smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Bartłomiej Dach
f0fe3bc804
Pass bindable to BeatmapMetadataDisplay
...
It was reported that mods selected in song select would show up during
loading of replays which were recorded under a different set of mods.
This was caused by BeatmapMetadataDisplay accepting a plain read-only
value of the Mods bindable in PlayerLoader.load(), therefore making the
mod value assignment in ReplayPlayerLoader.OnEntering() have no effect
on that component.
To resolve this issue, make BeatmapMetadataDisplay accept the
higher-level bindable, bind to it locally and pass it down the hierarchy
to ModDisplay.
2020-01-08 20:10:43 +01:00
Bartłomiej Dach
a3f7d3c445
Add failing test
...
Add test case demonstrating the lack of update of the metadata display's
mods upon setting the Mods property in PlayerLoader.
2020-01-08 19:55:35 +01:00
Bartłomiej Dach
d828b31ae4
Schedule child mutation in test setup
2019-12-27 17:16:43 +01:00
Bartłomiej Dach
e2a55b79ca
Refactor scrolling hit object scene
...
To better demonstrate the desired effect of the fix introduced in
193e41f
, refactor TestSceneScrollingHitObjects to contain two tests,
one of which contains the pre-existing controls to test scroll
algorithms, and the other aims to showcase the fix by setting scroll
parameters appropriately.
2019-12-27 16:52:07 +01:00
Bartłomiej Dach
005ec4b373
Demonstrate bug in scrolling container scene
...
Modify TestSceneScrollingHitObjects to showcase the effect of origin
choice on object lifetime for all four scrolling directions.
2019-12-26 20:37:06 +01:00
smoogipoo
00a36c388c
Fix tests
2019-12-26 19:18:39 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
smoogipoo
6e7426a098
Simplify/improve beatmap conversion precheck
2019-12-23 17:44:18 +09:00
Andrei Zavatski
5af1260094
Improve testing
2019-12-21 14:30:49 +03:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
...
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
Dean Herbert
6e0802e50c
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 14:49:09 +09:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
7d979e1264
Add finalised test scene
2019-12-16 19:41:04 +09:00
smoogipoo
6cf318c34b
Merge remote-tracking branch 'refs/remotes/origin/master' into improve-hud-hiding
2019-12-16 18:41:21 +09:00
Dean Herbert
bc31146560
Mods -> SelectedMods
2019-12-13 21:45:38 +09:00
smoogipoo
1807fc9b61
Fix testcase not converting beatmap
2019-12-12 16:48:33 +09:00
Dean Herbert
3ccfee64f6
Add HUDOverlay tests
2019-12-12 16:09:42 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
Dean Herbert
274958669c
Add early assert as sanity check
2019-12-11 15:47:41 +09:00
Dean Herbert
6c8f325063
Add failing test
2019-12-11 15:46:07 +09:00
Dan Balasescu
bd6a08a21b
Merge branch 'master' into apply-to-track
2019-12-10 16:15:24 +09:00
Dean Herbert
eb074b7058
Allow mods to apply to track, not clock
2019-12-09 17:44:45 +09:00
smoogipoo
53f7c753fb
General cleanups
2019-12-09 16:44:19 +09:00
smoogipoo
c18f2e6436
Merge remote-tracking branch 'refs/remotes/origin/master' into segmented-slider-paths-3
2019-12-09 15:34:49 +09:00
smoogipoo
2654710d91
Add tests and fix negative expected distances
2019-12-06 15:37:06 +09:00
Dean Herbert
12f1c9e088
Fix test failure
2019-12-06 15:29:02 +09:00
Dean Herbert
de23364608
Add failing test
2019-12-06 13:47:34 +09:00
smoogipoo
2702edfa55
Rename new path, replace existing one
2019-12-05 17:49:32 +09:00
smoogipoo
5e9b739b67
Re-implement slider paths to support multiple segments
2019-12-05 16:45:02 +09:00
Dean Herbert
5b8ca8f84a
Remove test ignore rules
2019-12-05 01:17:11 +09:00
Dean Herbert
9ac0ac0944
