Dean Herbert
|
af76dc09d3
|
Move direction declaration to usage.
|
2016-10-12 15:33:04 +09:00 |
|
Dean Herbert
|
f737090c6b
|
Make CentreTarget public.
|
2016-10-12 15:28:28 +09:00 |
|
Dean Herbert
|
1c0b769451
|
Centralise the maximum chat history variable.
|
2016-10-12 15:25:07 +09:00 |
|
Dean Herbert
|
24771a62cf
|
Remove upwards reference.
|
2016-10-12 15:23:22 +09:00 |
|
Dean Herbert
|
9276244d6a
|
getter on single line.
|
2016-10-12 15:22:03 +09:00 |
|
Dean Herbert
|
79b62d4373
|
Merge remote-tracking branch 'refs/remotes/upstream/master'
Conflicts:
osu-framework
osu.Desktop.VisualTests/Program.cs
|
2016-10-12 15:20:23 +09:00 |
|
Dean Herbert
|
05031d18ef
|
Fix some display regressions in ChatConsole.
|
2016-10-12 13:35:21 +09:00 |
|
Dean Herbert
|
c0ea061bd4
|
Update framework; amend ToolbarButton to use padding and Children initialiser.
|
2016-10-12 12:24:07 +09:00 |
|
Drew DeVault
|
5306141f5f
|
Merge pull request #49 from NeoAdonis/counters
Rolling counters (initial)
|
2016-10-11 15:04:46 -04:00 |
|
TocoToucan
|
f3c1c60ab7
|
Change volume in VolumeMeter
|
2016-10-10 17:19:05 +03:00 |
|
Adonais Romero González
|
2954c19345
|
Misc. fixes
|
2016-10-09 15:19:35 -05:00 |
|
Adonais Romero González
|
4d0c8ed441
|
StarAnimationEasing
|
2016-10-09 14:55:50 -05:00 |
|
Adonais Romero González
|
fd1cbfd8fa
|
Hide VisibleCount from transformStar
|
2016-10-09 14:53:06 -05:00 |
|
Adonais Romero González
|
01da3ca474
|
More line wrapping
|
2016-10-09 14:48:24 -05:00 |
|
Adonais Romero González
|
841707b61f
|
Not animate stars over MaxStars
|
2016-10-09 14:09:07 -05:00 |
|
Adonais Romero González
|
707effb591
|
Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
|
2016-10-09 14:02:44 -05:00 |
|
TocoToucan
|
89d7de31ee
|
VolumeControl: add controls for Effects and Music
|
2016-10-09 20:45:34 +03:00 |
|
Thomas Müller
|
c62f29dcae
|
Merge branch 'master' of github.com:ppy/osu into general-improvements
|
2016-10-09 16:02:35 +02:00 |
|
Thomas Müller
|
9ed0748d73
|
No need to enforce scheduling of task anymore.
|
2016-10-09 15:40:32 +02:00 |
|
Dean Herbert
|
cb5e4287e2
|
Post-merge fixes.
|
2016-10-09 22:21:44 +09:00 |
|
Dean Herbert
|
25de055802
|
Merge branch 'master' into stateful-drawables
Conflicts:
osu.Game/GameModes/Menu/Intro.cs
|
2016-10-09 22:08:32 +09:00 |
|
Thomas Müller
|
934523e347
|
Update framework version.
|
2016-10-09 13:31:16 +02:00 |
|
Thomas Müller
|
dd04b33232
|
Use AddInternal instead of AddTopLevel.
|
2016-10-09 20:06:23 +09:00 |
|
Thomas Müller
|
bcb5a02221
|
Don't rely on return value of Container.Add.
|
2016-10-09 20:06:20 +09:00 |
|
Thomas Müller
|
d9486e790a
|
Use AddInternal instead of AddTopLevel.
|
2016-10-09 11:56:41 +02:00 |
|
Thomas Müller
|
99c8f618af
|
Don't rely on return value of Container.Add.
|
2016-10-09 11:55:52 +02:00 |
|
Dean Herbert
|
76f1653090
|
Merge pull request #53 from Tom94/use_drawable_scheduler
Use drawable scheduler
|
2016-10-09 15:25:22 +09:00 |
|
Adonais Romero González
|
67d3d772f6
|
Minor fix with StarCounter width
|
2016-10-08 22:15:25 -05:00 |
|
Adonais Romero González
|
37115c8c9f
|
Merge branch 'master' into counters
|
2016-10-08 22:02:43 -05:00 |
|
Adonais Romero González
|
accf365fd1
|
More styling.
