smoogipooo
bb4b6b783c
Fix post-merge errors.
2017-03-24 15:14:49 +09:00
smoogipooo
20e80a758a
Merge branch 'master' into taiko_drawable_drawing
...
Conflicts:
osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 15:11:56 +09:00
smoogipooo
79fa9daec8
Fix post-merge errors.
2017-03-24 15:05:54 +09:00
smoogipooo
ce1257ba56
Merge branch 'master' into taiko_bash_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 15:03:55 +09:00
smoogipooo
75dba19e7b
Merge branch 'master' into taiko_drumroll_drawable
2017-03-24 15:00:35 +09:00
smoogipooo
45b013c85f
Fix post-merge errors.
2017-03-24 14:59:59 +09:00
Dan Balasescu
bf3846eedb
Merge branch 'master' into taiko_hit_drawables
2017-03-24 14:55:07 +09:00
smoogipooo
cce5b4f80f
Make readonly.
2017-03-24 14:42:42 +09:00
Dan Balasescu
ac2d36da3b
Merge branch 'master' into taiko_note_circle
2017-03-24 14:33:08 +09:00
smoogipooo
fcf9a599dd
Implement taiko auto replays.
2017-03-24 14:24:10 +09:00
smoogipooo
730051520e
Add a way to determine the type of a Hit.
2017-03-24 14:23:32 +09:00
smoogipooo
99b9623671
Implement taiko replays + key conversion.
2017-03-24 14:09:58 +09:00
smoogipooo
2a6da0751d
Rename UpdateJudgement -> OnNewJugement + rename judgement parameter.
2017-03-24 11:32:48 +09:00
smoogipooo
59ba497952
Remove linear interpolation of hp_hit_good.
...
I think this is an okay compromise because hp_hit_great doesn't use linear interpolation here. I am tentative on this change, but I need to code up the rest of taiko before I can test this further.
2017-03-24 11:28:52 +09:00
smoogipooo
5e34c2497a
More accented renaming + improve comments.
2017-03-24 11:24:31 +09:00
smoogipooo
a1f5bc04aa
Use isTick.
2017-03-24 11:24:07 +09:00
smoogipooo
4ae45ea866
Final -> cumulative, to represent a growing score.
2017-03-24 11:15:22 +09:00
smoogipooo
afdb719c60
Rename finisher -> accented.
2017-03-24 11:09:01 +09:00
smoogipooo
4e31e3b443
Rename things around to make a bit more sense.
2017-03-24 09:51:58 +09:00
smoogipooo
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
smoogipooo
c3adbb9b41
Fix nullref.
2017-03-23 20:34:11 +09:00
smoogipooo
60dcf2d14d
Make readonly.
2017-03-23 19:43:49 +09:00
smoogipooo
315deb6f12
Fix post-merge errors.
2017-03-23 19:43:00 +09:00
smoogipooo
217fd14595
Merge branch 'taiko_drumroll_tick_judgements' into taiko_drumroll_drawable
2017-03-23 19:40:14 +09:00
smoogipooo
a0c0a0fcfe
Fix post-merge errors.
2017-03-23 19:39:30 +09:00
smoogipooo
99cd215f56
Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
...
Conflicts:
osu.Game.Modes.Taiko/TaikoScoreProcessor.cs
2017-03-23 19:38:00 +09:00
smoogipooo
35f1f06ee2
Rename drum roll tick judgement.
2017-03-23 19:36:58 +09:00
smoogipooo
11fb404574
Merge remote-tracking branch 'origin/master' into taiko_drumroll_tick_judgements
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 19:35:36 +09:00
smoogipooo
322a78830e
Implement Taiko score processing.
2017-03-23 19:24:23 +09:00
smoogipooo
768bc2bb5f
Make TaikoHitObject store whether the hit object is a finisher.
2017-03-23 19:14:21 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
...
