaging
2021-08-13 14:46:57 +09:00
Dean Herbert
641d57e5e1
Change scroll container subclass name to hopefully read better
2021-08-13 14:46:28 +09:00
Dean Herbert
a1b72e7f97
Remove redundant array type specification
2021-08-13 14:41:07 +09:00
Dean Herbert
b9721f5261
Centralise screen exit logic and guard against non-current screen
2021-08-13 14:39:03 +09:00
Dean Herbert
0f45155b8e
Fix remaining cases of invalid bindable operations during lease
2021-08-13 14:29:28 +09:00
Dean Herbert
92d4c9224a
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 14:28:14 +09:00
Dean Herbert
89eded457c
Fix weird margins on loading display in lounge
2021-08-13 14:27:28 +09:00
smoogipoo
755b6460b6
Fix multiplayer navigation test failure
2021-08-13 14:05:44 +09:00
Salman Ahmed
34c2b317e2
Hide song progress bar on multi-spectator player
2021-08-13 07:30:09 +03:00
Salman Ahmed
e7cf6b2d23
Expire hold-to-quit button on multi-spectator player
2021-08-13 07:29:55 +03:00
Salman Ahmed
8dc7a925e7
Expire instead of hiding and disabling visibility state
...
Since it's a temporary change until the spectator interface gets
improved, no need to add further logic.
2021-08-13 07:28:59 +03:00
smoogipoo
e913c8f92f
Change strings to verbatim
2021-08-13 13:07:02 +09:00
Salman Ahmed
c10320f239
Hide and disable player settings overlay on multi-spectator player
2021-08-13 06:35:16 +03:00
Salman Ahmed
2b86416cb2
Hide player settings overlay on multi-spectator player loader
2021-08-13 06:35:16 +03:00
Bartłomiej Dach
70005cb39d
Merge branch 'master' into multiplayer-team-vs-results
2021-08-12 20:39:48 +02:00
Bartłomiej Dach
53b4cdfb02
Handle ties in team vs. results screen
2021-08-12 20:38:24 +02:00
Bartłomiej Dach
f06f13215b
Split off multiplayer team results screen to separate class
...
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.
To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
Bartłomiej Dach
828268ad4d
Add winner text background to increase contrast
2021-08-12 19:34:25 +02:00
Bartłomiej Dach
4d26bb6714
Scale score panel to remove overlap with team score display
2021-08-12 19:27:32 +02:00
Dean Herbert
8249ce7988
Merge branch 'master' into multiplayer-header-redesign
2021-08-12 21:00:46 +09:00
smoogipoo
03351cf434
Add blur to background
2021-08-12 20:01:53 +09:00
smoogipoo
050f2d6b0d
Add background to room subscreen
2021-08-12 19:51:03 +09:00
smoogipoo
047b37788b
Merge online play filter control with the lounge subscreen
2021-08-12 19:48:15 +09:00
Dean Herbert
e89aea1fc2
Add some padding between scroll bar and content
2021-08-12 19:47:26 +09:00
Dean Herbert
10195e0c53
Add total user count
2021-08-12 19:47:26 +09:00
Dean Herbert
7b66616dc4
Simplify logic and test/fix edge case
2021-08-12 19:47:26 +09:00
Dean Herbert
8a67304b9f
Fix recent participants hidden user logic not handling edge case correctly
...
Hiding just one user never makes sense, so this will now always show up
to the required circle count until two users are required to be hidden.
This will make the listing more consistent with the width requirement
spec.
2021-08-12 19:47:26 +09:00
Dean Herbert
127fd4d292
Match font weight of design for hidden user count
2021-08-12 19:47:26 +09:00
Dean Herbert
2c07b68f6f
Fix incorrect colour for hidden user display
2021-08-12 19:47:26 +09:00
Dean Herbert
512382987e
Add colour provider for multiplayer usage
2021-08-12 19:47:26 +09:00
smoogipoo
ab7bd1df9d
Use full-screen background
2021-08-12 19:27:06 +09:00
smoogipoo
b75c20fee4
Adjust positioning and paddings
2021-08-12 18:02:00 +09:00
smoogipoo
3b7aa262d5
Make header overlap content
2021-08-12 16:52:35 +09:00
smoogipoo
d07bb10d02
Remove breadcrumbs from header
2021-08-12 16:52:30 +09:00
Dean Herbert
ab1cc6ad48
Fix padding around recent participants icon being uneven
2021-08-12 16:50:09 +09:00
Dean Herbert
5f3ceaf0ad
Merge branch 'master' into lounge-redesign
2021-08-12 16:31:14 +09:00
Dean Herbert
e84224f64c
Rename AddPlayer
method now that there's no conflict
2021-08-12 16:20:37 +09:00
Dean Herbert
68dbbc17e8
Add support for automatic scrolling in gameplay leaderboard
2021-08-12 16:20:37 +09:00
Dean Herbert
4d6101f4e5
Lease selected room while in match screen to avoid lounge potentially changing it
2021-08-12 14:56:58 +09:00
Dan Balasescu
88f70e7f29
Merge branch 'master' into multiplayer-kick-support-events
2021-08-12 12:12:06 +09:00
Dan Balasescu
60e988aac3
Merge branch 'master' into multiplayer-kick-support
2021-08-12 11:46:56 +09:00
smoogipoo
543482111b
Remove outdated todo
2021-08-12 10:40:14 +09:00
smoogipoo
bbb28d1b29
Don't use null-propagation for status
2021-08-12 09:14:46 +09:00
smoogipoo
58d76e9036
Use FinishTransforms()
2021-08-12 09:13:10 +09:00
Dean Herbert
31608a1bc6
Leave the match screen when kicked
2021-08-11 19:57:10 +09:00
smoogipoo
4002a1606e
Round star ratings before comparing
2021-08-11 18:20:39 +09:00
smoogipoo
eb59f3c591
Revert "Buffer the entire star rating range to fix overlapping alpha"
...
This reverts commit c680012523
.
