Lucas A
383c40b992
Address remaining reviews suggestions.
2021-01-26 20:35:42 +01:00
Lucas A
9f9206726a
Fix typos.
2021-01-26 18:11:54 +01:00
Dean Herbert
4ac362ee1a
Move cloning local to editor
2021-01-25 18:29:00 +09:00
Dean Herbert
f054b38105
Merge branch 'master' into revert-beatmap-controlpointinfo-cloning
2021-01-25 18:25:53 +09:00
Lucas A
51d4da565c
Fix ArchiveModelManagers lookup paths.
2021-01-24 22:25:49 +01:00
Salman Ahmed
acfb2d2980
Refactor beatmap set covers into using ModelBackedDrawable<T>
2021-01-24 00:32:33 +03:00
Salman Ahmed
d83abfa7d2
Add test scene with failing test case
2021-01-24 00:32:20 +03:00
Dean Herbert
edb6d3907b
Merge pull request #11472 from frenzibyte/explicit-beatmap-markers
...
Add explicit content markers to beatmap panels and overlay
2021-01-17 21:44:10 +09:00
Dean Herbert
d6e6b4bbee
Revert forced cloning of ControlPointInfo
...
This reverts commit 3c3e860dbc
.
Closes https://github.com/ppy/osu/issues/11491 .
2021-01-15 17:34:59 +09:00
smoogipoo
24e991a5ef
Actually return beat length and not BPM
2021-01-15 14:35:09 +09:00
smoogipoo
c6e9a6cd5a
Make most common BPM more accurate
2021-01-15 14:28:49 +09:00
Dean Herbert
8a0b975d71
Fix deadlock scenario when calculating fallback difficulty
...
The previous code would run a calcaulation for the beatmap's own ruleset
if the current one failed. While this does make sense, with the current
way we use this component (and the implementation flow) it is quite unsafe.
The to the call on `.Result` in the `catch` block, this would 100%
deadlock due to the thread concurrency of the `ThreadedTaskScheduler`
being 1. Even if the nested run could be run inline (it should be), the
task scheduler won't even get to the point of checking whether this is
feasible due to it being saturated by the already running task.
I'm not sure if we still need this fallback lookup logic. After removing
it, it's feasible that 0 stars will be returned during the scenario that
previously caused a deadlock, but I don't necessarily think this is
incorrect. There may be another reason for this needing to exist which
I'm not aware of (diffcalc?) but if that's the case we may want to move
the try-catch handling to the point of usage.
To reproduce the deadlock scenario with 100% success (the repro
instructions in the linked issue aren't that simple and require some
patience and good timing), the main portion of the lookup can be changed
to randomly trigger a nested lookup:
```
if (RNG.NextSingle() > 0.5f)
return GetAsync(new
DifficultyCacheLookup(key.Beatmap, key.Beatmap.Ruleset,
key.OrderedMods)).Result;
else
return new StarDifficulty(attributes);
```
After switching beatmap once or twice, pausing debug and viewing the
state of threads should show exactly what is going on.
2021-01-14 18:25:34 +09:00
Salman Ahmed
e8daea91d2
Add online beatmap "explicit content" property
2021-01-13 12:13:14 +03:00
smoogipoo
9a22df2b88
Fix BPM multiplier not working in all cases
2021-01-12 17:50:22 +09:00
Dean Herbert
3c3e860dbc
Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter)
2021-01-07 23:52:04 +09:00
Dean Herbert
00dc98e3ab
Make legacy control point's BpmMultiplier setter private again
2021-01-07 19:06:52 +09:00
Dean Herbert
69ac22dd7f
Fix incorrectly copy pasted xmldoc
2021-01-07 19:06:10 +09:00
Dean Herbert
31a6e9b860
Remove unused using
2021-01-05 14:24:49 +09:00
Dean Herbert
afab35a31a
Fix missing copy implementation in LegacySampleControlPiont
2021-01-05 13:41:31 +09:00
Dean Herbert
caa88c6100
Use CreateCopy instead of Clone interface
...
I was going for conformity by using the IClonable interface, but it
doesn't look like we use it anywhere else in the project.