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
smoogipooo
7d3846692a
Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
2017-03-23 17:58:12 +09:00
smoogipooo
71c74ee4c2
Merge branch 'taiko_drumroll_tick_judgements' into taiko_drumroll_drawable
...
Conflicts:
osu.Game.Modes.Taiko/Judgements/TaikoDrumRollTickJudgementInfo.cs
2017-03-23 17:55:52 +09:00
Dan Balasescu
2d5bb326f0
Merge branch 'master' into taiko_drumroll_drawable
2017-03-23 17:55:08 +09:00
smoogipooo
0ac33b59e3
Add DrumRoll tick judgement info.
2017-03-23 17:52:46 +09:00
Dean Herbert
96fc8eef30
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 17:23:22 +09:00
Dean Herbert
1e1c46765a
Merge branch 'master' into taiko_conversion
2017-03-23 16:52:15 +09:00
Dean Herbert
315994f2b3
Merge pull request #538 from smoogipooo/taiko_base_hit
...
Add Hit class, make TaikoHitObject abstract.
2017-03-23 16:51:45 +09:00
Dean Herbert
ebb64e01d1
Add constant for HitTarget line thickness and make slightly thicker (displays better at lower resolutions).
2017-03-23 15:32:41 +09:00
Dean Herbert
ef8830aa7f
Adjust InputDrum's appearance a touch.
2017-03-23 15:28:17 +09:00
Dean Herbert
1af17fc108
Remove cross-reference to osu.Game.Modes.Osu from Taiko.
2017-03-23 15:12:08 +09:00
Dean Herbert
02fba000bc
Tidy up and tweak transitions of DrawableJudgementInfo.
2017-03-23 15:07:45 +09:00
Dean Herbert
acfa4a4aac
JudgementText -> DrawableTaikoJudgementInfo.
2017-03-23 14:52:18 +09:00
smoogipooo
3d1dad8185
Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
...
Conflicts:
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 14:40:06 +09:00
Dean Herbert
9a3fd8bcf1
Add readonly attributes.
2017-03-23 14:37:00 +09:00
Dan Balasescu
a40338614a
Merge branch 'master' into taiko_note_circle
2017-03-23 14:29:24 +09:00
Dean Herbert
d441114011
Merge branch 'master' into taiko_playfield_2
2017-03-23 14:28:42 +09:00
Dean Herbert
acfa0c4762
Merge branch 'master' into taiko_base_hit
2017-03-23 14:26:35 +09:00
Dean Herbert
63948564c6
Merge branch 'master' into taiko_conversion
2017-03-23 14:26:24 +09:00
Dean Herbert
681ed38941
Use const whenever possible.
2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
smoogipooo
8e1eef25b4
Fix some lone newlines.
2017-03-23 13:20:17 +09:00
smoogipooo
aa2b22ff12
Fix usings.
2017-03-23 13:02:34 +09:00
smoogipooo
cedcab1e26
s/Ring/Hit + privatize Judgement inside RingExplosion.
2017-03-23 13:02:01 +09:00
smoogipooo
00054f1573
Comment out unused container for now.
2017-03-23 12:56:32 +09:00
smoogipooo
7f33e10db0
Renaming + don't use List.
2017-03-23 12:53:38 +09:00
smoogipooo
39ff026b27
Reimplement JudgementText with the new DrawableJudgementInfo.
2017-03-23 12:49:58 +09:00
smoogipooo
8b71d70633
Add a way to get the score string from JugementInfo.
2017-03-23 12:21:09 +09:00
smoogipooo
b77b039d73
Don't instantiate TaikoHitObject.
2017-03-23 11:25:38 +09:00
smoogipooo
f3907ba831
Merge branch 'taiko_base_hit' into taiko_conversion
2017-03-23 11:24:59 +09:00
Dan Balasescu
9a7504a622
Merge branch 'master' into taiko_conversion
2017-03-23 11:24:30 +09:00
smoogipooo
db8bf8a78f
Add Hit class, make TaikoHitObject abstract.
