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Commit Graph

560 Commits

Author SHA1 Message Date
Salman Ahmed
6f233917b1 Centralize updating HasCompleted bindable logic 2020-04-20 06:40:51 +03:00
Salman Ahmed
fc6c245de5 Replace all judged event logic with HasCompleted bindable 2020-04-19 05:36:04 +03:00
smoogipoo
ae210d567d Add temporary solution for tick hit/miss count 2020-04-16 18:16:08 +09:00
Bartłomiej Dach
13c81db0cf Fix incorrect classic score formula
Upon closer inspection the classic score formula was subtly wrong. The
version given in the wiki is:

	Score = Hit Value + (Hit Value * ((Combo multiplier * Difficulty
	multiplier * Mod multiplier) / 25))

The code previously used:

	bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1)
	* scoreMultiplier) / 25);

which is not equivalent to the version on the wiki. The error is in the 1
factor, as in the above version it is being divided by 25, while it should
be outside the division to keep parity with the previous formula.

The tests attached in the previous commit demonstrate that this change
causes a single hit without combo to increase total score by its exact
numeric value.
2020-04-14 01:09:58 +02:00
Salman Ahmed
7fab07670e Remove no longer necessary usage of IsBreakTime 2020-04-05 21:35:09 +03:00
Salman Ahmed
e71a9668a5 Disallow draining in non-draining sections 2020-04-05 21:34:53 +03:00
Dean Herbert
401bf1c928 Remove unnecessary checks on NotNull attributes 2020-02-23 14:30:08 +09:00
unknown
a6124ae499 fix typo on ScoreProcessor xmldoc 2020-01-27 08:24:15 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
b330aec03e Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
smoogipoo
c22744de2c Better define minimum health targets 2019-12-27 12:46:35 +09:00
smoogipoo
fbbd16b4f0 Remove healthIncreases nullability 2019-12-27 12:39:25 +09:00
smoogipoo
35f64d9aae More comments 2019-12-26 17:54:31 +09:00
smoogipoo
f5dbd57d55 Refactor drain calculation for resiliency 2019-12-26 17:36:40 +09:00
smoogipoo
662ec2d812 Refactor gameplay-time drain limitation 2019-12-26 15:46:07 +09:00
smoogipoo
e0c1072ab2 Add xmldocs 2019-12-26 15:01:19 +09:00
smoogipoo
eba6371526 Re-implement taiko's accumulating health processor 2019-12-26 15:01:19 +09:00
smoogipoo
0454c5022d Fix some maps potentially starting with 0 health 2019-12-26 15:00:59 +09:00
smoogipoo
90a0569660 Tweak drain values 2019-12-26 15:00:58 +09:00
smoogipoo
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
smoogipoo
b348abcd07 Only drain health in non-break times 2019-12-26 14:59:49 +09:00
smoogipoo
977fb3d1bf Make processors and break overlay frame-stable 2019-12-26 14:59:49 +09:00
smoogipoo
85c44b5a5a Disable list additions during gameplay 2019-12-26 14:59:49 +09:00
smoogipoo
bd74d086fb Remove adjustment factor 2019-12-26 14:59:49 +09:00
smoogipoo
70d2d8a2fa Add adjustable target percentage 2019-12-26 14:59:49 +09:00
smoogipoo
a4b1c79e18 Initial implementation of HP drain 2019-12-26 14:59:49 +09:00
smoogipoo
985277da79 Add time elapsation to judgement simulation 2019-12-26 14:59:49 +09:00
smoogipoo
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
smoogipoo
00546787c8 Remove unused method 2019-12-24 16:52:49 +09:00
smoogipoo
50fa6c5f77 Update score on reverts 2019-12-19 20:18:23 +09:00
smoogipoo
