smoogipoo
c101f32db8
Reset osu! triangle pieces on hitobject application
2020-11-17 13:06:52 +09:00
kamp
c6618f08aa
Fix slider control point connections not being updated
2020-11-16 21:26:08 +01:00
Bartłomiej Dach
8da40ce2dc
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
Bartłomiej Dach
128adce017
Merge branch 'master' into change-taiko-ez
2020-11-16 19:37:47 +01:00
smoogipoo
84b42f207d
Fix triangles disappearing after a while
2020-11-16 23:14:20 +09:00
smoogipoo
4cf6aca873
Fix slider ball tint not working
2020-11-16 22:40:25 +09:00
PercyDan54
99ee5e3ad7
Correct inheritance
2020-11-16 18:28:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
Dan Balasescu
09298139e1
Merge pull request #10844 from bdach/spinner-rotation-tracker-state
...
Fix rotation tracker state not being reset on drawable spinner re-use
2020-11-16 17:10:40 +09:00
Dean Herbert
6706840b54
Merge pull request #10853 from bdach/add-to-legacy-conversion-tests
2020-11-16 15:22:04 +09:00
Bartłomiej Dach
a17990f2ee
Fix osu!-specific missing cases
2020-11-15 15:40:31 +01:00
kamp
268bbcf77d
Clamp selection movement instead of refusing to move on borders
2020-11-15 14:22:46 +01:00
Bartłomiej Dach
532680bb36
Manually reset rest of rotation tracker state on object application
2020-11-14 23:23:11 +01:00
Bartłomiej Dach
727a886fb3
Move spinner completion info into judgement
2020-11-14 23:08:47 +01:00
Bartłomiej Dach
af392e3995
Move rate adjusted spinner rotation into judgement result
2020-11-14 21:10:12 +01:00
Dean Herbert
deea75b2e9
Fix typo in comment
2020-11-14 18:05:51 +09:00
Dean Herbert
7ac4d2c4be
Move "drawable" to first prefix
2020-11-14 18:05:30 +09:00
Dean Herbert
90f37ff4ab
Rejig namespaces
2020-11-14 18:04:59 +09:00
Dean Herbert
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield
2020-11-14 15:44:00 +09:00
Bartłomiej Dach
3985fb1fa7
Merge branch 'master' into allow-reversing-spinners
2020-11-13 19:48:40 +01:00
smoogipoo
5b60f32c7f
Move implementation into OsuPlayfield
2020-11-14 01:03:23 +09:00
smoogipoo
1e05fd48e2
Fix hidden mod crash
2020-11-13 23:08:27 +09:00
kamp
742a140462
Merge branch 'master' into allow-reversing-spinners
2020-11-13 11:08:56 +01:00
smoogipoo
f7f70d41df
Add osu! editor pooling support
2020-11-13 17:28:26 +09:00
smoogipoo
3c91626132
Merge branch 'pooling-editor-support' into osu-editor-pooling
2020-11-13 17:27:00 +09:00
smoogipoo
942ecde0e1
Merge branch 'master' into pooling-editor-support
2020-11-13 17:23:35 +09:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
smoogipoo
beb6bbd2a1
Implement now abstract method
2020-11-13 14:58:32 +09:00
smoogipoo
7085b25898
Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling
2020-11-13 14:57:59 +09:00
Dean Herbert
38105ed6a2
Merge branch 'master' into hitobject-pooling-base
2020-11-13 11:27:32 +09:00
Dean Herbert
030df8234a
Merge pull request #10805 from bdach/fix-osu-hd-mod-part-2
...
