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Remove class StageHint and usage
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cdfbe96e9b
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@ -22,11 +22,11 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly StageHint stageHint;
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private readonly Drawable stageHint;
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public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
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{
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InternalChildren = new Drawable[]
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InternalChildren = new[]
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{
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stageHint = new DefaultStageHint
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{
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@ -60,11 +60,12 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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accentColour = value;
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stageHint.AccentColour = accentColour;
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if (stageHint is IHasAccentColour colouredHitTarget)
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colouredHitTarget.AccentColour = accentColour;
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}
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}
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private class DefaultStageHint : StageHint
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private class DefaultStageHint : CompositeDrawable, IHasAccentColour
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{
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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@ -1,14 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.UI.Components
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{
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public abstract class StageHint : CompositeDrawable, IHasAccentColour
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{
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public virtual Color4 AccentColour { get; set; }
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}
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}
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