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Commit Graph

9187 Commits

Author SHA1 Message Date
Dean Herbert
31dbc7798b Merge branch 'master' into linkify-metadata 2021-07-01 19:41:33 +09:00
smoogipoo
a78d1b4c2e Update SR colours to match osu-web 2021-07-01 19:37:21 +09:00
Dean Herbert
74c63e15be Mark score failed on fail and exit 2021-07-01 17:48:09 +09:00
Dean Herbert
04b874bb00 Add flow for submitting score on exiting SubmittingPlayer 2021-07-01 17:02:33 +09:00
Dean Herbert
5bc970af0d Make TestPlayer inherit from SoloPlayer for more flexibility in testing 2021-07-01 16:55:33 +09:00
Dean Herbert
00d3baef11 Exit handling flow 2021-06-30 20:23:48 +09:00
smoogipoo
6dd3c6fe93 Make MultiSpectatorScreen and tests more resillient to timing 2021-06-29 22:45:51 +09:00
smoogipoo
bfdbe3c3fe Fix clocks getting added a second time 2021-06-29 17:29:25 +09:00
smoogipoo
8e04d73b67 Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2 2021-06-29 17:06:57 +09:00
smoogipoo
bcdf36e77b Merge branch 'master' into spectator-start-at-end-2 2021-06-29 15:53:58 +09:00
smoogipoo
92fa99700e Merge branch 'master' into rework-multiplayer-test-scenes 2021-06-29 15:39:59 +09:00
smoogipoo
a3b1e1d5fc Check for null ruleset in FilterCriteria 2021-06-29 15:18:40 +09:00
Dean Herbert
f939e2603a Merge branch 'master' into localisable-tooltips 2021-06-28 15:29:42 +09:00
Gagah Pangeran Rosfatiputra
2b1d3c8e9c
add od filter in search filter 2021-06-26 21:05:01 +07:00
Gagah Pangeran Rosfatiputra
8e1bcc4d6b
add overall difficulty in filter criteria 2021-06-26 21:02:31 +07:00
Bartłomiej Dach
ea384332c3
Merge branch 'master' into logo-transition-sound 2021-06-25 21:12:48 +02:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
aitani9
6bc71590c5 Disable logo click sound when exiting 2021-06-25 09:21:26 -07:00
Dean Herbert
51dd7fc238
Merge pull request #13622 from aitani9/mod-settings-dropdown-height
Decrease the max dropdown height in mod settings
2021-06-25 17:42:47 +09:00
Dean Herbert
5883922177 Remove mod multiplier completely 2021-06-25 16:36:31 +09:00
aitani9
c8022126dc Add logo sound case for transitioning to song select 2021-06-23 13:39:12 -07:00
Dean Herbert
151dfdfb79
Merge pull request #13627 from Joehuu/fix-multiplayer-exit-logic
Fix multiplayer leave dialog not working on all exit operations
2021-06-23 14:56:57 +09:00
Dean Herbert
f62b4f2d24
Merge pull request #13617 from ekrctb/catch-editor
Add "placeholder" (pre-MVP) implementation of osu!catch editor
2021-06-23 14:00:34 +09:00
ekrctb
0b351c9922 Fix "possible NRE" inspection 2021-06-23 10:57:04 +09:00
ekrctb
eec4457473 Add [CanBeNull] to methods returning null by default 2021-06-23 09:40:07 +09:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
ekrctb
a9c7830252 Fix NRE when hit object blueprint is not implemented 2021-06-22 17:20:13 +09:00
Salman Ahmed
b12adc6073 Remove all test skinning changes in favour of the ISkinSource.AllSources path 2021-06-22 10:48:03 +03:00
Dean Herbert
1fff9a93b9 Merge branch 'master' into skin-editor-closest-anchor 2021-06-22 16:41:51 +09:00
Dean Herbert
1b0aadcc6f Merge branch 'master' into transformers-per-skin 2021-06-22 16:03:15 +09:00
Joseph Madamba
db86098062 Fix dialog not closing after spamming OS window close 2021-06-21 20:23:11 -07:00
Joseph Madamba
9bcd1e6922 Move confirm dialog logic to OnExiting 2021-06-21 20:22:18 -07:00