Fix slider ends not fading out after a rewind with hidden mod
2020-11-13 11:27:15 +09:00
kamp
66544544d3
Merge branch 'master' into allow-reversing-spinners
2020-11-13 00:40:49 +01:00
kamp
45ce6cc82d
Allow spinners to be reversed
2020-11-13 00:36:47 +01:00
kamp
1439c0f392
Prevent SelectionBox handles from appearing when a stack of circles is selected
2020-11-12 23:19:29 +01:00
Dan Balasescu
2840fd0f8f
Merge branch 'master' into hitobject-pooling-base
2020-11-12 23:17:36 +09:00
smoogipoo
3f0a127196
Fix slider/spinner samples not being disposed
2020-11-12 18:51:58 +09:00
smoogipoo
7548db7ecc
Fix hitobjects sometimes not fading in completely with HD mod
2020-11-12 18:29:22 +09:00
Bartłomiej Dach
0ae6f82291
Fix incorrect fade of slider ends after a rewind
2020-11-12 09:33:39 +01:00
smoogipoo
3f78d81386
Add nested osu! hitobject pooling
2020-11-12 15:59:48 +09:00
smoogipoo
1ea526b5ef
Adjust pooling implementation with branch changes
2020-11-12 15:39:02 +09:00
smoogipoo
bf72961959
Add top-level osu! hitobject pooling
2020-11-12 15:39:02 +09:00
smoogipoo
606cfacedf
Fix state update exception in a better way
2020-11-11 19:01:12 +09:00
smoogipoo
5d55af5818
Fix hitobjects sometimes not fading in completely with HD mod
2020-11-11 16:35:48 +09:00
Dean Herbert
a82291f31f
Merge pull request #10776 from smoogipoo/fix-possible-nullref
...
Fix possible nullref with non-attached hitobjects
2020-11-11 11:14:57 +09:00
smoogipoo
81844878b0
Fix possible nullref with non-attached hitobjects
2020-11-11 00:29:34 +09:00
smoogipoo
0bab5605d1
Merge branch 'master' into dho-apply
2020-11-10 01:30:45 +09:00
kamp
42c543472d
Remove unnecessary null coalesce
2020-11-07 01:56:41 +01:00
kamp
b47a2a03d5
Fix nullref when quickdeleting slider that hasn't been selected yet
2020-11-07 01:53:14 +01:00
Dean Herbert
d93cf08570
Merge branch 'master' into dho-apply
2020-11-07 01:18:46 +09:00
smoogipoo
b1e039bcec
Prevent overrides from messing with application/freeing
2020-11-07 00:40:26 +09:00
smoogipoo
3a4bd73823
Fix DHOs being freed when not expected
2020-11-07 00:25:26 +09:00
smoogipoo
e190afbfed
Remove initial value changed invocations
2020-11-07 00:00:25 +09:00
smoogipoo
33b629a87a
Make top-level osu! objects use new methods
2020-11-06 23:09:23 +09:00
Dan Balasescu
f230250faf
Merge branch 'master' into editor-slider-control-point-quick-delete
2020-11-06 21:47:37 +09:00
Dan Balasescu
cf9acca78a
Merge pull request #10676 from peppy/fix-hitcircle-glow-on-skin-change
...
Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
2020-11-06 21:09:22 +09:00
Dean Herbert
e0ef777e87
Merge branch 'master' into fix-hitcircle-glow-on-skin-change
2020-11-06 16:47:56 +09:00
Dan Balasescu
5d7fa42d90
Merge branch 'master' into add-spinner-clear
2020-11-06 16:14:15 +09:00
Dan Balasescu
44c6457c85
Merge branch 'master' into add-spinner-spin
2020-11-06 15:40:40 +09:00
Dan Balasescu
41dc3a7abd
Merge branch 'master' into add-spinner-glow
2020-11-06 14:37:54 +09:00
Dan Balasescu
71a1165209
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-06 13:19:25 +09:00
Dean Herbert
d7a912a0d2
Match stable's transform 1:1
2020-11-05 19:44:34 +09:00
Dean Herbert
71253cb5e9
Add support for spinner "clear" text in legacy skins
2020-11-05 19:35:32 +09:00
Dean Herbert
5e387e92cd
Add positional offset to avoid the SPM counter
2020-11-05 19:16:47 +09:00
Dean Herbert
901102918e
Centralise scale and apply to SPIN text
2020-11-05 19:05:59 +09:00
Dean Herbert
3ec813da03
Add "spin" sprite
2020-11-05 18:48:47 +09:00
Dean Herbert
2bbdbfda5c
Merge pull request #10696 from smoogipoo/visibility-adjustment-mod
2020-11-05 18:18:57 +09:00
Dean Herbert
5ec6011340
Apply new style spinner scale to only local sprites
2020-11-05 18:14:49 +09:00
Dean Herbert
11c18952e3
Allow children to be added in base class
2020-11-05 18:12:06 +09:00
Dean Herbert
64e3325b41
Abstract out common part of legacy spinner implementations
...
