Dan Balasescu
15127f972e
Merge branch 'master' into fix-online-play-sub-screens-not-async-loaded
2021-07-20 18:47:41 +09:00
Dean Herbert
d87ea741ed
Fix OnlinePlayScreen
sub-screens not loaded asynchronously
2021-07-20 16:38:39 +09:00
Salman Ahmed
1af230c48c
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
Dean Herbert
fe414b942f
Ensure online play subscreen is loaded before forwarding OnExiting
...
Closes https://github.com/ppy/osu-framework/issues/4619 (actually not a
framework issue; the framework correctly guards against this scenario,
see
4e29504384/osu.Framework/Screens/ScreenStack.cs (L277)
).
Added the assertions to be very explicit about the nested stack's state
at this point. Both of those events can only be triggered if the stack
has a loaded screen (as far as I can tell), making this check
unnecessary in those cases.
2021-07-20 15:51:34 +09:00
Dean Herbert
662822a40c
Avoid showing time of play on results screen when autoplay
...
Closes https://github.com/ppy/osu/issues/13940 .
2021-07-20 15:19:44 +09:00
Dean Herbert
844152e1b1
Merge pull request #13861 from peppy/add-password-support
...
Add multiplayer room password support
2021-07-19 23:32:28 +09:00
Dan Balasescu
6e104fe084
Merge pull request #13894 from peppy/fix-beat-synced-container-alt
...
Fix multiple issues with `BeatSyncedContainer`
2021-07-19 23:19:20 +09:00
smoogipoo
6a55cb9df0
Revert unintended change
...
It's a deeper issue with ScreenStack (see:
https://github.com/ppy/osu-framework/issues/4619 ).
2021-07-19 22:52:07 +09:00
smoogipoo
57a99886d5
Fix password icon not disappearing when no password
2021-07-19 22:31:01 +09:00
smoogipoo
892d858d5f
Fix compile error
2021-07-19 22:23:31 +09:00
smoogipoo
b7c2d6b1ab
Merge branch 'master' into add-password-support
2021-07-19 22:23:09 +09:00
Dan Balasescu
5ef1fe6948
Merge branch 'master' into fix-replay-date
2021-07-19 21:58:37 +09:00
Dan Balasescu
f3bcaf7f11
Merge pull request #13929 from peppy/i-deep-cloneable
...
Create a deep clone of score for score submission purposes
2021-07-19 21:58:27 +09:00
smoogipoo
3168a927dc
Fix possible exception
2021-07-19 20:50:30 +09:00
smoogipoo
2515785f93
Use room password to fill settings textbox
2021-07-19 20:03:32 +09:00
Dean Herbert
b3f60c8253
Fix date being updated on replays unexpectedly
2021-07-19 19:28:35 +09:00
Dean Herbert
f16b4957aa
Move clone to earlier in the process
2021-07-19 19:18:34 +09:00
Dan Balasescu
f1f6af88a1
Merge pull request #13926 from peppy/set-rank-on-failed-submission
...
Set score's rank on a failed submission
2021-07-19 18:45:21 +09:00
Dean Herbert
bde35d9f21
Rename radio button classes to be local to editor
2021-07-19 16:57:12 +09:00
Dean Herbert
caba78cb5d
Copy score during submission process to ensure it isn't modified
2021-07-19 14:14:28 +09:00
Dean Herbert
3c028ce05c
Add IDeepCloneable
interface and update existing CreateCopy
methods to use it
2021-07-19 12:54:17 +09:00
Dean Herbert
d7f997a7f3
Set score's rank on a failed submission
...
As we don't have a `RankInfo.F`, this is the next best choice. I am also
adding a check osu-web side for this - this is just to make sure we
aren't sending scores with SS when they are not actually completed.
I'm working on a separate PR to ensure this does not get mutated during
the player exit process.
