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mirror of https://github.com/ppy/osu.git synced 2024-11-11 20:07:29 +08:00
osu-lazer/osu.Game
2017-12-23 18:06:46 +09:00
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Audio Simplify DrawableHitObject's sample load code 2017-12-23 17:20:14 +09:00
Beatmaps Simplify and tidy sample retrieval 2017-12-23 16:46:02 +09:00
Configuration Fix incorrect line endings 2017-12-15 14:44:11 +09:00
Database Update RulesetInfo and add migration 2017-12-10 12:15:55 +09:00
Graphics Improve LineGraph invalidation logic 2017-12-22 18:58:35 +09:00
Input Merge master into beatmap-serialization 2017-12-21 22:13:53 +09:00
IO A bit more cleanup 2017-12-07 15:55:38 +09:00
IPC *Database -> *Store 2017-07-27 16:56:41 +09:00
Migrations Update RulesetInfo and add migration 2017-12-10 12:15:55 +09:00
Online Increase GetScoresRequest timeout & leave existing scores when API dies. 2017-12-20 20:48:30 +05:30
Overlays Better variable name 2017-12-22 19:25:59 +09:00
Properties Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Rulesets Make Samples null by default and prepopulate in mania 2017-12-23 18:06:46 +09:00
Screens SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
Storyboards Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
Tests Remove unnecessary constructure and make ruleset required 2017-12-20 20:41:01 +09:00
Users Add ToString() overrides on many classes to make debugging easier 2017-12-16 16:14:01 +09:00
app.config CI fixing 2017-10-16 22:00:54 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
osu.nuspec And then everything became one 2017-09-19 16:06:58 +09:00
OsuGame.cs Fix osu crashing if a invalid gamerule is given in the game.ini 2017-11-21 15:13:00 +01:00
OsuGameBase.cs Fix DisposeTrack and improve AsyncLazy to support disposal 2017-11-30 05:05:07 +09:00
packages.config Add Humanizer package 2017-11-07 12:38:10 +03:00