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Merge branch 'master' into bindable-control-points
This commit is contained in:
commit
514c9f1eef
@ -62,6 +62,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1023.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1029.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
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using osu.Game.Skinning;
|
||||
|
||||
@ -30,17 +29,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CircularContainer
|
||||
new Container
|
||||
{
|
||||
Masking = true,
|
||||
Origin = Anchor.Centre,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 60,
|
||||
Colour = Color4.White.Opacity(0.5f),
|
||||
},
|
||||
Child = new Box()
|
||||
},
|
||||
number = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
|
||||
{
|
||||
|
@ -362,6 +362,23 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeControlPointDifficultyChange()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||
|
||||
using (var resStream = TestResources.OpenResource("controlpoint-difficulty-multiplier.osu"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var controlPointInfo = decoder.Decode(stream).ControlPointInfo;
|
||||
|
||||
Assert.That(controlPointInfo.DifficultyPointAt(5).SpeedMultiplier, Is.EqualTo(1));
|
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Assert.That(controlPointInfo.DifficultyPointAt(1000).SpeedMultiplier, Is.EqualTo(10));
|
||||
Assert.That(controlPointInfo.DifficultyPointAt(2000).SpeedMultiplier, Is.EqualTo(1.8518518518518519d));
|
||||
Assert.That(controlPointInfo.DifficultyPointAt(3000).SpeedMultiplier, Is.EqualTo(0.5));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeControlPointCustomSampleBank()
|
||||
{
|
||||
|
@ -0,0 +1,8 @@
|
||||
osu file format v7
|
||||
|
||||
[TimingPoints]
|
||||
0,100,4,2,0,100,1,0
|
||||
12,500,4,2,0,100,1,0
|
||||
1000,-10,4,2,0,100,0,0
|
||||
2000,-54,4,2,0,100,0,0
|
||||
3000,-200,4,2,0,100,0,0
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Play.PlayerSettings;
|
||||
@ -20,6 +21,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
State = { Value = Visibility.Visible }
|
||||
});
|
||||
|
||||
Add(container = new ExampleContainer());
|
||||
|
@ -33,23 +33,15 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[Test]
|
||||
public void TestInstantLoad()
|
||||
{
|
||||
bool logoVisible = false;
|
||||
// visual only, very impossible to test this using asserts.
|
||||
|
||||
AddStep("begin loading", () =>
|
||||
AddStep("load immediately", () =>
|
||||
{
|
||||
loader = new TestLoader();
|
||||
loader.AllowLoad.Set();
|
||||
|
||||
LoadScreen(loader);
|
||||
});
|
||||
|
||||
AddUntilStep("loaded", () =>
|
||||
{
|
||||
logoVisible = loader.Logo?.Alpha > 0;
|
||||
return loader.Logo != null && loader.ScreenLoaded;
|
||||
});
|
||||
|
||||
AddAssert("logo was not visible", () => !logoVisible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -58,7 +50,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
|
||||
AddUntilStep("wait for logo visible", () => loader.Logo?.Alpha > 0);
|
||||
AddStep("finish loading", () => loader.AllowLoad.Set());
|
||||
AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded);
|
||||
AddUntilStep("loaded", () => loader.Logo != null && loader.ScreenLoaded);
|
||||
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
|
||||
}
|
||||
|
||||
|
@ -7,6 +7,10 @@ using osu.Game.Online.Chat;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.Chat;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -42,14 +46,14 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Cached]
|
||||
private ChannelManager channelManager = new ChannelManager();
|
||||
|
||||
private readonly StandAloneChatDisplay chatDisplay;
|
||||
private readonly StandAloneChatDisplay chatDisplay2;
|
||||
private readonly TestStandAloneChatDisplay chatDisplay;
|
||||
private readonly TestStandAloneChatDisplay chatDisplay2;
|
||||
|
||||
public TestSceneStandAloneChatDisplay()
|
||||
{
|
||||
Add(channelManager);
|
||||
|
||||
Add(chatDisplay = new StandAloneChatDisplay
|
||||
Add(chatDisplay = new TestStandAloneChatDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -57,7 +61,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Size = new Vector2(400, 80)
|
||||
});
|
||||
|
||||
Add(chatDisplay2 = new StandAloneChatDisplay(true)
|
||||
Add(chatDisplay2 = new TestStandAloneChatDisplay(true)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
@ -119,6 +123,49 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Content = "Message from the future!",
