Dean Herbert
b069372b29
Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
2020-11-03 17:49:48 +09:00
Dean Herbert
ed982e8dd1
Make stacked hitcircles more visible when using default skin
2020-10-06 14:09:31 +09:00
Dean Herbert
f0b5ba9534
Merge branch 'master' into skin-slider-end-circle-support
2020-10-05 17:45:51 +09:00
Dan Balasescu
692ca87bec
Merge branch 'master' into fix-spinner-rewind-crash
2020-10-05 15:32:52 +09:00
Bartłomiej Dach
26eff0120d
Apply same fix for miss-triggering case
...
See 5888ecd
- the same fix is applied here, but in the miss case.
2020-10-03 21:11:34 +02:00
Dean Herbert
5888ecdeb1
Fix spinner crashing on rewind
2020-10-04 01:08:24 +09:00
Bartłomiej Dach
1f0620ffd4
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Dean Herbert
b1e7a5113e
Merge pull request #10328 from smoogipoo/fix-spinner-transforms
...
Fix spinners not transforming correctly
2020-10-02 23:51:09 +09:00
Dean Herbert
a3ecc6c5a4
Remove redundant array type specification
2020-10-02 19:56:24 +09:00
Dean Herbert
5a6c45e2ff
Fix hidden mod support for sliderendcircle
2020-10-02 18:41:28 +09:00
smoogipoo
fe818a020a
Fix spinners not transforming correctly
2020-10-02 16:17:57 +09:00
Dean Herbert
dde7f706aa
Avoid rapid triangle repositioning during editor slider placement
2020-10-02 15:51:14 +09:00
Dean Herbert
2427ae43da
Share fade in logic with repeats
2020-10-02 14:50:03 +09:00
Dean Herbert
5d2a8ec764
Add final sliderendcircle display support
2020-10-02 14:50:03 +09:00
Dean Herbert
fce3eacd7d
Move tail circle to display beneath ticks etc.
2020-10-02 14:50:03 +09:00
smoogipoo
ba76089219
Fix spinner flashing yellow glow before completion
2020-10-01 20:24:32 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
...
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
b7ac779760
Merge branch 'master' into fix-hitobject-sample-stuck-on-future-seek
2020-10-01 16:46:14 +09:00
smoogipoo
7890319802
Merge branch 'master' into adjust-hit-result-types
2020-10-01 16:19:07 +09:00
smoogipoo
cb6b35116a
Merge branch 'master' into scoring-standardisation
2020-10-01 12:28:51 +09:00
smoogipoo
3c9ee6abc1
Use local static to determine score per spinner tick
2020-10-01 12:15:34 +09:00
Dean Herbert
4b70fe8585
Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
2020-09-30 22:46:09 +09:00
Dean Herbert
7f579850dd
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 17:03:23 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
Dean Herbert
59ce9fcab9
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 15:35:55 +09:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
smoogipoo
cd895c792c
Merge branch 'master' into scoring-standardisation
2020-09-29 17:04:59 +09:00
smoogipoo
a77741927c
Use new hit results in osu
2020-09-29 16:33:38 +09:00
Dean Herbert
5d1c377379
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-09-29 15:07:55 +09:00
Dean Herbert
d6f3beffb6
Use existing bindable flow instead
2020-09-29 12:50:17 +09:00
Dean Herbert
cc9bf67d42
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-29 12:10:24 +09:00
smoogipoo
b6bc829bd5
Guard against nulls (load not run)
2020-09-28 17:46:22 +09:00
Dean Herbert
e60e47ff66
Unbind events on disposal
2020-09-28 17:41:10 +09:00
Dean Herbert
8692c24dfc
Fix extending spinners in editor causing them to disappear temporarily
2020-09-28 17:20:36 +09:00
Dean Herbert
7df8b5bce7
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-25 13:17:03 +09:00
Dean Herbert
ba160aab76
Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time
2020-09-23 15:41:43 +09:00
Dean Herbert
b1f7cfbd5b
Reduce children levels in RingPiece