2021-08-11 18:15:53 +09:00
smoogipoo
0f5bea235c
Merge branch 'master' into lounge-redesign
2021-08-11 18:15:34 +09:00
Dean Herbert
d6352637d6
Also add tooltip and context menu item
2021-08-11 17:45:34 +09:00
Dean Herbert
bb51ebd0ef
Don't show button on self
2021-08-11 17:42:46 +09:00
Dean Herbert
7aab8c32ec
Add kick button and hook up logic
2021-08-11 17:31:54 +09:00
Dean Herbert
3f067e3a8d
Remove likely unnecessary score null check
2021-08-11 16:59:42 +09:00
Dean Herbert
a223f111cb
Move text to avoid overlapping the results panel
2021-08-11 15:50:01 +09:00
Dean Herbert
430a0e496c
Add winner text
2021-08-11 15:32:14 +09:00
Dean Herbert
c376e652a4
Convey and show team scores at the multiplayer results screen
2021-08-11 15:32:14 +09:00
Dean Herbert
735c5085dd
Fix match score display not doing an initial value update
2021-08-11 14:50:47 +09:00
Dean Herbert
ee3b373e8a
Correctly handle tied scores
2021-08-11 14:48:37 +09:00
Dean Herbert
cf82bca09c
Change logic to only handle the case of exactly two teams
2021-08-11 14:44:13 +09:00
Dean Herbert
a503274e1d
Pass through MultiplayerRoomUser
s instead of int
s to avoid re-retrieval
2021-08-10 18:39:20 +09:00
Dean Herbert
58714dbe71
Fix ordering of teams to match colours
2021-08-09 19:48:53 +09:00
Dean Herbert
490f9e1848
Fix overlap in spectator view
2021-08-09 19:45:16 +09:00
Dean Herbert
ea6e441dec
Simplify method of marking players as playing in test scenes
2021-08-09 19:21:22 +09:00
Dean Herbert
551929cf5a
Simplify method of marking players as playing in test scenes
2021-08-09 19:18:13 +09:00
Dean Herbert
5f3d087101
Also add team score display to multiplayer spectator screen
2021-08-09 19:17:51 +09:00
Dean Herbert
121648b593
Add gameplay-specific team score display which can expand and contract
2021-08-09 19:17:51 +09:00
Dean Herbert
ebbf6467e8
Support more than two teams
2021-08-09 17:23:02 +09:00
Dean Herbert
cdc173e867
Add tracking of team totals to leaderboard implementation
2021-08-09 17:08:32 +09:00
Dean Herbert
77c9aadd05
Add team colour support to multiplaye gameplay leaderboard panels
2021-08-09 17:06:25 +09:00
Dean Herbert
e1d4eee1d2
Add the ability to set custom overriding colours on GameplayLeaderboardScore
s
2021-08-09 17:06:21 +09:00
Dean Herbert
0fa1f085df
Store MultiplayerRoomUser
as part of tracked data
2021-08-09 16:31:18 +09:00
Dean Herbert
fcec714b4f
Add safeties to avoid MultiplayerPlayer
crashing when beatmap can't be loaded
2021-08-09 16:31:18 +09:00
Dean Herbert
aa4c6b9341
Bring across tournament score display for game usage
2021-08-09 16:30:37 +09:00
Dean Herbert
f4739d0118
Remove MaskingSmoothness
to avoid making sheered container blurry
2021-08-09 16:28:43 +09:00
Dean Herbert
0b76460043
Merge branch 'master' into lounge-redesign
2021-08-09 16:28:28 +09:00
Dean Herbert
a12f6b78a4
Split status retrieval into its own method
2021-08-09 16:21:12 +09:00
Dean Herbert
7cb743a734
Move font sizing to base class
2021-08-09 16:17:51 +09:00
Lucas A
5e0f9d0af9
Localise user ratings.
2021-08-08 22:00:12 +02:00
Jamie Taylor
5031b19b42
Add sounds to multiplayer games list
2021-08-06 23:39:42 +09:00
Salman Ahmed
b01893d3f2
Merge branch 'master' into star-rating-display-v2
2021-08-06 13:51:34 +03:00
Dan Balasescu
8f014650df
Merge branch 'master' into toggle-multiplayer-leaderboard-with-hud
2021-08-06 19:36:19 +09:00
Dean Herbert
724edcbecd
Toggle the expanded state of the multiplayer leaderboard with the user's HUD
...
Resolves https://github.com/ppy/osu/discussions/14140 .
---
Until now, the multiplayer leaderboard would expand during break time.
Now, it respects the user's HUD visibility status (which can be toggled
using Shift+Tab).
2021-08-06 19:23:44 +09:00
smoogipoo
c680012523
Buffer the entire star rating range to fix overlapping alpha
2021-08-06 19:06:16 +09:00
smoogipoo
19ed24a06f
Remove unnecessary duplicate background
2021-08-06 18:59:19 +09:00
Dean Herbert
b401dc0b2e
Remove playlist button
2021-08-06 18:58:50 +09:00
smoogipoo
9019e0947a
Remove unused using
2021-08-06 18:54:02 +09:00
smoogipoo
798b16fc24
Remove unused params
2021-08-06 18:52:46 +09:00
smoogipoo
bdfdd00afe
Adjust spacings and sizings of left-side details
2021-08-06 18:52:01 +09:00
Dean Herbert
6164903fec
Merge branch 'master' into new-difficulty-colours
2021-08-06 18:05:53 +09:00
smoogipoo
74bffeac5e
Minor design adustments (paddings/sizing)
2021-08-06 17:03:44 +09:00
smoogipoo
0ea982c036
Update recent participants list to use participant_count
2021-08-05 22:49:41 +09:00
smoogipoo
fd6d488657
Add thousands separator to rank range pill
2021-08-05 21:40:09 +09:00
smoogipoo
c74e620ce9
Add constant for background colour
2021-08-05 21:39:51 +09:00
smoogipoo
87fd1eaf06
Explain negative padding
2021-08-05 21:19:23 +09:00
smoogipoo
438f0ce702
Increase default number of avatars
2021-08-05 21:18:30 +09:00
smoogipoo
2f2e3d7366
Use higher res background image
2021-08-05 21:01:21 +09:00
smoogipoo
b8ec1cb984
Hide star rating max display for equal difficulties
2021-08-05 21:00:28 +09:00
smoogipoo
bd394d9377
Fix pluralisation
2021-08-05 20:56:23 +09:00
smoogipoo
5521f38cfb
Adjust spacing
2021-08-05 20:56:09 +09:00
smoogipoo
0246e6f850
Merge branch 'master' into lounge-redesign
2021-08-05 19:55:15 +09:00
Dan Balasescu
0211521a97
Merge branch 'master' into multiplayer-create-with-enter
2021-08-05 17:07:03 +09:00
Dan Balasescu
5811dff853
Merge pull request #14120 from peppy/multiplayer-team-vs-team-selection
...