Joseph Madamba
00b4cf1829 Handle sub screen OnExiting logic on main screen 2021-06-21 20:20:43 -07:00
Dean Herbert
b1fd812805
Merge branch 'master' into more-ui-sfx 2021-06-18 23:24:19 +09:00
Jamie Taylor
6e4fc26e16
replace 'songselect' hover/click sounds with 'button' ones for now 2021-06-18 21:03:46 +09:00
Dean Herbert
c751e087ca
Merge branch 'master' into skin-editor-closest-anchor 2021-06-18 18:54:07 +09:00
Dean Herbert
0bc68a7018 Move xmldoc to method 2021-06-18 16:50:31 +09:00
Dean Herbert
19507e107e Reorder methods to make more sense 2021-06-18 16:46:40 +09:00
Dean Herbert
a7f40dc6d4 Merge branch 'remove-synchronous-prepare-score-method' into storyboard-outro-logic-refactor 2021-06-18 16:45:01 +09:00
Dean Herbert
45122594e5 Remove the synchronous version of PrepareScoreForResults
Replaces all existing usages with the `async` version.
2021-06-18 16:24:08 +09:00
Dean Herbert
f3426e38b4 Add note about delay parameter 2021-06-18 16:18:20 +09:00
Dean Herbert
3819a1f03b Remove exit override behaviour
I don't actually know under what scenario this could have been hit, and
actually caused expected behaviour. Consider that in the scenario I
describe in the comment (which I added yesterday), the user is
requesting a pause or exit which would be "cancelled showing the results
instead". But in such a scenario, `PerformExit` would first be run,
which cancels the `resultsDisplayDelegate` in the first place.

The only special case would be pressing the close button on the window
decoration? Which I don't think should be a special case in the first
place, so I'm just going to remove this for the time being to keep
things simple.
2021-06-18 16:12:35 +09:00
Dean Herbert
7ef8eac773 Remove unnecessary (and no longer correct) exception 2021-06-18 16:08:31 +09:00
Dean Herbert
2bf855fcca Move all storyboard outro skip logic out of updateCompletionState
This method should only be called to trigger the score completion
portion of player progression. The storyboard skip/end logic is now
handled separately in `progressToResults`.
2021-06-18 15:50:43 +09:00
Bartłomiej Dach
f282326f9a Move score preparations back below ShowResults check 2021-06-17 19:04:52 +02:00
Bartłomiej Dach
3a1444e75d Fix malformed xmldoc tag
Oops. Made a typo in the PR suggestion.
2021-06-17 19:02:56 +02:00
Dean Herbert
9facfe8964
Apply suggestions from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-06-18 01:07:54 +09:00
Dean Herbert
e0a3696145
Merge branch 'master' into player-completion-refactoring 2021-06-17 23:51:42 +09:00
Bartłomiej Dach
aae2923e14 Merge branch 'master' into player-pause-exit-results-flow-refactoring 2021-06-17 16:05:09 +02:00
Bartłomiej Dach
10b0d066be Reword comments slightly 2021-06-17 16:04:58 +02:00
Bartłomiej Dach
561dbea9e1 Use xmldoc-specific syntax for nicer formatting 2021-06-17 15:26:50 +02:00
Dean Herbert
d03c6da60c Refactor and redocument updateCompletionState() and surrounding methods 2021-06-17 19:13:53 +09:00
Dean Herbert
246ab41cc6 Remove special casing for user exit during storyboard outro 2021-06-17 18:11:15 +09:00
Dean Herbert
7cbebe6d11 Rewrite xmldoc and inline comments for PerformExit 2021-06-17 18:10:59 +09:00
Dean Herbert
808b2baa41 Consume new behaviour to fix UserTile discrepancy
Closes https://github.com/ppy/osu/issues/13522.