2020-09-22 17:34:21 +09:00
Dean Herbert
25bf160d94
Fix missing GameplayClock in some tests
2020-09-21 22:30:14 +09:00
Dean Herbert
3f788da06d
Fix SPM changing incorrectly with playback rate changes
2020-09-21 19:39:54 +09:00
smoogipoo
acbeb5406f
Add/improve xmldoc
2020-08-31 13:33:41 +09:00
Bartłomiej Dach
5f35b3ebb9
Fix constant casing
2020-08-15 20:44:02 +02:00
Ron B
390e872730
Fix acoording to review
2020-08-15 21:34:17 +03:00
Ron B
a1079bac32
Move frequency values into consts
2020-08-15 21:19:47 +03:00
Ron B
40445d0005
replicate osu-stable behaviour for spinningSample frequency
2020-08-15 21:07:44 +03:00
Ron B
07c25d5a78
Move spinnerFrequencyModulate set to ApplySkin
2020-08-15 20:51:33 +03:00
Ron B
5c11270b98
Add SpinnerFrequencyModulate skin config option
2020-08-15 20:12:06 +03:00
Dean Herbert
05b06e7451
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-12 22:01:04 +09:00
Bartłomiej Dach
cca78235d5
Replace CumulativeRotation with RateAdjustedRotation
2020-08-10 23:02:06 +02:00
Dean Herbert
365aae799e
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-10 23:55:51 +09:00
Bartłomiej Dach
a636c7052c
Merge branch 'master' into adujustable-skinnablesound
2020-08-08 21:51:47 +02:00
Dean Herbert
0d1f273603
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-08 23:24:03 +09:00
smoogipoo
3c3756e42d
Merge branch 'master' into expand-number-piece-on-old-skins
2020-08-07 16:36:58 +09:00
Dean Herbert
e3105fd4c8
Add more resilient logic for whether to avoid playing SkinnableSound on no volume
2020-08-06 19:16:26 +09:00
smoogipoo
9a00ad48c6
Update components to use extension methods
2020-08-06 14:43:39 +09:00
Dean Herbert
bb73489ae5
Fix very short spinners being impossible to complete
2020-08-05 18:46:58 +09:00
Salman Ahmed
2771c95bec
Merge remote-tracking branch 'upstream/master' into expand-number-piece-on-old-skins
2020-08-04 22:17:54 +03:00
smoogipoo
cd9896c35e
Merge branch 'master' into spinner-spinning
2020-08-01 01:06:53 +09:00
Dean Herbert
180afff805
Ensure damp is always positive exponent
2020-08-01 00:39:04 +09:00
Dean Herbert
bb01ee5be9
Fix trackign alpha not being applied
2020-08-01 00:27:00 +09:00
Dean Herbert
86784e30ad
Fix spacing
2020-07-31 09:54:30 +09:00
Dean Herbert
cd570433f4
Move private methods to bottom of class
2020-07-31 09:04:20 +09:00
Dean Herbert
8e49256a5c
Rename and split up statement to make more legible
2020-07-31 09:03:29 +09:00
Dean Herbert
38a4bdf068
Add spinner spin sample support
2020-07-30 19:34:59 +09:00
Dean Herbert
c1085d49d3
Add more xmldoc
2020-07-30 12:55:34 +09:00
Dean Herbert
54fee7e716
Simplify and standardise scale for default display
2020-07-30 11:50:13 +09:00
Dean Herbert
64c7ae7686
Fix hit transforms not playing out correctly
2020-07-30 11:25:49 +09:00
Dean Herbert
2b71ffa2ed
Add back legacy implementations
2020-07-29 22:32:21 +09:00
Dean Herbert
023feaf438
Refactor to centralise implementation into a single component
...
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
2a5e9fed4d
Move default background implementation out of DrawableSpinner
2020-07-29 18:15:19 +09:00
Dean Herbert
2cd6e89cb0
Move default centre implementation out of DrawableSpinner
2020-07-29 18:02:12 +09:00
Dean Herbert
1c00cf95d5
Add initial support for spinner middle skinning
2020-07-29 16:55:47 +09:00
Dean Herbert
e98154b432
Add initial support for spinner background layer
2020-07-29 16:37:32 +09:00
Dean Herbert
d01d1ce3f1
Add initial support for spinner disc skinning
2020-07-29 16:25:10 +09:00
Dean Herbert
afceab685b
Merge pull request #9688 from peppy/less-spinner-bonus-score
...