2017-03-23 11:21:45 +09:00
Dan Balasescu
2c580f43e9
Merge branch 'master' into taiko_playfield_2
2017-03-23 11:10:23 +09:00
smoogipooo
5daa574551
Don't set lifetime until LoadComplete (fixes possible clock nullref if added without a clock).
2017-03-23 11:05:58 +09:00
Dan Balasescu
39134d79a8
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 11:03:42 +09:00
Dean Herbert
53c6665e07
Merge branch 'master' into taiko_bash_base
2017-03-23 10:57:15 +09:00
Dean Herbert
bf94587ca7
Add TODO.
2017-03-23 10:56:30 +09:00
Dan Balasescu
e3bc837b61
Merge branch 'master' into taiko_drawable_drawing
2017-03-23 10:44:00 +09:00
smoogipooo
5e0d9c3820
Cleanups + CircularContainer fixes.
2017-03-23 09:18:50 +09:00
smoogipooo
75a51fbcc7
Merge branch 'taiko_playfield_2' into taiko_barlines
2017-03-23 09:13:24 +09:00
smoogipooo
9c325ddd33
Cleanups + fix CircularContainer usages.
2017-03-23 09:12:51 +09:00
smoogipooo
2cb6757f14
Merge remote-tracking branch 'origin/master' into taiko_barlines
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 09:01:00 +09:00
smoogipooo
aa8780797e
Abstract class + move AccentColour to base.
2017-03-22 15:22:02 +09:00
smoogipooo
a72ae319a1
Override UpdateScrollPosition instead of Update.
2017-03-22 01:55:41 +09:00
smoogipooo
1532ae78a4
Fix post-merge errors.
2017-03-22 01:55:31 +09:00
smoogipooo
7cf935cef2
Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-22 01:53:44 +09:00
smoogipooo
a75a2e1794
Fix more post-merge errors.
2017-03-22 01:52:55 +09:00
smoogipooo
90c441f614
Override UpdateScrollPosition instead of Update.
2017-03-22 01:51:53 +09:00
smoogipooo
b3e8a2257c
Fix post-merge errors.
2017-03-22 01:51:44 +09:00
smoogipooo
b9f1b44ca4
Merge branch 'taiko_hitobject_drawable' into taiko_drumroll_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-22 01:49:45 +09:00
smoogipooo
e4926d54ab
Fix post-merge errors.
2017-03-22 01:48:51 +09:00
smoogipooo
1bfc4d484d
Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-22 01:47:25 +09:00
smoogipooo
24e78d015e
Make UpdateScrollPosition virtual.
2017-03-22 01:46:06 +09:00
smoogipooo
62dcd4fa59
Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-22 01:45:02 +09:00
smoogipooo
e7a93073a4
Fix post-merge errors.
2017-03-22 01:42:40 +09:00
smoogipooo
afcd42b06d
Merge remote-tracking branch 'origin/master' into taiko_playfield_2
2017-03-22 01:38:53 +09:00
smoogipooo
b3dde2c399
A bit more protection.
2017-03-22 01:35:39 +09:00
smoogipooo
cf251618c7
Merge remote-tracking branch 'origin/master' into taiko_bash_base
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-22 01:34:47 +09:00
smoogipooo
712d2e194c
A bit more protection.
2017-03-22 01:33:22 +09:00
smoogipooo
a346191ca7
Merge remote-tracking branch 'origin/master' into taiko_drumroll_base
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-22 01:27:07 +09:00
smoogipooo
863f49c2bd
Rename MAX_SCORE -> MAX_HIT_RESULT.
2017-03-21 21:38:39 +09:00
smoogipooo
d9524f692d
Renamings.
2017-03-21 21:36:05 +09:00
smoogipooo
ad74797cd4
End letter oppression.
2017-03-21 21:31:31 +09:00
smoogipooo
9f3def05ef
Add test case for bar lines.
