mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:07:52 +08:00
Decouple APILegacyScoreInfo from ScoreInfo
This commit is contained in:
parent
8a6b2e681a
commit
f0d49d0cdf
@ -34,12 +34,10 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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{
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mods = Score.Mods;
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var legacyScore = Score as LegacyScoreInfo;
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fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect];
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ticksHit = legacyScore?.Count100 ?? 0;
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tinyTicksHit = legacyScore?.Count50 ?? 0;
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tinyTicksMissed = legacyScore?.CountKatu ?? 0;
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fruitsHit = Score?.GetCount300() ?? Score.Statistics[HitResult.Perfect];
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ticksHit = Score?.GetCount100() ?? 0;
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tinyTicksHit = Score?.GetCount50() ?? 0;
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tinyTicksMissed = Score?.GetCountKatu() ?? 0;
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misses = Score.Statistics[HitResult.Miss];
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// Don't count scores made with supposedly unranked mods
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@ -5,11 +5,12 @@ using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Online;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Scoring;
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using osu.Game.Users;
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Ranking.Pages;
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namespace osu.Game.Tests.Visual.Gameplay
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@ -17,6 +18,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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[TestFixture]
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public class TestSceneReplayDownloadButton : OsuTestScene
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{
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[Resolved]
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private RulesetStore rulesets { get; set; }
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ReplayDownloadButton)
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@ -49,16 +53,15 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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return new APILegacyScoreInfo
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{
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ID = 1,
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OnlineScoreID = 2553163309,
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Ruleset = new OsuRuleset().RulesetInfo,
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OnlineRulesetID = 0,
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Replay = replayAvailable,
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User = new User
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{
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Id = 39828,
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Username = @"WubWoofWolf",
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}
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};
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}.CreateScoreInfo(rulesets);
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}
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private class TestReplayDownloadButton : ReplayDownloadButton
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@ -1,4 +1,4 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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@ -9,9 +9,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.MathUtils;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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using osuTK.Graphics;
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@ -66,12 +64,12 @@ namespace osu.Game.Tests.Visual.Online
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FlagName = @"ES",
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},
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},
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Mods = new Mod[]
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Mods = new[]
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{
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new OsuModDoubleTime(),
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new OsuModHidden(),
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new OsuModFlashlight(),
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new OsuModHardRock(),
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new OsuModDoubleTime().Acronym,
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new OsuModHidden().Acronym,
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new OsuModFlashlight().Acronym,
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new OsuModHardRock().Acronym,
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},
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Rank = ScoreRank.XH,
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PP = 200,
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@ -91,11 +89,11 @@ namespace osu.Game.Tests.Visual.Online
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FlagName = @"BR",
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},
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},
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Mods = new Mod[]
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Mods = new[]
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{
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new OsuModDoubleTime(),
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new OsuModHidden(),
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new OsuModFlashlight(),
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new OsuModDoubleTime().Acronym,
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new OsuModHidden().Acronym,
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new OsuModFlashlight().Acronym,
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},
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Rank = ScoreRank.S,
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PP = 190,
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@ -115,10 +113,10 @@ namespace osu.Game.Tests.Visual.Online
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FlagName = @"JP",
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},
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},
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Mods = new Mod[]
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Mods = new[]
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{
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new OsuModDoubleTime(),
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new OsuModHidden(),
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new OsuModDoubleTime().Acronym,
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new OsuModHidden().Acronym,
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},
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Rank = ScoreRank.B,
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PP = 180,
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@ -138,9 +136,9 @@ namespace osu.Game.Tests.Visual.Online
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FlagName = @"CA",
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},
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},
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Mods = new Mod[]
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Mods = new[]
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{
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new OsuModDoubleTime(),
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new OsuModDoubleTime().Acronym,
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},