Add ability to choose Team Versus match type and view / switch teams
2021-08-05 17:02:14 +09:00
Dean Herbert
2b973b9831
Redirect beatmap selection to intentionally click the button directly
2021-08-05 14:21:51 +09:00
Dean Herbert
bf720f7e06
Ensure operations are not performed during loading
2021-08-05 14:14:07 +09:00
Dean Herbert
22bd6c7556
Move keyboard progress flow handling to MatchSettingsOverlay
2021-08-05 14:06:58 +09:00
Dean Herbert
fd54487186
Add safety against pushing to non-current screen
2021-08-05 14:06:58 +09:00
Dean Herbert
2ccf7e75b0
Fix new possible nullref inspection due to delegate initialisation in constructor
2021-08-05 13:24:59 +09:00
Dean Herbert
c84bd2c74d
Update new obsolete usages
2021-08-05 13:22:59 +09:00
Salman Ahmed
b2332eb5b3
Use new difficulty colours permanently
2021-08-04 18:19:37 +03:00
Salman Ahmed
d4399f10f9
Merge both variants of the star rating display
2021-08-04 18:19:28 +03:00
Salman Ahmed
d0ce0cf9f5
Merge branch 'master' into new-difficulty-colours
2021-08-04 17:12:15 +03:00
smoogipoo
3b6771ca65
Remove todo
2021-08-04 22:09:03 +09:00
smoogipoo
fbf89493ad
Merge branch 'master' into lounge-redesign
2021-08-04 19:53:55 +09:00
Dean Herbert
476442d1a3
Merge branch 'master' into multiplayer-create-with-enter
2021-08-04 19:37:41 +09:00
Dan Balasescu
5a6636ae5c
Merge pull request #14116 from peppy/update-platform-action-triggers
...
Update existing test to make use of `ManualInputManager.Keys`
2021-08-04 19:36:39 +09:00
Dean Herbert
42e14fb492
Merge branch 'update-platform-action-triggers' into multiplayer-create-with-enter
2021-08-04 17:31:38 +09:00
Dean Herbert
9b9dacf3fe
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
smoogipoo
c06fffb56a
Increase background image resolution
2021-08-04 13:49:13 +09:00
Salman Ahmed
b5970d5cdc
Handle pitch black background case
2021-08-04 01:52:48 +03:00
Dean Herbert
aa320c70a7
Improve show/hide animation and add more padding around the crown
2021-08-03 23:42:37 +09:00
Dean Herbert
b8e878ccc9
Add the ability to change team by clicking current team colour
...
Definitely not the final UX, but it's what people are used to and easy
to implement, so it'll do for now.
2021-08-03 23:42:37 +09:00
Dean Herbert
5e59b1325c
Add team display to participant list
2021-08-03 23:42:37 +09:00
Dean Herbert
b956d32587
Add the ability to change multiplayer game type
2021-08-03 23:42:37 +09:00
Dean Herbert
c856611f65
Merge branch 'master' into multiplayer-match-rulesets
2021-08-03 23:40:24 +09:00
Salman Ahmed
9a5e052dc0
Use star difficulty colour spectrum game-wide
2021-08-03 15:02:18 +03:00
smoogipoo
50f6632051
Fix duplicate RoomManager
2021-08-03 20:38:50 +09:00
smoogipoo
1b6b7ce343
Merge branch 'master' into lounge-redesign
2021-08-03 20:02:31 +09:00
Dean Herbert
063868713e
Add ability to create a room using only keyboard input
2021-08-03 19:11:10 +09:00
Dean Herbert
feadfbcca7
Add playlist type to picker temporarily
2021-08-03 17:48:20 +09:00
Dean Herbert
01f15bd6fc
Rename picker class to match new naming
2021-08-03 17:47:53 +09:00
Dean Herbert
a42762e351
Merge branch 'multiplayer-rename-game-type' into multiplayer-match-rulesets
2021-08-03 14:55:51 +09:00
Dean Herbert
2564c0c3df
Rename GameType
to MatchType
and make enum
instead of class
2021-08-03 14:46:31 +09:00
Dean Herbert
867426441e
Fix weird access to room via Client
2021-08-02 18:50:22 +09:00
Salman Ahmed
a75da82986
Add explaining comment
2021-08-01 21:14:54 +03:00
Salman Ahmed
ac930b8918
Fix judgement processors provided to mods while not completely loaded
2021-08-01 19:16:30 +03:00
Dean Herbert
48b95ae250
Merge pull request #14067 from nekodex/select-sfx-changes
...
