Salman Ahmed
82b784ce5a
Change IApplicableToSample
to receive adjustable component instead
...
Done for consistency with `IApplicableToTrack`.
2022-05-10 18:06:03 +03:00
Salman Ahmed
4f5001704e
Change IApplicableToTrack
to receive adjustable component instead
2022-05-10 18:06:03 +03:00
Salman Ahmed
bbbecbb6b7
Apply time-ramping adjustment using clock instead of track
2022-05-10 18:06:03 +03:00
Dean Herbert
587cc8cdb3
Merge pull request #18204 from frenzibyte/move-soft-handle-exception
2022-05-10 21:57:15 +09:00
Dean Herbert
33f024212f
Fix realm refetch operations potentially being unsafe
...
As seen in test failure https://github.com/ppy/osu/runs/6357384721?check_suite_focus=true .
2022-05-10 21:04:30 +09:00
Dan Balasescu
42fe708225
Fix inspection
2022-05-10 19:56:21 +09:00
Dean Herbert
b2a57c34bb
Move implementation to base
2022-05-10 19:10:34 +09:00
Dean Herbert
4d22f26266
Rename property and improve xmldoc
2022-05-10 19:07:07 +09:00
Dean Herbert
cac6d5569c
Fix incorrect variable reference in log output
2022-05-10 19:07:00 +09:00
Dean Herbert
a578f7a406
Force nested screens to load synchronously
2022-05-10 18:21:35 +09:00
Dean Herbert
a93c63b2b5
Add loading spinner when loading first run screens
2022-05-10 18:21:35 +09:00
Dean Herbert
25c6226ca9
Adjust transition length for a more seamless screen change
2022-05-10 18:21:35 +09:00
Dean Herbert
493798ae5e
Fix nested ui scale example screens no longer fitting
2022-05-10 18:21:35 +09:00
Dean Herbert
63b9e01d38
Fix behaviour screen using old style buttons
2022-05-10 18:21:35 +09:00
Dean Herbert
61313b69ec
Standardise font sizes in first run overlay screens
2022-05-10 18:21:35 +09:00
Dean Herbert
e5204e565d
Move horizontal padding to content level to better align scrollbar
2022-05-10 18:21:35 +09:00
Dean Herbert
bcce9c5e67
Limit the width of first run overlay content
2022-05-10 18:21:35 +09:00
Dean Herbert
9aadc274bf
Show first run dialog on first run of the game
2022-05-10 18:21:35 +09:00
Dan Balasescu
a6674d8c1a
Merge pull request #18205 from peppy/sentry-setup
...
Bring sentry usage up-to-date
2022-05-10 17:11:36 +09:00
Dean Herbert
6a49eb6875
Add breadcrumb level mappings
2022-05-10 16:14:04 +09:00
Dean Herbert
216c68e6d0
Add unobserved exception hinting
2022-05-10 16:09:16 +09:00
Dean Herbert
363643a16d
Remove sentry logger debounce
...
This is probably going to result in a high quantity of exceptions, but I
think this is fine. We can add rules as we go to not log certain
exception types.
2022-05-10 16:09:16 +09:00
Dean Herbert
c6112b3ae7
Add unhandled exception marking
2022-05-10 16:09:16 +09:00
Dean Herbert
99e6d56508
Add finalizer to sentry logger for safety
2022-05-10 16:09:16 +09:00
Dean Herbert
9734d778f4
Update sentry SDK usage in line with more recent specifications
2022-05-10 16:09:16 +09:00
Dean Herbert
3338bffce3
Attach user to sentry later in startup flow
2022-05-10 16:09:16 +09:00
Dean Herbert
a5b454edc7
Remove unnecessary DI caching of SentryLogger
2022-05-10 16:09:16 +09:00
Dean Herbert
64cc6ebddb
Add local user tracking to sentry reporting
2022-05-10 16:09:16 +09:00
Dean Herbert
09c21cde8c
Add log level translation
2022-05-10 16:09:16 +09:00
Dean Herbert
dc3c73f723
Enable sentry session tracking
2022-05-10 16:09:16 +09:00
Salman Ahmed
725f5f4dcb
Allow one more exception per second in OsuGame
and TournamentGame
2022-05-10 10:02:45 +03:00
Salman Ahmed
bcd91ac743
Move exception soft-handling logic to OsuGameBase
2022-05-10 10:02:32 +03:00
Dan Balasescu
8ccf2ee075
Add inline comment
2022-05-10 15:07:08 +09:00
Dan Balasescu
2b7eeadac0
Workaround bad performance when selecting all freemods
2022-05-10 14:48:41 +09:00
Dan Balasescu
886a4815fa
Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap
...
Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
2022-05-10 13:48:02 +09:00
Dan Balasescu
8a559ff58a
Merge pull request #18191 from frenzibyte/button-use-overlay-colour
...
Fix buttons no longer coloured using `OverlayColourProvider`
2022-05-10 12:14:10 +09:00
Jai Sharma
2481201a73
Fix selector dismissal behaviour during user actions
2022-05-09 22:58:46 +01:00
Salman Ahmed
96ea4ee7b3
Add explanatory comment
2022-05-09 23:49:05 +03:00
Salman Ahmed
15a04d4225
Merge branch 'master' into fix-dropdown-hover-colour
2022-05-09 21:28:56 +03:00
Salman Ahmed
1fcfeac05f
Fix RoundedButton
not using its default background colour
2022-05-09 21:07:43 +03:00
Salman Ahmed
ace25af949
Revert "Move default background colour specification to OsuButton
"
...
This reverts commit 172524ff8a
.
2022-05-09 20:55:26 +03:00
Bartłomiej Dach
626fcd5d35
Merge branch 'master' into column-flow-cq
2022-05-09 19:22:29 +02:00
Salman Ahmed
172524ff8a
Move default background colour specification to OsuButton
2022-05-09 18:21:00 +03:00
Jai Sharma
d4cc2bd7dd
Ensure channel selector is dismissed when the current channel is changed
2022-05-09 12:11:25 +01:00
Dean Herbert
70a90722e8
Fix dropdown item hover colour not being set in time
...
Turns out to be an osu!-side issue. The colour transform was being
shortcutted for the non-displayed case, which meant it was not in a good
state in time for the first hover.
Closes https://github.com/ppy/osu/issues/18163#issuecomment-1120747301
2022-05-09 19:49:45 +09:00
Salman Ahmed
702c6ae658
Fix SettingsToolboxGroup
not clearing transforms before updating autosize
2022-05-09 13:49:31 +03:00
Dean Herbert
1c63c27fdf
Merge branch 'master' into new-chat-drawable-channel
2022-05-09 18:23:00 +09:00
Dan Balasescu
a16f2349aa
Fix next queued item not selecting after gameplay
2022-05-09 17:55:42 +09:00
Dean Herbert
ab1d46b71c
Merge pull request #17270 from frenzibyte/multiplayer-disable-adaptive-speed
...
Disable mod "Adaptive Speed" in multiplayer
2022-05-09 17:31:47 +09:00
Dean Herbert
3007d2b9df
Merge pull request #18168 from peppy/update-framework
...
Update framework
2022-05-09 17:31:37 +09:00
Dan Balasescu
e9cc3ab54a
Merge pull request #18164 from Joehuu/fix-exit-dialog-bad-state
...
Fix popup dialog potentially not clicking last button when dismissed
2022-05-09 17:22:03 +09:00
Salman Ahmed
1677f1d696
Merge branch 'master' into results-screen-scaling
2022-05-09 11:11:55 +03:00
Dean Herbert
72552ecc85
Update framework
2022-05-09 16:49:20 +09:00
Salman Ahmed
2f3ac61b47
Revert "Replace vertical scrolling in results screen with size-preserving container"
...
This reverts commit 298c2a1828
.
2022-05-09 10:35:14 +03:00
Salman Ahmed
422531d8ec
Revert "Remove no longer required constant"
...
This reverts commit 6f4cdccf6c
.
2022-05-09 10:35:13 +03:00
Salman Ahmed
3407a299ef
Revert "Revert scale locking changes for now"
...
This reverts commit e4521b1fff
.
2022-05-09 10:35:12 +03:00
Salman Ahmed
e4521b1fff
Revert scale locking changes for now
2022-05-09 10:16:57 +03:00
Dean Herbert
bf9384b7fe
Merge pull request #18124 from ThePooN/sentry-new-dsn
...
🔧 Update Sentry DSN
2022-05-09 15:40:35 +09:00
Dean Herbert
6aff531014
Merge pull request #18157 from bdach/mod-overlay/empty-columns
...
Hide empty columns on new mod select design
2022-05-09 14:59:18 +09:00
Dan Balasescu
3b4fdf20f9
Prevent throwing exceptions on first run without internet
2022-05-09 12:15:54 +09:00
Dan Balasescu
0d0d999199
Merge pull request #18147 from ekrctb/fix-catch-per-hit-object-slider-velocity
...