2021-07-19 12:36:15 +09:00
Derrick Timmermans
2e2a2bdd99
Allow moving timeline selection when mousedown event is outside of blueprint container
2021-07-18 18:06:59 +02:00
Derrick Timmermans
ee220feecf
Avoid using guesses to determine whether inputs blocked
2021-07-18 16:04:23 +02:00
Dean Herbert
c6bc95767d
Simplify popover hide logic and add test coverage
2021-07-17 22:31:47 +09:00
Dean Herbert
c966cb0530
Fix dependency lookup failing due to location of PopoverContainer
2021-07-17 15:04:18 +09:00
Dean Herbert
50eed26bd1
Rename radio button item
to label
2021-07-17 02:32:23 +09:00
Dean Herbert
eac9b1ec7e
Disable toolbox composition buttons when beatmap is not timed
2021-07-17 02:30:13 +09:00
Dean Herbert
3ae5f6707a
Expose whether an EditorBeatmap
has timing present or not via bindable
2021-07-17 02:30:00 +09:00
Dean Herbert
7a671754f2
Change RadioButton
's object
to a string
2021-07-17 02:29:31 +09:00
Derrick Timmermans
e35cff99c7
Pass on mouseDown input to timeline if no selection modification is made with that input
2021-07-16 17:21:43 +02:00
Derrick Timmermans
3e8a13bfbf
Allow interacting with timeline objects outside of drawable bounds
2021-07-16 16:16:34 +02:00
Dean Herbert
d0fc258886
Remove unused OsuLogo.BeatMatching
2021-07-15 15:11:42 +09:00
Dean Herbert
9d693c75cf
Add Schedule
to restore password text box focus behaviour
2021-07-14 23:56:52 +09:00
Dean Herbert
cc09a8b5ba
Update to use OsuPopover
implementation
2021-07-14 23:55:46 +09:00
Dean Herbert
b5dd9403b1
Merge branch 'master' into add-password-support
2021-07-14 23:53:03 +09:00
smoogipoo
dfe7cc40a9
Move create room button into the lounge
2021-07-14 18:55:01 +09:00
smoogipoo
3e6b9bd48d
Add filter background
2021-07-14 18:24:30 +09:00
smoogipoo
c64230315f
Adjust layouts
2021-07-14 18:10:59 +09:00
smoogipoo
0bfaf11d51
Remove/fix paddings in lounge
2021-07-14 17:46:52 +09:00
smoogipoo
f6b81b76e8
Add shadow
2021-07-14 17:46:32 +09:00
smoogipoo
da3b40a4dd
Add default background to panel, reduce nesting
2021-07-14 16:56:46 +09:00
smoogipoo
e0c61c24b1
Remove spotlights glow
2021-07-14 16:51:31 +09:00
smoogipoo
0e89bafd17
Add special category pill + secondary background
2021-07-14 16:48:53 +09:00
smoogipoo
c5977f3318
Merge branch 'master' into lounge-redesign
2021-07-14 12:47:16 +09:00
Dan Balasescu
4ce96109b7
Merge branch 'master' into fix-match-screen-buttons-no-user
2021-07-13 18:20:23 +09:00
Dan Balasescu
0557761e51
Merge pull request #13862 from peppy/fix-multiplayer-create-game-failure-crash
...
Fix crash when multiplayer server join fails during game creation
2021-07-13 18:00:47 +09:00
Dean Herbert
e791669c40
Fix multiplayer screen buttons showing no text when local user not available
2021-07-13 17:59:58 +09:00
Dean Herbert
60e17fc2b7
Fix disconnected-from-server multiplayer exit sequence being blocked by confirmation dialog
2021-07-13 17:12:35 +09:00
Dean Herbert
481e4dedb0
Move PopoverContainer
to OsuGameBase
2021-07-13 16:51:31 +09:00
smoogipoo
b5d4b9444f
wip
2021-07-13 16:51:29 +09:00
Dean Herbert
6409a518db
Focus password text box on popover display
2021-07-13 16:35:37 +09:00
smoogipoo
0cb80e105b
Renamespace classes
2021-07-13 16:02:18 +09:00
smoogipoo
ab282b9e59
Remove RoomInspector from the lounge
2021-07-13 16:00:42 +09:00
smoogipoo
689cee832c
Fix 1px gaps in DrawableRoom background
2021-07-13 15:50:46 +09:00
smoogipoo
8c4a257742
Add recent participants
2021-07-13 15:10:44 +09:00
Dean Herbert
5cffaf4d3b
Add extra explanatory comment to avoid any confusion
2021-07-13 14:34:56 +09:00
Dean Herbert
125bd36ab1
Send password in request ctor directly
2021-07-13 14:27:07 +09:00
Dean Herbert
c6bd58ea4b
Exit match sub screen when a room goes away
...
Closes #13847 .
I think we can probably get some test coverage of this if required, but
needs a bit of thought (basically an error needs to be thrown during the
multiplayer client portion of the join procedure, after `CurrentRoom` is
non-null but before the join completes).
Manual testing on password branch (#13861 ) is possible since it
currently errors due to missing method on the live/dev servers.