Reduce spinner tick and bonus score
2020-07-28 14:21:48 +09:00
Dean Herbert
dc577aa6fa
Fix display of bonus score
2020-07-28 11:22:58 +09:00
Bartłomiej Dach
7ad3101d08
Bring back custom fade-out delay if hit lighting is on
2020-07-27 19:21:01 +02:00
Bartłomiej Dach
21ae33e284
Determine whether to show lighting at prepare time
2020-07-27 19:07:21 +02:00
Bartłomiej Dach
bbc7d69524
Add failing test cases
2020-07-27 19:07:21 +02:00
Dean Herbert
82e4050fdd
Fix xmldoc
2020-07-24 19:41:34 +09:00
Dean Herbert
0050f6348f
Merge branch 'master' into add-spinner-bonus-score
2020-07-23 23:05:04 +09:00
smoogipoo
c348599189
Merge branch 'master' into add-slider-slide-support
2020-07-23 21:24:45 +09:00
smoogipoo
f883cb85d7
Null out the sample too
2020-07-23 21:24:31 +09:00
Dan Balasescu
f106106dc4
Merge pull request #9648 from peppy/fix-slider-ball-rotation
...
Fix slider ball rotation being applied to follow circle and specular layer
2020-07-23 19:39:58 +09:00
Dean Herbert
113fac84dd
Fix circle container type
2020-07-22 21:14:04 +09:00
Dean Herbert
bd6a51f545
Hide slider repeat judgements temporarily
2020-07-22 19:30:10 +09:00
Dean Herbert
53a9ac3c1a
Fix slider ball rotation being applied to follow circle and specular layer
2020-07-22 19:06:39 +09:00
Dean Herbert
2126f6bffc
Add slider "sliding" sample support
2020-07-22 16:37:58 +09:00
Dean Herbert
1560e1786a
Revert back to bool for application
2020-07-21 19:48:44 +09:00
Dean Herbert
7f2ae694cc
Simplify rewind handling
2020-07-21 19:21:30 +09:00
Dean Herbert
947f4e0d4c
Move tick handling to DrawableSpinner itself
2020-07-21 19:20:19 +09:00
Dean Herbert
05102bc1ba
Split ticks up into bonus and non-bonus
2020-07-21 18:22:37 +09:00
Salman Ahmed
35ad409da6
Fix spinner bonus ticks samples not actually playing
2020-07-21 06:59:29 +03:00
Dean Herbert
4dd40542d5
Rename rotation set method to match others
2020-07-21 11:31:29 +09:00
Dean Herbert
f48984920d
Change bonus volume logic to work
2020-07-21 11:31:29 +09:00
Dean Herbert
35d53139e7
Merge branch 'master' into add-spinner-bonus-score
2020-07-21 11:21:17 +09:00
Dean Herbert
e06d3c5812
Minor adjustments to tick clearance
2020-07-20 17:52:59 +09:00
Dean Herbert
4cbc176cb6
Add less fill and more transparency
2020-07-20 17:50:11 +09:00
Dean Herbert
33e58bb7db
Fix sizing and colour not correct on hit
2020-07-20 17:22:30 +09:00
Dean Herbert
55d921ef85
Improve feel of animation
2020-07-20 17:22:30 +09:00
smoogipoo
8a3cadc111
Fix judgement animations not resetting on use
2020-07-13 21:21:59 +09:00
Dean Herbert
dd025262d0
Fix one more nullref
2020-07-10 22:48:34 +09:00
Dean Herbert
0a61f80c8b
Remove result nullable check
2020-07-10 22:39:35 +09:00
Dean Herbert
13205319f3
Fix null reference if hit lighting is disabled
2020-07-10 22:37:29 +09:00
Dean Herbert
f872343bab
Make Apply virtual to further simplify application process
2020-07-10 18:35:20 +09:00
Dean Herbert
3138cc455c
Merge branch 'master' into judgement-pooling
2020-07-10 17:15:19 +09:00