Fix per-hit object slider velocity ignored in osu!catch
2022-05-09 11:17:25 +09:00
Jai Sharma
623e2c94ae
Adjust padding
2022-05-09 00:32:22 +01:00
Jai Sharma
aeb2984989
Move ChatOverlayDrawableChannel
to it's own file
2022-05-09 00:31:22 +01:00
Jai Sharma
5f80e344c3
Update day separator date text to right align against username
2022-05-09 00:15:08 +01:00
Joseph Madamba
21e1f4546a
Fix popup dialog potentially not clicking last button when dismissed
2022-05-08 14:40:30 -07:00
Joseph Madamba
172d14bcc6
Improve code quality of mod column flow container
2022-05-08 11:40:14 -07:00
Bartłomiej Dach
d964b4f23c
Fix uneven spacing when some mod columns are hidden
2022-05-08 15:40:21 +02:00
Bartłomiej Dach
6bdcf893b7
Move alpha management closer to screen level
...
Felt bad messing with alpha at the column level.
2022-05-08 15:40:10 +02:00
Salman Ahmed
6f4cdccf6c
Remove no longer required constant
2022-05-08 16:20:26 +03:00
Salman Ahmed
7f1ad149d5
Remove no longer necessary horizontal scroll blocker
2022-05-08 16:04:24 +03:00
Salman Ahmed
298c2a1828
Replace vertical scrolling in results screen with size-preserving container
2022-05-08 16:03:57 +03:00
Bartłomiej Dach
92ccec20d7
Hide mod columns if all mods within are filtered out
2022-05-08 14:53:59 +02:00
ekrctb
dcf0d5a9d5
Fix slider velocity wrongly decoded as scrolling speed in osu!catch
2022-05-08 21:49:42 +09:00
Dean Herbert
b8cb2c1b82
Increase scroll amount slightly
2022-05-08 19:57:03 +09:00
Dean Herbert
778497b9e2
Scroll mod select slightly into view on first display
2022-05-08 18:58:54 +09:00
Bartłomiej Dach
b92d95a17a
Fix mod panels playing samples when hidden at a higher level
2022-05-08 10:39:49 +02:00
Bartłomiej Dach
81ca534f87
Implement ISamplePlaybackDisabler
in mod select
2022-05-08 10:39:49 +02:00
Bartłomiej Dach
cbd1169495
Move cache declarations of ISamplePlaybackDisabler
to interface
2022-05-08 10:38:58 +02:00
Bartłomiej Dach
9ae019eb39
Move ISamplePlaybackDisabler
to more general namespace
2022-05-08 10:38:58 +02:00
ekrctb
3eeedd8024
Fix per-hit object slider velocity ignored in osu!catch
2022-05-08 13:45:21 +09:00
Dean Herbert
230c4e27b8
Simplify and centralise hiding logic for mod overlay
...
Behaviourally, this also always toggles via button triggering to add the
button flash animation.
2022-05-08 13:03:28 +09:00
Dean Herbert
dabe295196
Merge pull request #18141 from bdach/mod-overlay/multiple-instance-loop
...
Fix toggling mods after exiting first run setup overlay at UI scale step causing stack overflow
2022-05-08 12:36:06 +09:00
Jai Sharma
8da7bbd322
Code quality
2022-05-07 23:30:46 +01:00
Jai Sharma
c0643cae75
Create ChatOverlayDaySeparator
and use in ChatOverlayDrawableChannel
2022-05-07 23:24:34 +01:00
Jai Sharma
f4acfbd0df
Change return type of CreateDaySeparator
to Drawable
2022-05-07 22:23:46 +01:00
Jai Sharma
bec28c5b28
Remove virtual ColourInfo
properties from DaySeparator
2022-05-07 22:16:11 +01:00
Bartłomiej Dach
a45ca2ad10
Fix focused overlays not registering as such
...
Also fixes bug wherein opening skin editor at song select with mod
select open would show mod select on top of the skin editor.
2022-05-07 22:50:14 +02:00
Bartłomiej Dach
46d3220c07
Isolate sample screens from global mods bindable
...
Fixes scenario wherein entering the first run setup overlay, exiting at
the "UI scale" step (which shows a song select), then moving to actua
song select and trying to select a mod would lead to a crash.
The crash was caused by two active mod screen instances attempting to
swap the global mod bindable's mod instances for ones they owned. This
logic - while generally problematic and hard to maintain - was fixing
several issues with mod reference management and setting copying, so I'm
letting it live another day.
This change will mean that the song select preview on the "UI scale"
step will not receive the same mods that the actual game has enabled.
That said, it already doesn't use the same beatmap or ruleset, so this
looks fine to break.