|
||||
Timestamp = DateTimeOffset.Now
|
||||
}));
|
||||
|
||||
AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
|
||||
|
||||
const int messages_per_call = 10;
|
||||
AddRepeatStep("add many messages", () =>
|
||||
{
|
||||
for (int i = 0; i < messages_per_call; i++)
|
||||
testChannel.AddNewMessages(new Message(sequence++)
|
||||
{
|
||||
Sender = longUsernameUser,
|
||||
Content = "Many messages! " + Guid.NewGuid(),
|
||||
Timestamp = DateTimeOffset.Now
|
||||
});
|
||||
}, Channel.MAX_HISTORY / messages_per_call + 5);
|
||||
|
||||
AddAssert("Ensure no adjacent day separators", () =>
|
||||
{
|
||||
var indices = chatDisplay.FillFlow.OfType<DrawableChannel.DaySeparator>().Select(ds => chatDisplay.FillFlow.IndexOf(ds));
|
||||
|
||||
foreach (var i in indices)
|
||||
if (i < chatDisplay.FillFlow.Count && chatDisplay.FillFlow[i + 1] is DrawableChannel.DaySeparator)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
|
||||
}
|
||||
|
||||
private class TestStandAloneChatDisplay : StandAloneChatDisplay
|
||||
{
|
||||
public TestStandAloneChatDisplay(bool textbox = false)
|
||||
: base(textbox)
|
||||
{
|
||||
}
|
||||
|
||||
protected DrawableChannel DrawableChannel => InternalChildren.OfType<DrawableChannel>().First();
|
||||
|
||||
protected OsuScrollContainer ScrollContainer => (OsuScrollContainer)((Container)DrawableChannel.Child).Child;
|
||||
|
||||
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
|
||||
|
||||
public bool ScrolledToBottom => ScrollContainer.IsScrolledToEnd(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -245,6 +245,28 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSortingStability()
|
||||
{
|
||||
var sets = new List<BeatmapSetInfo>();
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
var set = createTestBeatmapSet(i);
|
||||
set.Metadata.Artist = "same artist";
|
||||
set.Metadata.Title = "same title";
|
||||
sets.Add(set);
|
||||
}
|
||||
|
||||
loadBeatmaps(sets);
|
||||
|
||||
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
|
||||
AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.ID == index).All(b => b));
|
||||
|
||||
AddStep("Sort by title", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Title }, false));
|
||||
AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.ID == index).All(b => b));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSortingWithFiltered()
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLabelledComponent : OsuTestScene
|
||||
public class TestSceneLabelledDrawable : OsuTestScene
|
||||
{
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
LabelledComponent<Drawable> component;
|
||||
LabelledDrawable<Drawable> component;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = component = padded ? (LabelledComponent<Drawable>)new PaddedLabelledComponent() : new NonPaddedLabelledComponent(),
|
||||
Child = component = padded ? (LabelledDrawable<Drawable>)new PaddedLabelledDrawable() : new NonPaddedLabelledDrawable(),
|
||||
};
|
||||
|
||||
component.Label = "a sample component";
|
||||
@ -41,9 +41,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
}
|
||||
|
||||
private class PaddedLabelledComponent : LabelledComponent<Drawable>
|
||||
private class PaddedLabelledDrawable : LabelledDrawable<Drawable>
|
||||
{
|
||||
public PaddedLabelledComponent()
|
||||
public PaddedLabelledDrawable()
|
||||
: base(true)
|
||||
{
|
||||
}
|
||||
@ -57,9 +57,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
private class NonPaddedLabelledComponent : LabelledComponent<Drawable>
|
||||
private class NonPaddedLabelledDrawable : LabelledDrawable<Drawable>
|
||||
{
|
||||
public NonPaddedLabelledComponent()
|
||||
public NonPaddedLabelledDrawable()
|
||||
: base(false)
|
||||
{
|
||||
}
|
@ -7,7 +7,6 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -28,7 +27,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
LabelledComponent<OsuTextBox> component;
|
||||
LabelledTextBox component;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Tournament.Screens
|
||||
};
|
||||
}
|
||||
|
||||
private class ActionableInfo : LabelledComponent<Drawable>
|
||||
private class ActionableInfo : LabelledDrawable<Drawable>
|
||||
{
|
||||
private OsuButton button;
|
||||
|
||||
|
@ -1,24 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Beatmaps.ControlPoints
|
||||
{
|
||||
public class DifficultyControlPoint : ControlPoint
|
||||
{
|
||||
/// <summary>
|
||||
/// The speed multiplier at this control point.