Swap 'select' sample variants and add hover+select sounds to more components
2021-07-31 20:03:08 +09:00
Dean Herbert
081dafc4e4
Update existing inline usages to use new extension method
2021-07-31 16:46:02 +09:00
Jamie Taylor
c1d8a7e2ad
Add and use 'Submit' select sample variant for particular components
2021-07-30 21:35:28 +09:00
Jamie Taylor
be3c02ff7f
Remove 'Soft' select sample variant usage (soft is the new default)
2021-07-30 21:35:27 +09:00
Joseph Madamba
451c65a2c8
Fix song progress graph not being correctly hidden
2021-07-29 23:41:01 -07:00
Bartłomiej Dach
0691c0dd63
Switch Colour{Display,Palette}
to use Colour4
2021-07-29 23:14:32 +02:00
Henry Lin
89e8296eb1
Reset all types of adjustments in MusicController
; Rename AllowRateAdjustments
to AllowTrackAdjustments
2021-07-29 15:39:26 +08:00
Bartłomiej Dach
239b38a0ab
Reduce implicit conversions by using default
2021-07-27 21:46:29 +02:00
Lucas A
94877117b9
Apply changes in-line with framework changes.
2021-07-27 18:22:47 +02:00
Dan Balasescu
488dd3ea52
Merge pull request #13980 from peppy/fix-online-song-select-background
...
Fix song select background not showing in multiplayer/playlists
2021-07-26 15:16:39 +09:00
Dean Herbert
3770193ede
Fix keyboard navigation at multiplayer lounge not iterating in correct order
2021-07-26 13:49:09 +09:00
Salman Ahmed
749d7a7b24
Fix DrawableRoom
swallowing mouse down events before reaching its container
2021-07-26 04:41:47 +03:00
Dan Balasescu
ce30bd8cc7
Merge pull request #14003 from Game4all/localise-profile-overlay-header-stats
...
Localise profile overlay numeric statistics
2021-07-25 12:20:38 +09:00
Lucas A
ff3d38de6f
Localise accuracy display.
2021-07-23 22:37:08 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
...
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
7bc30b46ff
Use BindValueChanged
with last running immediately instead
2021-07-23 07:51:58 +03:00
Salman Ahmed
ee3791ccf2
Update colours once on TimelineHitObjectBlueprint
2021-07-23 06:25:56 +03:00
Dean Herbert
a5736085a9
Ensure externally run operations on LoungeSubScreen
are run after load is completed
2021-07-23 02:23:37 +09:00
Salman Ahmed
523c154f15
Add ComboIndexWithOffsetsBindable
and bind similar to ComboIndexBindable
2021-07-22 16:40:33 +03:00
Dean Herbert
29ffae4025
Merge pull request #13967 from nekodex/new-select-sounds
...
Add new 'soft' select sound variant and use it in some places
2021-07-22 16:21:03 +09:00
Dean Herbert
8b1202153a
Merge pull request #13951 from LumpBloom7/timeline-object-interactions
...
Make timeline blueprints outside of TimelineBlueprint boundaries interactable
2021-07-22 16:20:22 +09:00
Dean Herbert
957a0686ed
Split out nested classes from TimelineBlueprintContainer
...
They got too big.
2021-07-22 15:48:08 +09:00
Dean Herbert
b5cc9010de
Move resolved property to top of class
2021-07-22 15:39:01 +09:00
Dean Herbert
ec3ce57bb9
Fix song select background not showing in multiplayer/playlists
...
The screen was now being loaded against incorrect dependencies. I'm not
sure why I thought it wasn't possible to just do the `Push` in
`LoadComplete` as it seems to work without issue this time...
Closes #13974 .
2021-07-22 14:33:08 +09:00
Henry Lin
aab7678a69
Truncate beatmap text
2021-07-22 12:18:37 +08:00
Jamie Taylor
507b53dc73
Use 'Soft' hover/select samples for EditorTable row selection
2021-07-21 22:02:40 +09:00
Derrick Timmermans
9d43ca122f
Allow context menus to be triggered as well
2021-07-21 12:04:09 +02:00
Dan Balasescu
4c63e8e036
Merge pull request #13964 from peppy/fix-mod-overflow
...
Fix mod display overflowing on contracted results panels
2021-07-21 18:52:00 +09:00
Derrick Timmermans
f85ff40a6b
Add back LeftMouse button check
2021-07-21 11:47:21 +02:00
Dean Herbert
adda96ac86
Merge pull request #13962 from ekrctb/platform-action
...
Adapt to framework `PlatformAction` type change
2021-07-21 18:17:38 +09:00
Dean Herbert
a261f1ef8f
Merge pull request #13960 from ekrctb/selection-box-can-flip
...
Allow specifying different value of scaling and flipping support for a selection box
2021-07-21 18:05:18 +09:00
Dan Balasescu
b390018e64
Merge branch 'master' into fix-mod-overflow
2021-07-21 17:26:47 +09:00
Dan Balasescu
b556d6d382
Merge pull request #13963 from peppy/tidy-mod-display
...
Tidy up `ModDisplay`
2021-07-21 17:26:39 +09:00
Dean Herbert
b910c21230
Add ModFlowDisplay
and consume in ContractedPanelMiddleContent
2021-07-21 16:53:04 +09:00
Dean Herbert
5bee06fd5f
Remove forgotten AutoSize
specification
2021-07-21 16:43:29 +09:00
Dean Herbert
396ad79d50
Remove unnecessary UnbindAll
call
2021-07-21 16:43:08 +09:00
Dean Herbert
a63065dbe9
Tidy up ModDisplay
2021-07-21 16:38:25 +09:00
ekrctb
1bac471b49
Adapt to PlatformAction
type change
2021-07-21 16:12:53 +09:00
ekrctb
1bff4373b3
Allow specifying flipping support of selection box different from scaling
2021-07-21 15:59:45 +09:00
Dan Balasescu
3121836741
Merge pull request #13942 from peppy/fix-autoplay-results-timestamp
...
Avoid showing time of play on results screen when autoplay
2021-07-21 15:37:31 +09:00
Bartłomiej Dach
db9cf443c7
Allow confirming room password by pressing Enter
2021-07-21 00:04:51 +02:00
Derrick Timmermans
a8cf6a6854
Fix slight Y position offset in HandleDrag
2021-07-20 23:00:58 +02:00
Derrick Timmermans
bfec87b082
Let TimelineBlueprintContainer only accept positional input within timeline quad
2021-07-20 22:30:50 +02:00
Derrick Timmermans
8b09ddbcd6
Merge branch 'ppy:master' into timeline-object-interactions
2021-07-20 16:36:39 +02:00
Dan Balasescu
738d321788
Merge pull request #13946 from peppy/fix-online-play-sub-screens-not-async-loaded
...