2021-01-05 13:13:52 +09:00
Dean Herbert
ba4e411422
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
Dean Herbert
d7279dab40
Merge pull request #11226 from peppy/fix-legacy-skin-texture-loader-store
...
Fix incorrectly provided texture loader store to skins
2020-12-23 16:41:01 +09:00
Dean Herbert
807c1ecd1f
Refactor recommendation iteration code to read better
2020-12-22 14:57:32 +09:00
Dean Herbert
8cc2ed3fae
Move from OsuGameBase to OsuGame
...
Also moves to a more suitable namespace.
2020-12-22 14:28:27 +09:00
Dean Herbert
85518b4d99
Enforce non-null for BeatmapManager WorkingBeatmap resources
2020-12-22 12:06:10 +09:00
Dean Herbert
a97a2b2a66
Add nullability to BeatmapManager's GameHost reference
2020-12-22 12:03:25 +09:00
Dean Herbert
10c2745682
Add region specifications around implicit interface implementations
2020-12-22 12:01:09 +09:00
Dean Herbert
a5bcf1dc20
Expose resources to skin via interface (and share common pieces with beatmap)
2020-12-21 15:18:52 +09:00
Dean Herbert
0ffbe12fcc
Expose resources to beatmaps in a saner way
2020-12-21 14:22:34 +09:00
Dean Herbert
7c804be4d3
Rename textureStore to make its purpose more clear
2020-12-21 14:06:33 +09:00
Dean Herbert
a35060ea7a
Add a simple cache-busting query string to online.db retrieval
...
As we are finally pushing updates for this database, this adds a minimum
level of guarantee that a client will request a new version (without
having to worry about multiple levels of server-side caching).
2020-12-11 17:56:02 +09:00
smoogipoo
2150cf1c52
Rename parameters
2020-12-02 10:55:48 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
25af091409
Fix storyboard animations of very old beatmaps playing too slow
...
Closes https://github.com/ppy/osu/issues/10772 .
2020-11-12 17:03:43 +09:00
Dean Herbert
6cc0bf17a9
Add explicit lock object and some xmldoc for clarity
2020-11-10 14:31:52 +09:00
smoogipoo
66ea1572c7
Fix unsafe list manipulation in BeatmapDifficultyCache
2020-11-10 01:10:00 +09:00
Dan Balasescu
a2877fb00a
Merge pull request #10730 from peppy/fix-patcher-no-object-crash
...
Fix legacy patcher crash on no objects present
2020-11-09 18:51:00 +09:00
Bartłomiej Dach
6d4bb4316c
Fix difficulty retrieval for online-sourced beatmaps
2020-11-08 00:12:25 +01:00
Dean Herbert
c5b6908e71
Always write [HitObjects] to file
...
I think this is expected. If not, there's an alternative solution.
2020-11-08 00:18:27 +09:00
Dean Herbert
c1c3d37720
Remove non-null assert
2020-11-06 17:24:28 +09:00
Dean Herbert
f51cb0dd14
Add ruleset fallback logic into cache lookup class
2020-11-06 16:58:53 +09:00
Dean Herbert
c5b172d0dd
Remove synchronous lookup path from BeatmapDifficultyCache
2020-11-06 14:53:15 +09:00
Dean Herbert
b69ada64e8
Update BeatmapDifficultyCache to use base implementation logic
2020-11-06 14:31:21 +09:00
Dean Herbert
517a656899
Move StarDifficulty to own file
2020-11-06 13:51:25 +09:00
Dean Herbert
74ca2faa31
Remove unused using
2020-11-06 13:48:06 +09:00
Dean Herbert
0103b12575
Add basic base class to begin to standardise function across caching components
2020-11-06 13:26:39 +09:00
Dean Herbert
5113d4af8f
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Dean Herbert
ab9e0aac58
Merge pull request #10258 from Game4all/results-dynamic-pp-calc
2020-11-02 15:40:55 +09:00
Dean Herbert
73b290aca3
Merge branch 'master' into results-dynamic-pp-calc
2020-11-02 14:47:33 +09:00
Dean Herbert
3adf451e82
Handle changes via SamplePoints list for simplicity
2020-11-02 14:40:40 +09:00
Bartłomiej Dach
3090b6ccb5
Resolve CA2249 inspections
...
