mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 16:12:57 +08:00
Merge branch 'master' into lead-in-fixes
This commit is contained in:
commit
5d2a608be0
@ -14,12 +14,13 @@ using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Objects;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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{
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public class PathControlPointPiece : BlueprintPiece<Slider>
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{
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public Action<int> RequestSelection;
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public Action<int, MouseButtonEvent> RequestSelection;
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public Action<Vector2[]> ControlPointsChanged;
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public readonly BindableBool IsSelected = new BindableBool();
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@ -129,10 +130,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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if (RequestSelection != null)
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if (RequestSelection == null)
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return false;
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switch (e.Button)
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{
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RequestSelection.Invoke(Index);
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return true;
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case MouseButton.Left:
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RequestSelection.Invoke(Index, e);
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return true;
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case MouseButton.Right:
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if (!IsSelected.Value)
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RequestSelection.Invoke(Index, e);
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return false; // Allow context menu to show
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}
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return false;
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@ -142,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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protected override bool OnClick(ClickEvent e) => RequestSelection != null;
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protected override bool OnDragStart(DragStartEvent e) => true;
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protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
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protected override bool OnDrag(DragEvent e)
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{
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|
@ -3,19 +3,25 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Humanizer;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Compose;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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{
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public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>
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public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>, IHasContextMenu
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{
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public Action<Vector2[]> ControlPointsChanged;
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@ -73,9 +79,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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return false;
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}
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private void selectPiece(int index)
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public bool OnPressed(PlatformAction action)
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{
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if (inputManager.CurrentState.Keyboard.ControlPressed)
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switch (action.ActionMethod)
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{
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case PlatformActionMethod.Delete:
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return deleteSelected();
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}
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return false;
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}
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public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
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private void selectPiece(int index, MouseButtonEvent e)
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{
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if (e.Button == MouseButton.Left && inputManager.CurrentState.Keyboard.ControlPressed)
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Pieces[index].IsSelected.Toggle();
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else
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{
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@ -84,50 +103,60 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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}
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}
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public bool OnPressed(PlatformAction action)
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private bool deleteSelected()
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{
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switch (action.ActionMethod)
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var newControlPoints = new List<Vector2>();
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foreach (var piece in Pieces)
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{
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case PlatformActionMethod.Delete:
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var newControlPoints = new List<Vector2>();
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foreach (var piece in Pieces)
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{
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if (!piece.IsSelected.Value)
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newControlPoints.Add(slider.Path.ControlPoints[piece.Index]);
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}
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// Ensure that there are any points to be deleted