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Rank = ScoreRank.C,
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PP = 170,
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@ -208,12 +206,12 @@ namespace osu.Game.Tests.Visual.Online
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FlagName = @"ES",
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},
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},
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Mods = new Mod[]
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Mods = new[]
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{
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new OsuModDoubleTime(),
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new OsuModHidden(),
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new OsuModFlashlight(),
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new OsuModHardRock(),
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new OsuModDoubleTime().Acronym,
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new OsuModHidden().Acronym,
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new OsuModFlashlight().Acronym,
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new OsuModHardRock().Acronym,
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},
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Rank = ScoreRank.XH,
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PP = 200,
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@ -226,10 +224,10 @@ namespace osu.Game.Tests.Visual.Online
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foreach (var s in allScores.Scores)
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{
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s.Statistics.Add(HitResult.Great, RNG.Next(2000));
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s.Statistics.Add(HitResult.Good, RNG.Next(2000));
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s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
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s.Statistics.Add(HitResult.Miss, RNG.Next(2000));
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s.Statistics.Add("count_300", RNG.Next(2000));
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s.Statistics.Add("count_100", RNG.Next(2000));
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s.Statistics.Add("count_50", RNG.Next(2000));
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s.Statistics.Add("count_miss", RNG.Next(2000));
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}
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AddStep("Load all scores", () =>
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@ -7,7 +7,6 @@ using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Leaderboards;
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@ -62,7 +61,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Accuracy = 1,
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MaxCombo = 244,
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TotalScore = 1707827,
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Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
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Mods = new[] { new OsuModHidden().Acronym, new OsuModHardRock().Acronym, },
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User = new User
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{
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Id = 6602580,
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@ -7,7 +7,6 @@ using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Scoring;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Users;
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@ -52,7 +51,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Accuracy = 1,
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MaxCombo = 244,
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TotalScore = 1707827,
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Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
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Mods = new[] { new OsuModHidden().Acronym, new OsuModHardRock().Acronym, },
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User = new User
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{
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Id = 6602580,
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@ -9,6 +9,7 @@ using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets.Mods;
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using System.Text;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace osu.Game.Online.API.Requests
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{
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@ -37,10 +38,12 @@ namespace osu.Game.Online.API.Requests
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private void onSuccess(APILegacyScores r)
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{
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Debug.Assert(ruleset.ID != null, "ruleset.ID != null");
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foreach (APILegacyScoreInfo score in r.Scores)
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{
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score.Beatmap = beatmap;
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score.Ruleset = ruleset;
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score.OnlineRulesetID = ruleset.ID.Value;
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}
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var userScore = r.UserScore;
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@ -48,7 +51,7 @@ namespace osu.Game.Online.API.Requests
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if (userScore != null)
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{
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userScore.Score.Beatmap = beatmap;
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userScore.Score.Ruleset = ruleset;
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userScore.Score.OnlineRulesetID = ruleset.ID.Value;
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}
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}
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@ -5,56 +5,103 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Scoring.Legacy;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests.Responses
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{
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public class APILegacyScoreInfo : LegacyScoreInfo
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public class APILegacyScoreInfo
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{
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[JsonProperty(@"score")]
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private int totalScore
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public ScoreInfo CreateScoreInfo(RulesetStore rulesets)
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{
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set => TotalScore = value;
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var ruleset = rulesets.GetRuleset(OnlineRulesetID);
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var mods = Mods != null ? ruleset.CreateInstance().GetAllMods().Where(mod => Mods.Contains(mod.Acronym)).ToArray() : Array.Empty<Mod>();
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var scoreInfo = new ScoreInfo
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{
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TotalScore = TotalScore,
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MaxCombo = MaxCombo,
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User = User,
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Accuracy = Accuracy,
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OnlineScoreID = OnlineScoreID,
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Date = Date,
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PP = PP,
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Beatmap = Beatmap,
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RulesetID = OnlineRulesetID,
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Hash = "online", // todo: temporary?