- Create game, which will fail with `MethodNotExists`.
- Note the fields on the settings screen are emptied.
- Fill fields again and press create game (crash).
2021-07-12 19:20:41 +09:00
Dean Herbert
4dea2d9778
Dismiss popovers on returning to lounge
2021-07-12 18:54:17 +09:00
Dean Herbert
bbc3a013c8
Use BasicPopover
for now
2021-07-12 18:29:50 +09:00
Dean Herbert
b4ca6b6188
Update popover logic to take advantage of new explicit popup functionality
2021-07-12 18:25:04 +09:00
Dean Herbert
a3e0168a46
Update tests
2021-07-12 18:25:04 +09:00
Dean Herbert
e25b3518dc
Make password popover display inside RoomsContainer
rooms
2021-07-12 18:25:04 +09:00
Dean Herbert
9f9d7f9125
Add remaining pieces of password flow (for osu-web join request)
2021-07-12 18:22:52 +09:00
Dean Herbert
3c49b46c5f
Add lock overlay for rooms which are password protected
2021-07-12 18:22:52 +09:00
smoogipoo
c1fba3da6b
Add solid background
2021-07-12 16:30:34 +09:00
smoogipoo
aba09b20a5
Add host under room title
2021-07-12 16:28:22 +09:00
smoogipoo
4ac812de86
Add rank range pill
2021-07-12 16:15:26 +09:00
Dean Herbert
08c40938db
Add support for updating a room's password
2021-07-12 15:49:19 +09:00
Dean Herbert
4fd6f2101c
Add password textbox input
2021-07-12 15:49:19 +09:00
Dean Herbert
24f330e5c1
Avoid MatchSettingsOverlay
base class potentially accessing an uninitialised field
2021-07-12 15:49:19 +09:00
smoogipoo
435b4b0e6e
Remove pill inheritance
2021-07-12 15:21:00 +09:00
smoogipoo
a8cbffa57e
Add playlist count pill
2021-07-12 15:11:53 +09:00
smoogipoo
185e36bf97
Split pill display into abstract class
2021-07-12 15:11:10 +09:00
smoogipoo
b4b0b862ef
Adjust some layout
2021-07-12 14:07:21 +09:00
smoogipoo
ac26374a93
Merge branch 'master' into lounge-redesign
2021-07-12 13:54:42 +09:00
Salman Ahmed
07ede7a147
Disallow custom rulesets from score submission
2021-07-11 03:34:57 +03:00
Dean Herbert
6a5f0e8237
Move handling of replay seek operations out of progress bar
...
This is in order to avoid using the now obsoleted property
`SliderBar.AllowKeyboardInputWhenNotHovered`
(see https://github.com/ppy/osu-framework/pull/4579 ).
2021-07-09 14:28:59 +09:00
Dean Herbert
e612d7568c
Merge pull request #13771 from LumpBloom7/volume-meter-switch
...
Add ability to navigate between volume meters via Alt+Left/Right arrows
2021-07-07 21:50:44 +09:00
Derrick Timmermans
4d7c744101
Fix failing test
2021-07-07 12:59:31 +02:00
smoogipoo
8929aa0ca7
Initial redesign of DrawableRoom
2021-07-07 14:47:24 +09:00
smoogipoo
2ddfa15a80
Redesign RoomStatusInfo
2021-07-07 14:47:24 +09:00
smoogipoo
c50e3fd317
Clean up selection box construction
2021-07-07 14:47:24 +09:00
Bartłomiej Dach
f45418dde7
Replace game-side directory/file selector with framework extensions
2021-07-06 22:11:54 +02:00
Derrick Timmermans
ffe18ebe51
Resolve build errors
2021-07-06 14:11:46 +02:00
Derrick Timmermans
07d54d261a
Let selection container handle manual selection changes
2021-07-06 13:24:18 +02:00
Derrick Timmermans
c5a0672277
Use IStateful<SelectionState> instead of ISelected
2021-07-06 12:07:25 +02:00
Dan Balasescu
32e6c9c5d3
Merge pull request #13786 from peppy/multiplayer-test-fixes
...
