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Commit Graph

578 Commits

Author SHA1 Message Date
smoogipoo
1ff2cc31d1 Implement more familiar scroll speed options in mania 2020-04-03 18:25:01 +09:00
smoogipoo
b42d1104b7 Fix mania converts scrolling at incorrect speeds 2020-04-03 13:16:01 +09:00
smoogipoo
1f797207f7 Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
Dan Balasescu
0f5fd8051c
Merge branch 'master' into mania-hitexplosion-skinning 2020-04-02 23:08:31 +09:00
smoogipoo
5aa4c4f3cb Remove corner radius 2020-04-02 16:10:09 +09:00
smoogipoo
7ba533b7a4 Expand mania to fit vertical screen bounds 2020-04-02 16:04:09 +09:00
smoogipoo
62f6683a20 Remove unnecessary generic 2020-04-02 15:57:50 +09:00
smoogipoo
c8d161e03a Fix explosion expiry 2020-04-02 15:57:02 +09:00
smoogipoo
94031b57ea Split hit explosion positioning from column 2020-04-02 14:37:29 +09:00
Dan Balasescu
33119d38ad
Merge branch 'master' into fix-default-explosion-position 2020-04-01 20:03:23 +09:00
smoogipoo
f4d8defa48 Fix incorrect explosion position on default skin 2020-04-01 20:01:35 +09:00
smoogipoo
59eac34d82 Fix barlines scrolling at different speeds in legacy skins 2020-04-01 18:00:17 +09:00
Dean Herbert
9de348235e Add comment about legacy fallback widths 2020-04-01 15:30:51 +09:00
smoogipoo
2d6d1a8cc6 Implement column width and column spacing 2020-04-01 13:38:03 +09:00
mcendu
44fcd2613f
Add support for special column 2020-03-31 22:58:04 +08:00
mcendu
c9a81e7f71 Merge branch 'column-type3' into mania-skinning-refactor 2020-03-31 22:33:27 +08:00
smoogipoo
c4f76ffdaf Implement mania note skinning 2020-03-31 15:29:25 +09:00
smoogipoo
211a8db4c5 Merge branch 'mania-key-area-skinning' into mania-note-skinning 2020-03-31 15:23:59 +09:00
smoogipoo
538dc0c558 Merge branch 'mania-hitobject-area-skinning' into mania-note-skinning 2020-03-31 15:20:56 +09:00
mcendu
2008a7bbec
fix naming 2020-03-31 14:03:11 +08:00
mcendu
3fb044c3b6
rm unnecessary usings 2020-03-31 12:09:04 +08:00
mcendu
323146e4a6
simplify column type check logic 2020-03-31 11:53:17 +08:00
smoogipoo
02237133cb Implement mania hit target skinning 2020-03-31 12:17:44 +09:00
smoogipoo
cb1513b374 Add mania key area skinning 2020-03-31 11:23:33 +09:00
smoogipoo
44727eb2b8 Implement column background skinning 2020-03-31 10:57:56 +09:00
smoogipoo
6ff2273b64 Make column + stage cached 2020-03-30 23:21:40 +09:00
Dean Herbert
388cf5c83a Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
Dean Herbert
96a849f897 Add remaining replay recorders 2020-03-24 14:55:49 +09:00
smoogipoo
9f73b2960d Prevent unnecessary auto-size computations in mania 2020-03-02 20:08:04 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
mcendu
76c70a7622 Move hit target bar height def to defaulthittarget 2020-01-11 21:19:46 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
mcendu
20c5748342 Use hitTarget in place of stageHint 2019-12-29 23:37:28 +08:00
mcendu
51000765dd remove override 2019-12-29 23:29:00 +08:00
mcendu
61fb9f5613 Remove class StageHint and usage 2019-12-29 23:18:50 +08:00
mcendu
cdfbe96e9b Make AccentColour of StageHint virtual 2019-12-29 14:52:51 +08:00
mcendu
5d2b5cc950 correct type of field stageHint 2019-12-28 14:05:46 +08:00
mcendu
bf162f148e Move mania stage hint to its own class 2019-12-28 13:48:10 +08:00
smoogipoo
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Bartłomiej Dach
8efab559c8 Remove unused using directives 2019-09-25 01:13:42 +02:00
Bartłomiej Dach
9323df26a1 Decouple bar line hitobjects from generator
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.