2022-05-07 21:44:58 +02:00
Dean Herbert
2278da563e
Add various xmldoc for nested classes
2022-05-08 02:03:28 +09:00
Dean Herbert
03c80d9197
Reorder methods / properties in ModSelectScreen
for legibility
2022-05-08 01:58:37 +09:00
Dean Herbert
1d27ef18dc
Add xmldoc for IsValidMod
2022-05-08 01:49:29 +09:00
Dean Herbert
0d32bf91eb
Hardcode hide key handling in ModSelectScreen
2022-05-08 01:35:11 +09:00
Bartłomiej Dach
0c2b4a6c0b
Fix invalid IsLoaded
check
...
Would fail when `availableMods` would be changed from a different thread
while the columns aren't loaded.
2022-05-07 15:44:22 +02:00
Bartłomiej Dach
528342411e
Merge branch 'master' into mod-overlay/integration
2022-05-07 13:52:19 +02:00
Bartłomiej Dach
fe69bd7ed9
Merge branch 'master' into change-mod-scroll-behaviour
2022-05-07 13:29:02 +02:00
Bartłomiej Dach
9a56f6db44
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 13:15:13 +02:00
Bartłomiej Dach
a716f62a6a
Flash back button when keyboard back binding is pressed
2022-05-07 13:01:36 +02:00
Salman Ahmed
d4c9de8596
Move button width in mod select to constant
2022-05-07 13:23:48 +03:00
Salman Ahmed
9a7aeec098
Merge branch 'master' into mod-overlay/back-button
2022-05-07 13:05:25 +03:00
Salman Ahmed
8ee3fdd0aa
Change mod scrolling behaviour to not scroll horizontally on columns/settings
2022-05-07 12:15:11 +03:00
Salman Ahmed
a44e21d1b2
Merge branch 'master' into mod-overlay/localisation-strings
2022-05-07 12:13:28 +03:00
Bartłomiej Dach
fd75963ca2
Dismiss mod select if select binding is pressed
2022-05-07 11:01:05 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 10:59:30 +02:00
Bartłomiej Dach
b72cf4cd5d
Merge branch 'mod-overlay/localisation-strings' into mod-overlay/back-button
2022-05-07 10:58:09 +02:00
Bartłomiej Dach
f761d4d4d4
Reuse "select/deselect all" localisable string on column toggle
2022-05-07 10:56:03 +02:00
Bartłomiej Dach
fa0a256f48
Add localisable string for difficulty multiplier display
2022-05-07 10:48:15 +02:00
Salman Ahmed
db04bcf1ce
Merge branch 'master' into distance-snap-grid-current-tiume
2022-05-07 11:47:38 +03:00
Bartłomiej Dach
271d64fd54
Add back button to mod select overlays
2022-05-07 10:17:32 +02:00
Bartłomiej Dach
6ad990dfc3
Add basic localisation strings for new mod select
2022-05-07 10:17:24 +02:00
Bartłomiej Dach
4ff96f82be
Dim other buttons if customisation panel is open
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
18e4c3ed0f
Update mod columns even if they're not present/offscreen
...
Important to make "select/deselect all" operations work on all columns
simultaneously, even if they're offscreen. Unfortunately by the nature
of how the existing selection animation works, it is hard-tied to the
update loop, so we need to compensate.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9514a5cef7
Only load panels asynchronously outside of BDL
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9f96dd47d1
Remove schedule in panel load
...
It was causing selection/deselection of all mods to work improperly if a
select/deselect all operation was requested before the panel was
scrolled into view.
In general the schedule was an over-optimisation - the game-global set
of available mods shouldn't be changing so often as to warrant such an
aggressive debounce.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
852e4a9766
Add select/deselect all buttons to free mod select screen
2022-05-07 09:29:33 +02:00
Bartłomiej Dach
0b95594f60
Add some more padding between footer and column scroll
2022-05-07 09:29:33 +02:00
Bartłomiej Dach
0c6de331f3
Move footer button padding to a higher level
2022-05-07 09:29:32 +02:00
Bartłomiej Dach
202a603d72
Merge branch 'master' into distance-snap-grid-current-tiume
2022-05-07 08:49:30 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
...
Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Dean Herbert
2dd9899cd7
Merge pull request #18126 from bdach/mod-overlay/fix-broken-mod-reference-logic
...
Fix several issues with new mod select reference replacement logic
2022-05-07 14:36:05 +09:00
Dean Herbert
ce14fddcb2
Use above-1 offset instead for more correct feeling parallax
2022-05-07 14:02:07 +09:00
Dean Herbert
71758390b5
Fix time based distance grid alpha not correctly accounting for distance spacing multiplier
2022-05-07 13:37:36 +09:00
Jai Sharma
6fc808be22
Code quality
2022-05-06 23:17:59 +01:00
Jai Sharma
9d62206176
Update new chat overlay day separator colours and spacing
...
