smoogipoo
68d76d4380
Fix taiko strong hits not being handled
2017-12-23 20:58:09 +09:00
Aergwyn
1d67746d32
fix crash in SongSelect when traversing while zero beatmaps are loaded
2017-12-23 12:53:11 +01:00
Dean Herbert
117b744e37
Merge branch 'master' into fix-info-wedge
2017-12-23 20:36:24 +09:00
Dan Balasescu
7ec4d230b9
Merge branch 'master' into fix-leaderboard-placeholder
2017-12-23 20:04:05 +09:00
Dean Herbert
aeafa5645a
Make Samples null by default and prepopulate in mania
2017-12-23 18:06:46 +09:00
Dean Herbert
2db68df999
Simplify DrawableHitObject's sample load code
2017-12-23 17:20:14 +09:00
Dean Herbert
9ca03c0209
Simplify and tidy sample retrieval
...
Less static weirdness
2017-12-23 16:46:02 +09:00
Dean Herbert
5026c7a95e
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Dean Herbert
ff0927e71b
Remove unnecessary newline
2017-12-23 16:23:33 +09:00
Dean Herbert
46865bbacd
Merge remote-tracking branch 'upstream/master' into taiko-hitsounds-fix
...
# Conflicts:
# osu.Game/Audio/SampleInfo.cs
2017-12-23 14:50:35 +09:00
Dean Herbert
1fa9dac1bb
Merge remote-tracking branch 'origin/master' into taiko-hitsounds-fix
2017-12-23 14:20:16 +09:00
Dean Herbert
77f1b59853
Merge branch 'master' into fix-info-wedge
2017-12-23 04:04:18 +09:00
Aergwyn
6a8fd74e05
fix failing tests
...
1) waiting for loading to finish so Drawables are all present to do asserts on
2) fix NullRef in ResultPage because of removed line in DummyWorkingBeatmap (author one)
2017-12-22 17:38:22 +01:00
Dean Herbert
4d40004e97
Merge branch 'master' into beatmap-serialization
2017-12-22 22:45:00 +09:00
Dean Herbert
bdda1570d1
Move Placeholder classes to own files
2017-12-22 22:44:18 +09:00
Dean Herbert
26bb3715fe
Improve state and feel of leaderboard placeholders
...
Closes #1721 .
2017-12-22 22:42:23 +09:00
Dean Herbert
2313ff0ddb
Fix beatmap info wedge not showing up when zero beatmaps are loaded
...
Closes #1722 .
2017-12-22 22:19:11 +09:00
smoogipoo
6a29f6020a
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
Aergwyn
ed827d5424
more visual tests for BeatmapInfoWedge
...
also fix Author showing when not wanted
2017-12-22 12:33:52 +01:00
Dean Herbert
e5faced9ba
Better variable name
2017-12-22 19:25:59 +09:00
Dean Herbert
82909f6585
RankChart -> RankGraph
2017-12-22 19:25:18 +09:00
Dean Herbert
1a318c5c2b
Improve LineGraph invalidation logic
2017-12-22 18:58:35 +09:00
EVAST9919
8c50fa0b84
Add testcase
2017-12-22 18:57:23 +09:00
EVAST9919
938c5feea4
Simplify interaction condition
2017-12-22 18:45:10 +09:00
EVAST9919
94a974a397
Use bindable for a user
2017-12-22 18:45:10 +09:00
EVAST9919
e48c515d52
CI fixes
2017-12-22 18:45:10 +09:00
EVAST9919
5ffdaf711e
Remove useless array
2017-12-22 18:45:10 +09:00
EVAST9919
f3c93c894b
Rank graph improvements
2017-12-22 18:45:10 +09:00
Aergwyn
07f55a2a60
remove references to DummyWorkingBeatmap
...
determine content by data that is present instead
2017-12-22 10:18:25 +01:00
Dan Balasescu
a3d947301b
Merge branch 'master' into beatmap-serialization
2017-12-22 07:38:05 +09:00
Aergwyn
214154c512
hide unnecessary lines on empty BeatmapInfoWedge
...