|
2016-10-08 21:58:53 -05:00 |
|
Adonais Romero González
|
0d18680eeb
|
StarCounter styling using absolute positioning.
|
2016-10-08 21:45:01 -05:00 |
|
Adonais Romero González
|
5ebb2fc289
|
Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
|
2016-10-08 19:11:01 -05:00 |
|
Dean Herbert
|
926c46dbd4
|
Code formatting and slight changes to transitions.
|
2016-10-08 23:27:53 +09:00 |
|
Dean Herbert
|
9594b7193c
|
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
|
2016-10-08 23:27:46 +09:00 |
|
Dean Herbert
|
97c2dcf590
|
Use PaddingContainer for better layout.
|
2016-10-08 23:25:38 +09:00 |
|
Dean Herbert
|
47faf8f40d
|
Add in-game chat display, along with a global hotkey handling method.
|
2016-10-08 19:23:21 +09:00 |
|
Dean Herbert
|
1e9e52aecc
|
osuLogo handles less keys.
|
2016-10-08 19:23:21 +09:00 |
|
Dean Herbert
|
adba72d293
|
Toolbar stores its current state locally (just for conformity).
|
2016-10-08 19:23:21 +09:00 |
|
Dean Herbert
|
3067c890ce
|
General improvements to chat querying and logic organisation.
|
2016-10-08 19:23:21 +09:00 |
|
Dean Herbert
|
5ff3767038
|
Fix typo in comment.
|
2016-10-08 19:18:50 +09:00 |
|
Dean Herbert
|
5a507838d6
|
Fix event not being unbound.
|
2016-10-08 19:12:31 +09:00 |
|
Thomas Müller
|
0c793dfe69
|
Use own Scheduler instead of Game.Scheduler.
|
2016-10-08 11:33:24 +02:00 |
|
Dean Herbert
|
556420ee58
|
Add proper toolbar state handling.
|
2016-10-08 15:54:09 +09:00 |
|
Dean Herbert
|
27a26cfaaf
|
Ensure the correct background state is restored when skipping multiple levels
|
2016-10-08 15:54:09 +09:00 |
|
Dean Herbert
|
93f326bb9b
|
Fix welcome sound being played twice.
|
2016-10-08 15:54:08 +09:00 |
|
Dean Herbert
|
243d2cdec5
|
Block window closing while intro is playing.
|
2016-10-08 15:54:07 +09:00 |
|
Dean Herbert
|
f2f3b69eee
|
BackgroundModes shouldn't handle the escape key themselves.
|
2016-10-08 15:54:07 +09:00 |
|
Dean Herbert
|
08728b84d1
|
Make sure intro can't be exited unless the main menu has displayed once.
|
2016-10-08 15:54:06 +09:00 |
|
Dean Herbert
|
c5228b63cb
|
Unify and smiplify exit logic. Now only OsuGame calls the final Exit.
|
2016-10-08 15:54:05 +09:00 |
|
Dean Herbert
|
c5ac851ba9
|
Add the ability to exit the game using escape.
|
2016-10-08 15:54:05 +09:00 |
|
Dean Herbert
|
b2d899feb5
|
Add basic intro sequence.
|
2016-10-08 15:54:04 +09:00 |
|
Dean Herbert
|
a5adbc0615
|
Update namespace references.
|
2016-10-08 15:54:02 +09:00 |
|
Dean Herbert
|
065b193b15
|
Fix the initial state of VolumeControl being wrong.
|
2016-10-08 15:54:01 +09:00 |
|
Dean Herbert
|
bdb72d7b82
|
Add basic VolumeControl and saving of volume to config.
|
2016-10-08 15:54:00 +09:00 |
|
Dean Herbert
|
e25e7319e9
|
Add sample usage of PlayMode bindable.
|
2016-10-08 15:54:00 +09:00 |
|
Dean Herbert
|
5ff9d828eb
|
Add KeyCounter to Player for fun.
|
2016-10-08 15:53:59 +09:00 |
|
Dean Herbert
|
10468a566c
|
Add some comments about future usage.
|
2016-10-08 15:53:58 +09:00 |
|
Dean Herbert
|
d1dfa120d1
|
Move BackgroundModes to their own files.
|
2016-10-08 15:53:57 +09:00 |
|
Dean Herbert
|
d6042bd689
|
Add intro and begin to create central logic nest.