Dean Herbert
efb2c2f4ae
Rename variable to be more clear on purpose
2020-07-09 12:01:00 +09:00
Bartłomiej Dach
4cd874280c
Add clarifying xmldoc for RotationAbsolute
2020-07-08 22:37:50 +02:00
Bartłomiej Dach
213dfac344
Fix broken spinner rotation logic
2020-07-08 22:37:50 +02:00
Bartłomiej Dach
d229993e5c
Use RotationAbsolute instead
2020-07-05 02:12:26 +02:00
Bartłomiej Dach
cd6bdcdb88
Replace further spinner transforms with manual lerp
2020-07-05 00:25:01 +02:00
Dean Herbert
ffec4298a7
Use DrawablePool for DrawableJudgements
2020-07-04 16:45:50 +09:00
Dean Herbert
9119f41604
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-24 18:22:51 +09:00
Dean Herbert
14ad3835ff
Update naming
2020-06-23 21:27:01 +09:00
smoogipoo
eab00ec9d9
Move hit events to the ScoreProcessor
2020-06-19 19:58:35 +09:00
smoogipoo
900da88498
Populate hit offsets from score processor
2020-06-15 22:44:55 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
smoogipoo
efff2bf15d
Add HitObject to DefaultsApplied event
2020-05-08 18:49:19 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
smoogipoo
4e4fe5cc90
Fix slider heads not being blocked when hit out of order
2020-04-17 14:33:29 +09:00
Dean Herbert
65b96079a0
Move dampening to base implementation and change range to 0..1
2020-04-13 13:01:02 +09:00
Fire937
22d89dbff7
Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback
2020-04-12 01:46:32 +02:00
Fire937
f274ec297c
Add positional sound support for all rulesets
...
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
smoogipoo
10e849d196
Separate into separate class
2020-04-10 02:02:09 +09:00
smoogipoo
a2f5a469cf
Merge branch 'master' into add-notelock
2020-04-10 01:18:54 +09:00
Dean Herbert
87b29007c2
Merge pull request #8626 from LittleEndu/arrow-easing
...
Don't allow new transformations for reverse arrow after it's hit
2020-04-08 23:34:02 +09:00
Dean Herbert
067ec27859
Also fix slider repeat circles
2020-04-08 18:59:31 +09:00
Dean Herbert
f3e909539d
Fix slider ball and follow circle blending for legacy skins
2020-04-08 18:39:18 +09:00
Endrik Tombak
0b70c20aa3
Merge branch 'master' of https://github.com/ppy/osu into arrow-easing
2020-04-07 17:16:56 +03:00
Endrik Tombak
16d906d769
Get rid of unnecessary removal
2020-04-07 17:16:06 +03:00
Dan Balasescu
bbbc13021b
Merge branch 'master' into fix-sliderball-acent-colour
2020-04-07 13:53:48 +09:00
Dean Herbert
66b8a8ad2e
Remove stray default value specification
2020-04-06 12:45:58 +09:00
Endrik Tombak
23c3be0969
Rename variable
2020-04-05 13:39:31 +03:00
Endrik Tombak
a3626333be
Use DI instead
2020-04-05 13:36:52 +03:00
Endrik Tombak
1f6a4fa4b8
Remove transformations
2020-04-05 12:45:10 +03:00
Dean Herbert
e340d2628b
Fix sliderball accent colour not being set correctly
2020-04-05 03:17:11 +09:00
Dean Herbert
7a9d878a34
Merge branch 'master' into fix-follow-point-transforms
2020-03-31 20:03:42 +09:00
Dean Herbert
6907522cd7
Merge pull request #8486 from LittleEndu/fix-snaking-arrow
...
