Dean Herbert
d3a17b65d5
Move public methods upwards
2020-12-04 14:36:40 +09:00
Dean Herbert
8988023407
Tidy up code formatting and remove unnecessarily publicly exposed methods
2020-12-04 14:35:56 +09:00
ekrctb
23af70dd32
Invert if
2020-12-04 10:24:25 +09:00
ekrctb
e82ca66d3e
Fix depth of dropped objects
2020-12-04 10:21:54 +09:00
ekrctb
7e66714c2f
Use ApplyCustomUpdateState for dropping transformation
...
We cannot just apply the transforms because DHO clears transforms when state is updated
2020-12-03 18:46:58 +09:00
ekrctb
be456f9c6b
Make DroppedObjectAnimation private
2020-12-03 18:46:58 +09:00
ekrctb
5a5c956ced
Move more logic to Catcher from CatcherArea
2020-12-03 16:44:36 +09:00
ekrctb
2eb2c934cc
Refactor fruit dropping code
...
- The repeated `Remove` call was quadratic complexity.
Now it is linear time.
2020-12-03 16:44:36 +09:00
ekrctb
873f2363c1
Simplify the fruit stacking code
...
It is now more clear that
the expression of distance checking is probably unintended (a bug)
2020-12-03 16:44:36 +09:00
ekrctb
8d32cca5d6
Use more specific type for caught object
2020-12-03 16:44:36 +09:00
ekrctb
a231a4aa6d
Remove unused method
2020-12-03 16:44:36 +09:00
ekrctb
af45e8d97b
Don't delay caught fruit loading
...
It is not needed anymore because
some code in DCHO is moved from `load` to constructor.
2020-12-03 16:44:36 +09:00
ekrctb
e5c8e06c4b
Create children in the constructor
2020-12-03 16:44:36 +09:00
Dan Balasescu
2e0fdf9bca
Merge pull request #11011 from ekrctb/catch-pooling-initial
...
Initial implementation of hit object pooling in osu!catch ruleset
2020-12-02 13:02:22 +09:00
ekrctb
e8842eed81
Use bigger initial capacity for catch hit object pool
2020-12-01 14:50:42 +09:00
ekrctb
a16b265090
Apply suggested styling changes
2020-12-01 14:46:04 +09:00
smoogipoo
5945c088cb
A few code standard cleanups
2020-12-01 12:57:37 +09:00
ekrctb
08cb84b325
Pool osu!catch hit explosion
2020-12-01 11:32:20 +09:00
ekrctb
d1076778fd
Convert switch expression to switch statement
2020-12-01 09:50:52 +09:00
ekrctb
70628235e3
Use hit object pooling for BananaShower
.
2020-11-30 19:22:40 +09:00
ekrctb
9611aaf09e
Use hit object pooling for JuiceStream
.
...
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
2020-11-30 19:19:14 +09:00
ekrctb
b76ae525b2
Use hit object pooling for Fruit
and Banana
.
2020-11-30 19:07:50 +09:00
ekrctb
94fd607a7c
Use hit object pooling for Droplet
and TinyDroplet
.
2020-11-30 19:04:09 +09:00
ekrctb
05aaa377e7
Don't use CreateDrawableRepresentation in CatcherArea
2020-11-30 19:02:49 +09:00
Dean Herbert
9fbfb1aa9f
Add comment explaining requirement
2020-11-30 15:22:55 +09:00
Dean Herbert
73990a6674
Fix osu!catch combo counter not showing after 1 combo
2020-11-30 15:20:52 +09:00
ekrctb
c99d34d140
Merge branch 'master' into palpable-catch-hit-object
2020-11-26 12:24:57 +09:00
ekrctb
3c3229ac4b
Remove redundant StaysOnPlate
2020-11-25 07:59:45 +09:00
ekrctb
ab7251d742
Move members to PalpableCatchHitObject
2020-11-24 19:57:37 +09:00
ekrctb
c506b438bf
Remove more code and make some methods private
2020-11-22 18:51:16 +09:00
ekrctb
4345d8dcb6
Event -> virtual method
2020-11-21 15:20:33 +09:00
ekrctb
82aefa3868
Rework and rename to OnNewDrawableHitObject.
...
The semantics is changed and hopefully more clear.