2017-03-21 21:27:20 +09:00
smoogipooo
507e453409
Implement barline conversion from control points.
2017-03-21 21:26:29 +09:00
smoogipooo
b602b7a3ea
Add barline drawables.
2017-03-21 20:39:18 +09:00
smoogipooo
4bc038addd
Merge branch 'taiko_playfield_2' into taiko_barlines
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-21 20:24:33 +09:00
smoogipooo
b05a12372a
Add base barline.
2017-03-21 18:44:49 +09:00
smoogipooo
259ed03610
Reduce some container nesting.
2017-03-21 18:28:04 +09:00
smoogipooo
e2b510f3f0
Add comments.
2017-03-21 18:26:19 +09:00
smoogipooo
7cb237798a
Add a 1px offset for the playfield border.
2017-03-21 18:13:10 +09:00
smoogipooo
2cfab75bc7
Remove now unnecessary field.
2017-03-21 17:50:05 +09:00
smoogipooo
60e866aebd
Increase RingExplosion base size for finishers.
...
Subtle but looks good imo (checked with flyte).
2017-03-21 17:49:22 +09:00
smoogipooo
eec4a1b5d3
Redesign HitTarget.
2017-03-21 17:48:19 +09:00
Dan Balasescu
7bda1866fd
Merge branch 'master' into taiko_judgement_scoring
2017-03-21 16:44:31 +09:00
smoogipooo
4e7a44cd44
Add license + general fixes.
2017-03-21 16:41:58 +09:00
smoogipooo
1ac9898a36
Add judgement texts.
2017-03-21 16:33:25 +09:00
smoogipooo
4c398b106d
Add explosion rings.
2017-03-21 15:54:57 +09:00
smoogipooo
9b5cb7ec23
Merge branch 'taiko_judgement_scoring' into taiko_playfield_2
2017-03-21 15:33:59 +09:00
smoogipooo
10ed6ef10d
Move TaikoPlayfield to separate file.
2017-03-21 15:09:54 +09:00
smoogipooo
a7eb219d39
Add basic support for drawing circles.
...
Conflicts:
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
2017-03-20 19:30:54 +09:00
smoogipooo
ed9c7c8008
Add license headers.
2017-03-20 18:25:12 +09:00
smoogipooo
34b734275b
Add license headers.
2017-03-20 18:24:28 +09:00
smoogipooo
57c708619d
Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:21:05 +09:00
smoogipooo
b751cd4f29
Merge branch 'taiko_bash_base' into taiko_bash_drawable
2017-03-20 18:20:44 +09:00
smoogipooo
3f7cd41490
Merge branch 'master' into taiko_bash_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:20:32 +09:00
smoogipooo
75d09e7038
Fix unused usings.
2017-03-20 18:18:25 +09:00
smoogipooo
da1b911da9
Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:18:17 +09:00
smoogipooo
5a28833c32
Merge branch 'master' into taiko_hit_drawables
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:17:18 +09:00
smoogipooo
aaa368e014
Merge branch 'taiko_hitobject_drawable' into taiko_drumroll_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:12:16 +09:00
smoogipooo
75fb7a3eb3
Suppress Resharper.
2017-03-20 18:10:09 +09:00
smoogipooo
a27dae0beb
Merge branch 'master' into taiko_hitobject_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:09:05 +09:00
smoogipooo
409160859d
Remove explicit namespacing.
2017-03-20 18:07:44 +09:00
smoogipooo
70be33bde0
Merge branch 'taiko_drumroll_base' into taiko_drumroll_drawable
2017-03-20 18:06:00 +09:00
smoogipooo
a3e406af6a
Merge branch 'master' into taiko_drumroll_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:05:54 +09:00
smoogipooo
edd9a22177
License headers.
2017-03-20 17:02:06 +09:00
smoogipooo
f87f334dcd
Merge branch 'master' into taiko_note_circle
2017-03-20 16:55:08 +09:00
smoogipooo
730824fa58
Move pieces out of the visual test, fix up comments, rewrite FinisherPiece.
2017-03-20 16:50:22 +09:00
smoogipooo
61172958bb
Merge branch 'taiko_bash_base' into taiko_conversion
2017-03-20 13:12:40 +09:00
smoogipooo
962acca096
Merge branch 'taiko_drumroll_base' into taiko_conversion
2017-03-20 13:12:32 +09:00
smoogipooo
8435840fc7
Merge remote-tracking branch 'origin/master' into taiko_conversion
2017-03-20 13:12:09 +09:00
smoogipooo
090e8bbb79
Remove hit object types solution-wide.
2017-03-20 13:10:24 +09:00
smoogipooo
b9006e4026
Remove Type.
2017-03-20 13:04:09 +09:00
smoogipooo
c3d10f8abf
Merge remote-tracking branch 'origin/master' into taiko_bash_base
2017-03-20 13:03:25 +09:00
smoogipooo
b3b8fadf03
Remove Type.
2017-03-20 13:02:52 +09:00
smoogipooo
7b7255863c
Merge remote-tracking branch 'origin/master' into taiko_drumroll_base
2017-03-20 13:01:43 +09:00
Dean Herbert
73ffbf8142
Remove unnecessary using.
2017-03-19 11:52:16 +09:00
smoogipooo
4b3308fd1d
Remove TaikoHitObject Type, we won't be using this going forward.
2017-03-18 18:40:26 +09:00
smoogipooo
f4f5715906
Resharper.
2017-03-18 18:37:48 +09:00
smoogipooo
77bdfe880a
Fix post-merge errors.
2017-03-18 18:34:45 +09:00
smoogipooo
b629766892
Add initial taiko note circles.
2017-03-17 22:01:06 +09:00
smoogipooo
605f733cf9
Add back the bash conversion factor.
2017-03-17 19:52:24 +09:00
smoogipooo
7f7e8047d4
Don't convert originally taiko hitobjects.
2017-03-17 19:51:56 +09:00
smoogipooo
ecd6958eea
Add basic DrawableDrumRoll (no graphics yet, just input).
2017-03-17 19:30:22 +09:00
smoogipooo
7860199fbd
Fix post-merge errors.
2017-03-17 19:27:06 +09:00
smoogipooo
04bc37b079
Merge branch 'taiko_hitobject_drawable' into taiko_drumroll_drawable
2017-03-17 19:26:30 +09:00
smoogipooo
e3afa9bf71
Fix post-merge errors.
2017-03-17 19:25:55 +09:00
smoogipooo
39c2703fef
Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
2017-03-17 19:24:57 +09:00
smoogipooo
ad396c65ee
Fix post-merge errors.
2017-03-17 19:24:39 +09:00
smoogipooo
558641c317
Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables
2017-03-17 19:23:57 +09:00
smoogipooo
5136064cb3
Revert "Make DrawableTaikoHitObject generic."
...
This reverts commit 0e4ed829f2
.
2017-03-17 19:23:18 +09:00
smoogipooo
1ede12d847
Add basic DrawableDrumRollTick (no graphics yet, just input).
2017-03-17 19:08:50 +09:00
smoogipooo
1e7511a923
Merge branch 'taiko_judgement_scoring' into taiko_drumroll_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-17 19:01:02 +09:00
smoogipooo
e977f25cc4
Merge branch 'taiko_drumroll_base' into taiko_drumroll_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-17 19:00:35 +09:00
smoogipooo
a2d07acb4b
Fix post-merge errors.
2017-03-17 18:59:21 +09:00
smoogipooo
91775b33e3
Merge branch 'taiko_bash_base' into taiko_bash_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-17 18:58:48 +09:00
smoogipooo
e2673a94bf
Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
2017-03-17 18:57:17 +09:00
smoogipooo
938da01540
Fix post-merge errors.
2017-03-17 18:56:58 +09:00
smoogipooo
9f4f297bb7
Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables
2017-03-17 18:56:24 +09:00
smoogipooo
0e4ed829f2
Make DrawableTaikoHitObject generic.
2017-03-17 18:55:54 +09:00
smoogipooo
891bd011c6
Add basic DrawableBash (no graphics yet, just input).
2017-03-17 18:54:44 +09:00
smoogipooo
e37def94f8
Merge branch 'taiko_judgement_scoring' into taiko_bash_drawable
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-17 18:51:56 +09:00
smoogipooo
1892d86921
Add basic DrawableHitFinisher (no graphics yet, just input).
2017-03-17 17:38:49 +09:00
smoogipooo
863d4959af
Make OnKeyDown non-sealed.
2017-03-17 17:38:24 +09:00
smoogipooo
6a1c6f962e
Merge branch 'taiko_judgement_scoring' into taiko_hit_drawables
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-17 17:08:11 +09:00
smoogipooo
977b506587
Add TaikoJudgementInfo.
2017-03-17 17:06:34 +09:00
smoogipooo
f26cf7bf68
Add basic DrawableHit (no graphics yet, just input).
2017-03-17 16:55:57 +09:00
smoogipooo
35f63cb2aa
Set Anchor/Origin and RelativePositionAxes.
2017-03-17 16:10:40 +09:00
smoogipooo
cdfe95c159
Add AcentColour and xmldoc.
2017-03-17 16:05:16 +09:00
smoogipooo
f48af91686
Appease the resharper gods.
2017-03-17 15:45:54 +09:00
smoogipooo
2e0d100a22
Add base DrawableTaikoHitObject, remove DrawableTaikoHit.
2017-03-17 15:19:56 +09:00
smoogipooo
4a85b899c9
Fix up VelocityAdjustment value.
2017-03-17 14:44:48 +09:00
smoogipooo
fa22bb9211
Merge branch 'taiko_bash_base' into taiko_conversion
2017-03-17 14:43:17 +09:00
smoogipooo
d478a58a89
Invert getters and setters for EndTime / Duration.
2017-03-17 14:43:00 +09:00
smoogipooo
ccc2253068
Implement basic Taiko HitObject conversion.
2017-03-17 14:39:59 +09:00
smoogipooo
d7af3d1d56
Merge branch 'taiko_bash_base' into taiko_conversion
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-17 14:03:56 +09:00
smoogipooo
d2194e3d2a
Implement Bash.
2017-03-17 14:01:32 +09:00
smoogipooo
12de3f6657
Implement DrumRoll + DrumRollTick.
2017-03-17 13:56:14 +09:00
smoogipooo
b399c6adbb
Implement TaikoHitObject.
2017-03-17 13:38:48 +09:00
smoogipooo
28240fb3b5
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
smoogipooo
5cafec3b6a
Add back CreateScoreProcessor to Ruleset to instantiate a non-generic ScoreProcessor for ScoreDatabase.
2017-03-16 13:13:45 +09:00
smoogipooo
c82ae011fb
Make ScoreProcessors take generic judgements.
2017-03-16 12:45:23 +09:00
smoogipooo
afefde7ecf
Remove old comments.
2017-03-15 21:53:01 +09:00
smoogipooo
42da0f1a72
Merge remote-tracking branch 'origin/master' into generic_judgements_2
...
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
osu.Game/Modes/UI/HitRenderer.cs
osu.Game/osu.Game.csproj
2017-03-15 21:36:43 +09:00
smoogipooo
3a8d1d3619
Add license headers.
2017-03-15 21:32:47 +09:00
smoogipooo
a9bc253b8c
General refactoring (no more casts :D).
2017-03-15 19:18:23 +09:00
smoogipooo
36e8618370
Make DrawableHitObjects have generic JudgementInfos.
2017-03-15 18:55:38 +09:00
smoogipooo
069a7a24ce
Fix defaults not being set (keep in mind this will be changed in a later pullrequest).