"Use `string.Contains` instead of `string.IndexOf` to improve
readability"
2020-11-01 18:54:44 +01:00
Bartłomiej Dach
ca5de22ca5
Resolve CA1834 inspection
...
"Use `StringBuilder.Append(char)` instead of
`StringBuilder.Append(string)` when the input is a constant unit string"
2020-11-01 18:50:13 +01:00
Dean Herbert
89797d7a57
Merge pull request #9786 from Wieku/storyboard-skin-sprites
...
Allow storyboard elements to load textures from skins
2020-10-23 17:16:55 +09:00
Dean Herbert
9753dab93b
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 14:19:12 +09:00
Bartłomiej Dach
e2552d4c36
Merge branch 'master' into storyboard-skin-sprites
2020-10-20 23:01:54 +02:00
Bartłomiej Dach
cdd56ece87
Read UseSkinSprites when decoding storyboards
2020-10-20 22:49:56 +02:00
Dan Balasescu
bd4e0e1a60
Merge branch 'master' into epilepsy-warning
2020-10-20 17:43:37 +09:00
Dan Balasescu
13060b8575
Merge branch 'master' into beatmap-carousel-less-diffcalc-stutter
2020-10-20 14:26:16 +09:00
Bartłomiej Dach
fd4bab85cf
Merge branch 'master' into epilepsy-warning
2020-10-20 01:06:46 +02:00
Bartłomiej Dach
1238e6c30f
Add flag value to database
...
Unfortunately required, as loadBeatmaps() refreshes the decoded beatmap
with the database-stored values, which can end up overwriting the
decoded ones.
2020-10-20 00:46:08 +02:00
Bartłomiej Dach
a9f27a71a2
Fix code formatting issues
2020-10-19 23:53:41 +02:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc
2020-10-19 21:41:07 +02:00
smoogipoo
dfbc0965e4
Merge branch 'master' into peppy/skinnable-health-display
2020-10-16 23:17:17 +09:00
Berkan Diler
fe3a23750c
Use char overloads for string methods
2020-10-16 11:52:29 +02:00
Dean Herbert
e89c5c3b3c
Add dynamic compile exceptions to fix skin test scenes
2020-10-16 17:08:46 +09:00
Dean Herbert
88ffcb9234
Update EndsWith usages
2020-10-16 12:58:34 +09:00
Dean Herbert
cc41845f56
Add missing string function ordinal specifications
2020-10-16 12:49:31 +09:00
Dean Herbert
07e6609e6d
Disable difficulty calculation for set-level difficulty icons
2020-10-14 14:16:22 +09:00
Bartłomiej Dach
1af17fbd5e
Merge branch 'master' into fix-early-break-cull
2020-10-13 18:02:08 +02:00
Bartłomiej Dach
7117fd0fba
Add xmldoc and nullability annotations
2020-10-12 21:44:04 +02:00
Bartłomiej Dach
779e6e10a7
Split ctors to avoid passing fields one by one
2020-10-12 21:43:14 +02:00
smoogipoo
ccf7e2c49a
Fallback to default ruleset star rating if conversion fails
2020-10-12 16:31:42 +09:00
smoogipoo
379971578d
Remove culling notice from HasEffect
2020-10-12 15:28:16 +09:00
Bartłomiej Dach
8af78656e4
Add precision tolerance to difficulty rating range checks
2020-10-10 18:15:52 +02:00
smoogipoo
d536a1f75e
Fix breaks being culled too early
2020-10-09 21:04:56 +09:00
Lucas A
7f5cf04b2b
Fix merge conflicts.
2020-10-07 13:28:49 +02:00
Dean Herbert
afe3d3989a
Force first hitobject to be a NewCombo in BeatmapProcessor preprocessing step
2020-10-06 22:10:13 +09:00
Dan Balasescu
783a463772
Merge branch 'master' into colourise-control-point-table
2020-10-05 20:47:06 +09:00
Dan Balasescu
051ea7eda9
Merge pull request #10329 from peppy/editor-file-drop-support
...