|
2016-10-08 15:53:56 +09:00 |
|
Dean Herbert
|
9b76a0ffb8
|
Expose CursorContainer.
|
2016-10-08 15:53:55 +09:00 |
|
Dean Herbert
|
a23ca25e7d
|
Remove unusable "tests" button from main menu system.
|
2016-10-08 15:53:54 +09:00 |
|
Dean Herbert
|
75c97a62e3
|
Add main menu music back.
|
2016-10-08 15:53:53 +09:00 |
|
Adonais Romero González
|
a3b4a34a1a
|
TestCase buttons + minor fixes
|
2016-10-07 17:15:36 -05:00 |
|
Adonais Romero González
|
7277cf5af1
|
Reflection to simplify transforms + some refactoring
|
2016-10-07 16:59:52 -05:00 |
|
Adonais Romero González
|
965e542eaf
|
Line wrapping
|
2016-10-07 16:14:35 -05:00 |
|
Adonais Romero González
|
35325fab95
|
Licence added
|
2016-10-07 02:24:46 -05:00 |
|
Adonais Romero González
|
00cfc51004
|
Rolling counters (initial)
|
2016-10-07 02:05:02 -05:00 |
|
Dean Herbert
|
b588f28856
|
Make play modes display playfield.
|
2016-10-05 20:49:31 +09:00 |
|
Dean Herbert
|
c0f25a2683
|
Improve white-boxed game modes.
|
2016-10-05 20:08:58 +09:00 |
|
Dean Herbert
|
4eb310c3a5
|
Remove unused button state.
|
2016-10-05 20:07:15 +09:00 |
|
Dean Herbert
|
698c1ef1ae
|
Fix width of toolbar buttons with text.
|
2016-10-05 20:07:10 +09:00 |
|
Dean Herbert
|
03aea04a00
|
Add BackgroundMode stack.
|
2016-10-05 20:06:55 +09:00 |
|
Dean Herbert
|
3891f467a3
|
Fix being able to click two toolbar buttons at once.
|
2016-10-04 20:00:55 +09:00 |
|
Dean Herbert
|
836083667f
|
Clean up a bit.
|
2016-10-04 19:57:32 +09:00 |
|
Dean Herbert
|
cc52580568
|
Implement mode selector highlight line.
|
2016-10-04 19:41:18 +09:00 |
|
Dean Herbert
|
c2d4672b8d
|
Add osu! prefix to mode descriptions.
|
2016-10-04 19:40:56 +09:00 |
|
Dean Herbert
|
11403a922a
|
Make Home, Settings and PlayMode buttons work.
|
2016-10-04 17:15:03 +09:00 |
|
Dean Herbert
|
51cf13460f
|
Remove performance overlay.
|
2016-10-03 23:56:25 +09:00 |
|
Dean Herbert
|
ddcd5ec286
|
Add basic layout for toolbar.
|
2016-10-03 20:39:32 +09:00 |
|
Dean Herbert
|
ac16bffe49
|
Bring framework and resources up-to-date.
|
2016-10-01 19:05:26 +09:00 |
|
Dean Herbert
|
7db555be5d
|
Move toolbar to OsuGame.
|
2016-10-01 18:01:52 +09:00 |
|
Dean Herbert
|
f0681f35c4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
|
2016-10-01 17:10:27 +09:00 |
|
Dean Herbert
|
b110a879a7
|
Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2016-10-01 17:05:56 +09:00 |
|
Dean Herbert
|
af91341704
|
Remove unused variable.
|
2016-10-01 17:03:47 +09:00 |
|
Dean Herbert
|
5afb038025
|
Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-10-01 17:02:57 +09:00 |
|
Dean Herbert
|
40e5a449bf
|
Add parallax to ButtonSystem.
|
2016-10-01 17:02:20 +09:00 |
|
Dean Herbert
|
4ad618abc9
|
Adjust scale and outwards transition of ButtonSystem.
|
2016-10-01 17:02:01 +09:00 |
|
Dean Herbert
|
665352f706
|
Improve the transition and look of white-boxed game modes.
|
2016-10-01 17:01:09 +09:00 |
|
Dean Herbert
|
0178e23b73
|
Ensure we always remain fully visible on any aspect ratio (including very tall ones).
|
2016-09-30 18:46:34 +09:00 |
|
Dean Herbert
|
cc14aeb802
|
Add basic background display system.
|
2016-09-30 18:45:55 +09:00 |
|
Dean Herbert
|
d93718d953
|
Add template toolbar.
