smoogipoo
4b86c29f7b
Merge remote-tracking branch 'origin/master' into placement-hiding
2018-11-14 18:34:45 +09:00
smoogipoo
c963fc7cd2
Reduce chaining
2018-11-14 18:34:13 +09:00
Dean Herbert
4dec2d1db0
Merge remote-tracking branch 'upstream/master' into note-placement
2018-11-14 18:29:31 +09:00
Dean Herbert
84d16ee71b
Merge branch 'master' into placement-hiding
2018-11-14 16:59:41 +09:00
Dean Herbert
2ae139d260
Merge branch 'master' into more-global-scrollalgo
2018-11-14 13:54:53 +09:00
Dean Herbert
34973a3e9f
Merge branch 'master' into scrollalgorithm-timeat
2018-11-14 13:32:16 +09:00
Dean Herbert
8b190edde0
Merge branch 'master' into more-global-scrollalgo
2018-11-14 13:32:14 +09:00
Dean Herbert
3caf0cb0d9
Merge branch 'master' into no-drawable-speedchangevis
2018-11-13 19:42:04 +09:00
smoogipoo
6d43baf4bf
Make show/hide only invoked once each
2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d
Hide placement when cursor is not in the playfield
2018-11-13 12:52:04 +09:00
smoogipoo
3a1fee59fb
Implement note placement
2018-11-12 18:24:18 +09:00
smoogipoo
a0c75a0597
Merge branch 'notepieces' into note-placement
2018-11-12 17:59:54 +09:00
smoogipoo
9e1b54f1ef
Merge branch 'more-global-scrollalgo' into note-placement
2018-11-12 17:47:02 +09:00
smoogipoo
b9b20607af
Add IScrollAlgorithm.TimeAt()
2018-11-12 17:43:22 +09:00
smoogipoo
d8e7ad8241
Fix post-rebase issues
2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7
Move ScrollAlgorithm inside IScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
54668a0dec
Simplify construction of ScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666
Move scroll direction to scrollinginfo
2018-11-12 17:34:35 +09:00
smoogipoo
48486895ba
Remove unused code
2018-11-12 17:34:35 +09:00
smoogipoo
9fde7f7f44
Move scrolling info to osu.Game
2018-11-12 17:34:35 +09:00
smoogipoo
7f0f143a1b
Move IScrollAlgorithm to ScrollingRulesetContainer + use DI
2018-11-12 17:34:35 +09:00
smoogipoo
aee7a80e71
ScrollAlgorithm -> ScrollVisualisationMethod
2018-11-12 17:26:37 +09:00
smoogipoo
f3ba429701
Make sure control points is internally initialised
2018-11-12 17:14:06 +09:00
smoogipoo
f4fd6189f8
Implement IEquatable
2018-11-12 16:53:30 +09:00
smoogipoo
0220ed21b0
Ignore distance for json serialisation
2018-11-12 16:38:49 +09:00
smoogipoo
0e92b385f0
Define default json deserialisation constructor
2018-11-12 16:38:33 +09:00
smoogipoo
8ad9b6a02a
Safety for default(SliderPath)
2018-11-12 16:38:14 +09:00
smoogipoo
d594ce3530
Revert "Make SliderPath.ControlPoints read-only"
...
This reverts commit 3b88d94793
.
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
77d16aa968
Add xmldocs
2018-11-12 14:16:21 +09:00
smoogipoo
4eef1134a6
Re-order file
2018-11-12 14:08:36 +09:00
smoogipoo
3aba462e52
Make Path.Distance a property again
2018-11-12 14:07:48 +09:00
smoogipoo
3b88d94793
Make SliderPath.ControlPoints read-only
2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
...