Updates the `DaySeparator` component to have separately settable colours
for the text and the lines.
Updates existing overrides of the `DaySeparator` to use the new colour
setter.
Create new `ChatOverlayDrawableChannel` with adjusted spacing and new
`DaySeparator` colours.
2022-05-06 23:06:18 +01:00
Bartłomiej Dach
8c73ed7207
Fix sequence equality check not using reference comparison
2022-05-06 21:47:04 +02:00
Bartłomiej Dach
621f746789
Do not modify selected mods through panel state change during external update
2022-05-06 21:47:04 +02:00
Bartłomiej Dach
c199b8fcb6
Simplify state management in ModColumn
...
Bad sign when you can't follow your own code.
All of the various state changing methods were flattened into one
because it was too hard to follow what was calling what and why.
2022-05-06 21:46:16 +02:00
Salman Ahmed
8080f784fd
Apply offset by a factor of 0.8x from screen offset
2022-05-06 22:20:09 +03:00
Salman Ahmed
049fed42e2
Fix side overlay offsetting not affecting fullscreen overlays
2022-05-06 21:42:20 +03:00
Hugo Denizart
cc251ed5c3
🔧 Update Sentry DSN
2022-05-06 19:52:25 +02:00
Salman Ahmed
723fce8174
Move inverting value to happen outside clamp
...
Looks to have no effect, but makes sense to happen outside instead.
2022-05-06 18:54:13 +03:00
Salman Ahmed
d78f1d158d
Use GetEndTime()
instead of StartTime
...
Companion to
246479bf34
2022-05-06 18:51:35 +03:00
Salman Ahmed
112496204d
Make nested class private
2022-05-06 18:50:28 +03:00
Salman Ahmed
3077d398ef
Merge branch 'master' into distance-snap-grid-current-tiume
2022-05-06 18:20:22 +03:00
Salman Ahmed
1409f8ca96
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 18:00:01 +03:00
Dean Herbert
bda57dd970
Merge pull request #18122 from bdach/mod-overlay/leftover-mod-area-border
...
Remove leftover border thickness spec in mod settings area
2022-05-06 23:58:35 +09:00
Salman Ahmed
f222affe88
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 17:54:14 +03:00
Salman Ahmed
144d33f0d2
Merge branch 'master' into distance-snapping-test
2022-05-06 17:29:27 +03:00
Bartłomiej Dach
c533c93ffd
Remove leftover border thickness spec in mod settings area
...
Was never supposed to be there, it was a vestige of a previous design
iteration that went by unnoticed.
2022-05-06 15:34:49 +02:00
Bartłomiej Dach
56fa5c9db1
Merge branch 'master' into editor-drag-box
2022-05-06 15:22:39 +02:00
Bartłomiej Dach
29a3ab7e7a
Halve drag box padding
...
Allows the drag box borders to collapse in on themselves to a single
line if the drag selection has zero width or height.
2022-05-06 15:21:35 +02:00
Bartłomiej Dach
e527574ede
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 13:47:36 +02:00
Dean Herbert
98eab9668d
Merge pull request #18119 from bdach/mod-overlay/broken-hover
...
Fix mod panels not hovering correctly after closing customisation area via mouse on new mod select
2022-05-06 20:42:33 +09:00
Dean Herbert
fad1f727bb
Fix editor drag box visuals
2022-05-06 20:34:44 +09:00
Bartłomiej Dach
e9d52aa954
Remove not-accessed field
2022-05-06 13:09:37 +02:00
Bartłomiej Dach
a915b7333c
Remove unused using directive
2022-05-06 13:08:54 +02:00
Bartłomiej Dach
839f9373b2
Merge branch 'master' into exit-multiplayer-is-dangerous
2022-05-06 12:57:13 +02:00
Dean Herbert
88c190f3e3
Change colour denoting expanded state to be gray rather than yellow
...
I always found the yellow colour very non-descript in this case. Gray
seems to work better?
2022-05-06 19:45:17 +09:00
Dean Herbert
b432885e5f
Tidy up ordering of SettingsToolboxGroup
2022-05-06 19:39:09 +09:00
Dean Herbert
59add66632
Remove unnecessary autosize workaround (was fixed long ago)
2022-05-06 19:39:00 +09:00
Dean Herbert
949e30c4b4
Remove auto-expansion of individual toolbox groups when parent expanding container expands
2022-05-06 19:36:41 +09:00
Bartłomiej Dach
08fd0ea086
Fix click-to-return container still handling hover when inactive
2022-05-06 12:28:53 +02:00
Dean Herbert
c6bc6be128
Fix toolbox expand being interrupted by gaps between groups
2022-05-06 19:06:40 +09:00
Dean Herbert
69592722f8
Highlight distance snap grid rings that are close to the current time value
2022-05-06 18:30:46 +09:00
Dean Herbert
118e58888b
Rename incorrectly named variable (radius is not diameter)
2022-05-06 17:51:51 +09:00
Dean Herbert
319867f73c
Mark GuestUser
as system user via Id
for now
...