|
||||
/// </summary>
|
||||
public readonly BindableDouble SpeedMultiplierBindable = new BindableDouble(1)
|
||||
{
|
||||
Precision = 0.1,
|
||||
Default = 1,
|
||||
MinValue = 0.1,
|
||||
MaxValue = 10
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The speed multiplier at this control point.
|
||||
/// </summary>
|
||||
public double SpeedMultiplier
|
||||
{
|
||||
get => speedMultiplier;
|
||||
set => speedMultiplier = MathHelper.Clamp(value, 0.1, 10);
|
||||
get => SpeedMultiplierBindable.Value;
|
||||
set => SpeedMultiplierBindable.Value = value;
|
||||
}
|
||||
|
||||
private double speedMultiplier = 1;
|
||||
|
||||
public override bool EquivalentTo(ControlPoint other) =>
|
||||
other is DifficultyControlPoint otherTyped && otherTyped.SpeedMultiplier.Equals(speedMultiplier);
|
||||
other is DifficultyControlPoint otherTyped && otherTyped.SpeedMultiplier.Equals(SpeedMultiplier);
|
||||
}
|
||||
}
|
||||
|
@ -1,19 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Beatmaps.ControlPoints
|
||||
{
|
||||
public class EffectControlPoint : ControlPoint
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether this control point enables Kiai mode.
|
||||
/// Whether the first bar line of this control point is ignored.
|
||||
/// </summary>
|
||||
public bool KiaiMode;
|
||||
public readonly BindableBool OmitFirstBarLineBindable = new BindableBool();
|
||||
|
||||
/// <summary>
|
||||
/// Whether the first bar line of this control point is ignored.
|
||||
/// </summary>
|
||||
public bool OmitFirstBarLine;
|
||||
public bool OmitFirstBarLine
|
||||
{
|
||||
get => OmitFirstBarLineBindable.Value;
|
||||
set => OmitFirstBarLineBindable.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether this control point enables Kiai mode.
|
||||
/// </summary>
|
||||
public readonly BindableBool KiaiModeBindable = new BindableBool();
|
||||
|
||||
/// <summary>
|
||||
/// Whether this control point enables Kiai mode.
|
||||
/// </summary>
|
||||
public bool KiaiMode
|
||||
{
|
||||
get => KiaiModeBindable.Value;
|
||||
set => KiaiModeBindable.Value = value;
|
||||
}
|
||||
|
||||
public override bool EquivalentTo(ControlPoint other) =>
|
||||
other is EffectControlPoint otherTyped &&
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Audio;
|
||||
|
||||
namespace osu.Game.Beatmaps.ControlPoints
|
||||
@ -12,12 +13,35 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
/// <summary>
|
||||
/// The default sample bank at this control point.
|
||||
/// </summary>
|
||||
public string SampleBank = DEFAULT_BANK;
|
||||
public readonly Bindable<string> SampleBankBindable = new Bindable<string>(DEFAULT_BANK) { Default = DEFAULT_BANK };
|
||||
|
||||
/// <summary>
|
||||
/// The speed multiplier at this control point.
|
||||
/// </summary>
|
||||
public string SampleBank
|
||||
{
|
||||
get => SampleBankBindable.Value;
|
||||
set => SampleBankBindable.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The default sample bank at this control point.
|
||||
/// </summary>
|
||||
public readonly BindableInt SampleVolumeBindable = new BindableInt(100)
|
||||
{
|
||||
MinValue = 0,
|
||||
MaxValue = 100,
|
||||
Default = 100
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The default sample volume at this control point.
|
||||
/// </summary>
|
||||
public int SampleVolume = 100;
|
||||
public int SampleVolume
|
||||
{
|
||||
get => SampleVolumeBindable.Value;
|
||||
set => SampleVolumeBindable.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a SampleInfo based on the sample settings in this control point.