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if (newControlPoints.Count == slider.Path.ControlPoints.Length)
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return false;
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// If there are 0 remaining control points, treat the slider as being deleted
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if (newControlPoints.Count == 0)
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{
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placementHandler?.Delete(slider);
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return true;
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}
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// Make control points relative
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Vector2 first = newControlPoints[0];
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for (int i = 0; i < newControlPoints.Count; i++)
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newControlPoints[i] = newControlPoints[i] - first;
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// The slider's position defines the position of the first control point, and all further control points are relative to that point
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slider.Position = slider.Position + first;
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// Since pieces are re-used, they will not point to the deleted control points while remaining selected
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foreach (var piece in Pieces)
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piece.IsSelected.Value = false;
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ControlPointsChanged?.Invoke(newControlPoints.ToArray());
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return true;
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if (!piece.IsSelected.Value)
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newControlPoints.Add(slider.Path.ControlPoints[piece.Index]);
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}
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return false;
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// Ensure that there are any points to be deleted
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if (newControlPoints.Count == slider.Path.ControlPoints.Length)
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return false;
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// If there are 0 remaining control points, treat the slider as being deleted
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if (newControlPoints.Count == 0)
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{
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placementHandler?.Delete(slider);
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return true;
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}
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// Make control points relative
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Vector2 first = newControlPoints[0];
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for (int i = 0; i < newControlPoints.Count; i++)
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newControlPoints[i] = newControlPoints[i] - first;
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// The slider's position defines the position of the first control point, and all further control points are relative to that point
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slider.Position = slider.Position + first;
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// Since pieces are re-used, they will not point to the deleted control points while remaining selected
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foreach (var piece in Pieces)
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piece.IsSelected.Value = false;
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ControlPointsChanged?.Invoke(newControlPoints.ToArray());
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return true;
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}
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public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
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public MenuItem[] ContextMenuItems
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{
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get
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{
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if (!Pieces.Any(p => p.IsHovered))
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return null;
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int selectedPoints = Pieces.Count(p => p.IsSelected.Value);
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if (selectedPoints == 0)
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return null;
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return new MenuItem[]
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{
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new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints)}", MenuItemType.Destructive, () => deleteSelected())
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};
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}
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}
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}
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}
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|
@ -4,8 +4,8 @@
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Timing;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Play;
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using osuTK;
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using osuTK.Input;
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@ -18,40 +18,38 @@ namespace osu.Game.Tests.Visual.Gameplay
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private SkipOverlay skip;
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private int requestCount;
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private FramedOffsetClock offsetClock;
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private StopwatchClock stopwatchClock;
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private double increment;
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private GameplayClockContainer gameplayClockContainer;
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private GameplayClock gameplayClock;
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private const double skip_time = 6000;
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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requestCount = 0;