Fix `OnlinePlayScreen` sub-screens not loaded asynchronously
2021-07-20 19:51:13 +09:00
Dean Herbert
d066ebcd70
Merge pull request #12682 from frenzibyte/refactor-combo-colour-retrieval
...
Refactor combo colours retrieval to use skin config lookups instead
2021-07-20 19:47:57 +09:00
Dean Herbert
8e1f8c28bd
Use default
value to denote no play date, rather than null
2021-07-20 19:05:08 +09:00
Dan Balasescu
15127f972e
Merge branch 'master' into fix-online-play-sub-screens-not-async-loaded
2021-07-20 18:47:41 +09:00
Dean Herbert
d87ea741ed
Fix OnlinePlayScreen
sub-screens not loaded asynchronously
2021-07-20 16:38:39 +09:00
Salman Ahmed
1af230c48c
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
Dean Herbert
fe414b942f
Ensure online play subscreen is loaded before forwarding OnExiting
...
Closes https://github.com/ppy/osu-framework/issues/4619 (actually not a
framework issue; the framework correctly guards against this scenario,
see
4e29504384/osu.Framework/Screens/ScreenStack.cs (L277)
).
Added the assertions to be very explicit about the nested stack's state
at this point. Both of those events can only be triggered if the stack
has a loaded screen (as far as I can tell), making this check
unnecessary in those cases.
2021-07-20 15:51:34 +09:00
Dean Herbert
662822a40c
Avoid showing time of play on results screen when autoplay
...
Closes https://github.com/ppy/osu/issues/13940 .
2021-07-20 15:19:44 +09:00
Dean Herbert
844152e1b1
Merge pull request #13861 from peppy/add-password-support
...
Add multiplayer room password support
2021-07-19 23:32:28 +09:00
Dan Balasescu
6e104fe084
Merge pull request #13894 from peppy/fix-beat-synced-container-alt
...
Fix multiple issues with `BeatSyncedContainer`
2021-07-19 23:19:20 +09:00
smoogipoo
6a55cb9df0
Revert unintended change
...
It's a deeper issue with ScreenStack (see:
https://github.com/ppy/osu-framework/issues/4619 ).
2021-07-19 22:52:07 +09:00
smoogipoo
57a99886d5
Fix password icon not disappearing when no password
2021-07-19 22:31:01 +09:00
smoogipoo
892d858d5f
Fix compile error
2021-07-19 22:23:31 +09:00
smoogipoo
b7c2d6b1ab
Merge branch 'master' into add-password-support
2021-07-19 22:23:09 +09:00
Dan Balasescu
5ef1fe6948
Merge branch 'master' into fix-replay-date
2021-07-19 21:58:37 +09:00
Dan Balasescu
f3bcaf7f11
Merge pull request #13929 from peppy/i-deep-cloneable
...
Create a deep clone of score for score submission purposes
2021-07-19 21:58:27 +09:00
smoogipoo
3168a927dc
Fix possible exception
2021-07-19 20:50:30 +09:00
smoogipoo
2515785f93
Use room password to fill settings textbox
2021-07-19 20:03:32 +09:00
Dean Herbert
b3f60c8253
Fix date being updated on replays unexpectedly
2021-07-19 19:28:35 +09:00
Dean Herbert
f16b4957aa
Move clone to earlier in the process
2021-07-19 19:18:34 +09:00
Dan Balasescu
f1f6af88a1
Merge pull request #13926 from peppy/set-rank-on-failed-submission
...
Set score's rank on a failed submission
2021-07-19 18:45:21 +09:00
Dean Herbert
bde35d9f21
Rename radio button classes to be local to editor
2021-07-19 16:57:12 +09:00
Dean Herbert
caba78cb5d
Copy score during submission process to ensure it isn't modified
2021-07-19 14:14:28 +09:00
Dean Herbert
3c028ce05c
Add IDeepCloneable
interface and update existing CreateCopy
methods to use it
2021-07-19 12:54:17 +09:00
Dean Herbert
d7f997a7f3
Set score's rank on a failed submission
...
As we don't have a `RankInfo.F`, this is the next best choice. I am also
adding a check osu-web side for this - this is just to make sure we
aren't sending scores with SS when they are not actually completed.
I'm working on a separate PR to ensure this does not get mutated during
the player exit process.