Add drag-drop support in editor setup screen for audio and background images
2020-10-05 20:05:41 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support
2020-10-05 17:48:06 +09:00
Dean Herbert
365a38e92f
Merge branch 'master' into dynamic-difficulty-icon
2020-10-05 17:37:01 +09:00
Dean Herbert
50eca202f4
User IEnumerable for HandledExtensions
2020-10-02 16:17:10 +09:00
Dean Herbert
f501c88b46
Fix individual control points not being removed from group when group is removed
2020-10-02 15:28:21 +09:00
smoogipoo
40c153e705
Use component instead of drawable
2020-10-01 21:39:40 +09:00
smoogipoo
62b55c4c9c
Use static method, add xmldoc + link to wiki
2020-10-01 20:50:47 +09:00
Dean Herbert
e96e30a19d
Move control point colour specifications to common location and use for formatting timing screen table
2020-10-01 19:29:34 +09:00
smoogipoo
2213db2088
Use the given ruleset by default
2020-10-01 00:59:41 +09:00
smoogipoo
fde00d3431
Make DifficultyIcon support dynamic star rating
2020-10-01 00:53:25 +09:00
smoogipoo
917e8fc3ba
Add difficulty rating to StarDifficulty
2020-10-01 00:53:01 +09:00
Lucas A
2766cf73b4
Reuse BeatmapDifficultyManager cache for beatmap difficulty attributes.
2020-09-29 18:32:02 +02:00
Lucas A
ddede85704
Split performance calculation to its own class.
2020-09-27 12:44:29 +02:00
Lucas A
84cc6068f5
Remove unnecessary XMLDoc comment and remove unecessary implicit null parm
2020-09-27 09:25:01 +02:00
Lucas A
4d94bf3163
Rename CalculateScorePerformance -> CalculatePerformance
2020-09-25 19:16:33 +02:00
Lucas A
77a9d92f42
Add dynamic pp calculation to score panels for local scores
2020-09-25 19:15:40 +02:00
Lucas A
4d743f64f5
Add a method to calculate asynchronously performance on a beatmap.
2020-09-25 18:17:01 +02:00
Dean Herbert
50ba320a51
Expand available file operations in ArchiveModelManager
2020-09-25 13:16:30 +09:00
smoogipoo
de5ef8a471
Rework to support obsoletion
2020-09-17 21:37:32 +09:00
smoogipoo
e71991a53c
Add default token
2020-09-17 18:37:48 +09:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
smoogipoo
be2d34d5dc
Merge branch 'master' into score-recalc
2020-09-09 21:31:31 +09:00
Dean Herbert
5b93752065
Merge pull request #10103 from smoogipoo/disable-online-lookups-tests
...
Disable online beatmap lookups in tests
2020-09-09 21:21:04 +09:00
smoogipoo
aeae009512
Disable online beatmap lookups in tests
2020-09-09 20:12:40 +09:00
smoogipoo
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
Dean Herbert
2cd07b2d3c
Fix editor crash on saving more than once
...
I'm fixing this in the simplest way possible as this kind of issue is
specific to EF core, which may cease to exist quite soon. Turns out the
re-retrieval of the beatmap set causes concurrency confusion and wasn't
actually needed in my final iteration of the new beatmap logic.