2021-06-17 16:31:12 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin 2021-06-16 16:37:28 +09:00
Dean Herbert
83402a70db Fix potential null ref when no beatmap is selected 2021-06-14 15:06:24 +09:00
Dean Herbert
f8b09b7c81 Avoid refresh if score is not related to current display 2021-06-14 14:28:14 +09:00
Dean Herbert
fc442713bb Debounce schedule at base class 2021-06-14 14:26:40 +09:00
Dean Herbert
8dd48d48f6 Add support for song select leaderboard to handle newly imported scores 2021-06-14 14:20:23 +09:00
smoogipoo
9f163f7f20 Use switch statement to be more explicit about state 2021-06-11 19:23:25 +09:00
smoogipoo
0a8daab4f7 Pause master clock when too far ahead 2021-06-11 19:15:53 +09:00
smoogipoo
59eda70c12 Seek to the least most-recent frame instead 2021-06-11 18:40:56 +09:00
smoogipoo
263b8ff097 Wait for full player load 2021-06-11 18:14:37 +09:00
smoogipoo
a99cb79738 Seek master clock on multi-spectator start 2021-06-11 16:25:45 +09:00
smoogipoo
75d825c85c Dont control master clock from sync manager 2021-06-11 16:24:52 +09:00
smoogipoo
1c67ef7c91 Make catchup clock support seeking 2021-06-11 16:23:59 +09:00
Dean Herbert
04413f1634
Merge pull request #13444 from peppy/editor-timeline-taiko-hit-colouring
Show osu!taiko centre/rim colouring in editor timeline
2021-06-11 15:10:24 +09:00
Dan Balasescu
97375d9625
Merge pull request #13438 from bdach/more-metadata-fields
Add remaining metadata fields to editor setup screen
2021-06-11 14:17:34 +09:00
Dean Herbert
bc3b7233ab Show osu!taiko centre/rim colouring in editor timeline
Closes #13443.
2021-06-11 14:17:30 +09:00
Bartłomiej Dach
7fd26ff3b0 Merge branch 'master' into more-metadata-fields 2021-06-11 06:35:51 +02:00
Dean Herbert
38bf04d7ff Give more space for time values to allow for negative offsets 2021-06-11 13:25:09 +09:00
Bartłomiej Dach
417aaacc53 Add test coverage for romanised data transfer 2021-06-10 22:18:39 +02:00
Bartłomiej Dach
e41a5a0fcd Add romanised author & title fields 2021-06-10 22:17:45 +02:00
ilsubyeega-desu
f65f074131
Add star keyword to FilterQueryParser criteria 2021-06-11 02:46:29 +09:00
Salman Ahmed
ef2c4fd0d8 Make RulesetSkinProvidingContainer able to be overriden for testing purposes 2021-06-10 16:36:46 +03:00
smoogipoo
e18f4cd4ba Combine methods 2021-06-10 22:01:39 +09:00
smoogipoo
5073ede115 Clear existing frames when starting gameplay 2021-06-10 21:38:46 +09:00
smoogipoo
9eecb23fef Only seek to the end on first frame arrival 2021-06-10 21:35:52 +09:00
Bartłomiej Dach
252fe0a6cc Add source and tags text boxes to metadata section 2021-06-10 14:13:59 +02:00
Bartłomiej Dach
5a2e710095 Split common method for metadata textbox creation 2021-06-10 13:55:34 +02:00
Dean Herbert
4a4a561ca4
Merge pull request #13330 from nekodex/results-screen-sfx
Add sound effects to the results screen