2021-07-19 12:36:15 +09:00
Derrick Timmermans
2e2a2bdd99
Allow moving timeline selection when mousedown event is outside of blueprint container
2021-07-18 18:06:59 +02:00
Derrick Timmermans
ee220feecf
Avoid using guesses to determine whether inputs blocked
2021-07-18 16:04:23 +02:00
Dean Herbert
c6bc95767d
Simplify popover hide logic and add test coverage
2021-07-17 22:31:47 +09:00
Dean Herbert
c966cb0530
Fix dependency lookup failing due to location of PopoverContainer
2021-07-17 15:04:18 +09:00
Dean Herbert
50eed26bd1
Rename radio button item
to label
2021-07-17 02:32:23 +09:00
Dean Herbert
eac9b1ec7e
Disable toolbox composition buttons when beatmap is not timed
2021-07-17 02:30:13 +09:00
Dean Herbert
3ae5f6707a
Expose whether an EditorBeatmap
has timing present or not via bindable
2021-07-17 02:30:00 +09:00
Dean Herbert
7a671754f2
Change RadioButton
's object
to a string
2021-07-17 02:29:31 +09:00
Derrick Timmermans
e35cff99c7
Pass on mouseDown input to timeline if no selection modification is made with that input
2021-07-16 17:21:43 +02:00
Derrick Timmermans
3e8a13bfbf
Allow interacting with timeline objects outside of drawable bounds
2021-07-16 16:16:34 +02:00
Dean Herbert
d0fc258886
Remove unused OsuLogo.BeatMatching
2021-07-15 15:11:42 +09:00
Dean Herbert
9d693c75cf
Add Schedule
to restore password text box focus behaviour
2021-07-14 23:56:52 +09:00
Dean Herbert
cc09a8b5ba
Update to use OsuPopover
implementation
2021-07-14 23:55:46 +09:00
Dean Herbert
b5dd9403b1
Merge branch 'master' into add-password-support
2021-07-14 23:53:03 +09:00
smoogipoo
dfe7cc40a9
Move create room button into the lounge
2021-07-14 18:55:01 +09:00
smoogipoo
3e6b9bd48d
Add filter background
2021-07-14 18:24:30 +09:00
smoogipoo
c64230315f
Adjust layouts
2021-07-14 18:10:59 +09:00
smoogipoo
0bfaf11d51
Remove/fix paddings in lounge
2021-07-14 17:46:52 +09:00
smoogipoo
f6b81b76e8
Add shadow
2021-07-14 17:46:32 +09:00
smoogipoo
da3b40a4dd
Add default background to panel, reduce nesting
2021-07-14 16:56:46 +09:00
smoogipoo
e0c61c24b1
Remove spotlights glow
2021-07-14 16:51:31 +09:00
smoogipoo
0e89bafd17
Add special category pill + secondary background
2021-07-14 16:48:53 +09:00
smoogipoo
c5977f3318
Merge branch 'master' into lounge-redesign
2021-07-14 12:47:16 +09:00
Dan Balasescu
4ce96109b7
Merge branch 'master' into fix-match-screen-buttons-no-user
2021-07-13 18:20:23 +09:00
Dan Balasescu
0557761e51
Merge pull request #13862 from peppy/fix-multiplayer-create-game-failure-crash
...
Fix crash when multiplayer server join fails during game creation
2021-07-13 18:00:47 +09:00
Dean Herbert
e791669c40
Fix multiplayer screen buttons showing no text when local user not available
2021-07-13 17:59:58 +09:00
Dean Herbert
60e17fc2b7
Fix disconnected-from-server multiplayer exit sequence being blocked by confirmation dialog
2021-07-13 17:12:35 +09:00
Dean Herbert
481e4dedb0
Move PopoverContainer
to OsuGameBase
2021-07-13 16:51:31 +09:00
smoogipoo
b5d4b9444f
wip
2021-07-13 16:51:29 +09:00
Dean Herbert
6409a518db
Focus password text box on popover display
2021-07-13 16:35:37 +09:00
smoogipoo
0cb80e105b
Renamespace classes
2021-07-13 16:02:18 +09:00
smoogipoo
ab282b9e59
Remove RoomInspector from the lounge
2021-07-13 16:00:42 +09:00
smoogipoo
689cee832c
Fix 1px gaps in DrawableRoom background
2021-07-13 15:50:46 +09:00
smoogipoo
8c4a257742
Add recent participants
2021-07-13 15:10:44 +09:00
Dean Herbert
5cffaf4d3b
Add extra explanatory comment to avoid any confusion
2021-07-13 14:34:56 +09:00
Dean Herbert
125bd36ab1
Send password in request ctor directly
2021-07-13 14:27:07 +09:00
Dean Herbert
c6bd58ea4b
Exit match sub screen when a room goes away
...
Closes #13847 .
I think we can probably get some test coverage of this if required, but
needs a bit of thought (basically an error needs to be thrown during the
multiplayer client portion of the join procedure, after `CurrentRoom` is
non-null but before the join completes).
Manual testing on password branch (#13861 ) is possible since it
currently errors due to missing method on the live/dev servers.
- Create game, which will fail with `MethodNotExists`.
- Note the fields on the settings screen are emptied.
- Fill fields again and press create game (crash).
2021-07-12 19:20:41 +09:00
Dean Herbert
4dea2d9778
Dismiss popovers on returning to lounge
2021-07-12 18:54:17 +09:00
Dean Herbert
bbc3a013c8
Use BasicPopover
for now
2021-07-12 18:29:50 +09:00
Dean Herbert
b4ca6b6188
Update popover logic to take advantage of new explicit popup functionality
2021-07-12 18:25:04 +09:00
Dean Herbert
a3e0168a46
Update tests
2021-07-12 18:25:04 +09:00
Dean Herbert
e25b3518dc
Make password popover display inside RoomsContainer
rooms
2021-07-12 18:25:04 +09:00
Dean Herbert
9f9d7f9125
Add remaining pieces of password flow (for osu-web join request)
2021-07-12 18:22:52 +09:00
Dean Herbert
3c49b46c5f
Add lock overlay for rooms which are password protected
2021-07-12 18:22:52 +09:00
smoogipoo
c1fba3da6b
Add solid background
2021-07-12 16:30:34 +09:00
smoogipoo
aba09b20a5
Add host under room title
2021-07-12 16:28:22 +09:00
smoogipoo
4ac812de86
Add rank range pill
2021-07-12 16:15:26 +09:00
Dean Herbert
08c40938db
Add support for updating a room's password
2021-07-12 15:49:19 +09:00
Dean Herbert
4fd6f2101c
Add password textbox input
2021-07-12 15:49:19 +09:00
Dean Herbert
24f330e5c1
Avoid MatchSettingsOverlay
base class potentially accessing an uninitialised field
2021-07-12 15:49:19 +09:00
smoogipoo
435b4b0e6e
Remove pill inheritance
2021-07-12 15:21:00 +09:00
smoogipoo
a8cbffa57e
Add playlist count pill
2021-07-12 15:11:53 +09:00
smoogipoo
185e36bf97
Split pill display into abstract class
2021-07-12 15:11:10 +09:00
smoogipoo
b4b0b862ef
Adjust some layout
2021-07-12 14:07:21 +09:00
smoogipoo
ac26374a93
Merge branch 'master' into lounge-redesign
2021-07-12 13:54:42 +09:00
Salman Ahmed
07ede7a147
Disallow custom rulesets from score submission
2021-07-11 03:34:57 +03:00
Dean Herbert
6a5f0e8237
Move handling of replay seek operations out of progress bar
...