2020-09-09 12:48:12 +09:00
Dean Herbert
6b50d44dde
Merge branch 'master' into editor-new-beatmap
2020-09-07 18:43:16 +09:00
Dean Herbert
4680728b9c
Merge branch 'master' into update-dcc-exclusions
2020-09-07 18:01:44 +09:00
smoogipoo
9ab6d584d3
Merge branch 'master' into editor-new-beatmap
2020-09-07 14:30:41 +09:00
Dan Balasescu
e17ccdfe9f
Merge branch 'master' into combo-colors
2020-09-07 13:55:41 +09:00
Bartłomiej Dach
f138b92078
Merge branch 'master' into editor-new-beatmap
2020-09-06 18:24:02 +02:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Dean Herbert
25e142965d
Strongly type and expose default beatmap information icon implementations for other rulesets
2020-09-04 15:01:32 +09:00
Dean Herbert
fba253f131
Take user argument in CreateNew method parameters
2020-09-04 13:17:43 +09:00
Dean Herbert
f14a82e3a9
Remove unnecessary conversion
2020-09-04 13:13:53 +09:00
Dean Herbert
cd253ab055
Further tweaks to get closer to design originals
2020-09-04 13:05:39 +09:00
Dean Herbert
9d2dff2cb8
Add scale to allow legacy icons to display correctly sized
2020-09-04 12:55:39 +09:00
Dean Herbert
d32b77f045
Add missing extension to filename
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-09-03 21:33:25 +09:00
Dean Herbert
1c1c583d3b
Fix regression in file update logic (filename set too early)
2020-09-03 19:31:40 +09:00
Dean Herbert
a555407f37
Fix various test failures due to missing beatmap info in empty beatmap
2020-09-03 19:25:18 +09:00
Dean Herbert
72cb65c22f
Update and add missing beatmap statistic icons to info wedge
2020-09-03 17:52:22 +09:00
Dean Herbert
d849f7f2b5
Use the local user's username when saving a new beatmap
2020-09-03 13:20:23 +09:00
Dean Herbert
e337e6b3b0
Use a more correct filename when saving
2020-09-03 13:20:23 +09:00
Dean Herbert
faf9b0a528
Fix hard crash when trying to retrieve a beatmap's track when no file is present
2020-09-03 13:20:23 +09:00
Dean Herbert
e032844570
Start with a fresh beatmap when entering editor from main menu
2020-09-03 13:20:23 +09:00
Craftplacer
c2ade44656
Change types back
2020-09-01 17:58:06 +02:00
Craftplacer
9835d98942
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-09-01 17:39:35 +02:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework
2020-09-01 16:06:38 +09:00
Craftplacer
9b3a48ee5e
Revert "Add marker interface for beatmap skins"
2020-08-31 18:29:46 +02:00
Craftplacer
fb37a14d57
Update LegacyBeatmapEncoder.cs
2020-08-31 17:24:03 +02:00
Craftplacer
1484e78654
Update xmldoc
2020-08-31 17:24:00 +02:00
Craftplacer
eafa97af17
Revert changes done to SkinConfiguration and IHasCustomColours
2020-08-31 17:23:42 +02:00
Dan Balasescu
bd2f863b56
Merge branch 'master' into legacy-mirror-mod-replays
2020-08-31 12:41:17 +09:00
Craftplacer
7e668fc31a
Update osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs
...
Co-authored-by: Salman Ahmed <email@iisalman.me>
2020-08-30 16:11:49 +02:00
Craftplacer
1fdf8e6200
Fix xmldoc in LegacyBeatmapEncoder
2020-08-30 16:07:58 +02:00
Craftplacer
e428144f73
Use IBeatmapSkin
2020-08-30 11:34:50 +02:00
Craftplacer
00b68b050c
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-08-30 10:16:38 +02:00
Dean Herbert
814655770d
Merge branch 'master' into beatmapskin-interface
2020-08-30 12:22:55 +09:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
...
