mirror of
https://github.com/ppy/osu.git
synced 2026-05-15 21:03:13 +08:00
Compare commits
291 Commits
2020.903.0
...
2020.910.0
+2
-2
@@ -51,7 +51,7 @@
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<Reference Include="Java.Interop" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.903.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2020.910.0" />
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</ItemGroup>
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</Project>
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@@ -14,6 +14,7 @@ using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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[Timeout(10000)]
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public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
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@@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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@@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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Name = @"Fruit Count",
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Content = fruits.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
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{
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Name = @"Juice Stream Count",
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Content = juiceStreams.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
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new BeatmapStatistic
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{
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Name = @"Banana Shower Count",
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Content = bananaShowers.ToString(),
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Icon = FontAwesome.Regular.Circle
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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};
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}
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@@ -21,13 +21,11 @@ using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using System;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Catch.Skinning;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch
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{
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[ExcludeFromDynamicCompile]
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public class CatchRuleset : Ruleset, ILegacyRuleset
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{
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
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@@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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public class CatchDifficultyAttributes : DifficultyAttributes
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{
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public double ApproachRate;
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public int MaxCombo;
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}
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}
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@@ -14,11 +14,13 @@ using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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[Timeout(10000)]
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public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
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[TestCase("basic")]
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[TestCase("zero-length-slider")]
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public void Test(string name) => base.Test(name);
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protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
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@@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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@@ -41,14 +40,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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new BeatmapStatistic
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{
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Name = @"Note Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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Content = notes.ToString(),
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Icon = FontAwesome.Regular.Circle
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},
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new BeatmapStatistic
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{
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Name = @"Hold Note Count",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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Content = holdnotes.ToString(),
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Icon = FontAwesome.Regular.Circle
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},
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};
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}
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@@ -5,7 +5,6 @@ using osu.Game.Rulesets.Mania.Objects;
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using osu.Framework.Utils;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Objects;
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@@ -167,8 +166,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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var positionData = original as IHasPosition;
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for (double time = original.StartTime; !Precision.DefinitelyBigger(time, generator.EndTime); time += generator.SegmentDuration)
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for (int i = 0; i <= generator.SpanCount; i++)
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{
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double time = original.StartTime + generator.SegmentDuration * i;
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recordNote(time, positionData?.Position ?? Vector2.Zero);
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computeDensity(time);
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}
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+11
-12
@@ -27,8 +27,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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public readonly double EndTime;
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public readonly double SegmentDuration;
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private readonly int spanCount;
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public readonly int SpanCount;
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private PatternType convertType;
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@@ -42,20 +41,20 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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var distanceData = hitObject as IHasDistance;
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var repeatsData = hitObject as IHasRepeats;
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spanCount = repeatsData?.SpanCount() ?? 1;
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SpanCount = repeatsData?.SpanCount() ?? 1;
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TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
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DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(hitObject.StartTime);
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// The true distance, accounting for any repeats
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double distance = (distanceData?.Distance ?? 0) * spanCount;
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double distance = (distanceData?.Distance ?? 0) * SpanCount;
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// The velocity of the osu! hit object - calculated as the velocity of a slider
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
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// The duration of the osu! hit object
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double osuDuration = distance / osuVelocity;
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EndTime = hitObject.StartTime + osuDuration;
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SegmentDuration = (EndTime - HitObject.StartTime) / spanCount;
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SegmentDuration = (EndTime - HitObject.StartTime) / SpanCount;
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}
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public override IEnumerable<Pattern> Generate()
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@@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return pattern;
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}
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if (spanCount > 1)
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if (SpanCount > 1)
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{
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if (SegmentDuration <= 90)
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return generateRandomHoldNotes(HitObject.StartTime, 1);
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@@ -104,7 +103,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (SegmentDuration <= 120)
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{
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convertType |= PatternType.ForceNotStack;
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return generateRandomNotes(HitObject.StartTime, spanCount + 1);
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return generateRandomNotes(HitObject.StartTime, SpanCount + 1);
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}
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if (SegmentDuration <= 160)
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@@ -117,7 +116,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (duration >= 4000)
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return generateNRandomNotes(HitObject.StartTime, 0.23, 0, 0);
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if (SegmentDuration > 400 && spanCount < TotalColumns - 1 - RandomStart)
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if (SegmentDuration > 400 && SpanCount < TotalColumns - 1 - RandomStart)
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return generateTiledHoldNotes(HitObject.StartTime);
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return generateHoldAndNormalNotes(HitObject.StartTime);
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@@ -251,7 +250,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int column = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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bool increasing = Random.NextDouble() > 0.5;
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for (int i = 0; i <= spanCount; i++)
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for (int i = 0; i <= SpanCount; i++)
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{
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addToPattern(pattern, column, startTime, startTime);
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startTime += SegmentDuration;
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@@ -302,7 +301,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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for (int i = 0; i <= spanCount; i++)
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for (int i = 0; i <= SpanCount; i++)
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{
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addToPattern(pattern, nextColumn, startTime, startTime);
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@@ -393,7 +392,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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var pattern = new Pattern();
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int columnRepeat = Math.Min(spanCount, TotalColumns);
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int columnRepeat = Math.Min(SpanCount, TotalColumns);
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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@@ -447,7 +446,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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var rowPattern = new Pattern();
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for (int i = 0; i <= spanCount; i++)
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for (int i = 0; i <= SpanCount; i++)
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{
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if (!(ignoreHead && startTime == HitObject.StartTime))
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{
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@@ -11,6 +11,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Mania.Difficulty.Skills;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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@@ -43,6 +44,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
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Mods = mods,
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// Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future
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GreatHitWindow = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate,
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MaxCombo = beatmap.HitObjects.Sum(h => h is HoldNote ? 2 : 1),
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Skills = skills
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};
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}
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@@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
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@@ -14,6 +16,8 @@ namespace osu.Game.Rulesets.Mania.Edit
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{
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}
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public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
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public override PlacementBlueprint CreatePlacementBlueprint() => new HoldNotePlacementBlueprint();
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}
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}
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@@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
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|
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
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@@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Mania.Edit
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{
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}
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public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
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public override PlacementBlueprint CreatePlacementBlueprint() => new NotePlacementBlueprint();
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}
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}
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@@ -12,7 +12,6 @@ using System.Linq;
|
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
|
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using osu.Framework.Input.Bindings;
|
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using osu.Framework.Testing;
|
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Replays.Types;
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@@ -35,7 +34,6 @@ using osu.Game.Screens.Ranking.Statistics;
|
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|
||||
namespace osu.Game.Rulesets.Mania
|
||||
{
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[ExcludeFromDynamicCompile]
|
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public class ManiaRuleset : Ruleset, ILegacyRuleset
|
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{
|
||||
/// <summary>
|
||||
|
||||
+14
@@ -0,0 +1,14 @@
|
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{
|
||||
"Mappings": [{
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"RandomW": 3083084786,
|
||||
"RandomX": 273326509,
|
||||
"RandomY": 273553282,
|
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"RandomZ": 2659838971,
|
||||
"StartTime": 4836,
|
||||
"Objects": [{
|
||||
"StartTime": 4836,
|
||||
"EndTime": 4836,
|
||||
"Column": 0
|
||||
}]
|
||||
}]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
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StackLeniency: 0.7
|
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Mode: 0
|
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|
||||
[Difficulty]
|
||||
HPDrainRate:1
|
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CircleSize:4
|
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OverallDifficulty:1
|
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ApproachRate:9
|
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SliderMultiplier:2.5
|
||||
SliderTickRate:0.5
|
||||
|
||||
[TimingPoints]
|
||||
34,431.654676258993,4,1,0,50,1,0
|
||||
4782,-66.6666666666667,4,1,0,20,0,0
|
||||
|
||||
[HitObjects]
|
||||
15,199,4836,22,0,L,1,46.8750017881394
|
||||
@@ -12,6 +12,7 @@ using osu.Game.Tests.Beatmaps;
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Timeout(10000)]
|
||||
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
@@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
{
|
||||
Name = @"Circle Count",
|
||||
Content = circles.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Slider Count",
|
||||
Content = sliders.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Spinner Count",
|
||||
Content = spinners.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -11,6 +11,5 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
public double SpeedStrain;
|
||||
public double ApproachRate;
|
||||
public double OverallDifficulty;
|
||||
public int MaxCombo;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
||||
@@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new HitCirclePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -38,6 +39,13 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
new SpinnerCompositionTool()
|
||||
};
|
||||
|
||||
private readonly BindableBool distanceSnapToggle = new BindableBool(true) { Description = "Distance Snap" };
|
||||
|
||||
protected override IEnumerable<BindableBool> Toggles => new[]
|
||||
{
|
||||
distanceSnapToggle
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@@ -45,6 +53,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
EditorBeatmap.SelectedHitObjects.CollectionChanged += (_, __) => updateDistanceSnapGrid();
|
||||
EditorBeatmap.PlacementObject.ValueChanged += _ => updateDistanceSnapGrid();
|
||||
distanceSnapToggle.ValueChanged += _ => updateDistanceSnapGrid();
|
||||
}
|
||||
|
||||
protected override ComposeBlueprintContainer CreateBlueprintContainer(IEnumerable<DrawableHitObject> hitObjects)
|
||||
@@ -87,6 +96,10 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
distanceSnapGridContainer.Clear();
|
||||
distanceSnapGridCache.Invalidate();
|
||||
distanceSnapGrid = null;
|
||||
|
||||
if (!distanceSnapToggle.Value)
|
||||
return;
|
||||
|
||||
switch (BlueprintContainer.CurrentTool)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
|
||||
@@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new SliderPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
|
||||
@@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new SpinnerPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,14 +30,12 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Statistics;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public class OsuRuleset : Ruleset, ILegacyRuleset
|
||||
{
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);
|
||||
|
||||
@@ -18,6 +18,10 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
{
|
||||
private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS);
|
||||
|
||||
protected new float CalculatedBorderPortion
|
||||
// Roughly matches osu!stable's slider border portions.
|
||||
=> base.CalculatedBorderPortion * 0.77f;
|
||||
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);
|
||||
|
||||
protected override Color4 ColourAt(float position)
|
||||
|
||||
@@ -192,7 +192,7 @@ namespace osu.Game.Rulesets.Osu.Statistics
|
||||
|
||||
protected void AddPoint(Vector2 start, Vector2 end, Vector2 hitPoint, float radius)
|
||||
{
|
||||
if (pointGrid.Content.Length == 0)
|
||||
if (pointGrid.Content.Count == 0)
|
||||
return;
|
||||
|
||||
double angle1 = Math.Atan2(end.Y - hitPoint.Y, hitPoint.X - end.X); // Angle between the end point and the hit point.