This is in order to avoid using the now obsoleted property
`SliderBar.AllowKeyboardInputWhenNotHovered`
(see https://github.com/ppy/osu-framework/pull/4579 ).
2021-07-09 14:28:59 +09:00
Dean Herbert
e612d7568c
Merge pull request #13771 from LumpBloom7/volume-meter-switch
...
Add ability to navigate between volume meters via Alt+Left/Right arrows
2021-07-07 21:50:44 +09:00
Derrick Timmermans
4d7c744101
Fix failing test
2021-07-07 12:59:31 +02:00
smoogipoo
8929aa0ca7
Initial redesign of DrawableRoom
2021-07-07 14:47:24 +09:00
smoogipoo
2ddfa15a80
Redesign RoomStatusInfo
2021-07-07 14:47:24 +09:00
smoogipoo
c50e3fd317
Clean up selection box construction
2021-07-07 14:47:24 +09:00
Bartłomiej Dach
f45418dde7
Replace game-side directory/file selector with framework extensions
2021-07-06 22:11:54 +02:00
Derrick Timmermans
ffe18ebe51
Resolve build errors
2021-07-06 14:11:46 +02:00
Derrick Timmermans
07d54d261a
Let selection container handle manual selection changes
2021-07-06 13:24:18 +02:00
Derrick Timmermans
c5a0672277
Use IStateful<SelectionState> instead of ISelected
2021-07-06 12:07:25 +02:00
Dan Balasescu
32e6c9c5d3
Merge pull request #13786 from peppy/multiplayer-test-fixes
...
Fix multiplayer test failures due to leaderboard load process
2021-07-06 16:33:41 +09:00
Dean Herbert
0658cfb986
Throw exceptions rather than silently failing if attempting to add a clock for a non-tracked user
2021-07-06 14:56:00 +09:00
Dean Herbert
1a6b8b2c73
Populate UserScores
as early as possible to avoid weird ordering requirements
2021-07-06 14:53:31 +09:00
Bartłomiej Dach
686dd2b5ce
Remove unused constant
2021-07-05 20:35:14 +02:00
Derrick Timmermans
d495196b66
Share item cycling logic with GameplayMenuOverlay
2021-07-05 19:22:55 +02:00
Dean Herbert
f5ddd2a53b
Fix critical failure causing scores to not update on the leaderboard
2021-07-06 01:15:30 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Dean Herbert
f1014af284
Move LoadComplete
content to run after user retrieval has completed
...
Feels safer, I think.
2021-07-05 21:35:41 +09:00
Dean Herbert
459f9a0465
Handle nulls and fix missing documentation
2021-07-05 21:35:37 +09:00
Dean Herbert
77adf687c6
Consume ability to lookup multiple users in MultiplayerGameplayLeaderboard
...
Avoids syncrhonously blocking on asynchronous operations (which was
leading to LCA starvation in tests).
2021-07-05 19:56:37 +09:00
Dean Herbert
9c311a6d8a
Add ability to lookup multiple users at once to UserLookupCache
2021-07-05 19:56:16 +09:00
Dean Herbert
229bba14e6
Fix master clock becoming incorrectly paused when all spectator players are too far ahead
2021-07-05 17:45:08 +09:00
Bartłomiej Dach
c143a50b73
Merge branch 'master' into fix-zero-hit-score-submit
2021-07-04 15:31:38 +02:00
Dean Herbert
7a710ceffe
Check count as well (statistics can be populated with zero counts)
2021-07-04 16:41:09 +09:00
Dean Herbert
ef82528309
Don't attempt to submit score when nothing has been hit
2021-07-04 15:16:18 +09:00
Dean Herbert
ec71deec51
Remove some mentions of "lazer"
...
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Bartłomiej Dach
fbe3b447e5
Merge branch 'master' into linkify-metadata
2021-07-03 15:51:08 +02:00
Dan Balasescu
ace57a9ee9
Merge pull request #13727 from peppy/update-disclaimer
...
Update disclaimer
2021-07-02 21:08:43 +09:00
Dan Balasescu
9eb6ae4d45
Merge pull request #13721 from peppy/submit-on-player-exit
...
