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Backgrounds
Ensure background rotation on default skins
2021-06-09 07:59:47 +02:00
Edit
Replace game-side directory/file selector with framework extensions
2021-07-06 22:11:54 +02:00
Import
Replace game-side directory/file selector with framework extensions
2021-07-06 22:11:54 +02:00
Menu
Remove redundant arguments
2021-07-05 23:52:39 +08:00
OnlinePlay
Merge branch 'master' into fix-match-screen-buttons-no-user
2021-07-13 18:20:23 +09:00
Play
Set score's rank on a failed submission
2021-07-19 12:36:15 +09:00
Ranking
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Select
Move to more friendly namespace
2021-07-02 18:09:16 +09:00
Spectate
Handle nulls and fix missing documentation
2021-07-05 21:35:37 +09:00
BackgroundScreen.cs
Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
IHandlePresentBeatmap.cs
Remove explicit public definition
2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs
Add the ability for PerformFromMenuRunner to inspect nested screen stacks
2021-02-19 17:58:04 +09:00
IOsuScreen.cs
Only call OnBackButton() if the screen has finished loading
2021-06-08 17:38:12 +09:00
Loader.cs
Add original sprite and visualiser
2020-06-02 21:06:41 +02:00
OsuScreen.cs
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs
Fix OsuScreenDependencies not caching non-leased versions
2019-12-13 20:05:54 +09:00
OsuScreenStack.cs
Simplify the way multiple subscreens handle their disable states via a custom stack
2020-02-06 14:22:01 +09:00
ScorePresentType.cs
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs
Remove redundant arguments
2021-07-05 23:52:39 +08:00
StartupScreen.cs
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00