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Merge remote-tracking branch 'upstream/master' into catch-hyperdash-catcher-colouring

This commit is contained in:
Salman Ahmed 2020-04-23 05:21:56 +03:00
commit 278c3795e4
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73 changed files with 619 additions and 953 deletions

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@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.412.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.417.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.421.0" />
</ItemGroup>
</Project>

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@ -72,8 +72,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
protected override Skill[] CreateSkills(IBeatmap beatmap)
{
using (var catcher = new Catcher(new Container(), beatmap.BeatmapInfo.BaseDifficulty))
halfCatcherWidth = catcher.CatchWidth * 0.5f;
halfCatcherWidth = Catcher.CalculateCatchWidth(beatmap.BeatmapInfo.BaseDifficulty) * 0.5f;
return new Skill[]
{

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@ -9,17 +9,26 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osuTK;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer
{
public override string Description => @"Use the mouse to control the catcher.";
private DrawableRuleset<CatchHitObject> drawableRuleset;
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
{
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
this.drawableRuleset = drawableRuleset;
}
public void ApplyToPlayer(Player player)
{
if (!drawableRuleset.HasReplayLoaded.Value)
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
}
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition

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@ -66,11 +66,6 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
private const float allowed_catch_range = 0.8f;
/// <summary>
/// Width of the area that can be used to attempt catches during gameplay.
/// </summary>
internal float CatchWidth => CatcherArea.CATCHER_SIZE * Math.Abs(Scale.X) * allowed_catch_range;
/// <summary>
/// The drawable catcher for <see cref="CurrentState"/>.
/// </summary>
@ -91,6 +86,11 @@ namespace osu.Game.Rulesets.Catch.UI
}
}
/// <summary>
/// Width of the area that can be used to attempt catches during gameplay.
/// </summary>
private readonly float catchWidth;
private Container<DrawableHitObject> caughtFruit;
private CatcherSprite catcherIdle;
@ -119,7 +119,9 @@ namespace osu.Game.Rulesets.Catch.UI
Size = new Vector2(CatcherArea.CATCHER_SIZE);
if (difficulty != null)
Scale = new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
Scale = calculateScale(difficulty);
catchWidth = CalculateCatchWidth(Scale);
}
[BackgroundDependencyLoader]
@ -154,6 +156,26 @@ namespace osu.Game.Rulesets.Catch.UI
updateCatcher();
}
/// <summary>
/// Calculates the scale of the catcher based off the provided beatmap difficulty.
/// </summary>
private static Vector2 calculateScale(BeatmapDifficulty difficulty)
=> new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
/// <summary>
/// Calculates the width of the area used for attempting catches in gameplay.
/// </summary>
/// <param name="scale">The scale of the catcher.</param>
internal static float CalculateCatchWidth(Vector2 scale)
=> CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * allowed_catch_range;
/// <summary>
/// Calculates the width of the area used for attempting catches in gameplay.
/// </summary>
/// <param name="difficulty">The beatmap difficulty.</param>
internal static float CalculateCatchWidth(BeatmapDifficulty difficulty)
=> CalculateCatchWidth(calculateScale(difficulty));
/// <summary>
/// Add a caught fruit to the catcher's stack.
/// </summary>
@ -192,7 +214,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// <returns>Whether the catch is possible.</returns>
public bool AttemptCatch(CatchHitObject fruit)
{
var halfCatchWidth = CatchWidth * 0.5f;
var halfCatchWidth = catchWidth * 0.5f;
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;

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@ -0,0 +1,6 @@
[General]
Version: 2.4
[Mania]
Keys: 4
ColumnLineWidth: 3,1,3,1,1

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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, 0), _ => new DefaultColumnBackground())
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, 1), _ => new DefaultColumnBackground())
{
RelativeSizeAxes = Axes.Both
}

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@ -67,6 +67,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
{
RelativeSizeAxes = Axes.Y,
Width = leftLineWidth,
Scale = new Vector2(0.740f, 1),
Colour = lineColour,
Alpha = hasLeftLine ? 1 : 0
},
@ -76,6 +77,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = rightLineWidth,
Scale = new Vector2(0.740f, 1),
Colour = lineColour,
Alpha = hasRightLine ? 1 : 0
},

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@ -11,11 +11,12 @@ using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using static osu.Game.Input.Handlers.ReplayInputHandler;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer
{
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
@ -33,15 +34,30 @@ namespace osu.Game.Rulesets.Osu.Mods
private ReplayState<OsuAction> state;
private double lastStateChangeTime;
private bool hasReplay;
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
// grab the input manager for future use.
osuInputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
}
public void ApplyToPlayer(Player player)
{
if (osuInputManager.ReplayInputHandler != null)
{
hasReplay = true;
return;
}
osuInputManager.AllowUserPresses = false;
}
public void Update(Playfield playfield)
{
if (hasReplay)
return;
bool requiresHold = false;
bool requiresHit = false;

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@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Taiko.Skinning;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests.Skinning
{
public class TestSceneTaikoPlayfield : TaikoSkinnableTestScene
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[]
{
typeof(HitTarget),
typeof(LegacyHitTarget),
}).ToList();
[Cached(typeof(IScrollingInfo))]
private ScrollingTestContainer.TestScrollingInfo info = new ScrollingTestContainer.TestScrollingInfo
{
Direction = { Value = ScrollingDirection.Left },
TimeRange = { Value = 5000 },
};
public TestSceneTaikoPlayfield()
{
AddStep("Load playfield", () => SetContents(() => new TaikoPlayfield(new ControlPointInfo())
{
Height = 0.4f,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}));
}
}
}

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@ -24,7 +24,7 @@ using osuTK;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
public class TestSceneTaikoPlayfield : OsuTestScene
public class TestSceneHits : OsuTestScene
{
private const double default_duration = 1000;
private const float scroll_time = 1000;

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@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Taiko.Skinning
{
public class LegacyHitTarget : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Sprite
{
Texture = skin.GetTexture("approachcircle"),
Scale = new Vector2(0.73f),
Alpha = 0.7f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new Sprite
{
Texture = skin.GetTexture("taikobigcircle"),
Scale = new Vector2(0.7f),
Alpha = 0.5f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
};
}
}
}

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@ -49,6 +49,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning
case TaikoSkinComponents.DrumRollTick:
return this.GetAnimation("sliderscorepoint", false, false);
case TaikoSkinComponents.HitTarget:
if (GetTexture("taikobigcircle") != null)
return new LegacyHitTarget();
return null;
}
return source.GetDrawableComponent(component);

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@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Taiko
RimHit,
DrumRollBody,
DrumRollTick,
Swell
Swell,
HitTarget
}
}

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@ -22,6 +22,8 @@ namespace osu.Game.Rulesets.Taiko.UI
public HitTarget()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box

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@ -17,6 +17,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Judgements;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -42,7 +43,7 @@ namespace osu.Game.Rulesets.Taiko.UI
private readonly Container<HitExplosion> hitExplosionContainer;
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;
private readonly JudgementContainer<DrawableTaikoJudgement> judgementContainer;
internal readonly HitTarget HitTarget;
internal readonly Drawable HitTarget;
private readonly ProxyContainer topLevelHitContainer;
private readonly ProxyContainer barlineContainer;
@ -90,7 +91,7 @@ namespace osu.Game.Rulesets.Taiko.UI
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
Masking = true,
Children = new Drawable[]
Children = new[]
{
hitExplosionContainer = new Container<HitExplosion>
{
@ -98,7 +99,7 @@ namespace osu.Game.Rulesets.Taiko.UI
FillMode = FillMode.Fit,
Blending = BlendingParameters.Additive,
},
HitTarget = new HitTarget
HitTarget = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.HitTarget), _ => new HitTarget())
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,