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Game.Beatmaps.ControlPoints
|
||||
@ -11,23 +11,40 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
/// <summary>
|
||||
/// The time signature at this control point.
|
||||
/// </summary>
|
||||
public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple;
|
||||
public readonly Bindable<TimeSignatures> TimeSignatureBindable = new Bindable<TimeSignatures>(TimeSignatures.SimpleQuadruple) { Default = TimeSignatures.SimpleQuadruple };
|
||||
|
||||
/// <summary>
|
||||
/// The time signature at this control point.
|
||||
/// </summary>
|
||||
public TimeSignatures TimeSignature
|
||||
{
|
||||
get => TimeSignatureBindable.Value;
|
||||
set => TimeSignatureBindable.Value = value;
|
||||
}
|
||||
|
||||
public const double DEFAULT_BEAT_LENGTH = 1000;
|
||||
|
||||
/// <summary>
|
||||
/// The beat length at this control point.
|
||||
/// </summary>
|
||||
public virtual double BeatLength
|
||||
public readonly BindableDouble BeatLengthBindable = new BindableDouble(DEFAULT_BEAT_LENGTH)
|
||||
{
|
||||
get => beatLength;
|
||||
set => beatLength = MathHelper.Clamp(value, 6, 60000);
|
||||
}
|
||||
Default = DEFAULT_BEAT_LENGTH,
|
||||
MinValue = 6,
|
||||
MaxValue = 60000
|
||||
};
|
||||
|
||||
private double beatLength = DEFAULT_BEAT_LENGTH;
|
||||
/// <summary>
|
||||
/// The beat length at this control point.
|
||||
/// </summary>
|
||||
public double BeatLength
|
||||
{
|
||||
get => BeatLengthBindable.Value;
|
||||
set => BeatLengthBindable.Value = value;
|
||||
}
|
||||
|
||||
public override bool EquivalentTo(ControlPoint other) =>
|
||||
other is TimingControlPoint otherTyped
|
||||
&& TimeSignature == otherTyped.TimeSignature && beatLength.Equals(otherTyped.beatLength);
|
||||
&& TimeSignature == otherTyped.TimeSignature && BeatLength.Equals(otherTyped.BeatLength);
|
||||
}
|
||||
}
|
||||
|
@ -379,7 +379,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
addControlPoint(time, controlPoint, true);
|
||||
}
|
||||
|
||||
addControlPoint(time, new DifficultyControlPoint
|
||||
addControlPoint(time, new LegacyDifficultyControlPoint
|
||||
{
|
||||
SpeedMultiplier = speedMultiplier,
|
||||
}, timingChange);
|
||||
|
@ -189,6 +189,14 @@ namespace osu.Game.Beatmaps.Formats
|
||||
Foreground = 3
|
||||
}
|
||||
|
||||
internal class LegacyDifficultyControlPoint : DifficultyControlPoint
|
||||
{
|
||||
public LegacyDifficultyControlPoint()
|
||||
{
|
||||
SpeedMultiplierBindable.Precision = double.Epsilon;
|
||||
}
|
||||
}
|
||||
|
||||
internal class LegacySampleControlPoint : SampleControlPoint
|
||||
{
|
||||
public int CustomSampleBank;
|
||||
|
@ -28,11 +28,15 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
|
||||
protected override TimingControlPoint CreateTimingControlPoint()
|
||||
=> new LegacyDifficultyCalculatorControlPoint();
|
||||
=> new LegacyDifficultyCalculatorTimingControlPoint();
|
||||
|
||||
private class LegacyDifficultyCalculatorControlPoint : TimingControlPoint
|
||||
private class LegacyDifficultyCalculatorTimingControlPoint : TimingControlPoint
|
||||
{
|
||||
public override double BeatLength { get; set; } = DEFAULT_BEAT_LENGTH;
|
||||
public LegacyDifficultyCalculatorTimingControlPoint()
|
||||
{
|
||||
BeatLengthBindable.MinValue = double.MinValue;
|
||||
BeatLengthBindable.MaxValue = double.MaxValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -108,7 +108,7 @@ namespace osu.Game.Database
|
||||
return Import(notification, paths);
|
||||
}
|
||||
|
||||
protected async Task Import(ProgressNotification notification, params string[] paths)
|
||||
protected async Task<IEnumerable<TModel>> Import(ProgressNotification notification, params string[] paths)
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import is initialising...";
|
||||
@ -168,6 +168,8 @@ namespace osu.Game.Database
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
|
||||
return imported;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -76,7 +76,12 @@ namespace osu.Game.Database
|
||||
Task.Factory.StartNew(async () =>
|
||||
{
|
||||
// This gets scheduled back to the update thread, but we want the import to run in the background.
