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Add test for initial button hover
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@ -63,6 +63,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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testKeyDownWrapping();
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testHideResets();
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testInitialButtonHover();
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testMouseSelectionAfterKeySelection();
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testKeySelectionAfterMouseSelection();
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@ -159,6 +160,25 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected.Value));
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}
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/// <summary>
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/// Tests that entering menu with cursor initially on button selects it.
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/// </summary>
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private void testInitialButtonHover()
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{
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AddStep("Show overlay", () => pauseOverlay.Show());
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var firstButton = pauseOverlay.Buttons.First();
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AddStep("Hover first button", () => InputManager.MoveMouseTo(firstButton));
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AddStep("Hide overlay", () => pauseOverlay.Hide());
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AddStep("Show overlay", () => pauseOverlay.Show());
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AddAssert("First button selected", () => firstButton.Selected.Value);
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AddStep("Hide overlay", () => pauseOverlay.Hide());
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}
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/// <summary>
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/// Tests that hovering a button that was previously selected with the keyboard correctly selects the new button and deselects the previous button.
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/// </summary>
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