2021-06-10 18:27:17 +09:00
Salman Ahmed
dde84e5cbd Merge branch 'master' into transformers-per-skin 2021-06-10 11:58:52 +03:00
Dean Herbert
0667354fbd Remove unused resolved skin 2021-06-10 17:30:04 +09:00
Dean Herbert
4f8000a574 Combine cases which return the same value 2021-06-10 17:29:36 +09:00
Dean Herbert
5e80f454ce
Merge branch 'master' into results-screen-sfx 2021-06-10 17:25:35 +09:00
Dan Balasescu
a44fd887ee
Merge branch 'master' into no-unranked-display 2021-06-10 17:09:46 +09:00
Joseph Madamba
cc38556f61 Fix background being dimmed forever after toggling statistics in results screen 2021-06-09 23:26:57 -07:00
Dean Herbert
9a3ca09501
Merge pull request #13384 from bdach/fixed-label-width
Align label widths of editor setup screen controls
2021-06-10 14:55:49 +09:00
Dean Herbert
209d217024 Remove unused using statement 2021-06-10 12:37:56 +09:00
Dean Herbert
3d508f9266 Merge branch 'master' into results-screen-sfx 2021-06-10 11:28:35 +09:00
Joseph Madamba
e3f3c37953 Add ability to navigate score panels with left/right arrows 2021-06-09 17:03:46 -07:00
Salman Ahmed
1aaad7bfd4 Apply few adjustments to skinning overlays comment 2021-06-09 22:49:31 +03:00
Salman Ahmed
e30f6581b3 Wrap gameplay content within a RulesetSkinProvidingContainer 2021-06-09 22:49:31 +03:00
Bartłomiej Dach
89cdea8123
Merge branch 'master' into fix-results-exit-transition 2021-06-09 19:40:56 +02:00
Dean Herbert
b02b8ae2bc
Merge pull request #13381 from smoogipoo/improve-hit-error-judgements
Improve hit error judgement displays
2021-06-09 19:40:17 +09:00
Dean Herbert
31b46afa71 Fix wrong naming scheme for applause samples 2021-06-09 19:35:05 +09:00
Dean Herbert
7d86dafd4f Simplify tick calculation/playback method 2021-06-09 19:31:53 +09:00
Dean Herbert
57bc34f224 Move consts closer to usage 2021-06-09 19:24:35 +09:00
Dean Herbert
cb4f366651 Move forgotten private function down more 2021-06-09 19:15:55 +09:00
Dean Herbert
81cecac90b Move tick rate initialisation to earlier 2021-06-09 19:09:00 +09:00
Dean Herbert
499aba95c0 Simplify sample construction logic and move private functions down 2021-06-09 19:06:37 +09:00
Dean Herbert
21a63efd78 Rename variable back to withFlair to match parent class 2021-06-09 18:55:29 +09:00
Dean Herbert
330bb7cb45 Remove unnecessary skin lookup logic 2021-06-09 18:55:29 +09:00
Dean Herbert
8fda04c2d9 Merge branch 'master' into results-screen-sfx 2021-06-09 18:00:11 +09:00
Dean Herbert
a65b76bdbf Add a simple fade to the results screen
Stops it from immediately disappearing.
2021-06-09 17:19:37 +09:00
Dean Herbert
7b0c5e9d32 Fix results screen changing applied colour to background on exit
The general rule is that screens should only apply colours and the likes
on enter / resume, and leave the outwards transition to whatever screen
is coming next.