Merge branch 'master' into fix-pause-testcase
2019-12-05 01:00:27 +09:00
Dean Herbert
f0d49d0cdf
Decouple APILegacyScoreInfo from ScoreInfo
2019-12-03 15:31:11 +09:00
Dean Herbert
e7ef919b0b
Ignore another failing test
2019-11-29 01:47:52 +09:00
Dean Herbert
1c4063677d
Ignore test temporarily
2019-11-29 00:45:35 +09:00
smoogipoo
f504370867
Make player block exit if pausable
2019-11-28 15:58:26 +09:00
Dan Balasescu
c6a85a11bd
Merge branch 'master' into sharpen
2019-11-27 17:09:11 +09:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Dean Herbert
77ce9642ba
Add test coverage and simplify break time updating
2019-11-26 15:32:48 +09:00
Dean Herbert
45514ff660
Apply fixes
2019-11-25 11:30:55 +09:00
Dan Balasescu
5d2a608be0
Merge branch 'master' into lead-in-fixes
2019-11-22 13:48:55 +09:00
Dean Herbert
71a64da566
Fix test regressions
2019-11-21 22:07:37 +09:00
Dean Herbert
bd6831624a
Decouple skip button animations from gameplay clock
2019-11-21 19:51:22 +09:00
Dean Herbert
46a94821d4
Add support for consecutive skips
2019-11-21 18:59:55 +09:00
Dean Herbert
8d1b11d4bd
Add storyboard lead-in tests
2019-11-21 18:50:54 +09:00
Dean Herbert
4e53bca8dd
Simplify tests
2019-11-21 18:50:38 +09:00
Dean Herbert
29d2374928
Add back skip button actuation count tests
2019-11-21 17:23:52 +09:00
Dean Herbert
586e31efc2
Update tests
2019-11-21 15:56:08 +09:00
Dean Herbert
8369be90f2
Allow skip button to actuate more than once
2019-11-21 15:19:06 +09:00
Dean Herbert
dbfec215e7
Improve test quality
2019-11-15 14:47:28 +09:00
Dean Herbert
c7d0b88854
Update test scene
2019-11-15 14:15:09 +09:00
Dean Herbert
eee5902851
Merge remote-tracking branch 'upstream/master' into lead-in-fixes
2019-11-15 14:05:31 +09:00
Huo Yaoyuan
bbeab6fa76
Use auto property.
2019-11-12 19:53:25 +08:00
Dan Balasescu
1c1a49011b
Merge branch 'master' into infrastructure
2019-11-08 19:10:49 +09:00
Dean Herbert
1f40641d05
Add failing test
2019-11-06 10:32:09 +09:00
Bartłomiej Dach
3ec9580ba8
Add test for retry overlay presence
...
Add visual tests checking presence (or lack thereof) of the
hold-to-retry overlay in the results screen.
2019-11-04 01:55:30 +01:00
Dan Balasescu
8a5d3ab40a
Merge branch 'master' into add-retry-button
2019-11-02 10:51:14 +09:00
Dean Herbert
84d17f3702
Add retry button
2019-11-01 15:41:51 +09:00
Dean Herbert
14fec6f1f3
Move ReplayDownloadButton to correct namespace
2019-11-01 15:06:36 +09:00
Dean Herbert
d089e47a56
Merge branch 'master' into master
2019-11-01 14:15:57 +09:00
Huo Yaoyuan
8d290a3242
Resolve CS0067.
2019-10-30 23:43:13 +08:00
Dan Balasescu
514c9f1eef
Merge branch 'master' into bindable-control-points
2019-10-30 16:20:54 +09:00
Dean Herbert
46b44f4f99
Fix PlayerSettingsOverlay being shown by default
2019-10-28 18:37:58 +09:00
nwabear
9e2e87c8d1
added visual tests
...
added small commenting
added xmldoc for CancelResume();
2019-10-26 14:29:52 -05:00
Dean Herbert
e987db37ec
Add grouping of ControlPoints
2019-10-25 19:52:02 +09:00
Dean Herbert
626f7388c8
Add tests for quick retry and quick exit scenarios
2019-10-04 12:23:01 +08:00
Dean Herbert
e646b2677c
Add test coverage
2019-10-04 11:25:23 +08:00
Joseph Madamba
d87f6d270b
Merge branch 'master' into fix-alt-f4-being-blocked-by-overlays
2019-10-03 08:43:31 -07:00
Joehu
ff56453f1a
Fix test regressions
2019-10-02 12:07:07 -07:00
Craftplacer
5f399add82
Resolve @iiSaLMaN 's suggested changes
2019-10-01 18:15:40 +02:00
Dean Herbert
02c1f490f1
Merge branch 'master' into muted-notification
2019-09-28 20:33:32 +08:00
Craftplacer
06c32d52dc
Change wrong volume bindable used in test
2019-09-27 09:19:39 +02:00
Craftplacer
9a31ccd2e3
Add missing test cases for master, track and mute button
...