2017-03-14 19:04:40 +09:00
smoogipooo
2b3b3b7255
Fix license headers (sorry I have to do this as post-processing for now cos VS 2017...).
2017-03-14 17:07:38 +09:00
smoogipooo
7141bc86d3
Rework beatmap post-processing into HitRenderer.
2017-03-14 17:01:21 +09:00
smoogipooo
854212a7aa
Merge branch 'master' into beatmap_parsing
...
Conflicts:
osu.Desktop.VisualTests/app.config
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Mania/app.config
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Osu/app.config
osu.Game.Modes.Taiko/TaikoRuleset.cs
osu.Game/Modes/Ruleset.cs
osu.Game/app.config
osu.Game/osu.Game.csproj
2017-03-14 13:39:19 +09:00
smoogipooo
5a47fd659c
Fix up warnings, convert back to float position.
2017-03-14 13:11:07 +09:00
smoogipooo
bbd81dbc47
Add license headers.
2017-03-14 13:02:42 +09:00
smoogipooo
99c23d8715
I don't like this renaming.
2017-03-14 12:54:09 +09:00
Dean Herbert
2756d5f09f
Merge branch 'master' into mod_application
2017-03-13 23:00:11 +09:00
smoogipooo
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
smoogipooo
35ddca78f5
Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
2017-03-13 14:50:55 +09:00
smoogipooo
447cc17de8
Merge branch 'beatmap_conversion' into mod_application
...
Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-12 22:20:52 +09:00
smoogipooo
5be1839710
Remove unused method.
2017-03-12 22:19:35 +09:00
smoogipooo
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
smoogipooo
64aab090d5
Instantiate HitRenderer with WorkingBeatmap.
2017-03-12 18:03:13 +09:00
smoogipooo
3480dca0ad
Remove PlayMode enum requirement. Clean things up a lot.
2017-03-12 14:32:50 +09:00
smoogipooo
b0ea282a06
Fix map would always be converted to itself when actually converting to a different game mode.
2017-03-12 02:26:10 +09:00
smoogipooo
1c7a9e3a07
General fixups.
2017-03-12 01:26:07 +09:00
smoogipooo
592e05a2c8
Better beatmap conversion model.
2017-03-12 00:34:21 +09:00
smoogipooo
75ed7406e4
Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
...
Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-11 14:22:59 +09:00
smoogipooo
02281d8a2a
Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
2017-03-10 15:19:36 +09:00
smoogipooo
d3e14aad1b
Use =>.
2017-03-10 14:55:43 +09:00
smoogipooo
58a88cc715
More general refactorings.
2017-03-10 14:42:14 +09:00
smoogipooo
5f440d0b53
Merge branch 'combocounter_bindable' into general_hud
...
Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game/Modes/Ruleset.cs
2017-03-10 14:35:31 +09:00
smoogipooo
b56d7f19e0
Remove DrumHit.
2017-03-10 14:23:57 +09:00
smoogipooo
2fb5334d09
Why tho?
2017-03-10 14:15:56 +09:00
smoogipooo
7a68e46366
Merge remote-tracking branch 'origin/master' into combocounter_bindable
...
Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game/Modes/Ruleset.cs
2017-03-10 14:15:06 +09:00
smoogipooo
f44fa56646
Merge branch 'general_hud' of https://github.com/smoogipooo/osu into general_hud
...
Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
2017-03-10 13:42:50 +09:00
smoogipooo
2d6e667c7c
Renaming + use IEnumerable.
2017-03-10 13:40:44 +09:00
Dean Herbert
2813484f2e
Merge branch 'master' into general_hud
2017-03-10 13:25:26 +09:00
Dean Herbert
9e223bd77b
Merge pull request #459 from Jorolf/rulesetAndPlayModeRemake
...
Added Descriptions to Rulesets + PlayModes list
2017-03-10 13:18:43 +09:00
smoogipooo
7c1a3067e6
Oops o_o.