2021-06-09 17:18:55 +09:00
Dean Herbert
258d05d1e0 Ensure PlayerLoader restores the background colour to its own value on resume 2021-06-09 17:17:39 +09:00
Dean Herbert
a7ef0173e9 Add safety to ensure background is correct tint when entering gameplay 2021-06-09 17:07:28 +09:00
Bartłomiej Dach
020c63017e Fix inspectcode issues 2021-06-09 09:21:02 +02:00
Bartłomiej Dach
a801a9a14d Ensure background rotation on default skins 2021-06-09 07:59:47 +02:00
Dean Herbert
b754c52392 Update ModAutoplay matching to use new UserPlayable flag instead 2021-06-09 14:32:48 +09:00
Dean Herbert
7774344f0e Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
Bartłomiej Dach
97204b6f27 Reduce unnecessary background changes via IEquatable implementation 2021-06-08 22:37:18 +02:00
Bartłomiej Dach
a98c302211 Bring back skin background source 2021-06-08 22:04:59 +02:00
Bartłomiej Dach
5bf4dd6358 Move skin background to separate file 2021-06-08 21:57:08 +02:00
Bartłomiej Dach
410cb16340 Apply fixed label width to setup screen items 2021-06-08 17:18:00 +02:00
smoogipoo
00efed2c39 Add colours for tick judgements 2021-06-08 23:10:21 +09:00
smoogipoo
c8e14d7710 Ignore non-scorable and bonus judgements 2021-06-08 23:09:23 +09:00
smoogipoo
c3ea1b26e1 Fix DT being doubled in multiplayer spectator 2021-06-08 22:51:42 +09:00
Robin Avery
dc50ae40b9
Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
smoogipoo
ab9290772b Fix a similar case with online play sub-screens 2021-06-08 17:54:54 +09:00
smoogipoo
860f1aebb3 Only call OnBackButton() if the screen has finished loading 2021-06-08 17:38:12 +09:00
smoogipoo
7fa0ac6ed7 Fix possible nullref when exiting song select too fast 2021-06-08 17:03:50 +09:00
Dean Herbert
95852ccdf8 Merge branch 'master' into results-screen-sfx 2021-06-08 15:14:31 +09:00
Bartłomiej Dach
0531c2dcd9 Move empty window check to bar error meter
It's not valid in the base `HitErrorMeter`, as the colour meter only
displays colour for a given judgement, so it is still valid to add new
items to it even if the hit window is 0, as misses are still possible.
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
37d062c7cd Add failing assertions to hit error meter test 2021-06-07 13:16:07 +02:00
Dean Herbert
59130be99c Fix switching storyboard mode not triggering a reload 2021-06-07 17:32:04 +09:00
Dean Herbert
f677f9b5f4 Stop BackgroundScreenDefault from reloading beatmap background when already correct 2021-06-07 17:22:36 +09:00
Robin Avery
29fa4fdf57
Refactor unacceptable syntax 2021-06-07 01:08:39 -04:00
Robin Avery
133d72a8c0
Rename UsingClosestAnchor
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
2021-06-07 00:14:36 -04:00
Robin Avery
f28916e30f
Remove all UsingClosestAnchor() extension logic
It is replaced with ISkinnableDrawable.UsingClosestAnchor.
2021-06-07 00:04:53 -04:00
Robin Avery
ce635af83e
Add UsingClosestAnchor to ISkinnableDrawable
Also implement it as an auto property in its inheritors.
The auto properties default to true.
2021-06-06 23:47:47 -04:00
Robin Avery
da1c38d5a9
Uninvert logic of SkinnableInfo.UsingClosestAnchor
Also rename "IsUsingClosestAnchor" to simply "UsingClosestAnchor".
2021-06-06 10:13:35 -04:00
Robin Avery
11b1b8c633
Add serialization support via SkinnableInfo 2021-06-06 07:18:08 -04:00
smoogipoo
009aa994d0 Fix potential race incorrectly pausing the source clock 2021-06-04 21:58:51 +09:00
Dan Balasescu
57a38374db
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 21:17:40 +09:00
Dean Herbert
840f084dc4
Merge pull request #13303 from LeNitrous/mainmenu-storyboard-backgrounds
Add storyboards as a main menu background source
2021-06-04 19:50:40 +09:00
Dean Herbert
23096c58bb
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 15:06:15 +09:00
Dean Herbert
d444fed46f Detach gameplay score from replay recorder before importing
Closes #13320.