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@ -1,14 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
@ -16,39 +25,91 @@ namespace osu.Game.Tests.Beatmaps.Formats
[TestFixture]
public class LegacyBeatmapEncoderTest
{
private const string normal = "Soleily - Renatus (Gamu) [Insane].osu";
private static IEnumerable<string> allBeatmaps => TestResources.GetStore().GetAvailableResources().Where(res => res.EndsWith(".osu"));
[TestCaseSource(nameof(allBeatmaps))]
public void TestDecodeEncodedBeatmap(string name)
public void TestBeatmap(string name)
{
var decoded = decode(normal, out var encoded);
var decoded = decode(name, out var encoded);
sort(decoded);
sort(encoded);
Assert.That(decoded.HitObjects.Count, Is.EqualTo(encoded.HitObjects.Count));
Assert.That(encoded.Serialize(), Is.EqualTo(decoded.Serialize()));
}
private Beatmap decode(string filename, out Beatmap encoded)
private void sort(IBeatmap beatmap)
{
using (var stream = TestResources.OpenResource(filename))
// Sort control points to ensure a sane ordering, as they may be parsed in different orders. This works because each group contains only uniquely-typed control points.
foreach (var g in beatmap.ControlPointInfo.Groups)
{
ArrayList.Adapter((IList)g.ControlPoints).Sort(
Comparer<ControlPoint>.Create((c1, c2) => string.Compare(c1.GetType().ToString(), c2.GetType().ToString(), StringComparison.Ordinal)));
}
}
private IBeatmap decode(string filename, out IBeatmap encoded)
{
using (var stream = TestResources.GetStore().GetStream(filename))
using (var sr = new LineBufferedReader(stream))
{
var legacyDecoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr);
var legacyDecoded = convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr));
using (var ms = new MemoryStream())
using (var sw = new StreamWriter(ms))
using (var sr2 = new LineBufferedReader(ms))
using (var sr2 = new LineBufferedReader(ms, true))
{
new LegacyBeatmapEncoder(legacyDecoded).Encode(sw);
sw.Flush();
sw.Flush();
ms.Position = 0;
encoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr2);
encoded = convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr2));
return legacyDecoded;
}
}
}
private IBeatmap convert(IBeatmap beatmap)
{
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo;
break;
case 1:
beatmap.BeatmapInfo.Ruleset = new TaikoRuleset().RulesetInfo;
break;
case 2:
beatmap.BeatmapInfo.Ruleset = new CatchRuleset().RulesetInfo;
break;
case 3:
beatmap.BeatmapInfo.Ruleset = new ManiaRuleset().RulesetInfo;
break;
}
return new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset);
}
private class TestWorkingBeatmap : WorkingBeatmap
{
private readonly IBeatmap beatmap;
public TestWorkingBeatmap(IBeatmap beatmap)
: base(beatmap.BeatmapInfo, null)
{
this.beatmap = beatmap;
}
protected override IBeatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => throw new NotImplementedException();
protected override Track GetTrack() => throw new NotImplementedException();
}
}
}

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@ -0,0 +1,61 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Users;
namespace osu.Game.Tests.Beatmaps
{
[TestFixture]
public class ToStringFormattingTest
{
[Test]
public void TestArtistTitle()
{
var beatmap = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = "artist",
Title = "title"
}
};
Assert.That(beatmap.ToString(), Is.EqualTo("artist - title"));
}
[Test]
public void TestArtistTitleCreator()
{
var beatmap = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = "artist",
Title = "title",
Author = new User { Username = "creator" }
}
};
Assert.That(beatmap.ToString(), Is.EqualTo("artist - title (creator)"));
}
[Test]
public void TestArtistTitleCreatorDifficulty()
{
var beatmap = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = "artist",
Title = "title",
Author = new User { Username = "creator" }
},
Version = "difficulty"
};
Assert.That(beatmap.ToString(), Is.EqualTo("artist - title (creator) [difficulty]"));
}
}
}

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@ -5,27 +5,27 @@ osu file format v14
255,193,1000,49,0,0:0:0:0:
// Combo index = 4
// Slider with new combo followed by circle with no new combo
// Spinner with new combo followed by circle with no new combo
256,192,2000,12,0,2000,0:0:0:0:
255,193,3000,1,0,0:0:0:0:
// Combo index = 5
// Slider without new combo followed by circle with no new combo
// Spinner without new combo followed by circle with no new combo
256,192,4000,8,0,5000,0:0:0:0:
255,193,6000,1,0,0:0:0:0:
// Combo index = 5
// Slider without new combo followed by circle with new combo
// Spinner without new combo followed by circle with new combo
256,192,7000,8,0,8000,0:0:0:0:
255,193,9000,5,0,0:0:0:0:
// Combo index = 6
// Slider with new combo and offset (1) followed by circle with new combo and offset (3)
// Spinner with new combo and offset (1) followed by circle with new combo and offset (3)
256,192,10000,28,0,11000,0:0:0:0:
255,193,12000,53,0,0:0:0:0:
// Combo index = 11
// Slider with new combo and offset (2) followed by slider with no new combo followed by circle with no new combo
// Spinner with new combo and offset (2) followed by slider with no new combo followed by circle with no new combo
256,192,13000,44,0,14000,0:0:0:0:
256,192,15000,8,0,16000,0:0:0:0:
255,193,17000,1,0,0:0:0:0:

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@ -0,0 +1,32 @@
osu file format v14
[General]
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
[Difficulty]
HPDrainRate:3
CircleSize:5
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:3.59999990463257
SliderTickRate:2
[TimingPoints]
24,352.941176470588,4,1,1,100,1,0
6376,-50,4,1,1,100,0,0
[HitObjects]
98,69,24,1,0,0:0:0:0:
419,72,200,1,2,0:0:0:0:
81,314,376,1,6,0:0:0:0:
423,321,553,1,12,0:0:0:0:
86,192,729,2,0,P|459:193|460:193,1,359.999990463257
86,192,1259,2,0,P|246:82|453:203,1,449.999988079071
86,192,1876,2,0,B|256:30|257:313|464:177,1,359.999990463257
86,55,2406,2,12,B|447:51|447:51|452:348|452:348|78:344,1,989.999973773957,14|2,0:0|0:0,0:0:0:0:
256,192,3553,12,0,4259,0:0:0:0:
67,57,4435,5,0,0:0:0:0:
440,52,4612,5,0,0:0:0:0:
86,181,4788,6,0,L|492:183,1,359.999990463257

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@ -10,24 +10,22 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editor
{
public class TestSceneEditorChangeStates : ScreenTestScene
{
private EditorBeatmap editorBeatmap;
private TestEditor editor;
public override void SetUpSteps()
{
base.SetUpSteps();
Screens.Edit.Editor editor = null;
AddStep("load editor", () =>
{
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
LoadScreen(editor = new Screens.Edit.Editor());
LoadScreen(editor = new TestEditor());
});
AddUntilStep("wait for editor to load", () => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true
@ -160,36 +158,15 @@ namespace osu.Game.Tests.Visual.Editor
AddAssert("no hitobject added", () => addedObject == null);
}
private void addUndoSteps()
private void addUndoSteps() => AddStep("undo", () => editor.Undo());
private void addRedoSteps() => AddStep("redo", () => editor.Redo());
private class TestEditor : Screens.Edit.Editor
{
AddStep("press undo", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.PressKey(Key.Z);
});
public new void Undo() => base.Undo();
AddStep("release keys", () =>
{
InputManager.ReleaseKey(Key.LControl);
InputManager.ReleaseKey(Key.Z);
});
}
private void addRedoSteps()
{
AddStep("press redo", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.PressKey(Key.LShift);
InputManager.PressKey(Key.Z);
});
AddStep("release keys", () =>
{
InputManager.ReleaseKey(Key.LControl);
InputManager.ReleaseKey(Key.LShift);
InputManager.ReleaseKey(Key.Z);
});
public new void Redo() => base.Redo();
}
}
}

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@ -9,7 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Resources;
using osuTK;
@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Online
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(PanelDownloadButton)
typeof(BeatmapPanelDownloadButton)
};
private TestDownloadButton downloadButton;
@ -143,7 +143,7 @@ namespace osu.Game.Tests.Visual.Online
return beatmap;
}
private class TestDownloadButton : PanelDownloadButton
private class TestDownloadButton : BeatmapPanelDownloadButton
{
public new bool DownloadEnabled => base.DownloadEnabled;