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
2018-11-11 18:38:12 +01:00
Dean Herbert
4783df1d4b
Fix compose mode not working
2018-11-09 11:36:06 +09:00
Dean Herbert
27549586e6
Merge branch 'master' into manual-position-adjustments
2018-11-09 10:53:41 +09:00
smoogipoo
33056b8098
Adjust namespaces
2018-11-08 14:04:21 +09:00
smoogipoo
f66a9f4f1e
Rename IScrollChangeVisualiser -> IScrollAlgorithm
2018-11-08 14:04:21 +09:00
smoogipoo
2f87f267a3
Fix height being set instead of width
2018-11-08 14:04:20 +09:00
smoogipoo
195f82fa96
Give visualiser methods range+length params again
2018-11-08 14:04:20 +09:00
smoogipoo
f41bfd14ca
Add some xmldocs
2018-11-08 14:04:20 +09:00
smoogipoo
76ea314c27
Reorder params
2018-11-08 14:04:20 +09:00
smoogipoo
589c3a47e2
Remove state computation + updates from ISpeedChangeVisualiser
2018-11-08 14:04:20 +09:00
smoogipoo
0bdeebbce2
Expose basic values from ISpeedChangeVisualiser
2018-11-08 14:04:20 +09:00
smoogipoo
c6350c6efd
Remove IHasEditablePosition
2018-11-08 13:03:11 +09:00
smoogipoo
5d51719572
Make selection blueprints handle position adjustments
2018-11-07 16:21:32 +09:00
smoogipoo
cf4dad0fe8
Fix hitobjects not updating IsMaskedAway after being judged
2018-11-07 15:42:40 +09:00
smoogipoo
52f4923c8e
Remove intermediate Screens namespace
2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a
Renamespace compose-mode components
2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4
BorderLayer -> EditorPlayfieldBorder
2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f
Fix a few missed renames
2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe
CreateMaskFor -> CreateBlueprintFor
2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a
Merge PlacementContainer into BlueprintContainer
2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e
MaskSelection -> SelectionBox
2018-11-06 17:52:47 +09:00
smoogipoo
26c9390c16
HitObjectMaskLayer -> BlueprintContainer
2018-11-06 17:36:10 +09:00
smoogipoo
ace1dce281
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c
Fix sample additions not falling back to non-addition bank
2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
1fffa48aa0
Sort nested hitobjects post-creation
2018-11-05 12:15:45 +09:00
Dean Herbert
e6ee3dc73e
Use framework helper functions for path approximation
2018-11-02 19:26:29 +09:00
smoogipoo
1aae123ff5
Make approximators share an interface
2018-11-01 19:16:44 +09:00
Dean Herbert
c1304eca1b
Merge remote-tracking branch 'upstream/master' into slider-placement
2018-11-01 17:59:37 +09:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
Dean Herbert
9cb4374b51
Merge branch 'master' into slider-controlpoint-masks
2018-11-01 02:37:31 +09:00
Dean Herbert
85a7325911
Fix placement masks handling scroll events
2018-10-31 17:23:27 +09:00
Dean Herbert
d38bf38606
Merge branch 'master' into slider-controlpoint-masks
2018-10-31 15:23:30 +09:00
Dean Herbert
3207a585c6
Add missing xmldoc
2018-10-31 12:01:10 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement
2018-10-31 06:46:48 +09:00
smoogipoo
5712a52817
Merge remote-tracking branch 'origin/master' into mask-separation
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-30 16:46:13 +09:00
Kyle Chang
6d00aff9fd
Add type parameter to IApplicableToBeatmap
2018-10-30 00:13:33 -04:00
smoogipoo
08b16be3b8
Merge branch 'slider-controlpoint-masks' into slider-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b
Make sliders respond to control point changes
2018-10-29 15:36:43 +09:00
smoogipoo
a9f1484e8b
Fix some post-rebase issues
2018-10-29 15:26:28 +09:00
smoogipoo
8b36d9b482
Remove SliderCurve.Offset (unused)
2018-10-29 15:26:07 +09:00
smoogipoo
b3e105ba93
Make curve approximators implement common interface
2018-10-29 15:26:07 +09:00
Kyle Chang
df6fc4013a
Add interface to adjust Beatmaps
2018-10-28 02:21:25 -04:00
WebFreak001
3b08ad0742
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
...