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
Bartłomiej Dach
658a1d159f
Add legacy flag value for mirror mod
2020-08-29 11:45:59 +02:00
Craftplacer
82acb3506c
Add and change xmldocs
2020-08-29 11:07:28 +02:00
Craftplacer
4cb9e1d443
Initial commit
2020-08-29 10:33:43 +02:00
smoogipoo
436dbafe57
Fix incorrect comparison for mods of different instances
2020-08-28 22:12:17 +09:00
smoogipoo
43c61e5830
Re-query beatmap difficulty before computing
2020-08-28 22:08:28 +09:00
smoogipoo
4d15f0fe52
Implement basic score recalculation
2020-08-28 19:16:46 +09:00
Craftplacer
e6646b9877
Resolve review comments
2020-08-23 15:08:02 +02:00
Dean Herbert
b72f06fef6
Centralise and clarify LoadTrack documentation
2020-08-22 19:42:34 +09:00
smoogipoo
88d50b6c47
Remove alpha mangling from LegacyDecoder
2020-08-22 00:15:37 +09:00
Dean Herbert
d2c2e8bbe8
Revert some more usage of MusicController back to WorkingBeatmap
2020-08-21 15:17:21 +09:00
Dean Herbert
526f06be4c
Add back track loaded bool in WorkingBeatmap
2020-08-21 13:53:37 +09:00
Dean Herbert
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
Dean Herbert
083bcde3cf
Fix beatmap transfer not working
2020-08-18 13:01:35 +09:00
smoogipoo
583760100a
Implement mania invert mod
2020-08-18 01:40:55 +09:00
Dean Herbert
d9debef156
Add explicit LoadTrack method
2020-08-17 15:38:16 +09:00
Dean Herbert
71f4e753f0
Merge branch 'master' into beatmap-track-rework
2020-08-16 22:35:32 +09:00
Craftplacer
1448c9e381
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-08-15 23:01:38 +02:00
Craftplacer
c4a7fac760
Add required parameters and other various changes
2020-08-15 22:03:24 +02:00
Dean Herbert
c3757a4660
Fix beatmap covers not being unloaded in most overlays
...
Eventually we'll probably want something smarter than this, but for the
time being this helps stop runaway memory usage.
2020-08-14 19:22:26 +09:00
smoogipoo
91e28b849d
Fix incorrect BeatmapManager construction
2020-08-13 00:29:23 +09:00
Craftplacer
8ffaa49839
Handle additional null case
2020-08-12 06:40:21 +02:00
Craftplacer
139c0c75f8
Add documentation for constructor
2020-08-12 06:40:21 +02:00
smoogipoo
b66f303e71
Add annotation
2020-08-12 00:48:45 +09:00
smoogipoo
faff0a70c4
Privatise BMWB
2020-08-11 13:48:57 +09:00
smoogipoo
338c01fa43
Remove track store reference counting, use single instance stores
2020-08-11 13:16:06 +09:00
Craftplacer
78692dc684
Initial commit
2020-08-10 05:21:10 +02:00
smoogipoo
e87f50f74f
Rename method
2020-08-07 22:31:41 +09:00
smoogipoo
b6fb7a0d39
Fix possibly setting null track
2020-08-07 22:05:58 +09:00
smoogipoo
f53672193e
Fix track stores being kept alive
2020-08-06 17:48:07 +09:00
smoogipoo
86ae61c6b7
Re-implement store transferral in BeatmapManager
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
smoogipoo
4648362214
Safeguard against potential finalise-before-initialised
2020-07-29 11:30:25 +09:00
smoogipoo
a57b6bdc18
Remove cancellation of linked tokens
2020-07-29 11:29:38 +09:00
smoogipoo
fa25f8aef9
Dispose update scheduler
2020-07-28 17:23:35 +09:00
smoogipoo
96f68a3251
Reorder method
2020-07-28 16:53:07 +09:00
smoogipoo
ff3cb6487d
Store all linked cancellation tokens
2020-07-28 16:53:07 +09:00
smoogipoo
44b0aae20d
Allow nullable ruleset, reword xmldoc
2020-07-24 13:54:47 +09:00
smoogipoo
b10b99a670
Change method signatures to remove tracked/untracked
2020-07-24 13:52:43 +09:00
smoogipoo
de007cc1c6
Use IEnumerable mods instead of IReadOnlyList
2020-07-24 13:40:01 +09:00
smoogipoo
264bd7ced1
Apply general refactoring from review
2020-07-24 13:38:53 +09:00
smoogipoo
6b7f05740e
Fix potential missing ruleset
2020-07-22 12:48:12 +09:00
smoogipoo
aca4110e36
Use existing star difficulty if non-local beatmap/ruleset
2020-07-22 12:47:53 +09:00