Should resolve https://github.com/ppy/osu/issues/18105 .
Checking through usages, it doesn't immediately look like this will
regress any other scenarios.
2022-05-06 17:37:46 +09:00
Dean Herbert
37cbc79283
Fix clamping logic to always clamp to the last displayed tick
2022-05-06 17:09:38 +09:00
Dean Herbert
684fef7f8c
Fix MaxIntervals
incorrectly factoring distance spacing multipiler into snap calculation
2022-05-06 17:09:02 +09:00
Bartłomiej Dach
f5026bbbeb
Bind to button's activation delay directly
2022-05-06 10:04:36 +02:00
Bartłomiej Dach
f39fcee41b
Remove commented-out code
2022-05-06 10:04:00 +02:00
Dean Herbert
246479bf34
Fix snap extent not working correctly on sliders (and providing incorrect time values)
2022-05-06 15:54:37 +09:00
Dean Herbert
32b40bdabf
Rename DistanceBetweenTick
to be plural
2022-05-06 15:45:36 +09:00
Dean Herbert
78959a6e05
Add animation to denote a dangerous player exit
2022-05-06 15:02:22 +09:00
Dean Herbert
1c4aa12585
Rename non-descript Button
nested class
2022-05-06 14:45:53 +09:00
Dean Herbert
c38e97c9ec
Add full xmldoc to HoldToConfirmContainer
2022-05-06 14:45:53 +09:00
Dean Herbert
a11771c11b
Better encapsulate exposed bindables of HoldToConfirmContainer
2022-05-06 14:45:53 +09:00
Dean Herbert
be960eb092
Move dangerous hold specification to base class
2022-05-06 14:34:31 +09:00
Dean Herbert
0d8e42b941
Merge branch 'master' into exit-multiplayer-is-dangerous
2022-05-06 14:25:18 +09:00
Dean Herbert
641584a049
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-06 14:00:44 +09:00
Jai Sharma
0974de8fb0
Use BindableFloat
for chat height
2022-05-05 23:13:32 +01:00
Jai Sharma
16a6c11bc8
Clamp maximum and minimum height the chat overlay can be resized to
2022-05-05 21:40:37 +01:00
Bartłomiej Dach
34cf4c6a38
Fix mod overlay not closing on toggle hotkey
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
0caea77176
Fix mod selects not hiding when their owner screens exit
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
fdb21fedab
Implement IOverlayManager
in ScreenTestScene
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
66473972da
Use new user mod select design in multiplayer lobby
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
4eefbd5bc2
Use new free mod select design in room creation flow
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
1744d7e4f0
Fix new mod select overlay dimming itself
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
79e1b93b30
Close customisation area on escape press before exiting
2022-05-05 19:17:36 +02:00
Bartłomiej Dach
2cc56a4b19
Fix hidden issue with automatic customisation panel show logic
...
Doesn't cause tests to fail headless, but they do fail in the test
browser.
2022-05-05 19:17:36 +02:00
Dean Herbert
9d48bb41c9
Merge branch 'master' into new-chat-overlay
2022-05-05 23:12:31 +09:00
Jai Sharma
5ea6f62951
Ensure RelativePositionAxes
is set in BDL for animations to work
2022-05-05 14:20:33 +01:00
Salman Ahmed
74c0cb2f6e
Add note about not checking compatibility in free mods validity method
2022-05-05 16:16:55 +03:00
Dean Herbert
5029710de7
Merge branch 'master' into distance-snapping-test
2022-05-05 22:00:40 +09:00
Bartłomiej Dach
a859ca0b89
Merge branch 'master' into playlist-keyboard-traversal
2022-05-05 14:45:58 +02:00
Dan Balasescu
e46f99bdba
Merge branch 'master' into dialog-overlay-thread-woes
2022-05-05 20:57:51 +09:00
Salman Ahmed
43c9058d09
Fix wrong obsolete message
2022-05-05 14:39:05 +03:00
Salman Ahmed
8501a41619
Bring back separate bool properties as non-cascading
2022-05-05 14:37:38 +03:00
Bartłomiej Dach
a9eae3a544
Merge branch 'master' into snapping-tidy-distance
2022-05-05 13:15:24 +02:00
Dan Balasescu
39d10487b9
Merge branch 'master' into snapping-tidy-distance
2022-05-05 19:55:55 +09:00
Salman Ahmed
542bb54ba0
Merge branch 'master' into beatmap-selection-keybinding
2022-05-05 13:44:08 +03:00
Dean Herbert
684db27bb8
Reword binding text to read better
2022-05-05 19:40:44 +09:00
Dan Balasescu
ab2e30d625
Merge pull request #18101 from peppy/cache-at-interface
...