Fix multiplayer test failures due to leaderboard load process
2021-07-06 16:33:41 +09:00
Dean Herbert
0658cfb986
Throw exceptions rather than silently failing if attempting to add a clock for a non-tracked user
2021-07-06 14:56:00 +09:00
Dean Herbert
1a6b8b2c73
Populate UserScores
as early as possible to avoid weird ordering requirements
2021-07-06 14:53:31 +09:00
Bartłomiej Dach
686dd2b5ce
Remove unused constant
2021-07-05 20:35:14 +02:00
Derrick Timmermans
d495196b66
Share item cycling logic with GameplayMenuOverlay
2021-07-05 19:22:55 +02:00
Dean Herbert
f5ddd2a53b
Fix critical failure causing scores to not update on the leaderboard
2021-07-06 01:15:30 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Dean Herbert
f1014af284
Move LoadComplete
content to run after user retrieval has completed
...
Feels safer, I think.
2021-07-05 21:35:41 +09:00
Dean Herbert
459f9a0465
Handle nulls and fix missing documentation
2021-07-05 21:35:37 +09:00
Dean Herbert
77adf687c6
Consume ability to lookup multiple users in MultiplayerGameplayLeaderboard
...
Avoids syncrhonously blocking on asynchronous operations (which was
leading to LCA starvation in tests).
2021-07-05 19:56:37 +09:00
Dean Herbert
9c311a6d8a
Add ability to lookup multiple users at once to UserLookupCache
2021-07-05 19:56:16 +09:00
Dean Herbert
229bba14e6
Fix master clock becoming incorrectly paused when all spectator players are too far ahead
2021-07-05 17:45:08 +09:00
Bartłomiej Dach
c143a50b73
Merge branch 'master' into fix-zero-hit-score-submit
2021-07-04 15:31:38 +02:00
Dean Herbert
7a710ceffe
Check count as well (statistics can be populated with zero counts)
2021-07-04 16:41:09 +09:00
Dean Herbert
ef82528309
Don't attempt to submit score when nothing has been hit
2021-07-04 15:16:18 +09:00
Dean Herbert
ec71deec51
Remove some mentions of "lazer"
...
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Bartłomiej Dach
fbe3b447e5
Merge branch 'master' into linkify-metadata
2021-07-03 15:51:08 +02:00
Dan Balasescu
ace57a9ee9
Merge pull request #13727 from peppy/update-disclaimer
...
Update disclaimer
2021-07-02 21:08:43 +09:00
Dan Balasescu
9eb6ae4d45
Merge pull request #13721 from peppy/submit-on-player-exit
...
Submit scores on player exit
2021-07-02 18:25:26 +09:00
Dean Herbert
362816492f
Move to more friendly namespace
2021-07-02 18:09:16 +09:00
Dean Herbert
eacf867073
Move shared types into their own classes
2021-07-02 18:05:00 +09:00
Dean Herbert
f689e788c9
Avoid using game-wide beatmap during score submission
2021-07-02 14:24:27 +09:00
Dean Herbert
62c125d7a2
Tidy up font formatting methods
2021-07-02 12:21:28 +09:00
Dean Herbert
f0727a63be
Reduce usable width
2021-07-02 12:18:52 +09:00
Dean Herbert
a1eaf39645
Slightly change wording to hopefully read better
2021-07-02 12:15:16 +09:00
smoogipoo
4c95af4b16
Add star rating range display
2021-07-01 20:35:31 +09:00
Dean Herbert
4c1b8bc427
Update disclaimer
2021-07-01 20:23:12 +09:00
Dean Herbert
0522500a57
Fix a couple of merge oversights
2021-07-01 19:45:17 +09:00
Dean Herbert
31dbc7798b
Merge branch 'master' into linkify-metadata
2021-07-01 19:41:33 +09:00
smoogipoo
a78d1b4c2e
Update SR colours to match osu-web
2021-07-01 19:37:21 +09:00
Dean Herbert
74c63e15be
Mark score failed on fail and exit
2021-07-01 17:48:09 +09:00
Dean Herbert
04b874bb00
Add flow for submitting score on exiting SubmittingPlayer
2021-07-01 17:02:33 +09:00
Dean Herbert
5bc970af0d
Make TestPlayer
inherit from SoloPlayer
for more flexibility in testing
2021-07-01 16:55:33 +09:00
Dean Herbert
00d3baef11
Exit handling flow
2021-06-30 20:23:48 +09:00
smoogipoo
6dd3c6fe93
Make MultiSpectatorScreen and tests more resillient to timing
2021-06-29 22:45:51 +09:00
smoogipoo
bfdbe3c3fe
Fix clocks getting added a second time
2021-06-29 17:29:25 +09:00
smoogipoo
8e04d73b67
Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2
2021-06-29 17:06:57 +09:00
smoogipoo
bcdf36e77b
Merge branch 'master' into spectator-start-at-end-2
2021-06-29 15:53:58 +09:00
smoogipoo
92fa99700e
Merge branch 'master' into rework-multiplayer-test-scenes
2021-06-29 15:39:59 +09:00
smoogipoo
a3b1e1d5fc
Check for null ruleset in FilterCriteria
2021-06-29 15:18:40 +09:00
Dean Herbert
f939e2603a
Merge branch 'master' into localisable-tooltips
2021-06-28 15:29:42 +09:00
Gagah Pangeran Rosfatiputra
2b1d3c8e9c
add od filter in search filter
2021-06-26 21:05:01 +07:00
Gagah Pangeran Rosfatiputra
8e1bcc4d6b
add overall difficulty in filter criteria
2021-06-26 21:02:31 +07:00
Bartłomiej Dach
ea384332c3
Merge branch 'master' into logo-transition-sound
2021-06-25 21:12:48 +02:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
aitani9
6bc71590c5
Disable logo click sound when exiting
2021-06-25 09:21:26 -07:00
Dean Herbert
51dd7fc238
Merge pull request #13622 from aitani9/mod-settings-dropdown-height
...