2020-11-21 00:27:19 +09:00
ekrctb
468b2a97cb
Use events instead of overriding Add (catch)
2020-11-20 17:56:47 +09:00
Dean Herbert
4024b44a53
Fix unsafe manipulation of parent's children from child
2020-10-19 17:41:21 +09:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
smoogipoo
4ca9a69de2
Use new hit results in catch
2020-09-29 16:33:38 +09:00
Dean Herbert
1c58f568d6
Simplify and reformat rewind/transform logic
2020-09-22 12:54:21 +09:00
Dean Herbert
08d8975566
Remove DisplayInitialCombo method for simplicity
2020-09-22 12:35:18 +09:00
Bartłomiej Dach
fcf3a1d13c
Encapsulate combo display better
2020-09-12 22:40:34 +02:00
Salman Ahmed
a0a4501008
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-09-01 20:17:25 +03:00
Salman Ahmed
ba8a4eb6f0
Move osu!catch combo counter display to inside CatcherArea
2020-09-01 20:17:21 +03:00
Salman Ahmed
cf6b34db1e
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-08-22 13:07:28 +03:00
smoogipoo
62d833d63d
Fix comment
2020-08-21 13:14:50 +09:00
smoogipoo
6ad7a3686b
Simplify condition
2020-08-21 13:13:08 +09:00
smoogipoo
855b5ba4ed
Merge branch 'master' into add-droplet-hypers
2020-08-21 13:09:16 +09:00
Dean Herbert
f0ba587515
Merge branch 'master' into fix-catch-double-sample
2020-08-21 12:38:29 +09:00
Bartłomiej Dach
9546fbb64b
Prevent catcher from performing invalid catches
2020-08-20 19:06:29 +02:00
Bartłomiej Dach
28534c1599
Reintroduce PalpableCatchHitObject at data level
2020-08-20 19:06:26 +02:00
smoogipoo
f956c9fe37
Clobber in a gameplay test
2020-08-21 02:01:29 +09:00
Dean Herbert
a94a86178b
Align osu!catch playfield with stable 1:1
2020-08-20 19:12:37 +09:00
Dean Herbert
1f14d9b690
Use correct width adjust for osu!catch playfield
2020-08-20 18:15:06 +09:00
Salman Ahmed
af52b73b06
Fill out missing documentation
2020-08-19 08:39:40 +03:00
Salman Ahmed
d4bde0afe5
Do not pass accent value on a reverted miss judgement
2020-08-19 08:18:30 +03:00
Salman Ahmed
4dbf695bca
Fix wrong ordering
2020-08-04 00:04:00 +03:00
Salman Ahmed
f37ba49f7f
Add catch-specific combo counter with its legacy design
2020-08-03 22:13:02 +03:00
Dean Herbert
02678c04d5
Merge pull request #9556 from gagahpangeran/toggle-hit-lighting-catch
2020-07-17 17:06:40 +09:00
Dan Balasescu
ab477c3be4
Remove returns xmldoc
2020-07-16 15:55:35 +09:00
Dean Herbert
c42b315abb
Expose via CreateProxiedContent method
2020-07-16 15:35:19 +09:00
Dean Herbert
3666599053
Remove space
2020-07-15 22:00:48 +09:00
Dean Herbert
72789dc0aa
Remove redundant array spec
2020-07-15 21:52:37 +09:00
Dean Herbert
2624862e32
Fix osu!catch dropping fruit appearing above the plate instead of behind
2020-07-15 20:58:09 +09:00
Gagah Pangeran
3e2d184a91
change hitlighting bool to bindable
2020-07-14 10:52:34 +07:00
Gagah Pangeran
a25f4880d6
disable hit explotion when hit lighting off
2020-07-14 10:35:01 +07:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
...
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Bartłomiej Dach
5bab53b04c
Centralise trail visibility state management
2020-05-10 17:05:30 +02:00
Salman Ahmed
b44a70ef9a
Let the catcher be responsible for stopping the trails
2020-05-07 01:46:37 +03:00
Bartłomiej Dach
25f73c0b9f
Add [NotNull] annotation
2020-05-06 23:40:36 +02:00
Bartłomiej Dach
52d1e2b5f8
Improve xmldoc
2020-05-06 23:28:54 +02:00
Bartłomiej Dach
ed83ac188e
Remove special case for moving catcher sprite
2020-05-06 23:25:25 +02:00
Salman Ahmed
278c3795e4
Merge remote-tracking branch 'upstream/master' into catch-hyperdash-catcher-colouring
2020-04-23 05:21:56 +03:00
Salman Ahmed
883788dd5a
Privatize externally-unused methods
2020-04-22 07:37:49 +03:00
Salman Ahmed
fccb30e031
Adjust documents
...