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@ -1,215 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneDirectOverlay : OsuTestScene
{
private DirectOverlay direct;
protected override bool UseOnlineAPI => true;
protected override void LoadComplete()
{
base.LoadComplete();
Add(direct = new DirectOverlay());
newBeatmaps();
AddStep(@"toggle", direct.ToggleVisibility);
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
AddStep(@"trigger disabled", () => Ruleset.Disabled = !Ruleset.Disabled);
}
private void newBeatmaps()
{
direct.BeatmapSets = new[]
{
new BeatmapSetInfo
{
OnlineBeatmapSetID = 578332,
Metadata = new BeatmapMetadata
{
Title = @"OrVid",
Artist = @"An",
AuthorString = @"RLC",
Source = @"",
Tags = @"acuticnotes an-fillnote revid tear tearvid encrpted encryption axi axivid quad her hervid recoll",
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/578332/covers/card.jpg?1494591390",
Cover = @"https://assets.ppy.sh/beatmaps/578332/covers/cover.jpg?1494591390",
},
Preview = @"https://b.ppy.sh/preview/578332.mp3",
PlayCount = 97,
FavouriteCount = 72,
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 5.35f,
Metadata = new BeatmapMetadata(),
},
},
},
new BeatmapSetInfo
{
OnlineBeatmapSetID = 599627,
Metadata = new BeatmapMetadata
{
Title = @"tiny lamp",
Artist = @"fhana",
AuthorString = @"Sotarks",
Source = @"ぎんぎつね",
Tags = @"lantis junichi sato yuxuki waga kevin mitsunaga towana gingitsune opening op full ver version kalibe collab collaboration",
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/599627/covers/card.jpg?1494539318",
Cover = @"https://assets.ppy.sh/beatmaps/599627/covers/cover.jpg?1494539318",
},
Preview = @"https//b.ppy.sh/preview/599627.mp3",
PlayCount = 3082,
FavouriteCount = 14,
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 5.81f,
Metadata = new BeatmapMetadata(),
},
},
},
new BeatmapSetInfo
{
OnlineBeatmapSetID = 513268,
Metadata = new BeatmapMetadata
{
Title = @"At Gwanghwamun",
Artist = @"KYUHYUN",
AuthorString = @"Cerulean Veyron",
Source = @"",
Tags = @"soul ballad kh super junior sj suju 슈퍼주니어 kt뮤직 sm엔터테인먼트 s.m.entertainment kt music 1st mini album ep",
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/513268/covers/card.jpg?1494502863",
Cover = @"https://assets.ppy.sh/beatmaps/513268/covers/cover.jpg?1494502863",
},
Preview = @"https//b.ppy.sh/preview/513268.mp3",
PlayCount = 2762,
FavouriteCount = 15,
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 0.9f,
Metadata = new BeatmapMetadata(),
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 1.1f,
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 2.02f,
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 3.49f,
},
},
},
new BeatmapSetInfo
{
OnlineBeatmapSetID = 586841,
Metadata = new BeatmapMetadata
{
Title = @"RHAPSODY OF BLUE SKY",
Artist = @"fhana",
AuthorString = @"[Kamiya]",
Source = @"小林さんちのメイドラゴン",
Tags = @"kobayashi san chi no maidragon aozora no opening anime maid dragon oblivion karen dynamix imoutosan pata-mon gxytcgxytc",
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/586841/covers/card.jpg?1494052741",
Cover = @"https://assets.ppy.sh/beatmaps/586841/covers/cover.jpg?1494052741",
},
Preview = @"https//b.ppy.sh/preview/586841.mp3",
PlayCount = 62317,
FavouriteCount = 161,
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 1.26f,
Metadata = new BeatmapMetadata(),
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 2.01f,
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 2.87f,
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 3.76f,
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 3.93f,
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 4.37f,
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 5.13f,
},
new BeatmapInfo
{
Ruleset = Ruleset.Value,
StarDifficulty = 5.42f,
},
},
},
};
}
}
}

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Rulesets;
using osu.Game.Users;
using osuTK;
@ -20,8 +20,8 @@ namespace osu.Game.Tests.Visual.Online
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DirectGridPanel),
typeof(DirectListPanel),
typeof(GridBeatmapPanel),
typeof(ListBeatmapPanel),
typeof(IconPill)
};
@ -126,12 +126,12 @@ namespace osu.Game.Tests.Visual.Online
Spacing = new Vector2(5, 20),
Children = new Drawable[]
{
new DirectGridPanel(normal),
new DirectGridPanel(undownloadable),
new DirectGridPanel(manyDifficulties),
new DirectListPanel(normal),
new DirectListPanel(undownloadable),
new DirectListPanel(manyDifficulties),
new GridBeatmapPanel(normal),
new GridBeatmapPanel(undownloadable),
new GridBeatmapPanel(manyDifficulties),
new ListBeatmapPanel(normal),
new ListBeatmapPanel(undownloadable),
new ListBeatmapPanel(manyDifficulties),
},
},
};

View File

@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual
typeof(IdleTracker),
typeof(OnScreenDisplay),
typeof(NotificationOverlay),
typeof(DirectOverlay),
typeof(BeatmapListingOverlay),
typeof(DashboardOverlay),
typeof(ChannelManager),
typeof(ChatOverlay),

View File

@ -149,7 +149,12 @@ namespace osu.Game.Beatmaps
}
}
public override string ToString() => $"{Metadata} [{Version}]".Trim();
public override string ToString()
{
string version = string.IsNullOrEmpty(Version) ? string.Empty : $"[{Version}]";
return $"{Metadata} {version}".Trim();
}
public bool Equals(BeatmapInfo other)
{

View File

@ -53,7 +53,11 @@ namespace osu.Game.Beatmaps
public string AudioFile { get; set; }
public string BackgroundFile { get; set; }
public override string ToString() => $"{Artist} - {Title} ({Author})";
public override string ToString()
{
string author = Author == null ? string.Empty : $"({Author})";
return $"{Artist} - {Title} {author}".Trim();
}
[JsonIgnore]
public string[] SearchableTerms => new[]