Make reverse arrows not follow snaking when they are already hit
2020-03-30 18:35:17 +09:00
Dean Herbert
c4df49954f
Reword comment
2020-03-30 18:35:01 +09:00
smoogipoo
0d20292992
Fix ticks/spinners contributing to notelock
2020-03-30 16:14:56 +09:00
smoogipoo
3f8fbebbb4
Merge branch 'master' into add-notelock
2020-03-30 15:01:39 +09:00
Dan Balasescu
a0b8243f4c
Merge branch 'master' into slider-start-circle
2020-03-30 14:49:17 +09:00
Endrik Tombak
2ab8267f84
Add a comment
2020-03-29 10:50:43 +03:00
Dean Herbert
d1b01095ee
Rewrite to reduce code changes and complexities in hit object implementation
2020-03-29 14:31:03 +09:00
Dean Herbert
b259708915
Merge branch 'master' into spun-out
2020-03-29 13:24:48 +09:00
Endrik Tombak
d3114ca858
Don't snake when hit
2020-03-28 23:12:13 +02:00
Dean Herbert
fb4b334ce2
Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay
2020-03-28 14:10:26 +09:00
Dean Herbert
d36f5fb96f
Fix animated follow points not (re)animating after rewind
2020-03-27 18:03:02 +09:00
Dean Herbert
f80efd10c2
Avoid using a miss judgement
2020-03-26 19:54:17 +09:00
Dean Herbert
6555ab6ede
Only play slider end sounds if tracking
2020-03-26 17:18:27 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out
2020-03-23 18:13:53 +08:00
Dean Herbert
19b6e496ef
Fix (very) long spinners degrading in performance due to high transform count
2020-03-22 04:18:03 +09:00
Dean Herbert
d96f684077
Merge pull request #8358 from peppy/remove-slider-implicit-judgement
...
Remove slider implicit judgement
2020-03-20 01:13:58 +09:00
Dean Herbert
6b482c057a
Merge pull request #8362 from peppy/fix-slidertick-judgement-accuracy
...
Fix slider ticks/repeats contributing to accuracy
2020-03-20 01:13:49 +09:00
smoogipoo
12a48d2774
Cause all earlier hitobjects to get missed
2020-03-19 19:16:24 +09:00
Dean Herbert
0c1f385d5a
Add OsuIgnoreJudgement to get correct result type
2020-03-19 18:19:10 +09:00
Dean Herbert
114b46c4f0
Change slider tail to give repeat judgement; slider itself to give none (managed by head already)
2020-03-19 15:01:14 +09:00
Dean Herbert
08b5ab8ec4
SliderRepeatPoint -> SliderRepeat
2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5
Fix slider ticks contributing to accuracy
2020-03-19 14:36:15 +09:00
Dean Herbert
1c0c269852
Reduce allocations of followpoints by reusing existing
2020-03-19 00:34:24 +09:00
Dan Balasescu
1d680b7a00
Better english
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
210e5c672f
Merge branch 'master' into add-notelock
2020-03-18 16:24:31 +09:00
Dean Herbert
d6be8eec0c
Merge branch 'master' into click-disabled-difficulty-icons
2020-03-16 11:30:57 +09:00
Andrei Zavatski
c271d17557
Remove useless field
2020-03-14 14:07:52 +03:00
Andrei Zavatski
74c9d5fc93
Use AccentColour
2020-03-14 13:45:55 +03:00
Andrei Zavatski
7e9d28b1b1
Fix slider ball colour affects follow circle
2020-03-13 13:42:33 +03:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
742698acab
Add notelock implementation
2020-03-10 15:30:24 +09:00
Bartłomiej Dach
77fd748035
Fix incorrect circle piece hitbox
...
Hitboxes of circle pieces in osu! have regressed with commit 8592335
.
The reason for the regression was that hit detection was moved from
DrawableHitCircle itself to a newly-introduced private HitArea class
(now named HitReceptor).
As HitArea inherited from Drawable, it would return IsHovered == true
over its entire bounding box. This meant that the hit area could wrongly
pick up actions that are not within circle radius and make them into
hits.
To resolve, make HitReceptor a CompositeDrawable and set its corner
radius to match the circle piece. This fixes the invalid hitbox, as
IsHovered takes radius into account.