|
||||
await Import(notification, filename);
|
||||
var imported = await Import(notification, filename);
|
||||
|
||||
// for now a failed import will be marked as a failed download for simplicity.
|
||||
if (!imported.Any())
|
||||
DownloadFailed?.Invoke(request);
|
||||
|
||||
currentDownloads.Remove(request);
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
};
|
||||
|
@ -166,19 +166,6 @@ namespace osu.Game.Database
|
||||
// no-op. called by tooling.
|
||||
}
|
||||
|
||||
private class OsuDbLoggerProvider : ILoggerProvider
|
||||
{
|
||||
#region Disposal
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public ILogger CreateLogger(string categoryName) => new OsuDbLogger();
|
||||
}
|
||||
|
||||
private class OsuDbLogger : ILogger
|
||||
{
|
||||
public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception exception, Func<TState, Exception, string> formatter)
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hover.FadeIn(200);
|
||||
return base.OnHover(e);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
|
@ -1,132 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public abstract class LabelledComponent<T> : CompositeDrawable
|
||||
where T : Drawable
|
||||
public abstract class LabelledComponent<T, U> : LabelledDrawable<T>, IHasCurrentValue<U>
|
||||
where T : Drawable, IHasCurrentValue<U>
|
||||
{
|
||||
protected const float CONTENT_PADDING_VERTICAL = 10;
|
||||
protected const float CONTENT_PADDING_HORIZONTAL = 15;
|
||||
protected const float CORNER_RADIUS = 15;
|
||||
|
||||
/// <summary>
|
||||
/// The component that is being displayed.
|
||||
/// </summary>
|
||||
protected readonly T Component;
|
||||
|
||||
private readonly OsuTextFlowContainer labelText;
|
||||
private readonly OsuTextFlowContainer descriptionText;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="LabelledComponent{T}"/>.
|
||||
/// </summary>
|
||||
/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent{T}"/>.</param>
|
||||
protected LabelledComponent(bool padded)
|
||||
: base(padded)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
CornerRadius = CORNER_RADIUS;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex("1c2125"),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = padded
|
||||
? new MarginPadding { Horizontal = CONTENT_PADDING_HORIZONTAL, Vertical = CONTENT_PADDING_VERTICAL }
|
||||
: new MarginPadding { Left = CONTENT_PADDING_HORIZONTAL },
|
||||
Spacing = new Vector2(0, 12),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
labelText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(weight: FontWeight.Bold))
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 20 }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = Component = CreateComponent().With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.CentreRight;
|
||||
d.Origin = Anchor.CentreRight;
|
||||
})
|
||||
}
|
||||
},
|
||||
},
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
|
||||
},
|
||||
descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Bottom = padded ? 0 : CONTENT_PADDING_VERTICAL },
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour osuColour)
|
||||
public Bindable<U> Current
|
||||
{
|
||||
descriptionText.Colour = osuColour.Yellow;
|
||||
get => Component.Current;
|
||||
set => Component.Current = value;
|
||||
}
|
||||
|
||||
public string Label
|
||||
{
|
||||
set => labelText.Text = value;
|
||||
}
|
||||
|
||||
public string Description
|
||||
{
|
||||
set
|
||||
{
|
||||
descriptionText.Text = value;
|
||||
|
||||
if (!string.IsNullOrEmpty(value))
|
||||
descriptionText.Show();
|
||||
else
|
||||
descriptionText.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the component that should be displayed.
|
||||
/// </summary>
|
||||
/// <returns>The component.</returns>
|
||||
protected abstract T CreateComponent();
|
||||
}
|
||||
}
|
||||
|
132
osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs
Normal file
132
osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs
Normal file
@ -0,0 +1,132 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public abstract class LabelledDrawable<T> : CompositeDrawable
|
||||
where T : Drawable
|
||||
{
|
||||
protected const float CONTENT_PADDING_VERTICAL = 10;
|
||||
protected const float CONTENT_PADDING_HORIZONTAL = 15;
|
||||
protected const float CORNER_RADIUS = 15;
|
||||
|
||||
/// <summary>
|
||||
/// The component that is being displayed.