smoogipoo
00e6217f60
Don't store BeatmapInfo/RulesetInfo references, remove TimedExpiryCache
2020-07-21 23:50:54 +09:00
smoogipoo
107b5ca4f2
Add support for bindable retrieval
2020-07-21 23:13:04 +09:00
smoogipoo
599a15edb8
Merge branch 'master' into beatmap-difficulty-manager
2020-07-21 20:09:53 +09:00
Gagah Pangeran
055e31ddd5
update minor
2020-07-20 18:37:02 +07:00
Gagah Pangeran
acbf13ddc4
add epilepsy warning field
2020-07-20 17:36:42 +07:00
Dean Herbert
3823bd8343
Add back missing default implementations for lookup functions
2020-07-19 14:11:21 +09:00
Dean Herbert
7250bc351d
Remove unnecessary new() specification
2020-07-18 12:06:41 +09:00
Dean Herbert
2f16b448ea
Set beatLength inline
2020-07-18 12:03:49 +09:00
Dean Herbert
8147e67f53
Use static instances in all fallback ControlPoint lookups to reduce allocations
2020-07-18 11:53:04 +09:00
smoogipoo
3191bb506f
Improve asynchronous process
2020-07-16 21:07:14 +09:00
smoogipoo
6df1b1d9ea
Add a background beatmap difficulty manager
2020-07-16 20:43:14 +09:00
Dean Herbert
cc62d8911a
Merge pull request #9573 from smoogipoo/taiko-diffcalc-fixes-2
2020-07-16 14:59:06 +09:00
Dean Herbert
8ace06fcc5
Fix continuations attaching to the BeatmapOnlineLookupQueue scheduler
2020-07-14 16:03:40 +09:00
Dean Herbert
e35e9df4e1
Fix local online cache database not being used when offline / logged out
2020-07-14 12:02:03 +09:00
smoogipoo
0ea13dea55
Introduce legacy timing point fp errors
2020-07-13 17:06:00 +09:00
smoogipoo
1116703e92
Fix potential out-of-order objects after conversion
2020-07-13 16:52:05 +09:00
Dean Herbert
632f333ce2
Add ability to return protected beatmaps in GetAllUsable call
2020-07-10 17:20:27 +09:00
smoogipoo
04ce436f6a
Dispose beatmap lookup task scheduler
2020-07-09 14:46:58 +09:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
...
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Dean Herbert
e5a901cec7
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-28 22:14:22 +09:00
Dean Herbert
d0787ddf99
Merge pull request #9369 from smoogipoo/fix-hyperdash-alpha
2020-06-26 14:46:46 +09:00
Dean Herbert
b077a2856d
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-25 18:44:08 +09:00
smoogipoo
4ff9a91012
Adjust at parse time instead
2020-06-25 14:15:26 +09:00
smoogipoo
6bc507d49e
Increase coordinate parsing limits
2020-06-24 18:53:52 +09:00
smoogipoo
6afd6efdeb
Return default beatmap if local beatmap can't be retrieved
2020-06-22 20:33:08 +09:00
smoogipoo
88aed1d504
Merge branch 'master' into update-inspectcode-version
2020-06-09 20:12:39 +09:00
Dan Balasescu
1476412eaa
Merge branch 'master' into startup-safety
2020-06-09 13:55:33 +09:00
Dean Herbert
63003757c4
Remove WorkingBeatmap cache when deleting or updating a beatmap
2020-06-08 14:48:26 +09:00
smoogipoo
443977aa8d
Remove PreUpdate, update hash in Save()
2020-06-08 14:40:17 +09:00
smoogipoo
dfed27bd46
Add back stream seeking for sanity
2020-06-08 14:24:21 +09:00
Dean Herbert
b41384dde8
Merge branch 'master' into multiplayer-beatmap-checksum
2020-06-07 18:05:33 +09:00
smoogipoo
0107e9ba16
Change lookups to use SingleOrDefault()
2020-06-05 19:18:00 +09:00
Dean Herbert
c155ab8339
Check filenames and timestamps before reusing an already imported model
2020-06-03 18:03:10 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
smoogipoo
dfb9687fb5
Extract update into PreUpdate(), add test
2020-06-02 17:22:09 +09:00
smoogipoo
b41bb5a682
Update databased MD5 hash on save
2020-06-02 14:04:00 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
81b8898272
Fix incorrect type cast in encoder
2020-05-31 22:30:55 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
Dean Herbert
0cc6d6d97c
Merge pull request #9033 from smoogipoo/applydefaults-cancellation
...
