Bartłomiej Dach
e9694dc74e
Wait for match type changes in team versus test
2021-12-07 20:40:10 +01:00
Dean Herbert
d6e68feadc
Merge pull request #15948 from bdach/beatmap-card/difficulty-dropdown
...
Add difficulty dropdown to beatmap card
2021-12-07 23:40:06 +09:00
Dan Balasescu
5ffe702dd6
Add match type and queue mode to multiplayer room panels
2021-12-07 18:57:13 +09:00
Dean Herbert
9033169177
Merge pull request #15951 from peppy/fix-failing-recorder-tests-w
...
Fix intermittent test failures in scenes using `SpectatorClient`
2021-12-06 18:40:27 +09:00
Dan Balasescu
568364b604
Fix indentation
2021-12-06 17:38:57 +09:00
Dean Herbert
cf34b3f70e
Merge pull request #15859 from peppy/realm-integration/skins-rebase
...
Use realm for skins
2021-12-06 17:12:23 +09:00
Dean Herbert
0d3d22d3e1
Update TestSceneReplayReocorder
to be safer about disposal
2021-12-06 17:09:12 +09:00
Dean Herbert
50a5f52f92
Remove duplicated test scene (see TestSceeneReplayRecorder
)
2021-12-06 17:09:11 +09:00
Dean Herbert
d58b85b381
Refactor TestScenSpectatorPlayback
to properly clean up without async disposal
2021-12-06 17:09:11 +09:00
Dean Herbert
452fa93444
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 15:21:02 +09:00
Dean Herbert
0fa1a96e9d
Wait for beatmap sets to finish loading to avoid test failures
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-12-06 15:03:17 +09:00
Dean Herbert
a76cfbea21
Add test coverage of incorrect beatmap being used in multiplayer when match started from song select
2021-12-06 14:03:33 +09:00
Bartłomiej Dach
af35652b8b
Disable beatmap card expansion on solo spectator screen
2021-12-05 20:07:58 +01:00
Bartłomiej Dach
a07f8c74dc
Add basic structure for composable card dropdown
2021-12-05 15:26:37 +01:00
ColdVolcano
86c908c657
Add test coverage
2021-12-05 03:53:36 -06:00
Bartłomiej Dach
38702beabf
Merge branch 'master' into i-ruleset-store
2021-12-04 15:05:39 +01:00
Dean Herbert
517a344bcc
Merge branch 'master' into new-multiplayer-playlist
2021-12-04 13:16:09 +09:00
Dan Balasescu
d5803e541b
Give playlist items a PlayedAt date
2021-12-03 20:25:51 +09:00
Dan Balasescu
4145a16d5b
Merge pull request #15920 from peppy/clean-up-unused-resolves
...
Clean up unused resolved properties
2021-12-03 20:08:48 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
2acf46154a
Remove many unused resolutions of RulesetStore
2021-12-03 18:16:29 +09:00
Dean Herbert
e75e209053
Cache and consume IRulesetStore
where feasible
2021-12-03 18:16:01 +09:00
Dean Herbert
2927b235de
Add test coverage of mouse wheel scroll adjusting volume
2021-12-03 17:18:07 +09:00
Dan Balasescu
10932dd282
Remove now unnecessary test
2021-12-02 22:58:25 +09:00
Dean Herbert
ec700e9142
Remove unused using statement
2021-12-02 14:01:57 +09:00
Dean Herbert
e855a49833
Add test coverage of default skin edit and export
2021-12-02 14:01:18 +09:00
Dean Herbert
65f0a80c97
Merge branch 'master' into realm-integration/skins-rebase
2021-12-02 13:37:20 +09:00
Dan Balasescu
89c47708a1
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:35:23 +09:00
Dan Balasescu
f9b4e6f004
Add test considering expired items
2021-12-01 21:35:23 +09:00
Dan Balasescu
e87b0003fb
Fix queue mode not being bound to in all cases
2021-12-01 21:35:23 +09:00
Dan Balasescu
ad35f3434b
Fix queue list not considering expired items
2021-12-01 21:35:23 +09:00
Dan Balasescu
1152c4e8e9
Fix tests
2021-12-01 21:35:22 +09:00
Dan Balasescu
95050d6597
Extract class to file
2021-12-01 21:35:22 +09:00
Dan Balasescu
11c137cf83
Ignore test
2021-12-01 21:35:22 +09:00
Dan Balasescu
0b3cc47a51
Fix list not repopulating on new room
2021-12-01 21:35:22 +09:00
Dan Balasescu
a4cd22d5a9
Clear lists on room leave
2021-12-01 21:35:22 +09:00
Dan Balasescu
fc8c8685b8
Add playlist queue tests
2021-12-01 21:35:22 +09:00