Some elements going forward will be shared, so it makes sense to have a
common base class to add these shared elements.
2020-11-05 18:00:27 +09:00
Dean Herbert
82d8c1bbea
Add support for spinner glow
2020-11-05 17:27:41 +09:00
Dean Herbert
0cadb31947
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-05 17:07:52 +09:00
Dean Herbert
4a4fa96fef
Merge pull request #10692 from smoogipoo/followpointrenderer-hitobject
2020-11-05 16:39:05 +09:00
Dean Herbert
54775ccacf
Merge pull request #10690 from smoogipoo/osu-remove-hitobject-references
2020-11-05 16:22:13 +09:00
smoogipoo
d1fa391d25
Make OsuModHidden apply fadein adjustment on custom state update
2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2
Use class with transform and wiggle mods
2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7
Make methods abstract
2020-11-05 16:03:10 +09:00
smoogipoo
77a618dd71
Use class with other osu! mods
2020-11-05 15:52:06 +09:00
Dean Herbert
a43166e8a9
Merge branch 'master' into followpointrenderer-hitobject
2020-11-05 15:42:09 +09:00
Dean Herbert
54f927ee11
Move casts to DrawableHitObject instead
2020-11-05 15:41:55 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
Dean Herbert
c26fd4dc3d
Merge pull request #10691 from smoogipoo/osu-lighting-colour-reuse
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Remove AccentColour binding from judgement lighting
2020-11-05 15:37:28 +09:00
Dean Herbert
e2d028908a
Fix one more case of local variable preference
2020-11-05 15:25:20 +09:00
Dean Herbert
4457e363d3
Bring back local variables to reduce two-level-deep variable access
2020-11-05 15:22:40 +09:00
Dean Herbert
3f24fabb57
Add change handler support for contorl point deletion
2020-11-05 15:05:43 +09:00
smoogipoo
9c1c9945af
Make FollowPointRenderer use hitobject models
2020-11-05 15:01:45 +09:00
Dean Herbert
242ec1ca82
Don't override PathControlPointVisualiser's positional handling
...
It turns out it was relying on this to deselect control points on
clicking away from them.
2020-11-05 14:58:30 +09:00
smoogipoo
9ac822beed
Remove AccentColour binding from judgement lighting
2020-11-05 14:49:15 +09:00
smoogipoo
400fcedf0f
Remove stored hitobject references from skinnable components
2020-11-05 14:40:48 +09:00
Dean Herbert
eed9894d3a
Remove usage of case-when (caught me off-gaurd)
2020-11-05 13:58:41 +09:00
smoogipoo
9a7fcadabc
Use BDL for top-level osu! DHOs
2020-11-05 13:51:46 +09:00
Dean Herbert
f9fc58c45c
Apply same fix to LegacyMainCirclePiece
2020-11-04 17:30:23 +09:00
Dean Herbert
65fb8628e0
Use HitStateUpdateTime
2020-11-04 17:30:11 +09:00
Dean Herbert
e5a5c3713d
Merge branch 'drawable-hit-object-hit-state-fix' into fix-hitcircle-glow-on-skin-change
2020-11-04 17:15:20 +09:00
Dean Herbert
a3dc1d5730
Update existing implementations
2020-11-04 17:14:23 +09:00
Dean Herbert
9f333ac58a
Add the ability to delete slider control points using shift+right click
...
Closes https://github.com/ppy/osu/issues/10672 .