Submit scores on player exit
2021-07-02 18:25:26 +09:00
Dean Herbert
362816492f
Move to more friendly namespace
2021-07-02 18:09:16 +09:00
Dean Herbert
eacf867073
Move shared types into their own classes
2021-07-02 18:05:00 +09:00
Dean Herbert
f689e788c9
Avoid using game-wide beatmap during score submission
2021-07-02 14:24:27 +09:00
Dean Herbert
62c125d7a2
Tidy up font formatting methods
2021-07-02 12:21:28 +09:00
Dean Herbert
f0727a63be
Reduce usable width
2021-07-02 12:18:52 +09:00
Dean Herbert
a1eaf39645
Slightly change wording to hopefully read better
2021-07-02 12:15:16 +09:00
smoogipoo
4c95af4b16
Add star rating range display
2021-07-01 20:35:31 +09:00
Dean Herbert
4c1b8bc427
Update disclaimer
2021-07-01 20:23:12 +09:00
Dean Herbert
0522500a57
Fix a couple of merge oversights
2021-07-01 19:45:17 +09:00
Dean Herbert
31dbc7798b
Merge branch 'master' into linkify-metadata
2021-07-01 19:41:33 +09:00
smoogipoo
a78d1b4c2e
Update SR colours to match osu-web
2021-07-01 19:37:21 +09:00
Dean Herbert
74c63e15be
Mark score failed on fail and exit
2021-07-01 17:48:09 +09:00
Dean Herbert
04b874bb00
Add flow for submitting score on exiting SubmittingPlayer
2021-07-01 17:02:33 +09:00
Dean Herbert
5bc970af0d
Make TestPlayer
inherit from SoloPlayer
for more flexibility in testing
2021-07-01 16:55:33 +09:00
Dean Herbert
00d3baef11
Exit handling flow
2021-06-30 20:23:48 +09:00
smoogipoo
6dd3c6fe93
Make MultiSpectatorScreen and tests more resillient to timing
2021-06-29 22:45:51 +09:00
smoogipoo
bfdbe3c3fe
Fix clocks getting added a second time
2021-06-29 17:29:25 +09:00
smoogipoo
8e04d73b67
Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2
2021-06-29 17:06:57 +09:00
smoogipoo
bcdf36e77b
Merge branch 'master' into spectator-start-at-end-2
2021-06-29 15:53:58 +09:00
smoogipoo
92fa99700e
Merge branch 'master' into rework-multiplayer-test-scenes
2021-06-29 15:39:59 +09:00
smoogipoo
a3b1e1d5fc
Check for null ruleset in FilterCriteria
2021-06-29 15:18:40 +09:00
Dean Herbert
f939e2603a
Merge branch 'master' into localisable-tooltips
2021-06-28 15:29:42 +09:00
Gagah Pangeran Rosfatiputra
2b1d3c8e9c
add od filter in search filter
2021-06-26 21:05:01 +07:00
Gagah Pangeran Rosfatiputra
8e1bcc4d6b
add overall difficulty in filter criteria
2021-06-26 21:02:31 +07:00
Bartłomiej Dach
ea384332c3
Merge branch 'master' into logo-transition-sound
2021-06-25 21:12:48 +02:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
aitani9
6bc71590c5
Disable logo click sound when exiting
2021-06-25 09:21:26 -07:00
Dean Herbert
51dd7fc238
Merge pull request #13622 from aitani9/mod-settings-dropdown-height
...
Decrease the max dropdown height in mod settings
2021-06-25 17:42:47 +09:00
Dean Herbert
5883922177
Remove mod multiplier completely
2021-06-25 16:36:31 +09:00
aitani9
c8022126dc
Add logo sound case for transitioning to song select
2021-06-23 13:39:12 -07:00
Dean Herbert
151dfdfb79
Merge pull request #13627 from Joehuu/fix-multiplayer-exit-logic
...
Fix multiplayer leave dialog not working on all exit operations
2021-06-23 14:56:57 +09:00
Dean Herbert
f62b4f2d24
Merge pull request #13617 from ekrctb/catch-editor
...
Add "placeholder" (pre-MVP) implementation of osu!catch editor
2021-06-23 14:00:34 +09:00
ekrctb
0b351c9922
Fix "possible NRE" inspection
2021-06-23 10:57:04 +09:00
ekrctb
eec4457473
Add [CanBeNull]
to methods returning null by default
2021-06-23 09:40:07 +09:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
...
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
ekrctb
a9c7830252
Fix NRE when hit object blueprint is not implemented
2021-06-22 17:20:13 +09:00
Salman Ahmed
b12adc6073
Remove all test skinning changes in favour of the ISkinSource.AllSources
path
2021-06-22 10:48:03 +03:00
Dean Herbert
1fff9a93b9
Merge branch 'master' into skin-editor-closest-anchor
2021-06-22 16:41:51 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Joseph Madamba
db86098062
Fix dialog not closing after spamming OS window close
2021-06-21 20:23:11 -07:00
Joseph Madamba
9bcd1e6922
Move confirm dialog logic to OnExiting
2021-06-21 20:22:18 -07:00
Joseph Madamba
00b4cf1829
Handle sub screen OnExiting
logic on main screen
2021-06-21 20:20:43 -07:00
Dean Herbert
b1fd812805
Merge branch 'master' into more-ui-sfx
2021-06-18 23:24:19 +09:00
Jamie Taylor
6e4fc26e16
replace 'songselect' hover/click sounds with 'button' ones for now
2021-06-18 21:03:46 +09:00
Dean Herbert
c751e087ca
Merge branch 'master' into skin-editor-closest-anchor
2021-06-18 18:54:07 +09:00
Dean Herbert
0bc68a7018
Move xmldoc to method
2021-06-18 16:50:31 +09:00
Dean Herbert
19507e107e
Reorder methods to make more sense
2021-06-18 16:46:40 +09:00
Dean Herbert
a7f40dc6d4
Merge branch 'remove-synchronous-prepare-score-method' into storyboard-outro-logic-refactor
2021-06-18 16:45:01 +09:00
Dean Herbert
45122594e5
Remove the synchronous version of PrepareScoreForResults
...
Replaces all existing usages with the `async` version.
2021-06-18 16:24:08 +09:00
Dean Herbert
f3426e38b4
Add note about delay parameter
2021-06-18 16:18:20 +09:00
Dean Herbert
3819a1f03b
Remove exit override behaviour
...
I don't actually know under what scenario this could have been hit, and
actually caused expected behaviour. Consider that in the scenario I
describe in the comment (which I added yesterday), the user is
requesting a pause or exit which would be "cancelled showing the results
instead". But in such a scenario, `PerformExit` would first be run,
which cancels the `resultsDisplayDelegate` in the first place.
The only special case would be pressing the close button on the window
decoration? Which I don't think should be a special case in the first
place, so I'm just going to remove this for the time being to keep
things simple.
2021-06-18 16:12:35 +09:00
Dean Herbert
7ef8eac773
Remove unnecessary (and no longer correct) exception
2021-06-18 16:08:31 +09:00
Dean Herbert
2bf855fcca
Move all storyboard outro skip logic out of updateCompletionState
...
This method should only be called to trigger the score completion
portion of player progression. The storyboard skip/end logic is now
handled separately in `progressToResults`.
2021-06-18 15:50:43 +09:00
Bartłomiej Dach
f282326f9a
Move score preparations back below ShowResults
check
2021-06-17 19:04:52 +02:00