adding back deleted line
ooops
meh
2017-12-21 20:23:10 +01:00
Dean Herbert
aa388885b7
Adjust animation slightly
2017-12-22 00:53:34 +09:00
Dean Herbert
5c9d484395
Adjust debounce a bit
2017-12-22 00:50:32 +09:00
Dean Herbert
40ceaf12f2
Merge branch 'master' into leaderboard-scopes
2017-12-22 00:44:24 +09:00
Dean Herbert
40587411c1
Merge branch 'master' into add-confirmation-dialog
2017-12-22 00:32:25 +09:00
Dean Herbert
2526ebbbdc
Merge branch 'master' into remove-unnecessary-blocking
2017-12-22 00:18:02 +09:00
Dan Balasescu
ae4abf0f2b
Merge branch 'master' into remove-unnecessary-blocking
2017-12-21 23:55:48 +09:00
Dean Herbert
eb1b1da732
Merge branch 'master' into overlays-block-keyboard
2017-12-21 23:51:46 +09:00
Dean Herbert
57fdbda16d
Remove unnecessary IsLoaded check
...
We are always loaded at this point.
2017-12-21 23:48:48 +09:00
Dean Herbert
65e6206d06
Use local bindable
2017-12-21 23:48:35 +09:00
Dean Herbert
13fee5402a
Remove unnecessary using
...
visual studio doesn't save
2017-12-21 23:20:11 +09:00
Dean Herbert
38703e6b85
Merge branch 'master' into add-confirmation-dialog
2017-12-21 22:56:31 +09:00
Dean Herbert
620e9737c3
Avoid many many unnecessary enumerations
2017-12-21 22:33:16 +09:00
Dean Herbert
a9039c71e0
Merge branch 'master' into undelete-button-add
2017-12-21 22:32:08 +09:00
Dean Herbert
87e790080b
Remove manual audio thread synchronisation logic
...
No longer required as calls are blocking.
2017-12-21 22:22:28 +09:00
Dan Balasescu
5cd2a3950e
Merge branch 'master' into overlays-block-keyboard
2017-12-21 22:15:03 +09:00
smoogipoo
790aa8be2a
Merge master into beatmap-serialization
2017-12-21 22:13:53 +09:00
smoogipoo
866d1c6e0f
Remove now unused references
2017-12-21 22:13:18 +09:00
Dean Herbert
4bd2c7e95f
Fix minor formatting issue
2017-12-21 21:54:46 +09:00
Dean Herbert
abe465358c
Fix formatting
2017-12-21 21:46:57 +09:00
naoey
644aaa8167
Unsubscribe from API state change event.
2017-12-21 18:00:10 +05:30
Dean Herbert
63f2436220
Merge branch 'master' into leaderboard-scopes
2017-12-21 21:18:56 +09:00
Dean Herbert
5b596765c8
Merge branch 'master' into dev-overlay-counter
2017-12-21 21:09:40 +09:00
FreezyLemon
e4ead36544
Added completion text
2017-12-21 13:01:14 +01:00
FreezyLemon
cbc1aacf5c
Merge branch 'master' of https://github.com/ppy/osu into undelete-button-add
2017-12-21 13:00:11 +01:00
Seokho Song
6fbd06f967
Fix Not update retry counter on PauseOverlay
...
I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.
Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
smoogipoo
d80079a73a
Merge remote-tracking branch 'origin/master' into beatmap-serialization
2017-12-21 20:15:01 +09:00
Dan Balasescu
50afc6e9c9
Merge branch 'master' into fix-gameplay-menu-blocking
2017-12-21 20:07:14 +09:00
smoogipoo
2fb8895e66
Add spacer to menu
2017-12-21 19:57:09 +09:00
smoogipoo
b2c0b013aa
Remove migration setting in favour of export option in the editor
2017-12-21 19:56:12 +09:00
Dean Herbert
052badc1bd
Add a right-click context option to carousel panels to view online beatmap details
2017-12-21 19:42:44 +09:00
smoogipoo
a3fcc0b60c
Back to using SortedLists
2017-12-21 19:40:41 +09:00
Dean Herbert
1895b16d67
Correctly make fullscreen overlays block keyboard input from drawables behind them
...