This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
Dan Balasescu
f9b64446e9
Merge branch 'master' into mania-note-sizing 2019-09-12 14:20:28 +09:00
smoogipoo
b941f12688 Cleanup 2019-09-12 14:09:21 +09:00
smoogipoo
bbf80f63aa Publicly expose column width constant 2019-09-12 13:53:05 +09:00
smoogipoo
b1c0b080ec Fix bad hit explosion anchoring 2019-09-12 13:52:27 +09:00
Dean Herbert
b9e71d26b2 Dim column backgrounds further 2019-09-11 18:21:39 +09:00
Dean Herbert
c7186efd53 Reduce opacity of judgement area 2019-09-11 18:21:29 +09:00
Dean Herbert
6bfdadb22f Increase column width 2019-09-11 18:20:41 +09:00
Dean Herbert
8f6bc6fd5c Make osu!mania hit explosions more explodey 2019-09-11 18:19:47 +09:00
Dean Herbert
af3bb5a2cd Centralise and share bar line generation code between rulesets 2019-09-10 13:30:54 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
smoogipoo
e30ae57ea6 Scale mania beat lengths relative to each other 2019-08-26 12:51:23 +09:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
8327452fe1 Make AccentColour a bindable 2019-07-22 14:48:59 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
42eaabe24c Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
14cef94a53 Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation 2019-03-29 12:59:26 +09:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
Dean Herbert
9bf48863b0 Fix DrawableRuleset drawable creation method's name 2019-03-25 00:00:29 +09:00
Dean Herbert
7b6d882ce6 Remove double-generic type 2019-03-20 11:29:16 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2 Refactor RulesetContainer for readability 2019-03-19 20:21:31 +09:00
David Zhao
3b3b1e51ee Move hit animation logic into virtual method 2019-03-12 19:41:33 +09:00
David Zhao
12f334035f Create properties for use in DrawableManiaJudgement 2019-03-12 19:23:24 +09:00
smoogipoo
78596dfe80 Merge remote-tracking branch 'origin/master' into move-osu-settings
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
2019-03-05 13:25:03 +09:00
andy840119
4b2be4612f support duel mode in mania beatmap 2019-02-28 19:07:43 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Unknown
8ddff673b7 revert previous rename and rename ruleset specific classes instead 2019-01-25 11:14:37 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase 2018-11-30 14:59:58 +09:00
Dean Herbert
5254b07680 Merge remote-tracking branch 'upstream/master' into inter-column-movements 2018-11-30 11:57:53 +09:00
Dean Herbert
d1c976880c Fix incorrect margin/spacing handling 2018-11-29 14:15:28 +09:00
Dean Herbert
8fd04cb47b Fix mania placement blueprints appearing outside valid stage placement area 2018-11-29 13:20:37 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
Dean Herbert
4cfeb1b9a1
Merge branch 'master' into note-placement 2018-11-26 14:35:31 +09:00
Dean Herbert
c944e8bb29
Merge branch 'master' into fix-deletion-crash 2018-11-26 14:20:02 +09:00
smoogipoo
c0fcbc283e Merge branch 'note-placement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
2018-11-26 11:47:22 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
91aa00b0e9 Add helper method to get column by position 2018-11-26 10:54:54 +09:00
smoogipoo
4ba3fa4ab6 osuTK 2018-11-26 10:44:48 +09:00
Dean Herbert
1da2006dea
Merge branch 'master' into note-placement 2018-11-22 19:44:39 +09:00
smoogipoo
dc8cd51e15 Implement mania note deletion 2018-11-20 17:26:00 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
595e2ffbff Unbind event when column changes 2018-11-19 16:20:21 +09:00
smoogipoo