04c3a6f8a4 Move more properties to the base class 2019-12-19 20:18:17 +09:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
smoogipoo
1da8cc8690 Encapsulate common logic of ScoreProcessor 2019-12-19 19:03:27 +09:00
Huo Yaoyuan
d5994ed484 CA2208: create exceptions correctly. 2019-12-17 13:00:10 +08:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Dean Herbert
4e273fc628
Return correct allowed value for Perfect
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-10-09 19:50:05 +09:00
Dean Herbert
9f2a648432 Add full asserts 2019-10-09 19:23:37 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
Dean Herbert
07fce8397b Move reset call to ctor 2019-09-09 14:24:17 +09:00
iiSaLMaN
be803fa921 Reset score processor before starting the simulation 2019-09-07 18:15:49 +03:00
iiSaLMaN
55b2bc1ed5 Set Health default value to 1 2019-09-07 18:03:04 +03:00
Dean Herbert
b89fb5cdf7 Fix failing test 2019-09-06 16:51:30 +09:00
Dean Herbert
6ce36bd39e
Merge branch 'master' into stop-counting-to-score-after-fail 2019-09-06 16:12:53 +09:00
Dean Herbert
985375d1c6 Remove private field xmldoc 2019-09-06 15:47:01 +09:00
Dean Herbert
4031f51745 More permissive IsHitResultAllow by default 2019-09-06 15:37:30 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
smoogipoo
0c73c5acf3 Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d Add HitWindows to JudgementResult to indicate timing errors 2019-09-02 16:28:14 +09:00
smoogipoo
2945fef62d Expose HasCompleted from ScoreProcessor 2019-09-02 13:04:30 +09:00
iiSaLMaN
439d825dd1 Disallow adding bonus judgements' result to statistics 2019-08-20 18:39:29 +03:00
iiSaLMaN
883102ee5d Move score multiplier logic inside score calculation 2019-08-12 16:40:52 +03:00
Dean Herbert
29870c773c
Merge branch 'master' into stop-counting-to-score-after-fail 2019-08-09 14:16:34 +09:00
smoogipoo
a9c4b5ac4e Add tests 2019-08-09 14:04:56 +09:00
smoogipoo
33f4b628a5 Make HasFailed private set 2019-08-09 13:42:02 +09:00
smoogipoo
88fa06efba Refactor as proposed 2019-08-09 13:38:04 +09:00
iiSaLMaN
566d874641 Prevent failing when reverting to a hasFailedAtJudgement 2019-08-08 15:25:07 +03:00
Dean Herbert
a345955f45 Add mentions linking ScoreProcessor apply/revert methods together 2019-08-08 13:57:04 +09:00
iiSaLMaN
c77e6074f6 Disallow adding to score after the player has failed 2019-08-07 19:58:26 +03:00
smoogipoo
e57663b39c Apply mod score multipliers 2019-07-31 17:55:22 +09:00
smoogipoo
6bfac9f8e4 Remove protected ctor 2019-07-31 17:50:13 +09:00
David Zhao
de59e038ac Prevent non-combo affecting judgements from triggering sudden death 2019-06-21 14:29:16 +09:00
Paul Teng
1c3b768266 Use Precision.AlmostBigger 2019-05-12 09:02:22 -04:00
Paul Teng
1a6c8e91a5 Compare Health with small value 2019-05-12 08:44:20 -04:00
David Zhao
5c096cbc91 Revert mirroring condition too 2019-05-09 18:59:00 +09:00
David Zhao
9e0af723cc Split out affectscombo change 2019-05-09 18:56:19 +09:00
David Zhao
b0e34d86d5 Subtract a result from count if its been reverted 2019-05-09 16:16:20 +09:00
David Zhao
39fb5712f1 Only combo-incrementing results add to result count 2019-05-09 15:31:37 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
iiSaLMaN
148f4c4ce0
Pass Rank.Value instead
Passing Rank.Value along each iteration instead of calculating.