- [ ] Depends on #1711 to get correct global binding handling.
2017-12-21 19:34:20 +09:00
Dean Herbert
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
naoey
01c4b1e544
Maintain a placeholder state and add tests showing all the states.
...
- Also don't replace placeholder if new one is same as old
2017-12-21 15:27:20 +05:30
Dean Herbert
fdfc596abe
Merge branch 'master' into add-confirmation-dialog
2017-12-21 18:45:52 +09:00
smoogipoo
cb7e192aff
Determine SampleInfo defaults in DrawableHitObject
2017-12-21 16:02:33 +09:00
smoogipoo
58859f2ffb
Rework registration/instantiation of decoders to not rely on reflection
2017-12-21 15:34:00 +09:00
smoogipoo
22f8853f49
Serialize star difficulty for now
2017-12-21 14:44:51 +09:00
smoogipoo
e8e5e8270b
Rename decoder
2017-12-21 14:19:37 +09:00
smoogipoo
bfa4f1a2c3
Apply changes in line with master changes
2017-12-21 13:59:03 +09:00
smoogipoo
c99ea32574
Merge branch 'master' into beatmap-serialization
2017-12-21 13:39:39 +09:00
Dan Balasescu
e051353dad
Merge branch 'master' into add-deselect-mods-button
2017-12-21 11:54:46 +09:00
Dean Herbert
afcb9912e4
Reorder API / logged in checks to make more sense
2017-12-21 03:11:44 +09:00
Dean Herbert
2ff351c6cb
Show retrieval failure when OnlineBeatmapID is missing
2017-12-21 03:10:09 +09:00
Aergwyn
ebc2ad55f8
greatly expanded tests for ModSelectOverlay
2017-12-20 19:05:23 +01:00
naoey
85dee3abac
Increase GetScoresRequest timeout & leave existing scores when API dies.
2017-12-20 20:48:30 +05:30
naoey
8d24a04641
Remove unused usings.
2017-12-20 20:26:59 +05:30
naoey
c8c8b6810a
Kill ugly retry button bounce.
2017-12-20 20:11:48 +05:30
naoey
23f4799840
Create placeholder classes instead of changing Children.
...
- Add MessagePlaceholder
- Use MessagePlacholder for when API is offline/user isn't a supporter
- Remove unnecessary placeholderFlow field
- Hook into API state changes
2017-12-20 20:00:52 +05:30
Dean Herbert
6d471da459
Remove unnecessary workaround
2017-12-20 21:52:03 +09:00
Dean Herbert
3292ef33fd
Fix test edge cases
2017-12-20 21:16:19 +09:00
Dean Herbert
c871a25dfa
Remove unnecessary constructure and make ruleset required
2017-12-20 20:41:01 +09:00
Dean Herbert
1b91f24044
Simplify scope logic
2017-12-20 20:33:16 +09:00
Dean Herbert
63dce59c8c
Throw an exception if we try and retrieve local scores online
2017-12-20 20:28:00 +09:00
Dean Herbert
21829ba37b
Merge branch 'master' into leaderboard-scopes
2017-12-20 20:17:11 +09:00
Dean Herbert
9940d4630f
Merge branch 'master' into customize-progress-notification
2017-12-20 02:52:57 +09:00
FreezyLemon
3644eda9a9
Changed notification from "installed" to "imported" on beatmap download
2017-12-19 11:34:23 +01:00
Aergwyn
bfe986230d
Merge branch 'master' into add-confirmation-dialog
2017-12-18 17:29:06 +01:00
Aergwyn
6ac33e3c00
made DeleteAll-button pink
2017-12-18 17:04:35 +01:00
Dean Herbert
c8afc553cb
Fix profile header not correctly being masked
...
Closes #1592 .
2017-12-18 23:55:34 +09:00
Dean Herbert
051a3c4d47
Fix line endings
2017-12-18 21:51:00 +09:00
Dean Herbert
a74ac278fe
Merge remote-tracking branch 'upstream/master' into editor-selection-tool
2017-12-18 21:48:01 +09:00
smoogipoo
fabf1bf60a
Make the captured objects not update for now
...
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82
FinishCapture -> FinishDrag from Handles
2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd
Marker* -> Handle
2017-12-18 19:21:26 +09:00
smoogipoo
3999940538
DragSelector -> HitObjectSelectionBox
2017-12-18 19:17:26 +09:00
FreezyLemon
ba614883ea
used Any() instead of manually checking count == 0 (CI)
2017-12-18 11:16:57 +01:00
FreezyLemon
f898481523
Changed existing implementations to have a custom CompletionText
2017-12-18 11:14:07 +01:00
smoogipoo
5e111e14db
Make it possible to change the overlay actions beyond instantiation
2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
FreezyLemon
7c9d11756e
Add the ability to change what text is displayed when a ProgressNotification finishes its task.
2017-12-18 10:59:25 +01:00
FreezyLemon
d2b80fdbfc
Moved "undelete all" logic to BeatmapManager and added a progress notification
2017-12-18 10:55:07 +01:00
smoogipoo
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00
smoogipoo
cf640d084e
Use using
2017-12-18 16:38:15 +09:00
smoogipoo
846750a190
Remove unnecessary flag
2017-12-18 16:36:11 +09:00
smoogipoo
5f538f03ea
Comments
2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce
Make MenuOverlay support key selections
2017-12-18 16:34:17 +09:00
Dean Herbert
4c45102d61
Merge branch 'master' into undelete-button-add
2017-12-18 16:28:32 +09:00
smoogipoo
8fdaf6f8f4
Restructure DialogButton to support selection
2017-12-18 14:47:17 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs
2017-12-18 14:10:14 +09:00
smoogipoo
f3a5258c5b
Reorder file (ctor + bdl)
2017-12-18 14:05:12 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs
2017-12-18 13:59:46 +09:00
Dan Balasescu
35b6114d01
Merge branch 'master' into editor-selection-tool
2017-12-18 13:57:32 +09:00
Dan Balasescu
57e5b2debe
Merge branch 'master' into add-deselect-mods-button
2017-12-18 13:48:35 +09:00
Dean Herbert
6121cd3b67
Remove animating skipping and reorder file a bit
2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d
Simplify drawable removal logic
2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95
Move children to CarouselGroup
2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896
Add filter checks to difficulty selection
2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b
Fix incorrect flush logic when starting play from non-selected difficulty using context menu
2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e
Remove todo
2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58
Remove unused variable
2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d
Make more things private
2017-12-18 11:13:16 +09:00
Dean Herbert
954bc77a71
Indicate unused variable
2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15
Move more overhead from ctor to BDL
2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c
Avoid redundant IndexOf calls
2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333
Preload drawables to force asynchronous construction
2017-12-18 06:59:32 +09:00
Dean Herbert
30a15729ec
Fix event handling from outside carousel being scheduled at the wrong level
...
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f
Re-fix null selection
2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6
Resolve scroll animation/position issues
2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9
Greatly improve performance when many hidden panels are on-screen
2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c
Improve performance with large numbers of panels visible
2017-12-17 04:30:56 +09:00
Dean Herbert
c02ce16f47
Remove unnecessary capture
2017-12-17 03:04:57 +09:00
Dean Herbert
d27047f94d
Remove logging
2017-12-17 03:04:37 +09:00
Dean Herbert
e2710a309c
Fix panel animation and depth
2017-12-17 02:43:24 +09:00
Aergwyn
5fbe7dfd8c
added Deselect All button to ModSelectOverlay
2017-12-16 17:53:22 +01:00
Dean Herbert
29a8ade59f
Rename "Hidden" to "Collapsed"
2017-12-16 23:56:14 +09:00
Dean Herbert
da0940ae0b
Only apply criteria if there are items populated in the carousel
2017-12-16 23:55:55 +09:00
Dean Herbert
33f8c8419a
Fix initial beatmap selection potentially being incorrect
2017-12-16 21:25:54 +09:00
Ninjaprawn
84ed91d5c9
Remove IgnoreTooltip; Override TooltipText to null
2017-12-16 20:17:20 +11:00
Ninjaprawn
71e59bc9e7
Removed the IgnoreTooltip property
2017-12-16 20:16:40 +11:00
Dean Herbert
bd9056c709
Better choose new selection when multiple items are removed including current
2017-12-16 17:32:21 +09:00
Dean Herbert
59dbca2612
Fix ScrollToSelected being called in too many cases
2017-12-16 16:44:42 +09:00
Dean Herbert
df7e795aa3
Simplify and rename filter methods
2017-12-16 16:27:39 +09:00
Dean Herbert
3c406662ed
Ensure correct selection after deletion of currently selected
...
Also fixes a lot of bad interactions and simplifies further.
2017-12-16 16:18:44 +09:00
Dean Herbert
49ce42d90c
Add ToString() overrides on many classes to make debugging easier
2017-12-16 16:14:01 +09:00
Aergwyn
2e196661bb
Merge branch 'master' into add-confirmation-dialog
2017-12-15 18:11:13 +01:00
Dean Herbert
a8a2c233a0
Add tests for (and fix) removal of last item in carousel
2017-12-16 00:33:09 +09:00
Dean Herbert
fd9d900ae0
Simplify StarCounter and SpriteIcon
2017-12-15 18:40:03 +09:00
Dean Herbert
acfdd32783
Move DrawableCarouselBeatmap initialisation to BDL
...
oops
2017-12-15 18:38:09 +09:00
smoogipoo
66b19b6c97
Expose selected objects from SelectionLayer
2017-12-15 14:48:24 +09:00
Dean Herbert
59d512762e
SongSelect tidying
2017-12-15 14:44:14 +09:00
Dean Herbert
ed5b6cc16f
Add back ctrl-enter autoplay shortcut
2017-12-15 14:44:13 +09:00
Dean Herbert
192ceb5465
Avoid multiple access to selectedBeatmap during y position computation
2017-12-15 14:44:12 +09:00
Dean Herbert
2e3332e3fe
Shortcut non-visible panels to avoid adding as drawables
2017-12-15 14:44:12 +09:00
Dean Herbert
48e53a76b0
Fix incorrect line endings
2017-12-15 14:44:11 +09:00
Dean Herbert
67f05977ea
Add sorting support
2017-12-15 14:36:51 +09:00
Dean Herbert
b4b2f12116
Add support for adding/removing items
...
Tests accompany of course
2017-12-15 14:36:51 +09:00
Dean Herbert
7814b2df14
More renaming
2017-12-15 14:36:51 +09:00
Dean Herbert
5cbb9b9b18
Fix random and add tests
...
Also exposes SelectedBeatmapSet.
2017-12-15 14:36:51 +09:00
Dean Herbert
8646d5d1e0
Add testing and fix filtering only some difficulties
2017-12-15 14:36:51 +09:00
Dean Herbert
ec4f99c92e
Clean up tests some more
2017-12-15 14:36:51 +09:00
Dean Herbert
1b85952441
Cleanup and basic TestCase
2017-12-15 14:36:51 +09:00
Dean Herbert
b9298325a3
Rename weird config setting
2017-12-15 14:36:51 +09:00
Dean Herbert
1146ba02d7
Make GetWorkingBeatmap return a sane default rather than exception on lookup failure
2017-12-15 14:36:51 +09:00
Dean Herbert
99b00143eb
More clean-ups and event bindings
2017-12-15 14:36:51 +09:00
Dean Herbert
78dd975a35
Initial carousel infrastructue changes
2017-12-15 14:36:51 +09:00
smoogipoo
2c1a83f82e
Merge branch 'master' into editor-selection-tool
2017-12-15 13:36:47 +09:00
smoogipoo
33654ee5b4
Remove explicit padding on icon
2017-12-15 13:01:06 +09:00
Aergwyn
f329b1ed72
add Spinner Count to BeatmapInfoWedge
...
- added Tooltips to the respective InfoLabels
- made the TestCase internal like all others
2017-12-14 19:55:15 +01:00
Aergwyn
59e8536ff7
moved action to construction arguments
2017-12-14 17:33:56 +01:00
smoogipoo
b28b86dea9
Use Lazy for threadsafety on playfield
2017-12-14 20:27:51 +09:00
smoogipoo
9c59db4be3
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-14 14:20:49 +09:00
Aergwyn
9fed972678
removed unnecessary using
2017-12-12 11:15:34 +01:00
Aergwyn
d11bf379d8
no longer select beatmapsets on import/download
...
let's save some ears and eyes for now
2017-12-12 11:04:11 +01:00
Dean Herbert
69653c7f4f
Don't use nested ternary if
2017-12-12 13:07:34 +09:00
Dan Balasescu
186d347aae
Merge branch 'master' into editor-selection-tool
2017-12-11 22:24:12 +09:00
smoogipoo
3d51301e03
Add license headers
2017-12-11 22:21:33 +09:00
smoogipoo
666dcdbd62
Give HitObjectComposer a SelectionLayer
2017-12-11 22:20:02 +09:00
smoogipoo
a303bf71cf
Give control over screen space conversion to DrawableHitObject
2017-12-11 22:19:02 +09:00
smoogipoo
2f1063c5c0
Refactor into separate files + add xmldocs + rename some methods
2017-12-11 21:56:58 +09:00
Dean Herbert
8dea999908
Order difficulty icons by ruleset
2017-12-11 21:35:47 +09:00
Dean Herbert
b10240d7ef
Handle the case where the selected panel is no longer a valid selection better
2017-12-11 21:31:26 +09:00
smoogipoo
c12c241633
Implement hover colours
2017-12-11 21:27:19 +09:00
Dean Herbert
fb92b3551e
Correct panel y positions when filtered panels are present
2017-12-11 21:12:06 +09:00
smoogipoo
25d80a36be
Finish up logical implementation of markers
2017-12-11 21:03:34 +09:00
Dean Herbert
970e55fc4a
Update difficulty icons on headers to match filtered difficulties
2017-12-11 20:49:27 +09:00
Dean Herbert
f58c554d19
Add per-difficulty filtering support
...
Filters based on selected ruleset
2017-12-11 20:22:10 +09:00
smoogipoo
5147b342dc
More refactorings + add markers
...
Move
2017-12-11 19:07:40 +09:00
Unknown
47bd97363e
Use ShortName for mode.
...
- Also set the ruleset when fetching scores in BeatmapSetOverlay
2017-12-11 15:05:12 +05:30
smoogipoo
b28306d3c0
Fix incorrect SelectionPoint
2017-12-11 18:08:16 +09:00
smoogipoo
4573cc3322
Refactor into a new DragBox class, representing a single drag
2017-12-11 17:45:03 +09:00
naoey
ccbbd09d84
Merge remote-tracking branch 'upstream/master' into leaderboard-scopes
2017-12-11 13:59:22 +05:30
smoogipoo
7189446943
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-11 16:34:27 +09:00
Dean Herbert
3880c7157b
Merge branch 'master' into fix-missing-metadata
2017-12-11 16:04:08 +09:00
Dean Herbert
08727266e7
Merge branch 'master' into add-ruleset-shortname
2017-12-11 15:41:11 +09:00
Dean Herbert
04715f9a51
Merge branch 'master' into HandleInput
2017-12-11 15:24:29 +09:00
smoogipoo
ed81ed7c54
Add back HandleInput disable overrides
2017-12-11 15:19:00 +09:00
Dean Herbert
5a6ac73fff
Fix broken tools making broken changes
2017-12-11 15:05:19 +09:00
Dean Herbert
77592ed15f
Fix comment formatting
2017-12-11 14:52:15 +09:00