Add cancellation token support to CreateNestedHitObjects()
2020-05-26 12:04:06 +09:00
smoogipoo
bc35bc5efb
Merge branch 'master' into applydefaults-cancellation
2020-05-25 16:45:30 +09:00
Dean Herbert
c071fe6140
Add the ability to export skins
2020-05-24 13:44:11 +09:00
Salman Ahmed
3d3cc2c15e
Dispose BeatmapOnlineLookupQueue cache download request
2020-05-22 17:26:37 +03:00
smoogipoo
e5de382760
Merge branch 'master' into storyboard-overlay-layer
2020-05-20 15:08:45 +09:00
Dean Herbert
052ad79fc6
Convert dangerous events to IBindables
2020-05-19 16:44:22 +09:00
Bartłomiej Dach
9415e45aea
Add overlay layer to enumeration type
2020-05-18 22:45:31 +02:00
smoogipoo
4719fcc291
Actually use the cancellation token
2020-05-15 18:17:39 +09:00
smoogipoo
4079642d58
Actually pass in the cancellation token
2020-05-15 18:13:47 +09:00
Dean Herbert
916d8245e6
Don't timeout on long beatmap load when debugging
2020-05-11 12:50:47 +09:00
smoogipoo
401c516503
Expose searchable terms from beatmap info instead
2020-05-07 13:04:08 +09:00
Dan Balasescu
0eae8d078b
Merge branch 'master' into master
2020-05-05 13:33:29 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
Dean Herbert
a1cd007cad
Fix song select tests potentially failing due to difficulty panels not yet displayed
2020-05-04 14:44:53 +09:00
Dean Herbert
68d40cf790
Fix test failures due to online cache download
2020-05-03 13:25:57 +09:00
Dean Herbert
6fef4eeb8f
Rename class and extract out lookup method
2020-05-03 09:35:48 +09:00
Dean Herbert
035b513b68
Use QuerySingle instead of QueryFirst
2020-05-03 09:32:33 +09:00
Dean Herbert
b9b5779251
Move deletion to catch instead of finally
2020-05-03 09:31:56 +09:00
Dean Herbert
deb87517d0
Add local beatmap lookup cache
2020-05-02 14:35:12 +09:00
Dean Herbert
d0a8c0fa71
Add kiai support to osu!taiko skinned playfields
2020-04-30 16:43:00 +09:00
Dean Herbert
d1ec99ffd9
Further improve beatmap carousel load performance by avoiding incorrect query construction
2020-04-29 16:51:22 +09:00
Dean Herbert
119000f1ab
Reduce database includes where possible
2020-04-28 21:43:35 +09:00
Tim Oliver
c1c930c472
Fixed linting warnings
2020-04-25 13:47:20 +08:00
smoogipoo
3b805daa0b
Fix hold note end time being written incorrectly
2020-04-22 16:40:07 +09:00
smoogipoo
7cdc9a599c
Fix mania holds written as spinners
2020-04-22 16:27:07 +09:00
Dean Herbert
223c822e57
Merge branch 'master' into all-ruleset-encoders
2020-04-22 13:04:16 +09:00
Dean Herbert
aaa0f908d5
Merge pull request #8818 from smoogipoo/fix-beatmap-encoder
...
Fix beatmap encoder by enabling untested test cases
2020-04-22 13:03:56 +09:00
Dean Herbert
360c9f8e38
Add test coverage and handle null creator
2020-04-22 09:19:34 +09:00
Dean Herbert
0c74f1aaa9
Fix now playing output showing empty brackets when no difficulty specified
2020-04-22 09:08:33 +09:00
smoogipoo
d8fdd73e17
Implement IHasCurve on DrumRoll
2020-04-22 09:06:04 +09:00
smoogipoo
ea0ebc8527
Implement beatmap encoding for all legacy rulesets
2020-04-22 09:06:04 +09:00