Decrease the max dropdown height in mod settings
2021-06-25 17:42:47 +09:00
Dean Herbert
5883922177
Remove mod multiplier completely
2021-06-25 16:36:31 +09:00
aitani9
c8022126dc
Add logo sound case for transitioning to song select
2021-06-23 13:39:12 -07:00
Dean Herbert
151dfdfb79
Merge pull request #13627 from Joehuu/fix-multiplayer-exit-logic
...
Fix multiplayer leave dialog not working on all exit operations
2021-06-23 14:56:57 +09:00
Dean Herbert
f62b4f2d24
Merge pull request #13617 from ekrctb/catch-editor
...
Add "placeholder" (pre-MVP) implementation of osu!catch editor
2021-06-23 14:00:34 +09:00
ekrctb
0b351c9922
Fix "possible NRE" inspection
2021-06-23 10:57:04 +09:00
ekrctb
eec4457473
Add [CanBeNull]
to methods returning null by default
2021-06-23 09:40:07 +09:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
...
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
ekrctb
a9c7830252
Fix NRE when hit object blueprint is not implemented
2021-06-22 17:20:13 +09:00
Salman Ahmed
b12adc6073
Remove all test skinning changes in favour of the ISkinSource.AllSources
path
2021-06-22 10:48:03 +03:00
Dean Herbert
1fff9a93b9
Merge branch 'master' into skin-editor-closest-anchor
2021-06-22 16:41:51 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Joseph Madamba
db86098062
Fix dialog not closing after spamming OS window close
2021-06-21 20:23:11 -07:00
Joseph Madamba
9bcd1e6922
Move confirm dialog logic to OnExiting
2021-06-21 20:22:18 -07:00
Joseph Madamba
00b4cf1829
Handle sub screen OnExiting
logic on main screen
2021-06-21 20:20:43 -07:00
Dean Herbert
b1fd812805
Merge branch 'master' into more-ui-sfx
2021-06-18 23:24:19 +09:00
Jamie Taylor
6e4fc26e16
replace 'songselect' hover/click sounds with 'button' ones for now
2021-06-18 21:03:46 +09:00
Dean Herbert
c751e087ca
Merge branch 'master' into skin-editor-closest-anchor
2021-06-18 18:54:07 +09:00
Dean Herbert
0bc68a7018
Move xmldoc to method
2021-06-18 16:50:31 +09:00
Dean Herbert
19507e107e
Reorder methods to make more sense
2021-06-18 16:46:40 +09:00
Dean Herbert
a7f40dc6d4
Merge branch 'remove-synchronous-prepare-score-method' into storyboard-outro-logic-refactor
2021-06-18 16:45:01 +09:00
Dean Herbert
45122594e5
Remove the synchronous version of PrepareScoreForResults
...
Replaces all existing usages with the `async` version.
2021-06-18 16:24:08 +09:00
Dean Herbert
f3426e38b4
Add note about delay parameter
2021-06-18 16:18:20 +09:00
Dean Herbert
3819a1f03b
Remove exit override behaviour
...