Move caching specification to interface for several editor interfaces
2022-05-05 19:36:08 +09:00
Dean Herbert
97221d2ef1
Tidy up initialisation
2022-05-05 19:24:18 +09:00
Dean Herbert
e54f5e2d92
Adjust value change variables to avoid e
usage
2022-05-05 19:22:20 +09:00
Dean Herbert
74505ba166
Remove !
usage (also seems to fix height saving/loading)
2022-05-05 19:22:12 +09:00
Dean Herbert
25ea660b0b
Replace HandlePositionalInput
override with simple hover effect
2022-05-05 19:13:48 +09:00
Dean Herbert
4efaa41670
Merge branch 'master' into new-chat-overlay
2022-05-05 18:57:00 +09:00
Dean Herbert
e83604a1fc
Merge branch 'master' into cache-at-interface
2022-05-05 18:54:24 +09:00
Dean Herbert
b9d8b7e413
Fix end time extent not being accounted for in new snap implementation
2022-05-05 18:49:12 +09:00
Dean Herbert
7b71fb860b
Expose DistanceSpacingMultiplier
for test usage
2022-05-05 18:49:12 +09:00
Salman Ahmed
67341db0e7
Wrap BeatmapOnlineLookupQueue
cache request in a task
2022-05-05 12:40:02 +03:00
Dean Herbert
b2e9be70a5
Rewrite CircularDistanceSnapGrid
snapping implementation to use snap provider
2022-05-05 17:52:36 +09:00
Dean Herbert
947a68006a
Add note about IDistanceSnapProvider
not multiplying DistanceSpacing
itself
2022-05-05 17:50:17 +09:00
Dean Herbert
4c884aea5d
Fix CircularDistanceSnapGrid
returning an incorrect time value when distance spacing is not 1.0
2022-05-05 17:09:14 +09:00
Dean Herbert
786c7f14d3
Expose DistanceSpacingMultiplier
to distance
2022-05-05 17:08:53 +09:00
Dean Herbert
de9b3d33eb
Rename misleading DistanceSpacing
variable
2022-05-05 17:08:09 +09:00
Dean Herbert
c3d2648f85
Reword weird xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-05-05 17:07:05 +09:00
Dean Herbert
4226583afd
Merge branch 'cache-at-interface'
2022-05-05 16:52:03 +09:00
Dean Herbert
19cf9dc20b
Merge branch 'snapping-tidy-distance'
2022-05-05 16:51:32 +09:00
Dean Herbert
5a1ac71d90
Remove unnecessary type specification in HitObjectComposer
's caching
2022-05-05 16:44:37 +09:00
Dean Herbert
1c6a233cc0
Move snap provider caching to interfaces
2022-05-05 16:44:37 +09:00
Dean Herbert
b411b59006
Move IPlacementHandler
caching to interface
2022-05-05 16:43:02 +09:00
Dean Herbert
977e6d8a80
Add xmldoc for IDistanceSnapProvider
and related properties
2022-05-05 16:25:45 +09:00
Dean Herbert
6227e3f876
Add comprehensive documentation of BeatmapInfo.DistanceSpacing
2022-05-05 16:25:45 +09:00
Salman Ahmed
ac6342ff8d
Add workaround for item scrolling issue
2022-05-05 10:16:16 +03:00
Dean Herbert
1fce0da331
Reword slightly, to allow better conformity with IDistanceSnapProvider
2022-05-05 16:04:34 +09:00
Dean Herbert
f6fc926f1a
Add xmldoc and rename methods in IPositionSnapProvider
for legibility
2022-05-05 15:58:21 +09:00
Dean Herbert
f6a6a11391
Remove DialogOverlay
local fades (is already managed by PopupDialog
s themselves)
2022-05-05 15:02:23 +09:00
Dean Herbert
326ff3b6e9
Fix CurrentDialog
being updated twice, unsafe variable access
2022-05-05 14:55:05 +09:00
Salman Ahmed
e3c7c5d0b9
Improve validity methods to include system, non-implemented, and multi mods
2022-05-05 08:13:06 +03:00
Salman Ahmed
f28978b856
Handle against playlists which disallow selection
...