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
@ -10,6 +11,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps.Formats
@ -48,7 +50,7 @@ namespace osu.Game.Beatmaps.Formats
handleEvents(writer);
writer.WriteLine();
handleTimingPoints(writer);
handleControlPoints(writer);
writer.WriteLine();
handleHitObjects(writer);
@ -58,7 +60,7 @@ namespace osu.Game.Beatmaps.Formats
{
writer.WriteLine("[General]");
writer.WriteLine(FormattableString.Invariant($"AudioFilename: {Path.GetFileName(beatmap.Metadata.AudioFile)}"));
if (beatmap.Metadata.AudioFile != null) writer.WriteLine(FormattableString.Invariant($"AudioFilename: {Path.GetFileName(beatmap.Metadata.AudioFile)}"));
writer.WriteLine(FormattableString.Invariant($"AudioLeadIn: {beatmap.BeatmapInfo.AudioLeadIn}"));
writer.WriteLine(FormattableString.Invariant($"PreviewTime: {beatmap.Metadata.PreviewTime}"));
// Todo: Not all countdown types are supported by lazer yet
@ -103,15 +105,15 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine("[Metadata]");
writer.WriteLine(FormattableString.Invariant($"Title: {beatmap.Metadata.Title}"));
writer.WriteLine(FormattableString.Invariant($"TitleUnicode: {beatmap.Metadata.TitleUnicode}"));
if (beatmap.Metadata.TitleUnicode != null) writer.WriteLine(FormattableString.Invariant($"TitleUnicode: {beatmap.Metadata.TitleUnicode}"));
writer.WriteLine(FormattableString.Invariant($"Artist: {beatmap.Metadata.Artist}"));
writer.WriteLine(FormattableString.Invariant($"ArtistUnicode: {beatmap.Metadata.ArtistUnicode}"));
if (beatmap.Metadata.ArtistUnicode != null) writer.WriteLine(FormattableString.Invariant($"ArtistUnicode: {beatmap.Metadata.ArtistUnicode}"));
writer.WriteLine(FormattableString.Invariant($"Creator: {beatmap.Metadata.AuthorString}"));
writer.WriteLine(FormattableString.Invariant($"Version: {beatmap.BeatmapInfo.Version}"));
writer.WriteLine(FormattableString.Invariant($"Source: {beatmap.Metadata.Source}"));
writer.WriteLine(FormattableString.Invariant($"Tags: {beatmap.Metadata.Tags}"));
writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineBeatmapID ?? 0}"));
writer.WriteLine(FormattableString.Invariant($"BeatmapSetID: {beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID ?? -1}"));
if (beatmap.Metadata.Source != null) writer.WriteLine(FormattableString.Invariant($"Source: {beatmap.Metadata.Source}"));
if (beatmap.Metadata.Tags != null) writer.WriteLine(FormattableString.Invariant($"Tags: {beatmap.Metadata.Tags}"));
if (beatmap.BeatmapInfo.OnlineBeatmapID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineBeatmapID}"));
if (beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapSetID: {beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID}"));
}
private void handleDifficulty(TextWriter writer)
@ -137,7 +139,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Break},{b.StartTime},{b.EndTime}"));
}
private void handleTimingPoints(TextWriter writer)
private void handleControlPoints(TextWriter writer)
{
if (beatmap.ControlPointInfo.Groups.Count == 0)
return;
@ -146,20 +148,30 @@ namespace osu.Game.Beatmaps.Formats
foreach (var group in beatmap.ControlPointInfo.Groups)
{
var timingPoint = group.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
var difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(group.Time);
var samplePoint = beatmap.ControlPointInfo.SamplePointAt(group.Time);
var effectPoint = beatmap.ControlPointInfo.EffectPointAt(group.Time);
var groupTimingPoint = group.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
// Convert beat length the legacy format
double beatLength;
if (timingPoint != null)
beatLength = timingPoint.BeatLength;
else
beatLength = -100 / difficultyPoint.SpeedMultiplier;
// If the group contains a timing control point, it needs to be output separately.
if (groupTimingPoint != null)
{
writer.Write(FormattableString.Invariant($"{groupTimingPoint.Time},"));
writer.Write(FormattableString.Invariant($"{groupTimingPoint.BeatLength},"));
outputControlPointEffectsAt(groupTimingPoint.Time, true);
}
// Output any remaining effects as secondary non-timing control point.
var difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(group.Time);
writer.Write(FormattableString.Invariant($"{group.Time},"));
writer.Write(FormattableString.Invariant($"{-100 / difficultyPoint.SpeedMultiplier},"));
outputControlPointEffectsAt(group.Time, false);
}
void outputControlPointEffectsAt(double time, bool isTimingPoint)
{
var samplePoint = beatmap.ControlPointInfo.SamplePointAt(time);
var effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
// Apply the control point to a hit sample to uncover legacy properties (e.g. suffix)
HitSampleInfo tempHitSample = samplePoint.ApplyTo(new HitSampleInfo());
HitSampleInfo tempHitSample = samplePoint.ApplyTo(new ConvertHitObjectParser.LegacyHitSampleInfo());
// Convert effect flags to the legacy format
LegacyEffectFlags effectFlags = LegacyEffectFlags.None;
@ -168,13 +180,11 @@ namespace osu.Game.Beatmaps.Formats
if (effectPoint.OmitFirstBarLine)
effectFlags |= LegacyEffectFlags.OmitFirstBarLine;
writer.Write(FormattableString.Invariant($"{group.Time},"));
writer.Write(FormattableString.Invariant($"{beatLength},"));
writer.Write(FormattableString.Invariant($"{(int)beatmap.ControlPointInfo.TimingPointAt(group.Time).TimeSignature},"));
writer.Write(FormattableString.Invariant($"{(int)beatmap.ControlPointInfo.TimingPointAt(time).TimeSignature},"));
writer.Write(FormattableString.Invariant($"{(int)toLegacySampleBank(tempHitSample.Bank)},"));
writer.Write(FormattableString.Invariant($"{toLegacyCustomSampleBank(tempHitSample.Suffix)},"));
writer.Write(FormattableString.Invariant($"{toLegacyCustomSampleBank(tempHitSample)},"));
writer.Write(FormattableString.Invariant($"{tempHitSample.Volume},"));
writer.Write(FormattableString.Invariant($"{(timingPoint != null ? '1' : '0')},"));
writer.Write(FormattableString.Invariant($"{(isTimingPoint ? '1' : '0')},"));
writer.Write(FormattableString.Invariant($"{(int)effectFlags}"));
writer.WriteLine();
}
@ -240,7 +250,7 @@ namespace osu.Game.Beatmaps.Formats
break;
case IHasEndTime _:
type |= LegacyHitObjectType.Spinner | LegacyHitObjectType.NewCombo;
type |= LegacyHitObjectType.Spinner;
break;
default:
@ -326,7 +336,7 @@ namespace osu.Game.Beatmaps.Formats
if (!banksOnly)
{
string customSampleBank = toLegacyCustomSampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name))?.Suffix);
string customSampleBank = toLegacyCustomSampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name)));
string sampleFilename = samples.FirstOrDefault(s => string.IsNullOrEmpty(s.Name))?.LookupNames.First() ?? string.Empty;
int volume = samples.FirstOrDefault()?.Volume ?? 100;
@ -382,6 +392,15 @@ namespace osu.Game.Beatmaps.Formats
}
}
private string toLegacyCustomSampleBank(string sampleSuffix) => string.IsNullOrEmpty(sampleSuffix) ? "0" : sampleSuffix;
private string toLegacyCustomSampleBank(HitSampleInfo hitSampleInfo)
{
if (hitSampleInfo == null)
return "0";
if (hitSampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacy)
return legacy.CustomSampleBank.ToString(CultureInfo.InvariantCulture);
return "0";
}
}
}

View File

@ -43,13 +43,13 @@ namespace osu.Game.IO.Serialization.Converters
var list = new List<T>();
var obj = JObject.Load(reader);
var lookupTable = serializer.Deserialize<List<string>>(obj["lookup_table"].CreateReader());
var lookupTable = serializer.Deserialize<List<string>>(obj["$lookup_table"].CreateReader());
foreach (var tok in obj["items"])
foreach (var tok in obj["$items"])
{
var itemReader = tok.CreateReader();
var typeName = lookupTable[(int)tok["type"]];
var typeName = lookupTable[(int)tok["$type"]];
var instance = (T)Activator.CreateInstance(Type.GetType(typeName));
serializer.Populate(itemReader, instance);
@ -61,7 +61,7 @@ namespace osu.Game.IO.Serialization.Converters
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var list = (List<T>)value;
var list = (IEnumerable<T>)value;
var lookupTable = new List<string>();
var objects = new List<JObject>();
@ -84,16 +84,16 @@ namespace osu.Game.IO.Serialization.Converters
}
var itemObject = JObject.FromObject(item, serializer);
itemObject.AddFirst(new JProperty("type", typeId));
itemObject.AddFirst(new JProperty("$type", typeId));
objects.Add(itemObject);
}
writer.WriteStartObject();
writer.WritePropertyName("lookup_table");
writer.WritePropertyName("$lookup_table");
serializer.Serialize(writer, lookupTable);
writer.WritePropertyName("items");
writer.WritePropertyName("$items");
serializer.Serialize(writer, objects);
writer.WriteEndObject();

View File

@ -4,7 +4,6 @@
using osu.Framework.IO.Network;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.Direct;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
@ -13,7 +12,7 @@ namespace osu.Game.Online.API.Requests
{
public SearchCategory SearchCategory { get; set; }
public DirectSortCriteria SortCriteria { get; set; }
public SortCriteria SortCriteria { get; set; }
public SortDirection SortDirection { get; set; }
@ -32,7 +31,7 @@ namespace osu.Game.Online.API.Requests
this.ruleset = ruleset;
SearchCategory = SearchCategory.Any;
SortCriteria = DirectSortCriteria.Ranked;
SortCriteria = SortCriteria.Ranked;
SortDirection = SortDirection.Descending;
Genre = SearchGenre.Any;
Language = SearchLanguage.Any;

View File

@ -65,7 +65,7 @@ namespace osu.Game
private NowPlayingOverlay nowPlaying;
private DirectOverlay direct;
private BeatmapListingOverlay beatmapListing;
private DashboardOverlay dashboard;
@ -610,7 +610,7 @@ namespace osu.Game
loadComponentSingleFile(screenshotManager, Add);
//overlay elements
loadComponentSingleFile(direct = new DirectOverlay(), overlayContent.Add, true);
loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true);
loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
@ -670,7 +670,7 @@ namespace osu.Game
}
// ensure only one of these overlays are open at once.
var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, dashboard, direct, changelogOverlay, rankingsOverlay };
var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, dashboard, beatmapListing, changelogOverlay, rankingsOverlay };
foreach (var overlay in singleDisplayOverlays)
{
@ -865,7 +865,7 @@ namespace osu.Game
return true;
case GlobalAction.ToggleDirect:
direct.ToggleVisibility();
beatmapListing.ToggleVisibility();
return true;
case GlobalAction.ToggleGameplayMouseButtons:

View File

@ -168,7 +168,7 @@ namespace osu.Game
var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures);
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory, Storage));
dependencies.Cache(FileStore = new FileStore(contextFactory, Storage));
// ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup()

View File

@ -5,7 +5,7 @@ using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Online;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Overlays
{
public abstract class BeatmapDownloadTrackingComposite : DownloadTrackingComposite<BeatmapSetInfo, BeatmapManager>
{

View File

@ -14,7 +14,6 @@ using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Direct;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
@ -101,7 +100,7 @@ namespace osu.Game.Overlays.BeatmapListing
searchControl.Query.BindValueChanged(query =>
{
sortCriteria.Value = string.IsNullOrEmpty(query.NewValue) ? DirectSortCriteria.Ranked : DirectSortCriteria.Relevance;
sortCriteria.Value = string.IsNullOrEmpty(query.NewValue) ? SortCriteria.Ranked : SortCriteria.Relevance;
sortDirection.Value = SortDirection.Descending;
queueUpdateSearch(true);
});
@ -159,5 +158,7 @@ namespace osu.Game.Overlays.BeatmapListing
base.Dispose(isDisposing);
}
public void TakeFocus() => searchControl.TakeFocus();
}
}

View File

@ -121,6 +121,8 @@ namespace osu.Game.Overlays.BeatmapListing
background.Colour = colourProvider.Dark6;
}
public void TakeFocus() => textBox.TakeFocus();
private class BeatmapSearchTextBox : SearchTextBox
{
protected override Color4 SelectionColour => Color4.Gray;

View File

@ -8,17 +8,16 @@ using osu.Framework.Graphics;
using osuTK.Graphics;
using osuTK;
using osu.Framework.Input.Events;
using osu.Game.Overlays.Direct;
namespace osu.Game.Overlays.BeatmapListing
{
public class BeatmapListingSortTabControl : OverlaySortTabControl<DirectSortCriteria>
public class BeatmapListingSortTabControl : OverlaySortTabControl<SortCriteria>
{
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>(Overlays.SortDirection.Descending);
public BeatmapListingSortTabControl()
{
Current.Value = DirectSortCriteria.Ranked;
Current.Value = SortCriteria.Ranked;
}
protected override SortTabControl CreateControl() => new BeatmapSortTabControl
@ -30,7 +29,7 @@ namespace osu.Game.Overlays.BeatmapListing
{
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
protected override TabItem<DirectSortCriteria> CreateTabItem(DirectSortCriteria value) => new BeatmapSortTabItem(value)
protected override TabItem<SortCriteria> CreateTabItem(SortCriteria value) => new BeatmapSortTabItem(value)
{
SortDirection = { BindTarget = SortDirection }
};
@ -40,12 +39,12 @@ namespace osu.Game.Overlays.BeatmapListing
{
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
public BeatmapSortTabItem(DirectSortCriteria value)
public BeatmapSortTabItem(SortCriteria value)
: base(value)
{
}
protected override TabButton CreateTabButton(DirectSortCriteria value) => new BeatmapTabButton(value)
protected override TabButton CreateTabButton(SortCriteria value) => new BeatmapTabButton(value)
{
Active = { BindTarget = Active },
SortDirection = { BindTarget = SortDirection }
@ -67,7 +66,7 @@ namespace osu.Game.Overlays.BeatmapListing
private readonly SpriteIcon icon;
public BeatmapTabButton(DirectSortCriteria value)
public BeatmapTabButton(SortCriteria value)
: base(value)
{
Add(icon = new SpriteIcon

View File

@ -26,9 +26,9 @@ using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Overlays.BeatmapListing.Panels
{
public abstract class DirectPanel : OsuClickableContainer, IHasContextMenu
public abstract class BeatmapPanel : OsuClickableContainer, IHasContextMenu
{
public readonly BeatmapSetInfo SetInfo;
@ -49,7 +49,7 @@ namespace osu.Game.Overlays.Direct
protected Action ViewBeatmap;
protected DirectPanel(BeatmapSetInfo setInfo)
protected BeatmapPanel(BeatmapSetInfo setInfo)
{
Debug.Assert(setInfo.OnlineBeatmapSetID != null);
@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Direct
if (SetInfo.Beatmaps.Count > maximum_difficulty_icons)
{
foreach (var ruleset in SetInfo.Beatmaps.Select(b => b.Ruleset).Distinct())
icons.Add(new GroupedDifficultyIcon(SetInfo.Beatmaps.FindAll(b => b.Ruleset.Equals(ruleset)), ruleset, this is DirectListPanel ? Color4.White : colours.Gray5));
icons.Add(new GroupedDifficultyIcon(SetInfo.Beatmaps.FindAll(b => b.Ruleset.Equals(ruleset)), ruleset, this is ListBeatmapPanel ? Color4.White : colours.Gray5));
}
else
{

View File

@ -11,9 +11,9 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Overlays.BeatmapListing.Panels
{
public class PanelDownloadButton : BeatmapDownloadTrackingComposite
public class BeatmapPanelDownloadButton : BeatmapDownloadTrackingComposite
{
protected bool DownloadEnabled => button.Enabled.Value;
@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Direct
private readonly DownloadButton button;
private Bindable<bool> noVideoSetting;
public PanelDownloadButton(BeatmapSetInfo beatmapSet)
public BeatmapPanelDownloadButton(BeatmapSetInfo beatmapSet)
: base(beatmapSet)
{
InternalChild = shakeContainer = new ShakeContainer

View File

@ -10,7 +10,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Overlays.BeatmapListing.Panels
{
public class DownloadProgressBar : BeatmapDownloadTrackingComposite
{

View File

@ -1,25 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Overlays.BeatmapListing.Panels
{
public class DirectGridPanel : DirectPanel
public class GridBeatmapPanel : BeatmapPanel
{
private const float horizontal_padding = 10;
private const float vertical_padding = 5;
@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Direct
protected override PlayButton PlayButton => playButton;
protected override Box PreviewBar => progressBar;
public DirectGridPanel(BeatmapSetInfo beatmap)
public GridBeatmapPanel(BeatmapSetInfo beatmap)
: base(beatmap)
{
Width = 380;
@ -156,7 +156,7 @@ namespace osu.Game.Overlays.Direct
},
},
},
new PanelDownloadButton(SetInfo)
new BeatmapPanelDownloadButton(SetInfo)
{
Size = new Vector2(50, 30),
Margin = new MarginPadding(horizontal_padding),

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Overlays.BeatmapListing.Panels
{
public class IconPill : CircularContainer
{

View File

@ -1,25 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Colour;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Overlays.BeatmapListing.Panels
{
public class DirectListPanel : DirectPanel
public class ListBeatmapPanel : BeatmapPanel
{
private const float transition_duration = 120;
private const float horizontal_padding = 10;
@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Direct
private const float height = 70;
private FillFlowContainer statusContainer;
protected PanelDownloadButton DownloadButton;
protected BeatmapPanelDownloadButton DownloadButton;
private PlayButton playButton;
private Box progressBar;
@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Direct
protected override PlayButton PlayButton => playButton;
protected override Box PreviewBar => progressBar;
public DirectListPanel(BeatmapSetInfo beatmap)
public ListBeatmapPanel(BeatmapSetInfo beatmap)
: base(beatmap)
{
RelativeSizeAxes = Axes.X;
@ -151,7 +151,7 @@ namespace osu.Game.Overlays.Direct
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Child = DownloadButton = new PanelDownloadButton(SetInfo)
Child = DownloadButton = new BeatmapPanelDownloadButton(SetInfo)
{
Size = new Vector2(height - vertical_padding * 3),
Margin = new MarginPadding { Left = vertical_padding * 2, Right = vertical_padding },

View File

@ -14,7 +14,7 @@ using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
namespace osu.Game.Overlays.BeatmapListing.Panels
{
public class PlayButton : Container
{

View File

@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Overlays.BeatmapListing
{
public enum SortCriteria
{
Title,
Artist,
Difficulty,
Ranked,
Rating,
Plays,
Favourites,
Relevance
}
}