I don't actually know under what scenario this could have been hit, and
actually caused expected behaviour. Consider that in the scenario I
describe in the comment (which I added yesterday), the user is
requesting a pause or exit which would be "cancelled showing the results
instead". But in such a scenario, `PerformExit` would first be run,
which cancels the `resultsDisplayDelegate` in the first place.
The only special case would be pressing the close button on the window
decoration? Which I don't think should be a special case in the first
place, so I'm just going to remove this for the time being to keep
things simple.
2021-06-18 16:12:35 +09:00
Dean Herbert
7ef8eac773
Remove unnecessary (and no longer correct) exception
2021-06-18 16:08:31 +09:00
Dean Herbert
2bf855fcca
Move all storyboard outro skip logic out of updateCompletionState
...
This method should only be called to trigger the score completion
portion of player progression. The storyboard skip/end logic is now
handled separately in `progressToResults`.
2021-06-18 15:50:43 +09:00
Bartłomiej Dach
f282326f9a
Move score preparations back below ShowResults
check
2021-06-17 19:04:52 +02:00
Bartłomiej Dach
3a1444e75d
Fix malformed xmldoc tag
...
Oops. Made a typo in the PR suggestion.
2021-06-17 19:02:56 +02:00
Dean Herbert
9facfe8964
Apply suggestions from code review
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-06-18 01:07:54 +09:00
Dean Herbert
e0a3696145
Merge branch 'master' into player-completion-refactoring
2021-06-17 23:51:42 +09:00
Bartłomiej Dach
aae2923e14
Merge branch 'master' into player-pause-exit-results-flow-refactoring
2021-06-17 16:05:09 +02:00
Bartłomiej Dach
10b0d066be
Reword comments slightly
2021-06-17 16:04:58 +02:00
Bartłomiej Dach
561dbea9e1
Use xmldoc-specific syntax for nicer formatting
2021-06-17 15:26:50 +02:00
Dean Herbert
d03c6da60c
Refactor and redocument updateCompletionState()
and surrounding methods
2021-06-17 19:13:53 +09:00
Dean Herbert
246ab41cc6
Remove special casing for user exit during storyboard outro
2021-06-17 18:11:15 +09:00
Dean Herbert
7cbebe6d11
Rewrite xmldoc and inline comments for PerformExit
2021-06-17 18:10:59 +09:00
Dean Herbert
808b2baa41
Consume new behaviour to fix UserTile
discrepancy
...
Closes https://github.com/ppy/osu/issues/13522 .
2021-06-17 16:31:12 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
Dean Herbert
83402a70db
Fix potential null ref when no beatmap is selected
2021-06-14 15:06:24 +09:00
Dean Herbert
f8b09b7c81
Avoid refresh if score is not related to current display
2021-06-14 14:28:14 +09:00
Dean Herbert
fc442713bb
Debounce schedule at base class
2021-06-14 14:26:40 +09:00
Dean Herbert
8dd48d48f6
Add support for song select leaderboard to handle newly imported scores
2021-06-14 14:20:23 +09:00
smoogipoo
9f163f7f20
Use switch statement to be more explicit about state
2021-06-11 19:23:25 +09:00
smoogipoo
0a8daab4f7
Pause master clock when too far ahead
2021-06-11 19:15:53 +09:00
smoogipoo
59eda70c12
Seek to the least most-recent frame instead
2021-06-11 18:40:56 +09:00
smoogipoo
263b8ff097
Wait for full player load
2021-06-11 18:14:37 +09:00
smoogipoo
a99cb79738
Seek master clock on multi-spectator start
2021-06-11 16:25:45 +09:00
smoogipoo
75d825c85c
Dont control master clock from sync manager
2021-06-11 16:24:52 +09:00
smoogipoo
1c67ef7c91
Make catchup clock support seeking
2021-06-11 16:23:59 +09:00
Dean Herbert
04413f1634
Merge pull request #13444 from peppy/editor-timeline-taiko-hit-colouring
...
Show osu!taiko centre/rim colouring in editor timeline
2021-06-11 15:10:24 +09:00
Dan Balasescu
97375d9625
Merge pull request #13438 from bdach/more-metadata-fields
...
Add remaining metadata fields to editor setup screen
2021-06-11 14:17:34 +09:00
Dean Herbert
bc3b7233ab
Show osu!taiko centre/rim colouring in editor timeline
...
Closes #13443 .