`SelectedItem.Disabled` is also not checked against in the select-via-click flow inside `DrawableRoomPlaylistItem` (only `AllowSelection` is checked).
2022-05-05 05:48:35 +03:00
Salman Ahmed
464b3af5f3
Rename local correctly
2022-05-05 05:42:20 +03:00
Dean Herbert
a27fcda9f1
Fix failing tests due to CurrentDialog
being unexpectedly not set after Push
2022-05-05 01:52:39 +09:00
Salman Ahmed
d0df9e8051
Inline CheckCompatibleSet
method to avoid ugly boolean flag
2022-05-04 18:56:30 +03:00
Salman Ahmed
8488a29e9e
Renew obsoletion date
2022-05-04 17:22:11 +03:00
Salman Ahmed
8f04db5df5
Bring back behaviour of checking incompatibility on gameplay validity
2022-05-04 17:21:19 +03:00
Salman Ahmed
20e277d2e5
Apply proposed naming changes
2022-05-04 17:12:17 +03:00
Salman Ahmed
e9ecf26b6a
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-04 17:12:03 +03:00
Salman Ahmed
e294069e2f
Merge branch 'master' into beatmap-selection-keybinding
2022-05-04 16:48:49 +03:00
Salman Ahmed
9416346c94
Globalise beatmap selection key bindings as "group" selection
2022-05-04 16:46:32 +03:00
Jai Sharma
1a85e1267b
Ensure focus is directed to ChatTextBox
from ChatOverlay
and add tests
2022-05-04 14:43:40 +01:00
Dean Herbert
ddab3c6d80
Tidy up state variables
2022-05-04 21:00:11 +09:00
Bartłomiej Dach
e6fdef2d7a
Fix test failures due to selection/item collection desyncs
2022-05-04 13:51:47 +02:00
Dean Herbert
e920bbd497
Merge pull request #18081 from bdach/mod-overlay/test-coverage-parity
...
Port test coverage from old mod select overlay to new design
2022-05-04 20:24:50 +09:00
Dean Herbert
383245f43a
Fix dialoged pushed to DialogOverlay
too early potentially doing cross-thread transforms
...
As seen at https://github.com/ppy/osu/runs/6287700705?check_suite_focus=true .
2022-05-04 20:23:36 +09:00
Bartłomiej Dach
0405c1c34a
Ensure selected playlist item is always scrolled into view
2022-05-04 13:15:26 +02:00
Dean Herbert
5f11ff564b
Merge branch 'master' into mod-overlay/test-coverage-parity
2022-05-04 19:40:56 +09:00
Dean Herbert
3eead5a6a3
Rename FlushAnimation
to FlushPendingSelections
to better match purpose
2022-05-04 19:40:08 +09:00
Bartłomiej Dach
3b04daddaa
Fix self-reference in region name
2022-05-04 12:36:43 +02:00
Dean Herbert
df1f4aecdc
Add support for traversing playlist items using next/previous bindings
...
Addresses https://github.com/ppy/osu/discussions/18061 .
2022-05-04 19:09:44 +09:00
Dean Herbert
2f12c7d9e1
Change ChatTextBox
to not handle up/down arrows
2022-05-04 19:09:22 +09:00
Bartłomiej Dach
bf80dd864c
Merge branch 'master' into fix-editor-toolbox-click-through
2022-05-04 11:57:32 +02:00
Dean Herbert
4e0f899159
Rename value changed variable
2022-05-04 18:13:30 +09:00
Salman Ahmed
f5d4f02200
Use ToUpper
for key binding text
2022-05-04 11:59:29 +03:00
Salman Ahmed
0b8fd2e39f
Improve distance spacing toast inline with key binding changes
2022-05-04 11:43:19 +03:00
Dean Herbert
b325f0ee0b
Combine editor toolbox container implementation and fix input blocking
...
Until now, toolbox scroll areas would block input from arriving behind
them, even when no visible element was clicked.
In addition, clicking on a button inside a toolbox would still send a
`MouseDown` event to things behind it. Specifically, the editor's
`HitObjectComposer` would receive these events and also place objects
when the user does not expect them to be placed.
This fixes another regression that occurred due to `ScrollContainer`s no
longer blocking input theirselves.
2022-05-04 17:41:30 +09:00
Salman Ahmed
3d2072498e
Merge branch 'master' into distance-spacing-osd
2022-05-04 11:41:12 +03:00
Dean Herbert
a66743266f
Remove unused ScrollingToolboxGroup
class
2022-05-04 17:20:58 +09:00