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increment = 6000;
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increment = skip_time;
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Child = new Container
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Child = gameplayClockContainer = new GameplayClockContainer(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), new Mod[] { }, 0)
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{
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RelativeSizeAxes = Axes.Both,
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Clock = offsetClock = new FramedOffsetClock(stopwatchClock = new StopwatchClock(true)),
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Children = new Drawable[]
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{
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skip = new SkipOverlay(6000)
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skip = new SkipOverlay(skip_time)
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{
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RequestSkip = () =>
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{
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requestCount++;
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offsetClock.Offset += increment;
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gameplayClockContainer.Seek(gameplayClock.CurrentTime + increment);
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}
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}
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},
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};
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});
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protected override void Update()
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{
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if (stopwatchClock != null)
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stopwatchClock.Rate = Clock.Rate;
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}
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gameplayClockContainer.Start();
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gameplayClock = gameplayClockContainer.GameplayClock;
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});
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[Test]
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public void TestFadeOnIdle()
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@ -80,7 +78,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
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AddStep("click", () =>
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{
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increment = 6000 - offsetClock.CurrentTime - GameplayClockContainer.MINIMUM_SKIP_TIME / 2;
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increment = skip_time - gameplayClock.CurrentTime - GameplayClockContainer.MINIMUM_SKIP_TIME / 2;
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InputManager.Click(MouseButton.Left);
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});
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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@ -106,7 +104,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
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AddStep("button down", () => InputManager.PressButton(MouseButton.Left));
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AddUntilStep("wait for overlay disapper", () => !skip.IsAlive);
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AddUntilStep("wait for overlay disappear", () => !skip.IsPresent);
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AddAssert("ensure button didn't disappear", () => skip.Children.First().Alpha > 0);
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AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left));
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checkRequestCount(0);
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|
@ -0,0 +1,77 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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|
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using osu.Game.Overlays.BeatmapSet;
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.Catch;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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||||
using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets;
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||||
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneLeaderboardModSelector : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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||||
{
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typeof(LeaderboardModSelector),
|
||||
};
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||||
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||||
public TestSceneLeaderboardModSelector()
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{
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LeaderboardModSelector modSelector;
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FillFlowContainer<SpriteText> selectedMods;
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||||
var ruleset = new Bindable<RulesetInfo>();
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||||
|
||||
Add(selectedMods = new FillFlowContainer<SpriteText>
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
});
|
||||
|
||||
Add(modSelector = new LeaderboardModSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Ruleset = { BindTarget = ruleset }
|
||||
});
|
||||
|
||||
modSelector.SelectedMods.ItemsAdded += mods =>
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||||
{
|
||||
mods.ForEach(mod => selectedMods.Add(new SpriteText
|
||||
{
|
||||
Text = mod.Acronym,
|
||||
}));
|
||||
};
|
||||
|
||||
modSelector.SelectedMods.ItemsRemoved += mods =>
|
||||
{
|
||||
mods.ForEach(mod =>
|
||||
{
|
||||
foreach (var selected in selectedMods)
|
||||
{
|
||||
if (selected.Text == mod.Acronym)
|
||||
{
|
||||
selectedMods.Remove(selected);
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);
|
||||
AddStep("mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
|
||||
AddStep("taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo);
|
||||
AddStep("Deselect all", () => modSelector.DeselectAll());
|
||||
AddStep("null ruleset", () => ruleset.Value = null);
|
||||
}
|
||||
}
|
||||
}
|
23
osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
Normal file
23
osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneNewsOverlay : OsuTestScene
|
||||
{
|
||||
private NewsOverlay news;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Add(news = new NewsOverlay());
|
||||
AddStep(@"Show", news.Show);
|
||||
AddStep(@"Hide", news.Hide);
|
||||
|
||||
AddStep(@"Show front page", () => news.ShowFrontPage());
|
||||
AddStep(@"Custom article", () => news.Current.Value = "Test Article 101");
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Framework.MathUtils;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneTotalCommentsCounter : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(TotalCommentsCounter),
|
||||
};
|
||||
|
||||
public TestSceneTotalCommentsCounter()
|
||||
{
|
||||
var count = new BindableInt();
|
||||
|
||||
Add(new TotalCommentsCounter
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Current = { BindTarget = count }
|
||||
});
|
||||
|
||||
AddStep(@"Set 100", () => count.Value = 100);
|
||||
AddStep(@"Set 0", () => count.Value = 0);
|
||||
AddStep(@"Set random", () => count.Value = RNG.Next(0, int.MaxValue));
|
||||
}
|
||||
}
|
||||
}
|
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual
|
||||
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
||||
{
|
||||
typeof(OsuGame),
|
||||
typeof(RavenLogger),
|
||||
typeof(SentryLogger),
|
||||
typeof(OsuLogo),
|
||||
typeof(IdleTracker),
|
||||
typeof(OnScreenDisplay),
|
||||
|
11
osu.Game/Configuration/BackgroundSource.cs
Normal file
11
osu.Game/Configuration/BackgroundSource.cs
Normal file
@ -0,0 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum BackgroundSource
|
||||
{
|
||||
Skin,
|
||||
Beatmap
|
||||
}
|
||||
}
|
@ -117,6 +117,8 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
|
||||
|
||||
Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
|
||||
|
||||
Set(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin);
|
||||
}
|
||||
|
||||
public OsuConfigManager(Storage storage)
|
||||
@ -186,6 +188,7 @@ namespace osu.Game.Configuration
|
||||
UIScale,
|
||||
IntroSequence,
|
||||
UIHoldActivationDelay,
|
||||
HitLighting
|
||||
HitLighting,
|
||||
MenuBackgroundSource
|
||||
}
|
||||
}
|
||||
|
28
osu.Game/Graphics/Backgrounds/BeatmapBackground.cs
Normal file
28
osu.Game/Graphics/Backgrounds/BeatmapBackground.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Graphics.Backgrounds
|
||||
{
|
||||
public class BeatmapBackground : Background
|
||||
{
|
||||
public readonly WorkingBeatmap Beatmap;
|
||||
|
||||
private readonly string fallbackTextureName;
|
||||
|
||||
public BeatmapBackground(WorkingBeatmap beatmap, string fallbackTextureName = @"Backgrounds/bg1")
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
this.fallbackTextureName = fallbackTextureName;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Sprite.Texture = Beatmap?.Background ?? textures.Get(fallbackTextureName);
|
||||
}
|
||||
}
|
||||
}
|
@ -71,7 +71,7 @@ namespace osu.Game
|
||||
[Cached]
|
||||
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
|
||||
|
||||
protected RavenLogger RavenLogger;
|
||||
protected SentryLogger SentryLogger;
|
||||
|
||||
public virtual Storage GetStorageForStableInstall() => null;
|
||||
|
||||
@ -110,7 +110,7 @@ namespace osu.Game
|
||||
|
||||
forwardLoggedErrorsToNotifications();
|
||||
|
||||
RavenLogger = new RavenLogger(this);
|
||||
SentryLogger = new SentryLogger(this);
|
||||
}
|
||||
|
||||
private void updateBlockingOverlayFade() =>
|
||||
@ -166,7 +166,7 @@ namespace osu.Game
|
||||
|
||||
dependencies.CacheAs(this);
|
||||
|
||||
dependencies.Cache(RavenLogger);
|
||||
dependencies.Cache(SentryLogger);
|
||||
|
||||
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
|
||||
|
||||
@ -486,7 +486,7 @@ namespace osu.Game
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
RavenLogger.Dispose();
|
||||
SentryLogger.Dispose();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
144
osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs
Normal file
144
osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs
Normal file
@ -0,0 +1,144 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class LeaderboardModSelector : CompositeDrawable
|
||||
{
|
||||
public readonly BindableList<Mod> SelectedMods = new BindableList<Mod>();
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private readonly FillFlowContainer<ModButton> modsContainer;
|
||||
|
||||
public LeaderboardModSelector()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
InternalChild = modsContainer = new FillFlowContainer<ModButton>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Full,
|
||||
Spacing = new Vector2(4),
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Ruleset.BindValueChanged(onRulesetChanged, true);
|
||||
}
|
||||
|
||||
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> ruleset)
|
||||
{
|
||||
SelectedMods.Clear();
|
||||
modsContainer.Clear();
|
||||
|
||||
if (ruleset.NewValue == null)
|
||||
return;
|
||||
|
||||
modsContainer.Add(new ModButton(new ModNoMod()));
|
||||
modsContainer.AddRange(ruleset.NewValue.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m)));
|
||||
|
||||
modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateHighlighted();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateHighlighted();
|
||||
}
|
||||
|
||||
private void selectionChanged(Mod mod, bool selected)
|
||||
{
|
||||
if (selected)
|
||||
SelectedMods.Add(mod);
|
||||
else
|
||||
SelectedMods.Remove(mod);
|
||||
|
||||
updateHighlighted();
|
||||
}
|
||||
|
||||
private void updateHighlighted()
|
||||
{
|
||||
if (SelectedMods.Any())
|
||||
return;
|
||||
|
||||
modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = !IsHovered);
|
||||
}
|
||||
|
||||
public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false);
|
||||
|
||||
private class ModButton : ModIcon
|
||||
{
|
||||
private const int duration = 200;
|
||||
|
||||
public readonly BindableBool Highlighted = new BindableBool();
|
||||
public Action<Mod, bool> OnSelectionChanged;
|
||||
|
||||
public ModButton(Mod mod)
|
||||
: base(mod)
|
||||
{
|
||||
Scale = new Vector2(0.4f);
|
||||
Add(new HoverClickSounds());
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Highlighted.BindValueChanged(highlighted =>
|
||||
{
|
||||
if (Selected.Value)
|
||||
return;
|
||||
|
||||
this.FadeColour(highlighted.NewValue ? Color4.White : Color4.DimGray, duration, Easing.OutQuint);
|
||||
}, true);
|
||||
|
||||
Selected.BindValueChanged(selected =>
|
||||
{
|
||||
OnSelectionChanged?.Invoke(Mod, selected.NewValue);
|
||||
Highlighted.TriggerChange();
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Selected.Toggle();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Highlighted.Value = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
Highlighted.Value = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
80
osu.Game/Overlays/Comments/TotalCommentsCounter.cs
Normal file
80
osu.Game/Overlays/Comments/TotalCommentsCounter.cs
Normal file
@ -0,0 +1,80 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class TotalCommentsCounter : CompositeDrawable
|
||||
{
|
||||
public readonly BindableInt Current = new BindableInt();
|
||||
|
||||
private readonly SpriteText counter;
|
||||
|
||||
public TotalCommentsCounter()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 50;
|
||||
AddInternal(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Spacing = new Vector2(5, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||
Text = @"Comments"
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.05f)
|
||||
},
|
||||
counter = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
counter.Colour = colours.BlueLighter;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
}
|
||||
}
|
@ -241,7 +241,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
if (!actionInvoked)
|
||||
if (!actionInvoked && content.IsPresent)
|
||||
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
||||
// This is presumed to always be a sane default "cancel" action.
|
||||
buttonsContainer.Last().Click();
|
||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
}
|
||||
|
||||
foregroundIcon.Highlighted.Value = Selected;
|
||||
foregroundIcon.Selected.Value = Selected;
|
||||
|
||||
SelectionChanged?.Invoke(SelectedMod);
|
||||
return true;
|
||||
|
19
osu.Game/Overlays/News/NewsContent.cs
Normal file
19
osu.Game/Overlays/News/NewsContent.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.News
|
||||
{
|
||||
public abstract class NewsContent : FillFlowContainer
|
||||
{
|
||||
protected NewsContent()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Direction = FillDirection.Vertical;
|
||||
Padding = new MarginPadding { Bottom = 100, Top = 20, Horizontal = 50 };
|
||||
}
|
||||
}
|
||||
}
|
109
osu.Game/Overlays/News/NewsHeader.cs
Normal file
109
osu.Game/Overlays/News/NewsHeader.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Overlays.News
|
||||
{
|
||||
public class NewsHeader : OverlayHeader
|
||||
{
|
||||
private const string front_page_string = "Front Page";
|
||||
|
||||
private NewsHeaderTitle title;
|
||||
|
||||
public readonly Bindable<string> Current = new Bindable<string>(null);
|
||||
|
||||
public Action ShowFrontPage;
|
||||
|
||||
public NewsHeader()
|
||||
{
|
||||
TabControl.AddItem(front_page_string);
|
||||
|
||||
TabControl.Current.ValueChanged += e =>
|
||||
{
|
||||
if (e.NewValue == front_page_string)
|
||||
ShowFrontPage?.Invoke();
|
||||
};
|
||||
|
||||
Current.ValueChanged += showArticle;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
TabControl.AccentColour = colour.Violet;
|
||||
}
|
||||
|
||||
private void showArticle(ValueChangedEvent<string> e)
|
||||
{
|
||||
if (e.OldValue != null)
|
||||
TabControl.RemoveItem(e.OldValue);
|
||||
|
||||
if (e.NewValue != null)
|
||||
{
|
||||
TabControl.AddItem(e.NewValue);
|
||||
TabControl.Current.Value = e.NewValue;
|
||||
|
||||
title.IsReadingArticle = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
TabControl.Current.Value = front_page_string;
|
||||
title.IsReadingArticle = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Drawable CreateBackground() => new NewsHeaderBackground();
|
||||
|
||||
protected override Drawable CreateContent() => new Container();
|
||||
|
||||
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
||||
|
||||
private class NewsHeaderBackground : Sprite
|
||||
{
|
||||
public NewsHeaderBackground()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
FillMode = FillMode.Fill;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Headers/news");
|
||||
}
|
||||
}
|
||||
|
||||
private class NewsHeaderTitle : ScreenTitle
|
||||
{
|
||||
private const string article_string = "Article";
|
||||
|
||||
public bool IsReadingArticle
|
||||
{
|
||||
set => Section = value ? article_string : front_page_string;
|
||||
}
|
||||
|
||||
public NewsHeaderTitle()
|
||||
{
|
||||
Title = "News";
|
||||
IsReadingArticle = false;
|
||||
}
|
||||
|
||||
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Violet;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
68
osu.Game/Overlays/NewsOverlay.cs
Normal file
68
osu.Game/Overlays/NewsOverlay.cs
Normal file
@ -0,0 +1,68 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.News;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class NewsOverlay : FullscreenOverlay
|
||||
{
|
||||
private NewsHeader header;
|
||||
|
||||
//ReSharper disable NotAccessedField.Local
|
||||
private Container<NewsContent> content;
|
||||
|
||||
public readonly Bindable<string> Current = new Bindable<string>(null);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.PurpleDarkAlternative
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
header = new NewsHeader
|
||||
{
|
||||
ShowFrontPage = ShowFrontPage
|
||||
},
|
||||
content = new Container<NewsContent>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
header.Current.BindTo(Current);
|
||||
Current.TriggerChange();
|
||||
}
|
||||
|
||||
public void ShowFrontPage()
|
||||
{
|
||||
Current.Value = null;
|
||||
Show();
|
||||
}
|
||||
}
|
||||
}
|
@ -60,7 +60,10 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
dropdown = new AudioDeviceSettingsDropdown()
|
||||
dropdown = new AudioDeviceSettingsDropdown
|
||||
{
|
||||
Keywords = new[] { "speaker", "headphone", "output" }
|
||||
}
|
||||
};
|
||||
|
||||
updateItems();
|
||||
|
@ -34,6 +34,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
Bindable = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence),
|
||||
Items = Enum.GetValues(typeof(IntroSequence)).Cast<IntroSequence>()
|
||||
},
|
||||
new SettingsDropdown<BackgroundSource>
|
||||
{
|
||||
LabelText = "Background source",
|
||||
Bindable = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource),
|
||||
Items = Enum.GetValues(typeof(BackgroundSource)).Cast<BackgroundSource>()
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Settings.Sections.Audio;
|
||||
@ -10,6 +12,9 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
public class AudioSection : SettingsSection
|
||||
{
|
||||
public override string Header => "Audio";
|
||||
|
||||
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });
|
||||
|
||||
public override IconUsage Icon => FontAwesome.Solid.VolumeUp;
|
||||
|
||||
public AudioSection()
|
||||
|
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
{
|
||||
LabelText = "Show health display even when you can't fail",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
|
||||
Keywords = new[] { "hp", "bar" }
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
@ -10,6 +12,8 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
{
|
||||
protected override string Header => "Mods";
|
||||
|
||||
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
@ -18,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Increase visibility of first object when visual impairment mods are enabled",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility)
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@ -31,13 +31,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
{
|
||||
LabelText = "Display beatmaps from",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
|
||||
KeyboardStep = 0.1f
|
||||
KeyboardStep = 0.1f,
|
||||
Keywords = new[] { "star", "difficulty" }
|
||||
},
|
||||
new SettingsSlider<double, StarSlider>
|
||||
{
|
||||
LabelText = "up to",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
|
||||
KeyboardStep = 0.1f
|
||||
KeyboardStep = 0.1f,
|
||||
Keywords = new[] { "star", "difficulty" }
|
||||
},
|
||||
new SettingsEnumDropdown<RandomSelectAlgorithm>
|
||||
{
|
||||
|
@ -75,12 +75,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
LabelText = "UI Scaling",
|
||||
TransferValueOnCommit = true,
|
||||
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
|
||||
KeyboardStep = 0.01f
|
||||
KeyboardStep = 0.01f,
|
||||
Keywords = new[] { "scale", "letterbox" },
|
||||
},
|
||||
new SettingsEnumDropdown<ScalingMode>
|
||||
{
|
||||
LabelText = "Screen Scaling",
|
||||
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
||||
Keywords = new[] { "scale", "letterbox" },
|
||||
},
|
||||
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
||||
{
|
||||
|
@ -76,7 +76,9 @@ namespace osu.Game.Overlays.Settings
|
||||
}
|
||||
}
|
||||
|
||||
public virtual IEnumerable<string> FilterTerms => new[] { LabelText };
|
||||
public virtual IEnumerable<string> FilterTerms => Keywords == null ? new[] { LabelText } : new List<string>(Keywords) { LabelText }.ToArray();
|
||||
|
||||
public IEnumerable<string> Keywords { get; set; }
|
||||
|
||||
public bool MatchingFilter
|
||||
{
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Settings
|
||||
public abstract string Header { get; }
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||
public IEnumerable<string> FilterTerms => new[] { Header };
|
||||
public virtual IEnumerable<string> FilterTerms => new[] { Header };
|
||||
|
||||
private const int header_size = 26;
|
||||
private const int header_margin = 25;
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings
|
||||
protected abstract string Header { get; }
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||
public IEnumerable<string> FilterTerms => new[] { Header };
|
||||
public virtual IEnumerable<string> FilterTerms => new[] { Header };
|
||||
|
||||
public bool MatchingFilter
|
||||
{
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
@ -11,5 +13,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string Name => "No Mod";
|
||||
public override string Acronym => "NM";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override IconUsage Icon => FontAwesome.Solid.Ban;
|
||||
public override ModType Type => ModType.System;
|
||||
}
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
public class ModIcon : Container, IHasTooltip
|
||||
{
|
||||
public readonly BindableBool Highlighted = new BindableBool();
|
||||
public readonly BindableBool Selected = new BindableBool();
|
||||
|
||||
private readonly SpriteIcon modIcon;
|
||||
private readonly SpriteIcon background;
|
||||
@ -34,9 +34,11 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public virtual string TooltipText { get; }
|
||||
|
||||
protected Mod Mod { get; private set; }
|
||||
|
||||
public ModIcon(Mod mod)
|
||||
{
|
||||
if (mod == null) throw new ArgumentNullException(nameof(mod));
|
||||
Mod = mod ?? throw new ArgumentNullException(nameof(mod));
|
||||
|
||||
type = mod.Type;
|
||||
|
||||
@ -98,13 +100,19 @@ namespace osu.Game.Rulesets.UI
|
||||
backgroundColour = colours.Pink;
|
||||
highlightedColour = colours.PinkLight;
|
||||
break;
|
||||
|
||||
case ModType.System:
|
||||
backgroundColour = colours.Gray6;
|
||||
highlightedColour = colours.Gray7;
|
||||
modIcon.Colour = colours.Yellow;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true);
|
||||
Selected.BindValueChanged(selected => background.Colour = selected.NewValue ? highlightedColour : backgroundColour, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
@ -107,22 +106,6 @@ namespace osu.Game.Screens.Backgrounds
|
||||
return base.Equals(other) && beatmap == otherBeatmapBackground.Beatmap;
|
||||
}
|
||||
|
||||
protected class BeatmapBackground : Background
|
||||
{
|
||||
public readonly WorkingBeatmap Beatmap;
|
||||
|
||||
public BeatmapBackground(WorkingBeatmap beatmap)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Sprite.Texture = Beatmap?.Background ?? textures.Get(@"Backgrounds/bg1");
|
||||
}
|
||||
}
|
||||
|
||||
public class DimmableBackground : UserDimContainer
|
||||
{
|
||||
/// <summary>
|
||||
|
@ -6,6 +6,8 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Skinning;
|
||||
@ -24,6 +26,10 @@ namespace osu.Game.Screens.Backgrounds
|
||||
|
||||
private Bindable<User> user;
|
||||
private Bindable<Skin> skin;
|
||||
private Bindable<BackgroundSource> mode;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
public BackgroundScreenDefault(bool animateOnEnter = true)
|
||||
: base(animateOnEnter)
|
||||
@ -31,13 +37,16 @@ namespace osu.Game.Screens.Backgrounds
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api, SkinManager skinManager)
|
||||
private void load(IAPIProvider api, SkinManager skinManager, OsuConfigManager config)
|
||||
{
|
||||
user = api.LocalUser.GetBoundCopy();
|
||||
skin = skinManager.CurrentSkin.GetBoundCopy();
|
||||
mode = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource);
|
||||
|
||||
user.ValueChanged += _ => Next();
|
||||
skin.ValueChanged += _ => Next();
|
||||
mode.ValueChanged += _ => Next();
|
||||
beatmap.ValueChanged += _ => Next();
|
||||
|
||||
currentDisplay = RNG.Next(0, background_count);
|
||||
|
||||
@ -66,7 +75,18 @@ namespace osu.Game.Screens.Backgrounds
|
||||
Background newBackground;
|
||||
|
||||
if (user.Value?.IsSupporter ?? false)
|
||||
newBackground = new SkinnedBackground(skin.Value, backgroundName);
|
||||
{
|
||||
switch (mode.Value)
|
||||
{
|
||||
case BackgroundSource.Beatmap:
|
||||
newBackground = new BeatmapBackground(beatmap.Value, backgroundName);
|
||||
break;
|
||||
|
||||
default:
|
||||
newBackground = new SkinnedBackground(skin.Value, backgroundName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
newBackground = new Background(backgroundName);
|
||||
|
||||
|
@ -313,14 +313,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// Attempts to select any hovered blueprints.