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Game.Tests.Beatmaps;
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Timeout(10000)]
|
||||
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
@@ -22,20 +21,20 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Hit Count",
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
|
||||
Content = hits.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Drumroll Count",
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
|
||||
Content = drumrolls.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Swell Count",
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
|
||||
Content = swells.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
public class TaikoDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
public double GreatHitWindow;
|
||||
public int MaxCombo;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
|
||||
@@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new DrumRollPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
|
||||
@@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new HitPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
|
||||
@@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners);
|
||||
|
||||
public override PlacementBlueprint CreatePlacementBlueprint() => new SwellPlacementBlueprint();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,6 @@ using osu.Game.Rulesets.Taiko.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Taiko.Edit;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
@@ -32,7 +31,6 @@ using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public class TaikoRuleset : Ruleset, ILegacyRuleset
|
||||
{
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableTaikoRuleset(this, beatmap, mods);
|
||||
|
||||
@@ -10,6 +10,7 @@ using System.Text;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
@@ -19,6 +20,7 @@ using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps.Formats
|
||||
@@ -26,18 +28,33 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
[TestFixture]
|
||||
public class LegacyBeatmapEncoderTest
|
||||
{
|
||||
private static IEnumerable<string> allBeatmaps => TestResources.GetStore().GetAvailableResources().Where(res => res.EndsWith(".osu"));
|
||||
private static readonly DllResourceStore beatmaps_resource_store = TestResources.GetStore();
|
||||
|
||||
private static IEnumerable<string> allBeatmaps = beatmaps_resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu"));
|
||||
|
||||
[TestCaseSource(nameof(allBeatmaps))]
|
||||
public void TestEncodeDecodeStability(string name)
|
||||
{
|
||||
var decoded = decodeFromLegacy(TestResources.GetStore().GetStream(name));
|
||||
var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded));
|
||||
var decoded = decodeFromLegacy(beatmaps_resource_store.GetStream(name), name);
|
||||
var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded), name);
|
||||
|
||||
sort(decoded);
|
||||
sort(decodedAfterEncode);
|
||||
sort(decoded.beatmap);
|
||||
sort(decodedAfterEncode.beatmap);
|
||||
|
||||
Assert.That(decodedAfterEncode.Serialize(), Is.EqualTo(decoded.Serialize()));
|
||||
Assert.That(decodedAfterEncode.beatmap.Serialize(), Is.EqualTo(decoded.beatmap.Serialize()));
|
||||
Assert.IsTrue(areComboColoursEqual(decodedAfterEncode.beatmapSkin.Configuration, decoded.beatmapSkin.Configuration));
|
||||
}
|
||||
|
||||
private bool areComboColoursEqual(IHasComboColours a, IHasComboColours b)
|
||||
{
|
||||
// equal to null, no need to SequenceEqual
|
||||
if (a.ComboColours == null && b.ComboColours == null)
|
||||
return true;
|
||||
|
||||
if (a.ComboColours == null || b.ComboColours == null)
|
||||
return false;
|
||||
|
||||
return a.ComboColours.SequenceEqual(b.ComboColours);
|
||||
}
|
||||
|
||||
private void sort(IBeatmap beatmap)
|
||||
@@ -50,18 +67,31 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private IBeatmap decodeFromLegacy(Stream stream)
|
||||
private (IBeatmap beatmap, TestLegacySkin beatmapSkin) decodeFromLegacy(Stream stream, string name)
|
||||
{
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
return convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader));
|
||||
{
|
||||
var beatmap = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader);
|
||||
var beatmapSkin = new TestLegacySkin(beatmaps_resource_store, name);
|
||||
return (convert(beatmap), beatmapSkin);
|
||||
}
|
||||
}
|
||||
|
||||
private Stream encodeToLegacy(IBeatmap beatmap)
|
||||
private class TestLegacySkin : LegacySkin
|
||||
{
|
||||
public TestLegacySkin(IResourceStore<byte[]> storage, string fileName)
|
||||
: base(new SkinInfo { Name = "Test Skin", Creator = "Craftplacer" }, storage, null, fileName)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private Stream encodeToLegacy((IBeatmap beatmap, ISkin beatmapSkin) fullBeatmap)
|
||||
{
|
||||
var (beatmap, beatmapSkin) = fullBeatmap;
|
||||
var stream = new MemoryStream();
|
||||
|
||||
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
new LegacyBeatmapEncoder(beatmap).Encode(writer);
|
||||
new LegacyBeatmapEncoder(beatmap, beatmapSkin).Encode(writer);
|
||||
|
||||
stream.Position = 0;
|
||||
|
||||
|
||||
@@ -15,8 +15,10 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Users;
|
||||
using SharpCompress.Archives;
|
||||
using SharpCompress.Archives.Zip;
|
||||
using SharpCompress.Common;
|
||||
@@ -32,7 +34,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportWhenClosed()
|
||||
{
|
||||
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenClosed)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -49,7 +51,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDelete()
|
||||
{
|
||||
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDelete)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -70,7 +72,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenImport()
|
||||
{
|
||||
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImport)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -96,7 +98,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportThenImportWithReZip()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithReZip)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -154,7 +156,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportThenImportWithChangedFile()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithChangedFile)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -205,7 +207,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportThenImportWithDifferentFilename()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithDifferentFilename)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -257,7 +259,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportCorruptThenImport()
|
||||
{
|
||||
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportCorruptThenImport)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -299,7 +301,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestRollbackOnFailure()
|
||||
{
|
||||
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestRollbackOnFailure)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -376,7 +378,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDeleteThenImport()
|
||||
{
|
||||
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDeleteThenImport)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -404,7 +406,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set)
|
||||
{
|
||||
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"{nameof(TestImportThenDeleteThenImportWithOnlineIDMismatch)}-{set}"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(set.ToString()))
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -438,7 +440,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportWithDuplicateBeatmapIDs()
|
||||
{
|
||||
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithDuplicateBeatmapIDs)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -524,7 +526,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportWhenFileOpen()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenFileOpen)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -546,7 +548,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportWithDuplicateHashes()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithDuplicateHashes)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -588,7 +590,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportNestedStructure()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportNestedStructure)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -633,7 +635,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportWithIgnoredDirectoryInArchive()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithIgnoredDirectoryInArchive)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -687,7 +689,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestUpdateBeatmapInfo()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapInfo)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -717,7 +719,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestUpdateBeatmapFile()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapFile)))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -756,6 +758,63 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewEmptyBeatmap()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER);
|
||||
|
||||
manager.Save(working.BeatmapInfo, working.Beatmap);
|
||||
|
||||
var retrievedSet = manager.GetAllUsableBeatmapSets()[0];
|
||||
|
||||
// Check that the new file is referenced correctly by attempting a retrieval
|
||||
Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(retrievedSet.Beatmaps[0]).Beatmap;
|
||||
Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(0));
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewBeatmapWithObject()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER);
|
||||
|
||||
((Beatmap)working.Beatmap).HitObjects.Add(new HitCircle { StartTime = 5000 });
|
||||
|
||||
manager.Save(working.BeatmapInfo, working.Beatmap);
|
||||
|
||||
var retrievedSet = manager.GetAllUsableBeatmapSets()[0];
|
||||
|
||||
// Check that the new file is referenced correctly by attempting a retrieval
|
||||
Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(retrievedSet.Beatmaps[0]).Beatmap;
|
||||
Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
|
||||
Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
|
||||
{
|
||||
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
||||
|
||||
@@ -0,0 +1,221 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Collections.IO
|
||||
{
|
||||
[TestFixture]
|
||||
public class ImportCollectionsTest
|
||||
{
|
||||
[Test]
|
||||
public async Task TestImportEmptyDatabase()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
await osu.CollectionManager.Import(new MemoryStream());
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections.Count, Is.Zero);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestImportWithNoBeatmaps()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
||||
Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.Zero);
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second"));
|
||||
Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.Zero);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestImportWithBeatmaps()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host, true);
|
||||
|
||||
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
||||
Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(1));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second"));
|
||||
Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.EqualTo(12));
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestImportMalformedDatabase()
|
||||
{
|
||||
bool exceptionThrown = false;
|
||||
UnhandledExceptionEventHandler setException = (_, __) => exceptionThrown = true;
|
||||
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
AppDomain.CurrentDomain.UnhandledException += setException;
|
||||
|
||||
var osu = loadOsu(host, true);
|
||||
|
||||
using (var ms = new MemoryStream())
|
||||
{
|
||||
using (var bw = new BinaryWriter(ms, Encoding.UTF8, true))
|
||||
{
|
||||
for (int i = 0; i < 10000; i++)
|
||||
bw.Write((byte)i);
|
||||
}
|
||||
|
||||
ms.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
await osu.CollectionManager.Import(ms);
|
||||
}
|
||||
|
||||
Assert.That(host.UpdateThread.Running, Is.True);
|
||||
Assert.That(exceptionThrown, Is.False);
|
||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(0));
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
AppDomain.CurrentDomain.UnhandledException -= setException;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestSaveAndReload()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host, true);
|
||||
|
||||
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
|
||||
|
||||
// Move first beatmap from second collection into the first.
|
||||
osu.CollectionManager.Collections[0].Beatmaps.Add(osu.CollectionManager.Collections[1].Beatmaps[0]);
|
||||
osu.CollectionManager.Collections[1].Beatmaps.RemoveAt(0);
|
||||
|
||||
// Rename the second collecction.
|
||||
osu.CollectionManager.Collections[1].Name.Value = "Another";
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
|
||||
using (HeadlessGameHost host = new HeadlessGameHost("TestSaveAndReload"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host, true);
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
||||
Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Another"));
|
||||
Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.EqualTo(11));
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private TestOsuGameBase loadOsu(GameHost host, bool withBeatmap = false)
|
||||
{
|
||||
var osu = new TestOsuGameBase(withBeatmap);
|
||||
|
||||
#pragma warning disable 4014
|
||||
Task.Run(() => host.Run(osu));
|
||||
#pragma warning restore 4014
|
||||
|
||||
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
|
||||
|
||||
return osu;
|
||||
}
|
||||
|
||||
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
||||
{
|
||||
Task task = Task.Run(() =>
|
||||
{
|
||||
while (!result()) Thread.Sleep(200);
|
||||
});
|
||||
|
||||
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
||||
}
|
||||
|
||||
private class TestOsuGameBase : OsuGameBase
|
||||
{
|
||||
public CollectionManager CollectionManager { get; private set; }
|
||||
|
||||
private readonly bool withBeatmap;
|
||||
|
||||
public TestOsuGameBase(bool withBeatmap)
|
||||
{
|
||||
this.withBeatmap = withBeatmap;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
// Beatmap must be imported before the collection manager is loaded.
|
||||
if (withBeatmap)
|
||||
BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
|
||||
|
||||
AddInternal(CollectionManager = new CollectionManager(Storage));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -351,7 +351,7 @@ namespace osu.Game.Tests.Editing
|
||||
using (var encoded = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(encoded))
|
||||
new LegacyBeatmapEncoder(beatmap).Encode(sw);
|
||||
new LegacyBeatmapEncoder(beatmap, null).Encode(sw);
|
||||
|
||||
return encoded.ToArray();
|
||||
}
|
||||
|
||||
Binary file not shown.
@@ -27,7 +27,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
[Test]
|
||||
public async Task TestBasicImport()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestBasicImport"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -66,7 +66,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
[Test]
|
||||
public async Task TestImportMods()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportMods"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -92,7 +92,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
[Test]
|
||||
public async Task TestImportStatistics()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportStatistics"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -122,7 +122,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
[Test]
|
||||
public async Task TestImportWithDeletedBeatmapSet()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWithDeletedBeatmapSet"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -159,7 +159,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
[Test]
|
||||
public async Task TestOnlineScoreIsAvailableLocally()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestOnlineScoreIsAvailableLocally"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
@@ -0,0 +1,244 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Collections
|
||||
{
|
||||
public class TestSceneManageCollectionsDialog : OsuManualInputManagerTestScene
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private readonly Container content;
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
private readonly CollectionManager manager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapManager beatmapManager;
|
||||
|
||||
private ManageCollectionsDialog dialog;
|
||||
|
||||
public TestSceneManageCollectionsDialog()
|
||||
{
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
manager = new CollectionManager(LocalStorage),
|
||||
content = new Container { RelativeSizeAxes = Axes.Both },
|
||||
dialogOverlay = new DialogOverlay()
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
|
||||
|
||||
beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.Cache(manager);
|
||||
dependencies.Cache(dialogOverlay);
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
manager.Collections.Clear();
|
||||
Child = dialog = new ManageCollectionsDialog();
|
||||
});
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("show dialog", () => dialog.Show());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHideDialog()
|
||||
{
|
||||
AddWaitStep("wait for animation", 3);
|
||||
AddStep("hide dialog", () => dialog.Hide());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLastItemIsPlaceholder()
|
||||
{
|
||||
AddAssert("last item is placeholder", () => !manager.Collections.Contains(dialog.ChildrenOfType<DrawableCollectionListItem>().Last().Model));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddCollectionExternal()
|
||||
{
|
||||
AddStep("add collection", () => manager.Collections.Add(new BeatmapCollection { Name = { Value = "First collection" } }));
|
||||
assertCollectionCount(1);
|
||||
assertCollectionName(0, "First collection");
|
||||
|
||||
AddStep("add another collection", () => manager.Collections.Add(new BeatmapCollection { Name = { Value = "Second collection" } }));
|
||||
assertCollectionCount(2);
|
||||
assertCollectionName(1, "Second collection");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFocusPlaceholderDoesNotCreateCollection()
|
||||
{
|
||||
AddStep("focus placeholder", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(dialog.ChildrenOfType<DrawableCollectionListItem>().Last());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
assertCollectionCount(0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddCollectionViaPlaceholder()
|
||||
{
|
||||
DrawableCollectionListItem placeholderItem = null;
|
||||
|
||||
AddStep("focus placeholder", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(placeholderItem = dialog.ChildrenOfType<DrawableCollectionListItem>().Last());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
// Done directly via the collection since InputManager methods cannot add text to textbox...