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@ -10,13 +10,14 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.BeatmapListing.Panels;
using osuTK;
namespace osu.Game.Overlays
@ -35,6 +36,8 @@ namespace osu.Game.Overlays
{
}
private BeatmapListingFilterControl filterControl;
[BackgroundDependencyLoader]
private void load()
{
@ -57,7 +60,7 @@ namespace osu.Game.Overlays
Children = new Drawable[]
{
new BeatmapListingHeader(),
new BeatmapListingFilterControl
filterControl = new BeatmapListingFilterControl
{
SearchStarted = onSearchStarted,
SearchFinished = onSearchFinished,
@ -88,6 +91,13 @@ namespace osu.Game.Overlays
};
}
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
filterControl.TakeFocus();
}
private CancellationTokenSource cancellationToken;
private void onSearchStarted()
@ -108,14 +118,14 @@ namespace osu.Game.Overlays
return;
}
var newPanels = new FillFlowContainer<DirectPanel>
var newPanels = new FillFlowContainer<BeatmapPanel>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10),
Alpha = 0,
Margin = new MarginPadding { Vertical = 15 },
ChildrenEnumerable = beatmaps.Select<BeatmapSetInfo, DirectPanel>(b => new DirectGridPanel(b)
ChildrenEnumerable = beatmaps.Select<BeatmapSetInfo, BeatmapPanel>(b => new GridBeatmapPanel(b)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,

View File

@ -13,7 +13,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online;
using osu.Game.Online.API;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;

View File

@ -11,7 +11,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.BeatmapListing.Panels;
using osuTK;
namespace osu.Game.Overlays.BeatmapSet.Buttons

View File

@ -15,8 +15,8 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Overlays.BeatmapSet.Buttons;
using osu.Game.Overlays.Direct;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
@ -274,7 +274,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
case DownloadState.LocallyAvailable:
// temporary for UX until new design is implemented.
downloadButtonsContainer.Child = new PanelDownloadButton(BeatmapSet.Value)
downloadButtonsContainer.Child = new BeatmapPanelDownloadButton(BeatmapSet.Value)
{
Width = 50,
RelativeSizeAxes = Axes.Y,

View File

@ -1,93 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class DirectRulesetSelector : RulesetSelector
{
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
public DirectRulesetSelector()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(10, 0);
AutoSizeAxes = Axes.Both;
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindDisabledChanged(value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint), true);
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
};
private class DirectRulesetTabItem : TabItem<RulesetInfo>
{
private readonly ConstrainedIconContainer iconContainer;
public DirectRulesetTabItem(RulesetInfo value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
iconContainer = new ConstrainedIconContainer
{
Icon = value.CreateInstance().CreateIcon(),
Size = new Vector2(32),
},
new HoverClickSounds()
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
private void updateState() => iconContainer.FadeColour(IsHovered || Active.Value ? Color4.White : Color4.Gray, 120, Easing.InQuad);
}
}
}

View File

@ -1,47 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, SearchCategory>
{
private DirectRulesetSelector rulesetSelector;
protected override Color4 BackgroundColour => Color4Extensions.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override SearchCategory DefaultCategory => SearchCategory.Leaderboard;
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
public Bindable<RulesetInfo> Ruleset => rulesetSelector.Current;
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, Bindable<RulesetInfo> ruleset)
{
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
rulesetSelector.Current.BindTo(ruleset);
}
}
public enum DirectSortCriteria
{
Title,
Artist,
Difficulty,
Ranked,
Rating,
Plays,
Favourites,
Relevance,
}
}

View File

@ -1,43 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Extensions.Color4Extensions;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.SearchableList;
namespace osu.Game.Overlays.Direct
{
public class Header : SearchableListHeader<DirectTab>
{
protected override Color4 BackgroundColour => Color4Extensions.FromHex(@"252f3a");
protected override DirectTab DefaultTab => DirectTab.Search;
protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", Font = OsuFont.GetFont(size: 25) };
protected override IconUsage Icon => OsuIcon.ChevronDownCircle;
public Header()
{
Tabs.Current.Value = DirectTab.NewestMaps;
Tabs.Current.TriggerChange();
}
}
public enum DirectTab
{
Search,
[Description("Newest Maps")]
NewestMaps = DirectSortCriteria.Ranked,
[Description("Top Rated")]
TopRated = DirectSortCriteria.Rating,
[Description("Most Played")]
MostPlayed = DirectSortCriteria.Plays,
}
}

View File

@ -1,299 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCriteria, SearchCategory>
{
private const float panel_padding = 10f;
[Resolved]
private RulesetStore rulesets { get; set; }
private readonly FillFlowContainer resultCountsContainer;
private readonly OsuSpriteText resultCountsText;
private FillFlowContainer<DirectPanel> panels;
protected override Color4 BackgroundColour => Color4Extensions.FromHex(@"485e74");
protected override Color4 TrianglesColourLight => Color4Extensions.FromHex(@"465b71");
protected override Color4 TrianglesColourDark => Color4Extensions.FromHex(@"3f5265");
protected override SearchableListHeader<DirectTab> CreateHeader() => new Header();
protected override SearchableListFilterControl<DirectSortCriteria, SearchCategory> CreateFilterControl() => new FilterControl();
private IEnumerable<BeatmapSetInfo> beatmapSets;
public IEnumerable<BeatmapSetInfo> BeatmapSets
{
get => beatmapSets;
set
{
if (ReferenceEquals(beatmapSets, value)) return;
beatmapSets = value?.ToList();
if (beatmapSets == null) return;
var artists = new List<string>();
var songs = new List<string>();
var tags = new List<string>();
foreach (var s in beatmapSets)
{
artists.Add(s.Metadata.Artist);
songs.Add(s.Metadata.Title);
tags.AddRange(s.Metadata.Tags.Split(' '));
}
ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
}
}
private ResultCounts resultAmounts;
public ResultCounts ResultAmounts
{
get => resultAmounts;
set
{
if (value == ResultAmounts) return;
resultAmounts = value;
updateResultCounts();
}
}
public DirectOverlay()
: base(OverlayColourScheme.Blue)
{
ScrollFlow.Children = new Drawable[]
{
resultCountsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Top = 5 },
Children = new Drawable[]
{
new OsuSpriteText
{
Text = "Found ",
Font = OsuFont.GetFont(size: 15)
},
resultCountsText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
},
}
},
};
Filter.Search.Current.ValueChanged += text =>
{
if (!string.IsNullOrEmpty(text.NewValue))
{
Header.Tabs.Current.Value = DirectTab.Search;
if (Filter.Tabs.Current.Value == DirectSortCriteria.Ranked)
Filter.Tabs.Current.Value = DirectSortCriteria.Relevance;
}
else
{
Header.Tabs.Current.Value = DirectTab.NewestMaps;
if (Filter.Tabs.Current.Value == DirectSortCriteria.Relevance)
Filter.Tabs.Current.Value = DirectSortCriteria.Ranked;
}
};
((FilterControl)Filter).Ruleset.ValueChanged += _ => queueUpdateSearch();
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue);
Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => queueUpdateSearch();
Header.Tabs.Current.ValueChanged += tab =>
{
if (tab.NewValue != DirectTab.Search)
{
currentQuery.Value = string.Empty;
Filter.Tabs.Current.Value = (DirectSortCriteria)Header.Tabs.Current.Value;
queueUpdateSearch();
}
};
currentQuery.ValueChanged += text => queueUpdateSearch(!string.IsNullOrEmpty(text.NewValue));
currentQuery.BindTo(Filter.Search.Current);
Filter.Tabs.Current.ValueChanged += tab =>
{
if (Header.Tabs.Current.Value != DirectTab.Search && tab.NewValue != (DirectSortCriteria)Header.Tabs.Current.Value)
Header.Tabs.Current.Value = DirectTab.Search;
queueUpdateSearch();
};
updateResultCounts();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
resultCountsContainer.Colour = colours.Yellow;
}
private void updateResultCounts()
{
resultCountsContainer.FadeTo(ResultAmounts == null ? 0f : 1f, 200, Easing.OutQuint);
if (ResultAmounts == null) return;
resultCountsText.Text = "Artist".ToQuantity(ResultAmounts.Artists) + ", " +
"Song".ToQuantity(ResultAmounts.Songs) + ", " +
"Tag".ToQuantity(ResultAmounts.Tags);
}
private void recreatePanels(PanelDisplayStyle displayStyle)
{
if (panels != null)
{
panels.FadeOut(200);
panels.Expire();
panels = null;
}
if (BeatmapSets == null) return;
var newPanels = new FillFlowContainer<DirectPanel>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(panel_padding),
Margin = new MarginPadding { Top = 10 },
ChildrenEnumerable = BeatmapSets.Select<BeatmapSetInfo, DirectPanel>(b =>
{
switch (displayStyle)
{
case PanelDisplayStyle.Grid:
return new DirectGridPanel(b)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
};
default:
return new DirectListPanel(b);
}
})
};
LoadComponentAsync(newPanels, p =>
{
if (panels != null) ScrollFlow.Remove(panels);
ScrollFlow.Add(panels = newPanels);
});
}
protected override void PopIn()
{
base.PopIn();
// Queries are allowed to be run only on the first pop-in
if (getSetsRequest == null)
queueUpdateSearch();
}
private SearchBeatmapSetsRequest getSetsRequest;
private readonly Bindable<string> currentQuery = new Bindable<string>(string.Empty);
private ScheduledDelegate queryChangedDebounce;
[Resolved]
private PreviewTrackManager previewTrackManager { get; set; }
private void queueUpdateSearch(bool queryTextChanged = false)
{
BeatmapSets = null;
ResultAmounts = null;
getSetsRequest?.Cancel();
queryChangedDebounce?.Cancel();
queryChangedDebounce = Scheduler.AddDelayed(updateSearch, queryTextChanged ? 500 : 100);
}
private void updateSearch()
{
if (!IsLoaded)
return;
if (State.Value == Visibility.Hidden)
return;
if (API == null)
return;
previewTrackManager.StopAnyPlaying(this);
getSetsRequest = new SearchBeatmapSetsRequest(currentQuery.Value, ((FilterControl)Filter).Ruleset.Value)
{
SearchCategory = Filter.DisplayStyleControl.Dropdown.Current.Value,
SortCriteria = Filter.Tabs.Current.Value
};
getSetsRequest.Success += response =>
{
Task.Run(() =>
{
var sets = response.BeatmapSets.Select(r => r.ToBeatmapSet(rulesets)).ToList();
// may not need scheduling; loads async internally.
Schedule(() =>
{
BeatmapSets = sets;
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
});
});
};
API.Queue(getSetsRequest);
}
private int distinctCount(List<string> list) => list.Distinct().ToArray().Length;
public class ResultCounts
{
public readonly int Artists;
public readonly int Songs;
public readonly int Tags;
public ResultCounts(int artists, int songs, int tags)
{
Artists = artists;
Songs = songs;
Tags = tags;
}
}
}
}