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Rank = Rank,
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Ruleset = ruleset,
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Mods = mods,
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};
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foreach (var kvp in Statistics)
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{
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switch (kvp.Key)
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{
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case @"count_geki":
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scoreInfo.SetCountGeki(kvp.Value);
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break;
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case @"count_300":
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scoreInfo.SetCount300(kvp.Value);
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break;
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case @"count_katu":
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scoreInfo.SetCountKatu(kvp.Value);
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break;
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case @"count_100":
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scoreInfo.SetCount100(kvp.Value);
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break;
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case @"count_50":
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scoreInfo.SetCount50(kvp.Value);
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break;
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case @"count_miss":
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scoreInfo.SetCountMiss(kvp.Value);
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break;
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}
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}
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return scoreInfo;
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}
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[JsonProperty(@"score")]
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public int TotalScore { get; set; }
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[JsonProperty(@"max_combo")]
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private int maxCombo
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{
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set => MaxCombo = value;
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}
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public int MaxCombo { get; set; }
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[JsonProperty(@"user")]
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private User user
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{
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set => User = value;
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}
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public User User { get; set; }
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[JsonProperty(@"id")]
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private long onlineScoreID
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{
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set => OnlineScoreID = value;
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}
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public long OnlineScoreID { get; set; }
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[JsonProperty(@"replay")]
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public bool Replay { get; set; }
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[JsonProperty(@"created_at")]
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private DateTimeOffset date
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{
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set => Date = value;
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}
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public DateTimeOffset Date { get; set; }
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[JsonProperty(@"beatmap")]
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private BeatmapInfo beatmap
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{
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set => Beatmap = value;
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}
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public BeatmapInfo Beatmap { get; set; }
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[JsonProperty("accuracy")]
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public double Accuracy { get; set; }
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[JsonProperty(@"pp")]
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public double? PP { get; set; }
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[JsonProperty(@"beatmapset")]
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private BeatmapMetadata metadata
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public BeatmapMetadata Metadata
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{
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set
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{
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@ -67,68 +114,16 @@ namespace osu.Game.Online.API.Requests.Responses
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}
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[JsonProperty(@"statistics")]
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private Dictionary<string, int> jsonStats
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{
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set
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{
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foreach (var kvp in value)
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{
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switch (kvp.Key)
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{
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case @"count_geki":
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CountGeki = kvp.Value;
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break;
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case @"count_300":
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Count300 = kvp.Value;
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break;
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case @"count_katu":
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CountKatu = kvp.Value;
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break;
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case @"count_100":
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Count100 = kvp.Value;
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break;
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case @"count_50":
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Count50 = kvp.Value;
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break;
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case @"count_miss":
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CountMiss = kvp.Value;