|
||||
AddStep("change collection name", () => placeholderItem.Model.Name.Value = "a");
|
||||
assertCollectionCount(1);
|
||||
AddAssert("collection now exists", () => manager.Collections.Contains(placeholderItem.Model));
|
||||
|
||||
AddAssert("last item is placeholder", () => !manager.Collections.Contains(dialog.ChildrenOfType<DrawableCollectionListItem>().Last().Model));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveCollectionExternal()
|
||||
{
|
||||
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
||||
{
|
||||
new BeatmapCollection { Name = { Value = "1" } },
|
||||
new BeatmapCollection { Name = { Value = "2" } },
|
||||
}));
|
||||
|
||||
AddStep("remove first collection", () => manager.Collections.RemoveAt(0));
|
||||
assertCollectionCount(1);
|
||||
assertCollectionName(0, "2");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveCollectionViaButton()
|
||||
{
|
||||
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
||||
{
|
||||
new BeatmapCollection { Name = { Value = "1" } },
|
||||
new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
|
||||
}));
|
||||
|
||||
assertCollectionCount(2);
|
||||
|
||||
AddStep("click first delete button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(dialog.ChildrenOfType<DrawableCollectionListItem.DeleteButton>().First(), new Vector2(5, 0));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("dialog not displayed", () => dialogOverlay.CurrentDialog == null);
|
||||
assertCollectionCount(1);
|
||||
assertCollectionName(0, "2");
|
||||
|
||||
AddStep("click first delete button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(dialog.ChildrenOfType<DrawableCollectionListItem.DeleteButton>().First(), new Vector2(5, 0));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("dialog displayed", () => dialogOverlay.CurrentDialog is DeleteCollectionDialog);
|
||||
AddStep("click confirmation", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(dialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
assertCollectionCount(0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionNotRemovedWhenDialogCancelled()
|
||||
{
|
||||
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
||||
{
|
||||
new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
|
||||
}));
|
||||
|
||||
assertCollectionCount(1);
|
||||
|
||||
AddStep("click first delete button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(dialog.ChildrenOfType<DrawableCollectionListItem.DeleteButton>().First(), new Vector2(5, 0));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("dialog displayed", () => dialogOverlay.CurrentDialog is DeleteCollectionDialog);
|
||||
AddStep("click cancellation", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(dialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().Last());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
assertCollectionCount(1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionRenamedExternal()
|
||||
{
|
||||
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
||||
{
|
||||
new BeatmapCollection { Name = { Value = "1" } },
|
||||
new BeatmapCollection { Name = { Value = "2" } },
|
||||
}));
|
||||
|
||||
AddStep("change first collection name", () => manager.Collections[0].Name.Value = "First");
|
||||
|
||||
assertCollectionName(0, "First");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionRenamedOnTextChange()
|
||||
{
|
||||
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
||||
{
|
||||
new BeatmapCollection { Name = { Value = "1" } },
|
||||
new BeatmapCollection { Name = { Value = "2" } },
|
||||
}));
|
||||
|
||||
assertCollectionCount(2);
|
||||
|
||||
AddStep("change first collection name", () => dialog.ChildrenOfType<TextBox>().First().Text = "First");
|
||||
AddAssert("collection has new name", () => manager.Collections[0].Name.Value == "First");
|
||||
}
|
||||
|
||||
private void assertCollectionCount(int count)
|
||||
=> AddUntilStep($"{count} collections shown", () => dialog.ChildrenOfType<DrawableCollectionListItem>().Count(i => i.IsCreated.Value) == count);
|
||||
|
||||
private void assertCollectionName(int index, string name)
|
||||
=> AddUntilStep($"item {index + 1} has correct name", () => dialog.ChildrenOfType<DrawableCollectionListItem>().ElementAt(index).ChildrenOfType<TextBox>().First().Text == name);
|
||||
}
|
||||
}
|
||||
@@ -18,6 +18,8 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
protected new TestEditor Editor => (TestEditor)base.Editor;
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
@@ -35,6 +37,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
addUndoSteps();
|
||||
|
||||
AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
|
||||
AddAssert("no unsaved changes", () => !Editor.HasUnsavedChanges);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -47,6 +50,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
addRedoSteps();
|
||||
|
||||
AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
|
||||
AddAssert("no unsaved changes", () => !Editor.HasUnsavedChanges);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -64,9 +68,11 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
|
||||
AddAssert("hitobject added", () => addedObject == expectedObject);
|
||||
AddAssert("unsaved changes", () => Editor.HasUnsavedChanges);
|
||||
|
||||
addUndoSteps();
|
||||
AddAssert("hitobject removed", () => removedObject == expectedObject);
|
||||
AddAssert("no unsaved changes", () => !Editor.HasUnsavedChanges);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -94,6 +100,17 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
addRedoSteps();
|
||||
AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
|
||||
AddAssert("no hitobject removed", () => removedObject == null);
|
||||
AddAssert("unsaved changes", () => Editor.HasUnsavedChanges);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddObjectThenSaveHasNoUnsavedChanges()
|
||||
{
|
||||
AddStep("add hitobject", () => editorBeatmap.Add(new HitCircle { StartTime = 1000 }));
|
||||
|
||||
AddAssert("unsaved changes", () => Editor.HasUnsavedChanges);
|
||||
AddStep("save changes", () => Editor.Save());
|
||||
AddAssert("no unsaved changes", () => !Editor.HasUnsavedChanges);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -120,6 +137,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
addUndoSteps();
|
||||
AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
|
||||
AddAssert("no hitobject removed", () => removedObject == null);
|
||||
AddAssert("unsaved changes", () => Editor.HasUnsavedChanges); // 2 steps performed, 1 undone
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -148,19 +166,24 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
addRedoSteps();
|
||||
AddAssert("hitobject removed", () => removedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance after undo)
|
||||
AddAssert("no hitobject added", () => addedObject == null);
|
||||
AddAssert("no changes", () => !Editor.HasUnsavedChanges); // end result is empty beatmap, matching original state
|
||||
}
|
||||
|
||||
private void addUndoSteps() => AddStep("undo", () => ((TestEditor)Editor).Undo());
|
||||
private void addUndoSteps() => AddStep("undo", () => Editor.Undo());
|
||||
|
||||
private void addRedoSteps() => AddStep("redo", () => ((TestEditor)Editor).Redo());
|
||||
private void addRedoSteps() => AddStep("redo", () => Editor.Redo());
|
||||
|
||||
protected override Editor CreateEditor() => new TestEditor();
|
||||
|
||||
private class TestEditor : Editor
|
||||
protected class TestEditor : Editor
|
||||
{
|
||||
public new void Undo() => base.Undo();
|
||||
|
||||
public new void Redo() => base.Redo();
|
||||
|
||||
public new void Save() => base.Save();
|
||||
|
||||
public new bool HasUnsavedChanges => base.HasUnsavedChanges;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
@@ -22,7 +23,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
new RadioButton("Item 1", () => { }),
|
||||
new RadioButton("Item 2", () => { }),
|
||||
new RadioButton("Item 3", () => { }),
|
||||
new RadioButton("Item 3", () => { }, () => new SpriteIcon { Icon = FontAwesome.Regular.Angry }),
|
||||
new RadioButton("Item 4", () => { }),
|
||||
new RadioButton("Item 5", () => { })
|
||||
}
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneSetupScreen : EditorClockTestScene
|
||||
{
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
[Cached(typeof(IBeatSnapProvider))]
|
||||
private readonly EditorBeatmap editorBeatmap;
|
||||
|
||||
public TestSceneSetupScreen()
|
||||
{
|
||||
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
||||
Child = new SetupScreen();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneOverlayActivation : OsuPlayerTestScene
|
||||
{
|
||||
protected new OverlayTestPlayer Player => base.Player as OverlayTestPlayer;
|
||||
|
||||
[Test]
|
||||
public void TestGameplayOverlayActivation()
|
||||
{
|
||||
AddAssert("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGameplayOverlayActivationPaused()
|
||||
{
|
||||
AddUntilStep("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
|
||||
AddStep("pause gameplay", () => Player.Pause());
|
||||
AddUntilStep("activation mode is user triggered", () => Player.OverlayActivationMode == OverlayActivation.UserTriggered);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGameplayOverlayActivationReplayLoaded()
|
||||
{
|
||||
AddAssert("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
|
||||
AddStep("load a replay", () => Player.DrawableRuleset.HasReplayLoaded.Value = true);
|
||||
AddAssert("activation mode is user triggered", () => Player.OverlayActivationMode == OverlayActivation.UserTriggered);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGameplayOverlayActivationBreaks()
|
||||
{
|
||||
AddAssert("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
|
||||
AddStep("seek to break", () => Player.GameplayClockContainer.Seek(Beatmap.Value.Beatmap.Breaks.First().StartTime));
|
||||
AddUntilStep("activation mode is user triggered", () => Player.OverlayActivationMode == OverlayActivation.UserTriggered);
|
||||
AddStep("seek to break end", () => Player.GameplayClockContainer.Seek(Beatmap.Value.Beatmap.Breaks.First().EndTime));
|
||||
AddUntilStep("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
|
||||
}
|
||||
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new OverlayTestPlayer();
|
||||
|
||||
protected class OverlayTestPlayer : TestPlayer
|
||||
{
|
||||
public new OverlayActivation OverlayActivationMode => base.OverlayActivationMode.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -48,7 +48,10 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private class ExampleContainer : PlayerSettingsGroup
|
||||
{
|
||||
protected override string Title => @"example";
|
||||
public ExampleContainer()
|
||||
: base("example")
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,83 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Tests.Visual.Navigation;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
public class TestSceneMusicActionHandling : OsuGameTestScene
|
||||
{
|
||||
private GlobalActionContainer globalActionContainer => Game.ChildrenOfType<GlobalActionContainer>().First();
|
||||
|
||||
[Test]
|
||||
public void TestMusicPlayAction()
|
||||
{
|
||||
AddStep("ensure playing something", () => Game.MusicController.EnsurePlayingSomething());
|
||||
AddStep("toggle playback", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPlay));
|
||||
AddAssert("music paused", () => !Game.MusicController.IsPlaying && Game.MusicController.IsUserPaused);
|
||||
AddStep("toggle playback", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPlay));
|
||||
AddAssert("music resumed", () => Game.MusicController.IsPlaying && !Game.MusicController.IsUserPaused);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMusicNavigationActions()
|
||||
{
|
||||
int importId = 0;
|
||||
Queue<(WorkingBeatmap working, TrackChangeDirection changeDirection)> trackChangeQueue = null;
|
||||
|
||||
// ensure we have at least two beatmaps available to identify the direction the music controller navigated to.
|
||||
AddRepeatStep("import beatmap", () => Game.BeatmapManager.Import(new BeatmapSetInfo
|
||||
{
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty(),
|
||||
}
|
||||
},
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = $"a test map {importId++}",
|
||||
Title = "title",
|
||||
}
|
||||
}).Wait(), 5);
|
||||
|
||||
AddStep("import beatmap with track", () =>
|
||||
{
|
||||
var setWithTrack = Game.BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).Result;
|
||||
Beatmap.Value = Game.BeatmapManager.GetWorkingBeatmap(setWithTrack.Beatmaps.First());
|
||||
});
|
||||
|
||||
AddStep("bind to track change", () =>
|
||||
{
|
||||
trackChangeQueue = new Queue<(WorkingBeatmap, TrackChangeDirection)>();
|
||||
Game.MusicController.TrackChanged += (working, changeDirection) => trackChangeQueue.Enqueue((working, changeDirection));
|
||||
});
|
||||
|
||||
AddStep("seek track to 6 second", () => Game.MusicController.SeekTo(6000));
|
||||
AddUntilStep("wait for current time to update", () => Game.MusicController.CurrentTrack.CurrentTime > 5000);
|
||||
|
||||
AddStep("press previous", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPrev));
|
||||
AddAssert("no track change", () => trackChangeQueue.Count == 0);
|
||||
AddUntilStep("track restarted", () => Game.MusicController.CurrentTrack.CurrentTime < 5000);
|
||||
|
||||
AddStep("press previous", () => globalActionContainer.TriggerPressed(GlobalAction.MusicPrev));
|
||||
AddAssert("track changed to previous", () =>
|
||||
trackChangeQueue.Count == 1 &&
|
||||
trackChangeQueue.Dequeue().changeDirection == TrackChangeDirection.Prev);
|
||||
|
||||
AddStep("press next", () => globalActionContainer.TriggerPressed(GlobalAction.MusicNext));
|
||||
AddAssert("track changed to next", () =>
|
||||
trackChangeQueue.Count == 1 &&
|
||||
trackChangeQueue.Dequeue().changeDirection == TrackChangeDirection.Next);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -162,6 +162,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("item 2 has rate 2", () => Precision.AlmostEquals(2, ((OsuModDoubleTime)Room.Playlist.Last().RequiredMods[0]).SpeedChange.Value));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that the global mod instances are not retained by the rooms, as global mod instances are retained and re-used by the mod select overlay.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestGlobalModInstancesNotRetained()
|
||||
{
|
||||
OsuModDoubleTime mod = null;
|
||||
|
||||
AddStep("set dt mod and store", () =>
|
||||
{
|
||||
SelectedMods.Value = new[] { new OsuModDoubleTime() };
|
||||
|
||||
// Mod select overlay replaces our mod.