2017-03-10 13:03:13 +09:00
smoogipooo
31f6cbd8cf
Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
2017-03-10 12:14:13 +09:00
smoogipooo
fa9110ce6e
Remove custom combo counters.
2017-03-10 11:04:46 +09:00
Jorolf
d9a4a677fd
Added Descriptions to Rulesets + PlayModes list
2017-03-09 21:37:03 +01:00
Dean Herbert
0c4c1689b6
Merge branch 'master' into modselect
2017-03-09 12:51:40 +09:00
Dean Herbert
5a42035f88
Update license headers.
2017-03-08 15:50:52 +09:00
Huo Yaoyuan
b3b813c0ae
Follow current mod layout.
2017-03-07 20:05:50 +08:00
Dean Herbert
02cab41d34
Move InputManager to a higher and more implicit level.
...
Also makes KeyCounterCollection work with replays.
2017-03-07 19:30:48 +09:00
Dean Herbert
bff1179624
Merge branch 'master' into replay
...
# Conflicts:
# osu.Game/Modes/Mod.cs
2017-03-07 14:32:14 +09:00
Dean Herbert
5cbcf7a20a
Fix error-level inspections.
2017-03-07 14:31:54 +09:00
Dean Herbert
ecdbcb20cf
Fix error-level inspections.
2017-03-07 13:52:47 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
3e4cd0dc7c
Merge remote-tracking branch 'upstream/master' into less-mods-enum
...
# Conflicts:
# osu.Game.Modes.Mania/ManiaMod.cs
# osu.Game.Modes.Osu/OsuMod.cs
# osu.Game/Modes/Mod.cs
2017-03-07 13:42:50 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dean Herbert
12a3b1414f
Add sane defaults for abstract Mod class and remove remaining use of enum.
2017-03-06 18:29:19 +09:00
Dean Herbert
45f500920c
Don't use Mods enum for handling incompatible mods.
2017-03-06 18:29:17 +09:00
Dean Herbert
610de4a34c
Only show replay cursor when replay input is present.
2017-03-06 15:24:00 +09:00
Dean Herbert
faf07ab51a
Use generics everywhere.
2017-03-06 13:59:11 +09:00
Dean Herbert
9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Game.Modes.Catch/CatchRuleset.cs
# osu.Game.Modes.Mania/ManiaRuleset.cs
# osu.Game.Modes.Taiko/TaikoRuleset.cs
# osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
Dean Herbert
8bb4bea1a4
Fix incorrect ordering.
2017-03-02 20:27:13 +09:00
DrabWeb
482be9f451
Remove AvailableMods
2017-03-02 02:04:26 -04:00
DrabWeb
1eee587c18
CreateModSections -> GetModsFor(PlayMode), fixed deselect not working in ModSelectOverlay, added MultiMod for multiple mods in one mod, fixed issues with SelectedColour in ModSection
2017-03-02 01:07:28 -04:00
DrabWeb
6c680825ed
ModSections in Ruleset, fixed toolbar play mode changed not firing
2017-03-01 22:05:52 -04:00
DrabWeb
bb12463ae4
Working on better way to handle mods
2017-03-01 20:57:33 -04:00
Dean Herbert
58ae9e888d
Basic partial replay support.
2017-03-01 22:04:20 +09:00
Dean Herbert
a22216d0b0
Update nuget packages.
2017-02-27 20:38:30 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Thomas Müller
f7d985fe18
Fix and refactor star difficulty calculation boilerplate
...
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
2017-02-24 19:36:17 +01:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Thomas Müller
417f146386
Add difficulty calculation
...
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Dean Herbert
580584a015
Don't use osu! mode parser for other game modes for now (convert still works).
2017-02-15 12:36:47 +09:00
Dean Herbert
f207da6041
Add/update license headers.
2017-02-14 18:17:35 +09:00
John Leuenhagen
7ad9cd6b6e
add explicit false values to prevent warnings as errors
2017-02-12 02:32:11 -05:00