2021-06-11 14:17:30 +09:00
Bartłomiej Dach
7fd26ff3b0
Merge branch 'master' into more-metadata-fields
2021-06-11 06:35:51 +02:00
Dean Herbert
38bf04d7ff
Give more space for time values to allow for negative offsets
2021-06-11 13:25:09 +09:00
Bartłomiej Dach
417aaacc53
Add test coverage for romanised data transfer
2021-06-10 22:18:39 +02:00
Bartłomiej Dach
e41a5a0fcd
Add romanised author & title fields
2021-06-10 22:17:45 +02:00
ilsubyeega-desu
f65f074131
Add star keyword to FilterQueryParser criteria
2021-06-11 02:46:29 +09:00
Salman Ahmed
ef2c4fd0d8
Make RulesetSkinProvidingContainer
able to be overriden for testing purposes
2021-06-10 16:36:46 +03:00
smoogipoo
e18f4cd4ba
Combine methods
2021-06-10 22:01:39 +09:00
smoogipoo
5073ede115
Clear existing frames when starting gameplay
2021-06-10 21:38:46 +09:00
smoogipoo
9eecb23fef
Only seek to the end on first frame arrival
2021-06-10 21:35:52 +09:00
Bartłomiej Dach
252fe0a6cc
Add source and tags text boxes to metadata section
2021-06-10 14:13:59 +02:00
Bartłomiej Dach
5a2e710095
Split common method for metadata textbox creation
2021-06-10 13:55:34 +02:00
Dean Herbert
4a4a561ca4
Merge pull request #13330 from nekodex/results-screen-sfx
...
Add sound effects to the results screen
2021-06-10 18:27:17 +09:00
Salman Ahmed
dde84e5cbd
Merge branch 'master' into transformers-per-skin
2021-06-10 11:58:52 +03:00
Dean Herbert
0667354fbd
Remove unused resolved skin
2021-06-10 17:30:04 +09:00
Dean Herbert
4f8000a574
Combine cases which return the same value
2021-06-10 17:29:36 +09:00
Dean Herbert
5e80f454ce
Merge branch 'master' into results-screen-sfx
2021-06-10 17:25:35 +09:00
Dan Balasescu
a44fd887ee
Merge branch 'master' into no-unranked-display
2021-06-10 17:09:46 +09:00
Joseph Madamba
cc38556f61
Fix background being dimmed forever after toggling statistics in results screen
2021-06-09 23:26:57 -07:00
Dean Herbert
9a3ca09501
Merge pull request #13384 from bdach/fixed-label-width
...
Align label widths of editor setup screen controls
2021-06-10 14:55:49 +09:00
Dean Herbert
209d217024
Remove unused using statement
2021-06-10 12:37:56 +09:00
Dean Herbert
3d508f9266
Merge branch 'master' into results-screen-sfx
2021-06-10 11:28:35 +09:00
Joseph Madamba
e3f3c37953
Add ability to navigate score panels with left/right arrows
2021-06-09 17:03:46 -07:00
Salman Ahmed
1aaad7bfd4
Apply few adjustments to skinning overlays comment
2021-06-09 22:49:31 +03:00
Salman Ahmed
e30f6581b3
Wrap gameplay content within a RulesetSkinProvidingContainer
2021-06-09 22:49:31 +03:00
Bartłomiej Dach
89cdea8123
Merge branch 'master' into fix-results-exit-transition
2021-06-09 19:40:56 +02:00
Dean Herbert
b02b8ae2bc
Merge pull request #13381 from smoogipoo/improve-hit-error-judgements
...
Improve hit error judgement displays
2021-06-09 19:40:17 +09:00
Dean Herbert
31b46afa71
Fix wrong naming scheme for applause samples
2021-06-09 19:35:05 +09:00
Dean Herbert
7d86dafd4f
Simplify tick calculation/playback method
2021-06-09 19:31:53 +09:00
Dean Herbert
57bc34f224
Move const
s closer to usage
2021-06-09 19:24:35 +09:00
Dean Herbert
cb4f366651
Move forgotten private function down more
2021-06-09 19:15:55 +09:00
Dean Herbert
81cecac90b
Move tick rate initialisation to earlier
2021-06-09 19:09:00 +09:00
Dean Herbert
499aba95c0
Simplify sample construction logic and move private functions down
2021-06-09 19:06:37 +09:00
Dean Herbert
21a63efd78
Rename variable back to withFlair
to match parent class
2021-06-09 18:55:29 +09:00
Dean Herbert
330bb7cb45
Remove unnecessary skin lookup logic
2021-06-09 18:55:29 +09:00
Dean Herbert
8fda04c2d9
Merge branch 'master' into results-screen-sfx
2021-06-09 18:00:11 +09:00
Dean Herbert
a65b76bdbf
Add a simple fade to the results screen
...