|
||||
/// </summary>
|
||||
protected readonly T Component;
|
||||
|
||||
private readonly OsuTextFlowContainer labelText;
|
||||
private readonly OsuTextFlowContainer descriptionText;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="LabelledComponent{T, U}"/>.
|
||||
/// </summary>
|
||||
/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent{T, U}"/>.</param>
|
||||
protected LabelledDrawable(bool padded)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
CornerRadius = CORNER_RADIUS;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex("1c2125"),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = padded
|
||||
? new MarginPadding { Horizontal = CONTENT_PADDING_HORIZONTAL, Vertical = CONTENT_PADDING_VERTICAL }
|
||||
: new MarginPadding { Left = CONTENT_PADDING_HORIZONTAL },
|
||||
Spacing = new Vector2(0, 12),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
labelText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(weight: FontWeight.Bold))
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 20 }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = Component = CreateComponent().With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.CentreRight;
|
||||
d.Origin = Anchor.CentreRight;
|
||||
})
|
||||
}
|
||||
},
|
||||
},
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
|
||||
},
|
||||
descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Bottom = padded ? 0 : CONTENT_PADDING_VERTICAL },
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour osuColour)
|
||||
{
|
||||
descriptionText.Colour = osuColour.Yellow;
|
||||
}
|
||||
|
||||
public string Label
|
||||
{
|
||||
set => labelText.Text = value;
|
||||
}
|
||||
|
||||
public string Description
|
||||
{
|
||||
set
|
||||
{
|
||||
descriptionText.Text = value;
|
||||
|
||||
if (!string.IsNullOrEmpty(value))
|
||||
descriptionText.Show();
|
||||
else
|
||||
descriptionText.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the component that should be displayed.
|
||||
/// </summary>
|
||||
/// <returns>The component.</returns>
|
||||
protected abstract T CreateComponent();
|
||||
}
|
||||
}
|
@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public class LabelledSwitchButton : LabelledComponent<SwitchButton>
|
||||
public class LabelledSwitchButton : LabelledComponent<SwitchButton, bool>
|
||||
{
|
||||
public LabelledSwitchButton()
|
||||
: base(true)
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public class LabelledTextBox : LabelledComponent<OsuTextBox>
|
||||
public class LabelledTextBox : LabelledComponent<OsuTextBox, string>
|
||||
{
|
||||
public event TextBox.OnCommitHandler OnCommit;
|
||||
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Online.Chat
|
||||
{
|
||||
public class Channel
|
||||
{
|
||||
public readonly int MaxHistory = 300;
|
||||
public const int MAX_HISTORY = 300;
|
||||
|
||||
/// <summary>
|
||||
/// Contains every joined user except the current logged in user. Currently only returned for PM channels.
|
||||
@ -80,8 +80,6 @@ namespace osu.Game.Online.Chat
|
||||
/// </summary>
|
||||
public Bindable<bool> Joined = new Bindable<bool>();
|
||||
|
||||
public const int MAX_HISTORY = 300;
|
||||
|
||||
[JsonConstructor]
|
||||
public Channel()
|
||||
{
|
||||
@ -162,8 +160,8 @@ namespace osu.Game.Online.Chat
|
||||
{
|
||||
// never purge local echos
|
||||
int messageCount = Messages.Count - pendingMessages.Count;
|
||||
if (messageCount > MaxHistory)
|
||||
Messages.RemoveRange(0, messageCount - MaxHistory);
|
||||
if (messageCount > MAX_HISTORY)
|
||||
Messages.RemoveRange(0, messageCount - MAX_HISTORY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -89,8 +89,10 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
private void newMessagesArrived(IEnumerable<Message> newMessages)
|
||||
{
|
||||
bool shouldScrollToEnd = scroll.IsScrolledToEnd(10) || !chatLines.Any() || newMessages.Any(m => m is LocalMessage);
|
||||
|
||||
// Add up to last Channel.MAX_HISTORY messages
|
||||
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MaxHistory));
|
||||
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
|
||||
|
||||
Message lastMessage = chatLines.LastOrDefault()?.Message;
|
||||
|
||||
@ -103,19 +105,32 @@ namespace osu.Game.Overlays.Chat
|
||||
lastMessage = message;
|
||||
}
|
||||
|
||||
if (scroll.IsScrolledToEnd(10) || !chatLines.Any() || newMessages.Any(m => m is LocalMessage))
|
||||
scrollToEnd();