This also modifies the reset player method to make it possible to set something before the player is loaded but after the container has loaded.
2019-09-26 14:05:43 +02:00
smoogipoo
244627ff10
Add comment + test for slider multiplier
2019-09-25 20:12:01 +09:00
smoogipoo
ccb5623487
Fix test name
2019-09-25 20:03:03 +09:00
Dean Herbert
f11156c2dc
Fix tests not working correctly
2019-09-25 19:30:25 +09:00
smoogipoo
4abe0473b9
Fix relative beat length not considering slider multiplier
2019-09-24 16:49:42 +09:00
Craftplacer
cca97c09d2
Merge branch 'muted-notification' of https://github.com/Craftplacer/osu into muted-notification
2019-09-23 16:50:30 +02:00
Craftplacer
8df77ffe92
Revert test scene changes
2019-09-23 16:48:30 +02:00
Craftplacer
9a687ae8e2
Merge branch 'master' into muted-notification
2019-09-23 01:59:37 +02:00
Craftplacer
c92545e294
Update osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-23 01:41:59 +02:00
iiSaLMaN
e793854735
Invert BypassFail usage
2019-09-19 08:00:41 +03:00
Craftplacer
c3221e1a36
Prepare classes for player loader test scene
2019-09-18 23:27:26 +02:00
iiSaLMaN
3efcf0493c
Remove redundant using directive
2019-09-18 23:28:48 +03:00
iiSaLMaN
ea6318ed73
Fix failing test
2019-09-18 23:17:24 +03:00
iiSaLMaN
871adb16e0
Add asserts for fail bypassing
2019-09-18 22:51:03 +03:00
Dean Herbert
e17cd9e964
Reduce length of tests
2019-09-18 16:14:31 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Dan Balasescu
b10ce0b12d
Merge branch 'master' into key-counter-fixes
2019-09-13 19:43:33 +09:00
smoogipoo
cf2f841b4d
Fix player not correctly exiting after an unpause
2019-09-13 15:42:58 +09:00
Dean Herbert
68feedbd15
Fix unreported CI issue
2019-09-12 18:46:42 +09:00
Dean Herbert
09a0c9f4d2
Add key counter rewind tests
2019-09-12 18:10:50 +09:00
Dean Herbert
0cdf125c1e
Handle key counter rewinding in a better way
...
Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
Dean Herbert
158737e001
Remove FadeTime customisation
...
Also adjusts fade transitions to feel better, especially in fast forward scenarios.
2019-09-12 14:27:29 +09:00
Dean Herbert
b89fb5cdf7
Fix failing test
2019-09-06 16:51:30 +09:00
Dean Herbert
6ce36bd39e
Merge branch 'master' into stop-counting-to-score-after-fail
2019-09-06 16:12:53 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
9d0151f19f
Merge pull request #5969 from peppy/skin-configuration-refactor
...
Refactor skin configuration lookups to be more flexible
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-09-05 17:28:37 +09:00
Dean Herbert
a1d7291ffa
Fix pause menu keyboard navigation being affected by initial cursor hover
2019-09-05 16:31:10 +09:00
Dean Herbert
c0bcbfd892
Merge branch 'master'
...
Conflicts:
osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
2019-09-05 14:40:30 +09:00
Dean Herbert
f7e417de02
Add test for changing of a source ( #5968 )
...