View File

@ -7,7 +7,7 @@ using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Users;
using osuTK;
@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
protected override Drawable CreateDrawableItem(APIBeatmapSet model) => !model.OnlineBeatmapSetID.HasValue
? null
: new DirectGridPanel(model.ToBeatmapSet(Rulesets))
: new GridBeatmapPanel(model.ToBeatmapSet(Rulesets))
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,

View File

@ -12,10 +12,10 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Rankings.Tables;
using System.Linq;
using osu.Game.Overlays.Direct;
using System.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.BeatmapListing.Panels;
namespace osu.Game.Overlays.Rankings
{
@ -140,7 +140,7 @@ namespace osu.Game.Overlays.Rankings
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Spacing = new Vector2(10),
Children = response.BeatmapSets.Select(b => new DirectGridPanel(b.ToBeatmapSet(rulesets))
Children = response.BeatmapSets.Select(b => new GridBeatmapPanel(b.ToBeatmapSet(rulesets))
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,

View File

@ -239,10 +239,4 @@ namespace osu.Game.Overlays
}
}
}
public enum SortDirection
{
Ascending,
Descending
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Overlays
{
public enum SortDirection
{
Ascending,
Descending
}
}

View File

@ -71,7 +71,7 @@ namespace osu.Game.Overlays.Toolbar
{
new ToolbarChangelogButton(),
new ToolbarRankingsButton(),
new ToolbarDirectButton(),
new ToolbarBeatmapListingButton(),
new ToolbarChatButton(),
new ToolbarSocialButton(),
new ToolbarMusicButton(),

View File

@ -6,17 +6,17 @@ using osu.Game.Graphics;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarDirectButton : ToolbarOverlayToggleButton
public class ToolbarBeatmapListingButton : ToolbarOverlayToggleButton
{
public ToolbarDirectButton()
public ToolbarBeatmapListingButton()
{
SetIcon(OsuIcon.ChevronDownCircle);
}
[BackgroundDependencyLoader(true)]
private void load(DirectOverlay direct)
private void load(BeatmapListingOverlay beatmapListing)
{
StateContainer = direct;
StateContainer = beatmapListing;
}
}
}

View File

@ -4,7 +4,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -180,11 +179,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
private void apply(HitObject hitObject)
{
#pragma warning disable 618 // can be removed 20200417
if (GetType().GetMethod(nameof(AddNested), BindingFlags.NonPublic | BindingFlags.Instance)?.DeclaringType != typeof(DrawableHitObject))
return;
#pragma warning restore 618
if (nestedHitObjects.IsValueCreated)
{
nestedHitObjects.Value.Clear();
@ -195,7 +189,11 @@ namespace osu.Game.Rulesets.Objects.Drawables
{
var drawableNested = CreateNestedHitObject(h) ?? throw new InvalidOperationException($"{nameof(CreateNestedHitObject)} returned null for {h.GetType().ReadableName()}.");
addNested(drawableNested);
drawableNested.OnNewResult += (d, r) => OnNewResult?.Invoke(d, r);
drawableNested.OnRevertResult += (d, r) => OnRevertResult?.Invoke(d, r);
drawableNested.ApplyCustomUpdateState += (d, j) => ApplyCustomUpdateState?.Invoke(d, j);
nestedHitObjects.Value.Add(drawableNested);
AddNestedHitObject(drawableNested);
}
}
@ -208,13 +206,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
{
}
/// <summary>
/// Adds a nested <see cref="DrawableHitObject"/>. This should not be used except for legacy nested <see cref="DrawableHitObject"/> usages.
/// </summary>
/// <param name="h"></param>
[Obsolete("Use AddNestedHitObject() / ClearNestedHitObjects() / CreateNestedHitObject() instead.")] // can be removed 20200417
protected virtual void AddNested(DrawableHitObject h) => addNested(h);
/// <summary>
/// Invoked by the base <see cref="DrawableHitObject"/> to remove all previously-added nested <see cref="DrawableHitObject"/>s.
/// </summary>
@ -229,17 +220,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// <returns>The drawable representation for <paramref name="hitObject"/>.</returns>
protected virtual DrawableHitObject CreateNestedHitObject(HitObject hitObject) => null;
private void addNested(DrawableHitObject hitObject)
{
// Todo: Exists for legacy purposes, can be removed 20200417
hitObject.OnNewResult += (d, r) => OnNewResult?.Invoke(d, r);
hitObject.OnRevertResult += (d, r) => OnRevertResult?.Invoke(d, r);
hitObject.ApplyCustomUpdateState += (d, j) => ApplyCustomUpdateState?.Invoke(d, j);
nestedHitObjects.Value.Add(hitObject);
}
#region State / Transform Management
/// <summary>