|
||||
|
||||
var staleMessages = chatLines.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
|
||||
int count = staleMessages.Length - Channel.MaxHistory;
|
||||
int count = staleMessages.Length - Channel.MAX_HISTORY;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
if (count > 0)
|
||||
{
|
||||
var d = staleMessages[i];
|
||||
if (!scroll.IsScrolledToEnd(10))
|
||||
void expireAndAdjustScroll(Drawable d)
|
||||
{
|
||||
scroll.OffsetScrollPosition(-d.DrawHeight);
|
||||
d.Expire();
|
||||
d.Expire();
|
||||
}
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
expireAndAdjustScroll(staleMessages[i]);
|
||||
|
||||
// remove all adjacent day separators after stale message removal
|
||||
for (int i = 0; i < ChatLineFlow.Count - 1; i++)
|
||||
{
|
||||
if (!(ChatLineFlow[i] is DaySeparator)) break;
|
||||
if (!(ChatLineFlow[i + 1] is DaySeparator)) break;
|
||||
|
||||
expireAndAdjustScroll(ChatLineFlow[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if (shouldScrollToEnd)
|
||||
scrollToEnd();
|
||||
}
|
||||
|
||||
private void pendingMessageResolved(Message existing, Message updated)
|
||||
@ -141,7 +156,7 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
|
||||
|
||||
protected class DaySeparator : Container
|
||||
public class DaySeparator : Container
|
||||
{
|
||||
public float TextSize
|
||||
{
|
||||
|
@ -200,6 +200,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
private TextBox username;
|
||||
private TextBox password;
|
||||
private ShakeContainer shakeSignIn;
|
||||
private IAPIProvider api;
|
||||
|
||||
public Action RequestHide;
|
||||
@ -208,6 +209,8 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
if (!string.IsNullOrEmpty(username.Text) && !string.IsNullOrEmpty(password.Text))
|
||||
api.Login(username.Text, password.Text);
|
||||
else
|
||||
shakeSignIn.Shake();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
@ -244,10 +247,23 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
LabelText = "Stay signed in",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.SavePassword),
|
||||
},
|
||||
new SettingsButton
|
||||
new Container
|
||||
{
|
||||
Text = "Sign in",
|
||||
Action = performLogin
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
shakeSignIn = new ShakeContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = new SettingsButton
|
||||
{
|
||||
Text = "Sign in",
|
||||
Action = performLogin
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
|
@ -42,6 +42,7 @@ namespace osu.Game.Screens.Menu
|
||||
public IntroSequence()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Alpha = 0;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -45,8 +45,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
VisualSettings = new VisualSettings { Expanded = false }
|
||||
}
|
||||
};
|
||||
|
||||
Show();
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(fade_duration);
|
||||
|
@ -106,6 +106,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Show();
|
||||
|
||||
replayLoaded.ValueChanged += loaded => AllowSeeking = loaded.NewValue;
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Screens.Select.Carousel
|
||||
{
|
||||
@ -81,12 +82,10 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
{
|
||||
base.Filter(criteria);
|
||||
|
||||
var children = new List<CarouselItem>(InternalChildren);
|
||||
|
||||
children.ForEach(c => c.Filter(criteria));
|
||||
children.Sort((x, y) => x.CompareTo(criteria, y));
|
||||
|
||||
InternalChildren = children;
|
||||
InternalChildren.ForEach(c => c.Filter(criteria));
|
||||
// IEnumerable<T>.OrderBy() is used instead of List<T>.Sort() to ensure sorting stability
|
||||
var criteriaComparer = Comparer<CarouselItem>.Create((x, y) => x.CompareTo(criteria, y));
|
||||
InternalChildren = InternalChildren.OrderBy(c => c, criteriaComparer).ToList();
|
||||
}
|
||||
|
||||
protected virtual void ChildItemStateChanged(CarouselItem item, CarouselItemState value)
|
||||
|
@ -26,7 +26,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1023.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1029.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -118,8 +118,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1023.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1023.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1029.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1029.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user