Add test for changing of a source
2019-09-05 14:06:25 +09:00
Dean Herbert
2983918f71
Merge remote-tracking branch 'upstream/master' into skin-configuration-refactor
2019-09-04 13:40:41 +09:00
Dean Herbert
7cbcc7b906
Further test refactors
2019-09-04 11:36:09 +09:00
Dean Herbert
1802d2efaf
Merge remote-tracking branch 'upstream/master' into fix-gameplay-menu-button-hover-ani
2019-09-04 10:35:14 +09:00
Dean Herbert
5c10a22877
Update tests to use [Test] attributes
2019-09-04 10:34:56 +09:00
Joehu
9ec16bc2b2
Add test for initial button hover
2019-09-03 16:56:45 -07:00
Dean Herbert
2f74ef5131
Add test for changing of a source
2019-09-03 18:22:51 +09:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
Joehu
3d1f051437
Move hover tests after key tests
2019-09-02 11:13:34 -07:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
Dean Herbert
f9fcf1562f
Merge remote-tracking branch 'upstream/master' into iskincomponent
2019-09-02 14:21:02 +09:00
Dean Herbert
8f5dc06d55
Merge remote-tracking branch 'upstream/master' into accuracy-bar
2019-08-30 20:18:25 +09:00
smoogipoo
6fb8a6cdbe
Fix testcases not working for OD10
2019-08-30 19:53:38 +09:00
smoogipoo
8b4976ad92
Remove unnecessary intermediate OD tests
2019-08-30 19:53:38 +09:00
Dean Herbert
8fc177b743
Fix namespacing and hitwindow source
2019-08-30 18:46:42 +09:00
Dean Herbert
741bd0a5cf
Fix incorrect colour sizes and simplify alignment specification
2019-08-30 18:35:17 +09:00
Dean Herbert
54696eef39
Reverse display, add animation and reduce width
2019-08-30 17:06:23 +09:00
Dean Herbert
5f3e638499
Make test useful
2019-08-30 16:40:24 +09:00
Dean Herbert
bdbfa7bd2f
Fix class naming
2019-08-30 15:32:47 +09:00
Dean Herbert
1d77e3764d
Merge branch 'master' into accuracy-bar
2019-08-30 15:21:32 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
dc1046bf0c
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-30 12:53:05 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dean Herbert
ecfcbe3723
Merge remote-tracking branch 'upstream/master' into relative-beat-lengths
2019-08-28 20:21:56 +09:00
Dean Herbert
7ea55a5cdd
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-28 16:36:20 +09:00
iiSaLMaN
18431a42e6
Resolve merge conflicts
2019-08-27 20:06:17 +03:00
smoogipoo
9e926d44c0
Obsolete legacy UpdateState() method
2019-08-27 16:09:47 +09:00
smoogipoo
fb8b5ee106
Add test
2019-08-26 16:31:46 +09:00
Dean Herbert
6e3a63dae8
Update tests
2019-08-26 12:31:51 +09:00
iiSaLMaN
d8535574d1
Pass sample info to Skin.GetSample
2019-08-23 14:32:43 +03:00
Andrei Zavatski
9f64e09625
Move HitErrorDisplayOverlay back to the HUD
2019-08-20 08:45:51 +03:00
Andrei Zavatski
d337f9b482
DefaultHitErrorDisplay -> BarHitErrorDisplay
2019-08-20 08:03:17 +03:00
Andrei Zavatski
50c47568e4
Don't present Meh hit windows if it has no value
2019-08-19 22:45:27 +03:00
Andrei Zavatski
1bff103d32
CI fixes
2019-08-19 21:25:14 +03:00
Andrei Zavatski
6d84523bc0
Add testing
2019-08-19 21:10:12 +03:00
Dean Herbert
ff601eefe6
Fix failing test
2019-08-16 13:21:28 +09:00
Dean Herbert
ad24265730
Split visual component out of MusicController
2019-08-13 14:30:18 +09:00
Dean Herbert
29870c773c
Merge branch 'master' into stop-counting-to-score-after-fail
2019-08-09 14:16:34 +09:00
smoogipoo
a9c4b5ac4e
Add tests
2019-08-09 14:04:56 +09:00
iiSaLMaN
f2ab259c21
Add an assert if current break index has skipped a break
2019-07-30 13:30:26 +03:00
iiSaLMaN
e6e315e07b
Expose current break index
2019-07-30 13:29:41 +03:00
Dean Herbert
e8e5b2742d
Fix manual clock usage
2019-07-30 18:31:57 +09:00
Salman Ahmed
c8b7cf8672
Merge branch 'master' into add-bindable-for-break-times
2019-07-30 06:23:47 +03:00
iiSaLMaN
c9e45f8cdc
Assign clocks instead of creating 2 separate overlays
2019-07-28 09:27:02 +03:00