*whoops*
2020-04-22 07:36:59 +03:00
Salman Ahmed
f841eb7e06
Replace constructing a whole Catcher with static calculation methods
2020-04-22 07:27:15 +03:00
Salman Ahmed
2d4077e713
Reword special default hyper-dash colour constant a bit
2020-04-22 05:25:40 +03:00
Salman Ahmed
9ab0f6d8bc
Separate trail-related logic to its own container
2020-04-22 05:12:29 +03:00
Salman Ahmed
95de2c6f7f
Mark Catcher.additiveTarget to never be null
...
And provide empty containers instead.
2020-04-22 05:04:07 +03:00
Salman Ahmed
c8c2b51108
Remove redundant property set
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-04-21 11:44:39 +03:00
Salman Ahmed
ee62739b08
Simplify process of adding catcher trails
2020-04-21 11:44:39 +03:00
Salman Ahmed
a82efa626e
Add XMLDoc for default hyper-dash colour constant
2020-04-21 11:44:39 +03:00
Salman Ahmed
282d100109
Fix XMLDoc references
2020-04-21 06:09:57 +03:00
Salman Ahmed
9373520bca
Add constant for special colour of catcher on default skin
2020-04-21 05:59:37 +03:00
Salman Ahmed
e17a44c99b
Merge branch 'master' of github.com:ppy/osu into catch-hyperdash-catcher-colouring
2020-04-21 05:58:56 +03:00
Salman Ahmed
d27d8671ab
Convert all static getter-only properties to static readonly fields
2020-04-08 14:23:29 +03:00
Salman Ahmed
42ccee5e6c
Fix CI issue
2020-04-05 00:15:42 +03:00
Salman Ahmed
0014a8404e
GetHyperDashEndGlowColour() -> GetHyperDashCatcherAfterImageColour()
2020-04-04 23:12:42 +03:00
Salman Ahmed
19f39fe632
Change AdditiveTarget into a set method
2020-04-04 19:33:52 +03:00
Salman Ahmed
fbe95a52e3
Remove unnecessary restating comment
2020-04-04 19:29:41 +03:00
Salman Ahmed
50604dc7b2
Update catcher hyper-dashing colours on changing hyper-dash state only
2020-04-04 19:29:06 +03:00
Salman Ahmed
f3bcb0628c
Add helper methods for retrieving other skin hyper-dash colours
2020-04-04 19:09:52 +03:00
Salman Ahmed
ee247e58c8
Merge branch 'catch-hyperdash-fruit-colouring' into catch-hyperdash-catcher-colouring
2020-04-04 18:07:29 +03:00
Salman Ahmed
f67a62699b
Merge remote-tracking branch 'upstream/master' into catch-hyperdash-fruit-colouring
2020-04-03 19:57:52 +03:00
Dean Herbert
51db361c32
Update usages of Animation and Video in line with framework changes
2020-04-03 16:00:06 +09:00
Dean Herbert
f653d37058
Merge pull request #8521 from peppy/remove-scale-down-to-fit
...
Remove ScaleDownToFit as it was implemented without enough safety
2020-03-31 23:22:04 +09:00
Dean Herbert
b7d73f96ea
Fix osu!catch catcher hit area being too large
2020-03-31 18:33:09 +09:00
Dean Herbert
1fce7cce01
Remove ScaleDownToFit as it was not implemented without enough safety
2020-03-31 13:50:04 +09:00
Salman Ahmed
c2e31f53f1
Merge remote-tracking branch 'upstream/master' into catch-hyperdash-fruit-colouring
2020-03-28 07:44:11 +03:00
Dean Herbert
2949e8dc27
Reduce spread of stacked fruit
2020-03-26 16:58:23 +09:00
Salman Ahmed
fecafc2e48
Fix additive target accidentally clears all of the added containers
...