2019-04-30 18:49:31 +03:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2 2019-04-26 10:38:10 +03:00
KingLuigi4932
619071b7ee Unnecessary 'using' directive 2019-04-25 14:23:00 +03:00
KingLuigi4932
4e0f21102b Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2 2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
iiSaLMaN
a6b60a2fc2
Merge branch 'master' into sh-xh-grading-2 2019-04-22 19:39:20 +03:00
smoogipoo
aeae759fcd Rename method + add xmldoc 2019-04-22 18:08:15 +09:00
smoogipoo
4edb17a88a Make hp work + cleanup 2019-04-22 18:02:49 +09:00
smoogipoo
fbb4e9df04 Implement hp at base ScoreProcessor 2019-04-22 16:51:38 +09:00
iiSaLMaN
cfb3c38c3a
Fix. 2019-04-22 10:14:19 +03:00
iiSaLMaN
9030935030
Fix AppVeyor Errors 2019-04-22 10:07:45 +03:00
iiSaLMaN
64429aa968
Fix AppVeyor Errors 2019-04-22 09:59:51 +03:00
iiSaLMaN
7a385e56ec
Fix AppVeyor Errors 2019-04-22 09:58:29 +03:00
iiSaLMaN
c784bc4418
Remove whitespaces 2019-04-22 06:15:37 +03:00
iiSaLMaN
de542ca202
Remove bindable and use property 2019-04-22 06:14:14 +03:00
iiSaLMaN
cff319e0d8
Fix issue 2019-04-21 18:12:50 +03:00
iiSaLMaN
b200142afb
Make AdjustRank Bindable and fix issue 2019-04-21 17:55:01 +03:00
iiSaLMaN
73da423639
Adjust rank 2019-04-21 15:58:19 +03:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
c8793911a8 Enable more stringent inspectcode style inspections 2019-02-27 21:25:40 +09:00
smoogipoo
8a943a6e65 Fix scores being stored as ints 2019-02-26 13:10:59 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
2d7c23dd9f Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics 2019-02-04 12:15:53 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
aec3753863 Fix imported replays having excess statistics 2019-01-03 14:01:20 +09:00
smoogipoo
be86281c72 Fix score results not populated 2018-12-28 00:24:02 +09:00
smoogipoo
338b95dd63 Fix none result getting included 2018-12-27 22:48:24 +09:00
Dean Herbert
99ed009838 Fix extra hit result types showing on ranking screen 2018-12-27 22:31:40 +09:00
Dean Herbert
fb10d15870 Populate statistics for all rulesets' scores 2018-12-27 21:52:09 +09:00
smoogipoo
50b51a168e Always submit standardised scores 2018-12-27 21:12:32 +09:00
Dean Herbert
f9fb6dc39b Remove health from ScoreInfo 2018-12-01 00:17:05 +09:00
Dean Herbert
af3ef9a089 Fix some data types on ScoreInfo 2018-11-30 20:43:38 +09:00
Dean Herbert
831cd3ed59 ScoreInfo scoreInfo -> ScoreInfo score 2018-11-30 15:18:52 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
Dean Herbert
d3eb24e70a Fix score retrieval no longer working 2018-09-28 18:29:49 +09:00
Paul Teng
319ed1bf0f Reorder if statement 2018-09-24 21:35:13 -04:00
Paul Teng
dd36b6a381 Remove unused field storage 2018-09-24 21:08:58 -04:00
Paul Teng
b95cc798b2 Remove unused fallback 2018-09-24 20:56:18 -04:00
Paul Teng
62df0ec7d4 Handle external files with File instead 2018-09-24 07:16:19 -04:00
smoogipoo
60c94a8ea3 Fix ScoreProcessor.ApplyBeatmap never being called 2018-08-06 12:42:54 +09:00
smoogipoo
2a54b5b78d ResetResult -> RevertResult 2018-08-06 12:29:22 +09:00
smoogipoo
c48a4d9993 Add exception 2018-08-06 12:29:12 +09:00
smoogipoo
3a7488767c Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
smoogipoo
ab642b563f CreateJudgementResult -> CreateResult 2018-08-06 11:07:41 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
8d81e66f88 Fix osu score processor crashing 2018-08-02 21:07:11 +09:00
smoogipoo
3619290c34 Split out judgement definition from judgement result 2018-08-02 20:35:54 +09:00
smoogipoo
41512667a8 Require all judgements to be present for map completion 2018-08-01 19:51:24 +09:00
Dean Herbert
0940715631
Merge branch 'master' into catch-scoring 2018-06-29 14:59:15 +09:00
Crusensis
fbc0cd6f5f Split AffectsCombo into IsBonus 2018-06-09 18:14:33 -07:00
Dean Herbert
86fb9666b2 Rename "Exponential" to "Classic" 2018-06-10 01:45:05 +09:00
Dean Herbert
cc37a355d2 Add comment about matching stable scoring
Also updated equation to be close to what is expected
2018-06-10 01:44:46 +09:00
Dean Herbert
0b4f5af52e Add setting to toggle standardised or exponential scoring display
Also adjusts exponential scoring to be closer to stable. Log wasn't cutting it.