f7fc2ca569 Basic inter-column selection movement 2018-11-15 21:37:22 +09:00
smoogipoo
25101ecd2c Snap placement blueprint to columns 2018-11-13 14:13:29 +09:00
smoogipoo
3a1fee59fb Implement note placement 2018-11-12 18:24:18 +09:00
smoogipoo
10543cf1b6 Move rest of ScrollingPlayfield into ScrollingRulesetContainer 2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666 Move scroll direction to scrollinginfo 2018-11-12 17:34:35 +09:00
smoogipoo
9fde7f7f44 Move scrolling info to osu.Game 2018-11-12 17:34:35 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
Kyle Chang
88b0c234cc Move judgement text to internal container 2018-09-30 04:01:33 -04:00
smoogipoo
0bc2bcaf14 Remove GetAspectAdjustedSize() and PlayfieldArea 2018-09-21 15:14:49 +09:00
smoogipoo
368ceec47c Simplify creation of a playfield 2018-09-21 14:35:50 +09:00
Dean Herbert
68a79f895a Fix mania throwing an exception on start of map 2018-08-30 14:58:00 +09:00
Dean Herbert
270dc2d1be
Merge branch 'master' into judgement-rework 2018-08-14 13:16:16 +09:00
smoogipoo
f719b9bef5 Fix mania scroll direction not being read from database 2018-08-07 12:20:24 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework 2018-08-06 12:30:46 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
807794d512 Make Rulesets.Mania use the new judgement result structure 2018-08-02 20:36:54 +09:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
smoogipoo
1139f0dbf2 Centralise method of disabling playfield judgements 2018-07-20 17:04:33 +09:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00
smoogipoo
54e288f09b Correctly give note masks a scrolling info 2018-07-17 16:55:50 +09:00
smoogipoo
6437fdd9db Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-07-17 16:46:48 +09:00
smoogipoo
827c5c4939 Remove scroll direction from ScrolingPlayfield constructor 2018-07-17 15:14:03 +09:00
smoogipoo
577ff4cc7f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
24054246b8 Fix DI regression 2018-07-11 17:54:01 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
smoogipoo
f007e71c87 Retrieve the mania key action through DI 2018-07-02 12:31:41 +09:00
Dean Herbert
a397827841 Reduce line length 2018-06-25 19:28:38 +09:00
Dean Herbert
57011ff13b
Merge branch 'master' into mania-playfield-inversions 2018-06-15 18:33:40 +09:00
Dean Herbert
30f7837b03
Merge branch 'master' into fix-taiko-hitexplosions 2018-06-15 17:52:53 +09:00
Dean Herbert
ae136e89a4
Merge branch 'master' into ruleset-configs 2018-06-12 13:13:18 +09:00
smoogipoo
7651819fb0 Add same change to mania's hit explosions 2018-06-12 12:53:53 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering 2018-06-11 17:53:33 +09:00
smoogipoo
3bad319dd2 Fix filename 2018-06-11 16:19:57 +09:00
smoogipoo
10d1dfa7cd A bit of cleanup 2018-06-11 16:10:27 +09:00
smoogipoo
162237dc46 Fix bar lines being offset 2018-06-11 15:43:15 +09:00
smoogipoo
f49b7d6e16 Add mania direction to settings 2018-06-11 14:36:19 +09:00
smoogipoo
93696fb5e5 Merge branch 'ruleset-configs' into mania-playfield-inversions
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-06-11 13:46:39 +09:00
smoogipoo
baaf431b9e Make IScrollingInfo and store direction as bindable 2018-06-11 13:42:13 +09:00
smoogipoo
ca5103615d DI the scrolling info rather than pass by ctor 2018-06-11 13:42:13 +09:00
smoogipoo
eca016ec6c Move ruleset config managers to Ruleset 2018-06-11 13:17:08 +09:00
smoogipoo
7deaffdb62 Fix hit explosions not following the scroll direction 2018-06-08 15:24:19 +09:00
smoogipoo
80a577f182 Fix notes not scrolling correctly 2018-06-08 15:16:45 +09:00
smoogipoo
ee64760406 Add mania stage test case 2018-06-08 14:28:27 +09:00
smoogipoo
32037701bf Make the column hitobject area follow the scroll direction 2018-06-07 21:40:12 +09:00
smoogipoo
0c35908802 Reorder fields 2018-06-07 21:19:31 +09:00
smoogipoo
207cdbdefe Make the column key area follow the scroll direction 2018-06-07 21:13:57 +09:00
smoogipoo
11f067d7d6 Fix background input 2018-06-07 21:13:29 +09:00
smoogipoo
d49758d149 Make background handle its own lit state 2018-06-07 20:59:04 +09:00
smoogipoo
4af8baefc1 Make the column background follow the scroll direction 2018-06-07 20:49:31 +09:00
smoogipoo
9b10cc4e0c Remove invertability of ManiaStage 2018-06-07 19:53:47 +09:00
smoogipoo
55475d129f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
smoogipoo
485026da6f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
Dan Balasescu
8d0161c2fc Refactoring 2018-06-07 15:11:48 +09:00
Dean Herbert
f9449e841a Improve overall visual clarity and explosion effects 2018-06-07 14:30:27 +09:00
Dean Herbert
81a3a8a1a4 Add corner radius 2018-06-07 11:57:30 +09:00
Dean Herbert
3567823759 Reverse order of exposed objects in HitObjectContainer
Closes #2740.
2018-06-06 15:03:47 +09:00
smoogipoo
31cbec99a1 Fix mania hold notes displaying judgements 2018-05-28 18:12:49 +09:00
AlFasGD
8aac1f50ee Remove more dependencies 2018-05-22 09:12:22 +03:00
AlFasGD
61a18b952f Remove useless things 2018-05-21 23:24:10 +03:00
AlFasGD
d504a44dfb Implement mask layering (incomplete) 2018-05-21 23:08:04 +03:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
bb7618eb0c FIx mania playfield playing the wrong/duplicated sounds
Fixes #2266.
2018-03-29 16:13:31 +09:00
smoogipoo
187a025d36 Make hitobjects sorted by their start times 2018-03-29 16:07:31 +09:00
Dean Herbert
eb643b690a
Merge branch 'master' into more-skinning 2018-03-12 11:55:50 +09:00
Dean Herbert
fe3ab94afb Fix mania judgement regression 2018-03-07 19:19:56 +09:00
Dean Herbert
b62ed004f2 Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
smoogipoo
5faec5c2f1 Add a separate property to control playfield area 2018-02-21 20:54:33 +09:00
smoogipoo
cd2c9a9de6 Adjust xmldoc and rename to GetAspectAdjustedSize 2018-02-19 17:04:18 +09:00
smoogipoo
5742e61e68 Merge remote-tracking branch 'origin/master' into ruleset-configs 2018-01-26 15:39:09 +09:00
Dean Herbert
03154dbc63 Fix incorrect initial migration
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
45e8a2b69b Remove ManiaPlayfield local scrollTime bindable
Now not needed due to having this databased.
2018-01-25 20:49:25 +09:00
smoogipoo
b77f08941c Make mania play the next note's sounds if no note is hit
Fixes #1911.

This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
2018-01-24 20:05:37 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
Dean Herbert
1fda45fe10 Fix broken formatting 2018-01-23 16:40:18 +09:00
Dean Herbert
c01f67b0d8 Merge remote-tracking branch 'upstream/master' into ruleset-configs 2018-01-23 16:23:25 +09:00
smoogipoo
68a6323168 Remove SpecialColumnPosition for now
This needs to be re-implemented in the future, perhaps in a way that allows it to be dynamically changed.
2018-01-22 16:19:05 +09:00
smoogipoo
8a8b3f25e7 SpecialColumn -> SpecialColumnPosition 2018-01-22 16:12:45 +09:00
smoogipoo
351be4308f Oops, forgot to commit OnJudgement change 2018-01-22 16:12:35 +09:00
smoogipoo
90d8ee8d36 Fix stage background being too transparent
This is the original colour for the background. Not sure why this was changed.