|
||||
mod = (OsuModDoubleTime)SelectedMods.Value[0];
|
||||
});
|
||||
|
||||
AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
|
||||
AddStep("change stored mod rate", () => mod.SpeedChange.Value = 2);
|
||||
AddAssert("item has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
|
||||
}
|
||||
|
||||
private class TestMatchSongSelect : MatchSongSelect
|
||||
{
|
||||
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
|
||||
@@ -0,0 +1,237 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
public class TestSceneFilterControl : OsuManualInputManagerTestScene
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
private readonly CollectionManager collectionManager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapManager beatmapManager;
|
||||
|
||||
private FilterControl control;
|
||||
|
||||
public TestSceneFilterControl()
|
||||
{
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
collectionManager = new CollectionManager(LocalStorage),
|
||||
content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
|
||||
|
||||
beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.Cache(collectionManager);
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
collectionManager.Collections.Clear();
|
||||
|
||||
Child = control = new FilterControl
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = FilterControl.HEIGHT,
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestEmptyCollectionFilterContainsAllBeatmaps()
|
||||
{
|
||||
assertCollectionDropdownContains("All beatmaps");
|
||||
assertCollectionHeaderDisplays("All beatmaps");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionAddedToDropdown()
|
||||
{
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "2" } }));
|
||||
assertCollectionDropdownContains("1");
|
||||
assertCollectionDropdownContains("2");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionRemovedFromDropdown()
|
||||
{
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "2" } }));
|
||||
AddStep("remove collection", () => collectionManager.Collections.RemoveAt(0));
|
||||
|
||||
assertCollectionDropdownContains("1", false);
|
||||
assertCollectionDropdownContains("2");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionRenamed()
|
||||
{
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("select collection", () =>
|
||||
{
|
||||
var dropdown = control.ChildrenOfType<CollectionFilterDropdown>().Single();
|
||||
dropdown.Current.Value = dropdown.ItemSource.ElementAt(1);
|
||||
});
|
||||
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("change name", () => collectionManager.Collections[0].Name.Value = "First");
|
||||
|
||||
assertCollectionDropdownContains("First");
|
||||
assertCollectionHeaderDisplays("First");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllBeatmapFilterDoesNotHaveAddButton()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
AddStep("hover all beatmaps", () => InputManager.MoveMouseTo(getAddOrRemoveButton(0)));
|
||||
AddAssert("'All beatmaps' filter does not have add button", () => !getAddOrRemoveButton(0).IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCollectionFilterHasAddButton()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("hover collection", () => InputManager.MoveMouseTo(getAddOrRemoveButton(1)));
|
||||
AddAssert("collection has add button", () => getAddOrRemoveButton(1).IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonDisabledAndEnabledWithBeatmapChanges()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
|
||||
AddStep("select available beatmap", () => Beatmap.Value = beatmapManager.GetWorkingBeatmap(beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0]));
|
||||
AddAssert("button enabled", () => getAddOrRemoveButton(1).Enabled.Value);
|
||||
|
||||
AddStep("set dummy beatmap", () => Beatmap.SetDefault());
|
||||
AddAssert("button disabled", () => !getAddOrRemoveButton(1).Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonChangesWhenAddedAndRemovedFromCollection()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("select available beatmap", () => Beatmap.Value = beatmapManager.GetWorkingBeatmap(beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0]));
|
||||
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||
|
||||
AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo));
|
||||
AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
|
||||
|
||||
AddStep("remove beatmap from collection", () => collectionManager.Collections[0].Beatmaps.Clear());
|
||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonAddsAndRemovesBeatmap()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("select available beatmap", () => Beatmap.Value = beatmapManager.GetWorkingBeatmap(beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0]));
|
||||
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||
|
||||
addClickAddOrRemoveButtonStep(1);
|
||||
AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
|
||||
AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
|
||||
|
||||
addClickAddOrRemoveButtonStep(1);
|
||||
AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
|
||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestManageCollectionsFilterIsNotSelected()
|
||||
{
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||
AddStep("select collection", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(getCollectionDropdownItems().ElementAt(1));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
addExpandHeaderStep();
|
||||
|
||||
AddStep("click manage collections filter", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(getCollectionDropdownItems().Last());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("collection filter still selected", () => control.CreateCriteria().Collection?.Name.Value == "1");
|
||||
}
|
||||
|
||||
private void assertCollectionHeaderDisplays(string collectionName, bool shouldDisplay = true)
|
||||
=> AddAssert($"collection dropdown header displays '{collectionName}'",
|
||||
() => shouldDisplay == (control.ChildrenOfType<CollectionFilterDropdown.CollectionDropdownHeader>().Single().ChildrenOfType<SpriteText>().First().Text == collectionName));
|
||||
|
||||
private void assertCollectionDropdownContains(string collectionName, bool shouldContain = true) =>
|
||||
AddAssert($"collection dropdown {(shouldContain ? "contains" : "does not contain")} '{collectionName}'",
|
||||
// A bit of a roundabout way of going about this, see: https://github.com/ppy/osu-framework/issues/3871 + https://github.com/ppy/osu-framework/issues/3872
|
||||
() => shouldContain == (getCollectionDropdownItems().Any(i => i.ChildrenOfType<FillFlowContainer>().OfType<IHasText>().First().Text == collectionName)));
|
||||
|
||||
private IconButton getAddOrRemoveButton(int index)
|
||||
=> getCollectionDropdownItems().ElementAt(index).ChildrenOfType<IconButton>().Single();
|
||||
|
||||
private void addExpandHeaderStep() => AddStep("expand header", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(control.ChildrenOfType<CollectionFilterDropdown.CollectionDropdownHeader>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
private void addClickAddOrRemoveButtonStep(int index) => AddStep("click add or remove button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(getAddOrRemoveButton(index));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
private IEnumerable<Dropdown<CollectionMenuItem>.DropdownMenu.DrawableDropdownMenuItem> getCollectionDropdownItems()
|
||||
=> control.ChildrenOfType<CollectionFilterDropdown>().Single().ChildrenOfType<Dropdown<CollectionMenuItem>.DropdownMenu.DrawableDropdownMenuItem>();
|
||||
}
|
||||
}
|
||||
@@ -1,18 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
@@ -24,14 +17,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private NowPlayingOverlay nowPlayingOverlay;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, GameHost host)
|
||||
private void load()
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
nowPlayingOverlay = new NowPlayingOverlay
|
||||
@@ -51,49 +39,5 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
|
||||
AddStep(@"hide", () => nowPlayingOverlay.Hide());
|
||||
}
|
||||
|
||||
private BeatmapManager manager { get; set; }
|
||||
|
||||
private int importId;
|
||||
|
||||
[Test]
|
||||
public void TestPrevTrackBehavior()
|
||||
{
|
||||
// ensure we have at least two beatmaps available.
|
||||
AddRepeatStep("import beatmap", () => manager.Import(new BeatmapSetInfo
|
||||
{
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty(),
|
||||
}
|
||||
},
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = $"a test map {importId++}",
|
||||
Title = "title",
|
||||
}
|
||||
}).Wait(), 5);
|
||||
|
||||
WorkingBeatmap currentBeatmap = null;
|
||||
|
||||
AddStep("import beatmap with track", () =>
|
||||
{
|
||||
var setWithTrack = manager.Import(TestResources.GetTestBeatmapForImport()).Result;
|
||||
Beatmap.Value = currentBeatmap = manager.GetWorkingBeatmap(setWithTrack.Beatmaps.First());
|
||||
});
|
||||
|
||||
AddStep(@"Seek track to 6 second", () => musicController.SeekTo(6000));
|
||||
AddUntilStep(@"Wait for current time to update", () => musicController.CurrentTrack.CurrentTime > 5000);
|
||||
|
||||
AddStep(@"Set previous", () => musicController.PreviousTrack());
|
||||
|
||||
AddAssert(@"Check beatmap didn't change", () => currentBeatmap == Beatmap.Value);
|
||||
AddUntilStep("Wait for current time to update", () => musicController.CurrentTrack.CurrentTime < 5000);
|
||||
|
||||
AddStep(@"Set previous", () => musicController.PreviousTrack());
|
||||
AddAssert(@"Check beatmap did change", () => currentBeatmap != Beatmap.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,8 +20,6 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
private const int padding = 10;
|
||||
|
||||
protected override string Title => @"ladder";
|
||||
|
||||
private SettingsDropdown<TournamentRound> roundDropdown;
|
||||
private PlayerCheckbox losersCheckbox;
|
||||
private DateTextBox dateTimeBox;
|
||||
@@ -34,6 +32,11 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
[Resolved]
|
||||
private LadderInfo ladderInfo { get; set; }
|
||||
|
||||
public LadderEditorSettings()
|
||||
: base("ladder")
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
||||
@@ -207,11 +207,11 @@ namespace osu.Game.Beatmaps
|
||||
var calculator = ruleset.CreateDifficultyCalculator(beatmapManager.GetWorkingBeatmap(beatmapInfo));
|
||||
var attributes = calculator.Calculate(key.Mods);
|
||||
|
||||
return difficultyCache[key] = new StarDifficulty(attributes.StarRating);
|
||||
return difficultyCache[key] = new StarDifficulty(attributes.StarRating, attributes.MaxCombo);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return difficultyCache[key] = new StarDifficulty(0);
|
||||
return difficultyCache[key] = new StarDifficulty();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -233,7 +233,7 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmapInfo.ID == 0 || rulesetInfo.ID == null)
|
||||
{
|
||||
// If not, fall back to the existing star difficulty (e.g. from an online source).
|
||||
existingDifficulty = new StarDifficulty(beatmapInfo.StarDifficulty);
|
||||
existingDifficulty = new StarDifficulty(beatmapInfo.StarDifficulty, beatmapInfo.MaxCombo ?? 0);
|
||||
key = default;
|
||||
|
||||
return true;
|
||||
@@ -298,10 +298,12 @@ namespace osu.Game.Beatmaps
|
||||
public readonly struct StarDifficulty
|
||||
{
|
||||
public readonly double Stars;
|
||||
public readonly int MaxCombo;
|
||||
|
||||
public StarDifficulty(double stars)
|
||||
public StarDifficulty(double stars, int maxCombo)
|
||||
{
|
||||
Stars = stars;
|
||||
MaxCombo = maxCombo;
|
||||
|
||||
// Todo: Add more members (BeatmapInfo.DifficultyRating? Attributes? Etc...)
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO.Serialization;
|
||||
using osu.Game.Rulesets;
|
||||
@@ -14,6 +15,7 @@ using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable, IHasPrimaryKey
|
||||
{
|
||||
|
||||
@@ -27,6 +27,8 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Skinning;
|
||||
using Decoder = osu.Game.Beatmaps.Formats.Decoder;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
@@ -64,12 +66,14 @@ namespace osu.Game.Beatmaps
|
||||
private readonly RulesetStore rulesets;
|
||||
private readonly BeatmapStore beatmaps;
|
||||
private readonly AudioManager audioManager;
|
||||
private readonly BeatmapOnlineLookupQueue onlineLookupQueue;
|
||||
private readonly TextureStore textureStore;
|
||||
private readonly ITrackStore trackStore;
|
||||
|
||||
[CanBeNull]
|
||||
private readonly BeatmapOnlineLookupQueue onlineLookupQueue;
|
||||
|
||||
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, GameHost host = null,
|
||||
WorkingBeatmap defaultBeatmap = null)
|
||||
WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false)
|
||||
: base(storage, contextFactory, api, new BeatmapStore(contextFactory), host)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
@@ -83,7 +87,8 @@ namespace osu.Game.Beatmaps
|
||||
beatmaps.ItemRemoved += removeWorkingCache;
|
||||
beatmaps.ItemUpdated += removeWorkingCache;
|
||||
|
||||
onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
|
||||
if (performOnlineLookups)
|
||||
onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
|
||||
|
||||
textureStore = new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store));
|
||||
trackStore = audioManager.GetTrackStore(Files.Store);
|
||||
@@ -94,6 +99,34 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
|
||||
|
||||
public WorkingBeatmap CreateNew(RulesetInfo ruleset, User user)
|
||||
{
|
||||
var metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "artist",
|
||||
Title = "title",
|
||||
Author = user,
|
||||
};
|
||||
|
||||
var set = new BeatmapSetInfo
|
||||
{
|
||||
Metadata = metadata,
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty(),
|
||||
Ruleset = ruleset,
|
||||
Metadata = metadata,
|
||||
Version = "difficulty"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var working = Import(set).Result;
|
||||
return GetWorkingBeatmap(working.Beatmaps.First());
|
||||
}
|
||||
|
||||
protected override async Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (archive != null)
|
||||
@@ -112,7 +145,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
bool hadOnlineBeatmapIDs = beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID > 0);
|
||||
|
||||
await onlineLookupQueue.UpdateAsync(beatmapSet, cancellationToken);
|
||||
if (onlineLookupQueue != null)
|
||||
await onlineLookupQueue.UpdateAsync(beatmapSet, cancellationToken);
|
||||
|
||||
// ensure at least one beatmap was able to retrieve or keep an online ID, else drop the set ID.
|
||||
if (hadOnlineBeatmapIDs && !beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID > 0))
|
||||
@@ -198,24 +232,35 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="info">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
|
||||
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
|
||||
public void Save(BeatmapInfo info, IBeatmap beatmapContent)
|
||||
/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
|
||||
public void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null)
|
||||
{
|
||||
var setInfo = QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == info.ID));
|
||||
var setInfo = info.BeatmapSet;
|
||||
|
||||
using (var stream = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
new LegacyBeatmapEncoder(beatmapContent).Encode(sw);
|
||||
new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
using (ContextFactory.GetForWrite())
|
||||
{
|
||||
var beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == info.ID);
|
||||
var metadata = beatmapInfo.Metadata ?? setInfo.Metadata;
|
||||
|
||||
// grab the original file (or create a new one if not found).
|
||||
var fileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase)) ?? new BeatmapSetFileInfo();
|
||||
|
||||
// metadata may have changed; update the path with the standard format.
|
||||
beatmapInfo.Path = $"{metadata.Artist} - {metadata.Title} ({metadata.Author}) [{beatmapInfo.Version}].osu";
|
||||
beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
|
||||
|
||||
// update existing or populate new file's filename.
|
||||
fileInfo.Filename = beatmapInfo.Path;
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
UpdateFile(setInfo, setInfo.Files.Single(f => string.Equals(f.Filename, info.Path, StringComparison.OrdinalIgnoreCase)), stream);
|
||||
UpdateFile(setInfo, fileInfo, stream);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -33,6 +33,9 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override IBeatmap GetBeatmap()
|
||||
{
|
||||
if (BeatmapInfo.Path == null)
|
||||
return new Beatmap { BeatmapInfo = BeatmapInfo };
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
|
||||
@@ -67,6 +70,9 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override Track GetBeatmapTrack()
|
||||
{
|
||||
if (Metadata?.AudioFile == null)
|
||||
return null;
|
||||
|
||||
try
|
||||
{
|
||||
return trackStore.Get(getPathForFile(Metadata.AudioFile));
|
||||
@@ -80,6 +86,9 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override Waveform GetWaveform()
|
||||
{
|
||||
if (Metadata?.AudioFile == null)
|
||||
return null;
|
||||
|
||||
try
|
||||
{
|
||||
var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
|
||||
|
||||
@@ -6,11 +6,13 @@ using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
public class BeatmapMetadata : IEquatable<BeatmapMetadata>, IHasPrimaryKey
|
||||
{
|
||||
|
||||
@@ -5,10 +5,12 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>
|
||||
{
|
||||
public int ID { get; set; }
|
||||
|
||||
@@ -1,14 +1,31 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapStatistic
|
||||
{
|
||||
public IconUsage Icon;
|
||||
[Obsolete("Use CreateIcon instead")] // can be removed 20210203
|
||||
public IconUsage Icon = FontAwesome.Regular.QuestionCircle;
|
||||
|
||||
/// <summary>
|
||||
/// A function to create the icon for display purposes. Use default icons available via <see cref="BeatmapStatisticIcon"/> whenever possible for conformity.