2018-06-08 03:17:12 +09:00
smoogipoo
995fda9b6f Move base classes to osu.Game.Rulesets.Difficulty namespace 2018-05-15 17:38:08 +09:00
smoogipoo
1ee68c1c54 Make LegacyScoreParser abstract 2018-05-15 15:28:46 +09:00
smoogipoo
fe2ea17e7f Allow subclasses of LegacyScoreParser to specify beatmap/ruleset retrieval 2018-05-15 11:42:40 +09:00
smoogipoo
a81921118d Strip whitespaces 2018-05-14 11:54:11 +09:00
smoogipoo
e1b8a1589b Fix TimeRate not being considered for performance calculation 2018-05-14 11:15:14 +09:00
smoogipoo
7e7a5f8964 Fix score accuracy not being populated 2018-05-11 21:49:10 +09:00
smoogipoo
8ca67f63ec Fix score statistics not being read 2018-05-11 21:49:06 +09:00
smoogipoo
9128e64c9a Rename OriginalBeatmap back to Beatmap 2018-05-07 10:29:38 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
tgi74000
9b36cf2066 Review changes 2018-04-16 14:14:40 +02:00
tgi74000
73ba8e1c87 CI: remove unused directive 2018-04-13 16:10:01 +02:00
tgi74000
b23b0a445b Add support for replay mods 2018-04-13 15:41:35 +02:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
9f644571ea
Merge branch 'master' into mania-difficulty 2018-03-12 13:31:48 +09:00
smoogipoo
3cd203699b Apply beatmap converter mods in PerformanceCalculator 2018-03-12 13:09:19 +09:00
smoogipoo
e869f7d05b Fix converted frames not getting time values 2018-03-01 02:28:15 +09:00
smoogipoo
cf42d5bbd5 Remove mostly-unused Score parameter 2018-03-01 02:28:14 +09:00
smoogipoo
c9c65cab53 CreateReplayFrame -> CreateConvertibleReplayFrame 2018-03-01 02:28:14 +09:00
smoogipoo
ab4d7fa46e Remove IScoreParser interface
It's too early for this.
2018-03-01 02:28:14 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
Dean Herbert
a0a65abcac Crentalise all import logic 2018-02-15 14:22:39 +09:00
Dean Herbert
edc3638175 DatabaseWriteUsage 2018-02-12 17:55:11 +09:00
Dean Herbert
1cc7c23982 Hits -> JudgedHits 2018-02-01 18:08:15 +09:00
smoogipoo
379688e2f2 Add todo 2018-01-17 20:15:17 +09:00
smoogipoo
da22b3ec49 No more sorting 2018-01-17 20:12:39 +09:00
smoogipoo
a01e46bb68 Fix ScoreStore replays not getting users 2018-01-17 17:55:55 +09:00
smoogipoo
52b48f2b7e Fix replays not correctly considering negative time diffs 2018-01-17 15:23:07 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Aergwyn
138d78309f add HitCount enum and replace string usage with enum 2017-12-30 18:07:30 +01:00
smoogipoo
a9cc156d7a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
Brayzure
782a739370 Fix Results Screen After Failing Last Note
Fixes a bug where if you failed on the last hitobject, the AllJudged event will have already been invoked.
2017-11-21 23:00:00 -05:00
smoogipoo
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
smoogipoo
0f8d4a455a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-21 19:18:06 +09:00
smoogipoo
18b9828c49 Merge UpdateFailed and CheckAlternateFailConditions 2017-11-21 17:11:07 +09:00
smoogipoo
1b27ce6198 Cleanup + renaming 2017-11-21 17:09:22 +09:00
Brayzure
6d74fd254c Remove Extraneous Using Statement
- System.Collections.Generic was leftover from a previous attempt
2017-11-20 20:25:14 -05:00
Brayzure
da30d76f9b Implement Score Processor Mod Interface
- Add a delegate whenever we want to register an additional fail condition
2017-11-20 02:15:29 -05:00
Brayzure
de4d8eb196 Implement Sudden Death and Perfect
- Two additional fail conditions
2017-11-18 01:28:09 -05:00
smoogipoo