2020-03-06 21:21:20 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out
2020-03-04 17:38:35 +08:00
smoogipoo
5e218697c5
Use stacked positions
2020-03-04 09:46:53 +09:00
Dean Herbert
900882610d
Merge branch 'master' into expand-number-piece-on-old-skins
2020-03-02 16:40:59 +09:00
Dean Herbert
e6cfafffe9
Fix incorrect LifetimeStart and add todo regarding Expire usage
2020-02-24 12:24:15 +09:00
Dean Herbert
090d9d9350
Make FollowPointRenderer a LifetimeManagementContainer
2020-02-23 04:37:04 +09:00
Dean Herbert
cb9a7ee0bb
Give FollowPointConnections a valid lifetime
2020-02-23 04:36:50 +09:00
Dean Herbert
00b4fc1e1f
Add fill to default skin slider ball when tracking
2020-02-21 17:38:23 +09:00
mcendu
9aa5db88d4
move auto fade in to mod
2020-02-10 14:14:04 +08:00
mcendu
68873830aa
make spm counter show up automatically with spun out
2020-02-09 13:49:08 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code
2020-02-09 13:46:06 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out
2020-02-08 13:54:39 +08:00
mcendu
efa95ecebb
fix spinner unspinnable
2020-02-08 10:52:59 +08:00
mcendu
4d9232a895
Move autospin logic to mods
2020-02-08 09:51:32 +08:00
mcendu
25a930c438
Implement OsuModSpunOut
2020-02-08 08:59:35 +08:00
mcendu
9f79713fb3
move rotation logic to its own method
2020-02-05 14:23:59 +08:00
mcendu
d773eb2c22
refactor rotation logic to use explicit delta value
2020-02-05 14:05:12 +08:00
Dean Herbert
84fcf45aae
Make slider tracking match what is on screen
2020-02-03 11:55:14 +09:00
Dean Herbert
cf4788d7ef
Merge branch 'master' into fix-follow-circle
2020-02-03 09:58:12 +09:00
TheWildTree
35032e2ddd
Make variables private
2020-02-02 14:34:06 +01:00
TheWildTree
f7abfdb40e
Remove unnecessary parameter
2020-02-02 14:33:48 +01:00
TheWildTree
e2589b2dcb
Rename drawable
2020-02-02 11:24:28 +01:00
Bartłomiej Dach
434c0d92e4
Use Bindable{Float,Double}s everywhere
...
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
TheWildTree
9f4261111b
Match osu-stable behaviour and size
2020-02-01 16:55:30 +01:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
92daf9b8f1
Cleanup
2020-01-14 18:14:31 +09:00
Dean Herbert
fe09e34f1b
Remove limiting clause
2020-01-14 01:48:20 +09:00
Dean Herbert
ab4f31639d
Remove weird time clause
2020-01-14 01:47:44 +09:00
Dean Herbert
210d06b75e
Remove default value
2020-01-14 01:45:32 +09:00
Dean Herbert
c5085aea24
Use Child, not InternalChild
2020-01-14 01:45:10 +09:00
Dean Herbert
619fe29871
Make reverse arrow animate faster via divisor specification
...
Adds MinimumBeatLength to BeatSyncedContainer to make sure things don't get out of hand.
2020-01-14 01:39:45 +09:00
Sebastian Krajewski
45cf65a28a
Merge remote-tracking branch 'upstream/master' into reverse-arrows
2020-01-13 14:15:37 +01:00
Dean Herbert
87645f6a41
Remove excess namespace specification
2020-01-10 01:13:42 +08:00
Dean Herbert
3be2fc27f3
Merge branch 'master' into Remove_osuTK.MathHelper
2020-01-10 00:28:46 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Berkan Diler
ed2bf5154d
Use tuple deconstruction to swap values
2020-01-08 20:46:17 +01:00
Berkan Diler
34d8740ec4
Remove remaining usage of osuTK.MathHelper
2020-01-08 20:21:13 +01:00
Sebastian Krajewski
21468eb070
Remove settings related to reverse arrow
2020-01-07 04:55:05 +01:00
Sebastian Krajewski
3194658998
Fix repeat point pulsing when it is in fade out state
2020-01-04 13:12:37 +01:00
Sebastian Krajewski
46271ccbc8
Add slider reverse arrow pulse settings
2020-01-04 13:01:42 +01:00
Sebastian Krajewski
fc0b622a69
Change reverse arrow pulse easing to OutQuad
2020-01-04 10:35:10 +01:00
Sebastian Krajewski
9da7eec0d9
Add pulse to slider reverse arrows
2020-01-04 08:21:48 +01:00
Salman Ahmed
b7565f5943
Remove unnecessary using directive
2019-12-25 05:36:58 +03:00
Salman Ahmed
949ab4e0d3
Move spinner bonus scoring to it's own component class
...