2021-06-04 02:00:02 +09:00
Jamie Taylor
054de675ff
allow skinned 'applause' sample to override results screen sfx 2021-06-03 18:35:55 +09:00
Jamie Taylor
582360d0c8
only load the required impact/applause samples 2021-06-03 18:35:51 +09:00
Jamie Taylor
ed012a724b
refactor from using public variables 2021-06-03 18:35:46 +09:00
Jamie Taylor
8dc595d201
move result screen samples to DefaultSkin 2021-06-03 18:35:27 +09:00
Jamie Taylor
63e5bc4543
update sample names and timings 2021-06-03 18:34:33 +09:00
Jamie Taylor
30eff8cc2a
remove overlapping/legacy applause 2021-06-03 18:34:28 +09:00
Jamie Taylor
9ad87ee5dc
add sfx for results screen + sound design tool 2021-06-03 18:34:22 +09:00
smoogipoo
e887807ae7 Apply review fixes 2021-06-03 18:32:05 +09:00
smoogipoo
be03a2d7d2 Fix multiple calls to seek method potentially not working 2021-06-03 17:47:22 +09:00
smoogipoo
c3280083a2 Merge branch 'master' into fix-spectator-frame-conversion 2021-06-03 17:42:01 +09:00
smoogipoo
662bbed5d1 Fix seeking to gameplay too soon 2021-06-03 17:38:51 +09:00
smoogipoo
420df124b5 Add framestable-bypassing seek for spectator 2021-06-03 17:27:21 +09:00
Nathan Alo
d00fb21188 prevent scaling container from creating a storyboard background 2021-06-03 13:24:21 +08:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support 2021-06-03 13:26:00 +09:00
Dean Herbert
d6656047e3 Fix beatmap statistics with value of zero not displaying correctly at song select
Closes #13307.
2021-06-03 01:58:51 +09:00
Dean Herbert
e0eb0adb0a Remove unnecessary bind in ReplayPlayer 2021-06-02 18:32:14 +09:00
Nathan Alo
dde64adcb5 add new background type in BackgroundScreenDefault 2021-06-02 15:51:43 +08:00
Dean Herbert
a15cac6f53 Change the way Score is initialised in Player to better lend to population of metadata 2021-06-02 15:44:04 +09:00
Dean Herbert
289dc00f38 Merge branch 'master' into autoplay-pause-support 2021-06-01 16:50:44 +09:00
Dean Herbert
3ba0d29108 Fix incorrect beatmap being parsed down for autoplay generation 2021-06-01 15:44:24 +09:00
Dean Herbert
6ef9b346e1 Fix newly found inspections from 2021.1EAP1 2021-06-01 14:33:21 +09:00
Dean Herbert
cbf3ef5400 Create replay via the ICreateReplay interface instead of explicitly ModAutoplay 2021-06-01 14:22:16 +09:00
Dean Herbert
9221213fe5 Fix potential nullref is beatmap load failed 2021-06-01 14:19:23 +09:00
Dean Herbert
14570b6fb1 Merge branch 'master' into autoplay-pause-support 2021-06-01 14:19:21 +09:00
smoogipoo
7f24518004 Fix spectator crashing when converting mania replay frames 2021-05-31 19:24:22 +09:00
smoogipoo
d2d0896298 Expose GameplayBeatmap and GameplayRuleset from Player 2021-05-31 19:22:20 +09:00
Dan Balasescu
46b6f49a92
Merge pull request #13230 from peppy/non-nullable-beatmapset-files
Make `BeatmapSet.Files` non-nullable
2021-05-31 19:10:03 +09:00
Dean Herbert
d1ef5483bc
Merge pull request #12826 from frenzibyte/catch-hide-combo-workaround
Hide legacy HUD combo counters on osu!catch ruleset
2021-05-31 19:04:25 +09:00
Salman Ahmed
4e186b0cf5 ContentVisible -> HiddenByRulesetImplementation 2021-05-31 09:24:26 +03:00
Dean Herbert
06bd696cc2 Remove previous consumption logic in GetWorkingBeatmap
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Salman Ahmed
fb111e23d8 Remove "temporarily" 2021-05-31 07:24:59 +03:00
Salman Ahmed
3fbd4e276d Add simple xmldoc 2021-05-31 00:07:29 +03:00
Bartłomiej Dach
78213e09d4
Merge branch 'master' into editor-exit-stability 2021-05-30 23:03:50 +02:00
Salman Ahmed
fb81e5133f Merge branch 'master' into catch-hide-combo-workaround 2021-05-30 14:16:46 +03:00
Dean Herbert
9b239e308b Merge branch 'master' into beatmap-skin 2021-05-29 15:36:43 +09:00
Dean Herbert
f1b5aced6f Merge branch 'master' into editor-exit-stability 2021-05-28 14:32:32 +09:00
Dan Balasescu
7e0a4562c9
Merge branch 'master' into fix-bad-make-current-call 2021-05-28 00:32:51 +09:00
Dan Balasescu
bc4ccb8a21
Merge pull request #12916 from peppy/fix-taiko-editor-sample-mutations
Fix osu!taiko editor operations not always updating the menu/visual state correctly
2021-05-27 23:55:16 +09:00
Dean Herbert
046087a367 Fix access to AliveChildren before IsLoaded 2021-05-27 16:58:01 +09:00
Dean Herbert
14a4095140 Merge branch 'master' into beatmap-skin 2021-05-26 18:39:47 +09:00
Dean Herbert
b3b39c4c13 Fix BeatmapCarousel accessing ScreenSpaceDrawQuad of non-loaded children
Fixes failure seen at
https://ci.appveyor.com/project/peppy/osu/builds/39302762/tests.