Dan Balasescu
e0ca1af9b8
Remove ctor params
2021-12-01 21:35:22 +09:00
Dan Balasescu
bfd2dc28c8
Rename QueueList -> MultiplayerQueueList
2021-12-01 21:35:22 +09:00
Dan Balasescu
01108016a7
Add reorder test
2021-12-01 21:35:22 +09:00
Dan Balasescu
89d22824c3
Fix incorrect comment
2021-12-01 21:35:22 +09:00
Dan Balasescu
7e800659aa
Fix incorrect assertion
2021-12-01 21:35:22 +09:00
Dan Balasescu
48a181af1f
Fix test button display
2021-12-01 21:35:22 +09:00
Dan Balasescu
ef170471f0
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:35:22 +09:00
Dan Balasescu
68bb49fc1e
Add QueueList tests
2021-12-01 21:33:48 +09:00
Dan Balasescu
0cb35e8b18
Separate out QueueList
2021-12-01 21:33:48 +09:00
Dan Balasescu
17bc0b51aa
Merge branch 'playlist-item-add-owner' into new-multiplayer-playlist
2021-12-01 21:33:48 +09:00
Dan Balasescu
942e48ffbd
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:33:11 +09:00
Dan Balasescu
c38537a51a
Initial implementation of MultiplayerPlaylist
2021-12-01 21:32:56 +09:00
Dan Balasescu
7d0135063e
Merge pull request #15875 from peppy/fix-match-type-propagation
...
Fix match type not being propagated correctly to other users' settings
2021-12-01 11:23:28 +09:00
Bartłomiej Dach
de034b4d9c
Fix test failures due to wrong asserts & uninitialised playlist
...
* The "create room" button was disabled headless due to not specifying
the imported beatmap. In visual tests it seems to work due to
selecting from the local database randomly.
* The test asserts are brought in line with expectations.
2021-11-30 20:57:08 +01:00
Bartłomiej Dach
b74b09eb3a
Add extra until step to make cause of potential failures more obvious
2021-11-30 20:56:11 +01:00
Dean Herbert
dda7142f48
Fix double screen exit in multiplayer song select tests potentially causing failure
2021-12-01 02:06:40 +09:00
Dean Herbert
8de06803a8
Fix incorrect test step text
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-11-30 17:16:30 +09:00
Dean Herbert
049d9ce5ef
Add test coverage of match type propagating to other users' settings
2021-11-30 17:09:32 +09:00
Dean Herbert
1ff0326f8e
Merge branch 'master' into realm-integration/skins-rebase
2021-11-30 15:50:10 +09:00
Dean Herbert
a73919917c
Fix intermittent test failures in TestScenBeatmapInfoWedge
due to async load
...
https://github.com/ppy/osu/runs/4358685294?check_suite_focus=true
Occurs due to the wedge content also reloading on ruleset change, which
wasn't being accounted for. In a fail case, the content would change
during the "select beatmap" step's async load wait, causing incorrect
results.
51a353e12d/osu.Game/Screens/Select/BeatmapInfoWedge.cs (L70)
2021-11-30 12:32:09 +09:00
Bartłomiej Dach
0fc4d6dc2a
Implement beatmap card difficulty list
2021-11-29 22:04:09 +01:00
Dean Herbert
f6a3709060
Store default skins to database
2021-11-29 18:28:25 +09:00
Dean Herbert
23146d59d1
Use ILive
for current skin
2021-11-29 18:28:25 +09:00
Dean Herbert
2a9c7c00c8
Update tests and file access code
2021-11-29 18:28:25 +09:00
Bartłomiej Dach
05f7ea6b6d
Remove mentions of "panel" and "direct" from names of old download buttons
2021-11-27 15:08:03 +01:00
Bartłomiej Dach
a043d1e427
Move old beatmap download button to more general namespace
2021-11-27 15:06:57 +01:00
Bartłomiej Dach
567c985da0
Remove beatmap panel test scene
2021-11-27 14:56:27 +01:00
Dan Balasescu
e1445dcb05
Only show owner in match subscreen
2021-11-26 17:40:45 +09:00
Dan Balasescu
e9a19aacd7
Fix tests by requiring host
2021-11-26 17:23:50 +09:00
Dan Balasescu
8541db1e85
Merge branch 'master' into playlist-item-add-owner
2021-11-26 17:13:23 +09:00
Dan Balasescu
1f5d95666e
Add owner avatar to multiplayer items
2021-11-25 23:15:29 +09:00
Dean Herbert
7a3c69544b
Merge pull request #15799 from smoogipoo/fix-songselect-test-failures-2
...