433f4f03a1 Actually initialise DifficultyCalculator with mods 2017-11-17 20:19:49 +09:00
smoogipoo
bf44b3d0ef Cleanups 2017-11-17 16:54:50 +09:00
smoogipoo
1e023f0419 Implement PerformanceCalculator testcase 2017-11-17 14:37:19 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
smoogipoo
f219b7f9fb Fix bonusScore being stored locally instead of incrementally changing 2017-11-02 19:31:30 +09:00
TocoToucan
5107489cda Remove DatabaseBackedStore Reset functions 2017-10-25 15:12:14 +03:00
TocoToucan
63fe569afa Remove DatabaseBackedStore Prepare functions 2017-10-25 14:53:20 +03:00
Jacob Odgård Tørring
493fe1d621 Makes HasFailed private set and removes alreadyFailed 2017-10-24 08:34:10 +02:00
Jacob Odgård Tørring
9b54e834d9 Implements virtual Failcondition in scoreprocessor and enforces nofail in UpdateFailed 2017-10-22 20:32:59 +02:00
Dean Herbert
cd41862e3b Add back transaction support for beatmap importing 2017-10-17 15:00:27 +09:00
Dean Herbert
66894d11ea Connection -> context 2017-10-17 12:46:29 +09:00
Dean Herbert
7049a73490 Remove ValidTypes from databased stored; explicitly expose query methods instead 2017-10-16 14:47:33 +09:00
smoogipoo
b83d7cd4df Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
#	osu.Game/Beatmaps/BeatmapInfo.cs
#	osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Dean Herbert
520b806305 Merge remote-tracking branch 'upstream/master' into ranks-section 2017-10-13 18:49:05 +09:00
TocoToucan
8b01f8671f Merge from ppy/master 2017-10-10 21:07:36 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
EVAST9919
c2f487aa3e Add Rank as a property to the Score Processor 2017-10-02 05:56:38 +03:00
EVAST9919
e7632b6e6f Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three 2017-09-28 14:44:31 +03:00
Dean Herbert
4eaf6b4b94 Remove single usage of dynamic and stop referencing Microsoft.CSharp.dll 2017-09-28 00:14:04 +08:00
EVAST9919
0615f375e1 Show current grade 2017-09-23 19:52:44 +03:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Dean Herbert
98b847b025 Add API retrieval support 2017-09-14 20:08:07 +09:00
Dean Herbert
9c4876d135 Merge remote-tracking branch 'upstream/master' into ranks-section 2017-09-14 18:52:44 +09:00
smoogipooo
f1130eb899 Add default implementation for ScoreProcessor using Exponential scoring 2017-09-13 16:35:13 +09:00
smoogipooo
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
smoogipooo
e472518e4f Standardized is default for now 2017-09-13 15:58:50 +09:00
smoogipooo
05ac23f99a Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
smoogipooo
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00
smoogipooo
3619f7c1eb Fix possible NaN accuracy 2017-09-13 00:38:52 +09:00
smoogipooo
7b44ad300f Remove accurateHits, make Accuracy once again tied to comboScore 2017-09-13 00:33:01 +09:00
smoogipooo
2a45451308 Fix combo duplication. 2017-09-13 00:19:17 +09:00
smoogipooo
7dd79f5a0b Fix incorrect accuracy calculation 2017-09-13 00:11:56 +09:00
smoogipooo
89cb38386c Set accuracy 2017-09-12 22:28:16 +09:00
smoogipooo
dc9b47559a Multiply standardised combos by the HighestCombo to make higher combos matter more 2017-09-12 22:28:10 +09:00
smoogipooo
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
2e0218f388 Move AllObjectsJudged into ScoreProcessor as AllJudged
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
smoogipooo
cc6bb81a73 Reimplement Exponential scoring with a simpler and more intuitive calculation
Default for all rulesets for now.