|
||||
/// </summary>
|
||||
/// <param name="e">The input event that triggered this selection.</param>
|
||||
private void beginClickSelection(UIEvent e)
|
||||
private void beginClickSelection(MouseButtonEvent e)
|
||||
{
|
||||
Debug.Assert(!clickSelectionBegan);
|
||||
|
||||
// If a select blueprint is already hovered, disallow changes in selection.
|
||||
// Exception is made when holding control, as deselection should still be allowed.
|
||||
if (!e.CurrentState.Keyboard.ControlPressed &&
|
||||
selectionHandler.SelectedBlueprints.Any(s => s.IsHovered))
|
||||
// Deselections are only allowed for control + left clicks
|
||||
bool allowDeselection = e.ControlPressed && e.Button == MouseButton.Left;
|
||||
|
||||
// Todo: This is probably incorrectly disallowing multiple selections on stacked objects
|
||||
if (!allowDeselection && selectionHandler.SelectedBlueprints.Any(s => s.IsHovered))
|
||||
return;
|
||||
|
||||
foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints)
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -170,8 +169,6 @@ namespace osu.Game.Screens.Menu
|
||||
track.Start();
|
||||
}
|
||||
}
|
||||
|
||||
Beatmap.ValueChanged += beatmap_ValueChanged;
|
||||
}
|
||||
|
||||
private bool exitConfirmed;
|
||||
@ -220,14 +217,6 @@ namespace osu.Game.Screens.Menu
|
||||
seq.OnAbort(_ => buttons.SetOsuLogo(null));
|
||||
}
|
||||
|
||||
private void beatmap_ValueChanged(ValueChangedEvent<WorkingBeatmap> e)
|
||||
{
|
||||
if (!this.IsCurrentScreen())
|
||||
return;
|
||||
|
||||
((BackgroundScreenDefault)Background).Next();
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
|
@ -19,6 +19,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
@ -35,6 +36,9 @@ namespace osu.Game.Screens.Play
|
||||
private FadeContainer fadeContainer;
|
||||
private double displayTime;
|
||||
|
||||
[Resolved]
|
||||
private GameplayClock gameplayClock { get; set; }
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
/// <summary>
|
||||
@ -45,8 +49,6 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
this.startTime = startTime;
|
||||
|
||||
Show();
|
||||
|
||||
RelativePositionAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
@ -57,13 +59,8 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, GameplayClock clock)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
var baseClock = Clock;
|
||||
|
||||
if (clock != null)
|
||||
Clock = clock;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
fadeContainer = new FadeContainer
|
||||
@ -73,7 +70,6 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
button = new Button
|
||||
{
|
||||
Clock = baseClock,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
@ -92,40 +88,40 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private const double fade_time = 300;
|
||||
|
||||
private double beginFadeTime => startTime - fade_time;
|
||||
private double fadeOutBeginTime => startTime - GameplayClockContainer.MINIMUM_SKIP_TIME;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// skip is not required if there is no extra "empty" time to skip.
|
||||
if (Clock.CurrentTime > beginFadeTime - GameplayClockContainer.MINIMUM_SKIP_TIME)
|
||||
// we may need to remove this if rewinding before the initial player load position becomes a thing.
|
||||
if (fadeOutBeginTime < gameplayClock.CurrentTime)
|
||||
{
|
||||
Alpha = 0;
|
||||
Expire();
|
||||
return;
|
||||
}
|
||||
|
||||
this.FadeInFromZero(fade_time);
|
||||
using (BeginAbsoluteSequence(beginFadeTime))
|
||||
this.FadeOut(fade_time);
|
||||
|
||||
button.Action = () => RequestSkip?.Invoke();
|
||||
displayTime = gameplayClock.CurrentTime;
|
||||
|
||||
displayTime = Time.Current;
|
||||
Expire();
|
||||
Show();
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn();
|
||||
protected override void PopIn() => this.FadeIn(fade_time);
|
||||
|
||||
protected override void PopOut() => this.FadeOut();
|
||||
protected override void PopOut() => this.FadeOut(fade_time);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
remainingTimeBox.ResizeWidthTo((float)Math.Max(0, 1 - (Time.Current - displayTime) / (beginFadeTime - displayTime)), 120, Easing.OutQuint);
|
||||
|
||||
button.Enabled.Value = Time.Current < startTime - GameplayClockContainer.MINIMUM_SKIP_TIME;
|
||||
var progress = Math.Max(0, 1 - (gameplayClock.CurrentTime - displayTime) / (fadeOutBeginTime - displayTime));
|
||||
|
||||
remainingTimeBox.Width = (float)Interpolation.Lerp(remainingTimeBox.Width, progress, Math.Clamp(Time.Elapsed / 40, 0, 1));
|
||||
|
||||
button.Enabled.Value = progress > 0;
|
||||
State.Value = progress > 0 ? Visibility.Visible : Visibility.Hidden;
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
|
@ -640,10 +640,19 @@ namespace osu.Game.Screens.Select
|
||||
itemsCache.Validate();
|
||||
}
|
||||
|
||||
private bool firstScroll = true;
|
||||
|
||||
private void updateScrollPosition()
|
||||
{
|
||||
if (scrollTarget != null)
|
||||
{
|
||||
if (firstScroll)
|
||||
{
|
||||
// reduce movement when first displaying the carousel.
|
||||
scroll.ScrollTo(scrollTarget.Value - 200, false);
|
||||
firstScroll = false;
|
||||
}
|
||||
|
||||
scroll.ScrollTo(scrollTarget.Value);
|
||||
scrollPositionCache.Validate();
|
||||
}
|
||||
|
@ -2,31 +2,34 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Logging;
|
||||
using SharpRaven;
|
||||
using SharpRaven.Data;
|
||||
using Sentry;
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// Report errors to sentry.
|
||||
/// </summary>
|
||||
public class RavenLogger : IDisposable
|
||||
public class SentryLogger : IDisposable
|
||||
{
|
||||
private readonly RavenClient raven = new RavenClient("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255");
|
||||
private SentryClient sentry;
|
||||
private Scope sentryScope;
|
||||
|
||||
private readonly List<Task> tasks = new List<Task>();
|
||||
|
||||
public RavenLogger(OsuGame game)
|
||||
public SentryLogger(OsuGame game)
|
||||
{
|
||||
raven.Release = game.Version;
|
||||
|
||||
if (!game.IsDeployedBuild) return;
|
||||
|
||||
var options = new SentryOptions
|
||||
{
|
||||
Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"),
|
||||
Release = game.Version
|
||||
};
|
||||
|
||||
sentry = new SentryClient(options);
|
||||
sentryScope = new Scope(options);
|
||||
|
||||
Exception lastException = null;
|
||||
|
||||
Logger.NewEntry += entry =>
|
||||
@ -46,10 +49,10 @@ namespace osu.Game.Utils
|
||||
return;
|
||||
|
||||
lastException = exception;
|
||||
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message }));
|
||||
sentry.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }, sentryScope);
|
||||
}
|
||||
else
|
||||
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
|
||||
sentryScope.AddBreadcrumb(DateTimeOffset.Now, entry.Message, entry.Target.ToString(), "navigation");
|
||||
};
|
||||
}
|
||||
|
||||
@ -81,19 +84,9 @@ namespace osu.Game.Utils
|
||||
return true;
|
||||
}
|
||||
|
||||
private void queuePendingTask(Task<string> task)
|
||||
{
|
||||
lock (tasks) tasks.Add(task);
|
||||
task.ContinueWith(_ =>
|
||||
{
|
||||
lock (tasks)
|
||||
tasks.Remove(task);
|
||||
});
|
||||
}
|
||||
|
||||
#region Disposal
|
||||
|
||||
~RavenLogger()
|
||||
~SentryLogger()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
@ -112,7 +105,9 @@ namespace osu.Game.Utils
|
||||
return;
|
||||
|
||||
isDisposed = true;
|
||||
lock (tasks) Task.WaitAll(tasks.ToArray(), 5000);
|
||||
sentry?.Dispose();
|
||||
sentry = null;
|
||||
sentryScope = null;
|
||||
}
|
||||
|
||||
#endregion
|
@ -22,9 +22,9 @@
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1121.0" />
|
||||
<PackageReference Include="Sentry" Version="1.2.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user