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break;
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default:
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continue;
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}
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}
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}
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}
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public Dictionary<string, int> Statistics { get; set; }
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[JsonProperty(@"mode_int")]
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public int OnlineRulesetID
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{
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get => RulesetID;
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set => RulesetID = value;
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}
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public int OnlineRulesetID { get; set; }
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[JsonProperty(@"mods")]
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private string[] modStrings { get; set; }
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public string[] Mods { get; set; }
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public override RulesetInfo Ruleset
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{
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get => base.Ruleset;
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set
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{
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base.Ruleset = value;
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if (modStrings != null)
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{
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// Evaluate the mod string
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Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.Acronym)).ToArray();
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}
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}
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}
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[JsonProperty("rank")]
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[JsonConverter(typeof(StringEnumConverter))]
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public ScoreRank Rank { get; set; }
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}
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}
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@ -41,6 +41,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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private GetScoresRequest getScoresRequest;
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protected APILegacyScores Scores
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@ -56,16 +59,19 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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return;
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}
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scoreTable.Scores = value.Scores;
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var scoreInfos = value.Scores.Select(s => s.CreateScoreInfo(rulesets)).ToList();
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scoreTable.Scores = scoreInfos;
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scoreTable.Show();
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var topScore = value.Scores.First();
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var topScore = scoreInfos.First();
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var userScore = value.UserScore;
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var userScoreInfo = userScore?.Score.CreateScoreInfo(rulesets);
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topScoresContainer.Add(new DrawableTopScore(topScore));
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if (userScore != null && userScore.Score.OnlineScoreID != topScore.OnlineScoreID)
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topScoresContainer.Add(new DrawableTopScore(userScore.Score, userScore.Position));
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if (userScoreInfo != null && userScoreInfo.OnlineScoreID != topScore.OnlineScoreID)
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topScoresContainer.Add(new DrawableTopScore(userScoreInfo, userScore.Position));
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});
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}
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@ -29,14 +29,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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ItemsContainer.Direction = FillDirection.Vertical;
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}
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protected override void UpdateItems(List<APILegacyScoreInfo> items)
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{
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foreach (var item in items)
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item.Ruleset = Rulesets.GetRuleset(item.RulesetID);
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base.UpdateItems(items);
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}
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protected override APIRequest<List<APILegacyScoreInfo>> CreateRequest() =>
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new GetUserScoresRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage);
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@ -45,10 +37,10 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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switch (type)
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{
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default:
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return new DrawablePerformanceScore(model, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
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return new DrawablePerformanceScore(model.CreateScoreInfo(Rulesets), includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
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case ScoreType.Recent:
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return new DrawableTotalScore(model);
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||||
return new DrawableTotalScore(model.CreateScoreInfo(Rulesets));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,114 +5,139 @@ using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Scoring.Legacy
|
||||
{
|
||||
public class LegacyScoreInfo : ScoreInfo
|
||||
public static class ScoreInfoLegacyExtensions
|
||||
{
|
||||
private int countGeki;
|
||||
|
||||
public int CountGeki
|
||||
public static int? GetCountGeki(this ScoreInfo scoreInfo)
|
||||
{
|
||||
get => countGeki;
|
||||
set
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
countGeki = value;
|
||||
case 3:
|
||||
return scoreInfo.Statistics[HitResult.Perfect];
|
||||
}
|
||||
|
||||
switch (Ruleset?.ID ?? RulesetID)
|
||||
{
|
||||
case 3:
|
||||