It sets the AdditiveTarget on the object initializer but then the catcher is set to Child which wipes up all of the existing children (containers added by Catcher through AdditiveTarget setter)
2020-03-26 09:14:44 +03:00
Salman Ahmed
302fdd834a
Add support for custom hyper-dash catcher colouring
2020-03-26 09:11:59 +03:00
Salman Ahmed
e3a7c8a124
Make catcher trails colouring per container
2020-03-26 09:11:31 +03:00
Salman Ahmed
0a368f13d9
Add default hyper-dash colour constant on Catcher
2020-03-26 05:42:11 +03:00
Dean Herbert
388cf5c83a
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
Dean Herbert
96a849f897
Add remaining replay recorders
2020-03-24 14:55:49 +09:00
Bartłomiej Dach
f904859943
Remove leftover unused private methods
2020-03-15 15:45:13 +01:00
Dean Herbert
d3f23b766e
Move across to new file in line with master
2020-03-14 17:06:23 +09:00
Dean Herbert
9ea0e83f3d
Merge branch 'master' into correct-trail-animation-frame
2020-03-14 16:57:35 +09:00
Dean Herbert
45dfb22bd5
Centralise additive texture creation
2020-03-14 16:39:44 +09:00
Dean Herbert
202c8cdad8
Add braces to satisfy codefactor
2020-03-14 15:35:59 +09:00
Dean Herbert
1733519c3a
Split out CatcherArea nested classes and reorder methods
2020-03-13 12:59:30 +09:00
Dean Herbert
c30bfa79e7
Merge branch 'master' into correct-trail-animation-frame
2020-03-13 09:55:41 +09:00
Andrei Zavatski
bc2a1cdb62
Apply suggestions
2020-03-12 12:04:36 +03:00
Andrei Zavatski
e46c070d95
Add test scene
2020-03-11 23:09:29 +03:00
Andrei Zavatski
09b9983286
Fix CatcherAnimationState is Fail if missing banana shower
2020-03-11 21:14:07 +03:00
Dan Balasescu
03c8140d3c
Merge branch 'master' into add-catcher-animation-states
2020-03-11 14:53:14 +09:00
Dean Herbert
73b225ad62
Make catcher's trail reflect the current animation frame rather than play the full animation
2020-03-11 14:28:13 +09:00
Dean Herbert
1bad2ff879
Load all catcher states ahead-of-time to avoid blocking loads
2020-03-11 13:45:55 +09:00
Dean Herbert
eab544b49f
Add afterimage glow when entering hyperdash
2020-03-10 16:41:08 +09:00
Dean Herbert
7069cef9ce
Add catcher kiai/fail animation states
2020-03-10 15:28:37 +09:00
Dan Balasescu
a6cf6207aa
Merge pull request #8192 from peppy/fix-hyperdash
...
Fix hyperdash not initiating correctly when juice streams are present
2020-03-10 14:00:44 +09:00
Dean Herbert
0d18ea1d29
Add animation and fallback catcher support
2020-03-10 12:36:25 +09:00
Dean Herbert
e7f1f0f38b
Fix hyperdash not initiating correctly when juice streams are present
2020-03-10 10:21:32 +09:00
Dean Herbert
2aa649e073
Fix catcher dropping juice streams due to it considering ignored judgements
2020-02-26 19:31:49 +09:00
Bartłomiej Dach
bf36dc10a5
Fix invalid cast
...
Since introduction of IgnoreJudgement and its usage in JuiceStream
and BananaShower the hard cast in CatcherArea that was used to check
if the drawable hit object should cause the fruits on the plate explode
at the end of combo caused a hard crash instead, since IgnoreJudgement
was no longer deriving from CatchJudgement.
Replace the hard cast with a soft pattern-matched cast.
2020-02-25 23:21:54 +01:00
Dean Herbert
a55b2b8918
Add explosion effect when catching fruit
2020-02-21 18:09:50 +09:00
Dean Herbert
a7e3e8ace9
Merge branch 'master' into catch-drawable-namespace
2020-02-21 10:31:31 +09:00
Dean Herbert
8f5d3896f6
Remove unnecessary cast by changing method siganture
2020-02-20 15:45:47 +09:00
Dean Herbert
ea0bbd2926
Rename drawable namespace to avoid clashes with framework class
2020-02-19 18:01:59 +09:00
Dean Herbert
e1140d7c91
Fix caught fruit radius being incorrect due to moved scale
2020-02-19 17:28:40 +09:00
Dean Herbert
65320ace47
Merge branch 'master' into fix-catch-skin-change
2020-02-18 13:41:00 +09:00
Dean Herbert
79f3249d37
Fix typo in method
2020-02-18 13:40:50 +09:00
Dean Herbert
b4887f9120
Fix dropping fruit as well (with tidying along the way)
2020-02-18 12:24:22 +09:00
Dean Herbert
c51e5a8c1d
Fix osu!catch fruit exploding multiple timed is skin is changed during explode animation
2020-02-18 12:11:30 +09:00
Dean Herbert
a3e0f84fcc
Update catcher test to use SkinnableTestScene
2020-02-17 17:19:46 +09:00
Dean Herbert
d8ce1fd86c
Fix osu!catch not handling all vertical space
2020-01-30 13:23:39 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Dean Herbert
1e71681916
Fix osu!catch catcher not scaling down correctly
2019-12-10 02:00:39 +09:00
Dean Herbert
63128c9465
Extend mouse hiding in catch to include catcher area
2019-11-29 18:25:11 +09:00
Dean Herbert
3864ea6ca3
Move position updating logic back to CatcherArea
2019-11-29 18:24:46 +09:00
Dean Herbert
4f081f2fe8
Remove catch-specific cursor provider
2019-11-29 17:38:28 +09:00
Dean Herbert
8ec25a6af2
Merge branch 'master' into ctb-relax
2019-11-29 16:28:06 +09:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
7d7b9e36b2
Use compound assignment.