Fix SongSelect-related test failures
2021-11-25 23:01:06 +09:00
Dan Balasescu
d0c0b7ce47
Fix intermittent beatmap thumbnail test
2021-11-25 22:05:39 +09:00
Dan Balasescu
09dd054283
Fix SongSelect-related test failures
2021-11-25 21:11:13 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
...
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dean Herbert
a2ab9f457d
Move score download logic out of ScoreManager
2021-11-25 17:33:04 +09:00
Dean Herbert
e6cfe44652
Fix occasional test failure due to default value oversight in TestSceneBeatmapCarousel
2021-11-25 16:29:06 +09:00
Dean Herbert
1533e245de
Merge pull request #15767 from bdach/beatmap-card/track-preview
...
Add preview track playback function to beatmap card
2021-11-25 12:08:03 +09:00
Bartłomiej Dach
1907b42f82
Use constant online IDs in tests to avoid preview not working randomly
2021-11-24 20:34:33 +01:00
Dan Balasescu
132bb59203
Update working beatmap when returning to match
2021-11-24 19:56:02 +09:00
Dan Balasescu
e176083898
Merge pull request #15781 from peppy/beatmap-set-status
...
Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus`
2021-11-24 19:25:29 +09:00
Dean Herbert
b739b6a725
Merge branch 'master' into beatmap-card/track-preview
2021-11-24 18:54:25 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
0fe27cc8a1
Replace one more usage
2021-11-24 18:29:33 +09:00
Dean Herbert
7603f7eb36
Fix a few incorrectly updated arguments
2021-11-24 18:14:18 +09:00
Dean Herbert
0c819b9cfb
Combine all test data BeatmapSetInfo
creation into a single method
2021-11-24 18:07:32 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
...
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dan Balasescu
8ce5324c8b
Merge pull request #15772 from peppy/remove-model-list-inits
...
Initialise `BeatmapSet.Beatmaps` list at construction time
2021-11-24 16:41:19 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dean Herbert
44c34ca7b2
Revert changes causing BeatmapSet.Metadata
to be expectedly null in some tests
2021-11-24 14:52:08 +09:00
Dan Balasescu
cf17c51df2
Merge pull request #15770 from peppy/fix-incorrect-id-usage-in-tests
...
Fix incorrect usage of `ID` in `TestSceneMultiplayerResults`
2021-11-24 13:51:30 +09:00
Dean Herbert
8c60f37508
Fix cases of dynamically assigning Beatmap
s to BeatmapSetInfo
using list assignment
2021-11-24 13:27:37 +09:00
Dean Herbert
b1f3e98045
Fix incorrect usage of ID
in TestSceneMultiplayerResults
2021-11-24 13:05:51 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
049f25a133
Merge pull request #15757 from smoogipoo/fix-multiplayer-tests
...
Fix several intermittent multiplayer test failures
2021-11-24 09:32:01 +09:00
Bartłomiej Dach
1a1603f0db
Implement preview track playback
2021-11-23 23:17:30 +01:00
Bartłomiej Dach
9164f006aa
Implement basic behaviour of play button
2021-11-23 22:44:09 +01:00
Bartłomiej Dach
b44db9f5e5
Add test scene for thumbnail component
2021-11-23 22:44:08 +01:00
Dan Balasescu
a521d1b835
Wait for ready button to be enabled first
2021-11-23 17:09:38 +09:00
Dan Balasescu
fd4d5e98a7
Merge pull request #15745 from bdach/settings-number-box-stack-overflow
...
Fix crashes on trying to play back replays of seeded mods with seed value over 1 billion
2021-11-23 16:36:05 +09:00
Dan Balasescu
6363833fb3
Revert unnecessary changes
2021-11-23 16:17:09 +09:00
Dan Balasescu
69a9fc9732
Fix a few more multiplayer test timeouts
...
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Bartłomiej Dach
b596a0204c
Rewrite overflow test step for legibility
2021-11-23 06:43:17 +01:00
Dan Balasescu
10bd7176e0
Fix potential test failure in TestSceneMultiplayerReadyButton
...
Couldn't exactly reproduce https://github.com/ppy/osu/runs/4294316800 ,
but I found a similar issue via:
```diff
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
index 84b63a5733..29cac9b061 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerReadyButton.cs
@@ -3,6 +3,7 @@
using System;
using System.Linq;
+using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
@@ -81,6 +82,8 @@ private void load(GameHost host, AudioManager audio)
await Client.ToggleReady();
+ Thread.Sleep(1000);
+
readyClickOperation.Dispose();
});
}
```
2021-11-23 14:07:55 +09:00
Dean Herbert
e580fc5abc
Merge pull request #15735 from peppy/remove-ruleset-info-inheritance
...
Remove subclassing of `RulesetInfo`
2021-11-23 10:18:32 +09:00
Bartłomiej Dach
dced6a2e68
Add extended test coverage for desired input handling
2021-11-22 20:39:44 +01:00
Bartłomiej Dach
2350806b4c
Add failing test case for number box stack overflow scenario
2021-11-22 20:26:45 +01:00
Dean Herbert
001f7c36f3
Use Equals
in carousel tests for better realm compatibility
2021-11-22 17:20:21 +09:00
Dean Herbert
b9923e5396
Remove subclassing of RulesetInfo
2021-11-22 16:39:17 +09:00
Dan Balasescu
f64d20ed71
Fix APIRoom queue mode not updated on change
2021-11-22 13:46:01 +09:00
Dean Herbert
bbb3abbc61
Merge branch 'master' into multi-queueing-modes
2021-11-22 12:32:47 +09:00
Dan Balasescu
cad6d1d25d
Adjust test to match new logic
2021-11-22 11:20:19 +09:00
Dan Balasescu
53dbbd6d64
Compare playlist item IDs instead in tests
2021-11-22 11:17:32 +09:00
Dan Balasescu
4b498c7bd6
Merge branch 'master' into multi-queueing-modes
2021-11-22 07:46:45 +09:00
Dean Herbert
c0962b1c4f
Merge branch 'master' into beatmap-card/download-button
2021-11-21 20:04:26 +09:00
Bartłomiej Dach
65cb011bac
Merge branch 'master' into beatmap-card/download-button
2021-11-20 18:49:11 +01:00
Bartłomiej Dach
297de27a6a
Use BindTarget
from card rather than caching & resolving download tracker
2021-11-20 18:48:26 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
...
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.
To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
83b4625bd5
Replace existing cases with new helper method
2021-11-19 22:15:41 +09:00
Dan Balasescu
de0e8ad822
Merge branch 'master' into multi-queueing-modes
2021-11-19 18:58:15 +09:00
Dan Balasescu
4e625b78e2
Update queue mode names
2021-11-19 18:28:43 +09:00
Dan Balasescu
a6a786b167
Remove namespacing of queue tests
2021-11-19 15:43:11 +09:00
Dean Herbert
0c289bf8e5
Remove pointless namespace
2021-11-19 14:46:53 +09:00
Dean Herbert
6dc6ca1bbb
Fix potential null reference in FadeAccessibleBackground
test class
2021-11-19 14:03:07 +09:00
Dean Herbert
cb2547a6be
Merge branch 'master' into multi-queueing-modes
2021-11-19 13:20:57 +09:00
Bartłomiej Dach
8a1d6757af
Merge branch 'master' into beatmap-card/download-button
2021-11-18 22:37:35 +01:00
Bartłomiej Dach
412abf30d9
Refactor buttons again to work with latest design guidelines
2021-11-18 22:34:40 +01:00
Dan Balasescu
1dacc50ecb
Merge branch 'master' into multi-queueing-modes
2021-11-18 15:16:27 +09:00
Dean Herbert
d7b178ea37
Update test scenes which should not handle key repeat
2021-11-18 13:13:36 +09:00
Dan Balasescu
e4aec3f519
Merge pull request #15648 from peppy/playlist-show-invalid-beatmaps
...