Stops it from immediately disappearing.
2021-06-09 17:19:37 +09:00
Dean Herbert
7b0c5e9d32
Fix results screen changing applied colour to background on exit
...
The general rule is that screens should only apply colours and the likes
on enter / resume, and leave the outwards transition to whatever screen
is coming next.
2021-06-09 17:18:55 +09:00
Dean Herbert
258d05d1e0
Ensure PlayerLoader
restores the background colour to its own value on resume
2021-06-09 17:17:39 +09:00
Dean Herbert
a7ef0173e9
Add safety to ensure background is correct tint when entering gameplay
2021-06-09 17:07:28 +09:00
Bartłomiej Dach
020c63017e
Fix inspectcode issues
2021-06-09 09:21:02 +02:00
Bartłomiej Dach
a801a9a14d
Ensure background rotation on default skins
2021-06-09 07:59:47 +02:00
Dean Herbert
b754c52392
Update ModAutoplay
matching to use new UserPlayable
flag instead
2021-06-09 14:32:48 +09:00
Dean Herbert
7774344f0e
Remove "Unranked" text from ModDisplay
2021-06-09 13:45:09 +09:00
Bartłomiej Dach
97204b6f27
Reduce unnecessary background changes via IEquatable
implementation
2021-06-08 22:37:18 +02:00
Bartłomiej Dach
a98c302211
Bring back skin background source
2021-06-08 22:04:59 +02:00
Bartłomiej Dach
5bf4dd6358
Move skin background to separate file
2021-06-08 21:57:08 +02:00
Bartłomiej Dach
410cb16340
Apply fixed label width to setup screen items
2021-06-08 17:18:00 +02:00
smoogipoo
00efed2c39
Add colours for tick judgements
2021-06-08 23:10:21 +09:00
smoogipoo
c8e14d7710
Ignore non-scorable and bonus judgements
2021-06-08 23:09:23 +09:00
smoogipoo
c3ea1b26e1
Fix DT being doubled in multiplayer spectator
2021-06-08 22:51:42 +09:00
Robin Avery
dc50ae40b9
Rename OverridesClosestAnchor
to UsesFixedAnchor
2021-06-08 08:28:42 -04:00
smoogipoo
ab9290772b
Fix a similar case with online play sub-screens
2021-06-08 17:54:54 +09:00
smoogipoo
860f1aebb3
Only call OnBackButton() if the screen has finished loading
2021-06-08 17:38:12 +09:00
smoogipoo
7fa0ac6ed7
Fix possible nullref when exiting song select too fast
2021-06-08 17:03:50 +09:00
Dean Herbert
95852ccdf8
Merge branch 'master' into results-screen-sfx
2021-06-08 15:14:31 +09:00
Bartłomiej Dach
0531c2dcd9
Move empty window check to bar error meter
...
It's not valid in the base `HitErrorMeter`, as the colour meter only
displays colour for a given judgement, so it is still valid to add new
items to it even if the hit window is 0, as misses are still possible.
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
37d062c7cd
Add failing assertions to hit error meter test
2021-06-07 13:16:07 +02:00
Dean Herbert
59130be99c
Fix switching storyboard mode not triggering a reload
2021-06-07 17:32:04 +09:00
Dean Herbert
f677f9b5f4
Stop BackgroundScreenDefault
from reloading beatmap background when already correct
2021-06-07 17:22:36 +09:00
Robin Avery
29fa4fdf57
Refactor unacceptable syntax
2021-06-07 01:08:39 -04:00
Robin Avery
133d72a8c0
Rename UsingClosestAnchor
...
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
2021-06-07 00:14:36 -04:00
Robin Avery
f28916e30f
Remove all UsingClosestAnchor() extension logic
...
It is replaced with ISkinnableDrawable.UsingClosestAnchor.
2021-06-07 00:04:53 -04:00
Robin Avery
ce635af83e
Add UsingClosestAnchor to ISkinnableDrawable
...
Also implement it as an auto property in its inheritors.
The auto properties default to true.
2021-06-06 23:47:47 -04:00
Robin Avery
da1c38d5a9
Uninvert logic of SkinnableInfo.UsingClosestAnchor
...
Also rename "IsUsingClosestAnchor" to simply "UsingClosestAnchor".
2021-06-06 10:13:35 -04:00