2017-09-12 21:47:09 +09:00
smoogipooo
d0774c7bc6 ComputeTargets -> SimulateAutoplay + improve xmldoc 2017-09-12 21:16:47 +09:00
smoogipooo
3e3618d724 More cleanups 2017-09-12 21:12:57 +09:00
smoogipooo
abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474 Make Accuracy = 1, Health = 1 the default for ScoreProcessor 2017-09-12 20:53:26 +09:00
Dean Herbert
28a25c201f Merge remote-tracking branch 'upstream/master' into ranks-section 2017-09-12 19:50:58 +09:00
smoogipooo
195c2d7a31 Keep track of maximum hits + combo at base ScoreProcessor level 2017-09-12 19:48:17 +09:00
smoogipooo
cba642f781 Reduce nesting, because we don't have partial judgements any more 2017-09-12 19:45:14 +09:00
smoogipooo
c07e831b17 Move HasFailed override to base ScoreProcessor 2017-09-12 19:39:54 +09:00
Dean Herbert
5ce76d8023 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-11 14:36:51 +09:00
MrTheMake
0b1403683b Moved OnlineScore inside GetScoresRequest.cs 2017-09-08 12:21:35 +02:00
MrTheMake
526ee107b8 Use a method to apply a beatmap, its ruleset and the mods. 2017-09-08 12:17:16 +02:00
MrTheMake
01553fc9ef Moved all online related score parsing to its class 2017-09-08 02:46:54 +02:00
MrTheMake
e71f907f89 CI fix 2017-09-07 18:36:16 +02:00
MrTheMake
a7f874e5b6 Merge branch 'master' into leaderboard-scores 2017-09-07 18:25:33 +02:00
MrTheMake
709aa1ed3d Moved all online score related parsing to its own class 2017-09-07 18:20:14 +02:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Dean Herbert
d7d0e96e6b Merge branch 'master' into ranks-section 2017-09-01 18:46:53 +09:00
smoogipooo
7639e096d8 No longer flip legacy replay mouse positions. 2017-08-23 15:30:17 +09:00
jorolf
3025fcdb25 Merge branch 'master' into ranks-section 2017-08-22 13:19:03 +02:00
MrTheMake
f831832c59 CI fix 2017-08-19 00:13:06 +02:00
MrTheMake
586a652b08 Changed Mods to be a property 2017-08-17 12:24:22 +02:00
MrTheMake
105048500a Made modString private and moved the beatmap assignment inside GetScoresRequest 2017-08-15 15:30:53 +02:00
MrTheMake
920710e7d0 Assign a score's beatmap and cleanup to the Score class 2017-08-14 13:30:54 +02:00
MrTheMake
e54f659916 Suggested changes 2017-08-13 22:37:39 +02:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
997d0c9053 CI fix 2017-08-13 17:45:46 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
jorolf
934c2a1dc8 Merge branch 'master' into ranks-section 2017-08-09 18:47:25 +02:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Jorolf
7d7cfe5d92 Merge branch 'master' of git://github.com/ppy/osu into ranks-section 2017-08-08 23:13:25 +02:00
tgi74000
3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
Dean Herbert
224de9cc1e Implement NoFail mod 2017-08-07 08:54:54 +09:00
Jorolf
4720a47363 Merge branch 'master' of git://github.com/ppy/osu into ranks-section 2017-07-29 00:45:14 +02:00
Jorolf
0fc36065f4 replace Play with Score 2017-07-29 00:31:52 +02:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642 Make BeatmapStore's BeatmapDatabase private 2017-07-27 15:34:13 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Huo Yaoyuan
d213706d07 Use DateTimeOffset. 2017-05-16 21:14:50 +08:00
Dean Herbert
6e3125e115 Merge pull request #656 from smoogipooo/taiko-fixes
Taiko fixes
2017-04-20 20:10:29 +09:00
Dean Herbert
008ca07b16
Update score to read statistics from server.
Also brings some naming up-to-date.
2017-04-20 18:54:35 +09:00
smoogipooo
6e3018f36d Add a glow fade based on density of hits. 2017-04-20 17:11:58 +09:00
Dean Herbert
2a422ca5fa
Remove ScoreStatistic. 2017-04-20 11:26:02 +09:00
Dean Herbert
a47870b376
Apply Ruleset to Scores. Reduce complexity of score creation. 2017-04-20 11:16:08 +09:00
Dean Herbert
6cf026e5c1
Remove OsuScore and change the way statistics are stored (dynamic dictionary). 2017-04-20 11:03:11 +09:00
Dean Herbert
3e65cab9b7
Move replay creation logic to ScoreDatabase. 2017-04-20 10:25:07 +09:00
Dean Herbert
3e48a57e9a Merge branch 'master' into score-statistics 2017-04-19 20:36:14 +09:00
Dean Herbert
3b95fbab7d
Add score statistic tracking (osu!). 2017-04-19 16:29:27 +09:00
Dean Herbert
83fa143e17
Bring API request structure up-to-date. 2017-04-19 16:05:06 +09:00
Dean Herbert
49f4981f1c
Fix CI issues. 2017-04-18 22:28:16 +09:00
Dean Herbert
a0d9c14526
Add temporary means of getting the user which is responsible for a resulting play. 2017-04-18 22:22:14 +09:00
Dean Herbert
15d62a0c76
Add temporary ScoreRank assignment. 2017-04-18 22:22:14 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00