In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
b069372b29
Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
2020-11-03 17:49:48 +09:00
Bartłomiej Dach
164370bc7d
Resolve more CA1805 inspections
2020-11-01 20:51:23 +01:00
Dean Herbert
606a4304a8
Remove unused usings
2020-10-27 14:33:16 +09:00
Dean Herbert
9cfb81589e
Use bindable flow instead
2020-10-27 14:10:12 +09:00
Bartłomiej Dach
5ef1b5dcb5
Remove unused locals
2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2
Hide sliderend & repeat circles in traceable mod
2020-10-25 23:30:26 +01:00
Dean Herbert
267b399f9f
Add some simple border styles
2020-10-20 13:59:03 +09:00
Bartłomiej Dach
7c388f1132
Move editor playfield border locally to osu! composer
2020-10-19 21:20:13 +02:00
Bartłomiej Dach
bca0539735
Move setting to osu! ruleset subsection
2020-10-19 21:05:21 +02:00
Bartłomiej Dach
4267d23d59
Move border to more appropriate namespace
2020-10-19 20:56:34 +02:00
Bartłomiej Dach
4af3fd1ed6
Allow toggling border on & off during gameplay
2020-10-19 20:41:45 +02:00
Bartłomiej Dach
053c7a69a6
Fix code style issues & compilation failures
2020-10-19 20:22:48 +02:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary
2020-10-19 18:05:28 +09:00
Bartłomiej Dach
f41879ee7c
Show current hit circle placement in timeline
2020-10-10 17:54:37 +02:00
Bartłomiej Dach
146b15371d
Merge branch 'master' into fix-slider-sample-parsing
2020-10-10 14:02:33 +02:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste
2020-10-09 20:51:09 +09:00
smoogipoo
696e3d53af
Fix slider samples being overwritten by the last node
2020-10-09 20:50:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling
2020-10-09 20:06:06 +09:00
Dan Balasescu
93f5ea57a5
Merge pull request #10427 from peppy/fix-hidden-first-object
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Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 19:23:47 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
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Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd
Fix missed usages
2020-10-09 18:50:05 +09:00
Dean Herbert
febfe9cdd0
Don't fade the approach circle on increased visibility
2020-10-09 18:43:16 +09:00
Dan Balasescu
6572ce5f36
Merge pull request #10441 from peppy/editor-selection-blueprint-performance
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Improve performance of slider blueprints
2020-10-09 18:01:25 +09:00
Dean Herbert
a0af2eb6c8
Private protect setters
2020-10-09 16:54:43 +09:00
Dean Herbert
6b9e94ae93
Avoid retaining slider selection blueprints FBO backing textures after deselection
2020-10-09 14:05:00 +09:00
Dean Herbert
34d1439f8e
Only update slider selection blueprints paths when visible
2020-10-09 14:04:26 +09:00
Dean Herbert
07558b5bc0
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
Dean Herbert
2a790c76d5
Add reverse implementation for osu!
2020-10-09 06:32:33 +09:00
Dean Herbert
2d0275ba95
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 03:07:01 +09:00
Dean Herbert
afed832b19
Tidy up EditorBeatmap slightly
2020-10-08 18:06:49 +09:00
Dean Herbert
f1a3b6d0ba
Merge branch 'master' into perf-calculator-remove-working-beatmap
2020-10-07 17:43:17 +09:00
Dean Herbert
6020ec9ca3
Add valid result types for all rulesets
2020-10-07 15:43:52 +09:00
Dan Balasescu
c803be2dd2
Merge pull request #10385 from peppy/fix-slider-end-circle-fallback-case
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Fix incorrect sliderendcircle fallback logic
2020-10-06 20:10:51 +09:00
Dan Balasescu
e1b5c83ae6
Merge pull request #10386 from peppy/fix-stacked-circles-visibility
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Make stacked hitcircles more visible when using default skin
2020-10-06 19:48:07 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
048507478e
Join declaration and specification
2020-10-06 14:12:46 +09:00
Dean Herbert
ed982e8dd1
Make stacked hitcircles more visible when using default skin
2020-10-06 14:09:31 +09:00
Dean Herbert
767a2a10bd
Fix incorrect sliderendcircle fallback logic
...