2019-11-12 19:53:50 +08:00
unknown
131809838f
pleasing CI
2019-11-03 16:22:07 +01:00
unknown
c180a71afe
even more formatting
2019-11-03 15:57:52 +01:00
unknown
9570f7c04b
more formatting
2019-11-03 15:34:09 +01:00
unknown
2a0db8aeac
add missing access modifier
2019-11-03 15:34:08 +01:00
unknown
883d5ed58e
formatting
2019-11-03 15:34:08 +01:00
unknown
bd5cb86b15
add license header
2019-11-03 15:34:08 +01:00
unknown
8e248d5cfa
add invisible cursor for ctb
2019-11-03 15:34:08 +01:00
Dean Herbert
82561aa44a
Fix catcher additive sprite rewinding and remove unnecessary update code
2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54
Fix exploding fruit not getting correct lifetime
2019-09-13 20:25:08 +09:00
Dean Herbert
ec7a50b75f
Fix already caught osu!catch objects not correctly disappearing
2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437
Fix catcher additive sprites staying on screen during rewind
2019-09-08 00:09:24 +09:00
Dean Herbert
d1cdf49dd5
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
iiSaLMaN
62edfe7327
Correct comment
2019-08-26 15:16:01 +03:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
Dean Herbert
9baf8160d1
Remove pointless SkinReloadableDrawable specification
2019-06-24 15:10:50 +09:00
Dean Herbert
d9f7011769
Use SkinnableSprite to reduce complexity of implementation
2019-06-24 15:10:50 +09:00
Lucas A
332ac0b82b
Fix CI inspections
2019-06-22 18:23:20 +02:00
Lucas A
e2f82ac29b
Move CatcherSprite to its own file + Make CatcherSprite a SkinReloadableDrawable
2019-06-22 17:53:00 +02:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
42eaabe24c
Fix editor blueprints being misplaced
...
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
14cef94a53
Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation
2019-03-29 12:59:26 +09:00
Dean Herbert
ed3746e166
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
Dean Herbert
9bf48863b0
Fix DrawableRuleset drawable creation method's name
2019-03-25 00:00:29 +09:00
Dean Herbert
7b6d882ce6
Remove double-generic type
2019-03-20 11:29:16 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2
Refactor RulesetContainer for readability
2019-03-19 20:21:31 +09:00
Dean Herbert
c496f6e56b
Fix usages of OnLoadComplete
2019-03-17 13:44:20 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
HoLLy
be6b5419c4
Remove uncommented line
...
Didn't mean to push this
2019-01-31 18:10:44 +01:00
HoLLy
30292f44da
Fix Catch diffcalc being off
2019-01-31 17:57:59 +01:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod
2018-11-15 00:35:42 +01:00
smoogipoo
d8e7ad8241
Fix post-rebase issues
2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666
Move scroll direction to scrollinginfo
2018-11-12 17:34:35 +09:00
smoogipoo
7f0f143a1b
Move IScrollAlgorithm to ScrollingRulesetContainer + use DI
2018-11-12 17:34:35 +09:00
smoogipoo
aee7a80e71
ScrollAlgorithm -> ScrollVisualisationMethod
2018-11-12 17:26:37 +09:00
jorolf
023924396d
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
2018-11-11 18:38:12 +01:00
smoogipoo
f66a9f4f1e
Rename IScrollChangeVisualiser -> IScrollAlgorithm
2018-11-08 14:04:21 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
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# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
ffbc88c1bf
Merge branch 'master' into fix-catch-scale
2018-10-12 20:56:37 +09:00
smoogipoo
ff559a3a1b
Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
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# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
d0007c047a
PlayfieldLayer -> PlayfieldAdjustmentContainer
2018-10-05 10:39:18 +09:00
smoogipoo
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00