Also fixes counter rewinding issue and does optimizations.
2019-12-25 05:34:12 +03:00
Dean Herbert
419656cea4
Merge branch 'master' into add-spinner-bonus-score
2019-12-20 19:55:53 +09:00
Dean Herbert
f150d22eaf
Fix SPM calculation logic not handling paused clocks ( #7253 )
...
Fix SPM calculation logic not handling paused clocks
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-12-18 16:30:18 +09:00
smoogipoo
1fe0e45a9c
Implement legacy slider border shadow
2019-12-18 13:37:37 +09:00
Salman Ahmed
cbfbbf9999
Make SpmCounter public
2019-12-18 03:04:37 +03:00
Salman Ahmed
7e58b4a948
Early-return on potential division by zero in SPM calculation
2019-12-18 03:03:12 +03:00
smoogipoo
35276c3739
Prevent test scene failures through casting softly
2019-12-17 21:26:23 +09:00
smoogipoo
7c2884700e
Fix various display issues by abstracting further
2019-12-17 19:29:27 +09:00
smoogipoo
9caed9e98a
Add legacy slider body support
2019-12-17 18:16:25 +09:00
smoogipoo
1e798a8dbe
Add abstract implementation of slider path
2019-12-17 17:54:05 +09:00
Salman Ahmed
10e1e512fd
Update the nested hitobject logic inline with new implementation
2019-12-12 15:15:16 +03:00
Dean Herbert
06352a95be
Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
2019-12-11 20:02:51 +09:00
smoogipoo
4905709ea4
Remove unused usings
2019-12-09 13:19:21 +09:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
Dean Herbert
990f94dc34
Merge branch 'master' into expand-number-piece-on-old-skins
2019-12-05 01:42:13 +09:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
c2e85a2057
Apply CornerExponent fixes
2019-11-22 19:49:20 +09:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
dcfa98414f
Use ??=.
2019-11-12 19:56:51 +08:00
Dean Herbert
7b5b3ff15c
Remove unused returns
2019-11-06 16:36:12 +09:00
Dean Herbert
ee544e174a
Group -> Connection
2019-11-06 16:33:42 +09:00
smoogipoo
68ca5cb26a
Adjust comments
2019-11-05 23:20:46 +09:00
smoogipoo
aff275ea21
Revert "Fix follow point lifetime not being updated correctly"
...
This reverts commit 1ef2b81041
.
2019-11-05 23:03:05 +09:00
smoogipoo
0a2af2b0fe
Apply transform override at a higher level
2019-11-05 23:02:39 +09:00
smoogipoo
d762ec959c
Schedule group refresh when loaded
2019-11-05 22:50:38 +09:00
smoogipoo
68a81e0eb0
Fix follow point transforms not working after rewind
2019-11-05 22:50:21 +09:00
smoogipoo
f2118b0eba
Add automated test cases
2019-11-05 19:31:58 +09:00
smoogipoo
6c58faf30c
Fix group ends potentially not being updated correctly
2019-11-05 19:31:48 +09:00
smoogipoo
1ef2b81041
Fix follow point lifetime not being updated correctly
2019-11-05 17:33:02 +09:00
smoogipoo
3b6064336b
Implement group re-ordering based on start time
2019-11-05 17:33:02 +09:00
smoogipoo
a19e26f8aa
Improve performance of refreshes
2019-11-05 17:33:02 +09:00
smoogipoo
712253ff50
Replace follow point renderer with new implementation
2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02
Remove abstract ConnectionRenderer class
2019-11-05 17:33:02 +09:00
Dean Herbert
e9cb3337b3
Fix 1x1 white pixel appearing in the centre of hitcircles on default skin
2019-10-29 22:31:27 +09:00
Dean Herbert
02efd0e943
Merge pull request #6556 from smoogipoo/fix-slider-stack-change
...
Fix sliders not moving with stacking changes
2019-10-23 17:48:06 +09:00
smoogipoo
c34d3362df
Fix hit circles selection area being too large
2019-10-21 17:14:08 +09:00