|
||||
/// </summary>
|
||||
public Func<Drawable> CreateIcon;
|
||||
|
||||
public string Content;
|
||||
public string Name;
|
||||
|
||||
public BeatmapStatistic()
|
||||
{
|
||||
#pragma warning disable 618
|
||||
CreateIcon = () => new SpriteIcon { Icon = Icon, Scale = new Vector2(0.7f) };
|
||||
#pragma warning restore 618
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A default implementation of an icon used to represent beatmap statistics.
|
||||
/// </summary>
|
||||
public class BeatmapStatisticIcon : Sprite
|
||||
{
|
||||
private readonly BeatmapStatisticsIconType iconType;
|
||||
|
||||
public BeatmapStatisticIcon(BeatmapStatisticsIconType iconType)
|
||||
{
|
||||
this.iconType = iconType;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().Kebaberize()}");
|
||||
}
|
||||
}
|
||||
|
||||
public enum BeatmapStatisticsIconType
|
||||
{
|
||||
Accuracy,
|
||||
ApproachRate,
|
||||
Bpm,
|
||||
Circles,
|
||||
HpDrain,
|
||||
Length,
|
||||
OverallDifficulty,
|
||||
Size,
|
||||
Sliders,
|
||||
Spinners,
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,6 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
public interface IHasCustomColours
|
||||
{
|
||||
Dictionary<string, Color4> CustomColours { get; set; }
|
||||
Dictionary<string, Color4> CustomColours { get; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,13 +7,16 @@ using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
@@ -23,9 +26,18 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
private readonly IBeatmap beatmap;
|
||||
|
||||
public LegacyBeatmapEncoder(IBeatmap beatmap)
|
||||
[CanBeNull]
|
||||
private readonly ISkin skin;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="LegacyBeatmapEncoder"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to encode.</param>
|
||||
/// <param name="skin">The beatmap's skin, used for encoding combo colours.</param>
|
||||
public LegacyBeatmapEncoder(IBeatmap beatmap, [CanBeNull] ISkin skin)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
this.skin = skin;
|
||||
|
||||
if (beatmap.BeatmapInfo.RulesetID < 0 || beatmap.BeatmapInfo.RulesetID > 3)
|
||||
throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap));
|
||||
@@ -53,6 +65,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
writer.WriteLine();
|
||||
handleControlPoints(writer);
|
||||
|
||||
writer.WriteLine();
|
||||
handleColours(writer);
|
||||
|
||||
writer.WriteLine();
|
||||
handleHitObjects(writer);
|
||||
}
|
||||
@@ -196,6 +211,28 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private void handleColours(TextWriter writer)
|
||||
{
|
||||
var colours = skin?.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
|
||||
if (colours == null || colours.Count == 0)
|
||||
return;
|
||||
|
||||
writer.WriteLine("[Colours]");
|
||||
|
||||
for (var i = 0; i < colours.Count; i++)
|
||||
{
|
||||
var comboColour = colours[i];
|
||||
|
||||
writer.Write(FormattableString.Invariant($"Combo{i}: "));
|
||||
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.R * byte.MaxValue)},"));
|
||||
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.G * byte.MaxValue)},"));
|
||||
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.B * byte.MaxValue)},"));
|
||||
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.A * byte.MaxValue)}"));
|
||||
writer.WriteLine();
|
||||
}
|
||||
}
|
||||
|
||||
private void handleHitObjects(TextWriter writer)
|
||||
{
|
||||
if (beatmap.HitObjects.Count == 0)
|
||||
|
||||
@@ -13,6 +13,7 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Statistics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@@ -22,6 +23,7 @@ using osu.Game.Storyboards;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public abstract class WorkingBeatmap : IWorkingBeatmap
|
||||
{
|
||||
public readonly BeatmapInfo BeatmapInfo;
|
||||
@@ -53,7 +55,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
const double excess_length = 1000;
|
||||
|
||||
var lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
var lastObject = Beatmap?.HitObjects.LastOrDefault();
|
||||
|
||||
double length;
|
||||
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of beatmaps grouped by a name.
|
||||
/// </summary>
|
||||
public class BeatmapCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Invoked whenever any change occurs on this <see cref="BeatmapCollection"/>.
|
||||
/// </summary>
|
||||
public event Action Changed;
|
||||
|
||||
/// <summary>
|
||||
/// The collection's name.
|
||||
/// </summary>
|
||||
public readonly Bindable<string> Name = new Bindable<string>();
|
||||
|
||||
/// <summary>
|
||||
/// The beatmaps contained by the collection.
|
||||
/// </summary>
|
||||
public readonly BindableList<BeatmapInfo> Beatmaps = new BindableList<BeatmapInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// The date when this collection was last modified.
|
||||
/// </summary>
|
||||
public DateTimeOffset LastModifyDate { get; private set; } = DateTimeOffset.UtcNow;
|
||||
|
||||
public BeatmapCollection()
|
||||
{
|
||||
Beatmaps.CollectionChanged += (_, __) => onChange();
|
||||
Name.ValueChanged += _ => onChange();
|
||||
}
|
||||
|
||||
private void onChange()
|
||||
{
|
||||
LastModifyDate = DateTimeOffset.Now;
|
||||
Changed?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,303 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.IO.Legacy;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
namespace osu.Game.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Handles user-defined collections of beatmaps.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is currently reading and writing from the osu-stable file format. This is a temporary arrangement until we refactor the
|
||||
/// database backing the game. Going forward writing should be done in a similar way to other model stores.
|
||||
/// </remarks>
|
||||
public class CollectionManager : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// Database version in stable-compatible YYYYMMDD format.
|
||||
/// </summary>
|
||||
private const int database_version = 30000000;
|
||||
|
||||
private const string database_name = "collection.db";
|
||||
|
||||
public readonly BindableList<BeatmapCollection> Collections = new BindableList<BeatmapCollection>();
|
||||
|
||||
public bool SupportsImportFromStable => RuntimeInfo.IsDesktop;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
private readonly Storage storage;
|
||||
|
||||
public CollectionManager(Storage storage)
|
||||
{
|
||||
this.storage = storage;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Collections.CollectionChanged += collectionsChanged;
|
||||
|
||||
if (storage.Exists(database_name))
|
||||
{
|
||||
using (var stream = storage.GetStream(database_name))
|
||||
importCollections(readCollections(stream));
|
||||
}
|
||||
}
|
||||
|
||||
private void collectionsChanged(object sender, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
foreach (var c in e.NewItems.Cast<BeatmapCollection>())
|
||||
c.Changed += backgroundSave;
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
foreach (var c in e.OldItems.Cast<BeatmapCollection>())
|
||||
c.Changed -= backgroundSave;
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Replace:
|
||||
foreach (var c in e.OldItems.Cast<BeatmapCollection>())
|
||||
c.Changed -= backgroundSave;
|
||||
|
||||
foreach (var c in e.NewItems.Cast<BeatmapCollection>())
|
||||
c.Changed += backgroundSave;
|
||||
break;
|
||||
}
|
||||
|
||||
backgroundSave();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set an endpoint for notifications to be posted to.
|
||||
/// </summary>
|
||||
public Action<Notification> PostNotification { protected get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Set a storage with access to an osu-stable install for import purposes.
|
||||
/// </summary>
|
||||
public Func<Storage> GetStableStorage { private get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
|
||||
/// </summary>
|
||||
public Task ImportFromStableAsync()
|
||||
{
|
||||
var stable = GetStableStorage?.Invoke();
|
||||
|
||||
if (stable == null)
|
||||
{
|
||||
Logger.Log("No osu!stable installation available!", LoggingTarget.Information, LogLevel.Error);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
if (!stable.Exists(database_name))
|
||||
{
|
||||
// This handles situations like when the user does not have a collections.db file
|
||||
Logger.Log($"No {database_name} available in osu!stable installation", LoggingTarget.Information, LogLevel.Error);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
return Task.Run(async () =>
|
||||
{
|
||||
using (var stream = stable.GetStream(database_name))
|
||||
await Import(stream);
|
||||
});
|
||||
}
|
||||
|
||||
public async Task Import(Stream stream)
|
||||
{
|
||||
var notification = new ProgressNotification
|
||||
{
|
||||
State = ProgressNotificationState.Active,
|
||||
Text = "Collections import is initialising..."
|
||||
};
|
||||
|
||||
PostNotification?.Invoke(notification);
|
||||
|
||||
var collection = readCollections(stream, notification);
|
||||
bool importCompleted = false;
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
importCollections(collection);
|
||||
importCompleted = true;
|
||||
});
|
||||
|
||||
while (!IsDisposed && !importCompleted)
|
||||
await Task.Delay(10);
|
||||
|
||||
notification.CompletionText = $"Imported {collection.Count} collections";
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
|
||||
private void importCollections(List<BeatmapCollection> newCollections)
|
||||
{
|
||||
foreach (var newCol in newCollections)
|
||||
{
|
||||
var existing = Collections.FirstOrDefault(c => c.Name == newCol.Name);
|
||||
if (existing == null)
|
||||
Collections.Add(existing = new BeatmapCollection { Name = { Value = newCol.Name.Value } });
|
||||
|
||||
foreach (var newBeatmap in newCol.Beatmaps)
|
||||
{
|
||||
if (!existing.Beatmaps.Contains(newBeatmap))
|
||||
existing.Beatmaps.Add(newBeatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<BeatmapCollection> readCollections(Stream stream, ProgressNotification notification = null)
|
||||
{
|
||||
if (notification != null)
|
||||
{
|
||||
notification.Text = "Reading collections...";
|
||||
notification.Progress = 0;
|
||||
}
|
||||
|
||||
var result = new List<BeatmapCollection>();
|
||||
|
||||
try
|
||||
{
|
||||
using (var sr = new SerializationReader(stream))
|
||||
{
|
||||
sr.ReadInt32(); // Version
|
||||
|
||||
int collectionCount = sr.ReadInt32();
|
||||
result.Capacity = collectionCount;
|
||||
|
||||
for (int i = 0; i < collectionCount; i++)
|
||||
{
|
||||
if (notification?.CancellationToken.IsCancellationRequested == true)
|
||||
return result;
|
||||
|
||||
var collection = new BeatmapCollection { Name = { Value = sr.ReadString() } };
|
||||
int mapCount = sr.ReadInt32();
|
||||
|
||||
for (int j = 0; j < mapCount; j++)
|
||||
{
|
||||
if (notification?.CancellationToken.IsCancellationRequested == true)
|
||||
return result;
|
||||
|
||||
string checksum = sr.ReadString();
|
||||
|
||||
var beatmap = beatmaps.QueryBeatmap(b => b.MD5Hash == checksum);
|
||||
if (beatmap != null)
|
||||
collection.Beatmaps.Add(beatmap);
|
||||
}
|
||||
|
||||
if (notification != null)
|
||||
{
|
||||
notification.Text = $"Imported {i + 1} of {collectionCount} collections";
|
||||
notification.Progress = (float)(i + 1) / collectionCount;
|
||||
}
|
||||
|
||||
result.Add(collection);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Failed to read collection database.");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public void DeleteAll()
|
||||
{
|
||||
Collections.Clear();
|
||||
PostNotification?.Invoke(new SimpleNotification { Text = "Deleted all collections!" });
|
||||
}
|
||||
|
||||
private readonly object saveLock = new object();
|
||||
private int lastSave;
|
||||
private int saveFailures;
|
||||
|
||||
/// <summary>
|
||||
/// Perform a save with debounce.
|
||||
/// </summary>
|
||||
private void backgroundSave()
|
||||
{
|
||||
var current = Interlocked.Increment(ref lastSave);
|
||||
Task.Delay(100).ContinueWith(task =>
|
||||
{
|
||||
if (current != lastSave)
|
||||
return;
|
||||
|
||||
if (!save())
|
||||
backgroundSave();
|
||||
});
|
||||
}
|
||||
|
||||
private bool save()
|
||||
{
|
||||
lock (saveLock)
|
||||
{
|
||||
Interlocked.Increment(ref lastSave);
|
||||
|
||||
try
|
||||
{
|
||||
// This is NOT thread-safe!!
|
||||
|
||||
using (var sw = new SerializationWriter(storage.GetStream(database_name, FileAccess.Write)))
|
||||
{
|
||||
sw.Write(database_version);
|
||||
sw.Write(Collections.Count);
|
||||
|
||||
foreach (var c in Collections)
|
||||
{
|
||||
sw.Write(c.Name.Value);
|
||||
sw.Write(c.Beatmaps.Count);
|
||||
|
||||
foreach (var b in c.Beatmaps)
|
||||
sw.Write(b.MD5Hash);
|
||||
}
|
||||
}
|
||||
|
||||
if (saveFailures < 10)
|
||||
saveFailures = 0;
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Since this code is not thread-safe, we may run into random exceptions (such as collection enumeration or out of range indexing).
|
||||
// Failures are thus only alerted if they exceed a threshold (once) to indicate "actual" errors having occurred.
|
||||
if (++saveFailures == 10)
|
||||
Logger.Error(e, "Failed to save collection database!");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
save();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Humanizer;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Game.Collections
|
||||
{
|
||||
public class DeleteCollectionDialog : PopupDialog
|
||||
{
|
||||
public DeleteCollectionDialog(BeatmapCollection collection, Action deleteAction)
|
||||
{
|
||||
HeaderText = "Confirm deletion of";
|
||||
BodyText = $"{collection.Name.Value} ({"beatmap".ToQuantity(collection.Beatmaps.Count)})";
|
||||
|
||||
Icon = FontAwesome.Regular.TrashAlt;
|
||||
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Yes. Go for it.",
|
||||
Action = deleteAction
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"No! Abort mission!",
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Visualises a list of <see cref="BeatmapCollection"/>s.
|
||||
/// </summary>
|
||||
public class DrawableCollectionList : OsuRearrangeableListContainer<BeatmapCollection>
|
||||
{
|
||||
private Scroll scroll;
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => scroll = new Scroll();
|
||||
|
||||
protected override FillFlowContainer<RearrangeableListItem<BeatmapCollection>> CreateListFillFlowContainer() => new Flow
|
||||
{
|
||||
DragActive = { BindTarget = DragActive }
|
||||
};
|
||||
|
||||
protected override OsuRearrangeableListItem<BeatmapCollection> CreateOsuDrawable(BeatmapCollection item)
|
||||
{
|
||||
if (item == scroll.PlaceholderItem.Model)
|
||||
return scroll.ReplacePlaceholder();
|
||||
|
||||
return new DrawableCollectionListItem(item, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The scroll container for this <see cref="DrawableCollectionList"/>.
|
||||
/// Contains the main flow of <see cref="DrawableCollectionListItem"/> and attaches a placeholder item to the end of the list.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Use <see cref="ReplacePlaceholder"/> to transfer the placeholder into the main list.
|
||||
/// </remarks>
|
||||
private class Scroll : OsuScrollContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// The currently-displayed placeholder item.
|
||||
/// </summary>
|
||||
public DrawableCollectionListItem PlaceholderItem { get; private set; }
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
private readonly Container<DrawableCollectionListItem> placeholderContainer;
|
||||
|
||||
public Scroll()
|
||||
{
|
||||
ScrollbarVisible = false;
|
||||
Padding = new MarginPadding(10);
|
||||
|
||||
base.Content.Add(new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
content = new Container { RelativeSizeAxes = Axes.X },
|
||||
placeholderContainer = new Container<DrawableCollectionListItem>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
ReplacePlaceholder();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
// AutoSizeAxes cannot be used as the height should represent the post-layout-transform height at all times, so that the placeholder doesn't bounce around.
|
||||
content.Height = ((Flow)Child).Children.Sum(c => c.DrawHeight + 5);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Replaces the current <see cref="PlaceholderItem"/> with a new one, and returns the previous.
|
||||
/// </summary>
|
||||
/// <returns>The current <see cref="PlaceholderItem"/>.</returns>
|
||||
public DrawableCollectionListItem ReplacePlaceholder()
|
||||
{
|
||||
var previous = PlaceholderItem;
|
||||
|
||||
placeholderContainer.Clear(false);
|
||||
placeholderContainer.Add(PlaceholderItem = new DrawableCollectionListItem(new BeatmapCollection(), false));
|
||||
|
||||
return previous;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The flow of <see cref="DrawableCollectionListItem"/>. Disables layout easing unless a drag is in progress.
|
||||
/// </summary>
|
||||
private class Flow : FillFlowContainer<RearrangeableListItem<BeatmapCollection>>
|
||||
{
|
||||
public readonly IBindable<bool> DragActive = new Bindable<bool>();
|
||||
|
||||
public Flow()
|
||||
{
|
||||
Spacing = new Vector2(0, 5);
|
||||
LayoutEasing = Easing.OutQuint;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
DragActive.BindValueChanged(active => LayoutDuration = active.NewValue ? 200 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,237 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Visualises a <see cref="BeatmapCollection"/> inside a <see cref="DrawableCollectionList"/>.
|
||||
/// </summary>
|
||||
public class DrawableCollectionListItem : OsuRearrangeableListItem<BeatmapCollection>
|
||||
{
|
||||
private const float item_height = 35;
|
||||
private const float button_width = item_height * 0.75f;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="BeatmapCollection"/> currently exists inside the <see cref="CollectionManager"/>.
|
||||
/// </summary>
|
||||
public IBindable<bool> IsCreated => isCreated;
|
||||
|
||||
private readonly Bindable<bool> isCreated = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="DrawableCollectionListItem"/>.
|
||||
/// </summary>
|
||||
/// <param name="item">The <see cref="BeatmapCollection"/>.</param>
|
||||
/// <param name="isCreated">Whether <paramref name="item"/> currently exists inside the <see cref="CollectionManager"/>.</param>
|
||||
public DrawableCollectionListItem(BeatmapCollection item, bool isCreated)
|
||||
: base(item)
|
||||
{
|
||||
this.isCreated.Value = isCreated;
|
||||
|
||||
ShowDragHandle.BindTo(this.isCreated);
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new ItemContent(Model)
|
||||
{
|
||||
IsCreated = { BindTarget = isCreated }
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The main content of the <see cref="DrawableCollectionListItem"/>.
|
||||
/// </summary>
|
||||
private class ItemContent : CircularContainer
|
||||
{
|
||||
public readonly Bindable<bool> IsCreated = new Bindable<bool>();
|
||||
|
||||
private readonly IBindable<string> collectionName;
|
||||
private readonly BeatmapCollection collection;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private CollectionManager collectionManager { get; set; }
|
||||
|
||||
private Container textBoxPaddingContainer;
|
||||
private ItemTextBox textBox;
|
||||
|
||||
public ItemContent(BeatmapCollection collection)
|
||||
{
|
||||
this.collection = collection;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = item_height;
|
||||
Masking = true;
|
||||
|
||||
collectionName = collection.Name.GetBoundCopy();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DeleteButton(collection)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
IsCreated = { BindTarget = IsCreated },
|
||||
IsTextBoxHovered = v => textBox.ReceivePositionalInputAt(v)
|
||||
},
|
||||
textBoxPaddingContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = button_width },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
textBox = new ItemTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = Vector2.One,
|
||||
CornerRadius = item_height / 2,
|
||||
Current = collection.Name,
|
||||
PlaceholderText = IsCreated.Value ? string.Empty : "Create a new collection"
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
collectionName.BindValueChanged(_ => createNewCollection(), true);
|
||||
IsCreated.BindValueChanged(created => textBoxPaddingContainer.Padding = new MarginPadding { Right = created.NewValue ? button_width : 0 }, true);
|
||||
}
|
||||
|
||||
private void createNewCollection()
|
||||
{
|
||||
if (IsCreated.Value)
|
||||
return;
|
||||
|
||||
if (string.IsNullOrEmpty(collectionName.Value))
|
||||
return;
|
||||
|
||||
// Add the new collection and disable our placeholder. If all text is removed, the placeholder should not show back again.
|
||||
collectionManager?.Collections.Add(collection);
|
||||
textBox.PlaceholderText = string.Empty;
|
||||
|
||||
// When this item changes from placeholder to non-placeholder (via changing containers), its textbox will lose focus, so it needs to be re-focused.
|
||||
Schedule(() => GetContainingInputManager().ChangeFocus(textBox));
|
||||
|
||||
IsCreated.Value = true;
|
||||
}
|
||||
}
|
||||
|
||||
private class ItemTextBox : OsuTextBox
|
||||
{
|
||||
protected override float LeftRightPadding => item_height / 2;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundUnfocused = colours.GreySeafoamDarker.Darken(0.5f);
|
||||
BackgroundFocused = colours.GreySeafoam;
|
||||
}
|
||||
}
|
||||
|
||||
public class DeleteButton : CompositeDrawable
|
||||
{
|
||||
public readonly IBindable<bool> IsCreated = new Bindable<bool>();
|
||||
|
||||
public Func<Vector2, bool> IsTextBoxHovered;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private DialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private CollectionManager collectionManager { get; set; }
|
||||
|
||||
private readonly BeatmapCollection collection;
|
||||
|
||||
private Drawable fadeContainer;
|
||||
private Drawable background;
|
||||
|
||||
public DeleteButton(BeatmapCollection collection)
|
||||
{
|
||||
this.collection = collection;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Width = button_width + item_height / 2; // add corner radius to cover with fill
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
InternalChild = fadeContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.1f,
|
||||
Children = new[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Red
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.Centre,
|
||||
X = -button_width * 0.6f,
|
||||
Size = new Vector2(10),
|
||||
Icon = FontAwesome.Solid.Trash
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
IsCreated.BindValueChanged(created => Alpha = created.NewValue ? 1 : 0, true);
|
||||
}
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) && !IsTextBoxHovered(screenSpacePos);
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
fadeContainer.FadeTo(1f, 100, Easing.Out);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
fadeContainer.FadeTo(0.1f, 100);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
background.FlashColour(Color4.White, 150);
|
||||
|
||||
if (collection.Beatmaps.Count == 0)
|
||||
deleteCollection();
|
||||
else
|
||||
dialogOverlay?.Push(new DeleteCollectionDialog(collection, deleteCollection));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void deleteCollection() => collectionManager?.Collections.Remove(collection);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Collections
|
||||
{
|
||||
public class ManageCollectionsDialog : OsuFocusedOverlayContainer
|
||||
{
|
||||
private const double enter_duration = 500;
|
||||
private const double exit_duration = 200;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private CollectionManager collectionManager { get; set; }
|
||||
|
||||
public ManageCollectionsDialog()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(0.5f, 0.8f);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 10;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.GreySeafoamDark,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "Manage collections",
|
||||
Font = OsuFont.GetFont(size: 30),
|
||||
Padding = new MarginPadding { Vertical = 10 },
|
||||
},
|
||||
new IconButton
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Icon = FontAwesome.Solid.Times,
|
||||
Colour = colours.GreySeafoamDarker,
|
||||
Scale = new Vector2(0.8f),
|
||||
X = -10,
|
||||
Action = () => State.Value = Visibility.Hidden
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.GreySeafoamDarker
|
||||
},
|
||||
new DrawableCollectionList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Items = { BindTarget = collectionManager?.Collections ?? new BindableList<BeatmapCollection>() }
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.FadeIn(enter_duration, Easing.OutQuint);
|
||||
this.ScaleTo(0.9f).Then().ScaleTo(1f, enter_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
this.FadeOut(exit_duration, Easing.OutQuint);
|
||||
this.ScaleTo(0.9f, exit_duration);
|
||||
|
||||
// Ensure that textboxes commit
|
||||
GetContainingInputManager()?.TriggerFocusContention(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select;
|
||||
@@ -13,6 +14,7 @@ using osu.Game.Screens.Select.Filter;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public class OsuConfigManager : IniConfigManager<OsuSetting>
|
||||
{
|
||||
protected override void InitialiseDefaults()
|
||||
@@ -231,6 +233,6 @@ namespace osu.Game.Configuration
|
||||
UIHoldActivationDelay,
|
||||
HitLighting,
|
||||
MenuBackgroundSource,
|
||||
GameplayDisableWinKey
|
||||
GameplayDisableWinKey,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -397,15 +397,24 @@ namespace osu.Game.Database
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update an existing file, or create a new entry if not already part of the <paramref name="model"/>'s files.
|
||||
/// </summary>
|
||||
/// <param name="model">The item to operate on.</param>
|
||||
/// <param name="file">The file model to be updated or added.</param>
|
||||
/// <param name="contents">The new file contents.</param>
|
||||
public void UpdateFile(TModel model, TFileModel file, Stream contents)
|
||||
{
|
||||
using (var usage = ContextFactory.GetForWrite())
|
||||
{
|
||||
// Dereference the existing file info, since the file model will be removed.
|
||||
Files.Dereference(file.FileInfo);
|
||||
if (file.FileInfo != null)
|
||||
{
|
||||
Files.Dereference(file.FileInfo);
|
||||
|
||||
// Remove the file model.
|
||||
usage.Context.Set<TFileModel>().Remove(file);
|
||||
// Remove the file model.
|
||||
usage.Context.Set<TFileModel>().Remove(file);
|
||||
}
|
||||
|
||||
// Add the new file info and containing file model.
|
||||
model.Files.Remove(file);
|
||||
|
||||
@@ -103,6 +103,8 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
}
|
||||
|
||||
private bool playedPopInSound;
|
||||
|
||||
protected override void UpdateState(ValueChangedEvent<Visibility> state)
|
||||
{
|
||||
switch (state.NewValue)
|
||||
@@ -110,16 +112,24 @@ namespace osu.Game.Graphics.Containers
|
||||
case Visibility.Visible:
|
||||
if (OverlayActivationMode.Value == OverlayActivation.Disabled)
|
||||
{
|
||||
// todo: visual/audible feedback that this operation could not complete.
|
||||
State.Value = Visibility.Hidden;
|
||||
return;
|
||||
}
|
||||
|
||||
samplePopIn?.Play();
|
||||
playedPopInSound = true;
|
||||
|
||||
if (BlockScreenWideMouse && DimMainContent) game?.AddBlockingOverlay(this);
|
||||
break;
|
||||
|
||||
case Visibility.Hidden:
|
||||
samplePopOut?.Play();
|
||||
if (playedPopInSound)
|
||||
{
|
||||
samplePopOut?.Play();
|
||||
playedPopInSound = false;
|
||||
}
|
||||
|
||||
if (BlockScreenWideMouse) game?.RemoveBlockingOverlay(this);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -12,13 +12,13 @@ namespace osu.Game.Graphics.Containers
|
||||
/// <summary>
|
||||
/// Whether any item is currently being dragged. Used to hide other items' drag handles.