2018-01-22 16:12:15 +09:00
smoogipoo
583aa9922f IKeyBindingMod -> IPlayfieldTypeMod 2018-01-22 15:07:14 +09:00
smoogipoo
2674859b54 ManiaKeyBindingVariantType -> PlayfieldType 2018-01-22 14:59:17 +09:00
smoogipoo
286b1bb81f Solo -> Single, Coop -> Dual 2018-01-22 14:57:25 +09:00
smoogipoo
293023d99a Fix keybinding offsets due to special keys 2018-01-22 14:38:41 +09:00
smoogipoo
dee298c395 No more statics + better unregistration 2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868 Move ConfigManager registration/dependency injection to RulesetContainer 2018-01-18 17:00:23 +09:00
ANDY840119-PC\andy840119
6c67f96fdb fix ci error 2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60 Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
db27faa471 Add a ScrollTime config setting to osu!mania 2018-01-17 21:13:14 +09:00
smoogipoo
c309cc9454 Privatise OnJudgements as much as possible 2018-01-16 15:37:32 +09:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
39b6425c3e Use a grid container to position the stages
Should be more flexible in the future + provides a more dual-stage feel.
2018-01-15 19:55:15 +09:00
smoogipoo
28586317dd Give stages a size again 2018-01-15 19:44:42 +09:00
smoogipoo
8a7892b66a Make variant keybindings work 2018-01-15 19:29:51 +09:00
smoogipoo
b9909ed1cf Refactor addition of hitobjects 2018-01-15 18:20:43 +09:00
smoogipoo
89c3fcbf6a Refactor column construction 2018-01-15 18:11:53 +09:00
ANDY840119-PC\andy840119
cf0d9e4d9b not sure is it a goodway to delete mania ManiaAction.Special or add more 2018-01-14 21:20:01 +09:00
ANDY840119-PC\andy840119
2d266a8604 fix :
1. Instead of this property, turn SpecialColumnPosition into a
2. special column does not display
2018-01-14 20:44:17 +09:00
ANDY840119-PC\andy840119
5ecfc3a57c fix CI error 2018-01-14 13:06:37 +09:00
ANDY840119-PC\andy840119
58bf611d17 This should be done in the stage instead of the playfield. 2018-01-14 12:51:55 +09:00
ANDY840119-PC\andy840119
d07636a105 Fix :
1. This (along with OnJudgement above) should be done in the following three steps:
2. How about giving the stages an Inverted BindableBool, and having them decide their scale?
2018-01-14 12:49:01 +09:00
ANDY840119-PC\andy840119
f7a908fbfa Fix :
This (along with OnJudgement above) should be done in the following three steps:
.
i'm not sure does it means the code i write
2018-01-14 12:08:09 +09:00
ANDY840119-PC\andy840119
4f0e1f03d2 fix the problem that smoogipoo suggest
1. Rename to stages
2. This should be checking for null or 0, with two exceptions:
3. Space before and after =.
4. foreach (var stage ...
5. Rename to getStageByColumn, and actualColumn -> column.
2018-01-14 11:49:23 +09:00
ANDY840119-PC\andy840119
e947e46566 fix :
1. Add space before {, before Duration, and after 1000
2. How about just ManiaStage?
3. This is really just Columns.Count, you're not saving much with this extra variable here.
2018-01-14 11:41:52 +09:00
ANDY840119-PC\andy840119
561c9f2233 update rom ppy master
.
Find out that has some problem long hit note will not show hit result
2018-01-14 11:32:54 +09:00
smoogipoo
712d586d41 Revert "Add OSD + config value for scroll speed"
This reverts commit a6d8b28221.
2018-01-12 12:28:43 +09:00
smoogipoo
a6d8b28221 Add OSD + config value for scroll speed 2018-01-11 13:40:46 +09:00
ANDY840119-PC\andy840119
118e0b63eb fix CI error 2018-01-11 00:07:27 +09:00
ANDY840119-PC\andy840119
cc0520d722 1. because set stage's width doesn't help, so use margin instead
2. adjust spacing when has different number of stages
2018-01-10 23:47:38 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
ANDY840119-PC\andy840119
d5b436d91b use public List<Column> Columns => listColumnStages.SelectMany(x => x.Columns).ToList(); instead 2018-01-08 23:11:20 +09:00
ANDY840119-PC\andy840119
ca7cd40fba 1. update from ppy master
2. update header
2018-01-06 11:21:10 +09:00
為什麼
98929952e3
Merge branch 'master' into master 2018-01-06 11:17:15 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
1276e2c71a Merge branch 'master' into scrolling-hitobjects-rewrite 2018-01-05 14:58:57 +09:00
smoogipoo
e0e84ff370 Fix mania playfield scrolling hitobjects in the wrong direction 2018-01-04 22:05:20 +09:00
smoogipoo
a7aab21a29 Re-namespace files 2018-01-04 19:22:15 +09:00
smoogipoo
651e24e3cc Implement proper scrolling directions 2018-01-04 19:17:40 +09:00
smoogipoo
f34131f8f4 Initial game-wide replacement of scrolling playfields 2018-01-04 18:50:17 +09:00
ANDY840119-PC\andy840119
aadafae8cb 1. fix TestCaseManiaHitObjects broken
2. add (4+4) (2+4+2) (1+8+1) column stages step in TestCaseManiaPlayfield
2018-01-03 23:47:05 +09:00
ANDY840119-PC\andy840119
a855a21ccb group -> stage 2018-01-03 23:04:51 +09:00
ANDY840119-PC\andy840119
5326f71ed9 fix some error that smoogipoo says 2018-01-03 22:58:08 +09:00
ANDY840119-PC\andy840119
ee13df94fc Merge branch 'mania-rc-cleanup' of https://github.com/smoogipoo/osu
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-01-03 22:02:50 +09:00
smoogipoo
bd171926d6 Remove AvailableColumns from ManiaRulesetContainer
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
ANDY840119-PC\andy840119
7b94a710e3 Appveyor Chan, Please 2017-12-28 23:55:06 +09:00
ANDY840119-PC\andy840119
9faa5fb199 pray 2017-12-28 23:40:02 +09:00
ANDY840119-PC\andy840119
a322c15bbd after resharper : (
.
裝上Resharper,從此VS的速度一片黑暗
2017-12-28 23:15:12 +09:00
ANDY840119-PC\andy840119
cfc4c39255 Fixed the alert from AppVeyor.
maybe.
2017-12-28 22:57:41 +09:00
ANDY840119-PC\andy840119
28da60cc38 https://github.com/ppy/osu/issues/716
1. split the playfield columns by ManiaModKeyCoop
2. can chaneg the key number by ManiaKeyMod
2017-12-28 22:40:23 +09:00
smoogipoo
a3fcc0b60c Back to using SortedLists 2017-12-21 19:40:41 +09:00
smoogipoo
f9e34dfa3d Assume that control points are already sequentially-ordered
Fixes up deserializing.
2017-12-06 16:24:09 +09:00
smoogipoo
b97cab4f29 Make ManiaFramedReplayInputHandler properly account for special keys
These are interleaved into the playfield, so we have to use the playfield's columns' actions.
2017-11-28 15:27:20 +09:00
smoogipoo
15f69dff81 Make mania hit explosions not stick around when rewinding
Fixes #1461.
2017-11-04 00:57:17 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
Dan Balasescu
ee8ec31c6e Merge branch 'master' into judgement-revamp 2017-09-12 18:57:37 +09:00
Dean Herbert
86de4fa2e2 Apply CI fixes 2017-09-12 18:36:19 +09:00
Dean Herbert
b21c080121 Make mania readable again 2017-09-12 18:22:02 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
a22dd80b23 Expire HitExplosions. 2017-09-12 16:20:15 +09:00