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
smoogipoo
f674fcf2c8
Merge branch 'mask-separation' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
2018-10-26 14:05:30 +09:00
smoogipoo
9656186b64
Make the hitobject masks move within their placement/selection
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs
# osu.Game/Rulesets/Edit/PlacementMask.cs
2018-10-26 13:45:31 +09:00
smoogipoo
8703db5cc1
Rename HitObjectMask -> SelectionMask
2018-10-26 13:31:23 +09:00
smoogipoo
2b141a2bc1
Make PlacementMask abstract
2018-10-25 19:10:59 +09:00
smoogipoo
ea6db8b793
Make the hitobject masks move within their placement/selection
2018-10-25 18:16:25 +09:00
smoogipoo
0e841628b6
Implement hitobject deletion
2018-10-18 16:36:06 +09:00
smoogipoo
5a5e91eaed
Add a way to re-invoke ApplyDefaults on placement object
2018-10-17 18:36:47 +09:00
smoogipoo
b7435c0c5f
Fix border layer not working
2018-10-17 18:29:30 +09:00
smoogipoo
6eb7a030d0
Fix placement container not being refreshed upon placement
2018-10-17 18:11:44 +09:00
smoogipoo
d36ac59ca2
Reduce complexity of creating edit ruleset containers
2018-10-17 18:06:00 +09:00
smoogipoo
969477dadd
Remove placement events, make everything pass top-down
2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8
Add container to handle placement mask
2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25
Move placement handling events to a higher level
2018-10-17 15:46:30 +09:00
smoogipoo
08e3fe1def
Add PlacementStarted event, rename placement methods
2018-10-17 14:37:45 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
060cc24dba
Cleanup slidercurve calculation
2018-10-16 11:11:04 +09:00
smoogipoo
5095fbcdf7
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-16 10:27:18 +09:00
Dean Herbert
468f7fd1ea
Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework
2018-10-12 19:25:08 +09:00
Dean Herbert
ad42f2244d
Add fallback logic in case a ruleset consumer forgets to add the HitObjectContainer
2018-10-12 19:15:11 +09:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2
2018-10-12 11:44:55 +02:00
Dean Herbert
1de770e093
Merge branch 'master' into fix-sv
2018-10-12 18:13:50 +09:00
smoogipoo
e130204a3b
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-12 12:26:15 +09:00
Dean Herbert
5d26c1b771
Merge pull request #3574 from smoogipoo/hitobject-perf-improvements
...
Various performance improvements around hitobjects
2018-10-11 22:16:48 +09:00
smoogipoo
d282d16e1c
Use SortedList again
2018-10-11 20:49:12 +09:00
smoogipoo
83fd251c7b
Pass sub-controlpoints as span slices
2018-10-11 17:44:25 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2
2018-10-10 19:48:46 +09:00
Dean Herbert
1b6f37f3eb
Merge branch 'master' into wiggle-repeat-points
2018-10-10 19:42:10 +09:00
Dean Herbert
ed0dcb2e73
Add comment explaining why
2018-10-10 19:41:40 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
smoogipoo
b56d09c83b
Set hitobject placement time manually
2018-10-10 15:32:59 +09:00
smoogipoo
f53bb81723
Remove unnecessary lambda allocation
2018-10-10 14:58:54 +09:00
smoogipoo
417ebaeb85
Reduce hitobject size by removing lazy
2018-10-10 13:03:18 +09:00
smoogipoo
1125075b37
Use list with post-sort for nested hitobjects
2018-10-10 13:02:27 +09:00
Dean Herbert
06ea174f34
Merge branch 'master' into fix-sv
2018-10-09 18:00:34 +09:00
smoogipoo
ff559a3a1b
Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
ekrctb
b9d0fc927b
Remove duplicated code
2018-10-04 18:03:34 +09:00
smoogipoo
e931aa3d9e
Move positional modifications to HitCirclePlacementMask
2018-10-04 13:43:50 +09:00
Dean Herbert
593dee202c
Fix gameplay mouse button disable setting no longer having any effect
...