Highlight invalid playlist items during room creation
2021-11-17 22:24:22 +09:00
Dean Herbert
a4953b5658
Update some remaining test usage of database ID
2021-11-17 20:56:57 +09:00
Dean Herbert
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
Dan Balasescu
f9e3d9bb92
Merge branch 'master' into i-working-beatmap/difficulty-calculator
2021-11-16 17:46:38 +09:00
Dean Herbert
2d125893fc
Add tests and disable selection on invalid items
2021-11-16 17:23:52 +09:00
Dean Herbert
79e26b0703
Merge branch 'master' into fix-beatmap-recommendations-test
2021-11-16 16:19:47 +09:00
Dan Balasescu
29d0d5badf
Rename QueueModes -> QueueMode
2021-11-16 14:53:10 +09:00
Dean Herbert
4856180912
Use new helper method
2021-11-15 19:19:53 +09:00
Dean Herbert
86b8fd3720
Fix TestSceneBeatmapRecommendations
testing with an online ID of 0
2021-11-15 19:19:53 +09:00
Dean Herbert
62d670a3ca
Update DifficultyCalculator
to take an IWorkingBeatmap
2021-11-15 19:16:48 +09:00
Dan Balasescu
5e2ccd5c85
Merge branch 'master' into multi-queueing-modes
2021-11-15 15:26:34 +09:00
Dean Herbert
5471994450
Merge branch 'master' into sample-point-multiple
2021-11-15 14:13:58 +09:00
Dean Herbert
fdbb59fd1d
Merge branch 'master' into gameplay-test/share-clock-state
2021-11-15 13:49:17 +09:00
Dean Herbert
5be22916bb
Add test coverage against frequency ramp increasing between fail animation and fail screen
2021-11-14 14:41:17 +09:00
Bartłomiej Dach
ca239ca40a
Add failing test case for sharing clock state with gameplay test
2021-11-13 22:10:59 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection
2021-11-13 21:59:44 +01:00
Bartłomiej Dach
76baf08140
Expand test coverage with desired bank text box placeholder behaviour
2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once
2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9cf45e418a
Add failing test coverage for setting sample bank on multiple objects
2021-11-13 21:24:58 +01:00
Bartłomiej Dach
6ba154129b
Add failing test coverage for setting sample volume on multiple objects
2021-11-13 18:14:50 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation
2021-11-13 18:14:50 +01:00
Dean Herbert
983d5a6cb8
Merge branch 'master' into difficulty-point-multiple
2021-11-13 23:47:12 +09:00
Bartłomiej Dach
b58fe2d80a
Restructure card to use single tracker at the top level
2021-11-13 15:39:03 +01:00
Bartłomiej Dach
be3f225d4b
Update in line with Online{BeatmapSet -> }ID
changes
2021-11-13 15:01:37 +01:00
Bartłomiej Dach
c38c95b373
Merge branch 'master' into beatmap-card/download-button
2021-11-13 14:59:59 +01:00
Bartłomiej Dach
5f2a789a6d
Ensure editor clock is stopped before testing gameplay
2021-11-13 14:01:00 +01:00
Bartłomiej Dach
eb8c5292d5
Ensure editor background is dimmed after return from gameplay test
2021-11-13 13:50:57 +01:00
Bartłomiej Dach
a5ba3bd012
Move gameplay test pieces to own namespace
2021-11-13 13:39:17 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously
2021-11-12 23:32:11 +01:00
Bartłomiej Dach
b8b86cbd2a
Add failing tests for desired multiple selection behaviour
2021-11-12 23:32:11 +01:00
Bartłomiej Dach
7ba93aac27
Add test coverage for difficulty point piece operation
2021-11-12 22:16:09 +01:00
Dan Balasescu
6fb2ccbb86
Add failing test ensuring room is updated after join
2021-11-13 02:32:00 +09:00
Dan Balasescu
060b4fa526
Fix failing multiplayer player test
2021-11-13 02:01:48 +09:00
Dan Balasescu
3b24ec3643
Merge branch 'master' into multi-queueing-modes
2021-11-12 22:16:04 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Dean Herbert
62600f1390
Merge branch 'master' into editor-gameplay-test
2021-11-12 14:14:06 +09:00
Bartłomiej Dach
459ec7b3bf
Fix test failures due to missing dependencies
2021-11-11 20:54:37 +01:00
Bartłomiej Dach
c465bcb821
Ensure track is stopped on player completion
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
385df51b06
Ensure editor test player is exited on completion