|
2016-09-30 18:45:27 +09:00 |
|
Dean Herbert
|
463f606004
|
Add delay for exit process.
|
2016-09-30 13:31:05 +09:00 |
|
Dean Herbert
|
357c94ed8a
|
Add OsuGameMode. Standardise naming of classes.
|
2016-09-30 13:30:55 +09:00 |
|
Dean Herbert
|
643ae0cefe
|
Merge remote-tracking branch 'upstream/master' into beatmap_framework
|
2016-09-30 00:13:08 +09:00 |
|
Dean Herbert
|
b4c9dca54b
|
Merge remote-tracking branch 'upstream/master' into api-channels-messages
Conflicts:
osu.Game/Online/Chat/Message.cs
|
2016-09-29 23:54:33 +09:00 |
|
Dean Herbert
|
a114463678
|
Add null check.
|
2016-09-29 23:52:51 +09:00 |
|
Dean Herbert
|
154226b9a3
|
Basic white-boxing of all game modes.
|
2016-09-29 23:51:17 +09:00 |
|
Dean Herbert
|
2db962dc33
|
Add basic tweening mouse cursor.
# Conflicts:
# osu-framework
|
2016-09-29 23:46:33 +09:00 |
|
Dean Herbert
|
ae6fb0553d
|
Add contains override to allow correct rendering by CursorContainer on window bounds.
|
2016-09-29 23:46:30 +09:00 |
|
Dean Herbert
|
a69c5b4fc0
|
Fix a few warnings.
|
2016-09-29 23:46:27 +09:00 |
|
Dean Herbert
|
7dcf2c6269
|
Add TestCase for main menu ButtonSystem.
|
2016-09-29 23:46:24 +09:00 |
|
Dean Herbert
|
7c98ef1b3d
|
Move initialisation of ChatLine to Load.
|
2016-09-28 16:33:20 +09:00 |
|
Dean Herbert
|
8650e951e5
|
Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2016-09-28 16:30:00 +09:00 |
|
Dean Herbert
|
eaab1b718e
|
Merge branch 'refs/heads/master' into beatmap_framework
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2016-09-28 16:09:26 +09:00 |
|
Dean Herbert
|
aad58532ec
|
Remove getter on Objects.
|
2016-09-28 15:49:47 +09:00 |
|
Dean Herbert
|
67652a6d8e
|
Improve formatting of chat lines.
|
2016-09-27 20:45:26 +09:00 |
|
Dean Herbert
|
754d9c78bd
|
Simple chat message display functionality.
|
2016-09-27 19:22:22 +09:00 |
|
Dean Herbert
|
154b914a3a
|
Fix API scheduling.
|
2016-09-27 19:22:08 +09:00 |
|
Dean Herbert
|
28045b7136
|
Add back basic API support for channel/message retrieval.
|
2016-09-27 18:33:52 +09:00 |
|
Huo Yaoyuan
|
25fecfca06
|
Relative size and position for text layer.
|
2016-09-26 16:56:39 +08:00 |
|
Huo Yaoyuan
|
bb13da2b32
|
Add ResetCount method for Counter.
|
2016-09-26 14:23:22 +08:00 |
|
Huo Yaoyuan
|
b4bb3d6317
|
Update private methods implementation.
|
2016-09-26 14:21:40 +08:00 |
|
Huo Yaoyuan
|
756e7a6a67
|
Add missing lincense header, remove unnecessary comment and field.
|
2016-09-26 14:21:25 +08:00 |
|
Dean Herbert
|
f0284ce57c
|
Use the old naming style for now.
|
2016-09-26 15:07:29 +09:00 |
|
Dean Herbert
|
ae100e3137
|
Move PlayTest to the VisualTests project.
|
2016-09-25 13:59:38 +09:00 |
|
Dean Herbert
|
58ed5c00e4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/OsuGame.cs
|
2016-09-25 13:40:06 +09:00 |
|
Huo Yaoyuan
|
63535df6dc
|
Fix typo and missnaming.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ec2bc4720d
|
Comma seperator in numbers.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ed4fae53cb
|
Add FadeTime and allow setting custom styles directly from container.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
f4ac1f630d
|
Adjust visual tree of counter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
0da0d4f35e
|
Avoid accessing container in each counter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
c70bf53486
|
Rename counter classes to avoid confusing.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
16f1dff849
|
Make counter public.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
d8666deaa0
|
IsLit Adjustment.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
ba19fe1b97
|
Move IsCounting to KeyCounter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
409bb0d068
|
Counter animation.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
81f269ee69
|
MouseCount and KeyBoardCount, input handling.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
e5ef3e1d02
|
Adjust children position of Counter.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
55a1a3827a
|
Implement KeyCounter and base Count class.