Correctly handle the case where a skin has "sliderendcircle.png" but not
"sliderendcircleoverlay.png".
2020-10-06 13:56:42 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons
2020-10-05 19:17:33 +09:00
Dan Balasescu
08f7b18dbe
Merge pull request #10294 from peppy/osu-selection-scaling
...
Add selection scale and rotate support
2020-10-05 19:17:19 +09:00
Dan Balasescu
cbf697336f
Merge pull request #10323 from peppy/skin-slider-end-circle-support
...
Add legacy skin "sliderendcircle" support
2020-10-05 19:02:38 +09:00
Dan Balasescu
b20dc793cc
Merge pull request #10321 from LittleEndu/trail-density
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Try to match stable's cursor trail density
2020-10-05 19:02:28 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling
2020-10-05 18:47:17 +09:00
Dean Herbert
f0b5ba9534
Merge branch 'master' into skin-slider-end-circle-support
2020-10-05 17:45:51 +09:00
Dan Balasescu
692ca87bec
Merge branch 'master' into fix-spinner-rewind-crash
2020-10-05 15:32:52 +09:00
Dean Herbert
5dea37792c
Merge branch 'master' into health-adjustments
2020-10-04 21:38:40 +09:00
Bartłomiej Dach
a366591d6d
Merge branch 'master' into osu-selection-scaling
2020-10-04 13:28:59 +02:00
Bartłomiej Dach
26eff0120d
Apply same fix for miss-triggering case
...
See 5888ecd
- the same fix is applied here, but in the miss case.
2020-10-03 21:11:34 +02:00
Dean Herbert
5888ecdeb1
Fix spinner crashing on rewind
2020-10-04 01:08:24 +09:00
Lucas A
27cc6c5046
Rename HitCirclesCount -> HitCircleCount.
2020-10-03 16:52:33 +02:00
Lucas A
d7747ebb2d
Remove unused WorkingBeatmap argument.
2020-10-03 16:51:22 +02:00
Bartłomiej Dach
db31280671
Award health for completed slider tails
2020-10-03 12:16:22 +02:00
Bartłomiej Dach
1f0620ffd4
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Lucas A
abd395a030
Remove unecessary using references.
2020-10-02 19:41:24 +02:00
Lucas A
cb2f695fdd
Calculate hit circle count in OsuPerformanceCalculator.
2020-10-02 19:34:41 +02:00
Lucas A
0163688a17
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
Endrik Tombak
676f58c3bf
Merge branch 'master' of https://github.com/ppy/osu into trail-density
2020-10-02 19:36:40 +03:00
Endrik Tombak
8cd13729ee
Actually multiply by the multiplier
2020-10-02 19:34:49 +03:00
Endrik Tombak
16f331cf6d
Move implementation to LegacyCursorTrail
2020-10-02 19:34:06 +03:00
Dean Herbert
b1e7a5113e
Merge pull request #10328 from smoogipoo/fix-spinner-transforms
...
Fix spinners not transforming correctly
2020-10-02 23:51:09 +09:00
Dean Herbert
a3ecc6c5a4
Remove redundant array type specification
2020-10-02 19:56:24 +09:00
Dean Herbert
5a6c45e2ff
Fix hidden mod support for sliderendcircle
2020-10-02 18:41:28 +09:00
smoogipoo
fe818a020a
Fix spinners not transforming correctly
2020-10-02 16:17:57 +09:00
Dean Herbert
dde7f706aa
Avoid rapid triangle repositioning during editor slider placement
2020-10-02 15:51:14 +09:00
Dean Herbert
ad4cac13ac
Add preempt adjustment and fade in first end circle with slider to match stable
2020-10-02 15:21:52 +09:00
Dean Herbert
2975ea9210
Adjust repeat/tail fade in to match stable closer
2020-10-02 14:50:03 +09:00
Dean Herbert
2427ae43da
Share fade in logic with repeats
2020-10-02 14:50:03 +09:00
Dean Herbert
5d2a8ec764
Add final sliderendcircle display support
2020-10-02 14:50:03 +09:00
Dean Herbert
fc7f3173e1
Add the ability to use LegacyMainCirclePiece with no combo number displayed
2020-10-02 14:50:03 +09:00
Dean Herbert
fce3eacd7d
Move tail circle to display beneath ticks etc.