Statistics[HitResult.Perfect] = value;
|
||||
break;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void SetCountGeki(this ScoreInfo scoreInfo, int value)
|
||||
{
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
case 3:
|
||||
scoreInfo.Statistics[HitResult.Perfect] = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private int count300;
|
||||
|
||||
public int Count300
|
||||
public static int? GetCount300(this ScoreInfo scoreInfo)
|
||||
{
|
||||
get => count300;
|
||||
set
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
count300 = value;
|
||||
case 0:
|
||||
case 1:
|
||||
case 3:
|
||||
return scoreInfo.Statistics[HitResult.Great];
|
||||
|
||||
switch (Ruleset?.ID ?? RulesetID)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 3:
|
||||
Statistics[HitResult.Great] = value;
|
||||
break;
|
||||
case 2:
|
||||
return scoreInfo.Statistics[HitResult.Perfect];
|
||||
}
|
||||
|
||||
case 2:
|
||||
Statistics[HitResult.Perfect] = value;
|
||||
break;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void SetCount300(this ScoreInfo scoreInfo, int value)
|
||||
{
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 3:
|
||||
scoreInfo.Statistics[HitResult.Great] = value;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
scoreInfo.Statistics[HitResult.Perfect] = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private int countKatu;
|
||||
|
||||
public int CountKatu
|
||||
public static int? GetCountKatu(this ScoreInfo scoreInfo)
|
||||
{
|
||||
get => countKatu;
|
||||
set
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
countKatu = value;
|
||||
case 3:
|
||||
return scoreInfo.Statistics[HitResult.Good];
|
||||
}
|
||||
|
||||
switch (Ruleset?.ID ?? RulesetID)
|
||||
{
|
||||
case 3:
|
||||
Statistics[HitResult.Good] = value;
|
||||
break;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void SetCountKatu(this ScoreInfo scoreInfo, int value)
|
||||
{
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
case 3:
|
||||
scoreInfo.Statistics[HitResult.Good] = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private int count100;
|
||||
|
||||
public int Count100
|
||||
public static int? GetCount100(this ScoreInfo scoreInfo)
|
||||
{
|
||||
get => count100;
|
||||
set
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
count100 = value;
|
||||
case 0:
|
||||
case 1:
|
||||
return scoreInfo.Statistics[HitResult.Good];
|
||||
|
||||
switch (Ruleset?.ID ?? RulesetID)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
Statistics[HitResult.Good] = value;
|
||||
break;
|
||||
case 3:
|
||||
return scoreInfo.Statistics[HitResult.Ok];
|
||||
}
|
||||
|
||||
case 3:
|
||||
Statistics[HitResult.Ok] = value;
|
||||
break;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void SetCount100(this ScoreInfo scoreInfo, int value)
|
||||
{
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
scoreInfo.Statistics[HitResult.Good] = value;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
scoreInfo.Statistics[HitResult.Ok] = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private int count50;
|
||||
|
||||
public int Count50
|
||||
public static int? GetCount50(this ScoreInfo scoreInfo)
|
||||
{
|
||||
get => count50;
|
||||
set
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
count50 = value;
|
||||
case 0:
|
||||
case 3:
|
||||
return scoreInfo.Statistics[HitResult.Meh];
|
||||
}
|
||||
|
||||
switch (Ruleset?.ID ?? RulesetID)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
Statistics[HitResult.Meh] = value;
|
||||
break;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void SetCount50(this ScoreInfo scoreInfo, int value)
|
||||
{
|
||||
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
scoreInfo.Statistics[HitResult.Meh] = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public int CountMiss
|
||||
{
|
||||
get => Statistics[HitResult.Miss];
|
||||
set => Statistics[HitResult.Miss] = value;
|
||||
}
|
||||
public static int? GetCountMiss(this ScoreInfo scoreInfo) =>
|
||||
scoreInfo.Statistics[HitResult.Miss];
|
||||
|
||||
public static void SetCountMiss(this ScoreInfo scoreInfo, int value) =>
|
||||
scoreInfo.Statistics[HitResult.Miss] = value;
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Scoring.Legacy
|
||||
using (SerializationReader sr = new SerializationReader(stream))
|
||||
{
|
||||
currentRuleset = GetRuleset(sr.ReadByte());
|
||||
var scoreInfo = new LegacyScoreInfo { Ruleset = currentRuleset.RulesetInfo };
|
||||
var scoreInfo = new ScoreInfo { Ruleset = currentRuleset.RulesetInfo };
|
||||
|
||||
score.ScoreInfo = scoreInfo;
|
||||
|
||||
@ -53,12 +53,12 @@ namespace osu.Game.Scoring.Legacy
|
||||
// MD5Hash
|
||||
sr.ReadString();
|
||||
|
||||
scoreInfo.Count300 = sr.ReadUInt16();
|
||||
scoreInfo.Count100 = sr.ReadUInt16();
|
||||
scoreInfo.Count50 = sr.ReadUInt16();
|
||||
scoreInfo.CountGeki = sr.ReadUInt16();
|
||||
scoreInfo.CountKatu = sr.ReadUInt16();
|
||||
scoreInfo.CountMiss = sr.ReadUInt16();
|
||||
scoreInfo.SetCount300(sr.ReadUInt16());
|
||||
scoreInfo.SetCount100(sr.ReadUInt16());
|
||||
scoreInfo.SetCount50(sr.ReadUInt16());
|
||||
scoreInfo.SetCountGeki(sr.ReadUInt16());
|
||||
scoreInfo.SetCountKatu(sr.ReadUInt16());
|
||||
scoreInfo.SetCountMiss(sr.ReadUInt16());
|
||||
|
||||
scoreInfo.TotalScore = sr.ReadInt32();
|
||||
scoreInfo.MaxCombo = sr.ReadUInt16();
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
|
||||
@ -24,7 +23,7 @@ namespace osu.Game.Screens.Ranking.Pages
|
||||
if (State.Value == DownloadState.LocallyAvailable)
|
||||
return ReplayAvailability.Local;
|
||||
|
||||
if (Model.Value is APILegacyScoreInfo apiScore && apiScore.Replay)
|
||||
if (!string.IsNullOrEmpty(Model.Value.Hash))
|
||||
return ReplayAvailability.Online;
|
||||
|
||||
return ReplayAvailability.NotAvailable;
|
||||
|
@ -21,6 +21,9 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public Action<ScoreInfo> ScoreSelected;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private BeatmapInfo beatmap;
|
||||
|
||||
public BeatmapInfo Beatmap
|
||||
@ -172,7 +175,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
req.Success += r =>
|
||||
{
|
||||
scoresCallback?.Invoke(r.Scores);
|
||||
scoresCallback?.Invoke(r.Scores.Select(s => s.CreateScoreInfo(rulesets)));
|
||||
TopScore = r.UserScore;
|
||||
};
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -10,6 +11,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
|
||||
@ -27,6 +29,9 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
protected override bool StartHidden => true;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
public UserTopScoreContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -77,9 +82,11 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
if (newScore == null)
|
||||
return;
|
||||
|
||||
LoadComponentAsync(new LeaderboardScore(newScore.Score, newScore.Position, false)
|
||||
var scoreInfo = newScore.Score.CreateScoreInfo(rulesets);
|
||||
|
||||
LoadComponentAsync(new LeaderboardScore(scoreInfo, newScore.Position, false)
|
||||
{
|
||||
Action = () => ScoreSelected?.Invoke(newScore.Score)
|
||||
Action = () => ScoreSelected?.Invoke(scoreInfo)
|
||||
}, drawableScore =>
|
||||
{
|
||||
scoreContainer.Child = drawableScore;
|
||||
|
Loading…
Reference in New Issue
Block a user