|
||||
/// </summary>
|
||||
private readonly BindableBool playlistDragActive = new BindableBool();
|
||||
protected readonly BindableBool DragActive = new BindableBool();
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
|
||||
|
||||
protected sealed override RearrangeableListItem<TModel> CreateDrawable(TModel item) => CreateOsuDrawable(item).With(d =>
|
||||
{
|
||||
d.PlaylistDragActive.BindTo(playlistDragActive);
|
||||
d.DragActive.BindTo(DragActive);
|
||||
});
|
||||
|
||||
protected abstract OsuRearrangeableListItem<TModel> CreateOsuDrawable(TModel item);
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace osu.Game.Graphics.Containers
|
||||
/// <summary>
|
||||
/// Whether any item is currently being dragged. Used to hide other items' drag handles.
|
||||
/// </summary>
|
||||
public readonly BindableBool PlaylistDragActive = new BindableBool();
|
||||
public readonly BindableBool DragActive = new BindableBool();
|
||||
|
||||
private Color4 handleColour = Color4.White;
|
||||
|
||||
@@ -44,8 +44,9 @@ namespace osu.Game.Graphics.Containers
|
||||
/// <summary>
|
||||
/// Whether the drag handle should be shown.
|
||||
/// </summary>
|
||||
protected virtual bool ShowDragHandle => true;
|
||||
protected readonly Bindable<bool> ShowDragHandle = new Bindable<bool>();
|
||||
|
||||
private Container handleContainer;
|
||||
private PlaylistItemHandle handle;
|
||||
|
||||
protected OsuRearrangeableListItem(TModel item)
|
||||
@@ -58,8 +59,6 @@ namespace osu.Game.Graphics.Containers
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Container handleContainer;
|
||||
|
||||
InternalChild = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@@ -88,9 +87,12 @@ namespace osu.Game.Graphics.Containers
|
||||
ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
|
||||
};
|
||||
}
|
||||
|
||||
if (!ShowDragHandle)
|
||||
handleContainer.Alpha = 0;
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
ShowDragHandle.BindValueChanged(show => handleContainer.Alpha = show.NewValue ? 1 : 0, true);
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
@@ -98,13 +100,13 @@ namespace osu.Game.Graphics.Containers
|
||||
if (!base.OnDragStart(e))
|
||||
return false;
|
||||
|
||||
PlaylistDragActive.Value = true;
|
||||
DragActive.Value = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
PlaylistDragActive.Value = false;
|
||||
DragActive.Value = false;
|
||||
base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
@@ -112,7 +114,7 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
handle.UpdateHoverState(IsDragged || !PlaylistDragActive.Value);
|
||||
handle.UpdateHoverState(IsDragged || !DragActive.Value);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
@@ -47,7 +48,10 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!CanShowCursor)
|
||||
var lastMouseSource = inputManager.CurrentState.Mouse.LastSource;
|
||||
bool hasValidInput = lastMouseSource != null && !(lastMouseSource is ISourcedFromTouch);
|
||||
|
||||
if (!hasValidInput || !CanShowCursor)
|
||||
{
|
||||
currentTarget?.Cursor?.Hide();
|
||||
currentTarget = null;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -55,6 +56,12 @@ namespace osu.Game.Graphics.Sprites
|
||||
set => spriteText.UseFullGlyphHeight = blurredText.UseFullGlyphHeight = value;
|
||||
}
|
||||
|
||||
public Bindable<string> Current
|
||||
{
|
||||
get => spriteText.Current;
|
||||
set => spriteText.Current = value;
|
||||
}
|
||||
|
||||
public GlowingSpriteText()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set
|
||||
{
|
||||
iconColour = value;
|
||||
icon.Colour = value;
|
||||
icon.FadeColour(value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
};
|
||||
|
||||
ItemsContainer.Padding = new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
|
||||
|
||||
MaxHeight = 250;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
||||
@@ -17,6 +17,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuDropdown<T> : Dropdown<T>, IHasAccentColour
|
||||
{
|
||||
private const float corner_radius = 4;
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
@@ -57,9 +59,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
|
||||
public OsuDropdownMenu()
|
||||
{
|
||||
CornerRadius = 4;
|
||||
CornerRadius = corner_radius;
|
||||
BackgroundColour = Color4.Black.Opacity(0.5f);
|
||||
|
||||
MaskingContainer.CornerRadius = corner_radius;
|
||||
|
||||
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
|
||||
ItemsContainer.Padding = new MarginPadding(5);
|
||||
}
|
||||
@@ -138,7 +142,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Foreground.Padding = new MarginPadding(2);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 6;
|
||||
CornerRadius = corner_radius;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -237,7 +241,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
AutoSizeAxes = Axes.None;
|
||||
Margin = new MarginPadding { Bottom = 4 };
|
||||
CornerRadius = 4;
|
||||
CornerRadius = corner_radius;
|
||||
Height = 40;
|
||||
|
||||
Foreground.Children = new Drawable[]
|
||||
|
||||
@@ -9,16 +9,20 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public abstract class RollingCounter<T> : Container
|
||||
public abstract class RollingCounter<T> : Container, IHasCurrentValue<T>
|
||||
where T : struct, IEquatable<T>
|
||||
{
|
||||
/// <summary>
|
||||
/// The current value.
|
||||
/// </summary>
|
||||
public Bindable<T> Current = new Bindable<T>();
|
||||
private readonly BindableWithCurrent<T> current = new BindableWithCurrent<T>();
|
||||
|
||||
public Bindable<T> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
private SpriteText displayedCountSpriteText;
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@@ -32,6 +33,11 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
set => Component.Text = value;
|
||||
}
|
||||
|
||||
public Container TabbableContentContainer
|
||||
{
|
||||
set => Component.TabbableContentContainer = value;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
|
||||
@@ -25,7 +25,13 @@ namespace osu.Game.IO
|
||||
this.subPath = subPath;
|
||||
}
|
||||
|
||||
protected virtual string MutatePath(string path) => !string.IsNullOrEmpty(subPath) ? Path.Combine(subPath, path) : path;
|
||||
protected virtual string MutatePath(string path)
|
||||
{
|
||||
if (path == null)
|
||||
return null;
|
||||
|
||||
return !string.IsNullOrEmpty(subPath) ? Path.Combine(subPath, path) : path;
|
||||
}
|
||||
|
||||
protected virtual void ChangeTargetStorage(Storage newStorage)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Input
|
||||
{
|
||||
public class GameIdleTracker : IdleTracker
|
||||
{
|
||||
private InputManager inputManager;
|
||||
|
||||
public GameIdleTracker(int time)
|
||||
: base(time)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
inputManager = GetContainingInputManager();
|
||||
}
|
||||
|
||||
protected override bool AllowIdle => inputManager.FocusedDrawable == null;
|
||||
}
|
||||
}
|
||||
@@ -56,13 +56,14 @@ namespace osu.Game.Online.Leaderboards
|
||||
scrollFlow?.FadeOut(fade_duration, Easing.OutQuint).Expire();
|
||||
scrollFlow = null;
|
||||
|
||||
loading.Hide();
|
||||
|
||||
showScoresDelegate?.Cancel();
|
||||
showScoresCancellationSource?.Cancel();
|
||||
|
||||
if (scores == null || !scores.Any())
|
||||
{
|
||||
loading.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
// ensure placeholder is hidden when displaying scores
|
||||
PlaceholderState = PlaceholderState.Successful;
|
||||
@@ -84,6 +85,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
}
|
||||
|
||||
scrollContainer.ScrollTo(0f, false);
|
||||
loading.Hide();
|
||||
}, (showScoresCancellationSource = new CancellationTokenSource()).Token));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,7 +72,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api, OsuColour colour)
|
||||
private void load(IAPIProvider api, OsuColour colour, ScoreManager scoreManager)
|
||||
{
|
||||
var user = score.User;
|
||||
|
||||
@@ -194,7 +194,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
{
|
||||
TextColour = Color4.White,
|
||||
GlowColour = Color4Extensions.FromHex(@"83ccfa"),
|
||||
Text = score.TotalScore.ToString(@"N0"),
|
||||
Current = scoreManager.GetBindableTotalScoreString(score),
|
||||
Font = OsuFont.Numeric.With(size: 23),
|
||||
},
|
||||
RankContainer = new Container
|
||||
|
||||
+10
-24
@@ -31,6 +31,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@@ -38,6 +39,7 @@ using osu.Game.Input;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays.Music;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Overlays.Volume;
|
||||
@@ -609,12 +611,19 @@ namespace osu.Game
|
||||
d.Origin = Anchor.TopRight;
|
||||
}), rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(new CollectionManager(Storage)
|
||||
{
|
||||
PostNotification = n => notifications.Post(n),
|
||||
GetStableStorage = GetStorageForStableInstall
|
||||
}, Add, true);
|
||||
|
||||
loadComponentSingleFile(screenshotManager, Add);
|
||||
|
||||
// dependency on notification overlay, dependent by settings overlay
|
||||
loadComponentSingleFile(CreateUpdateManager(), Add, true);
|
||||
|
||||
// overlay elements
|
||||
loadComponentSingleFile(new ManageCollectionsDialog(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
|
||||
@@ -647,6 +656,7 @@ namespace osu.Game
|
||||
chatOverlay.State.ValueChanged += state => channelManager.HighPollRate.Value = state.NewValue == Visibility.Visible;
|
||||
|
||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||
Add(new MusicKeyBindingHandler());
|
||||
|
||||
// side overlays which cancel each other.
|
||||
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
|
||||
@@ -718,24 +728,6 @@ namespace osu.Game
|
||||
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
|
||||
}
|
||||
|
||||
public class GameIdleTracker : IdleTracker
|
||||
{
|
||||
private InputManager inputManager;
|
||||
|
||||
public GameIdleTracker(int time)
|
||||
: base(time)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
inputManager = GetContainingInputManager();
|
||||
}
|
||||
|
||||
protected override bool AllowIdle => inputManager.FocusedDrawable == null;
|
||||
}
|
||||
|
||||
private void forwardLoggedErrorsToNotifications()
|
||||
{
|
||||
int recentLogCount = 0;
|
||||
@@ -991,10 +983,4 @@ namespace osu.Game
|
||||
Exit();
|
||||
}
|
||||
}
|
||||
|
||||
public enum ScorePresentType
|
||||
{
|
||||
Results,
|
||||
Gameplay
|
||||
}
|
||||
}
|
||||
|
||||
+12
-10
@@ -58,6 +58,8 @@ namespace osu.Game
|
||||
|
||||
protected ScoreManager ScoreManager;
|
||||
|
||||
protected BeatmapDifficultyManager DifficultyManager;
|
||||
|
||||
protected SkinManager SkinManager;
|
||||
|
||||
protected RulesetStore RulesetStore;
|
||||
@@ -197,8 +199,8 @@ namespace osu.Game
|
||||
dependencies.Cache(FileStore = new FileStore(contextFactory, Storage));
|
||||
|
||||
// ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup()
|
||||
dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, API, contextFactory, Host));
|
||||
dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, contextFactory, RulesetStore, API, Audio, Host, defaultBeatmap));
|
||||
dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, API, contextFactory, Host, () => DifficultyManager, LocalConfig));
|
||||
dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, contextFactory, RulesetStore, API, Audio, Host, defaultBeatmap, true));
|
||||
|
||||
// this should likely be moved to ArchiveModelManager when another case appers where it is necessary
|
||||
// to have inter-dependent model managers. this could be obtained with an IHasForeign<T> interface to
|
||||
@@ -221,9 +223,8 @@ namespace osu.Game
|
||||
ScoreManager.Undelete(getBeatmapScores(item), true);
|
||||
});
|
||||
|
||||
var difficultyManager = new BeatmapDifficultyManager();
|
||||
dependencies.Cache(difficultyManager);
|
||||
AddInternal(difficultyManager);
|
||||
dependencies.Cache(DifficultyManager = new BeatmapDifficultyManager());
|
||||
AddInternal(DifficultyManager);
|
||||
|
||||
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
|
||||
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
|
||||
@@ -250,10 +251,11 @@ namespace osu.Game
|
||||
AddInternal(apiAccess);
|
||||
AddInternal(RulesetConfigCache);
|
||||
|
||||
GlobalActionContainer globalBinding;
|
||||
|
||||
MenuCursorContainer = new MenuCursorContainer { RelativeSizeAxes = Axes.Both };
|
||||
MenuCursorContainer.Child = globalBinding = new GlobalActionContainer(this)
|
||||
|
||||
GlobalActionContainer globalBindings;
|
||||
|
||||
MenuCursorContainer.Child = globalBindings = new GlobalActionContainer(this)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||
@@ -261,8 +263,8 @@ namespace osu.Game
|
||||
|
||||
base.Content.Add(CreateScalingContainer().WithChild(MenuCursorContainer));
|
||||
|
||||
KeyBindingStore.Register(globalBinding);
|
||||
dependencies.Cache(globalBinding);
|
||||
KeyBindingStore.Register(globalBindings);
|
||||
dependencies.Cache(globalBindings);
|
||||
|
||||
PreviewTrackManager previewTrackManager;
|
||||
dependencies.Cache(previewTrackManager = new PreviewTrackManager());
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
public BeatmapListingTitle()
|
||||
{
|
||||
Title = "beatmap listing";
|
||||
Description = "Browse for new beatmaps";
|
||||
Description = "browse for new beatmaps";
|
||||
IconTexture = "Icons/Hexacons/beatmap";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,6 +25,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
private const float row_height = 22;
|
||||
private const int text_size = 12;
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
private readonly FillFlowContainer backgroundFlow;
|
||||
|
||||
private Color4 highAccuracyColour;
|
||||
@@ -121,7 +124,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding { Right = horizontal_inset },
|
||||
Text = $@"{score.TotalScore:N0}",
|
||||
Current = scoreManager.GetBindableTotalScoreString(score),
|
||||
Font = OsuFont.GetFont(size: text_size, weight: index == 0 ? FontWeight.Bold : FontWeight.Medium)
|
||||
},
|
||||
new OsuSpriteText
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -38,6 +39,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
private readonly FillFlowContainer<InfoColumn> statisticsColumns;
|
||||
private readonly ModsInfoColumn modsColumn;
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
public TopScoreStatisticsSection()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@@ -87,6 +91,15 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
if (score != null)
|
||||
totalScoreColumn.Current = scoreManager.GetBindableTotalScoreString(score);
|
||||
}
|
||||
|
||||
private ScoreInfo score;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the score to be displayed.