2020-10-02 14:50:03 +09:00
Endrik Tombak
fa1903cd03
Get bound copy instead
2020-10-01 23:41:24 +03:00
Endrik Tombak
abf1afd3f1
Do not decrease density
2020-10-01 23:27:57 +03:00
Endrik Tombak
9e52f9c858
Consider cursor size in trail interval
2020-10-01 23:23:28 +03:00
Dean Herbert
3069428efe
Merge pull request #10316 from smoogipoo/fix-spinner-flicker
...
Fix default spinner flashing yellow glow before completion
2020-10-01 22:29:48 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling
2020-10-01 21:09:52 +09:00
smoogipoo
6d3f4c8699
Fix a few more similar cases
2020-10-01 20:38:47 +09:00
Dan Balasescu
df07ca445f
Merge branch 'master' into legacy-SpinnerNoBlink
2020-10-01 20:34:23 +09:00
smoogipoo
ba76089219
Fix spinner flashing yellow glow before completion
2020-10-01 20:24:32 +09:00
smoogipoo
3e6af7ce43
Refactor for readability
2020-10-01 20:09:09 +09:00
Max Hübner
7e5ecd84bc
Add braces to clear up operator precedence
2020-10-01 12:41:44 +02:00
Dean Herbert
b6dc8bb2d3
Fix remaining manual degree-to-radian conversions
2020-10-01 18:10:05 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
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Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
538973e394
Use float methods for math operations
2020-10-01 17:06:05 +09:00
Dean Herbert
b7ac779760
Merge branch 'master' into fix-hitobject-sample-stuck-on-future-seek
2020-10-01 16:46:14 +09:00
Dean Herbert
983b693858
Add flip logic to OsuSelectionHandler
2020-10-01 16:24:50 +09:00
Dean Herbert
02f14ab4b0
Rename operation start/end to be more encompassing
2020-10-01 16:24:09 +09:00
smoogipoo
7890319802
Merge branch 'master' into adjust-hit-result-types
2020-10-01 16:19:07 +09:00
smoogipoo
cb6b35116a
Merge branch 'master' into scoring-standardisation
2020-10-01 12:28:51 +09:00
smoogipoo
3c9ee6abc1
Use local static to determine score per spinner tick
2020-10-01 12:15:34 +09:00
Dean Herbert
4b70fe8585
Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
2020-09-30 22:46:09 +09:00
Dean Herbert
7f579850dd
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 17:03:23 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
Dean Herbert
59ce9fcab9
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 15:35:55 +09:00
Dean Herbert
7fad9ce34a
Simplify HandleScale method
2020-09-30 15:20:25 +09:00
Dean Herbert
f1298bed79
Combine scale operations and tidy up scale drag handle construction
2020-09-30 15:08:56 +09:00
Dean Herbert
313b0d149f
Refactor scale and rotation operations to share code better
...
Also adds support for scaling individual sliders.
2020-09-30 14:41:33 +09:00
Dean Herbert
39b55a85df
Move a lot of the implementation to base SelectionHandler
2020-09-30 13:52:57 +09:00
Dean Herbert
99a3801267
Tidy up scale/rotation operation code
2020-09-30 13:02:05 +09:00
Dean Herbert
5ae6b2cf5b
Fix syntax
2020-09-29 20:10:17 +09:00
Dean Herbert
a2e2cca396
Add proper change handler support
2020-09-29 20:08:56 +09:00
Dean Herbert
934db14e03
Add rotation support
2020-09-29 20:08:56 +09:00
Dean Herbert
33b24b6f46
Refactor to be able to get a quad for the current selection
2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0
Add scaling support to osu! editor
2020-09-29 20:08:56 +09:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00