Regressed at 50091252e2 (diff-20562da8cde558aacafa9540b97b7975)
2018-10-04 03:07:00 +09:00
smoogipoo
7809ce9361
Fix 1-frame position discrepancy
2018-10-03 17:05:22 +09:00
smoogipoo
934b687965
Fix selection masks not being added for new objects
2018-10-03 16:49:59 +09:00
smoogipoo
34ed60830c
Keep the placement hitobject time up-to-date
2018-10-03 16:44:37 +09:00
smoogipoo
3420e0c7eb
Re-implement composition tools + implement placement masks
2018-10-03 16:27:26 +09:00
smoogipoo
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00
smoogipoo
4cdb6dcea5
Rename HitObjectMask -> SelectionMask
2018-10-03 13:28:00 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dan Balasescu
0f51007867
Merge branch 'master' into judgement-cleanup
2018-10-02 09:37:04 +09:00
Dan Balasescu
87d8945af9
Give the body a size
2018-10-02 09:33:31 +09:00
smoogipoo
b68eeae777
Fix scrolling rulesets not accounting for slider multiplier
2018-10-01 18:12:30 +09:00
Hanamuke
6c1b3cf1a5
Merge remote-tracking branch 'origin/AR_Catch' into AR_Catch
2018-09-30 16:09:27 +02:00
Hanamuke
b983e20067
Merge branch 'master' into AR_Catch
2018-09-30 16:01:55 +02:00
Kyle Chang
88b0c234cc
Move judgement text to internal container
2018-09-30 04:01:33 -04:00
Dean Herbert
d3eb24e70a
Fix score retrieval no longer working
2018-09-28 18:29:49 +09:00
Dean Herbert
2ed7785cfc
Merge remote-tracking branch 'upstream/master' into update-framework
2018-09-26 19:50:48 +09:00
Dean Herbert
a77a55d71d
Merge remote-tracking branch 'smoogipoo/update-framework' into update-framework
2018-09-26 19:49:41 +09:00
Dan Balasescu
3a5e380e46
Merge branch 'master' into judgement-size-fix
2018-09-26 18:36:12 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Paul Teng
319ed1bf0f
Reorder if statement
2018-09-24 21:35:13 -04:00
Paul Teng
dd36b6a381
Remove unused field storage
2018-09-24 21:08:58 -04:00
Paul Teng
b95cc798b2
Remove unused fallback
2018-09-24 20:56:18 -04:00
Paul Teng
62df0ec7d4
Handle external files with File instead
2018-09-24 07:16:19 -04:00
Kyle Chang
7a43677849
Make judgements scale with cs
2018-09-22 22:54:38 -04:00
smoogipoo
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
smoogipoo
368ceec47c
Simplify creation of a playfield
2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7
Make Playfield not a ScalableContainer
2018-09-21 14:02:32 +09:00
Dan Balasescu
4b907336c5
Move readonly field above ctor
2018-09-20 13:17:17 +09:00
Hanamuke
309d8c8cb4
CI
2018-09-19 18:43:39 +02:00
Hanamuke
e7d78b94ae
Remove ScrollingVisualisation from settings
2018-09-19 18:30:25 +02:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
ekrctb
c8e9d9375f
Use new InputStateChangeEvent for RulesetInputManager
2018-09-19 11:36:55 +09:00
Hanamuke
6d229716e7
Remove unused using directives
2018-09-18 20:42:55 +02:00
Hanamuke
2afcdb1451
Add the file
2018-09-18 20:23:25 +02:00
Hanamuke
e3cc25a96a
Implement ConstantScrollingSpeedVisualiser
2018-09-18 20:21:10 +02:00
WebFreak001
c9ea5ce817
Made blinds open during breaks and start
2018-09-16 16:51:18 +02:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
smoogipoo
356a60b561
Fix hitobjects in scrolling rulesets getting masked away
2018-09-12 15:14:51 +09:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
smoogipoo
551581e5cd
Skip invalid hitobject types, log error instead
2018-08-22 15:59:58 +09:00
smoogipoo
fcf98390f5
Cleanup
2018-08-21 12:10:00 +09:00
Dean Herbert
6a4ff19c90
Merge branch 'master' into relax
2018-08-17 23:17:07 +09:00
smoogipoo
16d30f6756
Add explanatory comments
2018-08-17 13:31:12 +09:00
smoogipoo
eb6f1ae72c
Fix spinners providing one extra combo
2018-08-17 09:16:28 +09:00
Dean Herbert
ff0dfa7acf
Merge branch 'master' into relax
2018-08-16 17:36:24 +09:00
smoogipoo
4c3e551295
Fix first object not receiving new combo
...