|
2016-09-24 19:46:10 +08:00 |
|
Dean Herbert
|
7bdb2fcfc7
|
Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
|
2016-09-24 15:47:17 +09:00 |
|
Dean Herbert
|
9891e72114
|
Fix indentation.
|
2016-09-24 15:35:27 +09:00 |
|
Dean Herbert
|
c64dfca82e
|
Remove silly textboxes.
|
2016-09-24 00:09:59 +09:00 |
|
Dean Herbert
|
f936618156
|
Add back TextAwesome and osu!font.
|
2016-09-24 00:05:09 +09:00 |
|
Dean Herbert
|
997c6f45f6
|
Update framework again.
|
2016-09-21 17:37:33 +09:00 |
|
Dean Herbert
|
33e46facec
|
Use children for initialisation.
|
2016-09-21 13:25:23 +09:00 |
|
Dean Herbert
|
3a5f37444c
|
Add back Playfield masking.
|
2016-09-21 13:21:55 +09:00 |
|
Dean Herbert
|
1712a142a5
|
Add proper HitObject expiration.
|
2016-09-21 13:12:15 +09:00 |
|
Dean Herbert
|
f1688499e4
|
Bring framework up-to-date.
|
2016-09-21 13:12:05 +09:00 |
|
Dean Herbert
|
e0c06a4f19
|
Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
|
2016-09-20 16:36:42 +09:00 |
|
Dean Herbert
|
b2e7f290f2
|
Fix window size.
|
2016-09-20 16:26:07 +09:00 |
|
Dean Herbert
|
b9de26aa26
|
Framework updates.
|
2016-09-20 14:41:55 +09:00 |
|
Remie Richards
|
3b1ef0b991
|
Reverts a small bandaid fix that's no longer necessary relating to the order in which osulogo is initialised.
|
2016-09-19 01:57:15 +01:00 |
|
Remie Richards
|
3c297064b6
|
Fixes invalid button scaling, Fixes invalid button location (they were oddly shifted to the right)
|
2016-09-19 01:47:14 +01:00 |
|
Remie Richards
|
320f76d860
|
Fixes over-scaling, Brings osu! logo back to the front
|
2016-09-19 01:35:50 +01:00 |
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Remie Richards
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80dfad9af9
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Missed an extra set of () on an object initialiser
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2016-09-18 20:49:01 +01:00 |
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Remie Richards
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314b0dfc04
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Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency
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2016-09-18 20:41:53 +01:00 |
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Remie Richards
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4732a4db19
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An AddProcessing() call was left behind, AddProcessing() is now gone on the framework end.
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2016-09-18 16:42:59 +01:00 |
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Remie Richards
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f2fa9f611a
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Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs
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2016-09-17 22:11:27 +01:00 |
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Remie Richards
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4754c0e2d1
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Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
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2016-09-17 21:54:52 +01:00 |
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Remie Richards
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1a5c2b5221
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Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
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2016-09-17 21:33:46 +01:00 |
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Dean Herbert
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36ae4dd271
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Fix osu! playfield (was using inheriting sizemode when it shouldn't).
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2016-09-15 23:58:02 +09:00 |
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Dean Herbert
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375406bc97
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Bring framework up-to-date.
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2016-09-11 17:23:43 +09:00 |
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Dean Herbert
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4a85d8627d
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Update to latest framework version.
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2016-09-11 03:04:47 +09:00 |
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Dean Herbert
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851ef4fbbf
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Framework updates.
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2016-09-11 02:27:42 +09:00 |
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Dean Herbert
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b6bbea392b
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Merge branch 'general-fixes' into beatmap_framework
Conflicts:
osu-framework
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2016-09-11 02:24:15 +09:00 |
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Dean Herbert
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842fb1892f
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Update to latest framework version.
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2016-09-11 02:23:26 +09:00 |
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Dean Herbert
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753a67fb3d
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Update to use new transform logic.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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9e76feb159
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Add remaining HitRenderers.
