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Backgrounds
Ensure background rotation on default skins
2021-06-09 07:59:47 +02:00
Edit
Merge pull request #13929 from peppy/i-deep-cloneable
2021-07-19 21:58:27 +09:00
Import
Replace game-side directory/file selector with framework extensions
2021-07-06 22:11:54 +02:00
Menu
Remove unused OsuLogo.BeatMatching
2021-07-15 15:11:42 +09:00
OnlinePlay
Ensure online play subscreen is loaded before forwarding OnExiting
2021-07-20 15:51:34 +09:00
Play
Merge branch 'master' into fix-replay-date
2021-07-19 21:58:37 +09:00
Ranking
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Select
Move to more friendly namespace
2021-07-02 18:09:16 +09:00
Spectate
Handle nulls and fix missing documentation
2021-07-05 21:35:37 +09:00
BackgroundScreen.cs
Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs
Remove explicit public definition
2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs
Add the ability for PerformFromMenuRunner to inspect nested screen stacks
2021-02-19 17:58:04 +09:00
IOsuScreen.cs
Only call OnBackButton() if the screen has finished loading
2021-06-08 17:38:12 +09:00
Loader.cs
Add original sprite and visualiser
2020-06-02 21:06:41 +02:00
OsuScreen.cs
Remove unused OsuLogo.BeatMatching
2021-07-15 15:11:42 +09:00
OsuScreenDependencies.cs
OsuScreenStack.cs
Simplify the way multiple subscreens handle their disable states via a custom stack
2020-02-06 14:22:01 +09:00
ScorePresentType.cs
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs
Remove redundant arguments
2021-07-05 23:52:39 +08:00
StartupScreen.cs
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00