|
||||
/// </summary>
|
||||
@@ -94,7 +107,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
set
|
||||
{
|
||||
totalScoreColumn.Text = $@"{value.TotalScore:N0}";
|
||||
if (score == value)
|
||||
return;
|
||||
|
||||
score = value;
|
||||
|
||||
accuracyColumn.Text = value.DisplayAccuracy;
|
||||
maxComboColumn.Text = $@"{value.MaxCombo:N0}x";
|
||||
ppColumn.Alpha = value.Beatmap?.Status == BeatmapSetOnlineStatus.Ranked ? 1 : 0;
|
||||
@@ -102,6 +119,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
statisticsColumns.ChildrenEnumerable = value.SortedStatistics.Select(kvp => createStatisticsColumn(kvp.Key, kvp.Value));
|
||||
modsColumn.Mods = value.Mods;
|
||||
|
||||
if (scoreManager != null)
|
||||
totalScoreColumn.Current = scoreManager.GetBindableTotalScoreString(value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -190,6 +210,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
set => text.Text = value;
|
||||
}
|
||||
|
||||
public Bindable<string> Current
|
||||
{
|
||||
get => text.Current;
|
||||
set => text.Current = value;
|
||||
}
|
||||
}
|
||||
|
||||
private class ModsInfoColumn : InfoColumn
|
||||
|
||||
@@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
public ChangelogHeaderTitle()
|
||||
{
|
||||
Title = "changelog";
|
||||
Description = "Track recent dev updates in the osu! ecosystem";
|
||||
Description = "track recent dev updates in the osu! ecosystem";
|
||||
IconTexture = "Icons/Hexacons/devtools";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/messaging";
|
||||
public string Title => "chat";
|
||||
public string Description => "Join the real-time discussion";
|
||||
public string Description => "join the real-time discussion";
|
||||
|
||||
private const float textbox_height = 60;
|
||||
private const float channel_selection_min_height = 0.3f;
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
public DashboardTitle()
|
||||
{
|
||||
Title = "dashboard";
|
||||
Description = "View your friends and other information";
|
||||
Description = "view your friends and other information";
|
||||
IconTexture = "Icons/Hexacons/social";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,81 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays.OSD;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
/// <summary>
|
||||
/// Handles <see cref="GlobalAction"/>s related to music playback, and displays <see cref="Toast"/>s via the global <see cref="OnScreenDisplay"/> accordingly.
|
||||
/// </summary>
|
||||
public class MusicKeyBindingHandler : Component, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private MusicController musicController { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private OnScreenDisplay onScreenDisplay { get; set; }
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (beatmap.Disabled)
|
||||
return false;
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.MusicPlay:
|
||||
// use previous state as TogglePause may not update the track's state immediately (state update is run on the audio thread see https://github.com/ppy/osu/issues/9880#issuecomment-674668842)
|
||||
bool wasPlaying = musicController.IsPlaying;
|
||||
|
||||
if (musicController.TogglePause())
|
||||
onScreenDisplay?.Display(new MusicActionToast(wasPlaying ? "Pause track" : "Play track"));
|
||||
return true;
|
||||
|
||||
case GlobalAction.MusicNext:
|
||||
musicController.NextTrack(() => onScreenDisplay?.Display(new MusicActionToast("Next track")));
|
||||
|
||||
return true;
|
||||
|
||||
case GlobalAction.MusicPrev:
|
||||
musicController.PreviousTrack(res =>
|
||||
{
|
||||
switch (res)
|
||||
{
|
||||
case PreviousTrackResult.Restart:
|
||||
onScreenDisplay?.Display(new MusicActionToast("Restart track"));
|
||||
break;
|
||||
|
||||
case PreviousTrackResult.Previous:
|
||||
onScreenDisplay?.Display(new MusicActionToast("Previous track"));
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
}
|
||||
|
||||
private class MusicActionToast : Toast
|
||||
{
|
||||
public MusicActionToast(string action)
|
||||
: base("Music Playback", action, string.Empty)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,12 +12,9 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays.OSD;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
@@ -25,7 +22,7 @@ namespace osu.Game.Overlays
|
||||
/// <summary>
|
||||
/// Handles playback of the global music track.
|
||||
/// </summary>
|
||||
public class MusicController : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
||||
public class MusicController : CompositeDrawable
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
@@ -62,9 +59,6 @@ namespace osu.Game.Overlays
|
||||
[Resolved]
|
||||
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private OnScreenDisplay onScreenDisplay { get; set; }
|
||||
|
||||
[NotNull]
|
||||
public DrawableTrack CurrentTrack { get; private set; } = new DrawableTrack(new TrackVirtual(1000));
|
||||
|
||||
@@ -207,7 +201,13 @@ namespace osu.Game.Overlays
|
||||
/// <summary>
|
||||
/// Play the previous track or restart the current track if it's current time below <see cref="restart_cutoff_point"/>.
|
||||
/// </summary>
|
||||
public void PreviousTrack() => Schedule(() => prev());
|
||||
/// <param name="onSuccess">Invoked when the operation has been performed successfully.</param>
|
||||
public void PreviousTrack(Action<PreviousTrackResult> onSuccess = null) => Schedule(() =>
|
||||
{
|
||||
PreviousTrackResult res = prev();
|
||||
if (res != PreviousTrackResult.None)
|
||||
onSuccess?.Invoke(res);
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
/// Play the previous track or restart the current track if it's current time below <see cref="restart_cutoff_point"/>.
|
||||
@@ -243,7 +243,14 @@ namespace osu.Game.Overlays
|
||||
/// <summary>
|
||||
/// Play the next random or playlist track.
|
||||
/// </summary>
|
||||
public void NextTrack() => Schedule(() => next());
|
||||
/// <param name="onSuccess">Invoked when the operation has been performed successfully.</param>
|
||||
/// <returns>A <see cref="ScheduledDelegate"/> of the operation.</returns>
|
||||
public void NextTrack(Action onSuccess = null) => Schedule(() =>
|
||||
{
|
||||
bool res = next();
|
||||
if (res)
|
||||
onSuccess?.Invoke();
|
||||
});
|
||||
|
||||
private bool next()
|
||||
{
|
||||
@@ -279,6 +286,11 @@ namespace osu.Game.Overlays
|
||||
|
||||
private void changeBeatmap(WorkingBeatmap newWorking)
|
||||
{
|
||||
// This method can potentially be triggered multiple times as it is eagerly fired in next() / prev() to ensure correct execution order
|
||||
// (changeBeatmap must be called before consumers receive the bindable changed event, which is not the case when the local beatmap bindable is updated directly).
|
||||
if (newWorking == current)
|
||||
return;
|
||||
|
||||
var lastWorking = current;
|
||||
|
||||
TrackChangeDirection direction = TrackChangeDirection.None;
|
||||
@@ -402,54 +414,6 @@ namespace osu.Game.Overlays
|
||||
mod.ApplyToTrack(CurrentTrack);
|
||||
}
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (beatmap.Disabled)
|
||||
return false;
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.MusicPlay:
|
||||
if (TogglePause())
|
||||
onScreenDisplay?.Display(new MusicControllerToast(IsPlaying ? "Play track" : "Pause track"));
|
||||
return true;
|
||||
|
||||
case GlobalAction.MusicNext:
|
||||
if (next())
|
||||
onScreenDisplay?.Display(new MusicControllerToast("Next track"));
|
||||
|
||||
return true;
|
||||
|
||||
case GlobalAction.MusicPrev:
|
||||
switch (prev())
|
||||
{
|
||||
case PreviousTrackResult.Restart:
|
||||
onScreenDisplay?.Display(new MusicControllerToast("Restart track"));
|
||||
break;
|
||||
|
||||
case PreviousTrackResult.Previous:
|
||||
onScreenDisplay?.Display(new MusicControllerToast("Previous track"));
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
}
|
||||
|
||||
public class MusicControllerToast : Toast
|
||||
{
|
||||
public MusicControllerToast(string action)
|
||||
: base("Music Playback", action, string.Empty)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum TrackChangeDirection
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace osu.Game.Overlays.News
|
||||
public NewsHeaderTitle()
|
||||
{
|
||||
Title = "news";
|
||||
Description = "Get up-to-date on community happenings";
|
||||
Description = "get up-to-date on community happenings";
|
||||
IconTexture = "Icons/Hexacons/news";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,8 +19,8 @@ namespace osu.Game.Overlays
|
||||
public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/notification";
|
||||
public string Title => "Notifications";
|
||||
public string Description => "Waiting for 'ya";
|
||||
public string Title => "notifications";
|
||||
public string Description => "waiting for 'ya";
|
||||
|
||||
private const float width = 320;
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/music";
|
||||
public string Title => "now playing";
|
||||
public string Description => "Manage the currently playing track";
|
||||
public string Description => "manage the currently playing track";
|
||||
|
||||
private const float player_height = 130;
|
||||
private const float transition_length = 800;
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Rankings
|
||||
public RankingsTitle()
|
||||
{
|
||||
Title = "ranking";
|
||||
Description = "Find out who's the best right now";
|
||||
Description = "find out who's the best right now";
|
||||
IconTexture = "Icons/Hexacons/rankings";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Settings.Sections.Gameplay;
|
||||
using osu.Game.Rulesets;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Logging;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
@@ -34,9 +36,17 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
|
||||
{
|
||||
SettingsSubsection section = ruleset.CreateSettings();
|
||||
if (section != null)
|
||||
Add(section);
|
||||
try
|
||||
{
|
||||
SettingsSubsection section = ruleset.CreateSettings();
|
||||
|
||||
if (section != null)
|
||||
Add(section);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Failed to load ruleset settings");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,9 +3,11 @@
|
||||
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
@@ -19,14 +21,15 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
private TriangleButton importBeatmapsButton;
|
||||
private TriangleButton importScoresButton;
|
||||
private TriangleButton importSkinsButton;
|
||||
private TriangleButton importCollectionsButton;
|
||||
private TriangleButton deleteBeatmapsButton;
|
||||
private TriangleButton deleteScoresButton;
|
||||
private TriangleButton deleteSkinsButton;
|
||||
private TriangleButton restoreButton;
|
||||
private TriangleButton undeleteButton;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, DialogOverlay dialogOverlay)
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, DialogOverlay dialogOverlay)
|
||||
{
|
||||
if (beatmaps.SupportsImportFromStable)
|
||||
{
|
||||
@@ -93,20 +96,46 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
});
|
||||
}
|
||||
|
||||
AddRange(new Drawable[]
|
||||
Add(deleteSkinsButton = new DangerousSettingsButton
|
||||
{
|
||||
deleteSkinsButton = new DangerousSettingsButton
|
||||
Text = "Delete ALL skins",
|
||||
Action = () =>
|
||||
{
|
||||
Text = "Delete ALL skins",
|
||||
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
|
||||
{
|
||||
deleteSkinsButton.Enabled.Value = false;
|
||||
Task.Run(() => skins.Delete(skins.GetAllUserSkins())).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true));
|
||||
}));
|
||||
}
|
||||
});
|
||||
|
||||
if (collectionManager != null)
|
||||
{
|
||||
if (collectionManager.SupportsImportFromStable)
|
||||
{
|
||||
Add(importCollectionsButton = new SettingsButton
|
||||
{
|
||||
Text = "Import collections from stable",
|
||||
Action = () =>
|
||||
{
|
||||
importCollectionsButton.Enabled.Value = false;
|
||||
collectionManager.ImportFromStableAsync().ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Add(new DangerousSettingsButton
|
||||
{
|
||||
Text = "Delete ALL collections",
|
||||
Action = () =>
|
||||
{
|
||||
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
|
||||
{
|
||||
deleteSkinsButton.Enabled.Value = false;
|
||||
Task.Run(() => skins.Delete(skins.GetAllUserSkins())).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true));
|
||||
}));
|
||||
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(collectionManager.DeleteAll));
|
||||
}
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
restoreButton = new SettingsButton
|
||||
{
|
||||
Text = "Restore all hidden difficulties",
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public string IconTexture => "Icons/Hexacons/settings";
|
||||
public string Title => "settings";
|
||||
public string Description => "Change the way osu! behaves";
|
||||
public string Description => "change the way osu! behaves";
|
||||
|
||||
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
|
||||
{
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user