Many general improvements.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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97d101310d
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Make OsuPlayfield box a bit larger.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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024ae1d1c2
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Move playfields to own class.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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93744f7372
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Add basic TaikoHitRenderer.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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677a1b0e56
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Add basic box background to OsuPlayfield.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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2ea5a5c675
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Add basic HitRenderer framework.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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ec25a50249
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Add basic structure for catch mode objects.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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49110cf8d8
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Add mania Note and HoldNote.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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0a0c8e2014
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Fix some base classes not being abstract.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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c75d74c84c
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Taiko notes should have scale, not bool Big.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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cf12f4764f
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Add basic structure for osu! mode objects.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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9d6b19a2ee
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Add duration to BaseHit.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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7cee44ab1d
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HitObject -> HitBase. Also add BaseHits for each game mode.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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016521240a
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Add playtest class.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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ef98e4ee3c
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Move beatmap metadata to separate class.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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abe8ff21f6
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Add more timing and sample related classes.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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3098204dda
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Add basic class structure for Beatmap/HitObject/SampleInfo/User.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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7e3d2ebe80
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Update nuget packages and framework reference once more.
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2016-09-06 20:41:18 +09:00 |
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Dean Herbert
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49a0e3d9ac
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Framework namespace rename.
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2016-09-04 18:32:19 +09:00 |
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Dean Herbert
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7254c31a92
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Drawable is abstract, let's not instantiate it.
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2016-09-04 18:32:14 +09:00 |
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Dean Herbert
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23111821f5
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Update naming conventions.
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2016-09-04 18:31:58 +09:00 |
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smoogipooo
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59a69ca59c
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Remove unused System.Drawing reference.
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2016-09-03 23:02:55 +09:30 |
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smoogipooo
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dde748b8c1
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Fix loaded not being set on textbox Load.
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2016-09-03 21:18:07 +09:30 |
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Dean Herbert
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7d9cb85289
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Hook up new TextInputSource to TextBox.
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2016-09-02 14:41:42 +09:00 |
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Dean Herbert
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ebd15d6f7c
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Remove System.Drawing dependency.
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2016-09-02 14:30:08 +09:00 |
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Dean Herbert
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49a4d64fad
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Fix TextBox always taking keyboard focus.
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2016-09-01 22:55:02 +09:00 |
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Dean Herbert
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600223a65c
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Add proper keyboard sound effects back.
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2016-09-01 22:51:45 +09:00 |
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Dean Herbert
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923fc228e9
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Fix cursor horizontal position.
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2016-09-01 22:51:03 +09:00 |
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Dean Herbert
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a2fc339a45
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Update Transforms to new style.
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2016-09-01 22:51:03 +09:00 |
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Dean Herbert
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586aaad2b0
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Add sample TextBox and SpriteText to MainMenu for comparison.
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2016-09-01 22:51:03 +09:00 |
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Dean Herbert
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41c03ab255
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Move ctor content to Load(). Schedule some prop updates.
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2016-09-01 22:51:03 +09:00 |
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Dean Herbert
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7f0212f93f
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TextSize -> SpaceWidth (temporary).
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2016-09-01 22:51:03 +09:00 |
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Dean Herbert
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b3e2339175
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Make TextBox rendering work again.
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2016-09-01 22:51:03 +09:00 |
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Dean Herbert
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6e836708bd
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Remove unnecessary file extension.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
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2016-09-01 22:47:48 +09:00 |
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Dean Herbert
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af3e024c7b
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Update SampleManager Get method call.
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2016-09-01 22:47:48 +09:00 |
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Dean Herbert
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7d2f303e61
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Update font logic to override framework default.
# Conflicts:
# osu.Game/OsuGame.cs
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2016-09-01 22:47:48 +09:00 |
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Dean Herbert
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9585a9105e
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Update resolution handling logic.
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2016-09-01 22:47:48 +09:00 |
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Dean Herbert
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cb3dfe094e
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Add minimum resolution settings.
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2016-09-01 22:47:48 +09:00 |
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Huo Yaoyuan
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6826391b7a
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Replace custom delegates by generic delegates.
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2016-09-01 00:48:28 +08:00 |
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Dean Herbert
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013cf1cf3f
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Fix broken namespaces.
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2016-08-31 20:16:05 +09:00 |
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Dean Herbert
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8870935a4b
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Add basic online API support.
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2016-08-31 20:14:01 +09:00 |
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Dean Herbert
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e3ec485a9d
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New style transformations.
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2016-08-31 12:23:44 +09:00 |
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Dean Herbert
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81f9ce657f
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License -> Licence.
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2016-08-26 17:27:49 +09:00 |
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Dean Herbert
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6cbbeaaac0
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Initial commit.
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2016-08-26 14:41:47 +09:00 |
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