2021-05-26 15:42:27 +09:00
Dean Herbert
268230c8c4 Merge branch 'master' into fix-taiko-editor-sample-mutations 2021-05-25 19:01:47 +09:00
Dean Herbert
7c89dbcd35 Externalise autoplay generation 2021-05-25 18:37:04 +09:00
Dean Herbert
7f9318d976 Expose GameplayBeatmap to derived Player classes 2021-05-25 18:36:47 +09:00
Dean Herbert
c2b938a29f Remove autoplay consideration from Player 2021-05-25 18:09:37 +09:00
Dan Balasescu
6263ebf9da
Merge pull request #12495 from peppy/localisation-proof-of-concept
Add language selection and general structure for localisation support
2021-05-24 23:33:49 +09:00
Dan Balasescu
3b4fbe22f0
Merge pull request #12928 from Firmatorenio/fix-colour-hitmeter-not-registering-taiko-misses
Fix colour hit error meter incorrectly assuming taiko hits were of correct colour
2021-05-24 23:31:54 +09:00
Dan Balasescu
eeda33a453
Merge branch 'master' into localisation-proof-of-concept 2021-05-24 22:56:18 +09:00
Firmatorenio
471f17547a switch determining the hit result by offset to getting it from the judgement directly 2021-05-24 16:49:58 +06:00
Dan Balasescu
af2a831c83
Merge pull request #12926 from peppy/fix-placement-blueprint-disappearing
Fix editor placement ending early if a blueprint becomes alive from a pool
2021-05-24 17:42:18 +09:00
Dean Herbert
65c3c0d53f Merge branch 'master' into localisation-proof-of-concept 2021-05-24 17:10:56 +09:00
Dean Herbert
4fc6ba50b7 Fix editor placement ending early if a blueprint becomes alive from a pool
Closes https://github.com/ppy/osu/issues/12630.
2021-05-24 17:04:02 +09:00
Firmatorenio
e5f586f2a6 fix colour hit error meter not pushing misses when wrong colour note is hit in taiko 2021-05-24 13:29:12 +06:00
Dean Herbert
100e2d14a5 Move call inside conditional 2021-05-24 15:14:55 +09:00
Dean Herbert
a69a1b5211 Fix Player potentially running MakeCurrent when already removed from the screen stack
Closes #12919.
2021-05-24 13:53:53 +09:00
Dean Herbert
83981b692e Also handle items exiting bounds on the opposite side 2021-05-24 13:44:13 +09:00
Dean Herbert
593fea0d5f Limit automatically calculated HUD offsets to keep menu items on screen 2021-05-24 13:14:18 +09:00
Salman Ahmed
d605b6bb8d Fix HUD overlay components bottom positioning logic accounting for combo 2021-05-23 16:22:51 +03:00
Salman Ahmed
6751d79ce8 Fix oversight in HUD overlay components top positioning logic 2021-05-23 16:22:22 +03:00
Dean Herbert
4c9d72e62a Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00