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
6ce1a78723
Add test coverage for basic gameplay testing scenarios
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
32b5a736c8
Add preview gameplay button to bottom editor bar
2021-11-11 17:12:21 +01:00
Bartłomiej Dach
dbdbfc4723
Add failing test case for PP counter not initially updating
2021-11-11 16:33:31 +01:00
Dan Balasescu
5c8c121446
Update behaviour to match server (removing playlist items) + tests
2021-11-11 23:39:15 +09:00
Dan Balasescu
07a7b4bcdc
Merge branch 'master' into multi-queueing-modes
2021-11-11 22:19:30 +09:00
Bartłomiej Dach
9bad912dd0
Add failing test case
2021-11-11 13:22:06 +01:00
Dan Balasescu
4db2ad1cb3
Merge branch 'master' into rename-ef-model-properties
2021-11-11 19:12:54 +09:00
Dean Herbert
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11
Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
2021-11-11 17:19:46 +09:00
Bartłomiej Dach
f38d6ef8db
Add failing test steps
2021-11-11 09:01:50 +01:00
Dean Herbert
8371307709
Merge branch 'master' into editor-clipboard-refactor
2021-11-11 01:09:39 +09:00
Bartłomiej Dach
91baaa73f3
Show download progress on card body rather than in button
2021-11-10 16:03:48 +01:00
Bartłomiej Dach
5e31e890ae
Extract class for clipboard contents for DI purposes
2021-11-10 12:36:23 +01:00
Bartłomiej Dach
343318c6f9
Merge branch 'master' into display-string
2021-11-10 11:10:38 +01:00
smoogipoo
35a5182ebf
Merge branch 'master' into multi-queueing-modes
2021-11-10 15:01:13 +09:00
Dean Herbert
52c740b377
Add failing test showing team display display failure
2021-11-10 13:44:31 +09:00
Bartłomiej Dach
410e9159d1
Fix test failures due to missing dependencies
2021-11-09 19:54:38 +01:00
Bartłomiej Dach
03a315b9f5
Fix missing beatmap in replay download test scene
...
Was causing nullrefs in `GetDisplayTitle()`.
2021-11-09 14:33:06 +01:00
Dean Herbert
3b485b5f37
Rewrite PreviewTrackManager
to avoid constructing TrackBass
locally
...
This paves the way for the framework code quality change
(https://github.com/ppy/osu-framework/pull/4873 ) which stops exposing
the constructor.
Most of the restructuring here is required to give `PreviewTrackManager`
an adjustable target to apply the global mute.
2021-11-09 17:38:12 +09:00
Bartłomiej Dach
74c37e248d
Merge branch 'master' into master
2021-11-09 08:40:52 +01:00
Bartłomiej Dach
2186b51676
Implement detailed download button behaviour
2021-11-08 22:18:14 +01:00
Bartłomiej Dach
a60cceeda6
Implement basic appearance of download button
2021-11-08 22:18:14 +01:00
Bartłomiej Dach
c65e7a4436
Add test coverage for download button
2021-11-08 22:17:56 +01:00
Bartłomiej Dach
f4b8dee2d0
Update favourite statistic value on favourite button clicks
2021-11-08 11:53:54 +01:00
Bartłomiej Dach
5cb533004d
Add test coverage for favourite button
2021-11-08 11:53:53 +01:00
smoogipoo
c716051530
Merge branch 'master' into multi-queueing-modes
2021-11-08 19:19:50 +09:00
Dean Herbert
8b85c2c8de
Merge pull request #15491 from peppy/remove-stupid-weak-reference-bindable-events
...
Revert weird event flow in model manager/importers
2021-11-08 15:19:58 +09:00
Dean Herbert
a2dfb5fd8c
Merge pull request #15513 from bdach/beatmap-card/statistics
...
Add statistics display to beatmap card
2021-11-08 14:45:56 +09:00
Dan Balasescu
1c40d5bc08
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-08 14:41:32 +09:00
Dean Herbert
dede0e56ce
Merge branch 'master' into user-lookup-by-username-cleanup
2021-11-08 13:38:26 +09:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-08 13:35:49 +09:00
Dean Herbert
1589b50d6e
Merge branch 'master' into beatmap-card/statistics
2021-11-08 13:28:31 +09:00
Dean Herbert
43f87844e2
Add text to test cards to better explain their purpose
2021-11-08 13:27:04 +09:00
Dean Herbert
62600b47b1
Merge branch 'master' into user-class-cleanup
2021-11-08 12:51:12 +09:00