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mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:42:58 +08:00
osu-lazer/osu.Game/Screens
2021-07-21 16:38:25 +09:00
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Backgrounds Ensure background rotation on default skins 2021-06-09 07:59:47 +02:00
Edit Merge branch 'master' into refactor-combo-colour-retrieval 2021-07-20 10:08:25 +03:00
Import Replace game-side directory/file selector with framework extensions 2021-07-06 22:11:54 +02:00
Menu Remove unused OsuLogo.BeatMatching 2021-07-15 15:11:42 +09:00
OnlinePlay Allow confirming room password by pressing Enter 2021-07-21 00:04:51 +02:00
Play Tidy up ModDisplay 2021-07-21 16:38:25 +09:00
Ranking Remove redundant arguments 2021-07-05 23:52:39 +08:00
Select Move to more friendly namespace 2021-07-02 18:09:16 +09:00
Spectate Handle nulls and fix missing documentation 2021-07-05 21:35:37 +09:00
BackgroundScreen.cs Fix potential cross-thread drawable mutation in IntroTriangles 2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IHandlePresentBeatmap.cs Remove explicit public definition 2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs Add the ability for PerformFromMenuRunner to inspect nested screen stacks 2021-02-19 17:58:04 +09:00
IOsuScreen.cs Only call OnBackButton() if the screen has finished loading 2021-06-08 17:38:12 +09:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Remove unused OsuLogo.BeatMatching 2021-07-15 15:11:42 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00