Note: If a normal catch fruit is the first object, it does not receive a new combo...
2018-08-15 11:48:28 +09:00
smoogipoo
31f324945e
Implement combo offsets
2018-08-15 11:47:31 +09:00
smoogipoo
da3e2cfee2
Catch/osu! spinners should have combo
2018-08-15 11:13:23 +09:00
smoogipoo
4f0305ffeb
Taiko convert hitobjects should not have combo
2018-08-15 10:58:59 +09:00
smoogipoo
83f75ac896
Mania convert hitobjects should not have combo
2018-08-15 10:57:11 +09:00
smoogipoo
8faf12579a
Fix field not being set correctly
2018-08-15 10:53:25 +09:00
smoogipoo
d2709613bc
Add combo offset to ConvertHitObjectParser
2018-08-15 10:49:45 +09:00
smoogipoo
ce77473910
Simplify usage of ConvertHitObjectParser
2018-08-15 10:24:56 +09:00
smoogipoo
e04b2f4fa9
Fix hitobject results not rewinding
2018-08-14 18:31:32 +09:00
smoogipoo
60c94a8ea3
Fix ScoreProcessor.ApplyBeatmap never being called
2018-08-06 12:42:54 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
smoogipoo
2a54b5b78d
ResetResult -> RevertResult
2018-08-06 12:29:22 +09:00
smoogipoo
c48a4d9993
Add exception
2018-08-06 12:29:12 +09:00
smoogipoo
3a7488767c
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
smoogipoo
0d6a8a2bf5
More xmldocs
2018-08-06 11:31:54 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f
CreateJudgementResult -> CreateResult
2018-08-06 11:07:41 +09:00
smoogipoo
754f3c8621
Move result creation to load(), add exceptions
2018-08-06 11:07:05 +09:00
smoogipoo
b35817c877
More xmldocs to hitobject/drawablehitobject
2018-08-06 10:55:38 +09:00
smoogipoo
5fd4ed2f4e
Rename judgement-related methods/events + commenting
2018-08-06 10:55:25 +09:00
Dean Herbert
0c920fe486
Merge branch 'master' into mania-mask-container
2018-08-06 04:22:21 +09:00
WebFreak001
b33954d9db
Implement blinds mod
2018-08-05 14:20:56 +02:00
WebFreak001
b011edd85d
added Overlays container to RulesetContainer
...
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
tgi74000
b1d1a2400b
Remove IUpdatableByHitObject completely
2018-08-05 09:52:19 +02:00
tgi74000
07d6a75e23
Rename variables to be human readable
2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9
Add relax mod
2018-08-03 14:03:11 +02:00
smoogipoo
482526135f
Make IsHit not consider nested hitobjects
2018-08-03 16:07:20 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
35b4ab5456
Introduce the concept of a "MainResult"
2018-08-02 21:07:40 +09:00
smoogipoo
8d81e66f88
Fix osu score processor crashing
2018-08-02 21:07:11 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container
2018-08-02 20:41:27 +09:00
smoogipoo
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
smoogipoo
d51d0e8547
Initial structure for new hitobject judgement system
2018-08-01 21:45:59 +09:00