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Update test scene
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@ -15,7 +15,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestCaseLeadIn : RateAdjustedBeatmapTestScene
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public class TestSceneLeadIn : RateAdjustedBeatmapTestScene
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{
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private Ruleset ruleset;
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