View File

@ -7,6 +7,7 @@ using System.IO;
using System.Linq;
using System.Reflection;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Database;
namespace osu.Game.Rulesets
@ -17,16 +18,24 @@ namespace osu.Game.Rulesets
private readonly Dictionary<Assembly, Type> loadedAssemblies = new Dictionary<Assembly, Type>();
public RulesetStore(IDatabaseContextFactory factory)
private readonly Storage rulesetStorage;
public RulesetStore(IDatabaseContextFactory factory, Storage storage = null)
: base(factory)
{
rulesetStorage = storage?.GetStorageForDirectory("rulesets");
// On android in release configuration assemblies are loaded from the apk directly into memory.
// We cannot read assemblies from cwd, so should check loaded assemblies instead.
loadFromAppDomain();
loadFromDisk();
addMissingRulesets();
AppDomain.CurrentDomain.AssemblyResolve += resolveRulesetAssembly;
// the event handler contains code for resolving dependency on the game assembly for rulesets located outside the base game directory.
// It needs to be attached to the assembly lookup event before the actual call to loadUserRulesets() else rulesets located out of the base game directory will fail
// to load as unable to locate the game core assembly.
AppDomain.CurrentDomain.AssemblyResolve += resolveRulesetDependencyAssembly;
loadUserRulesets();
addMissingRulesets();
}
/// <summary>
@ -48,7 +57,21 @@ namespace osu.Game.Rulesets
/// </summary>
public IEnumerable<RulesetInfo> AvailableRulesets { get; private set; }
private Assembly resolveRulesetAssembly(object sender, ResolveEventArgs args) => loadedAssemblies.Keys.FirstOrDefault(a => a.FullName == args.Name);
private Assembly resolveRulesetDependencyAssembly(object sender, ResolveEventArgs args)
{
var asm = new AssemblyName(args.Name);
// the requesting assembly may be located out of the executable's base directory, thus requiring manual resolving of its dependencies.
// this attempts resolving the ruleset dependencies on game core and framework assemblies by returning assemblies with the same assembly name
// already loaded in the AppDomain.
foreach (var curAsm in AppDomain.CurrentDomain.GetAssemblies())
{
if (asm.Name.Equals(curAsm.GetName().Name, StringComparison.Ordinal))
return curAsm;
}
return loadedAssemblies.Keys.FirstOrDefault(a => a.FullName == asm.FullName);
}
private void addMissingRulesets()
{
@ -120,6 +143,16 @@ namespace osu.Game.Rulesets
}
}
private void loadUserRulesets()
{
if (rulesetStorage == null) return;
var rulesets = rulesetStorage.GetFiles(".", $"{ruleset_library_prefix}.*.dll");
foreach (var ruleset in rulesets.Where(f => !f.Contains("Tests")))
loadRulesetFromFile(rulesetStorage.GetFullPath(ruleset));
}
private void loadFromDisk()
{
try
@ -175,7 +208,7 @@ namespace osu.Game.Rulesets
protected virtual void Dispose(bool disposing)
{
AppDomain.CurrentDomain.AssemblyResolve -= resolveRulesetAssembly;
AppDomain.CurrentDomain.AssemblyResolve -= resolveRulesetDependencyAssembly;
}
}
}

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@ -22,6 +22,7 @@ using osu.Game.Screens.Edit.Design;
using osuTK.Input;
using System.Collections.Generic;
using osu.Framework;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
@ -37,7 +38,7 @@ using osu.Game.Users;
namespace osu.Game.Screens.Edit
{
[Cached(typeof(IBeatSnapProvider))]
public class Editor : ScreenWithBeatmapBackground, IKeyBindingHandler<GlobalAction>, IBeatSnapProvider
public class Editor : ScreenWithBeatmapBackground, IKeyBindingHandler<GlobalAction>, IKeyBindingHandler<PlatformAction>, IBeatSnapProvider
{
public override float BackgroundParallaxAmount => 0.1f;
@ -157,8 +158,8 @@ namespace osu.Game.Screens.Edit
{
Items = new[]
{
undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, undo),
redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, redo)
undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, Undo),
redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, Redo)
}
}
}
@ -230,6 +231,30 @@ namespace osu.Game.Screens.Edit
clock.ProcessFrame();
}
public bool OnPressed(PlatformAction action)
{
switch (action.ActionType)
{
case PlatformActionType.Undo:
Undo();
return true;
case PlatformActionType.Redo:
Redo();
return true;
case PlatformActionType.Save:
saveBeatmap();
return true;
}
return false;
}
public void OnReleased(PlatformAction action)
{
}
protected override bool OnKeyDown(KeyDownEvent e)
{
switch (e.Key)
@ -241,28 +266,6 @@ namespace osu.Game.Screens.Edit
case Key.Right:
seek(e, 1);
return true;
case Key.S:
if (e.ControlPressed)
{
saveBeatmap();
return true;
}
break;
case Key.Z:
if (e.ControlPressed)
{
if (e.ShiftPressed)
redo();
else
undo();
return true;
}
break;
}
return base.OnKeyDown(e);
@ -326,9 +329,9 @@ namespace osu.Game.Screens.Edit
return base.OnExiting(next);
}
private void undo() => changeHandler.RestoreState(-1);
protected void Undo() => changeHandler.RestoreState(-1);
private void redo() => changeHandler.RestoreState(1);
protected void Redo() => changeHandler.RestoreState(1);
private void resetTrack(bool seekToStart = false)
{

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@ -39,7 +39,7 @@ namespace osu.Game.Screens.Menu
public Action OnEdit;
public Action OnExit;
public Action OnDirect;
public Action OnBeatmapListing;
public Action OnSolo;
public Action OnSettings;
public Action OnMulti;
@ -130,7 +130,7 @@ namespace osu.Game.Screens.Menu
buttonsTopLevel.Add(new Button(@"play", @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"osu!editor", @"button-generic-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"osu!direct", @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"osu!direct", @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.D));
if (host.CanExit)
buttonsTopLevel.Add(new Button(@"exit", string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));

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@ -72,7 +72,7 @@ namespace osu.Game.Screens.Menu
private SongTicker songTicker;
[BackgroundDependencyLoader(true)]
private void load(DirectOverlay direct, SettingsOverlay settings, RankingsOverlay rankings, OsuConfigManager config, SessionStatics statics)
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, RankingsOverlay rankings, OsuConfigManager config, SessionStatics statics)
{
holdDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
@ -133,7 +133,7 @@ namespace osu.Game.Screens.Menu
};
buttons.OnSettings = () => settings?.ToggleVisibility();
buttons.OnDirect = () => direct?.ToggleVisibility();
buttons.OnBeatmapListing = () => beatmapListing?.ToggleVisibility();
buttons.OnChart = () => rankings?.ShowSpotlights();
LoadComponentAsync(background = new BackgroundScreenDefault());

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@ -21,7 +21,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Online.Chat;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
@ -210,7 +210,7 @@ namespace osu.Game.Screens.Multi
return true;
}
private class PlaylistDownloadButton : PanelDownloadButton
private class PlaylistDownloadButton : BeatmapPanelDownloadButton
{
public PlaylistDownloadButton(BeatmapSetInfo beatmapSet)
: base(beatmapSet)

View File

@ -74,7 +74,7 @@ namespace osu.Game.Skinning
switch (pair.Key)
{
case "ColumnLineWidth":
parseArrayValue(pair.Value, currentConfig.ColumnLineWidth);
parseArrayValue(pair.Value, currentConfig.ColumnLineWidth, false);
break;
case "ColumnSpacing":
@ -124,7 +124,7 @@ namespace osu.Game.Skinning
pendingLines.Clear();
}
private void parseArrayValue(string value, float[] output)
private void parseArrayValue(string value, float[] output, bool applyScaleFactor = true)
{
string[] values = value.Split(',');
@ -133,7 +133,7 @@ namespace osu.Game.Skinning
if (i >= output.Length)
break;
output[i] = float.Parse(values[i], CultureInfo.InvariantCulture) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR;
output[i] = float.Parse(values[i], CultureInfo.InvariantCulture) * (applyScaleFactor ? LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR : 1);
}
}
}

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@ -249,6 +249,14 @@ namespace osu.Game.Skinning
case LegacyManiaSkinConfigurationLookups.RightStageImage:
return SkinUtils.As<TValue>(getManiaImage(existing, "StageRight"));
case LegacyManiaSkinConfigurationLookups.LeftLineWidth:
Debug.Assert(maniaLookup.TargetColumn != null);
return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnLineWidth[maniaLookup.TargetColumn.Value]));
case LegacyManiaSkinConfigurationLookups.RightLineWidth:
Debug.Assert(maniaLookup.TargetColumn != null);
return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnLineWidth[maniaLookup.TargetColumn.Value + 1]));
}
return null;

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@ -23,7 +23,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.417.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.421.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.412.0" />
<PackageReference Include="Sentry" Version="2.1.1" />
<PackageReference Include="SharpCompress" Version="0.25.0" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.417.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.421.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.412.0" />
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
@ -80,7 +80,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.417.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.421.0" />
<PackageReference Include="SharpCompress" Version="0.25.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />